[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TDTsak2H0H/springsettings.1133465.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6e880a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7342 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1133465/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4639a0c0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4639a0c0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 626ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1133465/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1133465/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a210760,0x5a92cd30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 268dc460313a19744b8040a93fd9a503 [f=-000001] Connection attempt from z3lk0 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: z3lk0 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Hoppili changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[Game::Load][lua{Rules,Gaia}={000000012e260e50,00000001209247c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000df6c3650,000000006f6928a0}]" [f=-000001] Allies: I choose: >UnKn0wN a [f=-000001] hey [f=-000001] Allies: I choose: >UnKn0wN Allies: I choose: Rainer Zufall! [f=-000001] hf hf [f=-000001] glhf [f=-000001] [0] Event [5128,241.486633,807]: 0 finished unit Engineer Commander [f=-000001] [0] Event [971,241.500244,3361]: 1 finished unit Recon Commander [f=0000000] [0] Hoppili, team: 1, elo:2620, userid: 503206 [f=0000000] [0] z3lk0, team: 0, elo:2085, userid: 408964 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5264,241.481018,848]: 0 finished unit Rover Assembly [f=0000016] [16] Event [1120,239.006805,3328]: 1 finished unit Rover Assembly [f=0000184] [184] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0000240] [240] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000321] [321] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0000342] [342] Event [5240,241.485596,664]: 0 finished unit Wind/Tidal Generator [f=0000368] [368] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0000432] [432] Event [5304,241.47644,696]: 0 finished unit Wind/Tidal Generator [f=0000449] [449] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0000458] [458] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0000552] [552] Event [5368,241.485596,744]: 0 finished unit Wind/Tidal Generator [f=0000574] [574] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Dart [f=0000595] [595] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0000770] [770] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0000820] [820] Event [5432,241.485596,776]: 0 finished unit Wind/Tidal Generator [f=0000945] [945] Event [5496,241.494751,808]: 0 finished unit Wind/Tidal Generator [f=0000975] [975] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0001038] [1038] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0001092] [1092] Event [5560,241.485596,856]: 0 finished unit Wind/Tidal Generator [f=0001397] [1397] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0001541] [1541] Event [520,241.485596,3096]: 1 finished unit Solar Collector [f=0001629] [1629] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Mason [f=0001795] [1795] Event [4922.40186,241.453323,1548.20361]: 1 lost unit Dart [f=0001980] [1980] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0002082] [2082] Event [5912,241.403198,1144]: 0 finished unit Wind/Tidal Generator [f=0002137] [2137] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002172] [2172] Event [5848,241.467285,1080]: 0 finished unit Wind/Tidal Generator [f=0002309] [2309] Event [5260.36426,241.292191,1146.77478]: 0 lost unit Dart [f=0002437] [2437] Event [5212.146,241.481934,898.75]: 0 lost unit Dart [f=0002454] [2454] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [5182.76514,241.494751,842.593384]: 0 lost unit Dart [f=0002524] [2524] Event [5199.71436,241.474579,929.630859]: 1 lost unit Scorcher [f=0002532] [2532] Event [5179.37842,241.542999,820.986938]: 0 lost unit Dart [f=0002540] [2540] Event [408,241.47644,2952]: 1 finished unit Solar Collector [f=0002574] [2574] Event [5060.41455,241.503036,824.392456]: 0 lost unit Dart [f=0002625] [2625] Event [5264.02979,242.127029,865.99231]: 0 finished unit Fencer [f=0002887] [2887] Event [544,241.485596,2880]: 1 finished unit Lotus [f=0002890] [2890] Event [5247.84424,241.478485,773.947571]: 1 lost unit Scorcher [f=0003040] lucky [f=0003045] [3045] Event [5264.02979,242.127029,865.99231]: 0 finished unit Fencer [f=0003195] lol [f=0003261] [3261] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003395] [3395] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0003451] [3451] Event [5264.02979,242.127029,865.99231]: 0 finished unit Mason [f=0003818] [3818] Event [5136,241.485596,768]: 0 finished unit Lotus [f=0003820] [3820] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0003834] [3834] Event [5264.02979,242.127029,865.99231]: 0 finished unit Mason [f=0004062] [4062] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0004096] [4096] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0004140] [4140] Event [5376,241.485596,800]: 0 finished unit Lotus [f=0004200] [4200] Event [5264.02979,242.127029,865.99231]: 0 finished unit Mason [f=0004355] [4355] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0004404] [4404] Event [5184,241.485596,736]: 0 finished unit Picket [f=0004463] [4463] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0004485] [4485] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0004501] [4501] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0004620] [4620] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0004632] [4632] Event [4445.82422,237.332825,1162.11218]: 0 lost unit Dart [f=0004718] [4718] Event [4527.46875,235.644592,1160.66675]: 0 lost unit Dart [f=0004755] [4755] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0004808] [4808] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0004809] [4809] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0004835] [4835] Event [2440,238.372803,3272]: 1 finished unit Solar Collector [f=0004853] [4853] Event [4460.13428,238.936371,1201.85095]: 0 lost unit Mason [f=0004890] [4890] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005025] [5025] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005042] [5042] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0005094] [5094] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [f=0005171] [5171] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005181] [5181] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0005259] [5259] Event [680,241.448975,1992]: 1 finished unit Solar Collector [f=0005295] [5295] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005430] [5430] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005565] [5565] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005573] [5573] Event [4142.65332,241.494751,819.253601]: 0 lost unit Dart [f=0005589] [5589] Event [3992.51611,241.494751,679.904419]: 1 lost unit Scorcher [f=0005590] [5590] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0005593] [5593] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0005642] [5642] Event [600,241.485596,1816]: 1 finished unit Solar Collector [f=0005700] [5700] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005744] [5744] Event [5568,241.467285,2144]: 0 lost unit Lotus [f=0005785] [5785] Event [5572.26367,240.546494,2183.90698]: 1 lost unit Scorcher [f=0005835] [5835] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005862] [5862] Event [2496,238.684082,3088]: 1 finished unit Lotus [f=0005970] [5970] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0005986] [5986] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0006054] [6054] Event [4288.98438,241.485596,2045.96509]: 0 lost unit Dart [f=0006105] [6105] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006118] [6118] Event [4607.15723,241.494751,2207.73145]: 0 lost unit Dart [f=0006162] [6162] Event [4651.68408,241.47644,2201.64282]: 1 lost unit Scorcher [f=0006233] [6233] Event [808,241.485596,2104]: 1 finished unit Solar Collector [f=0006240] [6240] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006372] [6372] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Mason [f=0006375] [6375] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006439] [6439] Event [2552,239.050293,3384]: 1 finished unit Solar Collector [f=0006510] [6510] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006532] [6532] Event [4376,238.208923,1208]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006763] [6763] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0006780] [6780] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006787] [6787] Event [5848,241.467285,1080]: 0 lost unit Wind/Tidal Generator [f=0006819] [6819] Event [5912,241.837158,1144]: 0 lost unit Wind/Tidal Generator [f=0006860] [6860] Event [5920.25098,238.657364,1145.16028]: 0 lost unit Dart [f=0006906] [6906] Event [5947.3999,241.438431,1367.39441]: 0 lost unit Dart [f=0006915] [6915] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0006941] [6941] Event [5989.95264,241.45578,1504.82153]: 0 lost unit Dart [f=0007001] [7001] Event [6089.6167,241.471359,1502.90405]: 1 lost unit Scorcher [f=0007050] [7050] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0007140] [7140] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0007185] [7185] Event [5264.02979,242.127029,865.99231]: 0 finished unit Dart [f=0007363] [7363] Event [1344,237.329102,3536]: 1 finished unit Rover Plate [f=0007388] [7388] Event [864,241.494751,1888]: 1 finished unit Lotus [f=0007489] [7489] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0007595] [7595] Event [5264.02979,242.127029,865.99231]: 0 finished unit Mason [f=0007756] [7756] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0007920] [7920] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0007959] [7959] Event [904,241.494751,3448]: 1 finished unit Solar Collector [f=0008145] [8145] Event [1362,237.329102,3536]: 1 finished unit Ripper [f=0008351] [8351] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0008416] [8416] Event [3738.13428,241.494751,640.768372]: 1 lost unit Scorcher [f=0008434] [8434] Event [5640,235.123596,2280]: 0 finished unit Metal Extractor [f=0008463] [8463] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0008552] [8552] Event [5264.02979,242.127029,865.99231]: 0 finished unit Ripper [f=0008652] [8652] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0008655] [8655] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0008740] [8740] Event [1362,237.329102,3536]: 1 finished unit Fencer [f=0008955] [8955] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0008956] [8956] Event [1880,241.494751,2088]: 1 finished unit Solar Collector [f=0009005] [9005] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0009018] [9018] Event [5712,236.59668,2416]: 0 finished unit Lotus [f=0009107] [9107] Event [3824,241.494751,864]: 0 finished unit Radar Tower [f=0009157] [9157] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0009249] [9249] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0009269] [9269] Event [2809.30786,241.515198,2553.6709]: 0 lost unit Dart [f=0009362] [9362] Event [1880,241.494751,2248]: 1 finished unit Solar Collector [f=0009371] [9371] Event [1362,237.329102,3536]: 1 finished unit Fencer [f=0009392] [9392] Event [5264.02979,242.127029,865.99231]: 0 finished unit Ripper [f=0009430] [9430] Event [5416,241.494751,920]: 0 finished unit Caretaker [f=0009460] [9460] Event [3728,241.485596,864]: 0 finished unit Lotus [f=0009498] [9498] Event [1144,241.494751,3592]: 1 finished unit Caretaker [f=0009515] [9515] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0009576] [9576] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Mason [f=0009695] [9695] Event [1362,237.329102,3536]: 1 finished unit Fencer [f=0009978] [9978] Event [1362,237.329102,3536]: 1 finished unit Fencer [f=0010026] [10026] Event [1904,241.494751,1936]: 1 finished unit Lotus [f=0010097] [10097] Event [3144,241.494751,2552]: 1 finished unit Solar Collector [f=0010128] [10128] Event [792,241.494751,3304]: 1 finished unit Solar Collector [f=0010171] [10171] Event [3728,241.485596,800]: 0 finished unit Picket [f=0010212] [10212] Event [1362,237.329102,3536]: 1 finished unit Fencer [f=0010356] [10356] Event [415.169861,241.469772,738.173523]: 0 lost unit Dart [f=0010366] [10366] Event [381.446838,241.4505,742.625671]: 0 lost unit Dart [f=0010407] [10407] Event [468.791901,241.45079,656.260864]: 0 lost unit Dart [f=0010411] [10411] Event [553.707397,241.47644,683.592468]: 0 lost unit Dart [f=0010447] [10447] Event [689.319824,241.502151,590.46759]: 0 lost unit Dart [f=0010472] [10472] Event [3848,241.494751,712]: 0 finished unit Wind/Tidal Generator [f=0010485] [10485] Event [5264.02979,242.127029,865.99231]: 0 finished unit Ripper [f=0010586] [10586] Event [440,241.485596,2792]: 1 finished unit Solar Collector [f=0010606] [10606] Event [2984,241.485596,2632]: 1 finished unit Solar Collector [f=0010641] [10641] Event [680,241.485596,3176]: 1 finished unit Solar Collector [f=0010683] [10683] Event [5936,241.384888,2848]: 0 finished unit Lotus [f=0010720] [10720] Event [3912,241.494751,712]: 0 finished unit Wind/Tidal Generator [f=0010759] [10759] Event [1371.38464,241.494751,261.137115]: 0 lost unit Dart [f=0010771] [10771] Event [1396.17615,241.511765,264.569336]: 0 lost unit Dart [f=0010779] [10779] Event [1386.89246,241.545135,242.296173]: 0 lost unit Dart [f=0010817] [10817] Event [1363.65002,241.500946,235.177643]: 0 lost unit Dart [f=0010822] [10822] Event [1414.62256,241.507141,248.650253]: 0 lost unit Dart [f=0010832] [10832] Event [1404.95862,241.518921,225.699799]: 0 lost unit Dart [f=0010846] [10846] Event [1381.65979,241.526596,217.87674]: 0 lost unit Dart [f=0010987] [10987] Event [5400,241.485596,984]: 0 finished unit Caretaker [f=0011025] [11025] Event [3976,241.25885,696]: 0 finished unit Wind/Tidal Generator [f=0011051] [11051] Event [600,241.485596,2664]: 1 finished unit Solar Collector [f=0011212] [11212] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0011227] [11227] Event [4040,241.494751,696]: 0 finished unit Wind/Tidal Generator [f=0011231] [11231] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0011347] [11347] Event [5264.02979,242.127029,865.99231]: 0 finished unit Ripper [f=0011436] [11436] Event [4104,241.494751,680]: 0 finished unit Wind/Tidal Generator [f=0011440] [11440] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0011475] [11475] Event [3224,238.245544,2904]: 1 finished unit Metal Extractor [f=0011504] [11504] Event [5448,241.485596,1048]: 0 finished unit Solar Collector [f=0011592] [11592] Event [712,240.634155,2536]: 1 finished unit Solar Collector [f=0011675] [11675] Event [4168,241.494751,680]: 0 finished unit Wind/Tidal Generator [f=0011792] [11792] Event [968,241.494751,3240]: 1 finished unit Caretaker [f=0011811] [11811] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0011842] [11842] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0011848] [11848] Event [2006.28369,241.235107,1218.02075]: 1 finished unit Recon Commander [f=0011959] [11959] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012071] [12071] Event [4232,241.494751,664]: 0 finished unit Wind/Tidal Generator [f=0012109] [12109] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012114] [12114] Event [744,240.460205,2360]: 1 finished unit Solar Collector [f=0012182] [12182] Event [5264.02979,242.127029,865.99231]: 0 finished unit Ripper [f=0012254] [12254] Event [4448,241.893463,1264]: 0 finished unit Lotus [f=0012258] [12258] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012339] [12339] Event [5528,241.485596,1032]: 0 finished unit Solar Collector [f=0012375] [12375] Event [2808,238.227234,2680]: 1 finished unit Metal Extractor [f=0012391] [12391] Event [4296,241.494751,664]: 0 finished unit Wind/Tidal Generator [f=0012408] [12408] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012436] [12436] Event [2064,241.485596,1072]: 1 lost unit Lotus [f=0012480] [12480] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0012513] [12513] Event [2214.45508,241.477951,1110.67529]: 0 lost unit Ripper [f=0012558] [12558] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012579] [12579] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0012620] [12620] Event [2246.81055,241.644104,1170.51831]: 0 lost unit Ripper [f=0012623] [12623] Event [760,241.467285,2232]: 1 finished unit Solar Collector [f=0012665] [12665] Event [4360,241.494751,664]: 0 finished unit Wind/Tidal Generator [f=0012708] [12708] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012778] [12778] Event [undefined]: z3lk0 resigned [f=0012778] game_message: z3lk0 has been destroyed! [f=0012778] game_message: Hoppili wins! [f=0012778] Submitting stats [f=0012778] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012778] Part| Total Time|Time of the last 0.5s [f=0012778] Draw 15087.50ms 11.03% [f=0012778] Lua::Callins::Synced 10425.91ms 31.71% [f=0012778] Lua::Callins::Unsynced 23169.72ms 17.59% [f=0012778] Lua::CollectGarbage::Synced 446.44ms 0.10% [f=0012778] Lua::CollectGarbage::Unsynced 855.57ms 0.70% [f=0012778] Misc::Profiler::AddTime 68.06ms 0.00% [f=0012778] Sim 39596.80ms 76.94% [f=0012778] [12778] Received game_message: z3lk0 has been destroyed! [f=0012778] [12778] Received game_message: Hoppili wins! [f=0012779] [12779] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012779] [12779] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012779] [12779] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012779] [12779] Game End Stats Values: 2,2215,2190,2190,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.62536621,7.4666667,7.4666667,7.62536621,1275,1275,1275,1275,5.58466578,4.81966639,4.81966639,5.58466578,80,125,125,80,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012779] [12779] Game End Stats Values: 3,2405,2230,2230,2405,3.40983939,0,0,3.40983939,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1739674,8,8,11.1739674,1275,1275,1275,1275,7.52232265,7.29499865,7.29499865,7.52232265,200,165,165,200,0,0,0,0,930,790,790,930,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012779] [12779] Game End Stats Values: 4,2475,2445,2445,2475,15.6024933,0,0,15.6024933,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2832336,8,8,17.2832336,1275,1275,1275,1275,8.1078434,8.97799873,8.97799873,8.1078434,200,290,290,200,0,0,0,0,1000,880,880,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012779] [12779] Game End Stats Values: 5,2565,2595,2595,2565,53.4595642,2.66079807,2.66079807,53.4595642,0,0,0,0,0,0,0,0,0,0,0,0,40,28.9127636,28.9127636,40,0,0,0,0,22.4692993,8.9333334,8.9333334,22.4692993,1275,1275,1275,1275,11.6548052,9.76738644,9.76738644,11.6548052,200,250,250,200,40,0,0,40,1090,1070,1070,1090,0,40,40,0,0,0,0,0,28.9127636,40,40,28.9127636 [f=0012779] [12779] Game End Stats Values: 6,2725,2685,2685,2725,90.6927795,6.15290976,6.15290976,90.6927795,0,0,0,0,0,0,0,0,0,0,0,0,40,239.812347,239.812347,40,0,0,0,0,22.9631386,10,10,22.9631386,1275,1275,1275,1275,13.296216,10.1288061,10.1288061,13.296216,200,250,250,200,40,0,0,40,1250,1160,1160,1250,0,40,40,0,0,0,0,0,239.812347,40,40,239.812347 [f=0012779] [12779] Game End Stats Values: 7,2665,2720,2720,2665,141.668503,10.9863539,10.9863539,141.668503,0,0,0,0,0,0,0,0,0,0,0,0,224.895615,673.814209,673.814209,224.895615,0,0,0,0,26.0884781,10.5333338,10.5333338,26.0884781,1275,1275,1275,1275,15.2833805,13.2782297,13.2782297,15.2833805,140,125,125,140,165,200,200,165,1250,1320,1320,1250,200,165,165,200,0,0,0,0,676.792114,224.895615,224.895615,676.792114 [f=0012779] [12779] Game End Stats Values: 8,2805,2685,2685,2805,192.010956,17.3183842,17.3183842,192.010956,0,0,0,0,0,0,0,0,0,0,0,0,289.999939,849.737244,849.737244,289.999939,0,90,90,0,23.2894878,12,12,23.2894878,1275,1275,1275,1275,16.3300514,14.6021366,14.6021366,16.3300514,280,0,0,280,290,200,200,290,1250,1320,1320,1250,214.333328,290,290,214.333328,2.00000024,0,0,2.00000024,855.340149,289.999939,289.999939,855.340149 [f=0012779] [12779] Game End Stats Values: 9,2925,2900,2900,2925,209.019272,19.0690079,19.0690079,209.019272,0,0,0,0,0,0,0,0,0,0,0,0,289.999939,849.737244,849.737244,289.999939,0,90,90,0,11.3937645,12,12,11.3937645,1275,1275,1275,1275,13.0188866,15.8267088,15.8267088,13.0188866,280,125,125,280,290,200,200,290,1370,1410,1410,1370,214.333328,290,290,214.333328,2.00000024,0,0,2.00000024,855.340149,289.999939,289.999939,855.340149 [f=0012779] [12779] Game End Stats Values: 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28,5975,8155,8155,5975,316.303192,358.721832,358.721832,316.303192,0,0,0,0,0,0,0,0,964.460266,1398.7478,1398.7478,964.460266,1157.05359,2320.33862,2320.33862,1157.05359,650,360,360,650,16.8854351,42,42,16.8854351,1330,1355,1355,1330,25.6833248,37.5421829,37.5421829,25.6833248,1240,2440,2440,1240,1095,1443.8335,1443.8335,1095,2755,4000,4000,2755,1610.16699,1117.33325,1117.33325,1610.16699,124.333557,72.3333969,72.3333969,124.333557,2489.83765,1242.50708,1242.50708,2489.83765 [f=0012779] [12779] Game End Stats Values: 29,6170,8620,8620,6170,317.937927,425.179962,425.179962,317.937927,0,0,0,0,0,0,0,0,1093.43579,1454.23804,1454.23804,1093.43579,2165.14893,2869.86841,2869.86841,2165.14893,740,360,360,740,17.5452671,44,44,17.5452671,1330,1355,1355,1330,25.304985,40.1835442,40.1835442,25.304985,1240,2815,2815,1240,1126.7334,1773.8335,1773.8335,1126.7334,2860,4090,4090,2860,1940.16699,1149.06665,1149.06665,1940.16699,124.333557,72.3333969,72.3333969,124.333557,3053.48877,2250.60229,2250.60229,3053.48877 [f=0012779] [12779] Game End Stats Values: 30,5965,8815,8815,5965,320.27359,466.530518,466.530518,320.27359,0,0,0,0,0,0,0,0,1093.43579,1561.20874,1561.20874,1093.43579,2382.11572,3058.22656,3058.22656,2382.11572,740,360,360,740,33.4634743,45.3333321,45.3333321,33.4634743,1330,1355,1355,1330,25.6617813,44.0217628,44.0217628,25.6617813,1000,2940,2940,1000,1126.7334,2013.8335,2013.8335,1126.7334,2895,4160,4160,2895,2180.16699,1149.06665,1149.06665,2180.16699,124.333557,72.3333969,72.3333969,124.333557,3243.36108,2467.56909,2467.56909,3243.36108 [f=0012799] [12799] Event [2526.81885,241.486954,1439.97205]: 0 lost unit Ripper [f=0012807] [12807] Event [3824,241.494751,864]: 0 lost unit Radar Tower [f=0012809] [12809] Event [3728,241.485596,864]: 0 lost unit Lotus [f=0012857] [12857] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0012896] Spectator z3lk0 left the game: normal quit [f=0012896] [12896] Event [undefined]: z3lk0 quit [f=0012907] Player Hoppili left the game: normal quit [f=0012907] [12907] Event [undefined]: Hoppili quit [f=0012913] No clients connected, shutting down server [f=0012913] Server shutdown [f=0012913] [12913] all players disconnected [f=0013007] [13007] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013157] [13157] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013260] [13260] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0013300] [13300] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013450] [13450] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013599] [13599] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013748] [13748] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0013898] [13898] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0014048] [14048] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0014054] [14054] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0014198] [14198] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0014348] [14348] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0014498] [14498] Event [1137.99231,236.157791,3327.97046]: 1 finished unit Scorcher [f=0014592] Autoquit sending quit command. [f=0014592] [QuitAction] user exited to system [f=0014592] [SpringApp::Kill][1] fromRun=1 [f=0014592] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014592] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014592] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014592] [ThreadPool::SetThreadCount][2] workers=0 [f=0014592] [SpringApp::Kill][2] [f=0014592] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014592] [Game::KillLua][3] dtor=0 luaUI=0x59db8da0 [f=0014592] Start widgetHandler:Shutdown [f=0014592] Shutdown - SaveOrderList Complete [f=0014592] Writing last game win data [f=0014592] Shutdown - SaveConfigData Complete [f=0014592] Shutdown Widget - Save/Load API [f=0014592] Shutdown Widget - Chili Highlight [f=0014592] Shutdown Widget - Draw After Chili [f=0014592] Shutdown Widget - EPIC Menu [f=0014592] Shutdown Widget - Chili Widget Selector [f=0014592] Shutdown Widget - Chili Minimap [f=0014592] Shutdown Widget - Local Team Colors [f=0014592] Shutdown Widget - Display Keys 2 [f=0014592] Shutdown Widget - Save Game Menu [f=0014592] Shutdown Widget - Unit Icons [f=0014592] Shutdown Widget - Noises [f=0014592] Shutdown Widget - HealthBars [f=0014592] Shutdown Widget - Win Counter [f=0014592] Shutdown Widget - SpringRTS Replay Stats [f=0014592] Shutdown Widget - BuildETA [f=0014592] Shutdown Widget - Modular Comm Info [f=0014592] Shutdown Widget - Stereo3D [f=0014592] Shutdown Widget - Showeco and Grid Drawer [f=0014592] Shutdown Widget - Point Tracker [f=0014592] Shutdown Widget - Missile Silo Range [f=0014592] Shutdown Widget - MetalFeatures (new) [f=0014592] Shutdown Widget - MinimapEvents [f=0014592] Shutdown Widget - Local Widgets Config [f=0014592] Shutdown Widget - Highlight Geos [f=0014592] Shutdown Widget - Grab Input [f=0014592] Input grabbing is disabled! [f=0014592] Shutdown Widget - Defense Range Zero-K [f=0014592] Shutdown Widget - Darkening [f=0014592] Shutdown Widget - Context Menu [f=0014592] Shutdown Widget - Chili Spectator Panels [f=0014592] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014592] Shutdown Widget - Chili Nuke Warning [f=0014592] Shutdown Widget - Chili EndGame Window [f=0014592] Shutdown Widget - Chili Economy Panel Default [f=0014592] Shutdown Widget - CameraShake [f=0014592] Shutdown Widget - State Reverse and Latency [f=0014592] Shutdown Widget - Music Player v2 [f=0014592] Shutdown Widget - Attack AoE [f=0014592] Shutdown Widget - Map Edge Extension [f=0014592] Shutdown Widget - Selection Send [f=0014592] Shutdown Widget - LupsManager [f=0014592] Shutdown Widget - Newton Firezone [f=0014592] Shutdown Widget - Chili Pro Console [f=0014592] Shutdown Widget - Persistent Build Height [f=0014592] Shutdown Widget - Lasso Terraform GUI [f=0014592] Shutdown Widget - Lups [f=0014592] Shutdown Widget - Chili Framework [f=0014592] Shutdown Widget - Mex Placement Handler [f=0014592] Shutdown Widget - Chili Core Selector [f=0014592] Shutdown Widget - Custom Markers [f=0014592] Shutdown Widget - Select Keys [f=0014592] Shutdown Widget - Pause Screen [f=0014592] Shutdown Widget - Text To Speech Control [f=0014592] Shutdown Widget - Layout Handler [f=0014592] End widgetHandler:Shutdown [f=0014592] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={607821,71463871} {int,ext,rec}Allocs={12194847,0,0} {chunk,block}Bytes={71463871,0} [f=0014592] [Game::KillLua][1] dtor=0 luaGaia=0x5a92cd30 [f=0014592] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407102,59140813} {int,ext,rec}Allocs={12194848,0,0} {chunk,block}Bytes={59140813,0} [f=0014592] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407102,59140813} {int,ext,rec}Allocs={12194848,0,0} {chunk,block}Bytes={59140813,0} [f=0014592] [Game::KillLua][2] dtor=0 