[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dcX2y3LTCF/springsettings.1133034.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c480a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7485 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1133034/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44be5180] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44be5180] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 696ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 774ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 62ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 776ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1133034/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (458ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1133034/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bf63b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 71bcc3601d87340c8fc055914596f592 [f=-000001] Connection attempt from Mabbus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Mabbus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Mabbus" string="[Game::Load][lua{Rules,Gaia}={00000000eb331190,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={00000000bb408960,0000000000000000}]" [f=-000001] <64_Bit_Dragon> Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5109,-15.993652,6766]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1356,-16.000977,3185]: 1 finished unit Engineer Commander [f=0000000] [0] 64_Bit_Dragon, team: 0, elo:2183, userid: 471644 [f=0000000] [0] Mabbus, team: 1, elo:1993, userid: 405345 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1320,-16.7099,3256]: 1 finished unit Amphbot Factory [f=0000022] [22] Event [5152,-1,6608]: 0 finished unit Hovercraft Platform [f=0000255] [255] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000260] [260] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000357] <64_Bit_Dragon> gl hf [f=0000358] [358] Event [1356,-16.835968,3256]: 1 finished unit Duck [f=0000499] [499] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0000510] [510] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000548] glhf [f=0000601] [601] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0000602] [602] Event [1356,-16.835968,3256]: 1 finished unit Duck [f=0000780] [780] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000937] [937] Event [4984,0,6664]: 0 finished unit Wind/Tidal Generator [f=0001042] [1042] Event [1356,-16.835968,3256]: 1 finished unit Duck [f=0001089] [1089] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0001112] [1112] Event [5016,0,6760]: 0 finished unit Wind/Tidal Generator [f=0001235] [1235] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0001269] [1269] Event [5064,0,6856]: 0 finished unit Wind/Tidal Generator [f=0001325] [1325] Event [1288,0,3048]: 1 finished unit Wind/Tidal Generator [f=0001536] [1536] Event [1336,0,3016]: 1 finished unit Wind/Tidal Generator [f=0001561] [1561] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0001632] [1632] Event [1356,-16.835968,3256]: 1 finished unit Duck [f=0001719] [1719] Event [1384,0,2984]: 1 finished unit Wind/Tidal Generator [f=0001872] [1872] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0001895] [1895] Event [1432,0,2952]: 1 finished unit Wind/Tidal Generator [f=0002050] [2050] Event [1480,0,2936]: 1 finished unit Wind/Tidal Generator [f=0002077] [2077] Event [1356,-16.835968,3256]: 1 finished unit Duck [f=0002113] [2113] Event [3518.36206,0,5599.5083]: 0 lost unit Dagger [f=0002183] [2183] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0002192] [2192] Event [1528,0,2984]: 1 finished unit Wind/Tidal Generator [f=0002216] [2216] Event [5048,-1,6488]: 0 finished unit Urchin [f=0002329] [2329] Event [1544,0,3032]: 1 finished unit Wind/Tidal Generator [f=0002439] [2439] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0002500] [2500] Event [1560,0,3080]: 1 finished unit Wind/Tidal Generator [f=0002668] [2668] Event [1560,0,3128]: 1 finished unit Wind/Tidal Generator [f=0002695] [2695] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0002832] [2832] Event [1576,0,3176]: 1 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0003142] [3142] Event [5192,-1,6936]: 0 finished unit Urchin [f=0003325] [3325] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0003584] [3584] Event [5656,-1,5448]: 0 finished unit Urchin [f=0003645] [3645] Event [5280,6.41036987,7072]: 0 finished unit Lotus [f=0004002] [4002] Event [5328,11.5698242,7056]: 0 finished unit Lotus [f=0004015] [4015] Event [2600,-1,2696]: 1 lost unit Urchin [f=0004182] [4182] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0004421] [4421] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0004451] [4451] Event [5368,-1,6792]: 0 finished unit Urchin [f=0004510] [4510] Event [5832.43066,-70.018326,5273.16504]: 1 lost unit Duck [f=0004624] [4624] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0004692] [4692] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0004764] [4764] Event [5128,0,6888]: 0 finished unit Wind/Tidal Generator [f=0004779] [4779] Event [2568,-1,2808]: 1 finished unit Urchin [f=0004881] [4881] Event [5192,0,6824]: 0 finished unit Wind/Tidal Generator [f=0004996] [4996] Event [5240,0,6760]: 0 finished unit Wind/Tidal Generator [f=0005161] [5161] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0005272] [5272] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0005275] [5275] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0005543] [5543] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0005543] [5543] Event [2464.43408,-14.945127,7208.05127]: 1 lost unit Duck [f=0005631] [5631] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0005838] [5838] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0005883] [5883] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0005913] [5913] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0005939] [5939] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0006036] [6036] Event [3592,-1,7080]: 0 finished unit Urchin [f=0006123] [6123] Event [6216,-1,5400]: 0 lost unit Metal Extractor [f=0006154] [6154] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0006220] [6220] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0006405] [6405] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0006433] [6433] Event [3096,-1,2376]: 1 finished unit Urchin [f=0006578] [6578] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0006579] [6579] Event [2952,-1,4472]: 1 finished unit Urchin [f=0006596] [6596] Event [968,-1,4552]: 1 lost unit Metal Extractor [f=0006601] [6601] Event [6040,-1,5480]: 0 finished unit Urchin [f=0006803] [6803] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0006900] [6900] Event [5928,0,5288]: 0 finished unit Wind/Tidal Generator [f=0007017] [7017] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0007061] [7061] Event [1356,-16.835968,3256]: 1 lost unit Archer [f=0007072] [7072] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0007074] [7074] Event [1384,0,2984]: 1 lost unit Wind/Tidal Generator [f=0007082] [7082] Event [3272,-1,7032]: 0 finished unit Urchin [f=0007132] [7132] Event [1356,-16.835968,3256]: 1 lost unit Archer [f=0007155] [7155] Event [5848,0,5352]: 0 finished unit Wind/Tidal Generator [f=0007317] [7317] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0007349] [7349] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0007386] [7386] Event [1400,-1,5336]: 1 finished unit Urchin [f=0007425] [7425] Event [6168,0,5368]: 0 finished unit Wind/Tidal Generator [f=0007437] [7437] Event [1432,0,2952]: 1 lost unit Wind/Tidal Generator [f=0007605] [7605] Event [1224,-1,3064]: 1 lost unit Metal Extractor [f=0007654] [7654] Event [2760,-1,1704]: 1 finished unit Urchin [f=0007681] [7681] Event [6232,0,5288]: 0 finished unit Wind/Tidal Generator [f=0007682] [7682] Event [1336,0,3016]: 1 lost unit Wind/Tidal Generator [f=0007726] [7726] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0007740] [7740] Event [1356,-16.835968,3256]: 1 finished unit Archer [f=0007929] [7929] Event [2968,-1,7176]: 0 finished unit Urchin [f=0007981] [7981] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0008070] [8070] Event [5720,0,5624]: 0 finished unit Wind/Tidal Generator [f=0008089] [8089] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0008250] [8250] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0008341] [8341] Event [5672,0,5736]: 0 finished unit Wind/Tidal Generator [f=0008600] [8600] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0008659] [8659] Event [3149.43164,0,1631.08228]: 0 lost unit Dagger [f=0008663] [8663] Event [1032,-1,4440]: 1 finished unit Urchin [f=0008664] [8664] Event [3187.87964,0,1663.90625]: 0 lost unit Dagger [f=0008757] [8757] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0008769] [8769] Event [3384,-1,7416]: 0 finished unit Urchin [f=0008838] [8838] Event [2392,-1,2248]: 1 finished unit Urchin [f=0008908] [8908] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0008978] [8978] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0009036] [9036] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0009131] [9131] Event [2568,0,2520]: 1 finished unit Wind/Tidal Generator [f=0009279] [9279] Event [2616,0,2488]: 1 finished unit Wind/Tidal Generator [f=0009298] [9298] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0009408] [9408] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0009451] [9451] Event [2664,0,2456]: 1 finished unit Wind/Tidal Generator [f=0009484] [9484] Event [3424,0,4976]: 1 finished unit Picket [f=0009511] [9511] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0009545] [9545] Event [3719.46045,0,5075.52295]: 0 lost unit Dagger [f=0009556] [9556] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0009565] [9565] Event [3424,0,4976]: 1 lost unit Picket [f=0009589] [9589] Event [3551.63525,0,4940.14014]: 0 lost unit Dagger [f=0009628] [9628] Event [3495.78687,-37.063736,5130.84668]: 1 lost unit Duck [f=0009638] [9638] Event [2712,0,2424]: 1 finished unit Wind/Tidal Generator [f=0009683] [9683] Event [3832,-1,5240]: 0 finished unit Urchin [f=0009810] [9810] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0009819] [9819] Event [2760,0,2392]: 1 finished unit Wind/Tidal Generator [f=0009832] [9832] Event [568,-1,5064]: 1 finished unit Urchin [f=0009997] [9997] Event [2808,0,2344]: 1 finished unit Wind/Tidal Generator [f=0010132] [10132] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0010155] [10155] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0010180] [10180] Event [2856,0,2312]: 1 finished unit Wind/Tidal Generator [f=0010220] [10220] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0010251] [10251] Event [4016.29541,-60.14695,7506.23096]: 1 lost unit Duck [f=0010351] [10351] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0010359] [10359] Event [2872,0,2248]: 1 finished unit Wind/Tidal Generator [f=0010393] [10393] Event [5224,-1,4360]: 0 finished unit Urchin [f=0010398] [10398] Event [6168,0,5416]: 0 finished unit Wind/Tidal Generator [f=0010513] [10513] Event [3243.24878,0,5411.21191]: 0 lost unit Dagger [f=0010525] [10525] Event [2856,0,2200]: 1 finished unit Wind/Tidal Generator [f=0010545] [10545] Event [3688,-1,5304]: 0 finished unit Urchin [f=0010586] [10586] Event [2991.9248,0,5307.68115]: 0 lost unit Dagger [f=0010614] [10614] Event [2960.14893,0,5042.12207]: 0 lost unit Dagger [f=0010621] [10621] Event [2892.3313,-29.543634,5016.59326]: 1 lost unit Archer [f=0010631] [10631] Event [1356,-16.835968,3256]: 1 finished unit Archer [f=0010639] [10639] Event [6120,0,5416]: 0 finished unit Wind/Tidal Generator [f=0010670] [10670] Event [2925.10205,0,5062.93652]: 0 lost unit Dagger [f=0010684] [10684] Event [1464,-1,2712]: 1 finished unit Urchin [f=0010717] [10717] Event [2856,0,2152]: 1 finished unit Wind/Tidal Generator [f=0010790] [10790] Event [2542.52832,0,5032.2627]: 0 lost unit Dagger [f=0010791] [10791] Event [2652.98462,0,4934.72119]: 0 lost unit Dagger [f=0010816] [10816] Event [2711.60767,0,4965.64502]: 0 lost unit Dagger [f=0010830] [10830] Event [2830.62305,0,5154.67041]: 0 lost unit Dagger [f=0010847] [10847] Event [2512.55933,0,4966.03711]: 0 lost unit Dagger [f=0010861] [10861] Event [6120,0,5368]: 0 finished unit Wind/Tidal Generator [f=0010871] [10871] Event [3912,0,5384]: 0 finished unit Wind/Tidal Generator [f=0010882] [10882] Event [2840,0,2104]: 1 finished unit Wind/Tidal Generator [f=0010983] [10983] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0011012] [11012] Event [5400,-1,4136]: 0 finished unit Urchin [f=0011062] [11062] Event [2824,0,2056]: 1 finished unit Wind/Tidal Generator [f=0011122] [11122] Event [6120,0,5320]: 0 finished unit Wind/Tidal Generator [f=0011187] [11187] Event [3912,0,5432]: 0 finished unit Wind/Tidal Generator [f=0011237] [11237] Event [1806.23865,0,5647.90674]: 0 lost unit Dagger [f=0011297] [11297] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0011348] [11348] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0011358] [11358] Event [6168,0,5320]: 0 finished unit Wind/Tidal Generator [f=0011373] [11373] Event [3208,0,7400]: 0 finished unit Wind/Tidal Generator [f=0011415] [11415] Event [1356,-16.835968,3256]: 1 finished unit Scallop [f=0011427] [11427] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0011445] [11445] Event [3864,0,5432]: 0 finished unit Wind/Tidal Generator [f=0011532] [11532] Event [5288,0,6568]: 0 finished unit Caretaker [f=0011564] [11564] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0011647] [11647] Event [3128,0,7416]: 0 finished unit Wind/Tidal Generator [f=0011698] [11698] Event [792,0,4968]: 1 finished unit Wind/Tidal Generator [f=0011711] [11711] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0011712] [11712] Event [3816,0,5432]: 0 finished unit Wind/Tidal Generator [f=0011908] [11908] Event [824,0,4920]: 1 finished unit Wind/Tidal Generator [f=0011945] [11945] Event [3816,0,5384]: 0 finished unit Wind/Tidal Generator [f=0011971] [11971] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0012004] [12004] Event [3592,0,7288]: 0 finished unit Wind/Tidal Generator [f=0012038] [12038] Event [5256,0,6472]: 0 finished unit Caretaker [f=0012114] [12114] Event [840,0,4872]: 1 finished unit Wind/Tidal Generator [f=0012132] [12132] Event [5240,0,4200]: 0 finished unit Wind/Tidal Generator [f=0012274] [12274] Event [5240,0,4248]: 0 finished unit Wind/Tidal Generator [f=0012328] [12328] Event [872,0,4824]: 1 finished unit Wind/Tidal Generator [f=0012350] [12350] Event [3608,0,7176]: 0 finished unit Wind/Tidal Generator [f=0012381] [12381] Event [3816,0,5336]: 0 finished unit Wind/Tidal Generator [f=0012415] [12415] Event [5192,0,4248]: 0 finished unit Wind/Tidal Generator [f=0012461] [12461] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0012486] [12486] Event [1288,0,3160]: 1 finished unit Caretaker [f=0012519] [12519] Event [5144,0,4248]: 0 finished unit Wind/Tidal Generator [f=0012534] [12534] Event [888,0,4776]: 1 finished unit Wind/Tidal Generator [f=0012610] [12610] Event [3240,-1,4760]: 1 finished unit Urchin [f=0012646] [12646] Event [5144,0,4200]: 0 finished unit Wind/Tidal Generator [f=0012720] [12720] Event [3864,0,5336]: 0 finished unit Wind/Tidal Generator [f=0012752] [12752] Event [920,0,4728]: 1 finished unit Wind/Tidal Generator [f=0012808] [12808] Event [5144,0,4152]: 0 finished unit Wind/Tidal Generator [f=0012841] [12841] Event [2984,0,6952]: 0 finished unit Wind/Tidal Generator [f=0012916] [12916] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0012941] [12941] Event [5192,0,4152]: 0 finished unit Wind/Tidal Generator [f=0012972] [12972] Event [936,0,4680]: 1 finished unit Wind/Tidal Generator [f=0013062] [13062] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0013064] [13064] Event [5240,0,4152]: 0 finished unit Wind/Tidal Generator [f=0013151] [13151] Event [2888,0,7032]: 0 finished unit Wind/Tidal Generator [f=0013170] [13170] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0013186] [13186] Event [968,0,4632]: 1 finished unit Wind/Tidal Generator [f=0013200] [13200] Event [4120,-1,3160]: 1 finished unit Urchin [f=0013228] [13228] Event [5592,0,4248]: 0 finished unit Wind/Tidal Generator [f=0013292] [13292] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0013316] [13316] Event [3688,-1,5304]: 0 lost unit Urchin [f=0013340] [13340] Event [5592,0,4296]: 0 finished unit Wind/Tidal Generator [f=0013355] [13355] Event [1176,0,3336]: 1 finished unit Caretaker [f=0013357] [13357] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0013393] [13393] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0013400] [13400] Event [1016,0,4632]: 1 finished unit Wind/Tidal Generator [f=0013437] [13437] Event [5544,0,4296]: 0 finished unit Wind/Tidal Generator [f=0013527] [13527] Event [5496,0,4296]: 0 finished unit Wind/Tidal Generator [f=0013540] [13540] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0013617] [13617] Event [5496,0,4248]: 0 finished unit Wind/Tidal Generator [f=0013645] [13645] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0013707] [13707] Event [5496,0,4200]: 0 finished unit Wind/Tidal Generator [f=0013788] [13788] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0013797] [13797] Event [5544,0,4200]: 0 finished unit Wind/Tidal Generator [f=0013814] [13814] Event [3757.55859,0,5195.51611]: 0 lost unit Quill [f=0013829] [13829] Event [1032,0,4680]: 1 finished unit Wind/Tidal Generator [f=0013902] [13902] Event [5592,0,4200]: 0 finished unit Wind/Tidal Generator [f=0013970] [13970] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0014010] [14010] Event [3112,-1,5112]: 1 finished unit Urchin [f=0014123] [14123] Event [3832,-1,5240]: 0 lost unit Urchin [f=0014159] [14159] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0014215] [14215] Event [3144,-1,5464]: 1 lost unit Urchin [f=0014248] [14248] Event [3038.23975,0,5591.97168]: 0 lost unit Dagger [f=0014250] [14250] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0014251] [14251] Event [1048,0,4728]: 1 finished unit Wind/Tidal Generator [f=0014299] [14299] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0014310] [14310] Event [5160,-1,4008]: 0 finished unit Urchin [f=0014409] [14409] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0014490] [14490] Event [3816,0,5336]: 0 lost unit Wind/Tidal Generator [f=0014515] [14515] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0014527] [14527] Event [3651.65454,0,5344.86377]: 0 lost unit Dagger [f=0014530] [14530] Event [1064,0,4776]: 1 finished unit Wind/Tidal Generator [f=0014562] [14562] Event [3523.64819,0,5236.34814]: 0 lost unit Dagger [f=0014591] [14591] Event [3574.96826,0,5209.12646]: 0 lost unit Dagger [f=0014601] [14601] Event [3375.65503,-11.865653,5314.62549]: 1 lost unit Buoy [f=0014613] [14613] Event [3499.56494,0,5188.26318]: 0 lost unit Dagger [f=0014618] [14618] Event [3456.72217,0,5219.82813]: 0 lost unit Dagger [f=0014620] [14620] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0014625] [14625] Event [7800,10.2468872,5448]: 0 finished unit Solar Collector [f=0014667] [14667] Event [3490.64404,-0.0844958,5266.16113]: 0 lost unit Dagger [f=0014686] [14686] Event [3718.85669,0,5149.97314]: 0 lost unit Dagger [f=0014690] [14690] Event [3724.2356,0,5193.08252]: 0 lost unit Dagger [f=0014690] [14690] Event [3742.25684,0,5203.99414]: 0 lost unit Dagger [f=0014724] [14724] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0014736] [14736] Event [1144,0,3240]: 1 finished unit Caretaker [f=0014865] [14865] Event [1080,0,4824]: 1 finished unit Wind/Tidal Generator [f=0014874] [14874] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0014919] [14919] Event [3816,0,5384]: 0 lost unit Wind/Tidal Generator [f=0014979] [14979] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0014987] [14987] Event [3176,-1,5480]: 1 finished unit Urchin [f=0015029] [15029] Event [3864,0,5336]: 0 lost unit Wind/Tidal Generator [f=0015030] [15030] Event [3816,0,5432]: 0 lost unit Wind/Tidal Generator [f=0015165] [15165] Event [7752,10.2468872,5368]: 0 finished unit Solar Collector [f=0015209] [15209] Event [3864,-1,5384]: 0 lost unit Metal Extractor [f=0015244] [15244] Event [1096,0,4872]: 1 finished unit Wind/Tidal Generator [f=0015259] [15259] Event [3864,0,5432]: 0 lost unit Wind/Tidal Generator [f=0015272] [15272] Event [1356,-16.835968,3256]: 1 finished unit Grizzly [f=0015304] [15304] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0015403] [15403] Event [3912,0,5384]: 0 lost unit Wind/Tidal Generator [f=0015460] [15460] Event [3763.38794,0,5443.38135]: 0 lost unit Dagger [f=0015500] [15500] Event [3644.72021,-18.568325,5397.11719]: 1 lost unit Scallop [f=0015528] [15528] Event [1208,0,3160]: 1 finished unit Caretaker [f=0015529] [15529] Event [3702.59937,0,5340.16211]: 0 lost unit Dagger [f=0015538] [15538] Event [4168,-1,2600]: 1 finished unit Urchin [f=0015554] [15554] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0015588] [15588] Event [3552.88599,0,5378.0415]: 0 lost unit Dagger [f=0015670] [15670] Event [3423.60913,0,5399.02393]: 0 lost unit Dagger [f=0015677] [15677] Event [1112,0,4920]: 1 finished unit Wind/Tidal Generator [f=0015701] [15701] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0015704] [15704] Event [3416.91382,0,5418.56689]: 0 lost unit Dagger [f=0015794] [15794] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0015810] [15810] Event [7496,10.2468872,4632]: 0 finished unit Solar Collector [f=0015822] [15822] Event [3421.75952,0,5487.74268]: 0 lost unit Claymore [f=0015914] [15914] Event [3353.32056,-16.13765,5367.43799]: 1 lost unit Buoy [f=0015983] [15983] Event [3176,-1,5480]: 1 lost unit Urchin [f=0015985] [15985] Event [1356,-16.835968,3256]: 1 finished unit Conch [f=0016034] [16034] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0016056] [16056] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0016109] [16109] Event [1128,0,4968]: 1 finished unit Wind/Tidal Generator [f=0016188] [16188] Event [3548.354,0,5434.91992]: 0 lost unit Claymore [f=0016201] [16201] Event [3768,-1,3016]: 1 finished unit Urchin [f=0016274] [16274] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0016373] [16373] Event [1352,0,3032]: 1 finished unit Wind/Tidal Generator [f=0016380] [16380] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0016430] [16430] Event [1400,0,3000]: 1 finished unit Wind/Tidal Generator [f=0016473] [16473] Event [1144,0,5016]: 1 finished unit Wind/Tidal Generator [f=0016478] [16478] Event [5352,0,6488]: 0 finished unit Caretaker [f=0016530] [16530] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0016548] [16548] Event [3256,0,5240]: 1 finished unit Caretaker [f=0016554] [16554] Event [3912,0,5432]: 0 lost unit Wind/Tidal Generator [f=0016604] [16604] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0016699] [16699] Event [1544,0,2904]: 1 finished unit Wind/Tidal Generator [f=0016714] [16714] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0016754] [16754] Event [1160,0,5064]: 1 finished unit Wind/Tidal Generator [f=0016791] [16791] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0016815] [16815] Event [2984,0,7016]: 0 finished unit Wind/Tidal Generator [f=0016876] [16876] Event [1356,-16.835968,3256]: 1 finished unit Archer [f=0016957] [16957] Event [1176,0,5112]: 1 finished unit Wind/Tidal Generator [f=0016986] [16986] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0017017] [17017] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0017032] [17032] Event [3912.61182,0,5528.14453]: 0 lost unit Claymore [f=0017040] [17040] Event [2936,0,7016]: 0 finished unit Wind/Tidal Generator [f=0017076] [17076] Event [1356,-16.835968,3256]: 1 finished unit Scallop [f=0017169] [17169] Event [3656.62012,-60.324684,5318.91406]: 1 lost unit Buoy [f=0017220] [17220] Event [3641.2002,0,5483.98682]: 0 lost unit Claymore [f=0017240] [17240] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0017244] [17244] Event [1192,0,5160]: 1 finished unit Wind/Tidal Generator [f=0017325] [17325] Event [2888,0,6968]: 0 finished unit Wind/Tidal Generator [f=0017329] [17329] Event [1720,-1,3368]: 1 finished unit Urchin [f=0017330] [17330] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0017406] [17406] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0017496] [17496] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0017565] [17565] Event [2888,0,6920]: 0 finished unit Wind/Tidal Generator [f=0017571] [17571] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0017694] [17694] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0017727] [17727] Event [5592,-1,2152]: 1 finished unit Urchin [f=0017735] [17735] Event [5104,51.9038391,2992]: 1 finished unit Radar Tower [f=0017780] [17780] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0017805] [17805] Event [2936,0,6920]: 0 finished unit Wind/Tidal Generator [f=0017863] [17863] Event [4459.0918,0,5539.65088]: 0 lost unit Scalpel [f=0018072] [18072] Event [5688,-1,1912]: 0 lost unit Metal Extractor [f=0018094] [18094] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0018123] [18123] Event [5288,0,6392]: 0 finished unit Caretaker [f=0018217] [18217] Event [6160,0,2112]: 0 finished unit Picket [f=0018218] [18218] Event [4032.69971,0,5236.11426]: 0 lost unit Dagger [f=0018259] [18259] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0018330] [18330] Event [3240,0,7480]: 0 finished unit Wind/Tidal Generator [f=0018405] [18405] Event [4066.4541,0,5387.15869]: 0 lost unit Scalpel [f=0018424] [18424] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0018430] [18430] Event [5960,-1,2040]: 1 finished unit Urchin [f=0018461] [18461] Event [1080,-1,3384]: 1 finished unit Urchin [f=0018478] [18478] Event [984,-1,5416]: 1 finished unit Urchin [f=0018493] [18493] Event [3849.11475,0,5667.81689]: 0 lost unit Dagger [f=0018585] [18585] Event [3240,0,7528]: 0 finished unit Wind/Tidal Generator [f=0018589] [18589] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0018594] [18594] Event [6160,0,2112]: 0 lost unit Picket [f=0018604] [18604] Event [4034.49023,0,5411.75]: 0 lost unit Scalpel [f=0018716] [18716] Event [3715.83936,0,5526.73682]: 0 lost unit Dagger [f=0018724] [18724] Event [3713.12524,0,5543.43066]: 0 lost unit Dagger [f=0018754] [18754] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0018782] [18782] Event [3630.48071,0,5517.94238]: 0 lost unit Dagger [f=0018791] [18791] Event [6160,0,2224]: 0 lost unit Picket [f=0018799] [18799] Event [3812.33838,0,5598.15283]: 0 lost unit Claymore [f=0018825] [18825] Event [3192,0,7528]: 0 finished unit Wind/Tidal Generator [f=0018967] [18967] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0018968] [18968] Event [5976,-1,1976]: 0 lost unit Urchin [f=0018989] [18989] Event [4114.10938,0,5785.12598]: 0 lost unit Claymore [f=0019043] [19043] Event [6024,-1,2408]: 1 finished unit Urchin [f=0019045] [19045] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0019065] [19065] Event [3144,0,7528]: 0 finished unit Wind/Tidal Generator [f=0019094] [19094] Event [1356,-16.835968,3256]: 1 finished unit Grizzly [f=0019108] [19108] Event [5750.99268,0,2072.00659]: 0 lost unit Quill [f=0019120] [19120] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0019153] [19153] Event [1224,0,3464]: 1 finished unit Caretaker [f=0019164] [19164] Event [4361.08545,0,5304.95898]: 0 lost unit Scalpel [f=0019195] [19195] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0019199] [19199] Event [3838.27222,-8.8136101,5483.83789]: 1 lost unit Buoy [f=0019259] [19259] Event [7432,10.2313232,4664]: 0 finished unit Wind/Tidal Generator [f=0019270] [19270] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0019305] [19305] Event [3144,0,7480]: 0 finished unit Wind/Tidal Generator [f=0019344] [19344] Event [4394.9668,0,5354.82861]: 0 lost unit Scalpel [f=0019372] [19372] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0019418] [19418] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0019450] [19450] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0019465] [19465] Event [6280,-1,2648]: 0 finished unit Urchin [f=0019514] [19514] Event [7384,6.00570679,4664]: 0 finished unit Wind/Tidal Generator [f=0019522] [19522] Event [4213.17627,0,5295.26807]: 0 lost unit Scalpel [f=0019594] [19594] Event [3770.56641,-10.04801,5650.77979]: 1 lost unit Archer [f=0019669] [19669] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0019697] [19697] Event [4268.51367,0,5242.85547]: 0 lost unit Scalpel [f=0019734] [19734] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0019757] [19757] Event [3688,0,7240]: 0 finished unit Wind/Tidal Generator [f=0019773] [19773] Event [7384,10.5970764,4616]: 0 finished unit Wind/Tidal Generator [f=0019830] [19830] Event [6184,-1,2536]: 0 finished unit Urchin [f=0019860] [19860] Event [2448,11.3752747,6272]: 1 finished unit Radar Tower [f=0019886] [19886] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0019889] [19889] Event [3626.63721,-21.964081,5524.38428]: 1 lost unit Buoy [f=0019922] [19922] Event [6024,-1,2408]: 1 lost unit Urchin [f=0019953] [19953] Event [1356,-16.835968,3256]: 1 finished unit Archer [f=0020009] [20009] Event [7384,5.83450317,4568]: 0 finished unit Wind/Tidal Generator [f=0020033] [20033] Event [3400,0,5144]: 1 finished unit Caretaker [f=0020051] [20051] Event [3688,0,7288]: 0 finished unit Wind/Tidal Generator [f=0020067] [20067] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0020079] [20079] Event [3757.05396,0,5566.12598]: 0 lost unit Scalpel [f=0020135] [20135] Event [4059.60474,0,5080.64648]: 0 lost unit Dagger [f=0020148] [20148] Event [4028.97974,0,5057.53516]: 0 lost unit Dagger [f=0020200] [20200] Event [3945.07788,0,4828.73486]: 0 lost unit Dagger [f=0020205] [20205] Event [1356,-16.835968,3256]: 1 finished unit Archer [f=0020229] [20229] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0020237] [20237] Event [3869.70728,-19.417107,5073.44336]: 1 lost unit Scallop [f=0020249] [20249] Event [7432,10.0056458,4568]: 0 finished unit Wind/Tidal Generator [f=0020249] [20249] Event [6296,-1,2712]: 1 finished unit Urchin [f=0020258] [20258] Event [3679.50781,0,5287.89648]: 0 lost unit Claymore [f=0020269] [20269] Event [3782.80981,-77.156288,5277.57324]: 1 lost unit Conch [f=0020291] [20291] Event [3578.91333,0,4968.61523]: 0 lost unit Dagger [f=0020297] [20297] Event [3546.70825,0,5392.00977]: 0 lost unit Claymore [f=0020331] [20331] Event [6184,-1,2536]: 0 lost unit Urchin [f=0020343] [20343] Event [3428.86963,0,5007.22266]: 0 lost unit Dagger [f=0020432] [20432] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0020488] [20488] Event [3640,0,7288]: 0 finished unit Wind/Tidal Generator [f=0020499] [20499] Event [3628.39819,0,5570.14746]: 0 lost unit Scalpel [f=0020505] [20505] Event [7480,10.1846313,4568]: 0 finished unit Wind/Tidal Generator [f=0020512] [20512] Event [1356,-16.835968,3256]: 1 finished unit Scallop [f=0020563] [20563] Event [6296,-1,2712]: 1 lost unit Urchin [f=0020709] [20709] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0020726] [20726] Event [3876.97925,0,5668.16895]: 0 lost unit Scalpel [f=0020727] [20727] Event [5992,-1,2616]: 0 finished unit Urchin [f=0020784] [20784] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0020800] [20800] Event [3544,0,5128]: 1 finished unit Caretaker [f=0020859] [20859] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0020869] [20869] Event [3592,0,7240]: 0 finished unit Wind/Tidal Generator [f=0020907] [20907] Event [5872,0,2544]: 0 lost unit Picket [f=0020916] [20916] Event [3859.98535,0,5796.26563]: 0 lost unit Claymore [f=0020934] [20934] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0021009] [21009] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0021029] [21029] Event [7736,9.87335205,5480]: 0 finished unit Wind/Tidal Generator [f=0021080] [21080] Event [2600,-1,6296]: 1 finished unit Urchin [f=0021107] [21107] Event [4099.02344,0,5243.03418]: 0 lost unit Scalpel [f=0021111] [21111] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0021136] [21136] Event [3776.22778,0,5893.52051]: 0 lost unit Scalpel [f=0021176] [21176] Event [5976,-1,2184]: 1 lost unit Urchin [f=0021189] [21189] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0021195] [21195] Event [3688,0,7192]: 0 finished unit Wind/Tidal Generator [f=0021221] [21221] Event [5904,0,2736]: 0 finished unit Picket [f=0021269] [21269] Event [7688,5.78781128,5480]: 0 finished unit Wind/Tidal Generator [f=0021274] [21274] Event [5960,-1,2280]: 1 lost unit Urchin [f=0021288] [21288] Event [3971.93848,0,5289.20703]: 0 lost unit Scalpel [f=0021339] [21339] Event [3920.15503,0,5436.84424]: 0 lost unit Scalpel [f=0021359] [21359] Event [6101.50342,-127.13685,2328.9812]: 1 lost unit Conch [f=0021396] [21396] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0021476] [21476] Event [5808,0,2720]: 0 finished unit Picket [f=0021509] [21509] Event [7688,8.96286011,5432]: 0 finished unit Wind/Tidal Generator [f=0021531] [21531] Event [4100.57715,0,5519.12158]: 0 lost unit Quill [f=0021558] [21558] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0021565] [21565] Event [4123.81104,0,5510.47021]: 0 lost unit Quill [f=0021700] [21700] Event [3635.62622,0,5500.80811]: 0 lost unit Dagger [f=0021711] [21711] Event [3638.80737,0,5532.07617]: 0 lost unit Dagger [f=0021733] [21733] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0021738] [21738] Event [3671.4519,0,5490.9292]: 0 lost unit Dagger [f=0021814] [21814] Event [5696,0,2720]: 0 finished unit Picket [f=0021826] [21826] Event [7688,11.211853,5384]: 0 finished unit Wind/Tidal Generator [f=0021897] [21897] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0021899] [21899] Event [3653.48364,0,5602.06689]: 0 lost unit Dagger [f=0021916] [21916] Event [3677.66333,0,5719.5249]: 0 lost unit Dagger [f=0021946] [21946] Event [4154.07813,0,5216.15186]: 0 lost unit Claymore [f=0022000] [22000] Event [3720,-1,7048]: 0 finished unit Urchin [f=0022053] [22053] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0022090] [22090] Event [3840.34692,0,5705.10352]: 0 lost unit Quill [f=0022121] [22121] Event [4032.92847,0,5628.57813]: 0 lost unit Quill [f=0022220] [22220] Event [5848,-1,2008]: 1 finished unit Urchin [f=0022240] [22240] Event [2584,-1,6376]: 1 finished unit Urchin [f=0022266] [22266] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0022267] [22267] Event [3819.75513,0,5724.84619]: 0 lost unit Scalpel [f=0022340] [22340] Event [4254.95068,0,5520.87305]: 0 lost unit Quill [f=0022343] [22343] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0022418] [22418] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0022493] [22493] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0022568] [22568] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0022591] [22591] Event [3264,0,6848]: 0 finished unit Radar Tower [f=0022661] [22661] Event [4092.7666,0,5961.27002]: 0 lost unit Claymore [f=0022670] [22670] Event [5151.95068,0,6640]: 0 finished unit Quill [f=0022733] [22733] Event [5151.95068,0,6640]: 0 finished unit Dagger [f=0022778] [22778] Event [5752,-1,2040]: 1 finished unit Urchin [f=0022817] [22817] Event [3264,0,6848]: 0 lost unit Radar Tower [f=0022829] [22829] Event [3993.54712,0,6101.38818]: 0 lost unit Dagger [f=0022837] [22837] Event [3984.89624,0,5993.7085]: 0 lost unit Scalpel [f=0022931] [22931] Event [4323.75439,0,5729.98975]: 0 lost unit Scalpel [f=0022940] [22940] Event [5151.95068,0,6640]: 0 finished unit Claymore [f=0022990] [22990] Event [5592,-1,2152]: 1 lost unit Urchin [f=0023011] [23011] Event [3940.48242,0,6108.2334]: 0 lost unit