[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.t4cxbTbE5J/springsettings.1133491.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fad0c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7344 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1133491/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d572d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d572d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 677ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 144ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] maybefrag was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1133491/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (196ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1133491/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529632a0,0x52e342b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5e9ec460a84c056a97efd93e4596f592 [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000987e1850,000000009e1802d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={000000005e0049c0,00000000be11d460}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [Game::ClientReadNet] added new player Hoppili with number 2 to team 0 [f=-000001] > SPRINGIE:User Hoppili|tankheavyraid|6_6|donator_0|False|SH||DE [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000d41191d0,0000000061d99420}]" [f=-000001] [0] Event [1273,188.882324,476]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4690,192.709839,4059]: 1 finished unit Engineer Commander [f=0000000] [0] hedkeaf, team: 0, elo:1758, userid: 519614 [f=0000000] [0] R0B0L0VER, team: 1, elo:1191, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4760,191.214981,3960]: 1 finished unit Shieldbot Factory [f=0000018] [18] Event [1392,192.937317,536]: 0 finished unit Cloakbot Factory [f=0000076] [Hoppili] hf guys [f=0000255] [255] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000357] [357] Event [1208,192.7771,504]: 0 finished unit Wind/Tidal Generator [f=0000363] [363] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0000377] [377] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000447] [447] Event [1192,188.039246,456]: 0 finished unit Wind/Tidal Generator [f=0000537] [537] Event [1176,184.865417,408]: 0 finished unit Wind/Tidal Generator [f=0000627] [627] Event [1160,185.422363,360]: 0 finished unit Wind/Tidal Generator [f=0000697] [697] Event [4748,192.13623,3960]: 1 finished unit Convict [f=0000713] [713] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0000717] [717] Event [1144,189.687195,312]: 0 finished unit Wind/Tidal Generator [f=0000742] [742] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001151] [1151] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001152] [1152] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0001422] [1422] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001507] [1507] Event [4664,189.717712,3864]: 1 finished unit Solar Collector [f=0001619] [1619] Event [1401.59998,192.937317,536]: 0 finished unit Conjurer [f=0001637] [1637] Event [1048,192.845764,248]: 0 finished unit Wind/Tidal Generator [f=0001782] [1782] Event [984,192.929688,280]: 0 finished unit Wind/Tidal Generator [f=0001897] [1897] Event [4840,192.487183,3864]: 1 finished unit Solar Collector [f=0002043] [2043] Event [4748,192.13623,3960]: 1 finished unit Convict [f=0002318] [2318] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0002405] [2405] Event [1401.59998,192.937317,536]: 0 finished unit Conjurer [f=0002561] [2561] Event [4856,192.929688,3928]: 1 finished unit Caretaker [f=0002600] [2600] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0002653] [2653] Event [4872,192.929688,4104]: 1 finished unit Solar Collector [f=0002805] [2805] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003001] [3001] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003030] [3030] Event [1048,192.212524,440]: 0 finished unit Caretaker [f=0003134] [3134] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0003197] [3197] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003230] [3230] Event [4561.85791,60.1335869,2863.46191]: 0 lost unit Glaive [f=0003391] [3391] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003588] [3588] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003783] [3783] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0003897] [3897] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0003977] [3977] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0004002] [4002] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004107] [4107] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004171] [4171] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0004212] [4212] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004316] [4316] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004365] [4365] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0004380] [4380] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0004420] [4420] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004457] [Game::ClientReadNet] added new player maybefrag with number 3 to team 0 [f=0004457] > SPRINGIE:User maybefrag|energypylon|2_3||False|||RU [f=0004522] [4522] Event [672,191.197815,1840]: 0 finished unit Lotus [f=0004522] Connection attempt from maybefrag [f=0004522] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004522] -> Connection established (given id 3) [f=0004555] [4555] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0004560] [Game::ClientReadNet][LOGMSG] sender="maybefrag" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0004560] [Game::ClientReadNet][LOGMSG] sender="maybefrag" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004748] [4748] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0004752] [4752] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0004832] [Game::ClientReadNet][LOGMSG] sender="maybefrag" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0004858] [Game::ClientReadNet][LOGMSG] sender="maybefrag" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0004858] [Game::ClientReadNet][LOGMSG] sender="maybefrag" string="[Game::Load][lua{Rules,Gaia}={00000000d2d20e40,00000000ae2aad40}]" [f=0004907] [4907] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0004916] Spectator maybefrag left the game: normal quit [f=0004916] [4916] Event [undefined]: maybefrag quit [f=0004941] [4941] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005069] [5069] Event [1842.50781,76.956192,820.446716]: 0 lost unit Glaive [f=0005132] [5132] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005230] [5230] Event [1911.23132,75.1928024,758.882507]: 0 lost unit Glaive [f=0005324] [5324] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005397] [5397] Event [656,182.050171,2016]: 0 finished unit Lotus [f=0005445] [5445] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0005490] [5490] Event [1416,168.172302,760]: 0 lost unit Stardust [f=0005494] [5494] Event [1554.46619,96.2938309,904.322876]: 1 lost unit Bandit [f=0005505] [5505] Event [1553.52405,95.489212,906.536499]: 1 lost unit Bandit [f=0005515] [5515] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005522] [5522] Event [1570.43896,118.755554,829.114014]: 0 lost unit Glaive [f=0005534] [5534] Event [1542.09058,78.404808,993.109253]: 1 lost unit Bandit [f=0005562] [5562] Event [1555.2627,77.2528076,1115.4303]: 1 lost unit Bandit [f=0005565] [5565] Event [1700.995,77.1295166,1045.2887]: 1 lost unit Bandit [f=0005573] [5573] Event [1496.15771,83.1936493,978.919922]: 0 lost unit Glaive [f=0005581] [5581] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0005630] [5630] Event [1461.85474,76.8955765,1075.34546]: 0 lost unit Glaive [f=0005650] [5650] Event [1473.52136,76.9612579,1087.7644]: 0 lost unit Glaive [f=0005706] [5706] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005707] [5707] Event [1512.38818,77.2528076,1244.79724]: 0 lost unit Glaive [f=0005897] [5897] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0005953] [5953] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0006088] [6088] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0006106] [6106] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0006388] [6388] Event [2776,192.044678,264]: 0 finished unit Wind/Tidal Generator [f=0006531] [6531] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0006651] [6651] Event [2728,191.152039,280]: 