[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IVqJyg4fNo/springsettings.1132031.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f37fc0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7805 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1132031/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4675b720] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4675b720] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1132031/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1132031/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fc0460,0x532c90f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 450ec160471e402ea59675fd52e76435 [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000051c80490,00000000974e50f0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={0000000079c05060,00000000dcadae70}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] [0] Event [4739,192.94104,4036]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1282,192.800903,525]: 1 finished unit Strike Commander [f=0000000] [0] hedkeaf, team: 0, elo:1605, userid: 519614 [f=0000000] [0] iwantusername, team: 1, elo:1450, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1384,192.937317,584]: 1 finished unit Shieldbot Factory [f=0000029] [29] Event [4752,186.437073,3816]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000385] [385] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0000405] [405] Event [1176,197.736206,600]: 1 finished unit Wind/Tidal Generator [f=0000464] [464] Event [1396,192.937317,584]: 1 finished unit Convict [f=0000495] [495] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000525] [525] Event [1176,192.937317,520]: 1 finished unit Wind/Tidal Generator [f=0000597] [597] Event [4856,192.937317,4120]: 0 finished unit Wind/Tidal Generator [f=0000645] [645] Event [1176,186.192932,440]: 1 finished unit Wind/Tidal Generator [f=0000705] [705] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0000717] [717] Event [4856,192.937317,4056]: 0 finished unit Wind/Tidal Generator [f=0000831] [831] Event [1176,186.124268,360]: 1 finished unit Wind/Tidal Generator [f=0000875] [875] Event [4742.3999,189.732971,3816]: 0 finished unit Conjurer [f=0000919] [919] Event [4808,192.937317,3992]: 0 finished unit Wind/Tidal Generator [f=0001004] [1004] Event [1176,192.456665,280]: 1 finished unit Wind/Tidal Generator [f=0001017] [1017] Event [4760,192.441406,3976]: 0 finished unit Wind/Tidal Generator [f=0001141] [1141] Event [4712,191.930237,3960]: 0 finished unit Wind/Tidal Generator [f=0001344] [1344] Event [4664,191.579285,3928]: 0 finished unit Wind/Tidal Generator [f=0001547] [1547] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0001558] [1558] Event [4616,192.609253,3912]: 0 finished unit Wind/Tidal Generator [f=0001559] [1559] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0002213] [2213] Event [1396,192.937317,584]: 1 finished unit Convict [f=0002225] [2225] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0002325] [2325] Event [1016,192.861023,280]: 1 finished unit Solar Collector [f=0002338] [2338] Event [4742.3999,189.732971,3816]: 0 finished unit Conjurer [f=0002431] [2431] Event [1029.21619,192.693008,329.814362]: 1 finished unit Strike Commander [f=0002445] [2445] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002821] [2821] Event [2224,77.2528076,1968]: 1 finished unit Picket [f=0002839] [2839] Event [2389.25146,67.9180908,1914.25159]: 0 lost unit Glaive [f=0002849] [2849] Event [4696,188.260498,3672]: 0 finished unit Caretaker [f=0003062] [3062] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0003069] [3069] Event [1396,192.937317,584]: 1 finished unit Convict [f=0003219] [3219] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003257] [3257] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003310] [3310] Event [2007.68384,52.8329735,2480.35474]: 0 lost unit Glaive [f=0003340] [3340] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003460] [3460] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003580] [3580] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003700] [3700] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003827] [3827] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0003885] [3885] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0003900] [3900] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0003943] [3943] Event [920,192.670288,184]: 1 finished unit Solar Collector [f=0004066] [4066] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0004302] [4302] Event [3008,189.725342,4544]: 0 finished unit Lotus [f=0004395] [4395] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0004523] [4523] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0004632] [4632] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0004691] [4691] Event [2512,76.428833,2640]: 1 lost unit Picket [f=0004711] [4711] Event [824,192.76947,168]: 1 finished unit Solar Collector [f=0004784] [4784] Event [2420.80054,76.9319534,2566.18604]: 1 lost unit Bandit [f=0004802] [4802] Event [2455.61035,76.8515091,2560.62964]: 1 lost unit Convict [f=0004814] [4814] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004828] [4828] Event [2387.82739,74.6746445,2521.41406]: 0 lost unit Glaive [f=0004984] [4984] Event [2279.14111,73.7958145,2104.13501]: 0 lost unit Glaive [f=0004996] [4996] Event [2224,77.2528076,1968]: 1 lost unit Picket [f=0005077] [5077] Event [2940.44263,57.1810913,2828.70044]: 0 finished unit Engineer Commander [f=0005077] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005077] [5077] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005084] [5084] Event [2088,76.5509033,2056]: 1 lost unit Metal Extractor [f=0005262] [5262] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0005300] [5300] Event [824,187.306824,264]: 1 finished unit Solar Collector [f=0005309] [5309] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0005490] [5490] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005532] [5532] Event [3104,56.8899536,2896]: 0 finished unit Lotus [f=0005753] [5753] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0005867] [5867] Event [4742.3999,189.732971,3816]: 0 finished unit Reaver [f=0005921] [5921] Event [2912,68.2119751,2928]: 0 finished unit Radar Tower [f=0006117] [6117] Event [944,192.868652,384]: 1 finished unit Picket [f=0006216] [6216] Event [909.64679,191.922638,395.194946]: 1 finished unit Strike Commander [f=0006261] [6261] Event [592,191.434326,960]: 1 finished unit Picket [f=0006274] [6274] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0006421] [6421] Event [4742.3999,189.732971,3816]: 0 finished unit Knight [f=0006522] [6522] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0006596] [6596] Event [440,192.159119,808]: 1 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [3016,189.359131,4888]: 0 finished unit Wind/Tidal Generator [f=0006764] [6764] Event [440,192.891541,888]: 1 finished unit Wind/Tidal Generator [f=0006833] [6833] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0006836] [6836] Event [1200,228.383484,736]: 1 finished unit Picket [f=0006870] [6870] Event [3000,185.910645,4840]: 0 finished unit Wind/Tidal Generator [f=0007016] [7016] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0007095] [7095] Event [2984,185.452881,4792]: 0 finished unit Wind/Tidal Generator [f=0007119] [7119] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0007198] [7198] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0007238] [7238] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0007320] [7320] Event [2984,187.589111,4744]: 0 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [4742.3999,189.732971,3816]: 0 finished unit Glaive [f=0007575] [7575] Event [2968,192.418518,4696]: 0 finished unit Wind/Tidal Generator [f=0007598] [7598] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0007669] [7669] Event [648,192.929688,1320]: 1 finished unit Wind/Tidal Generator [f=0007860] [7860] Event [2888,192.929688,4680]: 0 finished unit Wind/Tidal Generator [f=0007992] [7992] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0008176] [8176] Event [4742.3999,189.732971,3816]: 0 finished unit Conjurer [f=0008368] [8368] Event [2139.91431,55.0580864,724.781372]: 0 lost unit Glaive [f=0008372] [8372] Event [4742.3999,189.732971,3816]: 0 finished unit Conjurer [f=0008406] [8406] Event [584,192.937317,1336]: 1 finished