[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bfX1r2fCOh/springsettings.1131501.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00380a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8010 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1131501/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cfd910] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cfd910] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 787ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1131501/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1131501/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5110f440,0x512c0e40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 74b4bf60d25e571d9b0432755ad7d57b [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000096e0cfc0,0000000060dcca20}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000787987d0,00000000786d8570}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Heldenstein with number 2 to team 0 [f=-000001] > SPRINGIE:User Heldenstein|chickenlandqueen|5_4||False|C4||DE [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={0000000072bbf730,00000000dbf35b80}]" [f=-000001] [0] Event [1193,46.5537224,601]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4903,46.8215332,3295]: 1 finished unit Strike Commander [f=0000000] [0] iwantusername, team: 1, elo:1504, userid: 535156 [f=0000000] [0] hedkeaf, team: 0, elo:1500, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4944,46.3260803,3216]: 1 finished unit Tank Foundry [f=0000135] [135] Event [1456,46.3260803,456]: 0 finished unit Cloakbot Factory [f=0000285] [285] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000375] [375] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000405] [405] Event [4984,47.5228271,3336]: 1 finished unit Wind/Tidal Generator [f=0000615] [615] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000630] [630] Event [5048,47.541748,3416]: 1 finished unit Wind/Tidal Generator [f=0000679] [679] Event [4944.04297,47.6848679,3188]: 1 finished unit Welder [f=0000793] [793] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0000855] [855] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000961] [961] Event [1336,46.7754517,648]: 0 finished unit Wind/Tidal Generator [f=0000967] [967] Event [5112,46.3544617,3496]: 1 finished unit Wind/Tidal Generator [f=0001145] [1145] Event [1288,46.4537964,680]: 0 finished unit Wind/Tidal Generator [f=0001316] [1316] Event [1160,47.5370178,680]: 0 finished unit Wind/Tidal Generator [f=0001364] [1364] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0001425] [1425] Event [5068.12061,46.7182884,3505.14478]: 1 finished unit Strike Commander [f=0001468] [1468] Event [5176,46.3308105,3576]: 1 finished unit Wind/Tidal Generator [f=0001480] [1480] Event [1080,46.9362793,600]: 0 finished unit Wind/Tidal Generator [f=0001650] [1650] Event [1128,46.3544617,536]: 0 finished unit Wind/Tidal Generator [f=0001738] [1738] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0001817] [1817] Event [1160,46.6903076,584]: 0 finished unit Wind/Tidal Generator [f=0001985] [1985] Event [1240,46.3497314,616]: 0 finished unit Wind/Tidal Generator [f=0002071] [2071] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0002420] [2420] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0002759] [2759] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0002770] [2770] Event [1480,46.3213501,728]: 0 finished unit Caretaker [f=0002815] [2815] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002821] [2821] Event [4944.04297,47.6848679,3188]: 1 finished unit Kodachi [f=0002967] [2967] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0002984] [2984] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0003259] [3259] Event [5144,47.1254883,3688]: 1 finished unit Wind/Tidal Generator [f=0003366] [3366] Event [328,17.3392639,1992]: 0 finished unit Wind/Tidal Generator [f=0003527] [3527] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0003580] [3580] Event [1560,46.2314758,696]: 0 finished unit Caretaker [f=0003624] [3624] Event [5064,46.3260803,3672]: 1 finished unit Wind/Tidal Generator [f=0003666] [3666] Event [1416,46.3260803,712]: 0 finished unit Wind/Tidal Generator [f=0003756] [3756] Event [1352,46.3260803,776]: 0 finished unit