0 finished unit Wind/Tidal Generator [f=0006720] [6720] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0006721] [6721] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0006980] [6980] Event [2680,191.251221,264]: 0 finished unit Wind/Tidal Generator [f=0007088] [7088] Event [1401.59998,192.937317,536]: 0 finished unit Knight [f=0007261] [7261] Event [2664,192.914429,200]: 0 finished unit Wind/Tidal Generator [f=0007269] [7269] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0007514] [7514] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0007534] [7534] Event [2696,190.030518,152]: 0 finished unit Wind/Tidal Generator [f=0007699] [7699] Event [1352,172.597351,760]: 0 finished unit Stardust [f=0007936] [7936] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008069] [8069] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0008245] [8245] Event [2768,186.917725,320]: 0 finished unit Lotus [f=0008285] [8285] Event [1264,176.625671,784]: 0 finished unit Radar Tower [f=0008320] [8320] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0008613] [8613] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0008792] [8792] Event [2864,189.534607,304]: 0 finished unit Lotus [f=0008884] > SPRINGIE:User hedkeaf|turretlaser|4_4||False|P42|Federation|UA [f=0009041] [9041] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0009381] [9381] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0009472] [9472] Event [4702.26514,142.724182,3502.88306]: 1 finished unit Engineer Commander [f=0009666] [9666] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0009764] [9764] Event [424,192.868652,2184]: 0 finished unit Wind/Tidal Generator [f=0010053] [10053] Event [376,189.87793,2168]: 0 finished unit Wind/Tidal Generator [f=0010077] [10077] Event [4760,88.7045288,3304]: 1 finished unit Caretaker [f=0010087] [10087] Event [1813.24255,77.2528076,1082.56982]: 0 lost unit Reaver [f=0010091] [10091] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0010200] [10200] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0010203] [10203] Event [1401.59998,192.937317,536]: 0 finished unit Sling [f=0010325] [10325] Event [328,187.840881,2152]: 0 finished unit Wind/Tidal Generator [f=0010352] [10352] Event [1809.26331,77.2528076,976.786377]: 1 lost unit Bandit [f=0010387] [10387] Event [1751.54785,77.1399612,997.96698]: 1 lost unit Bandit [f=0010394] [10394] Event [1787.51843,77.2528076,1025.57739]: 1 lost unit Bandit [f=0010398] [10398] Event [1749.97241,77.1066132,955.351929]: 1 lost unit Bandit [f=0010402] [10402] Event [1745.49451,77.0772324,971.013672]: 1 lost unit Bandit [f=0010405] [10405] Event [1756.29468,76.9786682,993.116272]: 1 lost unit Bandit [f=0010446] [10446] Event [1893.50562,77.2528076,927.282898]: 1 lost unit Bandit [f=0010462] [10462] Event [1951.97131,77.1918793,894.169739]: 1 lost unit Bandit [f=0010473] [10473] Event [1936.14709,77.2492905,883.879822]: 1 lost unit Bandit [f=0010473] [10473] Event [1883.31274,77.2863617,912.596375]: 1 lost unit Bandit [f=0010494] [10494] Event [1792.35059,77.523201,825.772156]: 0 lost unit Reaver [f=0010517] [10517] Event [1966.15759,74.5371246,759.14325]: 1 lost unit Bandit [f=0010561] [10561] Event [2041.26416,73.0280075,901.353333]: 1 lost unit Bandit [f=0010577] [10577] Event [280,191.991272,2120]: 0 finished unit Wind/Tidal Generator [f=0010595] [10595] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0010731] [10731] Event [1920.35803,77.2451782,1301.44409]: 1 lost unit Thug [f=0010784] [10784] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0010803] [10803] Event [232,192.922058,2104]: 0 finished unit Wind/Tidal Generator [f=0010881] [10881] Event [1352,192.693176,392]: 0 finished unit Shieldbot Factory [f=0010893] [10893] Event [2092.42261,74.6916885,1460.43848]: 1 lost unit Thug [f=0010897] [10897] Event [1964.33679,77.2693024,1226.39111]: 0 lost unit Reaver [f=0011058] [11058] Event [2196.0564,59.3611031,1309.77502]: 1 lost unit Thug [f=0011205] [11205] Event [1364,192.693176,392]: 0 finished unit Dirtbag [f=0011225] [11225] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0011378] [11378] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0011491] [11491] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0011817] [11817] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0011829] [11829] Event [1112,200.238647,584]: 0 finished unit Caretaker [f=0011896] [11896] Event [4616,191.220703,584]: 0 finished unit Wind/Tidal Generator [f=0012024] [12024] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0012094] [12094] Event [1401.59998,192.937317,536]: 0 finished unit Iris [f=0012136] [12136] Event [4680,191.51825,536]: 0 finished unit Wind/Tidal Generator [f=0012482] [12482] Event [1016,205.815735,584]: 0 finished unit Caretaker [f=0012486] [12486] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0012661] [12661] Event [4648,190.335693,472]: 0 finished unit Wind/Tidal Generator [f=0012678] [12678] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0012869] [12869] Event [2861.06714,50.8786583,1457.65601]: 1 lost unit Bandit [f=0013039] [13039] Event [2849.28711,59.8183327,1700.03247]: 1 lost unit Bandit [f=0013088] [13088] Event [2839.53247,59.1660881,1699.24768]: 1 lost unit Bandit [f=0013094] [13094] Event [2798.81104,55.7369461,1653.61597]: 1 lost unit Bandit [f=0013105] [13105] Event [2784.21558,55.680481,1637.84937]: 1 lost unit Bandit [f=0013124] [13124] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0013159] [13159] Event [2879.19141,55.4986572,1566.63611]: 1 lost unit Bandit [f=0013173] [13173] Event [4568,191.266479,456]: 0 finished unit Wind/Tidal Generator [f=0013211] [13211] Event [2833.23926,52.8065186,1518.43542]: 1 lost unit Bandit [f=0013321] [13321] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0013450] [13450] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0013635] [13635] Event [2538.9978,52.1691017,1008.28638]: 1 lost unit Thug [f=0013701] [13701] Event [2562.68188,54.1350517,948.247314]: 1 lost unit Thug [f=0013773] [13773] Event [4520,190.442505,424]: 0 finished unit Wind/Tidal Generator [f=0013777] [13777] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0013974] [13974] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0014425] [14425] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0014622] [14622] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0014826] [14826] Event [944,192.326965,440]: 0 finished unit Fusion Reactor [f=0014959] [14959] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0015082] [15082] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0015095] [15095] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0015219] [15219] Event [2898.6731,51.0029449,1434.04199]: 1 lost unit Bandit [f=0015230] [15230] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0015277] [15277] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0015366] [15366] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0015441] [15441] Event [2517.5437,54.3568382,1470.67163]: 1 lost unit Bandit [f=0015463] [15463] Event [2758.19116,49.0861282,1481.3324]: 1 lost unit Thug [f=0015463] [15463] Event [2813.44727,49.4411278,1464.16211]: 1 lost unit Thug [f=0015626] [15626] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0015651] [15651] Event [2929.06079,53.7547035,1456.36365]: 1 lost unit Thug [f=0015694] [15694] Event [2745.75879,43.5259666,1470.79285]: 0 lost unit Reaver [f=0015694] [15694] Event [2801.75366,55.0157013,1585.677]: 1 lost unit Bandit [f=0015694] [15694] Event [2920.12598,55.8576202,1597.85608]: 1 lost unit Bandit [f=0015694] [15694] Event [2889.68359,56.1811714,1593.66077]: 1 lost unit Thug [f=0015694] [15694] Event [2855.76514,56.3416824,1592.03564]: 1 lost unit Bandit [f=0015694] [15694] Event [2967.37842,55.697876,1560.75793]: 1 lost unit Bandit [f=0015725] [15725] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0015746] [15746] Event [552,192.937317,920]: 0 finished unit Energy Pylon [f=0015837] [15837] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0016008] [16008] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0016058] [16058] Event [4552,190.785828,664]: 0 finished unit Stardust [f=0016161] [16161] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0016177] [16177] Event [4748,192.13623,3960]: 1 finished unit Thug [f=0016325] [16325] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0016501] [Game::ClientReadNet] added