[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.T8rpAvg4YH/springsettings.1132898.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f86140a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7527 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1132898/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b600d0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b600d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 617ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cabbaginka was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1132898/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1132898/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5119bf70,0x50c81190}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 447bc360064aec5f93518c96b86b43a3 [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={00000000db8d7610,00000000db3b5f50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000011dd5dd70,00000000a9f239f0}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] !predict [f=-000001] > Team eqdw has a 42.7% chance to win [f=-000001] > Team Heldenstein has a 57.3% chance to win [f=-000001] [0] Event [1048,161.859711,4641]: 0 finished unit Strike Commander [f=-000001] [0] Event [4563,188.671997,608]: 1 finished unit Engineer Commander [f=0000000] [0] Heldenstein, team: 1, elo:1716, userid: 249807 [f=0000000] [0] eqdw, team: 0, elo:1665, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [4520,188.671875,760]: 1 finished unit Shieldbot Factory [f=0000330] [330] Event [1640,78.432312,4568]: 0 finished unit Shieldbot Factory [f=0000466] [466] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000539] [539] Event [4520,188.671875,772]: 1 finished unit Convict [f=0000656] [656] Event [4712,188.671875,280]: 1 finished unit Solar Collector [f=0000774] [774] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0000785] [785] Event [1640.01843,77.2411499,4556]: 0 finished unit Convict [f=0000974] [974] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0001026] [1026] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0001247] [1247] Event [2184,77.3687744,4600]: 0 finished unit Solar Collector [f=0001260] [1260] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0001263] [1263] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0001594] [1594] Event [4872,188.671875,376]: 1 finished unit Solar Collector [f=0001611] [1611] Event [2136,77.2442627,4520]: 0 finished unit Solar Collector [f=0001677] [1677] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0001920] [Game::ClientReadNet] added new player zallascher with number 2 to team 0 [f=0001920] > SPRINGIE:User zallascher|staticheavyradar|2_1||False|||DE [f=0001955] Connection attempt from zallascher [f=0001955] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001955] -> Connection established (given id 2) [f=0001967] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0001967] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002011] [2011] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0002036] [2036] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0002104] [2104] Event [1640.01843,77.2411499,4556]: 0 finished unit Convict [f=0002315] [2315] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0002506] [2506] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002552] [2552] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0002677] [2677] Event [2184,78.0743408,4808]: 0 finished unit Wind/Tidal Generator [f=0002808] [2808] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0002998] [2998] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003013] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0003045] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0003045] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[Game::Load][lua{Rules,Gaia}={00000000646f6920,00000000646f7640}]" [f=0003160] [3160] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003171] [3171] Event [2136,77.104187,4728]: 0 finished unit Solar Collector [f=0003399] [3399] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0003406] [3406] Event [4584,77.104187,1960]: 1 finished unit