Wind/Tidal Generator [f=0003834] [3834] Event [344,18.2001648,2072]: 0 finished unit Wind/Tidal Generator [f=0003954] [3954] Event [1256,46.5531311,808]: 0 finished unit Wind/Tidal Generator [f=0003982] [3982] Event [4984,46.8842468,3656]: 1 finished unit Wind/Tidal Generator [f=0004008] [4008] Event [3763.62085,75.5287094,4010.5625]: 0 lost unit Glaive [f=0004053] [4053] Event [424,17.1453247,2008]: 0 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [1160,46.4727173,824]: 0 finished unit Wind/Tidal Generator [f=0004187] [4187] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004277] [4277] Event [440,17.1595154,2104]: 0 finished unit Wind/Tidal Generator [f=0004310] [4310] Event [4904,47.2200928,3624]: 1 finished unit Wind/Tidal Generator [f=0004502] [4502] Event [360,18.0393372,2152]: 0 finished unit Wind/Tidal Generator [f=0004559] [4559] Event [4944.04297,47.6848679,3188]: 1 finished unit Welder [f=0004612] [4612] Event [4956.76074,46.9699402,3596.98389]: 1 finished unit Strike Commander [f=0004616] [4616] Event [5712.20752,17.1474514,2068.60938]: 0 lost unit Glaive [f=0004650] [4650] Event [4824,46.4916382,3608]: 1 finished unit Wind/Tidal Generator [f=0004871] [4871] Event [4744,46.3497314,3592]: 1 finished unit Wind/Tidal Generator [f=0004979] [4979] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005057] [5057] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005074] [5074] Event [4664,46.3260803,3576]: 1 finished unit Wind/Tidal Generator [f=0005182] [5182] Event [1465.59998,46.3308105,456]: 0 finished unit Knight [f=0005474] [5474] Event [5720,17.1595154,1912]: 1 lost unit Metal Extractor [f=0005752] [5752] Event [5962.60352,17.1611671,1959.82532]: 0 lost unit Glaive [f=0005889] [5889] Event [5816,18.5539207,1976]: 1 finished unit Solar Collector [f=0005892] [5892] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0005954] [5954] Event [5955.36426,17.2052784,1768.19031]: 0 lost unit Glaive [f=0006257] [6257] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0006499] [6499] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0006542] [6542] Event [5792,17.5200996,1872]: 1 finished unit Lotus [f=0006781] [6781] Event [1465.59998,46.3308105,456]: 0 finished unit Knight [f=0006827] [6827] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006900] [6900] Event [1488,46.1794434,864]: 0 finished unit Lotus [f=0007053] [7053] Event [5720,13.0980644,1912]: 1 finished unit Metal Extractor [f=0007195] [7195] Event [4944.04297,47.6848679,3188]: 1 finished unit Blitz [f=0007225] [7225] Event [4840,46.425415,3496]: 1 finished unit Caretaker [f=0007239] [7239] Event [1465.59998,46.3308105,456]: 0 finished unit Knight [f=0007484] [7484] Event [1948.49438,74.286438,438.276367]: 1 lost unit Kodachi [f=0007598] [7598] Event [5688,17.3179016,2024]: 1 finished unit Solar Collector [f=0007705] [7705] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0007812] [7812] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0007920] [7920] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0008009] [8009] Event [1465.59998,46.3308105,456]: 0 finished unit Knight [f=0008302] [8302] Event [4494.04883,46.6202736,3270.02759]: 0 lost unit Conjurer [f=0008455] [8455] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0008478] [8478] Event [4928,74.286438,1632]: 1 finished unit Picket [f=0008667] [8667] Event [2240,75.3460083,1168]: 0 finished unit Radar Tower [f=0008691] [8691] Event [4944.04297,47.6848679,3188]: 1 finished unit Blitz [f=0008694] [8694] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0008782] [8782] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0008857] [8857] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0008946] [8946] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009022] [9022] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009023] [9023] Event [5040,74.286438,1504]: 1 finished unit Picket [f=0009111] [9111] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009242] [9242] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0009322] [9322] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009361] [9361] Event [3312,74.286438,3168]: 1 finished unit Picket [f=0009452] [9452] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0009480] [9480] Event [432,16.814209,2272]: 0 finished unit Lotus [f=0009532] [9532] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009632] [9632] Event [3312,74.286438,3168]: 1 lost unit Picket [f=0009662] [9662] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0009721] [9721] Event [4928,74.286438,1632]: 1 lost unit Picket [f=0009742] [9742] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0009872] [9872] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0009896] [9896] Event [5040,74.286438,1504]: 1 lost unit Picket [f=0009952] [9952] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0010035] [10035] Event [560,20.7402954,2112]: 0 finished unit Lotus [f=0010058] [10058] Event [4880,74.286438,1984]: 1 finished unit Picket [f=0010082] [10082] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0010096] [10096] Event [5301.5083,65.788147,3746.8833]: 0 lost unit Glaive [f=0010162] [10162] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0010224] [10224] Event [4880,74.286438,1984]: 1 lost unit Picket [f=0010259] [10259] Event [3420.8186,74.286438,2990.28711]: 1 lost unit Welder [f=0010312] [10312] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0010391] [10391] Event [3232,73.5532532,2912]: 1 lost unit Picket [f=0010402] [10402] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0010485] [10485] Event [4941.89063,74.286438,1987.35828]: 1 lost unit Welder [f=0010558] [10558] Event [4992,46.382843,3712]: 1 finished unit Picket [f=0010566] [10566] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0010658] [10658] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0010672] [10672] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0010795] [10795] Event [5015.33789,46.3171768,3799.05762]: 1 finished unit Strike Commander [f=0010815] [10815] Event [1465.59998,46.3308105,456]: 0 finished unit Conjurer [f=0010900] [10900] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0010938] [10938] Event [4944.04297,47.6848679,3188]: 1 finished unit Blitz [f=0010953] [10953] Event [5626.30566,18.5069466,1987.18762]: 0 lost unit Glaive [f=0011001] [11001] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011027] [11027] Event [5720,13.0980644,1912]: 1 lost unit Metal Extractor [f=0011060] [11060] Event [5615.96924,16.8179874,1881.80859]: 0 lost unit Glaive [f=0011062] [11062] Event [2987.06055,71.0113525,2982.44141]: 0 lost unit Knight [f=0011063] [11063] Event [5736,17.1500549,2152]: 1 lost unit Metal Extractor [f=0011088] [11088] Event [5792,17.8194199,1872]: 1 lost unit Lotus [f=0011090] [11090] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011166] [11166] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011185] [11185] Event [5880,18.015686,2072]: 1 lost unit Metal Extractor [f=0011241] [11241] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011317] [11317] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011318] [11318] Event [5688,17.3179016,2024]: 1 lost unit Solar Collector [f=0011397] [11397] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011484] [11484] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011570] [11570] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011574] [11574] Event [4944.04297,47.6848679,3188]: 1 finished unit Welder [f=0011647] [11647] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011735] [11735] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011837] [11837] Event [1304,46.3497314,552]: 0 finished unit Wind/Tidal Generator [f=0011872] [11872] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0011904] [11904] Event [5827.56055,76.3128357,3668.42822]: 0 lost unit Glaive [f=0011908] Spectator Heldenstein left the game: normal quit [f=0011908] [11908] Event [undefined]: Heldenstein quit [f=0011913] [11913] Event [1208,46.3497314,552]: 0 finished unit Wind/Tidal Generator [f=0012002] [12002] Event [1192,46.8842468,504]: 0 finished unit Wind/Tidal Generator [f=0012044] [12044] Event [5816,18.3609924,1976]: 1 lost unit Solar Collector [f=0012053] [12053] Event [5778.74023,75.4539948,3395.34204]: 0 lost unit Glaive [f=0012100] [12100] Event [1144,46.6619263,456]: 0 finished unit Wind/Tidal Generator [f=0012118] [12118] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012173] [12173] Event [5776.83252,75.4732513,3259.8606]: 0 lost unit