[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gYumItdHCf/springsettings.1134874.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fed500a88f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7014 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1134874/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452193e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452193e0] using game "Zero-K v1.9.6.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 678ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1134874/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1134874/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a6b270,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ac51c760d667e35769868b504596f592 [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000484c6840,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000006da45830,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] gl hf [f=-000001] you too [f=-000001] Allies: I choose: DavetheGreedy! [f=-000001] [0] Event [467,261.999756,333]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4658,261.997742,4391]: 1 finished unit Engineer Commander [f=0000000] [0] GoogleFrog, team: 1, elo:2802, userid: 15114 [f=0000000] [0] Dave[tB], team: 0, elo:2774, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [528,261.995605,456]: 0 finished unit Cloakbot Factory [f=0000011] [11] Event [4456,261.995605,4312]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000288] [288] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0000317] [317] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0000388] [388] Event [4392,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0000501] [501] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0000555] [555] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000561] [561] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0000657] [657] Event [712,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000780] [780] Event [664,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0000885] [885] Event [4776,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0000896] [896] Event [616,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [4760,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [4456.01855,261.995605,4300]: 1 finished unit Convict [f=0001344] [1344] Event [537.599976,261.995605,456]: 0 finished unit Conjurer [f=0001466] [1466] Event [896,261.995605,576]: 0 finished unit Lotus [f=0001678] [1678] Event [4456.01855,261.995605,4300]: 1 finished unit Convict [f=0001835] [1835] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002071] [2071] Event [24,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0002121] [2121] Event [4096,258.022217,4384]: 1 finished unit Lotus [f=0002341] [2341] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0002385] [2385] Event [72,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0002418] [2418] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0002429] [2429] Event [3953.98242,55.0253906,3654.70923]: 0 lost unit Glaive [f=0002503] [2503] Event [537.599976,261.995605,456]: 0 finished unit Conjurer [f=0002586] [2586] Event [4064,250.575928,3952]: 1 finished unit Radar Tower [f=0002674] [2674] Event [120,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0002710] [2710] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0002744] [2744] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0002919] [2919] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0002926] [2926] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002956] [2956] Event [168,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0003161] [3161] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0003227] [3227] Event [216,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0003303] [3303] Event [4312,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0003338] [3338] Event [1056,253.731445,1056]: 0 finished unit Radar Tower [f=0003339] [3339] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0003403] [3403] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0003500] [3500] Event [264,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0003695] [3695] Event [1140.49158,237.11525,507.70578]: 0 lost unit Glaive [f=0003749] [3749] Event [4248,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [1337.22998,196.994904,583.091309]: 0 lost unit Glaive [f=0003784] [3784] Event [312,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0003800] [3800] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0004013] [4013] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0004077] [4077] Event [360,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0004139] [4139] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0004153] [4153] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0004300] [4300] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0004352] [4352] Event [4440,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0004385] [4385] Event [408,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0004515] [4515] Event [4456.01855,261.995605,4300]: 1 finished unit Convict [f=0004518] [4518] Event [537.599976,261.995605,456]: 0 finished unit Scythe [f=0004621] [4621] Event [1152,253.804688,1152]: 0 finished unit Picket [f=0004626] [4626] Event [3184,119.582275,3216]: 1 finished unit Radar Tower [f=0004670] [4670] Event [456,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0004733] [4733] Event [736,54.0244141,2256]: 0 finished unit Lotus [f=0004776] [4776] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0004826] [4826] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0004938] [4938] Event [1352.2041,54.0366211,2366.57324]: 1 lost unit Bandit [f=0004950] [4950] Event [504,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0005023] [5023] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0005036] [5036] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0005054] [5054] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0005166] [5166] Event [4584,261.995605,4792]: 1 finished unit Storage [f=0005241] [5241] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0005244] [5244] Event [552,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0005336] [5336] Event [4520,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0005445] [5445] Event [4901.625,61.3823433,3229.16162]: 0 lost unit Glaive [f=0005493] [5493] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0005524] [5524] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0005647] [5647] Event [4648,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [2912,54.0183105,4528]: 1 finished unit Lotus [f=0005797] [5797] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0005850] [5850] Event [1824,55.1047363,3008]: 0 finished unit Lotus [f=0005861] [5861] Event [4560,261.995605,4160]: 1 finished unit Lotus [f=0005918] [5918] Event [4728,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0006025] [6025] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0006135] [6135] Event [1744,55.1657715,3104]: 0 finished unit Lotus [f=0006183] [6183] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0006215] [6215] Event [4808,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0006352] [6352] Event [1971.0144,55.1845779,3125.26123]: 1 lost unit Bandit [f=0006368] [6368] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0006370] [6370] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0006391] [6391] Event [1824,55.1047363,3008]: 0 lost unit Lotus [f=0006413] [6413] Event [1937.26086,55.1516418,3195.64502]: 1 lost unit Bandit [f=0006420] [6420] Event [456,261.995605,216]: 0 finished unit Caretaker [f=0006451] [6451] Event [4856,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0006462] [6462] Event [1808,55.1413574,3088]: 0 lost unit Lotus [f=0006516] [6516] Event [1744,55.2068939,3104]: 0 lost unit Lotus [f=0006564] [6564] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0006602] [6602] Event [296,261.995605,104]: 0 finished unit Wind/Tidal Generator [f=0006612] [6612] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0006668] [6668] Event [1390.8009,254.178955,4364.12354]: 1 lost unit Convict [f=0006691] [6691] Event [4872,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0006802] [6802] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0006814] [6814] Event [296,261.995605,152]: 0 finished unit Wind/Tidal Generator [f=0006834] [6834] Event [1373.09692,55.116188,2659.39722]: 0 lost unit Engineer Commander [f=0006840] [6840] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0006847] [6847] Event [1364.21313,42.7407074,2575.50732]: 1 lost unit Bandit [f=0006850] [6850] Event [1279.77551,44.6735573,2630.92261]: 1 lost unit Bandit [f=0006961] [6961] Event [4888,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0006997] [6997] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0007046] [7046] Event [3714.77515,183.084686,4217.44727]: 0 lost unit Glaive [f=0007055] [7055] Event [312,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0007107] [7107] Event [1712,55.2207031,2688]: 1 finished unit Lotus [f=0007120] [7120] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0007189] [7189] Event [312,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0007215] [7215] Event [4888,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0007320] [7320] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0007343] [7343] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0007541] [7541] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0007560] [7560] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0007577] [7577] Event [1648,55.1047363,2832]: 1 finished unit Lotus [f=0007738] [7738] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0007800] [7800] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0008040] [8040] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0008099] [8099] Event [537.599976,261.995605,456]: 0 finished unit Reaver [f=0008214] [8214] Event [3459.44019,55.0606155,2317.47485]: 0 lost unit Glaive [f=0008280] [8280] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0008295] [8295] Event [4656,381.995605,4688]: 1 finished unit Lotus [f=0008378] [8378] Event [4440,261.995605,4920]: 1 lost unit Wind/Tidal Generator [f=0008420] [8420] Event [4520,262.282166,4936]: 1 lost unit Wind/Tidal Generator [f=0008466] [8466] Event [4648,261.995605,4920]: 1 lost unit Wind/Tidal Generator [f=0008478] [8478] Event [537.599976,261.995605,456]: 0 finished unit Reaver [f=0008511] [8511] Event [4728,262.616028,4856]: 1 lost unit Wind/Tidal Generator [f=0008520] [8520] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0008553] [8553] Event [4808,262.647156,4808]: 1 lost unit Wind/Tidal Generator [f=0008675] [8675] Event [4592,174,2928]: 1 finished unit Lotus [f=0008678] [8678] Event [4856,260.188354,4792]: 1 lost unit Wind/Tidal Generator [f=0008696] [8696] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0008707] [8707] Event [4933.36963,262.53833,4833.18311]: 0 lost unit Scythe [f=0008773] [8773] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0008925] [8925] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0009013] [9013] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0009041] [9041] Event [880,57.4057617,2064]: 0 finished unit Lotus [f=0009061] [9061] Event [4440,261.995605,4776]: 1 finished unit Solar Collector [f=0009136] [9136] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0009254] [9254] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0009330] [9330] Event [4472,259.415649,4888]: 1 finished unit Wind/Tidal Generator [f=0009358] [9358] Event [537.599976,261.995605,456]: 0 finished unit Conjurer [f=0009600] [9600] Event [4552,260.372986,4968]: 1 finished unit Wind/Tidal Generator [f=0009600] [9600] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0009627] [9627] Event [4456.01855,261.995605,4300]: 1 finished unit Convict [f=0009630] [9630] Event [537.599976,261.995605,456]: 0 finished unit Conjurer [f=0009759] [9759] Event [1397.05359,50.4766235,2516.20288]: 1 lost unit Bandit [f=0009793] [9793] Event [1362.79468,54.57584,2378.33838]: 1 lost unit Bandit [f=0009802] [9802] Event [1258.42273,52.6650734,2560.70557]: 1 lost unit Bandit [f=0009819] [9819] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0009825] [9825] Event [4600,262.859863,4984]: 1 finished unit Wind/Tidal Generator [f=0009831] [9831] Event [1274.5957,55.5796127,2491.15625]: 1 lost unit Bandit [f=0009864] [9864] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0009869] [9869] Event [1976,55.1901855,2856]: 1 finished unit Caretaker [f=0009914] [9914] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0010047] [10047] Event [4456.01855,261.995605,4300]: 1 finished unit Bandit [f=0010072] [10072] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0010095] [10095] Event [4680,261.791138,4984]: 1 finished unit Wind/Tidal Generator [f=0010153] [10153] Event [1374.76416,37.4959793,2621.31616]: 0 lost unit Reaver [f=0010241] [10241] Event [2000,55.2207031,2736]: 1 finished unit Lotus [f=0010262] [10262] Event [1712,55.2207031,2688]: 1 lost unit Lotus [f=0010350] [10350] Event [4760,262.303223,4968]: 1 finished unit Wind/Tidal Generator [f=0010366] [10366] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0010385] [10385] Event [1619.76721,138.694489,945.834167]: 1 lost unit Bandit [f=0010395] [10395] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0010435] [10435] Event [1648,55.1047363,2832]: 1 lost unit Lotus [f=0010474] [10474] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0010494] [10494] Event [992,260.70166,704]: 0 finished unit Lotus [f=0010537] [10537] Event [4976,453.761963,400]: 0 finished unit Radar Tower [f=0010615] [10615] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0010647] [10647] Event [2040.6842,54.0246239,2358.21997]: 1 lost unit Bandit [f=0010762] [10762] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0010768] [10768] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0010904] [10904] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0010943] [10943] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0011033] [11033] Event [4456.01855,261.995605,4300]: 1 finished unit Convict [f=0011074] [11074] Event [1008,259.303955,848]: 0 finished unit Lotus [f=0011090] [11090] Event [1613.97693,57.6759605,1256.99146]: 1 lost unit Bandit [f=0011297] [11297] Event [537.599976,261.995605,456]: 0 finished unit Sling [f=0011348] [11348] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0011433] [11433] Event [1858.61279,55.0445938,3507.57593]: 0 lost unit Conjurer [f=0011528] [11528] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0011649] [11649] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0011751] [11751] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0011764] [11764] Event [2000,55.2207031,2736]: 1 lost unit Lotus [f=0011883] [11883] Event [2200,54.0183105,2872]: 1 finished unit Caretaker [f=0011908] gg [f=0011932] [11932] Event [796.006226,140.060013,3007.4624]: 1 lost unit Bandit [f=0011956] [11956] Event [537.599976,261.995605,456]: 0 finished unit Glaive [f=0011963] !resign [f=0011963] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011963] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011963] > Poll: Resign team 2? [END:SUCCESS] [f=0011964] [11964] Event [undefined]: Dave[tB] resigned [f=0011964] game_message: Dave[tB] has been destroyed! [f=0011964] game_message: GoogleFrog wins! [f=0011964] Submitting stats [f=0011964] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011964] Part| Total Time|Time of the last 0.5s [f=0011964] Draw 17546.26ms 34.30% [f=0011964] Lua::Callins::Synced 11213.07ms 9.60% [f=0011964] Lua::Callins::Unsynced 24161.72ms 42.90% [f=0011964] Lua::CollectGarbage::Synced 428.80ms 0.80% [f=0011964] Lua::CollectGarbage::Unsynced 813.25ms 0.70% [f=0011964] Misc::Profiler::AddTime 69.20ms 0.10% [f=0011964] Sim 37815.05ms 45.80% [f=0011964] [11964] Received game_message: Dave[tB] has been destroyed! [f=0011964] [11964] Received game_message: GoogleFrog wins! [f=0011964] > Team 2 resigned [f=0011965] [11965] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011965] [11965] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011965] [11965] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 2,2130,2175,2175,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.48266697,5.34666681,5.34666681,5.48266697,65,75,75,65,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 3,2390,2375,2375,2390,0.68531549,0.88390458,0.88390458,0.68531549,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.89419365,9.67661381,9.67661381,8.89419365,1275,1275,1275,1275,12.0679102,7.91492701,7.91492701,12.0679102,130,150,150,130,0,0,0,0,985,950,950,985,54.3333359,0,0,54.3333359,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 4,2510,2530,2530,2510,1.99864793,6.32281685,6.32281685,1.99864793,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.16189,11.205492,11.205492,12.16189,1275,1275,1275,1275,9.16755581,9.44259357,9.44259357,9.16755581,130,150,150,130,0,0,0,0,1105,1105,1105,1105,54.3333359,0,0,54.3333359,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 