luaRules=0x5a210760 [f=0014592] Start gadgetHandler:Shutdown [f=0014592] Shutdown - StartSetup [f=0014592] Shutdown - UnitMorph [f=0014592] Shutdown - Carrier Drones [f=0014592] Shutdown - LupsNanoSpray [f=0014592] Shutdown - Missile Silo Controller [f=0014592] Shutdown - Modular Comm Info [f=0014592] Shutdown - Terrain Texture Handler [f=0014592] Shutdown - UnitCloakShield [f=0014592] Shutdown - Starlight Handler [f=0014592] End gadgetHandler:Shutdown [f=0014592] Start gadgetHandler:Shutdown [f=0014592] Shutdown - Save/Load [f=0014592] Shutdown - Teleport Throw [f=0014592] Shutdown - UnitMorph [f=0014592] Shutdown - Modular Comm Info [f=0014592] Shutdown - Retreat Command [f=0014592] Shutdown - Shockwaves [f=0014592] Shutdown - UnitCloakShield [f=0014592] Shutdown - Lups Cloak FX [f=0014592] Shutdown - Lups [f=0014592] Shutdown - Lups Shield [f=0014592] End gadgetHandler:Shutdown [f=0014592] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12194880,0,0} {chunk,block}Bytes={0,0} [f=0014592] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12194880,0,0} {chunk,block}Bytes={0,0} [f=0014592] [Game::KillLua][4] dtor=0 [f=0014592] [Game::~CGame][1] [f=0014592] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014592] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014592] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014592] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014592] [Game::KillLua][4] dtor=1 [f=0014592] [Game::KillMisc][1] [f=0014592] [Game::KillMisc][2] [f=0014592] [Game::KillMisc][3] [f=0014592] [Game::KillRendering][1] [f=0014592] [3DOParser::Kill] allocated 1 pieces [f=0014592] [S3OParser::Kill] allocated 278 pieces [f=0014592] [AssParser::Kill] allocated 23 pieces [f=0014592] [Game::KillInterface][1] [f=0014592] [Game::KillInterface][2] [f=0014592] [Game::KillSimulation][1] [f=0014592] [Game::KillSimulation][2] [f=0014592] [CCollisionHandler] dis-/continuous tests: 0/202172 [f=0014592] [Game::KillSimulation][3] [f=0014592] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014592] [~CPathCache(24x16)] cacheHits=129 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0014592] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014592] [~CPathCache(48x32)] cacheHits=199 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014592] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014592] [LosHandler::Kill] raycast instance cache-{hits,misses}={11762,11621}; shared=17%; cached=33% [f=0014592] [Game::KillSimulation][4] [f=0014592] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014592] [Game::~CGame][2] [f=0014592] [Game::~CGame][3] [f=0014592] [SpringApp::Kill][3] [f=0014592] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154209 bytes sent 206177 bytes recv'd [f=0014592] [SpringApp::Kill][4] font=0x462b8aa0 [f=0014592] [SpringApp::Kill][5] [f=0014592] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46388060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2419ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=73ms file="objects3d/factoryveh.dae" indx=5167 inflSize=303kb readTime=35ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=27ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=19ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=18ms file="luaui/widgets/cofctools/interpolate.lua" indx=4560 inflSize=11kb readTime=16ms file="objects3d/gatorwreck.s3o" indx=5190 inflSize=143kb readTime=16ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=15ms file="bitmaps/gpl/explosion3/exp02_1.png" indx=439 inflSize=5kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33617123 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46412af0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465adfe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46326f10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6e8801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]