[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iVWlj6hRmo/springsettings.1132138.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c480a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7786 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1132138/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 255ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44aef870] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44aef870] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 610ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1132138/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1132138/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5879c7f0,0x545a1490}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5835c160bcab5b0b85491aa2bf54ffe2 [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000000009870f680,00000000979c8f60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000098a08e10,000000009e6d78c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [1226,241.494629,2658]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5158,241.491211,724]: 1 finished unit Strike Commander [f=0000000] [0] hedkeaf, team: 0, elo:1679, userid: 519614 [f=0000000] [0] iwantusername, team: 1, elo:1437, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [1304,241.499329,2744]: 0 finished unit Spider Factory [f=0000016] [16] Event [5024,241.485596,648]: 1 finished unit Cloakbot Factory [f=0000300] [300] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0000344] [344] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0000435] [435] Event [5240,241.494751,600]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [5320,241.47644,648]: 1 finished unit Wind/Tidal Generator [f=0000594] [594] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0000600] [600] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0000702] [702] Event [1720,241.485596,2968]: 0 finished unit Wind/Tidal Generator [f=0000739] [739] Event [5014.3999,241.485596,648]: 1 finished unit Conjurer [f=0000852] [852] Event [1816,241.494751,3000]: 0 finished unit Wind/Tidal Generator [f=0000945] [945] Event [5400,241.47644,712]: 1 finished unit Wind/Tidal Generator [f=0000951] [951] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0001017] [1017] Event [1912,241.494751,3032]: 0 finished unit Wind/Tidal Generator [f=0001042] [1042] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0001096] [1096] Event [5353.87305,241.485596,727.53125]: 1 finished unit Strike Commander [f=0001133] [1133] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0001224] [1224] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0001318] [1318] Event [5480,241.485596,760]: 1 finished unit Wind/Tidal Generator [f=0001508] [1508] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001774] [1774] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0001809] [1809] Event [5560,241.485596,824]: 1 finished unit Wind/Tidal Generator [f=0001884] [1884] Event [5014.3999,241.485596,648]: 1 finished unit Conjurer [f=0002089] [2089] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002203] [2203] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0002256] [2256] Event [3018.8291,241.494751,999.303345]: 0 lost unit Flea [f=0002279] [2279] Event [344,241.485596,2984]: 0 finished unit Wind/Tidal Generator [f=0002309] [2309] Event [2392,239.938354,3320]: 0 finished unit Wind/Tidal Generator [f=0002461] [2461] Event [2392,239.489746,3240]: 0 finished unit Wind/Tidal Generator [f=0002488] [2488] Event [392,241.47644,3032]: 0 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [440,241.47644,3080]: 0 finished unit Wind/Tidal Generator [f=0002855] [2855] Event [488,241.467285,3128]: 0 finished unit Wind/Tidal Generator [f=0002899] [2899] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0003014] [3014] Event [2512,238.208008,3120]: 0 finished unit Lotus [f=0003081] [3081] Event [536,241.47644,3176]: 0 finished unit Wind/Tidal Generator [f=0003160] [3160] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0003276] [3276] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0003321] [3321] Event [648,241.485596,3256]: 0 finished unit Wind/Tidal Generator [f=0003501] [3501] Event [696,241.485596,3288]: 0 finished unit Wind/Tidal Generator [f=0003681] [3681] Event [744,241.494751,3320]: 0 finished unit Wind/Tidal Generator [f=0003685] [3685] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0003773] [3773] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0003792] [3792] Event [5624,241.494751,872]: 1 finished unit Wind/Tidal Generator [f=0003833] [3833] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0003861] [3861] Event [792,241.494751,3352]: 0 finished unit Wind/Tidal Generator [f=0003912] [3912] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0004041] [4041] Event [840,241.494751,3384]: 0 finished unit Wind/Tidal Generator [f=0004136] [4136] Event [2760,241.485596,2760]: 0 finished unit Wind/Tidal Generator [f=0004164] [4164] Event [1696,241.485596,2640]: 0 finished unit Lotus [f=0004221] [4221] Event [888,241.494751,3400]: 0 finished unit Wind/Tidal Generator [f=0004227] [4227] Event [2856,241.494751,2760]: 0 finished unit Wind/Tidal Generator [f=0004266] [4266] Event [5704,241.485596,952]: 1 finished unit Wind/Tidal Generator [f=0004317] [4317] Event [2888,241.494751,2680]: 0 finished unit Wind/Tidal Generator [f=0004422] [4422] Event [2728,241.47644,2648]: 0 finished unit Wind/Tidal Generator [f=0004494] [4494] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0004579] [4579] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0004671] [4671] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0004713] [4713] Event [5784,241.485596,1016]: 1 finished unit Wind/Tidal Generator [f=0004820] [4820] Event [968,241.494751,3400]: 0 finished unit Wind/Tidal Generator [f=0004973] [4973] Event [1384,241.485596,2632]: 0 finished unit Caretaker [f=0005000] [5000] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0005025] [5025] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005067] [5067] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0005085] [5085] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0005117] [5117] Event [5864,241.45813,1096]: 1 finished unit Wind/Tidal Generator [f=0005175] [5175] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0005278] [5278] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0005306] [5306] Event [1464,241.485596,2552]: 0 finished unit Caretaker [f=0005373] [5373] Event [1624,241.47644,2952]: 0 finished unit Wind/Tidal Generator [f=0005468] [5468] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0005475] [5475] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0005500] [5500] Event [5944,241.009521,1160]: 1 finished unit Wind/Tidal Generator [f=0005542] [5542] Event [3353.24878,241.494751,1830.11169]: 0 lost unit Flea [f=0005600] [5600] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0005607] [5607] Event [1864,241.494751,2920]: 0 finished unit Wind/Tidal Generator [f=0005678] [5678] Event [1848,241.494751,2824]: 0 finished unit Wind/Tidal Generator [f=0005715] [5715] Event [5831.62891,241.47644,1120.33057]: 1 finished unit Strike Commander [f=0005760] [5760] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0005949] [5949] Event [4336,241.47644,1296]: 1 finished unit Lotus [f=0005975] [5975] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0005981] [5981] Event [3905.56714,334.147034,1394.06165]: 0 lost unit Flea [f=0006021] [6021] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0006157] [6157] Event [3704,241.467285,872]: 1 finished unit Solar Collector [f=0006176] [6176] Event [3296,241.494751,2624]: 0 finished unit Lotus [f=0006191] [6191] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0006330] [6330] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0006343] [6343] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0006402] [6402] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0006431] [6431] Event [5712,241.485596,1408]: 1 finished unit Lotus [f=0006714] [6714] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0006930] [6930] Event [3104,238.345337,2400]: 0 finished unit Lotus [f=0006932] [6932] Event [3784,241.47644,856]: 1 finished unit Solar Collector [f=0007155] [7155] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0007463] [7463] Event [5014.3999,241.485596,648]: 1 finished unit Conjurer [f=0007505] [7505] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0007595] [7595] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0007669] [7669] Event [1504,181.705322,2856]: 0 finished unit Fusion Reactor [f=0007719] [7719] Event [3000,241.494751,2728]: 0 finished unit Solar Collector [f=0007724] [7724] Event [5448,241.47644,1928]: 1 finished unit Wind/Tidal Generator [f=0007900] [7900] Event [3160,241.494751,2792]: 0 finished unit Solar Collector [f=0007938] [7938] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0007945] [7945] Event [5512,241.47644,2008]: 1 finished unit Wind/Tidal Generator [f=0008025] [8025] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [3584,240.588379,912]: 1 finished unit Lotus [f=0008120] [8120] Event [5014.3999,241.485596,648]: 1 finished unit Conjurer [f=0008289] [8289] Event [4328,241.156006,1864]: 1 finished unit Wind/Tidal Generator [f=0008351] [8351] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0008505] [8505] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0008555] [8555] Event [1640,241.467285,2840]: 0 finished unit Caretaker [f=0008564] [8564] Event [3176,237.374878,2392]: 0 finished unit Stardust [f=0008586] [8586] Event [4456,238.491821,1944]: 1 finished unit Wind/Tidal Generator [f=0008660] [8660] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0008685] [8685] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0008702] [8702] Event [5752,240.625,2264]: 1 finished unit Wind/Tidal Generator [f=0008722] [8722] Event [5652.63037,241.306854,2196.34595]: 1 finished unit Strike Commander [f=0008788] [8788] Event [1784,241.494751,2744]: 0 finished unit Caretaker [f=0008896] [8896] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0008916] [8916] Event [5688,240.377808,2184]: 1 finished unit Wind/Tidal Generator [f=0008953] [8953] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0009052] [9052] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0009130] [9130] Event [5624,241.30249,2104]: 1 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [3440,241.494751,1504]: 1 finished unit Picket [f=0009300] [9300] Event [1168,241.47644,576]: 0 finished unit Lotus [f=0009327] [9327] Event [5560,241.467285,2024]: 1 finished unit Wind/Tidal Generator [f=0009346] [9346] Event [4128,241.394043,2144]: 1 finished unit Picket [f=0009626] [9626] Event [5424,241.47644,2208]: 1 finished unit Lotus [f=0009644] [9644] Event [3480,241.485596,1400]: 1 finished unit Wind/Tidal Generator [f=0009675] [9675] Event [1184,241.47644,368]: 0 finished unit Lotus [f=0009704] [9704] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0009794] [9794] Event [2861.68042,241.531372,1297.4209]: 0 lost unit Flea [f=0009863] [9863] Event [3368,241.494751,1352]: 1 finished unit Wind/Tidal Generator [f=0010029] [10029] Event [1032,241.494751,3048]: 0 finished unit Energy Pylon [f=0010090] [10090] Event [3040,241.494751,1328]: 1 lost unit Picket [f=0010153] [10153] Event [3024.54565,241.494751,1508.20105]: 1 lost unit Glaive [f=0010275] [10275] Event [2936,241.47644,1208]: 1 lost unit Metal Extractor [f=0010364] [10364] Event [3272,241.494751,1320]: 1 finished unit Wind/Tidal Generator [f=0010365] [10365] Event [1200,241.47644,144]: 0 finished unit Lotus [f=0010420] [10420] Event [2905.1626,241.485596,1503.0835]: 1 lost unit Glaive [f=0010485] [10485] Event [1340,241.474609,2744]: 0 finished unit Crab [f=0010526] [10526] Event [2976,241.485596,2208]: 0 finished unit Faraday [f=0010632] [10632] Event [3280.20654,241.494751,1548.96411]: 1 lost unit Glaive [f=0010650] [10650] Event [3290.88647,241.499435,1526.74084]: 1 lost unit Glaive [f=0010666] [10666] Event [3272,241.494751,1320]: 1 lost unit Wind/Tidal Generator [f=0010714] [10714] Event [3318.84985,241.494751,1590.57153]: 1 lost unit Glaive [f=0010718] [10718] Event [3151.17163,241.535019,1350.73059]: 1 lost unit Conjurer [f=0010748] [10748] Event [3274.979,241.134125,1542.7627]: 1 lost unit Glaive [f=0010784] [10784] Event [3440,241.494751,1504]: 1 lost unit Picket [f=0010818] [10818] Event [3368,241.957397,1352]: 1 lost unit Wind/Tidal Generator [f=0010861] [10861] Event [3480,241.551514,1400]: 1 lost unit Wind/Tidal Generator [f=0010920] [10920] Event [3352,241.494751,1432]: 1 lost unit Metal Extractor [f=0011165] [11165] Event [3560,241.384888,1240]: 1 lost unit Stardust [f=0011241] [11241] Event [3620.90796,238.004883,1333.74988]: 