Solar Collector [f=0003675] [3675] Event [2176,117.30072,4400]: 0 finished unit Radar Tower [f=0003868] [3868] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0003901] [3901] Event [1016,188.671875,4360]: 0 finished unit Solar Collector [f=0003946] [3946] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0004062] [4062] Event [1640.01843,77.2411499,4556]: 0 finished unit Convict [f=0004152] [4152] Event [4680,77.104187,1800]: 1 finished unit Solar Collector [f=0004172] [4172] Event [3792,162.731934,2960]: 0 finished unit Radar Tower [f=0004404] [4404] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0004431] [4431] Event [4728,77.104187,1624]: 1 finished unit Solar Collector [f=0004570] [4570] Event [2984,77.1664429,600]: 1 finished unit Solar Collector [f=0004797] [4797] Event [4776,78.432312,1432]: 1 finished unit Solar Collector [f=0004937] [4937] Event [784,188.671875,4416]: 0 finished unit Lotus [f=0004974] [4974] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0005028] [5028] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005179] [5179] Event [4792,105.015564,1240]: 1 finished unit Solar Collector [f=0005257] [5257] Event [3840,110.509644,2880]: 0 finished unit Picket [f=0005278] [5278] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0005357] [5357] Event [4520,188.671875,772]: 1 finished unit Felon [f=0005381] [5381] Event [1768,49.3588257,3800]: 0 finished unit Solar Collector [f=0005382] [5382] Event [4792,119.899902,1096]: 1 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [3611.50415,21.3788319,2669.38696]: 1 lost unit Bandit [f=0005577] [5577] Event [4840,167.359619,1000]: 1 finished unit Wind/Tidal Generator [f=0005778] [5778] Event [3000,77.104187,424]: 1 finished unit Solar Collector [f=0005827] [5827] Event [1720,44.0982056,3720]: 0 finished unit Solar Collector [f=0005832] [5832] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0005883] [5883] Event [3816.96851,21.3304062,2754.87964]: 1 lost unit Bandit [f=0005888] [5888] Event [512,188.671875,4672]: 0 finished unit Lotus [f=0005905] [5905] Event [4904,188.671875,872]: 1 finished unit Solar Collector [f=0005920] [5920] Event [3904.89868,17.21702,2803.10645]: 1 lost unit Bandit [f=0006159] [6159] Event [1640,51.2161255,3768]: 0 finished unit Solar Collector [f=0006210] [6210] Event [3160,77.104187,328]: 1 finished unit Solar Collector [f=0006308] [6308] Event [600,77.104187,3224]: 0 finished unit Solar Collector [f=0006497] [6497] Event [1688,56.7776489,3848]: 0 finished unit Wind/Tidal Generator [f=0006547] [6547] Event [3776,167.0224,3072]: 0 finished unit Picket [f=0006565] [6565] Event [4920,188.671875,680]: 1 finished unit Solar Collector [f=0006716] [6716] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0006725] [6725] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0006735] [6735] Event [3336,77.104187,264]: 1 finished unit Solar Collector [f=0006880] [6880] Event [4936,188.671875,504]: 1 finished unit Solar Collector [f=0007035] [7035] Event [552,77.0056152,3144]: 0 finished unit Solar Collector [f=0007144] [7144] Event [1640.01843,77.2411499,4556]: 0 finished unit Bandit [f=0007175] [7175] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0007267] [7267] Event [3512,83.4957886,216]: 1 finished unit Solar Collector [f=0007290] [7290] Event [1616,39.4393921,3552]: 0 finished unit Picket [f=0007327] [7327] Event [1640.01843,77.2411499,4556]: 0 finished unit Dirtbag [f=0007334] [7334] Event [4728,188.671875,664]: 1 finished unit Caretaker [f=0007382] [7382] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0007449] [7449] Event [4520,188.671875,772]: 1 finished unit Convict [f=0007474] [7474] Event [440,188.671875,4888]: 0 finished unit Solar Collector [f=0007476] [7476] Event [1640.01843,77.2411499,4556]: 0 finished unit Dirtbag [f=0007586] [7586] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0007634] [7634] Event [1640.01843,77.2411499,4556]: 0 finished unit Dirtbag [f=0007778] [7778] Event [1640.01843,77.2411499,4556]: 0 finished unit Dirtbag [f=0007792] [7792] Event [3704,100.367126,248]: 1 finished unit Solar Collector [f=0007829] [7829] Event [1888,35.5328369,3696]: 0 finished unit Picket [f=0007851] [7851] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0007857] [7857] Event [4376,188.671875,552]: 1 finished unit Caretaker [f=0007930] [7930] Event [1640.01843,77.2411499,4556]: 0 finished unit Dirtbag [f=0007950] [7950] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0008021] [8021] Event [4200,188.671875,872]: 1 finished unit Solar Collector [f=0008029] [8029] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0008035] [8035] Event [4104,27.538147,3080]: 0 finished unit Solar Collector [f=0008248] [8248] Event [4168,188.671875,664]: 1 finished unit Solar Collector [f=0008274] [8274] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0008285] [8285] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0008403] [8403] Event [1640.01843,77.2411499,4556]: 0 finished unit Convict [f=0008431] [8431] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0008576] [8576] Event [4200,186.342468,472]: 1 finished unit Solar Collector [f=0008578] [8578] Event [408,77.104187,3272]: 0 finished unit Solar Collector [f=0008579] [8579] Event [4056,25.7171631,3000]: 0 finished unit Solar Collector [f=0008716] [8716] Event [3896,114.67041,280]: 1 finished unit Solar Collector [f=0008827] [8827] Event [3523.65161,21.322937,2551.95435]: 0 lost unit Bandit [f=0008839] [8839] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0008985] [8985] Event [4376,188.671875,392]: 1 finished unit Solar Collector [f=0008990] [8990] Event [328,188.671875,4792]: 0 finished unit Solar Collector [f=0009002] [9002] Event [3840,110.509644,2880]: 0 lost unit Picket [f=0009033] [9033] Event [3792,162.731934,2960]: 0 lost unit Radar Tower [f=0009118] [9118] Event [3776,167.087952,3072]: 0 lost unit Picket [f=0009163] [9163] Event [3449.78662,40.3069038,2984.25024]: 0 lost unit Dirtbag [f=0009176] [9176] Event [360,77.104187,3192]: 0 finished unit Solar Collector [f=0009193] [9193] Event [3711.16626,31.714077,3147.52661]: 0 lost unit Bandit [f=0009208] [9208] Event [3377.08325,37.2750587,2864.25146]: 0 lost unit Dirtbag [f=0009214] [9214] Event [4040,144.081116,248]: 1 finished unit Wind/Tidal Generator [f=0009228] [9228] Event [3407.05908,37.5889969,2898.4585]: 0 lost unit Dirtbag [f=0009264] [9264] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0009278] [9278] Event [3455.0918,35.8092194,2912.77417]: 0 lost unit Dirtbag [f=0009307] [9307] Event [4208,32.5653076,2944]: 0 finished unit Lotus [f=0009322] [9322] Event [3409.27661,42.2712517,2981.01074]: 0 lost unit Dirtbag [f=0009408] [9408] Event [1800,10.2774048,3528]: 0 finished unit Gauss [f=0009597] [9597] Event [4520,188.671875,772]: 1 finished unit Felon [f=0009613] [9613] Event [4152,181.123352,248]: 1 finished unit Wind/Tidal Generator [f=0009643] [9643] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0009694] [9694] Event [4015.52368,24.0035896,3317.51953]: 0 lost unit Convict [f=0009816] [9816] Event [4218.77441,30.7109947,3048.92627]: 0 lost unit Bandit [f=0009836] [9836] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0009874] [9874] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0010030] [10030] Event [4208,32.5653076,2944]: 0 lost unit Lotus [f=0010203] [10203] Event [4104,27.538147,3080]: 0 lost unit Solar Collector [f=0010270] [10270] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0010388] [10388] Event [4296,188.671875,216]: 1 finished unit Solar Collector [f=0010435] [10435] Event [4056,25.7171631,3000]: 0 lost unit Solar Collector [f=0010538] [10538] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0010586] [10586] Event [2891.5752,45.1198425,3599.72998]: 0 finished unit Strike Commander [f=0010586] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0010586] [10586] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0010703] [10703] Event [1640.01843,77.2411499,4556]: 0 finished unit Thug [f=0010707] [10707] Event [2888,23.979187,4680]: 0 finished unit Solar Collector [f=0010743] [10743] Event [4488,188.671875,200]: 1 finished unit Solar Collector [f=0010811] [10811] Event [4520,188.671875,772]: 1 finished unit Convict [f=0010990] [10990] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0011029] [11029] Event [3552.92969,50.8367043,3343.75244]: 1 lost unit Bandit [f=0011033] [11033] Event [4552,188.671875,376]: 1 finished unit Solar Collector [f=0011048] [11048] Event [3571.50854,48.5665627,3320.21338]: 1 lost unit Bandit [f=0011067] [11067] Event [3549.83569,52.3718185,3367.90186]: 1 lost unit Bandit [f=0011097] [11097] Event [3581.73901,49.745121,3374.19019]: 1 lost unit Bandit [f=0011115] [11115] Event [3724.31689,33.3819199,3187.83105]: 1 lost unit Aspis [f=0011128] [11128] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0011141] [11141] Event [2840,22.651062,4600]: 0 finished unit Solar Collector [f=0011234] [11234] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0011247] [11247] Event [1640.01843,77.2411499,4556]: 0 finished unit Thug [f=0011336] [11336] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0011442] [11442] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0011693] [11693] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0011775] [11775] Event [1576,77.2909546,4728]: 0 finished unit Caretaker [f=0011786] [11786] Event [1640.01843,77.2411499,4556]: 0 finished unit Thug [f=0011838] [11838] Event [656,87.0547485,3088]: 0 finished unit Radar Tower [f=0011915] [11915] Event [3798.34644,33.4804115,2084.99023]: 1 lost unit Felon [f=0012057] [12057] Event [1640.01843,77.2411499,4556]: 0 finished unit Thug [f=0012099] [12099] Event [3642.39282,40.0311241,3208.52002]: 0 finished unit Strike Commander [f=0012099] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012099] [12099] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0012143] [12143] Event [3048,22.651062,4600]: 0 finished unit Solar Collector [f=0012357] [12357] Event [1672,77.104187,4728]: 0 finished unit Caretaker [f=0012370] [12370] Event [3768,66.479187,1096]: 1 finished unit Geothermal Generator [f=0012434] [12434] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0012579] [12579] Event [3000,23.5122681,4520]: 0 finished unit Solar Collector [f=0012615] [12615] Event [1768,77.104187,4728]: 0 finished unit Caretaker [f=0012722] [12722] Event [3336.83423,36.5452194,2819.79736]: 0 lost unit Rogue [f=0012778] [12778] Event [3792,161.571503,2960]: 0 finished unit Radar Tower [f=0012839] [12839] Event [1768,77.104187,4824]: 0 finished unit Caretaker [f=0012986] [12986] Event [1672,77.104187,4824]: 0 finished unit Caretaker [f=0013005] [13005] Event [3644.25659,22.2139339,2713.45996]: 0 lost unit Thug [f=0013144] [13144] Event [1576,78.7591553,4824]: 0 finished unit Caretaker [f=0013377] [13377] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0013523] [13523] Event [4712,188.671875,528]: 1 finished unit Fusion Reactor [f=0013565] [13565] Event [3616.79541,21.3292294,2597.52979]: 1 lost unit Bandit [f=0013598] [13598] Event [3428.48242,24.0071354,2660.30786]: 0 lost unit Rogue [f=0013641] [13641] Event [3884.30225,24.89814,2574.53101]: 1 lost unit Bandit [f=0013650] [13650] Event [4520,188.671875,772]: 1 finished unit Convict [f=0013712] [13712] Event [3744.88647,21.322937,2588.52197]: 1 lost unit Bandit [f=0013737] [13737] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0013798] [13798] Event [3623.46265,21.322937,2638.31372]: 1 lost unit Bandit [f=0013814] [13814] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0013896] [13896] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0013935] [13935] Event [3792,161.571503,2960]: 0 lost unit Radar Tower [f=0013973] [13973] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0014061] [14061] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0014169] [14169] Event [2633.51514,61.2501526,2876.84985]: 0 lost unit Rogue [f=0014297] [14297] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0014371] [14371] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0014392] [14392] Event [3734.15015,21.322937,2665.44849]: 0 lost unit Thug [f=0014394] [14394] Event [3005.33496,35.6956139,1108.56946]: 1 lost unit Bandit [f=0014446] [14446] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0014497] [14497] Event [656,87.0547485,3088]: 0 lost unit Radar