new player rifqifajarzain with number 4 to team 0 [f=0016501] > SPRINGIE:User rifqifajarzain|turretmissile|5_4||False|||ID [f=0016534] Connection attempt from rifqifajarzain [f=0016534] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016534] -> Connection established (given id 4) [f=0016553] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0016553] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016780] [16780] Event [4748,192.13623,3960]: 1 finished unit Bandit [f=0016922] [16922] Event [1401.59998,192.937317,536]: 0 finished unit Iris [f=0017034] [17034] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0017092] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0017109] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0017109] [Game::ClientReadNet][LOGMSG] sender="rifqifajarzain" string="[Game::Load][lua{Rules,Gaia}={00000001320add80,0000000107754420}]" [f=0017277] [17277] Event [1401.59998,192.937317,536]: 0 finished unit Knight [f=0017645] [17645] Event [1401.59998,192.937317,536]: 0 finished unit Knight [f=0017870] [17870] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0018094] [18094] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0018225] [18225] Event [1401.59998,192.937317,536]: 0 finished unit Knight [f=0018423] [18423] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0018431] [18431] Event [4234.40869,77.6184387,3411.07227]: 1 lost unit Thug [f=0018431] [18431] Event [4260.95898,77.0277786,3377.88867]: 1 lost unit Thug [f=0018787] [18787] Event [1401.59998,192.937317,536]: 0 finished unit Knight [f=0019004] [19004] Event [1401.59998,192.937317,536]: 0 finished unit Reaver [f=0019079] [19079] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0019150] [19150] Event [4800,97.8063965,3344]: 1 finished unit Faraday [f=0019194] [19194] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019268] [19268] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019342] [19342] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019390] [19390] Event [4768,120.496216,3440]: 1 finished unit Strider Hub [f=0019417] [19417] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019492] [19492] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019567] [19567] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019642] [19642] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019717] [19717] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019792] [19792] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019868] [19868] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0019943] [19943] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0020000] [20000] Event [504,192.662659,1800]: 0 finished unit Energy Pylon [f=0020018] [20018] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0020093] [20093] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0020168] [20168] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0020242] [20242] Event [1401.59998,192.937317,536]: 0 finished unit Glaive [f=0020393] [20393] Event [3300.90479,192.758011,4541.11426]: 0 lost unit Dirtbag [f=0020661] Hoppili added point: what a nub [f=0020707] [20707] Event [4748,192.13623,3960]: 1 finished unit Aspis [f=0021249] Hoppili added point: 3 Mexxes so sadde [f=0021324] [21324] Event [1401.59998,192.937317,536]: 0 finished unit Iris [f=0021348] [21348] Event [472,106.427612,4632]: 0 finished unit Energy Pylon [f=0021405] Hoppili added point: gg wp [f=0021633] Hoppili added point: (wp) [f=0022103] [22103] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0022336] [22336] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0023081] [23081] Event [816,194.150391,584]: 0 finished unit Fusion Reactor [f=0023137] [23137] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0023152] [23152] Event [1401.59998,192.937317,536]: 0 finished unit Iris [f=0023367] [23367] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0023508] [23508] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0023643] [23643] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0023808] [23808] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0024098] [24098] Event [4748,192.13623,3960]: 