[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ICpT24BCY6/springsettings.1134323.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa61c0a6a00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7139 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1134323/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c8fd70] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c8fd70] using game "Zero-K v1.9.6.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 853ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 955ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 784ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 59ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 128ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1134323/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (300ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1134323/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52af7110,0x53121760}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3434c6600cac0dd7d0d20e374e5162e7 [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x58236150,0x71f0e840}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000015a000890,0000000054634dc0}]" [f=-000001] Allies: I choose: ./jam.sh! [f=-000001] oh wtf matchmaker [f=-000001] there are other maps [f=-000001] heh [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] [Game::ClientReadNet] added new player GoogleFrog with number 2 to team 0 [f=-000001] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1,player_elo|True|RSN|Empire|AU [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [5086,11.8011475,3876]: 0 finished unit Recon Commander [f=-000001] [0] Event [1218,11.8001099,2068]: 1 finished unit Recon Commander [f=0000000] [0] Dave[tB], team: 0, elo:2755, userid: 81459 [f=0000000] [0] xdacc, team: 1, elo:2623, userid: 525294 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5168,11.796875,3760]: 0 finished unit Hovercraft Platform [f=0000007] [7] Event [1160,11.796875,2152]: 1 finished unit Amphbot Factory [f=0000218] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000221] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000221] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000be443190,00000000e624bab0}]" [f=0000352] [352] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000525] [525] Event [1160,11.796875,2188]: 1 finished unit Conch [f=0000533] [533] Event [5200,11.796875,3760]: 0 finished unit Quill [f=0000697] [697] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000698] [698] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000968] [968] Event [5112,11.796875,3944]: 0 finished unit Solar Collector [f=0000971] [971] Event [1320,11.796875,2072]: 1 finished unit Solar Collector [f=0001206] [1206] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0001243] [1243] Event [1224,12.7890625,1960]: 1 finished unit Solar Collector [f=0001342] [1342] Event [5032,11.796875,3944]: 0 finished unit Solar Collector [f=0001518] [1518] Event [5200,11.796875,3760]: 0 finished unit Quill [f=0001665] [1665] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0001715] [1715] Event [1160,11.796875,2188]: 1 finished unit Conch [f=0001973] [1973] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0002054] [2054] Event [4848,11.796875,3696]: 0 finished unit Lotus [f=0002144] [2144] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0002231] [2231] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002304] [2304] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0002463] [2463] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0002602] [2602] Event [5968,11.796875,3056]: 0 finished unit Lotus [f=0002720] [2720] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0002778] [2778] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0002830] [2830] Event [4603.41211,13.6940985,2499.09985]: 0 lost unit Dagger [f=0002832] [2832] Event [4464.1709,13.78125,2544.23413]: 1 lost unit Duck [f=0002873] [2873] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0002968] [2968] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0002993] [2993] Event [2104,11.796875,1160]: 1 