1 lost unit Conjurer [f=0011391] [11391] Event [584,241.183472,2200]: 0 finished unit Energy Pylon [f=0011691] [11691] Event [1340,241.474609,2744]: 0 finished unit Crab [f=0012150] [12150] Event [3632,241.494751,672]: 1 finished unit Picket [f=0012195] [12195] Event [4024,239.984131,2392]: 1 finished unit Stinger [f=0012205] [12205] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0012259] [12259] Event [5014.3999,241.485596,648]: 1 finished unit Phantom [f=0012304] [12304] Event [2920,241.485596,2568]: 0 finished unit Energy Pylon [f=0012332] [12332] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0012467] [12467] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0012495] [12495] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0012610] [12610] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0012823] [12823] Event [328,241.494751,1448]: 0 finished unit Energy Pylon [f=0012876] [12876] Event [1340,241.474609,2744]: 0 finished unit Widow [f=0012937] [12937] Event [2104,241.494751,3192]: 0 finished unit Energy Pylon [f=0012960] [12960] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0013172] [13172] Event [4408,239.801025,1080]: 1 finished unit Stinger [f=0013240] [13240] Event [3726.94043,241.494751,2726.33105]: 0 lost unit Flea [f=0013354] [13354] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0013460] [13460] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0013605] [13605] Event [3544,241.430664,824]: 1 finished unit Stardust [f=0013699] [13699] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0013705] [13705] Event [3888,264.97345,2512]: 1 lost unit Picket [f=0013788] [13788] Event [3523.34863,241.494751,2317.49219]: 1 lost unit Glaive [f=0013800] [13800] Event [3078.74341,241.494751,1994.69348]: 0 lost unit Venom [f=0013822] [13822] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0014045] [14045] Event [4888,241.705322,840]: 1 finished unit Caretaker [f=0014220] [14220] Event [1216,241.485596,2616]: 0 finished unit Fusion Reactor [f=0014337] [14337] Event [1340,241.474609,2744]: 0 finished unit Widow [f=0014344] [14344] Event [4024,237.743988,2392]: 1 lost unit Stinger [f=0014351] [14351] Event [5014.3999,241.485596,648]: 1 finished unit Phantom [f=0014355] [14355] Event [3136,241.494751,528]: 1 finished unit Lotus [f=0014362] [14362] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0014467] [14467] Event [4045.5,236.22403,2479.2793]: 1 lost unit Conjurer [f=0014485] [14485] Event [4952,241.549683,840]: 1 finished unit Caretaker [f=0014495] [14495] Event [328,239.160156,600]: 0 finished unit Energy Pylon [f=0014617] [14617] Event [1340,241.474609,2744]: 0 finished unit Weaver [f=0014734] [14734] Event [1352,241.485596,2448]: 0 finished unit Airplane Plant [f=0014759] [14759] Event [3136,239.232788,528]: 1 lost unit Lotus [f=0014810] [14810] Event [3730.14917,241.353226,1876.52661]: 1 lost unit Phantom [f=0015090] [15090] Event [2560,241.485596,544]: 0 finished unit Lotus [f=0015186] [15186] Event [5016,241.082764,840]: 1 finished unit Caretaker [f=0015331] [15331] Event [3094.29785,241.487869,875.778992]: 1 lost unit Glaive [f=0015333] [15333] Event [5014.3999,241.485596,648]: 1 finished unit Phantom [f=0015347] [15347] Event [2704.80127,240.96666,720.736877]: 1 lost unit Conjurer [f=0015455] [15455] Event [1600,241.494751,2576]: 0 finished unit Strider Hub [f=0015562] [15562] Event [1372.5,245.485596,2485.99976]: 0 finished unit Owl [f=0015572] [15572] Event [2664,238.4552,808]: 1 lost unit Metal Extractor [f=0015619] [15619] Event [3544,238.856659,824]: 1 lost unit Stardust [f=0015672] [15672] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015710] [15710] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015740] [15740] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015746] [15746] Event [3584,240.588379,912]: 1 lost unit Lotus [f=0015770] [15770] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015795] [15795] Event [2768,237.054443,896]: 0 finished unit Lotus [f=0015800] [15800] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015830] [15830] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015860] [15860] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015890] [15890] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015920] [15920] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015950] [15950] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0015988] [15988] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016078] [16078] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016168] [16168] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016199] [16199] Event [3960,239.376755,2616]: 1 lost unit Metal Extractor [f=0016230] [16230] Event [2816,241.485596,576]: 0 finished unit Lotus [f=0016259] [16259] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016334] [16334] Event [3368,241.485596,2568]: 0 finished unit Caretaker [f=0016349] [16349] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016439] [16439] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016529] [16529] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016533] [16533] Event [3163.73438,241.138535,816.039917]: 0 lost unit Flea [f=0016543] [16543] Event [3118.57861,241.625626,891.222717]: 0 lost unit Flea [f=0016558] [16558] Event [3329.65161,241.493134,853.274658]: 0 lost unit Flea [f=0016568] [16568] Event [3242.61011,263.290649,948.482727]: 0 lost unit Flea [f=0016578] [16578] Event [3383.33008,243.036407,887.556274]: 0 lost unit Flea [f=0016588] [16588] Event [3390.91675,242.062866,951.359863]: 0 lost unit Flea [f=0016619] [16619] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016626] [16626] Event [3065.21411,241.495468,875.121887]: 0 lost unit Crab [f=0016641] [16641] Event [3045.46875,241.555847,1151.81714]: 0 lost unit Venom [f=0016708] [16708] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016752] [16752] Event [3632,241.494751,672]: 1 lost unit Picket [f=0016753] [16753] Event [3009.88135,241.513702,943.504395]: 0 lost unit Venom [f=0016775] [16775] Event [5014.3999,241.485596,648]: 1 finished unit Phantom [f=0016798] [16798] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016799] [16799] Event [3304,241.192627,2440]: 0 finished unit Caretaker [f=0016888] [16888] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016899] [16899] Event [3573.90674,236.708176,748.21167]: 0 lost unit Flea [f=0016920] [16920] Event [3604.13159,235.2491,805.158569]: 0 lost unit Flea [f=0016930] [16930] Event [3073.58667,241.49501,1101.35242]: 0 lost unit Flea [f=0016944] [16944] Event [3103.94702,241.674103,1033.29126]: 0 lost unit Flea [f=0016966] [16966] Event [3234.81201,242.218185,1056.77795]: 0 lost unit Flea [f=0016976] [16976] Event [3255.27124,241.823639,1060.40015]: 0 lost unit Flea [f=0016984] [16984] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0016989] [16989] Event [3257.62061,242.966888,1044.0509]: 0 lost unit Flea [f=0017005] [17005] Event [3280.93921,241.513046,1071.54321]: 0 lost unit Flea [f=0017077] [17077] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0017173] [17173] Event [3009.29199,241.637085,1238.81738]: 0 lost unit Flea [f=0017178] [17178] Event [1340,241.474609,2744]: 0 finished unit Flea [f=0017187] [17187] Event [3055.72852,241.494751,975.116333]: 0 lost unit Flea [f=0017222] [17222] Event [3271.81104,241.470779,1244.8418]: 0 lost unit Flea [f=0017507] [17507] Event [2755.75708,241.485596,1120.49268]: 0 lost unit Flea [f=0017519] [17519] Event [2860.61694,241.61409,1184.53809]: 0 lost unit Flea [f=0017529] [17529] Event [2862.6709,241.514008,1188.37927]: 0 lost unit Flea [f=0017549] [17549] Event [2669.74341,241.492172,1158.28564]: 0 lost unit Flea [f=0017625] [17625] Event [2768,237.054443,896]: 0 lost unit Lotus [f=0017649] [17649] Event [2669.83447,241.492279,1158.10498]: 0 lost unit Flea [f=0017670] [17670] Event [3234.44775,240.714935,1119.36243]: 0 lost unit Flea [f=0017798] [17798] Event [2758.37061,241.580276,1015.73206]: 1 finished unit Strike Commander [f=0017798] [17798] Event [2758.37061,241.580276,1015.73206]: 1 lost unit Strike Commander [f=0017927] [17927] Event [2816,241.485596,576]: 0 lost unit Lotus [f=0017999] [17999] Event [3104.74072,241.494751,1207.76233]: 0 lost unit Venom [f=0018125] [18125] Event [5014.3999,241.485596,648]: 1 finished unit Phantom [f=0018133] [18133] Event [1616,241.485596,2688]: 0 finished unit Dante [f=0018207] [18207] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018267] [18267] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018327] [18327] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018387] [18387] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018422] [18422] Event [3081.16919,241.494751,1290.1106]: 0 lost unit Venom [f=0018424] [18424] Event [3076.54102,241.526047,1321.84045]: 0 lost unit Flea [f=0018447] [18447] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018517] [18517] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0018662] [18662] Event [2926.17383,241.494751,1672.68457]: 0 lost unit Widow [f=0018924] [18924] Event [3896,241.485596,3544]: 0 finished unit Stinger [f=0019314] [19314] Event [2008,241.485596,712]: 0 finished unit Stardust [f=0019352] [19352] Event [2560,241.485596,544]: 0 lost unit Lotus [f=0019358] [19358] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019440] [19440] Event [1960,241.439819,1096]: 0 lost unit Metal Extractor [f=0019456] [19456] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019537] [19537] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019552] [19552] Event [1931.58728,241.45813,1441.34802]: 1 lost unit Glaive [f=0019552] [19552] Event [1966.79907,241.465912,1422.67407]: 1 lost unit Glaive [f=0019555] [19555] Event [1982.73511,241.483658,1418.41174]: 1 lost unit Glaive [f=0019557] [19557] Event [1921.83105,240.966309,1398.35645]: 1 lost unit Glaive [f=0019561] [19561] Event [1939.59729,241.485596,1508.82788]: 1 lost unit Glaive [f=0019608] [19608] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019614] [19614] Event [1917.6366,241.509659,1504.95874]: 1 lost unit Glaive [f=0019684] [19684] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019693] [19693] Event [2273.66211,241.485596,1344.62805]: 1 lost unit Phantom [f=0019738] [19738] Event [2232.07813,241.49115,1260.85828]: 1 lost unit Phantom [f=0019752] [19752] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019812] [19812] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019872] [19872] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019932] [19932] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0019952] [19952] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0019992] [19992] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020046] [20046] Event [2326.66528,241.494858,1351.52673]: 1 lost unit Phantom [f=0020052] [20052] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020112] [20112] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020172] [20172] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020232] [20232] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020292] [20292] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020329] [20329] Event [1958.88794,241.494751,1952.40332]: 1 lost unit Strike Commander [f=0020351] [20351] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020411] [20411] Event [5014.3999,241.485596,648]: 1 finished unit Glaive [f=0020416] [20416] Event [undefined]: iwantusername resigned [f=0020416] game_message: iwantusername has been destroyed! [f=0020416] game_message: hedkeaf wins! [f=0020416] Submitting stats [f=0020416] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020416] Part| Total Time|Time of the last 0.5s [f=0020416] Draw 27032.29ms 11.07% [f=0020416] Lua::Callins::Synced 18215.57ms 40.81% [f=0020416] Lua::Callins::Unsynced 39947.43ms 16.90% [f=0020416] Lua::CollectGarbage::Synced 662.94ms 0.20% [f=0020416] Lua::CollectGarbage::Unsynced 1700.92ms 0.10% [f=0020416] Misc::Profiler::AddTime 110.89ms 0.00% [f=0020416] Sim 71670.57ms 79.15% [f=0020416] [20416] Received game_message: iwantusername has been destroyed! [f=0020416] [20416] Received game_message: hedkeaf wins! [f=0020417] [20417] Event [2160.6604,241.494751,1550.2677]: 1 lost unit Phantom [f=0020417] [20417] Game End Stats Header: 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[f=0020417] [20417] Game End Stats Values: 47,5625,19560,5625,19560,1053.22363,4892.53955,1053.22363,4892.53955,0,0,0,0,0,0,0,0,2251.28613,2882.36621,2251.28613,2882.36621,6445.63428,11145.7861,6445.63428,11145.7861,820,1780,820,1780,42.5810127,125.444427,42.5810127,125.444427,0,1615,0,1615,27.3113708,60.5179558,27.3113708,60.5179558,1985,5575,1985,5575,3965,9570.16602,3965,9570.16602,2820,10590,2820,10590,9570.16602,5031.33398,9570.16602,5031.33398,0,58.9999199,0,58.9999199,11305.9131,6963.70654,11305.9131,6963.70654 [f=0020638] Spectator iwantusername left the game: normal quit [f=0020638] [20638] Event [undefined]: iwantusername quit [f=0020703] No clients connected, shutting down server [f=0020703] Server shutdown [f=0020703] [20703] all players disconnected [f=0020817] [20817] Event [1340,241.474609,2744]: 0 finished unit Widow [f=0021258] [21258] Event [1632,241.485596,2480]: 0 finished unit Dante [f=0021295] [21295] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0021487] [21487] Event [1340,241.474609,2744]: 0 finished unit Widow [f=0021634] [21634] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0021832] [21832] Event [1340,241.474609,2744]: 0 finished unit Widow [f=0021979] [21979] Event [1340,241.474609,2744]: 0 finished unit Venom [f=0022022] Autoquit sending quit command. [f=0022022] [QuitAction] user exited to system [f=0022022] [SpringApp::Kill][1] fromRun=1 [f=0022022] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022022] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022022] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022022] [ThreadPool::SetThreadCount][2] workers=0 [f=0022022] [SpringApp::Kill][2] [f=0022022] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022022] [Game::KillLua][3] dtor=0 luaUI=0x585a2ac0 [f=0022022] Start widgetHandler:Shutdown [f=0022022] Shutdown - SaveOrderList Complete [f=0022022] Writing last game win data [f=0022022] Shutdown - SaveConfigData Complete [f=0022022] Shutdown Widget - Save/Load API [f=0022022] Shutdown Widget - Chili Highlight [f=0022022] Shutdown Widget - Draw After Chili [f=0022022] Shutdown Widget - EPIC Menu [f=0022022] Shutdown Widget - Chili Widget Selector [f=0022022] Shutdown Widget - Chili Minimap [f=0022022] Shutdown Widget - Local Team Colors [f=0022022] Shutdown Widget - Display Keys 2 [f=0022022] Shutdown Widget - Save Game Menu [f=0022022] Shutdown Widget - Unit Icons [f=0022022] Shutdown Widget - Noises [f=0022022] Shutdown Widget - HealthBars [f=0022022] Shutdown Widget - Win Counter [f=0022022] Shutdown Widget - SpringRTS Replay Stats [f=0022022] Shutdown Widget - BuildETA [f=0022022] Shutdown Widget - Modular Comm Info [f=0022022] Shutdown Widget - Stereo3D [f=0022022] Shutdown Widget - Showeco and Grid Drawer [f=0022022] Shutdown Widget - Point Tracker [f=0022022] Shutdown Widget - Missile Silo Range [f=0022022] Shutdown Widget - MetalFeatures (new) [f=0022022] Shutdown Widget - MinimapEvents [f=0022022] Shutdown Widget - Local Widgets Config [f=0022022] Shutdown Widget - Highlight Geos [f=0022022] Shutdown Widget - Grab Input [f=0022022] Input grabbing is disabled! [f=0022022] Shutdown Widget - Defense Range Zero-K [f=0022022] Shutdown Widget - Darkening [f=0022022] Shutdown Widget - Context Menu [f=0022022] Shutdown Widget - Chili Spectator Panels [f=0022022] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022022] Shutdown Widget - Chili Nuke Warning [f=0022022] Shutdown Widget - Chili EndGame Window [f=0022022] Shutdown Widget - Chili Economy Panel Default [f=0022022] Shutdown Widget - CameraShake [f=0022022] Shutdown Widget - State Reverse and Latency [f=0022022] Shutdown Widget - Music Player v2 [f=0022022] Shutdown Widget - Attack AoE [f=0022022] Shutdown Widget - Map Edge Extension [f=0022022] Shutdown Widget - Selection Send [f=0022022] Shutdown Widget - LupsManager [f=0022022] Shutdown Widget - Newton Firezone [f=0022022] Shutdown Widget - Chili Pro Console [f=0022022] Shutdown Widget - Persistent Build Height [f=0022022] Shutdown Widget - Lasso Terraform GUI [f=0022022] Shutdown Widget - Lups [f=0022022] Shutdown Widget - Chili Framework [f=0022022] Shutdown Widget - Mex Placement Handler [f=0022022] Shutdown Widget - Chili Core Selector [f=0022022] Shutdown Widget - Custom Markers [f=0022022] Shutdown Widget - Select Keys [f=0022022] Shutdown Widget - Pause Screen [f=0022022] Shutdown Widget - Text To Speech Control [f=0022022] Shutdown Widget - Layout Handler [f=0022022] End widgetHandler:Shutdown [f=0022022] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={662441,73226855} {int,ext,rec}Allocs={17102000,0,0} {chunk,block}Bytes={73226855,0} [f=0022022] [Game::KillLua][1] dtor=0 luaGaia=0x545a1490 [f=0022022] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427141,59147341} {int,ext,rec}Allocs={17102001,0,0} {chunk,block}Bytes={59147341,0} [f=0022022] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427141,59147341} {int,ext,rec}Allocs={17102001,0,0} {chunk,block}Bytes={59147341,0} [f=0022022] [Game::KillLua][2] dtor=0 luaRules=0x5879c7f0 [f=0022022] Start gadgetHandler:Shutdown [f=0022022] Shutdown - StartSetup [f=0022022] Shutdown - UnitMorph [f=0022022] Shutdown - Carrier Drones [f=0022022] Shutdown - LupsNanoSpray [f=0022022] Shutdown - Missile Silo Controller [f=0022022] Shutdown - Modular Comm Info [f=0022022] Shutdown - Terrain Texture Handler [f=0022022] Shutdown - UnitCloakShield [f=0022022] Shutdown - Starlight Handler [f=0022022] End gadgetHandler:Shutdown [f=0022022] Start gadgetHandler:Shutdown [f=0022022] Shutdown - Save/Load [f=0022022] Shutdown - Teleport Throw [f=0022022] Shutdown - UnitMorph [f=0022022] Shutdown - Modular Comm Info [f=0022022] Shutdown - Retreat Command [f=0022022] Shutdown - Shockwaves [f=0022022] Shutdown - UnitCloakShield [f=0022022] Shutdown - Lups Cloak FX [f=0022022] Shutdown - Lups [f=0022022] Shutdown - Lups Shield [f=0022022] End gadgetHandler:Shutdown [f=0022022] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17102069,0,0} {chunk,block}Bytes={0,0} [f=0022022] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17102069,0,0} {chunk,block}Bytes={0,0} [f=0022022] [Game::KillLua][4] dtor=0 [f=0022022] [Game::~CGame][1] [f=0022022] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022022] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022022] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022022] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022022] [Game::KillLua][4] dtor=1 [f=0022022] [Game::KillMisc][1] [f=0022022] [Game::KillMisc][2] [f=0022022] [Game::KillMisc][3] [f=0022022] [Game::KillRendering][1] [f=0022022] [3DOParser::Kill] allocated 40 pieces [f=0022022] [S3OParser::Kill] allocated 357 pieces [f=0022022] [AssParser::Kill] allocated 136 pieces [f=0022022] [Game::KillInterface][1] [f=0022022] [Game::KillInterface][2] [f=0022022] [Game::KillSimulation][1] [f=0022022] [Game::KillSimulation][2] [f=0022022] [CCollisionHandler] dis-/continuous tests: 0/1660061 [f=0022022] [Game::KillSimulation][3] [f=0022022] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022022] [~CPathCache(24x16)] cacheHits=46 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0022022] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022022] [~CPathCache(48x32)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022022] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022022] [LosHandler::Kill] raycast instance cache-{hits,misses}={14700,12360}; shared=2%; cached=52% [f=0022022] [Game::KillSimulation][4] [f=0022022] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022022] [Game::~CGame][2] [f=0022022] [Game::~CGame][3] [f=0022022] [SpringApp::Kill][3] [f=0022022] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233717 bytes sent 175390 bytes recv'd [f=0022022] [SpringApp::Kill][4] font=0x44a25aa0 [f=0022022] [SpringApp::Kill][5] [f=0022022] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44a92b70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2492ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=32ms file="luaui/widgets/gui_build_eta.lua" indx=4613 inflSize=8kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=25ms file="objects3d/sphere.s3o" indx=5456 inflSize=101kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=23ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=19ms file="unittextures/tatex/corse10a00.bmp" indx=7566 inflSize=12kb readTime=19ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=17ms file="luarules/configs/grey_goo_defs.lua" indx=1250 inflSize=0kb readTime=17ms file="objects3d/venom.s3o" indx=5536 inflSize=118kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37195094 bytes cached in 2814 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44b798c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b6e940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a98d50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c4801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]