Glaive [f=0012178] [12178] Event [1112,46.3355408,408]: 0 finished unit Wind/Tidal Generator [f=0012185] [12185] Event [4680,46.3260803,3744]: 1 finished unit Fusion Reactor [f=0012210] [12210] Event [4944.04297,47.6848679,3188]: 1 finished unit Kodachi [f=0012283] [12283] Event [1096,46.3260803,360]: 0 finished unit Wind/Tidal Generator [f=0012333] [12333] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012373] [12373] Event [1112,46.3260803,312]: 0 finished unit Wind/Tidal Generator [f=0012471] [12471] Event [1192,46.1747131,248]: 0 finished unit Wind/Tidal Generator [f=0012505] [12505] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0012530] [12530] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012551] [12551] Event [1240,46.3213501,248]: 0 finished unit Wind/Tidal Generator [f=0012620] [12620] Event [1288,46.3260803,248]: 0 finished unit Wind/Tidal Generator [f=0012665] [12665] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012691] [12691] Event [4944.04297,47.6848679,3188]: 1 finished unit Kodachi [f=0012697] [12697] Event [1352,46.3260803,248]: 0 finished unit Wind/Tidal Generator [f=0012720] [12720] Event [5200,46.3260803,3280]: 1 finished unit Picket [f=0012774] [12774] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012778] [12778] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0012781] [12781] Event [1432,46.3118896,264]: 0 finished unit Wind/Tidal Generator [f=0012866] [12866] Event [1496,46.1037598,280]: 0 finished unit Wind/Tidal Generator [f=0012910] [12910] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0012938] [12938] Event [3991.36523,76.0877533,3149.34839]: 0 lost unit Glaive [f=0012952] [12952] Event [1592,46.0138855,280]: 0 finished unit Wind/Tidal Generator [f=0012965] [12965] Event [4025.29102,75.3928604,3323.53027]: 0 lost unit Glaive [f=0013036] [13036] Event [4249.34277,74.286438,3602.73389]: 0 lost unit Glaive [f=0013036] [13036] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013119] [13119] Event [4544,53.3078918,3120]: 1 finished unit Picket [f=0013127] [13127] Event [4652.23096,46.1366043,3819.76123]: 0 lost unit Glaive [f=0013130] [13130] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013137] [13137] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0013207] [13207] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013274] [13274] Event [4680,46.3260803,3744]: 1 lost unit Fusion Reactor [f=0013275] [13275] Event [4709.40332,46.3260803,3784.16821]: 0 lost unit Glaive [f=0013275] [13275] Event [4728.22119,46.3452911,3767.21851]: 0 lost unit Glaive [f=0013275] [13275] Event [4731.45166,46.3281212,3795.06201]: 0 lost unit Glaive [f=0013275] [13275] Event [4711.50049,46.3260803,3809.80835]: 0 lost unit Glaive [f=0013275] [13275] Event [4750.19385,46.3609543,3778.24316]: 0 lost unit Glaive [f=0013276] [13276] Event [4687.24268,43.6579857,3804.97485]: 0 lost unit Glaive [f=0013281] [13281] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013356] [13356] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013414] [13414] Event [5475.70313,74.286438,2862.14673]: 0 lost unit Glaive [f=0013431] [13431] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013506] [13506] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013520] :( [f=0013529] [13529] Event [5200,46.3260803,3280]: 1 lost unit Picket [f=0013576] [13576] Event [4984,47.5228271,3336]: 1 lost unit Wind/Tidal Generator [f=0013581] [13581] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013656] [13656] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013673] [13673] Event [5031.40088,46.5027199,3228.24487]: 0 lost unit Glaive [f=0013731] [13731] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013806] [13806] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013807] [13807] Event [5072,46.3639221,3744]: 1 finished unit Lotus [f=0013829] [13829] Event [5072.31592,46.9730415,3293.67334]: 0 lost unit Glaive [f=0013830] [13830] Event [5048,47.541748,3416]: 1 lost unit Wind/Tidal Generator [f=0013843] [13843] Event [4944.04297,47.6848679,3188]: 1 lost unit Cyclops [f=0013843] [13843] Event [4944,46.3648682,3216]: 1 lost unit Tank Foundry [f=0013881] [13881] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013899] [13899] Event [4936,46.9421539,3352]: 1 lost