Tower [f=0014511] [14511] Event [1738.24048,21.322937,3117.7583]: 1 lost unit Bandit [f=0014521] [14521] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0014528] [14528] Event [1785.99146,21.322937,3024]: 1 lost unit Bandit [f=0014544] [14544] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0014596] [14596] Event [1640.01843,77.2411499,4556]: 0 finished unit Rogue [f=0014663] [14663] Event [4520,188.671875,772]: 1 finished unit Convict [f=0014734] [14734] Event [2732.77295,23.6929417,1036.65002]: 0 lost unit Bandit [f=0014749] [14749] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0014824] [14824] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0014833] [14833] Event [1640.01843,77.2411499,4556]: 0 finished unit Racketeer [f=0014837] [14837] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0014839] [14839] Event [2651.94653,17.8442688,839.725952]: 0 lost unit Bandit [f=0014923] [14923] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0014934] [14934] Event [2474.92822,22.651062,1018.38562]: 0 lost unit Bandit [f=0015010] [15010] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0015097] [15097] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0015224] [15224] Event [1640.01843,77.2411499,4556]: 0 finished unit Racketeer [f=0015229] [15229] Event [4264,29.8675537,3192]: 0 finished unit Solar Collector [f=0015445] [15445] Event [4216,29.3477631,3112]: 0 finished unit Solar Collector [f=0015549] [15549] Event [287.703583,78.8383026,3611.87671]: 1 lost unit Bandit [f=0015795] [15795] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0015879] [15879] Event [4040,23.4671211,3064]: 0 finished unit Metal Extractor [f=0015943] [15943] Event [4520,188.671875,772]: 1 finished unit Convict [f=0015945] [15945] Event [568,188.671875,4888]: 0 finished unit Solar Collector [f=0016022] [16022] Event [2828.44873,66.479187,2891.04224]: 0 lost unit Rogue [f=0016032] [16032] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0016047] [16047] Event [2757.00562,65.2252808,2923.09814]: 0 lost unit Rogue [f=0016099] [16099] Event [1640.01843,77.2411499,4556]: 0 finished unit Felon [f=0016125] [16125] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0016195] [16195] Event [4104,26.5452576,3080]: 0 finished unit Solar Collector [f=0016214] [16214] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0016307] [16307] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0016399] [16399] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0016404] [16404] Event [712,188.671875,4760]: 0 finished unit Solar Collector [f=0016415] [16415] Event [1640.01843,77.2411499,4556]: 0 finished unit Racketeer [f=0016562] [16562] Event [4011.02051,25.3421974,3396.33301]: 0 lost unit Strike Commander [f=0016669] [16669] Event [undefined]: eqdw resigned [f=0016669] game_message: eqdw has been destroyed! [f=0016669] game_message: Heldenstein wins! [f=0016669] Submitting stats [f=0016669] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016669] Part| Total Time|Time of the last 0.5s [f=0016669] Draw 34325.31ms 21.51% [f=0016669] Lua::Callins::Synced 16398.62ms 11.79% [f=0016669] Lua::Callins::Unsynced 47975.66ms 29.83% [f=0016669] Lua::CollectGarbage::Synced 1087.42ms 2.48% [f=0016669] Lua::CollectGarbage::Unsynced 2267.34ms 4.16% [f=0016669] Misc::Profiler::AddTime 123.04ms 0.00% [f=0016669] Sim 70565.91ms 57.88% [f=0016669] [16669] Received game_message: eqdw has been destroyed! [f=0016669] [16669] Received game_message: Heldenstein wins! [f=0016670] [16670] Game End Stats Header: 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[f=0016670] [16670] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016670] [16670] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016670] [16670] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016670] [16670] Game End Stats Values: 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Stats Values: 32,8210,9200,9200,8210,1356.12256,1582.9303,1582.9303,1356.12256,0,0,0,0,0,0,0,0,1320.27466,0,0,1320.27466,2024.42358,3772.14917,3772.14917,2024.42358,780,0,0,780,46.2010918,124.880737,124.880737,46.2010918,2065,1275,1275,2065,35.4450684,31.8643055,31.8643055,35.4450684,1065,2345,2345,1065,2045,1572.33337,1572.33337,2045,4300,5580,5580,4300,1572.33337,2045,2045,1572.33337,468.004883,0.00390328,0.00390328,468.004883,3808.60474,2086.86499,2086.86499,3808.60474 [f=0016670] [16670] Game End Stats Values: 33,8155,9275,9275,8155,1474.59729,1746.48047,1746.48047,1474.59729,0,0,0,0,0,0,0,0,1688.87646,0,0,1688.87646,2249.99023,4100.2959,4100.2959,2249.99023,780,0,0,780,46.9018707,126.821602,126.821602,46.9018707,2065,1275,1275,2065,32.8982925,31.9033203,31.9033203,32.8982925,1010,2420,2420,1010,2120,1867.33337,1867.33337,2120,4300,5580,5580,4300,1867.33337,2120,2120,1867.33337,468.004883,0.00405494,0.00405494,468.004883,4138.59326,2312.43164,2312.43164,4138.59326 [f=0016670] [16670] Game End Stats Values: 34,8740,9995,9995,8740,1498.05823,1901.43481,1901.43481,1498.05823,0,0,0,0,0,0,0,0,1688.87646,0,0,1688.87646,2398.646,4305.28809,4305.28809,2398.646,780,0,0,780,45.6126328,129.931992,129.931992,45.6126328,2010,1275,1275,2010,26.5640697,31.3302689,31.3302689,26.5640697,1560,3020,3020,1560,2270,2072.3335,2072.3335,2270,4390,5700,5700,4390,2072.3335,2270,2270,2072.3335,468.004883,0.00480492,0.00480492,468.004883,4347.03809,2464.771,2464.771,4347.03809 [f=0016670] [16670] Game End Stats Values: 35,9075,10220,10220,9075,1562.75134,2049.39038,2049.39038,1562.75134,0,0,0,0,0,0,0,0,1688.87646,0,0,1688.87646,2422.58936,4400.53027,4400.53027,2422.58936,780,0,0,780,46.1718483,126.751778,126.751778,46.1718483,2010,1275,1275,2010,31.179554,30.8637028,30.8637028,31.179554,1825,3245,3245,1825,2270,2147.3335,2147.3335,2270,4460,5700,5700,4460,2147.3335,2270,2270,2147.3335,468.004883,0.00518157,0.00518157,468.004883,4442.28027,2492.39795,2492.39795,4442.28027 [f=0016670] [16670] Game End Stats Values: 36,9145,10145,10145,9145,1699.35864,2196.22705,2196.22705,1699.35864,0,0,0,0,0,0,0,0,1688.87646,0,0,1688.87646,2497.58472,4513.98096,4513.98096,2497.58472,780,0,0,780,47.7906914,126.619209,126.619209,47.7906914,2010,1275,1275,2010,38.5071487,30.789093,30.789093,38.5071487,1825,3170,3170,1825,2345,2147.3335,2147.3335,2345,4530,5700,5700,4530,2147.3335,2345,2345,2147.3335,504.005981,0.00593154,0.00593154,504.005981,4557.57275,2567.39331,2567.39331,4557.57275 [f=0016670] [16670] Game End Stats Values: 37,9755,11015,11015,9755,1742.51318,2326.91895,2326.91895,1742.51318,0,0,0,0,0,0,0,0,1744.14661,0,0,1744.14661,2497.58472,4775.0791,4775.0791,2497.58472,780,0,0,780,47.6307144,119.676682,119.676682,47.6307144,2010,1275,1275,2010,32.9436302,29.7127991,29.7127991,32.9436302,2205,3920,3920,2205,2345,2387.3335,2387.3335,2345,4760,5820,5820,4760,2387.3335,2345,2345,2387.3335,532.005005,0.0061582,0.0061582,532.005005,4830.61182,2567.39331,2567.39331,4830.61182 [f=0016670] [16670] Game End Stats Values: 38,8210,11240,11240,8210,1789.93506,2453.64355,2453.64355,1789.93506,0,0,0,0,0,0,0,0,1744.14661,0,0,1744.14661,2497.58472,5305.39404,5305.39404,2497.58472,780,0,0,780,52.2035522,125.18795,125.18795,52.2035522,55,1275,1275,55,33.8281174,29.4482765,29.4482765,33.8281174,2545,4145,4145,2545,2345,4342.3335,4342.3335,2345,4830,5820,5820,4830,4342.3335,2345,2345,4342.3335,560.003296,0.00690817,0.00690817,560.003296,5360.92676,2567.39331,2567.39331,5360.92676 [f=0016670] [16670] Game End Stats Values: 39,8210,11240,11240,8210,1797.50171,2462.72046,2462.72046,1797.50171,0,0,0,0,0,0,0,0,1746.96497,0,0,1746.96497,2497.58472,5320.87695,5320.87695,2497.58472,780,0,0,780,50.3846436,129.881042,129.881042,50.3846436,55,1275,1275,55,33.5666313,30.0769958,30.0769958,33.5666313,2545,4145,4145,2545,2345,4342.3335,4342.3335,2345,4830,5820,5820,4830,4342.3335,2345,2345,4342.3335,560.003296,0.0069415,0.0069415,560.003296,5376.40967,2567.39331,2567.39331,5376.40967 [f=0016712] [16712] Event [3538.53979,43.1707458,3164.57813]: 0 lost unit Rogue [f=0016713] [16713] Event [4040,23.3320427,3064]: 0 lost unit Metal Extractor [f=0016812] Spectator eqdw left the game: normal quit [f=0016812] [16812] Event [undefined]: eqdw quit [f=0016820] Spectator zallascher left the game: normal quit [f=0016820] [16820] Event [undefined]: zallascher quit [f=0016930] No clients