5,2600,2650,2650,2600,5.11803389,12.5825024,12.5825024,5.11803389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,11.5427608,11.5427637,11.5427637,11.5427608,1275,1275,1275,1275,9.2879591,9.49731064,9.49731064,9.2879591,130,150,150,130,0,0,0,0,1105,1225,1225,1105,54.3333359,0,0,54.3333359,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 6,2725,2740,2740,2725,8.94095612,20.8573627,20.8573627,8.94095612,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12.8100176,12.3219509,12.3219509,12.8100176,1275,1275,1275,1275,10.9668608,9.63165569,9.63165569,10.9668608,130,150,150,130,0,0,0,0,1230,1225,1225,1230,54.3333359,0,0,54.3333359,0,0,0,0,0,0,0,0 [f=0011965] [11965] Game End Stats Values: 7,2940,2870,2870,2940,17.0339184,33.107563,33.107563,17.0339184,0,0,0,0,0,0,0,0,0,0,0,0,24.6611824,90.4347382,90.4347382,24.6611824,90,90,90,90,17.2783184,14.1400614,14.1400614,17.2783184,1275,1330,1330,1275,12.747529,9.89667797,9.89667797,12.747529,65,225,225,65,0,65,65,0,1510,1225,1225,1510,119.333336,0,0,119.333336,0,0,0,0,90.533165,24.6611824,24.6611824,90.533165 [f=0011965] [11965] Game End Stats Values: 8,3105,3035,3035,3105,26.5977554,42.4135513,42.4135513,26.5977554,0,0,0,0,0,0,0,0,0,0,0,0,24.6611824,90.4347382,90.4347382,24.6611824,90,90,90,90,20.0325375,13.8496313,13.8496313,20.0325375,1275,1330,1330,1275,13.7975883,10.5163994,10.5163994,13.7975883,195,300,300,195,0,65,65,0,1545,1315,1315,1545,119.333336,0,0,119.333336,0,0,0,0,90.533165,24.6611824,24.6611824,90.533165 [f=0011965] [11965] Game End Stats Values: 9,3295,3235,3235,3295,38.6483994,48.3303299,48.3303299,38.6483994,0,0,0,0,0,0,0,0,0,0,0,0,81.9037781,147.069504,147.069504,81.9037781,90,90,90,90,19.8896179,13.4302683,13.4302683,19.8896179,1330,1330,1330,1330,13.9633751,12.1944513,12.1944513,13.9633751,260,375,375,260,0,65,65,0,1615,1440,1440,1615,119.333336,0,0,119.333336,0,0,0,0,147.167938,81.9037781,81.9037781,147.167938 [f=0011965] [11965] Game End Stats Values: 10,3200,3435,3435,3200,53.7036057,53.8165169,53.8165169,53.7036057,0,0,0,0,0,0,0,0,0,0,0,0,173.337387,290.521698,290.521698,173.337387,90,90,90,90,23.3171787,15.3529778,15.3529778,23.3171787,1330,1330,1330,1330,14.1636791,13.5257435,13.5257435,14.1636791,130,450,450,130,0,195,195,0,1650,1565,1565,1650,249.333344,0,0,249.333344,0,0,0,0,291.32666,184.918274,184.918274,291.32666 [f=0011965] [11965] Game End Stats Values: 11,3360,3635,3635,3360,73.8924408,70.0022278,70.0022278,73.8924408,0,0,0,0,0,0,0,0,0,0,0,0,173.337387,290.521698,290.521698,173.337387,90,90,90,90,33.4434471,20.0900078,20.0900078,33.4434471,1330,1330,1330,1330,15.1859226,17.7750454,17.7750454,15.1859226,130,525,525,130,0,195,195,0,1810,1690,1690,1810,249.333344,0,0,249.333344,0,0,0,0,291.32666,184.918274,184.918274,291.32666 [f=0011965] [11965] Game End Stats Values: 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[f=0011965] [11965] Game End Stats Values: 27,5145,6450,6450,5145,451.526123,203.210831,203.210831,451.526123,0,0,0,0,0,0,0,0,319.30899,85.227417,85.227417,319.30899,2823.91577,3073.07104,3073.07104,2823.91577,550,540,540,550,13.0539942,17.5546341,17.5546341,13.0539942,110,1385,1385,110,14.4135771,23.3714123,23.3714123,14.4135771,2040,1640,1640,2040,1410,2700.6001,2700.6001,1410,2445,2885,2885,2445,2754.93335,1432.66663,1432.66663,2754.93335,0,541.596252,541.596252,0,3137.31152,2951.03198,2951.03198,3137.31152 [f=0011965] [11965] Game End Stats Values: 28,5275,6465,6465,5275,451.526123,203.316208,203.316208,451.526123,0,0,0,0,0,0,0,0,339.635651,171.13031,171.13031,339.635651,2911.56006,3073.07104,3073.07104,2911.56006,550,450,450,550,13.5799751,17.9146404,17.9146404,13.5799751,110,1385,1385,110,14.2399988,25.411705,25.411705,14.2399988,2170,1565,1565,2170,1575,2700.6001,2700.6001,1575,2445,3065,3065,2445,2754.93335,1597.66663,1597.66663,2754.93335,0,541.596252,541.596252,0,3177.34009,3038.67627,3038.67627,3177.34009 [f=0012005] [12005] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0012029] gg [f=0012173] Spectator Dave[tB] left the game: normal quit [f=0012173] [12173] Event [undefined]: Dave[tB] quit [f=0012220] [12220] Event [2304,54.0244141,2944]: 1 finished unit Lotus [f=0012249] No clients connected, shutting down server [f=0012249] Server shutdown [f=0012249] [12249] all players disconnected [f=0012394] [12394] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0012759] [12759] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0012970] [12970] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0012971] [12971] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0012991] [12991] Event [4872,449.298157,248]: 1 finished unit Metal Extractor [f=0013263] [13263] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0013481] [13481] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0013773] [13773] Event [4456.01855,261.995605,4300]: 1 finished unit Thug [f=0013860] [13860] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0013991] [13991] Event [4456.01855,261.995605,4300]: 1 finished unit Rogue [f=0014094] Autoquit sending quit command. [f=0014094] [QuitAction] user exited to system [f=0014094] [SpringApp::Kill][1] fromRun=1 [f=0014094] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014094] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014094] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014094] [ThreadPool::SetThreadCount][2] workers=0 [f=0014094] [SpringApp::Kill][2] [f=0014094] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014094] [Game::KillLua][3] dtor=0 luaUI=0x52107a00 [f=0014094] Start widgetHandler:Shutdown [f=0014094] Shutdown - SaveOrderList Complete [f=0014094] Writing last game win data [f=0014094] Shutdown - SaveConfigData Complete [f=0014094] Shutdown Widget - Chili Highlight [f=0014094] Shutdown Widget - Save/Load API [f=0014094] Shutdown Widget - Draw After Chili [f=0014094] Shutdown Widget - EPIC Menu [f=0014094] Shutdown Widget - Chili Minimap [f=0014094] Shutdown Widget - Chili Widget Selector [f=0014094] Shutdown Widget - Local Team Colors [f=0014094] Shutdown Widget - Display Keys 2 [f=0014094] Shutdown Widget - Save Game Menu [f=0014094] Shutdown Widget - HealthBars [f=0014094] Shutdown Widget - Noises [f=0014094] Shutdown Widget - Unit Icons [f=0014094] Shutdown Widget - Win Counter [f=0014094] Shutdown Widget - BuildETA [f=0014094] Shutdown Widget - SpringRTS Replay Stats [f=0014094] Shutdown Widget - Modular Comm Info [f=0014094] Shutdown Widget - Music Player v2 [f=0014094] Shutdown Widget - State Reverse and Latency [f=0014094] Shutdown Widget - CameraShake [f=0014094] Shutdown Widget - Chili Economy Panel Default [f=0014094] Shutdown Widget - Chili EndGame Window [f=0014094] Shutdown Widget - Chili Nuke Warning [f=0014094] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014094] Shutdown Widget - Chili Spectator Panels [f=0014094] Shutdown Widget - Context Menu [f=0014094] Shutdown Widget - Darkening [f=0014094] Shutdown Widget - Defense Range Zero-K [f=0014094] Shutdown Widget - Grab Input [f=0014094] Input grabbing is disabled! [f=0014094] Shutdown Widget - Highlight Geos [f=0014094] Shutdown Widget - Local Widgets Config [f=0014094] Shutdown Widget - MinimapEvents [f=0014094] Shutdown Widget - MetalFeatures (new) [f=0014094] Shutdown Widget - Missile Silo Range [f=0014094] Shutdown Widget - Point Tracker [f=0014094] Shutdown Widget - Showeco and Grid Drawer [f=0014094] Shutdown Widget - Stereo3D [f=0014094] Shutdown Widget - Attack AoE [f=0014094] Shutdown Widget - Map Edge Extension [f=0014094] Shutdown Widget - Selection Send [f=0014094] Shutdown Widget - LupsManager [f=0014094] Shutdown Widget - Newton Firezone [f=0014094] Shutdown Widget - Chili Pro Console [f=0014094] Shutdown Widget - Persistent Build Height [f=0014094] Shutdown Widget - Lasso Terraform GUI [f=0014094] Shutdown Widget - Chili Framework [f=0014094] Shutdown Widget - Lups [f=0014094] Shutdown Widget - Custom Markers [f=0014094] Shutdown Widget - Chili Core Selector [f=0014094] Shutdown Widget - Mex Placement Handler [f=0014094] Shutdown Widget - Select Keys [f=0014094] Shutdown Widget - Pause Screen [f=0014094] Shutdown Widget - Layout Handler [f=0014094] Shutdown Widget - Text To Speech Control [f=0014094] End widgetHandler:Shutdown [f=0014094] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470532,62884869} {int,ext,rec}Allocs={12666245,0,0} {chunk,block}Bytes={62884869,0} [f=0014094] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014094] [Game::KillLua][2] dtor=0 luaRules=0x51a6b270 [f=0014094] Start gadgetHandler:Shutdown [f=0014094] Shutdown - StartSetup [f=0014094] Shutdown - UnitMorph [f=0014094] Shutdown - Carrier Drones [f=0014094] Shutdown - LupsNanoSpray [f=0014094] Shutdown - Missile Silo Controller [f=0014094] Shutdown - Modular Comm Info [f=0014094] Shutdown - Terrain Texture Handler [f=0014094] Shutdown - UnitCloakShield [f=0014094] Shutdown - Starlight Handler [f=0014094] End gadgetHandler:Shutdown [f=0014094] Start gadgetHandler:Shutdown [f=0014094] Shutdown - Save/Load [f=0014094] Shutdown - Teleport Throw [f=0014094] Shutdown - UnitMorph [f=0014094] Shutdown - Modular Comm Info [f=0014094] Shutdown - Retreat Command [f=0014094] Shutdown - Shockwaves [f=0014094] Shutdown - UnitCloakShield [f=0014094] Shutdown - Lups Cloak FX [f=0014094] Shutdown - Lups [f=0014094] Shutdown - Lups Shield [f=0014094] End gadgetHandler:Shutdown [f=0014094] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12666277,0,0} {chunk,block}Bytes={0,0} [f=0014094] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12666277,0,0} {chunk,block}Bytes={0,0} [f=0014094] [Game::KillLua][4] dtor=0 [f=0014094] [Game::~CGame][1] [f=0014094] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014094] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014094] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014094] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014094] [Game::KillLua][4] dtor=1 [f=0014094] [Game::KillMisc][1] [f=0014094] [Game::KillMisc][2] [f=0014094] [Game::KillMisc][3] [f=0014094] [Game::KillRendering][1] [f=0014094] [3DOParser::Kill] allocated 1 pieces [f=0014094] [S3OParser::Kill] allocated 317 pieces [f=0014094] [AssParser::Kill] allocated 2 pieces [f=0014094] [Game::KillInterface][1] [f=0014094] [Game::KillInterface][2] [f=0014094] [Game::KillSimulation][1] [f=0014094] [Game::KillSimulation][2] [f=0014094] [CCollisionHandler] dis-/continuous tests: 0/440776 [f=0014094] [Game::KillSimulation][3] [f=0014094] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014094] [~CPathCache(20x20)] cacheHits=134 hitPercentage=42% numHashColls=0 maxCacheSize=15 [f=0014094] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014094] [~CPathCache(40x40)] cacheHits=119 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014094] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014094] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014094] [LosHandler::Kill] raycast instance cache-{hits,misses}={7178,12676}; shared=2%; cached=34% [f=0014094] [Game::KillSimulation][4] [f=0014094] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014094] [Game::~CGame][2] [f=0014094] [Game::~CGame][3] [f=0014094] [SpringApp::Kill][3] [f=0014094] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 149788 bytes sent 151436 bytes recv'd [f=0014094] [SpringApp::Kill][4] font=0x451a3aa0 [f=0014094] [SpringApp::Kill][5] [f=0014094] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp (0x452754d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2251ms file="luaui/configs/lang/campaign_units.en.json" indx=2878 inflSize=4kb readTime=28ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=19ms file="luarules/configs/jump_defs.lua" indx=1252 inflSize=0kb readTime=18ms file="luaui/widgets/gfx_outline_shader_v3.lua" indx=4609 inflSize=9kb readTime=17ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=14ms file="luaui/images/lobbyranks/7_7.png" indx=3672 inflSize=45kb readTime=12ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1651 inflSize=13kb readTime=12ms file="luarules/gadgets/cmd_areaguard.lua" indx=1659 inflSize=12kb readTime=11ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1667 inflSize=2kb readTime=11ms file="luarules/utilities.lua" indx=1908 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp] 30512646 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45306e70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45306080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4522c190) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fed5001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]