unit Metal Extractor [f=0013905] [13905] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0013956] [13956] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0013959] [13959] Event [5054.4873,47.6860733,3371.22485]: 0 lost unit Glaive [f=0013974] [13974] Event [5112,46.9128189,3496]: 1 lost unit Wind/Tidal Generator [f=0013981] [13981] Event [5068.3208,49.1276894,3351.39282]: 0 lost unit Glaive [f=0014020] [14020] Event [5112.35547,46.0763435,3418.38818]: 0 lost unit Glaive [f=0014031] [14031] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014106] [14106] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014113] cu :) [f=0014181] [14181] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014183] [14183] Event [undefined]: iwantusername resigned [f=0014183] game_message: iwantusername has been destroyed! [f=0014183] game_message: hedkeaf wins! [f=0014183] Submitting stats [f=0014183] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014183] Part| Total Time|Time of the last 0.5s [f=0014183] Draw 27710.32ms 25.70% [f=0014183] Lua::Callins::Synced 7727.52ms 8.80% [f=0014183] Lua::Callins::Unsynced 38232.74ms 33.50% [f=0014183] Lua::CollectGarbage::Synced 458.44ms 0.10% [f=0014183] Lua::CollectGarbage::Unsynced 1287.77ms 0.90% [f=0014183] Misc::Profiler::AddTime 117.02ms 0.10% [f=0014183] Sim 46324.70ms 55.00% [f=0014183] [14183] Received game_message: iwantusername has been destroyed! [f=0014183] [14183] Received game_message: hedkeaf wins! [f=0014184] [14184] Game End Stats Header: 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[f=0014184] [14184] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014184] [14184] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014184] [14184] Game End Stats Values: 2,2065,2100,2100,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.19999981,5.19999981,4.80000019,0,0,0,0,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014184] [14184] Game End Stats Values: 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31,8290,5950,5950,8290,1099.83423,886.107666,886.107666,1099.83423,0,0,0,0,0,0,0,0,115.777039,0,0,115.777039,3423.32129,1907.56653,1907.56653,3423.32129,270,300,300,270,77.0751801,51.5748825,51.5748825,77.0751801,1330,2960,2960,1330,32.4754753,15.7023687,15.7023687,32.4754753,2480,1075,1075,2480,2765.5,1575,1575,2765.5,4210,1615,1615,4210,2172.9978,3045.5,3045.5,2172.9978,35.3333435,0,0,35.3333435,2103.65698,3780.19922,3780.19922,2103.65698 [f=0014184] [14184] Game End Stats Values: 32,8380,5080,5080,8380,1221.08472,915.764893,915.764893,1221.08472,0,0,0,0,0,0,0,0,115.777039,0,0,115.777039,4328.26904,1998.9906,1998.9906,4328.26904,270,290,290,270,79.1061325,24.7370415,24.7370415,79.1061325,1330,2960,2960,1330,33.0833588,12.977149,12.977149,33.0833588,2480,1075,1075,2480,3725.5,1640,1640,3725.5,4300,755,755,4300,2562.9978,4423.49951,4423.49951,2562.9978,35.3333435,0,0,35.3333435,2657.74048,4754.78857,4754.78857,2657.74048 [f=0014184] [14184] Game End Stats Values: 33,8445,5045,5045,8445,1289.15649,929.95105,929.95105,1289.15649,0,0,0,0,0,0,0,0,115.777039,0,0,115.777039,4366.2251,2047.59644,2047.59644,4366.2251,270,290,290,270,79.9765549,20.5986748,20.5986748,79.9765549,1330,2960,2960,1330,35.5089722,12.3149529,12.3149529,35.5089722,2545,1075,1075,2545,3760.5,1835,1835,3760.5,4300,720,720,4300,2757.9978,4458.49951,4458.49951,2757.9978,35.3333435,14.6666613,14.6666613,35.3333435,2706.34644,4801.20068,4801.20068,2706.34644 [f=0014256] [14256] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014331] [14331] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014406] [14406] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014481] [14481] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014493] No clients connected, shutting down server [f=0014493] Server shutdown [f=0014493] [14493] all players disconnected [f=0014556] [14556] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014630] [14630] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014705] [14705] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014780] [14780] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014855] [14855] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0014930] [14930] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015005] [15005] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015080] [15080] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015155] [15155] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015230] [15230] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015305] [15305] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015380] [15380] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015455] [15455] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015530] [15530] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015605] [15605] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015680] [15680] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015755] [15755] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015830] [15830] Event [1465.59998,46.3308105,456]: 0 finished unit Glaive [f=0015888] Autoquit sending quit command. [f=0015888] [QuitAction] user exited to system [f=0015888] [SpringApp::Kill][1] fromRun=1 [f=0015888] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015888] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015888] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015888] [ThreadPool::SetThreadCount][2] workers=0 [f=0015888] [SpringApp::Kill][2] [f=0015888] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015888] [Game::KillLua][3] dtor=0 luaUI=0x511a9640 [f=0015888] Start widgetHandler:Shutdown [f=0015888] Shutdown - SaveOrderList Complete [f=0015888] Writing last game win data [f=0015888] Shutdown - SaveConfigData Complete [f=0015888] Shutdown Widget - Chili Highlight [f=0015888] Shutdown Widget - Save/Load API [f=0015888] Shutdown Widget - Draw After Chili [f=0015888] Shutdown Widget - EPIC Menu [f=0015888] Shutdown Widget - Chili Minimap [f=0015888] Shutdown Widget - Chili Widget Selector [f=0015888] Shutdown Widget - Local Team Colors [f=0015888] Shutdown Widget - Display Keys 2 [f=0015888] Shutdown Widget - Save Game Menu [f=0015888] Shutdown Widget - HealthBars [f=0015888] Shutdown Widget - Noises [f=0015888] Shutdown Widget - Unit Icons [f=0015888] Shutdown Widget - Win Counter [f=0015888] Shutdown Widget - BuildETA [f=0015888] Shutdown Widget - SpringRTS Replay Stats [f=0015888] Shutdown Widget - Modular Comm Info [f=0015888] Shutdown Widget - Music Player v2 [f=0015888] Shutdown Widget - State Reverse and Latency [f=0015888] Shutdown Widget - CameraShake [f=0015888] Shutdown Widget - Chili Economy Panel Default [f=0015888] Shutdown Widget - Chili EndGame Window [f=0015888] Shutdown Widget - Chili Nuke Warning [f=0015888] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015888] Shutdown Widget - Chili Spectator Panels [f=0015888] Shutdown Widget - Context Menu [f=0015888] Shutdown Widget - Darkening [f=0015888] Shutdown Widget - Defense Range Zero-K [f=0015888] Shutdown Widget - Grab Input [f=0015888] Input grabbing is disabled! [f=0015888] Shutdown Widget - Highlight Geos [f=0015888] Shutdown Widget - Local Widgets Config [f=0015888] Shutdown Widget - MinimapEvents [f=0015888] Shutdown Widget - MetalFeatures (new) [f=0015888] Shutdown Widget - Missile Silo Range [f=0015888] Shutdown Widget - Point Tracker [f=0015888] Shutdown Widget - Showeco and Grid Drawer [f=0015888] Shutdown Widget - Stereo3D [f=0015888] Shutdown Widget - Attack AoE [f=0015888] Shutdown Widget - UnitShapes [f=0015888] Shutdown Widget - Map Edge Extension [f=0015888] Shutdown Widget - Selection Send [f=0015888] Shutdown Widget - LupsManager [f=0015888] Shutdown Widget - Newton Firezone [f=0015888] Shutdown Widget - Chili Pro Console [f=0015888] Shutdown Widget - Persistent Build Height [f=0015888] Shutdown Widget - Lasso Terraform GUI [f=0015888] Shutdown Widget - Chili Framework [f=0015888] Shutdown Widget - Lups [f=0015888] Shutdown Widget - Custom Markers [f=0015888] Shutdown Widget - Chili Core Selector [f=0015888] Shutdown Widget - Mex Placement Handler [f=0015888] Shutdown Widget - Select Keys [f=0015888] Shutdown Widget - Pause Screen [f=0015888] Shutdown Widget - Layout Handler [f=0015888] Shutdown Widget - Text To Speech Control [f=0015888] End widgetHandler:Shutdown [f=0015888] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1165684,109146191} {int,ext,rec}Allocs={16801193,0,0} {chunk,block}Bytes={109146191,0} [f=0015888] [Game::KillLua][1] dtor=0 