unit Wind/Tidal Generator [f=0008567] [8567] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0008620] [8620] Event [1396,192.937317,584]: 1 finished unit Bandit [f=0008855] [8855] Event [2048,58.309021,656]: 1 finished unit Picket [f=0008955] [8955] Event [2484.07837,62.1768875,579.857361]: 0 lost unit Glaive [f=0009073] [9073] Event [539.968079,192.827087,1307.61572]: 1 lost unit Convict [f=0009096] [9096] Event [584,192.937317,1336]: 1 lost unit Wind/Tidal Generator [f=0009103] [9103] Event [484.958099,189.56308,1315.31152]: 1 lost unit Convict [f=0009108] [9108] Event [648,192.852478,1320]: 1 lost unit Wind/Tidal Generator [f=0009113] [9113] Event [520.719543,193.016785,1268.06445]: 0 lost unit Glaive [f=0009119] [9119] Event [3928,-18.4375,2632]: 0 finished unit Geothermal Generator [f=0009196] [9196] Event [3336,192.479553,4632]: 0 finished unit Energy Pylon [f=0009206] [9206] Event [648,192.80426,1384]: 1 lost unit Metal Extractor [f=0009331] [9331] Event [592,191.434326,960]: 1 lost unit Picket [f=0009385] [9385] Event [440,192.891541,888]: 1 lost unit Wind/Tidal Generator [f=0009464] [9464] Event [1492.0885,76.974472,1039.94934]: 1 finished unit Strike Commander [f=0009501] [9501] Event [376,191.123962,824]: 1 lost unit Metal Extractor [f=0009512] [9512] Event [440,192.15564,808]: 1 lost unit Wind/Tidal Generator [f=0009536] [9536] Event [undefined]: iwantusername resigned [f=0009536] game_message: iwantusername has been destroyed! [f=0009536] game_message: hedkeaf wins! [f=0009536] Submitting stats [f=0009536] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009536] Part| Total Time|Time of the last 0.5s [f=0009536] Draw 15403.54ms 16.68% [f=0009536] Lua::Callins::Synced 7340.29ms 21.58% [f=0009536] Lua::Callins::Unsynced 19679.53ms 22.58% [f=0009536] Lua::CollectGarbage::Synced 425.05ms 1.30% [f=0009536] Lua::CollectGarbage::Unsynced 860.10ms 0.60% [f=0009536] Misc::Profiler::AddTime 52.13ms 0.00% [f=0009536] Sim 35207.30ms 68.43% [f=0009536] [9536] Received game_message: iwantusername has been destroyed! [f=0009536] [9536] Received game_message: hedkeaf wins! [f=0009537] [9537] Game End Stats Header: 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19,4905,5205,4905,5205,523.112305,484.485443,523.112305,484.485443,0,0,0,0,0,0,0,0,0,696.224854,0,696.224854,246.773956,472.835144,246.773956,472.835144,300,180,300,180,27.8022137,26.7489414,27.8022137,26.7489414,1905,1560,1905,1560,18.1726208,25.5905704,18.1726208,25.5905704,750,1080,750,1080,195,420.499969,195,420.499969,1950,2385,1950,2385,420.499969,260,420.499969,260,0,0,0,0,483.533508,341.260223,483.533508,341.260223 [f=0009537] [9537] Game End Stats Values: 20,4940,5380,4940,5380,557.582825,484.485443,557.582825,484.485443,0,0,0,0,0,0,0,0,0,696.224854,0,696.224854,311.773926,493.835144,311.773926,493.835144,300,180,300,180,21.6406498,16.9201927,21.6406498,16.9201927,1905,1560,1905,1560,17.2980309,22,17.2980309,22,750,1015,750,1015,260,420.499969,260,420.499969,1985,2625,1985,2625,420.499969,325,420.499969,325,0,0,0,0,511.533508,406.260193,511.533508,406.260193 [f=0009537] [9537] Game End Stats Values: 21,5115,5405,5115,5405,594.530945,488.448517,594.530945,488.448517,0,0,0,0,0,0,0,0,0,696.224854,0,696.224854,435.556488,610.058105,435.556488,610.058105,400,180,400,180,23.9890232,19.5169411,23.9890232,19.5169411,1905,1560,1905,1560,17.4632187,23.9975376,17.4632187,23.9975376,825,950,825,950,325,420.499969,325,420.499969,1985,2715,1985,2715,420.499969,390,420.499969,390,0,0,0,0,643.756226,533.010193,643.756226,533.010193 [f=0009537] [9537] Game End Stats Values: 22,4580,5975,4580,5975,638.300171,538.617371,638.300171,538.617371,0,0,0,0,0,0,0,0,0,811.062134,0,811.062134,497.870697,1052.89307,497.870697,1052.89307,300,180,300,180,25.3631058,40.6689186,25.3631058,40.6689186,1905,1560,1905,1560,16.984621,27.3445816,16.984621,27.3445816,825,820,825,820,325,920.5,325,920.5,1550,3415,1550,3415,955.5,520,955.5,520,0,0,0,0,1108.17615,707.898376,1108.17615,707.898376 [f=0009537] [9537] Game End Stats Values: 