connected, shutting down server [f=0016930] Server shutdown [f=0016930] [16930] all players disconnected [f=0017123] [17123] Event [4520,188.671875,772]: 1 finished unit Aspis [f=0017273] [17273] Event [4520,188.671875,772]: 1 finished unit Convict [f=0017361] [17361] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0017462] [17462] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0017555] [17555] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0017648] [17648] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0017742] [17742] Event [4520,188.671875,772]: 1 finished unit Bandit [f=0017974] Autoquit sending quit command. [f=0017974] [QuitAction] user exited to system [f=0017974] [SpringApp::Kill][1] fromRun=1 [f=0017974] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017974] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017974] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017974] [ThreadPool::SetThreadCount][2] workers=0 [f=0017974] [SpringApp::Kill][2] [f=0017974] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017974] [Game::KillLua][3] dtor=0 luaUI=0x50fb8d80 [f=0017974] Start widgetHandler:Shutdown [f=0017974] Shutdown - SaveOrderList Complete [f=0017974] Writing last game win data [f=0017974] Shutdown - SaveConfigData Complete [f=0017974] Shutdown Widget - Chili Highlight [f=0017974] Shutdown Widget - Save/Load API [f=0017974] Shutdown Widget - Draw After Chili [f=0017974] Shutdown Widget - EPIC Menu [f=0017974] Shutdown Widget - Chili Minimap [f=0017974] Shutdown Widget - Chili Widget Selector [f=0017974] Shutdown Widget - Local Team Colors [f=0017974] Shutdown Widget - Display Keys 2 [f=0017974] Shutdown Widget - Save Game Menu [f=0017974] Shutdown Widget - HealthBars [f=0017974] Shutdown Widget - Noises [f=0017974] Shutdown Widget - Unit Icons [f=0017974] Shutdown Widget - Win Counter [f=0017974] Shutdown Widget - BuildETA [f=0017974] Shutdown Widget - SpringRTS Replay Stats [f=0017974] Shutdown Widget - Modular Comm Info [f=0017974] Shutdown Widget - Music Player v2 [f=0017974] Shutdown Widget - State Reverse and Latency [f=0017974] Shutdown Widget - CameraShake [f=0017974] Shutdown Widget - Chili Economy Panel Default [f=0017974] Shutdown Widget - Chili EndGame Window [f=0017974] Shutdown Widget - Chili Nuke Warning [f=0017974] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017974] Shutdown Widget - Chili Spectator Panels [f=0017974] Shutdown Widget - Context Menu [f=0017974] Shutdown Widget - Darkening [f=0017974] Shutdown Widget - Defense Range Zero-K [f=0017974] Shutdown Widget - Grab Input [f=0017974] Input grabbing is disabled! [f=0017974] Shutdown Widget - Highlight Geos [f=0017974] Shutdown Widget - Local Widgets Config [f=0017974] Shutdown Widget - MinimapEvents [f=0017974] Shutdown Widget - MetalFeatures (new) [f=0017974] Shutdown Widget - Missile Silo Range [f=0017974] Shutdown Widget - Point Tracker [f=0017974] Shutdown Widget - Showeco and Grid Drawer [f=0017974] Shutdown Widget - Stereo3D [f=0017974] Shutdown Widget - Attack AoE [f=0017974] Shutdown Widget - Map Edge Extension [f=0017974] Shutdown Widget - Selection Send [f=0017974] Shutdown Widget - LupsManager [f=0017974] Shutdown Widget - Newton Firezone [f=0017974] Shutdown Widget - Chili Pro Console [f=0017974] Shutdown Widget - Persistent Build Height [f=0017974] Shutdown Widget - Lasso Terraform GUI [f=0017974] Shutdown Widget - Chili Framework [f=0017974] Shutdown Widget - Lups [f=0017974] Shutdown Widget - Custom Markers [f=0017974] Shutdown Widget - Chili Core Selector [f=0017974] Shutdown Widget - Mex Placement Handler [f=0017974] Shutdown Widget - Select Keys [f=0017974] Shutdown Widget - Pause Screen [f=0017974] Shutdown Widget - Layout Handler [f=0017974] Shutdown Widget - Text To Speech Control [f=0017974] End widgetHandler:Shutdown [f=0017974] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={637389,72889734} {int,ext,rec}Allocs={19845679,0,0} {chunk,block}Bytes={72889734,0} [f=0017974] [Game::KillLua][1] dtor=0 luaGaia=0x50c81190 [f=0017974] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405961,58989989} {int,ext,rec}Allocs={19845680,0,0} {chunk,block}Bytes={58989989,0} [f=0017974] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405961,58989989} {int,ext,rec}Allocs={19845680,0,0} {chunk,block}Bytes={58989989,0} [f=0017974] [Game::KillLua][2] dtor=0 luaRules=0x5119bf70 [f=0017974] Start gadgetHandler:Shutdown [f=0017974] Shutdown - StartSetup [f=0017974] Shutdown - UnitMorph [f=0017974] Shutdown - Carrier Drones [f=0017974] Shutdown - LupsNanoSpray [f=0017974] Shutdown - Missile Silo Controller [f=0017974] Shutdown - Modular Comm Info [f=0017974] Shutdown - Terrain Texture Handler [f=0017974] Shutdown - UnitCloakShield [f=0017974] Shutdown - Starlight Handler [f=0017974] End gadgetHandler:Shutdown [f=0017974] Start gadgetHandler:Shutdown [f=0017974] Shutdown - Save/Load [f=0017974] Shutdown - Teleport Throw [f=0017974] Shutdown - UnitMorph [f=0017974] Shutdown - Modular Comm Info [f=0017974] Shutdown - Retreat Command [f=0017974] Shutdown - Shockwaves [f=0017974] Shutdown - UnitCloakShield [f=0017974] Shutdown - Lups Cloak FX [f=0017974] Shutdown - Lups [f=0017974] Shutdown - Lups Shield [f=0017974] End gadgetHandler:Shutdown [f=0017974] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19845712,0,0} {chunk,block}Bytes={0,0} [f=0017974] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19845712,0,0} {chunk,block}Bytes={0,0} [f=0017974] [Game::KillLua][4] dtor=0 [f=0017974] [Game::~CGame][1] [f=0017974] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017974] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017974] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017974] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017974] [Game::KillLua][4] dtor=1 [f=0017974] [Game::KillMisc][1] [f=0017974] [Game::KillMisc][2] [f=0017974] [Game::KillMisc][3] [f=0017974] [Game::KillRendering][1] [f=0017974] [3DOParser::Kill] allocated 1 pieces [f=0017974] [S3OParser::Kill] allocated 321 pieces [f=0017974] [AssParser::Kill] allocated 103 pieces [f=0017974] [Game::KillInterface][1] [f=0017974] [Game::KillInterface][2] [f=0017974] [Game::KillSimulation][1] [f=0017974] [Game::KillSimulation][2] [f=0017974] [CCollisionHandler] dis-/continuous tests: 0/100788 [f=0017974] [Game::KillSimulation][3] [f=0017974] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017974] [~CPathCache(20x20)] cacheHits=4 hitPercentage=7% numHashColls=0 maxCacheSize=6 [f=0017974] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017974] [~CPathCache(40x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017974] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017974] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017974] [LosHandler::Kill] raycast instance cache-{hits,misses}={4429,10546}; shared=4%; cached=26% [f=0017974] [Game::KillSimulation][4] [f=0017974] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017974] [Game::~CGame][2] [f=0017974] [Game::~CGame][3] [f=0017974] [SpringApp::Kill][3] [f=0017974] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190627 bytes sent 205937 bytes recv'd [f=0017974] [SpringApp::Kill][4] font=0x44a95aa0 [f=0017974] [SpringApp::Kill][5] [f=0017974] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44b02f60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2309ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=81ms file="luarules/configs/icon_generator.lua" indx=1251 inflSize=10kb readTime=30ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=26ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=23ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=20ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=20ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=16ms file="unitpics/amphsupport.png" indx=6326 inflSize=10kb readTime=15ms file="luaui/widgets/gfx_stereo3d.lua" indx=4602 inflSize=15kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 35813686 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44bf13b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b5b410) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b15230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f861401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]