luaGaia=0x512c0e40 [f=0015888] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={952916,96197920} {int,ext,rec}Allocs={16801194,0,0} {chunk,block}Bytes={96197920,0} [f=0015888] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={952916,96197920} {int,ext,rec}Allocs={16801194,0,0} {chunk,block}Bytes={96197920,0} [f=0015888] [Game::KillLua][2] dtor=0 luaRules=0x5110f440 [f=0015888] Start gadgetHandler:Shutdown [f=0015888] Shutdown - StartSetup [f=0015888] Shutdown - UnitMorph [f=0015888] Shutdown - Carrier Drones [f=0015888] Shutdown - LupsNanoSpray [f=0015888] Shutdown - Missile Silo Controller [f=0015888] Shutdown - Modular Comm Info [f=0015888] Shutdown - Terrain Texture Handler [f=0015888] Shutdown - UnitCloakShield [f=0015888] Shutdown - Starlight Handler [f=0015888] End gadgetHandler:Shutdown [f=0015888] Start gadgetHandler:Shutdown [f=0015888] Shutdown - Save/Load [f=0015888] Shutdown - Teleport Throw [f=0015888] Shutdown - UnitMorph [f=0015888] Shutdown - Modular Comm Info [f=0015888] Shutdown - Retreat Command [f=0015888] Shutdown - Shockwaves [f=0015888] Shutdown - UnitCloakShield [f=0015888] Shutdown - Lups Cloak FX [f=0015888] Shutdown - Lups [f=0015888] Shutdown - Lups Shield [f=0015888] End gadgetHandler:Shutdown [f=0015888] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16801286,0,0} {chunk,block}Bytes={0,0} [f=0015888] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16801286,0,0} {chunk,block}Bytes={0,0} [f=0015888] [Game::KillLua][4] dtor=0 [f=0015888] [Game::~CGame][1] [f=0015888] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015888] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015888] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015888] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015888] [Game::KillLua][4] dtor=1 [f=0015888] [Game::KillMisc][1] [f=0015888] [Game::KillMisc][2] [f=0015888] [Game::KillMisc][3] [f=0015888] [Game::KillRendering][1] [f=0015888] [3DOParser::Kill] allocated 1 pieces [f=0015888] [S3OParser::Kill] allocated 306 pieces [f=0015888] [AssParser::Kill] allocated 99 pieces [f=0015888] [Game::KillInterface][1] [f=0015888] [Game::KillInterface][2] [f=0015888] [Game::KillSimulation][1] [f=0015888] [Game::KillSimulation][2] [f=0015888] [CCollisionHandler] dis-/continuous tests: 0/1980870 [f=0015888] [Game::KillSimulation][3] [f=0015888] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015888] [~CPathCache(24x16)] cacheHits=70 hitPercentage=58% numHashColls=0 maxCacheSize=7 [f=0015888] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015888] [~CPathCache(48x32)] cacheHits=68 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015888] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015888] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015888] [LosHandler::Kill] raycast instance cache-{hits,misses}={6804,7587}; shared=11%; cached=36% [f=0015888] [Game::KillSimulation][4] [f=0015888] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015888] [Game::~CGame][2] [f=0015888] [Game::~CGame][3] [f=0015888] [SpringApp::Kill][3] [f=0015888] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168455 bytes sent 139385 bytes recv'd [f=0015888] [SpringApp::Kill][4] font=0x44c33aa0 [f=0015888] [SpringApp::Kill][5] [f=0015888] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44cf5910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2262ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=52ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1838 inflSize=2kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=18ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=17ms file="unitpics/hoverriot.png" indx=6471 inflSize=11kb readTime=17ms file="luaui/widgets/gui_contextmenu.lua" indx=4650 inflSize=68kb readTime=16ms file="luarules/gadgets/game_lagmonitor.lua" indx=1679 inflSize=15kb readTime=16ms file="objects3d/strikecom_2.dae" indx=5498 inflSize=1000kb readTime=14ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42617808 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44d8d9b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d7ce20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ca6d40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f003801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]