23,5355,5975,5355,5975,647.271851,553.303894,647.271851,553.303894,0,0,0,0,0,0,0,0,0,897.748657,0,897.748657,497.870697,1116.24597,497.870697,1116.24597,300,180,300,180,23.3887024,49.002243,23.3887024,49.002243,2805,1560,2805,1560,15.9905481,28.8954868,15.9905481,28.8954868,825,820,825,820,325,1045.5,325,1045.5,1425,3415,1425,3415,1080.5,520,1080.5,520,0,0,0,0,1171.52905,755.936035,1171.52905,755.936035 [f=0009848] No clients connected, shutting down server [f=0009848] Server shutdown [f=0009848] [9848] all players disconnected [f=0010496] [10496] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0010936] [10936] Event [4296,192.006531,4456]: 0 finished unit Energy Pylon [f=0011651] [11651] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0012581] [12581] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0012769] Autoquit sending quit command. [f=0012769] [QuitAction] user exited to system [f=0012769] [SpringApp::Kill][1] fromRun=1 [f=0012769] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012769] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012769] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012769] [ThreadPool::SetThreadCount][2] workers=0 [f=0012769] [SpringApp::Kill][2] [f=0012769] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012769] [Game::KillLua][3] dtor=0 luaUI=0x5305e060 [f=0012769] Start widgetHandler:Shutdown [f=0012769] Shutdown - SaveOrderList Complete [f=0012769] Writing last game win data [f=0012769] Shutdown - SaveConfigData Complete [f=0012769] Shutdown Widget - Save/Load API [f=0012769] Shutdown Widget - Chili Highlight [f=0012769] Shutdown Widget - Draw After Chili [f=0012769] Shutdown Widget - EPIC Menu [f=0012769] Shutdown Widget - Chili Widget Selector [f=0012769] Shutdown Widget - Chili Minimap [f=0012769] Shutdown Widget - Local Team Colors [f=0012769] Shutdown Widget - Display Keys 2 [f=0012769] Shutdown Widget - Save Game Menu [f=0012769] Shutdown Widget - Unit Icons [f=0012769] Shutdown Widget - Noises [f=0012769] Shutdown Widget - HealthBars [f=0012769] Shutdown Widget - Win Counter [f=0012769] Shutdown Widget - SpringRTS Replay Stats [f=0012769] Shutdown Widget - BuildETA [f=0012769] Shutdown Widget - Modular Comm Info [f=0012769] Shutdown Widget - Stereo3D [f=0012769] Shutdown Widget - Showeco and Grid Drawer [f=0012769] Shutdown Widget - Point Tracker [f=0012769] Shutdown Widget - Missile Silo Range [f=0012769] Shutdown Widget - MetalFeatures (new) [f=0012769] Shutdown Widget - MinimapEvents [f=0012769] Shutdown Widget - Local Widgets Config [f=0012769] Shutdown Widget - Highlight Geos [f=0012769] Shutdown Widget - Grab Input [f=0012769] Input grabbing is disabled! [f=0012769] Shutdown Widget - Defense Range Zero-K [f=0012769] Shutdown Widget - Darkening [f=0012769] Shutdown Widget - Context Menu [f=0012769] Shutdown Widget - Chili Spectator Panels [f=0012769] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012769] Shutdown Widget - Chili Nuke Warning [f=0012769] Shutdown Widget - Chili EndGame Window [f=0012769] Shutdown Widget - Chili Economy Panel Default [f=0012769] Shutdown Widget - CameraShake [f=0012769] Shutdown Widget - State Reverse and Latency [f=0012769] Shutdown Widget - Music Player v2 [f=0012769] Shutdown Widget - Attack AoE [f=0012769] Shutdown Widget - Map Edge Extension [f=0012769] Shutdown Widget - Selection Send [f=0012769] Shutdown Widget - LupsManager [f=0012769] Shutdown Widget - Newton Firezone [f=0012769] Shutdown Widget - Chili Pro Console [f=0012769] Shutdown Widget - Persistent Build Height [f=0012769] Shutdown Widget - Lasso Terraform GUI [f=0012769] Shutdown Widget - Lups [f=0012769] Shutdown Widget - Chili Framework [f=0012769] Shutdown Widget - Mex Placement Handler [f=0012769] Shutdown Widget - Chili Core Selector [f=0012769] Shutdown Widget - Custom Markers [f=0012769] Shutdown Widget - Select Keys [f=0012769] Shutdown Widget - Pause Screen [f=0012769] Shutdown Widget - Text To Speech Control [f=0012769] Shutdown Widget - Layout Handler [f=0012769] End widgetHandler:Shutdown [f=0012769] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618175,71918130} {int,ext,rec}Allocs={9897972,0,0} {chunk,block}Bytes={71918130,0} [f=0012769] [Game::KillLua][1] dtor=0 luaGaia=0x532c90f0 [f=0012769] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433448,60313965} {int,ext,rec}Allocs={9897973,0,0} {chunk,block}Bytes={60313965,0} [f=0012769] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={433448,60313965} {int,ext,rec}Allocs={9897973,0,0} {chunk,block}Bytes={60313965,0} [f=0012769] [Game::KillLua][2] dtor=0 luaRules=0x52fc0460 [f=0012769] Start gadgetHandler:Shutdown [f=0012769] Shutdown - StartSetup [f=0012769] Shutdown - UnitMorph [f=0012769] Shutdown - Carrier Drones [f=0012769] Shutdown - LupsNanoSpray [f=0012769] Shutdown - Missile Silo Controller [f=0012769] Shutdown - Modular Comm Info [f=0012769] Shutdown - Terrain Texture Handler [f=0012769] Shutdown - UnitCloakShield [f=0012769] Shutdown - Starlight Handler [f=0012769] End gadgetHandler:Shutdown [f=0012769] Start gadgetHandler:Shutdown [f=0012769] Shutdown - Save/Load [f=0012769] Shutdown - Teleport Throw [f=0012769] Shutdown - UnitMorph [f=0012769] Shutdown - Modular Comm Info [f=0012769] Shutdown - Retreat Command [f=0012769] Shutdown - Shockwaves [f=0012769] Shutdown - UnitCloakShield [f=0012769] Shutdown - Lups Cloak FX [f=0012769] Shutdown - Lups [f=0012769] Shutdown - Lups Shield [f=0012769] End gadgetHandler:Shutdown [f=0012769] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9898028,0,0} {chunk,block}Bytes={0,0} [f=0012769] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9898028,0,0} {chunk,block}Bytes={0,0} [f=0012769] [Game::KillLua][4] dtor=0 [f=0012769] [Game::~CGame][1] [f=0012769] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012769] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012769] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012769] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012769] [Game::KillLua][4] dtor=1 [f=0012769] [Game::KillMisc][1] [f=0012769] [Game::KillMisc][2] [f=0012769] [Game::KillMisc][3] [f=0012769] [Game::KillRendering][1] [f=0012769] [3DOParser::Kill] allocated 1 pieces [f=0012769] [S3OParser::Kill] allocated 319 pieces [f=0012769] [AssParser::Kill] allocated 104 pieces [f=0012769] [Game::KillInterface][1] [f=0012769] [Game::KillInterface][2] [f=0012769] [Game::KillSimulation][1] [f=0012769] [Game::KillSimulation][2] [f=0012769] [CCollisionHandler] dis-/continuous tests: 0/1241053 [f=0012769] [Game::KillSimulation][3] [f=0012769] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012769] [~CPathCache(20x20)] cacheHits=10 hitPercentage=32% numHashColls=0 maxCacheSize=4 [f=0012769] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012769] [~CPathCache(40x40)] cacheHits=466 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012769] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012769] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012769] [LosHandler::Kill] raycast instance cache-{hits,misses}={2483,4272}; shared=11%; cached=26% [f=0012769] [Game::KillSimulation][4] [f=0012769] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012769] [Game::~CGame][2] [f=0012769] [Game::~CGame][3] [f=0012769] [SpringApp::Kill][3] [f=0012769] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 134533 bytes sent 92405 bytes recv'd [f=0012769] [SpringApp::Kill][4] font=0x46691aa0 [f=0012769] [SpringApp::Kill][5] [f=0012769] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46759410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2359ms file="scripts/turretaaflak.lua" indx=5890 inflSize=2kb readTime=33ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=19ms file="scripts/gunshipskirm.lua" indx=5730 inflSize=1kb readTime=18ms file="objects3d/commsupport.s3o" indx=5023 inflSize=85kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="scripts/chickenflyerqueen.lua" indx=5656 inflSize=7kb readTime=15ms file="bitmaps/smoke/smoke06.tga" indx=583 inflSize=16kb readTime=15ms file="bitmaps/smoke/smoke11.tga" indx=588 inflSize=16kb readTime=15ms file="anims/cursornormal_6.png" indx=95 inflSize=1kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31828536 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4682ae00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46849f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4670cff0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f37fc01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]