1 finished unit Racketeer [f=0024711] [24711] Event [1364,192.693176,392]: 0 finished unit Snitch [f=0025153] [25153] Event [784,191.373291,424]: 0 finished unit Fusion Reactor [f=0025262] [25262] Event [1364,192.693176,392]: 0 finished unit Convict [f=0025321] [25321] Event [1401.59998,192.937317,536]: 0 finished unit Scythe [f=0025354] [25354] Event [488,188.832703,3656]: 0 finished unit Energy Pylon [f=0025419] [25419] Event [1364,192.693176,392]: 0 finished unit Convict [f=0025448] [25448] Event [4760,189.893188,3720]: 1 finished unit Solar Collector [f=0025641] [25641] Event [1401.59998,192.937317,536]: 0 finished unit Scythe [f=0025703] [25703] Event [1364,192.693176,392]: 0 finished unit Convict [f=0025912] [25912] Event [1364,192.693176,392]: 0 finished unit Convict [f=0026006] [26006] Event [4646.2998,192.763824,4210.37109]: 0 lost unit Glaive [f=0026028] [26028] Event [1364,192.693176,392]: 0 finished unit Convict [f=0026133] [26133] Event [1364,192.693176,392]: 0 finished unit Convict [f=0026238] [26238] Event [1364,192.693176,392]: 0 finished unit Convict [f=0026343] [26343] Event [1364,192.693176,392]: 0 finished unit Convict [f=0026369] [26369] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0026445] [26445] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0026607] [26607] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0027233] [27233] Event [1296,184.857788,704]: 0 finished unit Strider Hub [f=0027511] [27511] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0027627] [27627] Event [1992,77.046814,1656]: 0 finished unit Energy Pylon [f=0027807] [27807] Event [2904,56.4275742,1640]: 0 finished unit Energy Pylon [f=0027943] [27943] Event [4527.32129,76.7198257,3253.05908]: 0 lost unit Scythe [f=0027945] [27945] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0027988] [27988] Event [1640,121.541443,248]: 0 finished unit Energy Pylon [f=0028135] [28135] Event [4348.2998,93.8198013,3433.54541]: 1 lost unit Thug [f=0028135] [28135] Event [4379.51367,96.268959,3425.88672]: 1 lost unit Bandit [f=0028333] [28333] Event [1928,77.1917725,1032]: 0 finished unit Energy Pylon [f=0028443] [28443] Event [4942.63037,101.416031,3274.2124]: 0 lost unit Scythe [f=0028552] [28552] Event [3672,77.1078491,1736]: 0 finished unit Energy Pylon [f=0029267] [29267] Event [1256,180.615845,4040]: 0 finished unit Energy Pylon [f=0029457] [29457] Event [2328,102.185669,216]: 0 finished unit Energy Pylon [f=0029950] куышпт ешьу [f=0030193] [30193] Event [4748,192.13623,3960]: 1 finished unit Aspis [f=0030247] resign time [f=0030392] [30392] Event [1408,189.24469,688]: 0 finished unit Ultimatum [f=0030618] [30618] Event [4283.25977,85.8818588,3505.9314]: 0 lost unit Snitch [f=0030618] [30618] Event [4221.36865,74.1632233,3532.27637]: 1 lost unit Aspis [f=0030842] [30842] Event [1752,192.693176,4680]: 0 finished unit Energy Pylon [f=0031301] [31301] Event [undefined]: R0B0L0VER resigned [f=0031301] game_message: R0B0L0VER has been destroyed! [f=0031301] game_message: hedkeaf wins! [f=0031301] Submitting stats [f=0031301] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031301] Part| Total Time|Time of the last 0.5s [f=0031301] Draw 59261.01ms 23.16% [f=0031301] Lua::Callins::Synced 25866.93ms 13.52% [f=0031301] Lua::Callins::Unsynced 72776.28ms 30.22% [f=0031301] Lua::CollectGarbage::Synced 1121.81ms 0.00% [f=0031301] Lua::CollectGarbage::Unsynced 3378.90ms 0.40% [f=0031301] Misc::Profiler::AddTime 181.19ms 0.00% [f=0031301] Sim 121755.17ms 61.43% [f=0031301] [31301] Received game_message: R0B0L0VER has been destroyed! [f=0031301] [31301] Received game_message: hedkeaf wins! [f=0031302] [31302] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 71,5740,22525,5740,22525,571.964172,4090.45898,571.964172,4090.45898,0,0,0,0,0,0,0,0,0,2995.75732,0,2995.75732,2261.26855,6322.30322,2261.26855,6322.30322,260,800,260,800,16,158.437485,16,158.437485,1505,3130,1505,3130,9.04221058,48.9938469,9.04221058,48.9938469,1515,6965,1515,6965,1735.80005,5115,1735.80005,5115,2460,11630,2460,11630,5126.33301,5775.46484,5126.33301,5775.46484,259.001709,8.9879427,259.001709,8.9879427,6370.85986,4347.58105,6370.85986,4347.58105 [f=0031443] Spectator rifqifajarzain left the game: normal quit [f=0031443] [31443] Event [undefined]: rifqifajarzain quit [f=0031449] Spectator R0B0L0VER left the game: normal quit [f=0031449] [31449] Event [undefined]: R0B0L0VER quit [f=0031449] Spectator Hoppili left the game: normal quit [f=0031449] [31449] Event [undefined]: Hoppili quit [f=0031532] No clients connected, shutting down server [f=0031532] Server shutdown [f=0031532] [31532] all players disconnected [f=0032371] [32371] Event [4552,77.22229,2056]: 0 finished unit Energy Pylon [f=0033756] Autoquit sending quit command. [f=0033756] [QuitAction] user exited to system [f=0033756] [SpringApp::Kill][1] fromRun=1 [f=0033756] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0033756] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033756] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033756] [ThreadPool::SetThreadCount][2] workers=0 [f=0033756] [SpringApp::Kill][2] [f=0033756] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0033756] [Game::KillLua][3] dtor=0 luaUI=0x52a018b0 [f=0033756] Start widgetHandler:Shutdown [f=0033756] Shutdown - SaveOrderList Complete [f=0033756] Writing last game win data [f=0033756] Shutdown - SaveConfigData Complete [f=0033756] Shutdown Widget - Save/Load API [f=0033756] Shutdown Widget - Chili Highlight [f=0033756] Shutdown Widget - Draw After Chili [f=0033756] Shutdown Widget - EPIC Menu [f=0033756] Shutdown Widget - Chili Widget Selector [f=0033756] Shutdown Widget - Chili Minimap [f=0033756] Shutdown Widget - Local Team Colors [f=0033756] Shutdown Widget - Display Keys 2 [f=0033756] Shutdown Widget - Save Game Menu [f=0033756] Shutdown Widget - Unit Icons [f=0033756] Shutdown Widget - Noises [f=0033756] Shutdown Widget - HealthBars [f=0033756] Shutdown Widget - Win Counter [f=0033756] Shutdown Widget - SpringRTS Replay Stats [f=0033756] Shutdown Widget - BuildETA [f=0033756] Shutdown Widget - Modular Comm Info [f=0033756] Shutdown Widget - Stereo3D [f=0033756] Shutdown Widget - Showeco and Grid Drawer [f=0033756] Shutdown Widget - Point Tracker [f=0033756] Shutdown Widget - Missile Silo Range [f=0033756] Shutdown Widget - MetalFeatures (new) [f=0033756] Shutdown Widget - MinimapEvents [f=0033756] Shutdown Widget - Local Widgets Config [f=0033756] Shutdown Widget - Highlight Geos [f=0033756] Shutdown Widget - Grab Input [f=0033756] Input grabbing is disabled! [f=0033756] Shutdown Widget - Defense Range Zero-K [f=0033756] Shutdown Widget - Darkening [f=0033756] Shutdown Widget - Context Menu [f=0033756] Shutdown Widget - Chili Spectator Panels [f=0033756] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033756] Shutdown Widget - Chili Nuke Warning [f=0033756] Shutdown Widget - Chili EndGame Window [f=0033756] Shutdown Widget - Chili Economy Panel Default [f=0033756] Shutdown Widget - CameraShake [f=0033756] Shutdown Widget - State Reverse and Latency [f=0033756] Shutdown Widget - Music Player v2 [f=0033756] Shutdown Widget - Attack AoE [f=0033756] Shutdown Widget - Map Edge Extension [f=0033756] Shutdown Widget - Selection Send [f=0033756] Shutdown Widget - LupsManager [f=0033756] Shutdown Widget - Newton Firezone [f=0033756] Shutdown Widget - Chili Pro Console [f=0033756] Shutdown Widget - Persistent Build Height [f=0033756] Shutdown Widget - Lasso Terraform GUI [f=0033756] Shutdown Widget - Lups [f=0033756] Shutdown Widget - Chili Framework [f=0033756] Shutdown Widget - Mex Placement Handler [f=0033756] Shutdown Widget - Chili Core Selector [f=0033756] Shutdown Widget - Custom Markers [f=0033756] Shutdown Widget - Select Keys [f=0033756] Shutdown Widget - Pause Screen [f=0033756] Shutdown Widget - Text To Speech Control [f=0033756] Shutdown Widget - Layout Handler [f=0033756] End widgetHandler:Shutdown [f=0033756] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={608964,70453066} {int,ext,rec}Allocs={25549329,0,0} {chunk,block}Bytes={70453066,0} [f=0033756] [Game::KillLua][1] dtor=0 luaGaia=0x52e342b0 [f=0033756] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372311,56217621} {int,ext,rec}Allocs={25549330,0,0} {chunk,block}Bytes={56217621,0} [f=0033756] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={372311,56217621} {int,ext,rec}Allocs={25549330,0,0} {chunk,block}Bytes={56217621,0} [f=0033756] [Game::KillLua][2] dtor=0 