Scalpel [f=0023030] [23030] Event [3287.26807,0,6510.50488]: 0 lost unit Dagger [f=0023099] [23099] Event [3444.12744,0,6377.51807]: 0 lost unit Dagger [f=0023102] [23102] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0023111] [23111] Event [4416.74072,0,5504.69287]: 0 lost unit Scalpel [f=0023201] [23201] Event [4438.99316,0,5321.45947]: 0 lost unit Claymore [f=0023250] [23250] Event [3256,-1,6920]: 0 finished unit Urchin [f=0023258] [23258] Event [3568.39697,0,6439.43994]: 0 lost unit Dagger [f=0023261] [23261] Event [3405.77246,0,6535.8667]: 0 lost unit Dagger [f=0023268] [23268] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0023291] <64_Bit_Dragon> gg [f=0023294] [23294] Event [1356,-16.835968,3256]: 1 finished unit Grizzly [f=0023333] [23333] Event [3528,0,5480]: 1 finished unit Stinger [f=0023433] [23433] Event [5151.95068,0,6640]: 0 finished unit Scalpel [f=0023448] gg [f=0023453] [23453] Event [5592,-1,2040]: 1 finished unit Urchin [f=0023535] [23535] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0023537] [23537] Event [undefined]: 64_Bit_Dragon resigned [f=0023537] game_message: 64_Bit_Dragon has been destroyed! [f=0023537] game_message: Mabbus wins! [f=0023537] Submitting stats [f=0023537] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023537] Part| Total Time|Time of the last 0.5s [f=0023537] Draw 41016.95ms 25.27% [f=0023537] Lua::Callins::Synced 23511.35ms 10.05% [f=0023537] Lua::Callins::Unsynced 53509.60ms 30.55% [f=0023537] Lua::CollectGarbage::Synced 893.73ms 0.20% [f=0023537] Lua::CollectGarbage::Unsynced 2331.67ms 6.87% [f=0023537] Misc::Profiler::AddTime 148.18ms 0.00% [f=0023537] Sim 111012.63ms 52.04% [f=0023537] [23537] Received game_message: 64_Bit_Dragon has been destroyed! [f=0023537] [23537] Received game_message: Mabbus wins! [f=0023538] [23538] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023538] [23538] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023538] [23538] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023538] [23538] Game End Stats Values: 2,2145,2065,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,80,0,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023538] [23538] Game End Stats Values: 3,2315,2325,2315,2325,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.0666666,9,8.0666666,9,160,80,160,80,0,0,0,0,880,970,880,970,0,0,0,0,0,0,0,0,0,0,0,0 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53,17545,10045,17545,10045,1954.76807,3665.95605,1954.76807,3665.95605,0,0,0,0,0,0,0,0,196.190491,593.19751,196.190491,593.19751,14570.4863,10871.6455,14570.4863,10871.6455,3090,2400,3090,2400,58.4000244,95.8287201,58.4000244,95.8287201,1385,1275,1385,1275,37.4455147,47.2598038,37.4455147,47.2598038,7780,740,7780,740,13653.2002,4195.5166,13653.2002,4195.5166,5290,5630,5290,5630,4219.5166,13973.2002,4219.5166,13973.2002,1580.57983,592.514832,1580.57983,592.514832,12081.4248,15411.6396,12081.4248,15411.6396 [f=0023538] [23538] Game End Stats Values: 54,17945,10265,17945,10265,1954.76807,3736.03149,1954.76807,3736.03149,0,0,0,0,0,0,0,0,196.190491,593.19751,196.190491,593.19751,14641.123,11071.6455,14641.123,11071.6455,3210,2400,3210,2400,58.4000168,100.408249,58.4000168,100.408249,1385,1275,1385,1275,58.9999695,48.0151253,58.9999695,48.0151253,8060,960,8060,960,13653.2002,4195.5166,13653.2002,4195.5166,5290,5630,5290,5630,4219.5166,13973.2002,4219.5166,13973.2002,1712.59595,592.514832,1712.59595,592.514832,12281.4248,15482.2764,12281.4248,15482.2764 [f=0023557] [23557] Event [3256,-1,6920]: 0 lost unit Urchin [f=0023571] [23571] Event [2536,-1,6504]: 1 finished unit Urchin [f=0023586] [23586] Event [7624.00635,0,5453.07373]: 0 lost unit Quill [f=0023651] [23651] Event [3480,-1,5592]: 1 finished unit Urchin [f=0023699] Player Mabbus left the game: normal quit [f=0023699] [23699] Event [undefined]: Mabbus quit [f=0023822] No clients connected, shutting down server [f=0023822] Server shutdown [f=0023822] [23822] all players disconnected [f=0023881] [23881] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0023889] [23889] Event [3640,-1,5560]: 1 finished unit Urchin [f=0024131] [24131] Event [3688,-1,5432]: 1 finished unit Urchin [f=0024195] [24195] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0024409] [24409] Event [1356,-16.835968,3256]: 1 finished unit Buoy [f=0024437] Autoquit sending quit command. [f=0024437] [QuitAction] user exited to system [f=0024437] [SpringApp::Kill][1] fromRun=1 [f=0024437] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024437] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024437] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024437] [ThreadPool::SetThreadCount][2] workers=0 [f=0024437] [SpringApp::Kill][2] [f=0024437] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024437] [Game::KillLua][3] dtor=0 luaUI=0x525516f0 [f=0024437] Start widgetHandler:Shutdown [f=0024437] Shutdown - SaveOrderList Complete [f=0024437] Writing last game win data [f=0024437] Shutdown - SaveConfigData Complete [f=0024437] Shutdown Widget - Chili Highlight [f=0024437] Shutdown Widget - Save/Load API [f=0024437] Shutdown Widget - Draw After Chili [f=0024437] Shutdown Widget - EPIC Menu [f=0024437] Shutdown Widget - Chili Minimap [f=0024437] Shutdown Widget - Chili Widget Selector [f=0024437] Shutdown Widget - Local Team Colors [f=0024437] Shutdown Widget - Display Keys 2 [f=0024437] Shutdown Widget - Save Game Menu [f=0024437] Shutdown Widget - HealthBars [f=0024437] Shutdown Widget - Noises [f=0024437] Shutdown Widget - Unit Icons [f=0024437] Shutdown Widget - Win Counter [f=0024437] Shutdown Widget - BuildETA [f=0024437] Shutdown Widget - SpringRTS Replay Stats [f=0024437] Shutdown Widget - Modular Comm Info [f=0024437] Shutdown Widget - Music Player v2 [f=0024437] Shutdown Widget - State Reverse and Latency [f=0024437] Shutdown Widget - CameraShake [f=0024437] Shutdown Widget - Chili Economy Panel Default [f=0024437] Shutdown