finished unit Solar Collector [f=0003057] [3057] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0003174] [3174] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0003264] [3264] Event [2184,11.796875,1240]: 1 finished unit Solar Collector [f=0003292] [3292] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0003319] [3319] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0003550] [3550] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0003632] [3632] Event [6088,11.796875,2968]: 0 finished unit Solar Collector [f=0003895] [3895] Event [5200,11.796875,3760]: 0 finished unit Bolas [f=0003925] [3925] Event [4432,13.8857155,2560]: 0 finished unit Lotus [f=0003954] [3954] Event [4561.15137,13.8502102,2172.95996]: 1 lost unit Duck [f=0004015] [4015] Event [1160,11.796875,2188]: 1 finished unit Conch [f=0004082] [4082] Event [6008,11.796875,2952]: 0 finished unit Solar Collector [f=0004100] [4100] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0004158] [4158] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0004271] [4271] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0004410] [4410] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0004532] [4532] Event [5928,11.796875,2920]: 0 finished unit Solar Collector [f=0004598] [4598] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0004608] [4608] Event [104,12.7890625,3032]: 1 lost unit Metal Extractor [f=0004665] [4665] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0004692] [4692] Event [3483.81494,11.796875,2405.46143]: 1 lost unit Duck [f=0004755] [4755] Event [928,87.1992493,4432]: 1 finished unit Lotus [f=0004920] [4920] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0004981] [4981] Event [5816,11.796875,2968]: 0 finished unit Solar Collector [f=0005042] [5042] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0005175] [5175] Event [5200,11.796875,3760]: 0 finished unit Dagger [f=0005199] [5199] Event [848,87.1992493,4464]: 1 finished unit Radar Tower [f=0005345] [5345] Event [1352,11.796875,2200]: 1 finished unit Caretaker [f=0005431] [5431] Event [5816,11.796875,3048]: 0 finished unit Solar Collector [f=0005443] [5443] Event [3120.53101,186.992371,1732.6106]: 1 finished unit Recon Commander [f=0005443] [5443] Event [3120.53101,186.992371,1732.6106]: 1 lost unit Recon Commander [f=0005529] [5529] Event [2116.52637,13.78125,2680.55298]: 1 lost unit Duck [f=0005602] [5602] Event [3456,13.0603638,1968]: 0 finished unit Lotus [f=0005606] [5606] Event [2159.39722,14.7424765,2446.0188]: 0 lost unit Dagger [f=0005610] [5610] Event [2043.63062,13.0202236,2442.13257]: 1 lost unit Duck [f=0005645] [5645] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0005707] [5707] Event [2285.19263,14.9935522,2498.36328]: 0 lost unit Dagger [f=0005882] [5882] Event [5832,12.2193298,3128]: 0 finished unit Solar Collector [f=0005973] [5973] Event [1160,11.796875,2188]: 1 finished unit Bulkhead [f=0005981] [5981] Event [1512,11.796875,2088]: 1 finished unit Solar Collector [f=0006227] [6227] Event [1257.68689,28.355257,4501.50195]: 0 lost unit Dagger [f=0006248] [6248] Event [3456,11.796875,2256]: 0 finished unit Lotus [f=0006280] [6280] Event [5200,11.796875,3760]: 0 finished unit Quill [f=0006310] [6310] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0006351] [6351] Event [1033.51038,82.6574554,4517.67676]: 0 lost unit Dagger [f=0006475] [6475] Event [928,87.1992493,4432]: 1 lost unit Lotus [f=0006491] [6491] Event [848,87.3495483,4464]: 1 lost unit Radar Tower [f=0006571] [6571] Event [5760,11.9015198,3104]: 0 finished unit Radar Tower [f=0006586] [6586] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0006660] [6660] Event [248,87.1992493,5016]: 1 lost unit Metal Extractor [f=0006662] [6662] Event [1688,19.3351746,2008]: 1 finished unit Solar Collector [f=0006742] [6742] Event [3472,16.2694702,1840]: 0 finished unit Lotus [f=0006761] [6761] Event [1160,11.796875,2188]: 1 finished unit Scallop [f=0006941] [6941] Event [104,87.1992493,4872]: 1 lost unit Metal Extractor [f=0006957] [6957] Event [5200,11.796875,3760]: 0 finished unit Scalpel [f=0006966] [6966] Event [1160,11.796875,2188]: 1 finished