luaRules=0x529632a0 [f=0033756] Start gadgetHandler:Shutdown [f=0033756] Shutdown - StartSetup [f=0033756] Shutdown - UnitMorph [f=0033756] Shutdown - Carrier Drones [f=0033756] Shutdown - LupsNanoSpray [f=0033756] Shutdown - Missile Silo Controller [f=0033756] Shutdown - Modular Comm Info [f=0033756] Shutdown - Terrain Texture Handler [f=0033756] Shutdown - UnitCloakShield [f=0033756] Shutdown - Starlight Handler [f=0033756] End gadgetHandler:Shutdown [f=0033756] Start gadgetHandler:Shutdown [f=0033756] Shutdown - Save/Load [f=0033756] Shutdown - Teleport Throw [f=0033756] Shutdown - UnitMorph [f=0033756] Shutdown - Modular Comm Info [f=0033756] Shutdown - Retreat Command [f=0033756] Shutdown - Shockwaves [f=0033756] Shutdown - UnitCloakShield [f=0033756] Shutdown - Lups Cloak FX [f=0033756] Shutdown - Lups [f=0033756] Shutdown - Lups Shield [f=0033756] End gadgetHandler:Shutdown [f=0033756] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25549512,0,0} {chunk,block}Bytes={0,0} [f=0033756] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25549512,0,0} {chunk,block}Bytes={0,0} [f=0033756] [Game::KillLua][4] dtor=0 [f=0033756] [Game::~CGame][1] [f=0033756] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0033756] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0033756] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0033756] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0033756] [Game::KillLua][4] dtor=1 [f=0033756] [Game::KillMisc][1] [f=0033756] [Game::KillMisc][2] [f=0033756] [Game::KillMisc][3] [f=0033756] [Game::KillRendering][1] [f=0033756] [3DOParser::Kill] allocated 41 pieces [f=0033756] [S3OParser::Kill] allocated 462 pieces [f=0033756] [AssParser::Kill] allocated 4 pieces [f=0033756] [Game::KillInterface][1] [f=0033756] [Game::KillInterface][2] [f=0033756] [Game::KillSimulation][1] [f=0033756] [Game::KillSimulation][2] [f=0033756] [CCollisionHandler] dis-/continuous tests: 0/3889179 [f=0033756] [Game::KillSimulation][3] [f=0033756] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033756] [~CPathCache(20x20)] cacheHits=90 hitPercentage=19% numHashColls=0 maxCacheSize=11 [f=0033756] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033756] [~CPathCache(40x40)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033756] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033756] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033756] [LosHandler::Kill] raycast instance cache-{hits,misses}={16504,18826}; shared=3%; cached=43% [f=0033756] [Game::KillSimulation][4] [f=0033756] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0033756] [Game::~CGame][2] [f=0033756] [Game::~CGame][3] [f=0033756] [SpringApp::Kill][3] [f=0033756] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 353755 bytes sent 310081 bytes recv'd [f=0033756] [SpringApp::Kill][4] font=0x45c8caa0 [f=0033756] [SpringApp::Kill][5] [f=0033756] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45cfa200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2589ms file="anims/cursornormal_19.png" indx=87 inflSize=1kb readTime=26ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=25ms file="anims/cursornormal_17.png" indx=85 inflSize=1kb readTime=23ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=22ms file="luaui/widgets/init_startup_info_selector.lua" indx=4712 inflSize=15kb readTime=20ms file="luarules/gadgets/unit_windmill_control.lua" indx=1827 inflSize=9kb readTime=19ms file="anims/cursornormal_16.png" indx=84 inflSize=1kb readTime=17ms file="luaui/widgets/chili/skins/evolved/tech_scrollbar_knob.png" indx=4093 inflSize=0kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=15ms file="units/chicken_dodo.lua" indx=6702 inflSize=2kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29036287 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45deaa30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45de4170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d59450) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fad0c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]