Widget - Chili EndGame Window [f=0024437] Shutdown Widget - Chili Nuke Warning [f=0024437] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024437] Shutdown Widget - Chili Spectator Panels [f=0024437] Shutdown Widget - Context Menu [f=0024437] Shutdown Widget - Darkening [f=0024437] Shutdown Widget - Defense Range Zero-K [f=0024437] Shutdown Widget - Grab Input [f=0024437] Input grabbing is disabled! [f=0024437] Shutdown Widget - Highlight Geos [f=0024437] Shutdown Widget - Local Widgets Config [f=0024437] Shutdown Widget - MinimapEvents [f=0024437] Shutdown Widget - MetalFeatures (new) [f=0024437] Shutdown Widget - Missile Silo Range [f=0024437] Shutdown Widget - Point Tracker [f=0024437] Shutdown Widget - Showeco and Grid Drawer [f=0024437] Shutdown Widget - Stereo3D [f=0024437] Shutdown Widget - Attack AoE [f=0024437] Shutdown Widget - UnitShapes [f=0024437] Shutdown Widget - Map Edge Extension [f=0024437] Shutdown Widget - Selection Send [f=0024437] Shutdown Widget - LupsManager [f=0024437] Shutdown Widget - Newton Firezone [f=0024437] Shutdown Widget - Chili Pro Console [f=0024437] Shutdown Widget - Persistent Build Height [f=0024437] Shutdown Widget - Lasso Terraform GUI [f=0024437] Shutdown Widget - Chili Framework [f=0024437] Shutdown Widget - Lups [f=0024437] Shutdown Widget - Custom Markers [f=0024437] Shutdown Widget - Chili Core Selector [f=0024437] Shutdown Widget - Mex Placement Handler [f=0024437] Shutdown Widget - Select Keys [f=0024437] Shutdown Widget - Pause Screen [f=0024437] Shutdown Widget - Layout Handler [f=0024437] Shutdown Widget - Text To Speech Control [f=0024437] End widgetHandler:Shutdown [f=0024437] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411867,58421431} {int,ext,rec}Allocs={22124960,0,0} {chunk,block}Bytes={58421431,0} [f=0024437] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0024437] [Game::KillLua][2] dtor=0 luaRules=0x51bf63b0 [f=0024437] Start gadgetHandler:Shutdown [f=0024437] Shutdown - StartSetup [f=0024437] Shutdown - UnitMorph [f=0024437] Shutdown - Carrier Drones [f=0024437] Shutdown - LupsNanoSpray [f=0024437] Shutdown - Missile Silo Controller [f=0024437] Shutdown - Modular Comm Info [f=0024437] Shutdown - Terrain Texture Handler [f=0024437] Shutdown - UnitCloakShield [f=0024437] Shutdown - Starlight Handler [f=0024437] End gadgetHandler:Shutdown [f=0024437] Start gadgetHandler:Shutdown [f=0024437] Shutdown - Save/Load [f=0024437] Shutdown - Teleport Throw [f=0024437] Shutdown - UnitMorph [f=0024437] Shutdown - Modular Comm Info [f=0024437] Shutdown - Retreat Command [f=0024437] Shutdown - Shockwaves [f=0024437] Shutdown - UnitCloakShield [f=0024437] Shutdown - Lups Cloak FX [f=0024437] Shutdown - Lups [f=0024437] Shutdown - Lups Shield [f=0024437] End gadgetHandler:Shutdown [f=0024437] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22124991,0,0} {chunk,block}Bytes={0,0} [f=0024437] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22124991,0,0} {chunk,block}Bytes={0,0} [f=0024437] [Game::KillLua][4] dtor=0 [f=0024437] [Game::~CGame][1] [f=0024437] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024437] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024437] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024437] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024437] [Game::KillLua][4] dtor=1 [f=0024437] [Game::KillMisc][1] [f=0024437] [Game::KillMisc][2] [f=0024437] [Game::KillMisc][3] [f=0024437] [Game::KillRendering][1] [f=0024437] [3DOParser::Kill] allocated 1 pieces [f=0024437] [S3OParser::Kill] allocated 385 pieces [f=0024437] [AssParser::Kill] allocated 0 pieces [f=0024437] [Game::KillInterface][1] [f=0024437] [Game::KillInterface][2] [f=0024437] [Game::KillSimulation][1] [f=0024437] [Game::KillSimulation][2] [f=0024437] [CCollisionHandler] dis-/continuous tests: 0/407107 [f=0024437] [Game::KillSimulation][3] [f=0024437] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024437] [~CPathCache(32x32)] cacheHits=53 hitPercentage=25% numHashColls=0 maxCacheSize=23 [f=0024437] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024437] [~CPathCache(64x64)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024437] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024437] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024437] [LosHandler::Kill] raycast instance cache-{hits,misses}={11736,21252}; shared=7%; cached=29% [f=0024437] [Game::KillSimulation][4] [f=0024437] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024437] [Game::~CGame][2] [f=0024437] [Game::~CGame][3] [f=0024437] [SpringApp::Kill][3] [f=0024437] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 259493 bytes sent 267706 bytes recv'd [f=0024437] [SpringApp::Kill][4] font=0x44b1faa0 [f=0024437] [SpringApp::Kill][5] [f=0024437] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44be2af0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2130ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=28ms file="unitpics/chickenbroodqueen.png" indx=6357 inflSize=11kb readTime=24ms file="unitpics/staticcon.png" indx=6603 inflSize=11kb readTime=14ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=14ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4044 inflSize=6kb readTime=10ms file="lups/particleclasses/bursts.lua" indx=4807 inflSize=9kb readTime=9ms file="bitmaps/loadpictures/metalandenergy.png" indx=510 inflSize=1541kb readTime=8ms file="lups/particleclasses/airjet.lua" indx=4806 inflSize=10kb readTime=7ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=7ms file="luaui/widgets/gfx_lups_smokesignal.lua" indx=4593 inflSize=3kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29269439 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x44c7b210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c754d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b992e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c4801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]