unit Duck [f=0006978] [6978] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006982] sigh [f=0007033] [7033] Event [undefined]: xdacc resigned [f=0007033] game_message: xdacc has been destroyed! [f=0007033] game_message: Dave[tB] wins! [f=0007033] Submitting stats [f=0007033] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007033] Part| Total Time|Time of the last 0.5s [f=0007033] Draw 16719.05ms 26.00% [f=0007033] Lua::Callins::Synced 4170.77ms 14.00% [f=0007033] Lua::Callins::Unsynced 21545.02ms 33.60% [f=0007033] Lua::CollectGarbage::Synced 373.79ms 0.10% [f=0007033] Lua::CollectGarbage::Unsynced 813.78ms 0.50% [f=0007033] Misc::Profiler::AddTime 55.73ms 0.00% [f=0007033] Sim 21519.01ms 57.10% [f=0007033] [7033] Received game_message: xdacc has been destroyed! [f=0007033] [7033] Received game_message: Dave[tB] wins! [f=0007034] [7034] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007034] [7034] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007034] [7034] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,4.9333334,4.9333334,4.9333334,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 3,2305,2280,2305,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.66666651,7.66666651,7.66666651,7.66666651,0,0,0,0,0,0,0,0,1030,1005,1030,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 4,2525,2420,2525,2420,2.38000059,1.54608023,2.38000059,1.54608023,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,9.46666622,9.73333359,9.46666622,1275,1275,1275,1275,9.15866661,9.10307121,9.15866661,9.10307121,80,0,80,0,0,0,0,0,1170,1145,1170,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 5,2675,2635,2675,2635,8.55395699,7.1859293,8.55395699,7.1859293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,11.8666668,13.4666662,11.8666668,1275,1275,1275,1275,10.8782644,9.77598953,10.8782644,9.77598953,80,0,80,0,0,0,0,0,1320,1360,1320,1360,0,0,0,0,0.00085417,0,0.00085417,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 6,2845,2805,2845,2805,11.6515799,11.0221863,11.6515799,11.0221863,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.1416664,12,15.1416664,12,1275,1275,1275,1275,12.348175,11.2557507,12.348175,11.2557507,160,80,160,80,0,0,0,0,1410,1360,1410,1360,0,0,0,0,0.00243333,0,0.00243333,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 7,2925,2975,2925,2975,15.9508057,15.1447744,15.9508057,15.1447744,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,13.6333332,12,13.6333332,12,1275,1275,1275,1275,12.7866154,11.2748394,12.7866154,11.2748394,240,160,240,160,0,0,0,0,1410,1360,1410,1360,0,0,0,0,0.00325418,0,0.00325418,0,0,0,0,0 [f=0007034] [7034] Game End Stats Values: 8,3175,3055,3175,3055,16.6024342,16.1104317,16.6024342,16.1104317,0,0,0,0,0,0,0,0,0,0,0,0,69.3386459,80,69.3386459,80,0,180,0,180,14.291667,14.1555662,14.291667,14.1555662,1275,1275,1275,1275,15.6017752,13.219944,15.6017752,13.219944,240,240,240,240,0,80,0,80,1660,1360,1660,1360,80,80,80,80,0.00401669,0.00116111,0.00401669,0.00116111,80,80,80,80 [f=0007034] [7034] Game End Stats Values: 9,3405,3225,3405,3225,29.3916397,16.9556332,29.3916397,16.9556332,0,0,0,0,0,0,0,0,0,0,0,0,69.3386459,80,69.3386459,80,0,180,0,180,15.333333,14.3333426,15.333333,14.3333426,1275,1275,1275,1275,19.0026131,19.3896809,19.0026131,19.3896809,400,320,400,320,0,80,0,80,1730,1450,1730,1450,80,80,80,80,54.7540169,64.5356293,54.7540169,64.5356293,80,80,80,80 [f=0007034] [7034] Game End Stats Values: 10,3475,3570,3475,3570,39.5880089,16.9556332,39.5880089,16.9556332,0,0,0,0,0,0,0,0,0,0,0,0,84.2442474,160.000244,84.2442474,160.000244,0,270,0,270,16,15.4333448,16,15.4333448,1275,1275,1275,1275,22.1964417,14.8333445,22.1964417,14.8333445,320,505,320,505,0,160,0,160,1880,1520,1880,1520,160,80,160,80,152.504013,64.5356293,152.504013,64.5356293,160.000244,94.9056015,160.000244,94.9056015 [f=0007034] [7034] Game End Stats Values: 11,3645,3800,3645,3800,42.7146339,22.0231171,42.7146339,22.0231171,0,0,0,0,0,0,0,0,0,0,0,0,84.2442474,188.128052,84.2442474,188.128052,0,270,0,270,16,17.2777901,16,17.2777901,1275,1275,1275,1275,18.4751072,15.015624,18.4751072,15.015624,400,665,400,665,0,160,0,160,1970,1590,1970,1590,160,80,160,80,170.754013,64.5356293,170.754013,64.5356293,188.128052,94.9056015,188.128052,94.9056015 [f=0007034] [7034] Game End Stats Values: 12,3655,4030,3655,4030,43.2513924,32.1236,43.2513924,32.1236,0,0,0,0,0,0,0,0,0,0,0,0,225.478668,420.231537,225.478668,420.231537,90,270,90,270,16,17.6000004,16,17.6000004,1275,1275,1275,1275,17.0357838,18.1844692,17.0357838,18.1844692,320,825,320,825,0,330,0,330,1970,1660,1970,1660,330,80,330,80,170.754013,137.302536,170.754013,137.302536,420.231537,250.742538,420.231537,250.742538 [f=0007034] [7034] Game End Stats Values: 13,3970,4180,3970,4180,43.9043808,46.6813698,43.9043808,46.6813698,0,0,0,0,0,0,0,0,0,0,0,0,458.201263,647.770691,458.201263,647.770691,90,270,90,270,15.7441196,19.6000004,15.7441196,19.6000004,1330,1275,1330,1275,21.3322773,18.537178,21.3322773,18.537178,400,905,400,905,0,330,0,330,2150,1730,2150,1730,330,80,330,80,244.504013,206.304642,244.504013,206.304642,647.770691,483.465332,647.770691,483.465332 [f=0007034] [7034] Game End Stats Values: 14,3950,4180,3950,4180,44.3238869,76.553772,44.3238869,76.553772,0,0,0,0,0,0,0,0,0,0,0,0,664.057434,919.994995,664.057434,919.994995,90,360,90,360,16,21.6000004,16,21.6000004,1560,1275,1560,1275,22.574049,19.3803844,22.574049,19.3803844,240,745,240,745,160,580,160,580,2060,1800,2060,1800,580,240,580,240,341.504028,267.305481,341.504028,267.305481,919.994995,690.695129,919.994995,690.695129 [f=0007034] [7034] Game End Stats Values: 15,4250,4385,4250,4385,45.3303757,102.935486,45.3303757,102.935486,0,0,0,0,0,0,0,0,0,0,0,0,727.958862,919.994995,727.958862,919.994995,90,450,90,450,17.2000008,23.6000004,17.2000008,23.6000004,1560,1275,1560,1275,16.6382103,14.7587805,16.6382103,14.7587805,470,665,470,665,240,580,240,580,2130,1995,2130,1995,580,320,580,320,370.303589,267.305481,370.303589,267.305481,919.994995,754.596558,919.994995,754.596558 [f=0007034] [7034] Game End Stats Values: 16,4265,4540,4265,4540,46.0822487,115.111816,46.0822487,115.111816,0,0,0,0,0,0,0,0,0,0,0,0,828.22998,1152.50183,828.22998,1152.50183,0,540,0,540,18.1333332,24,18.1333332,24,1505,1330,1505,1330,21.334568,14.345089,21.334568,14.345089,470,585,470,585,320,743,320,743,2290,2085,2290,2085,743,400,743,400,439.369202,267.305481,439.369202,267.305481,1152.50183,854.867676,1152.50183,854.867676 [f=0007034] [7034] Game End Stats Values: 17,4605,4760,4605,4760,47.9367294,133.212219,47.9367294,133.212219,0,0,0,0,0,0,0,0,0,0,0,0,828.22998,1300.68848,828.22998,1300.68848,0,540,0,540,20,24,20,24,1505,1330,1505,1330,19.2521152,20.4100399,19.2521152,20.4100399,810,805,810,805,320,833,320,833,2290,2085,2290,2085,833,400,833,400,454.56897,303.304932,454.56897,303.304932,1300.68848,872.398254,1300.68848,872.398254 [f=0007070] [7070] Event [856,87.1992493,4280]: 1 lost unit Metal Extractor [f=0007077] [7077] Event [209.43338,87.2682419,4922.43896]: 1 lost unit Conch [f=0007199] Spectator xdacc left the game: normal quit [f=0007199] [7199] Event [undefined]: xdacc quit [f=0007201] [7201] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0007205] Spectator GoogleFrog left the game: normal quit [f=0007205] [7205] Event [undefined]: GoogleFrog quit [f=0007211] Player Dave[tB] left the game: normal quit [f=0007211] [7211] Event [undefined]: Dave[tB] quit [f=0007217] No clients connected, shutting down server [f=0007217] Server shutdown [f=0007217] [7217] all players disconnected [f=0007327] [7327] Event [3352,12.481884,1752]: 0 finished unit Metal Extractor [f=0007633] [7633] Event [5200,11.796875,3760]: 0 finished unit Scalpel [f=0007643] [7643] Event [3776,15.0602417,3440]: 0 finished unit Lotus [f=0007770] [7770] Event [6800,91.171875,4784]: 0 finished unit Lotus [f=0007822] [7822] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0008067] [8067] Event [6776,91.171875,4904]: 0 finished unit Wind/Tidal Generator [f=0008263] [8263] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0008283] [8283] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0008316] [8316] Event [6824,91.171875,4888]: 0 finished unit Wind/Tidal Generator [f=0008368] [8368] Event [5200,11.796875,3760]: 0 finished unit Scalpel [f=0008550] [8550] Event [6872,91.171875,4856]: 0 finished unit Wind/Tidal Generator [f=0008790] [8790] Event [6920,91.171875,4840]: 0 finished unit Wind/Tidal Generator [f=0008903] [8903] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0009045] [9045] Event [6968,91.171875,4808]: 0 finished unit Wind/Tidal Generator [f=0009054] [9054] Event [5200,11.796875,3760]: 0 finished unit Scalpel [f=0009134] [9134] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0009200] Autoquit sending quit command. [f=0009200] [QuitAction] user exited to system [f=0009200] [SpringApp::Kill][1] fromRun=1 [f=0009200] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009200] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009200] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009200] [ThreadPool::SetThreadCount][2] workers=0 [f=0009200] [SpringApp::Kill][2] [f=0009200] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009200] [Game::KillLua][3] dtor=0 luaUI=0x53195a60 [f=0009200] Start widgetHandler:Shutdown [f=0009200] Shutdown - SaveOrderList Complete [f=0009200] Writing last game win data [f=0009200] Shutdown - SaveConfigData Complete [f=0009200] Shutdown Widget - Chili Highlight [f=0009200] Shutdown Widget - Save/Load API [f=0009200] Shutdown Widget - Draw After Chili [f=0009200] Shutdown Widget - EPIC Menu [f=0009200] Shutdown Widget - Chili Minimap [f=0009200] Shutdown Widget - Chili Widget Selector [f=0009200] Shutdown Widget - Local Team Colors [f=0009200] Shutdown Widget - Display Keys 2 [f=0009200] Shutdown Widget - Save Game Menu [f=0009200] Shutdown Widget - HealthBars [f=0009200] Shutdown Widget - Noises [f=0009200] Shutdown Widget - Unit Icons [f=0009200] Shutdown Widget - Win Counter [f=0009200] Shutdown Widget - BuildETA [f=0009200] Shutdown Widget - SpringRTS Replay Stats [f=0009200] Shutdown Widget - Modular Comm Info [f=0009200] Shutdown Widget - Music Player v2 [f=0009200] Shutdown Widget - State Reverse and Latency [f=0009200] Shutdown Widget - CameraShake [f=0009200] Shutdown Widget - Chili Economy Panel Default [f=0009200] Shutdown Widget - Chili EndGame Window [f=0009200] Shutdown Widget - Chili Nuke Warning [f=0009200] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009200] Shutdown Widget - Chili Spectator Panels [f=0009200] Shutdown Widget - Context Menu [f=0009200] Shutdown Widget - Darkening [f=0009200] Shutdown Widget - Defense Range Zero-K [f=0009200] Shutdown Widget - Grab Input [f=0009200] Input grabbing is disabled! [f=0009200] Shutdown Widget - Highlight Geos [f=0009200] Shutdown Widget - Local Widgets Config [f=0009200] Shutdown Widget - MinimapEvents [f=0009200] Shutdown Widget - MetalFeatures (new) [f=0009200] Shutdown Widget - Missile Silo Range [f=0009200] Shutdown Widget - Point Tracker [f=0009200] Shutdown Widget - Showeco and Grid Drawer [f=0009200] Shutdown Widget - Stereo3D [f=0009200] Shutdown Widget - Attack AoE [f=0009200] Shutdown Widget - Map Edge Extension [f=0009200] Shutdown Widget - Selection Send [f=0009200] Shutdown Widget - LupsManager [f=0009200] Shutdown Widget - Newton Firezone [f=0009200] Shutdown Widget - Chili Pro Console [f=0009200] Shutdown Widget - Persistent Build Height [f=0009200] Shutdown Widget - Lasso Terraform GUI [f=0009200] Shutdown Widget - Chili Framework [f=0009200] Shutdown Widget - Lups [f=0009200] Shutdown Widget - Custom Markers [f=0009200] Shutdown Widget - Chili Core Selector [f=0009200] Shutdown Widget - Mex Placement Handler [f=0009200] Shutdown Widget - Select Keys [f=0009200] Shutdown Widget - Pause Screen [f=0009200] Shutdown Widget - Layout Handler [f=0009200] Shutdown Widget - Text To Speech Control [f=0009200] End widgetHandler:Shutdown [f=0009200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={678770,75631905} {int,ext,rec}Allocs={11270377,0,0} {chunk,block}Bytes={75631905,0} [f=0009200] [Game::KillLua][1] dtor=0 luaGaia=0x53121760 [f=0009200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525603,65691398} {int,ext,rec}Allocs={11270378,0,0} {chunk,block}Bytes={65691398,0} [f=0009200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={525603,65691398} {int,ext,rec}Allocs={11270378,0,0} {chunk,block}Bytes={65691398,0} [f=0009200] [Game::KillLua][2] dtor=0 luaRules=0x52af7110 [f=0009200] Start gadgetHandler:Shutdown [f=0009200] Shutdown - StartSetup [f=0009200] Shutdown - UnitMorph [f=0009200] Shutdown - Carrier Drones [f=0009200] Shutdown - LupsNanoSpray [f=0009200] Shutdown - Missile Silo Controller [f=0009200] Shutdown - Modular Comm Info [f=0009200] Shutdown - Terrain Texture Handler [f=0009200] Shutdown - UnitCloakShield [f=0009200] Shutdown - Starlight Handler [f=0009200] End gadgetHandler:Shutdown [f=0009200] Start gadgetHandler:Shutdown [f=0009200] Shutdown - Save/Load [f=0009200] Shutdown - Teleport Throw [f=0009200] Shutdown - UnitMorph [f=0009200] Shutdown - Modular Comm Info [f=0009200] Shutdown - Retreat Command [f=0009200] Shutdown - Shockwaves [f=0009200] Shutdown - UnitCloakShield [f=0009200] Shutdown - Lups Cloak FX [f=0009200] Shutdown - Lups [f=0009200] Shutdown - Lups Shield [f=0009200] End gadgetHandler:Shutdown [f=0009200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11270410,0,0} {chunk,block}Bytes={0,0} [f=0009200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11270410,0,0} {chunk,block}Bytes={0,0} [f=0009200] [Game::KillLua][4] dtor=0 [f=0009200] [Game::~CGame][1] [f=0009200] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009200] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009200] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009200] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009200] [Game::KillLua][4] dtor=1 [f=0009200] [Game::KillMisc][1] [f=0009200] [Game::KillMisc][2] [f=0009200] [Game::KillMisc][3] [f=0009200] [Game::KillRendering][1] [f=0009200] [3DOParser::Kill] allocated 1 pieces [f=0009200] [S3OParser::Kill] allocated 279 pieces [f=0009200] [AssParser::Kill] allocated 0 pieces [f=0009200] [Game::KillInterface][1] [f=0009200] [Game::KillInterface][2] [f=0009200] [Game::KillSimulation][1] [f=0009200] [Game::KillSimulation][2] [f=0009200] [CCollisionHandler] dis-/continuous tests: 0/137982 [f=0009200] [Game::KillSimulation][3] [f=0009200] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009200] [~CPathCache(28x20)] cacheHits=30 hitPercentage=31% numHashColls=0 maxCacheSize=14 [f=0009200] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009200] [~CPathCache(56x40)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009200] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009200] [LosHandler::Kill] raycast instance cache-{hits,misses}={1480,6377}; shared=2%; cached=17% [f=0009200] [Game::KillSimulation][4] [f=0009200] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009200] [Game::~CGame][2] [f=0009200] [Game::~CGame][3] [f=0009200] [SpringApp::Kill][3] [f=0009200] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 98271 bytes sent 103883 bytes recv'd [f=0009200] [SpringApp::Kill][4] font=0x44bbfaa0 [f=0009200] [SpringApp::Kill][5] [f=0009200] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/58ade0cdf94c174dd69f12bf59002204.sdp (0x44c2d870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/58ade0cdf94c174dd69f12bf59002204.sdp" numZipFiles=7849 sumInflSize=723590kb sumReadTime=2591ms file="unittextures/bcore_abc_1.tga" indx=7022 inflSize=3210kb readTime=93ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=39ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=7024 inflSize=1800kb readTime=26ms file="unitpics/shieldskirm.png" indx=6583 inflSize=11kb readTime=24ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=24ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=16ms file="scripts/planeheavyfighter.lua" indx=5785 inflSize=3kb readTime=16ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=16ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1846 inflSize=2kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/58ade0cdf94c174dd69f12bf59002204.sdp] 34907355 bytes cached in 2779 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44d60720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d55d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c366f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa61c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]