[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.L1QoziVpkm/springsettings.1131170.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f796c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8115 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1131170/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c98a50] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c98a50] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 812ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 124ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] markivs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1131170/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (295ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11937,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1131170/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53a55010,0x539947b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14a2be60ae15b8e3138bd427f30d042d [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from aceunit1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: aceunit1 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c35415b0,00000000b61d3ff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aceunit1" string="[Game::Load][lua{Rules,Gaia}={00000000b1d3eaa0,00000000c870a090}]" [f=-000001] Allies: I choose: Techmarine ! [f=-000001] hello again [f=-000001] gl hf [f=-000001] hello [f=-000001] u2 [f=-000001] Allies: I choose: a wooden stick! [f=-000001] [0] Event [590,26.1325684,2575]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6433,26.1231689,2385]: 1 finished unit Engineer Commander [f=0000000] [0] aceunit1, team: 1, elo:2232, userid: 419421 [f=0000000] [0] WebFreaK, team: 0, elo:2175, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000004] [4] Event [672,26.1159515,2464]: 0 finished unit Tank Foundry [f=0000231] [231] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000240] [240] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000331] [331] Event [6200,26.1159515,2328]: 1 finished unit Shieldbot Factory [f=0000480] [480] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000582] [582] Event [536,26.1159515,2664]: 0 finished unit Wind/Tidal Generator [f=0000604] [604] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000759] [759] Event [536,26.1159515,2552]: 0 finished unit Wind/Tidal Generator [f=0000791] [791] Event [6504,26.1159515,2536]: 1 finished unit Solar Collector [f=0000796] [796] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0000889] [889] Event [6188,26.1159515,2328]: 1 finished unit Convict [f=0000971] [971] Event [6424,26.1159515,2584]: 1 finished unit Solar Collector [f=0001008] [1008] Event [536,26.1159515,2440]: 0 finished unit Wind/Tidal Generator [f=0001276] [1276] Event [6188,26.1159515,2328]: 1 finished unit Bandit [f=0001325] [1325] Event [6376,26.1159515,2504]: 1 finished unit Solar Collector [f=0001426] [1426] Event [568,26.1159515,2376]: 0 finished unit Solar Collector [f=0001731] [1731] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0001754] [1754] Event [6456,26.1159515,2456]: 1 finished unit Solar Collector [f=0002155] [2155] Event [6188,26.1159515,2328]: 1 finished unit Convict [f=0002291] [2291] Event [744,26.1159515,2312]: 0 finished unit Solar Collector [f=0002293] [2293] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0002310] [2310] Event [6696,23.7723999,2360]: 1 finished unit Solar Collector [f=0002755] [2755] Event [6188,26.1159515,2328]: 1 finished unit Bandit [f=0002775] [2775] Event [6616,26.1159515,2408]: 1 finished unit Solar Collector [f=0002786] [2786] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0002903] [2903] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0003140] [3140] Event [6568,26.1159515,2328]: 1 finished unit Solar Collector [f=0003205] [3205] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0003215] [3215] Event [6188,26.1159515,2328]: 1 finished unit Bandit [f=0003421] [3421] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003438] [3438] Event [6648,22.1255798,2280]: 1 finished unit Solar Collector [f=0003493] [3493] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0003555] [3555] Event [6188,26.1159515,2328]: 1 finished unit Bandit [f=0003800] [3800] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0004000] [4000] Event [6188,26.1159515,2328]: 1 finished unit Convict [f=0004005] [4005] Event [2264,26.1159515,2424]: 0 finished unit Solar Collector [f=0004007] [4007] Event [5056,26.1159515,2560]: 1 finished unit Lotus [f=0004123] [4123] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0004224] [4224] Event [6401.7583,26.1159515,3887.0293]: 1 lost unit Bandit [f=0004256] [4256] Event [2408,26.1159515,2472]: 0 finished unit Solar Collector [f=0004328] [4328] Event [6673.15039,26.1159515,3953.44336]: 1 lost unit Bandit [f=0004387] [4387] Event [6843.12256,23.8085938,4234.70898]: 0 lost unit Kodachi [f=0004446] [4446] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0004488] [4488] Event [2288,26.1159515,2480]: 0 finished unit Lotus [f=0004506] [4506] Event [6188,26.1159515,2328]: 1 finished unit Convict [f=0004584] [4584] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0004752] [4752] Event [6188,26.1159515,2328]: 1 finished unit Bandit [f=0004871] [4871] Event [440,26.1159515,4856]: 0 finished unit Solar Collector [f=0004974] [4974] Event [2208,26.1159515,2400]: 0 finished unit Picket [f=0005172] [5172] Event [616,18.641922,4744]: 0 finished unit Solar Collector [f=0005246] [5246] Event [2240,26.1159515,2240]: 0 finished unit Picket [f=0005479] [5479] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0005505] [5505] Event [6188,26.1159515,2328]: 1 finished unit Outlaw [f=0005506] [5506] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0005569] [5569] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0005573] [5573] Event [2368,26.1159515,2240]: 0 finished unit Radar Tower [f=0005577] [5577] Event [680,15.5925903,4568]: 0 finished unit Solar Collector [f=0005709] [5709] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0005762] [5762] Event [2464,26.1159515,2528]: 0 finished unit Picket [f=0005867] [5867] Event [5440,26.1159515,3856]: 1 finished unit Lotus [f=0005936] [5936] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0006045] [6045] Event [5288,26.1159515,3880]: 1 finished unit Solar Collector [f=0006103] [6103] Event [6188,26.1159515,2328]: 1 finished unit Thug [f=0006251] [6251] Event [6784.42383,10.2954626,1029.67297]: 0 lost unit Kodachi [f=0006258] [6258] Event [5336,28.4414063,3960]: 1 finished unit Solar Collector [f=0006292] [6292] Event [760,26.1159515,600]: 0 finished unit Solar Collector [f=0006392] [6392] Event [5448,26.4416962,3976]: 1 finished unit Solar Collector [f=0006576] [6576] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0006656] [6656] Event [6188,26.1159515,2328]: 1 finished unit Thug [f=0006852] [6852] Event [816,26.1159515,576]: 0 finished unit Lotus [f=0006885] [6885] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0006953] [6953] Event [952,26.1159515,632]: 0 finished unit Solar Collector [f=0006970] [6970] Event [2768.78369,26.1159515,3413.80054]: 0 finished unit Engineer Commander [f=0006970] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0006970] [6970] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0007021] [7021] Event [6188,26.1159515,2328]: 1 finished unit Rogue [f=0007120] [7120] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0007260] [7260] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0007261] [7261] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0007377] [7377] Event [3236.13159,26.1159515,3607.25513]: 0 finished unit Engineer Commander [f=0007377] game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007377] [7377] Received game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007396] [7396] Event [6188,26.1159515,2328]: 1 finished unit Rogue [f=0007635] [7635] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0007710] [7710] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0007720] [7720] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0007804] [7804] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0007890] [7890] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0007897] [7897] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0007989] [7989] Event [5712,26.1159515,576]: 1 finished unit Picket [f=0008037] [8037] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0008253] [8253] Event [6344,26.1159515,4584]: 1 finished unit Solar Collector [f=0008254] [8254] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0008304] [8304] Event [5568,41.0730591,656]: 1 finished unit Picket [f=0008384] [8384] Event [6264,26.1159515,4632]: 1 finished unit Solar Collector [f=0008493] [8493] Event [6216,26.1159515,4552]: 1 finished unit Solar Collector [f=0008604] [8604] Event [5568,17.2846527,896]: 1 finished unit Picket [f=0008606] [8606] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0008714] [8714] Event [6296,26.1159515,4504]: 1 finished unit Solar Collector [f=0008823] [8823] Event [6504,26.1159515,4456]: 1 finished unit Solar Collector [f=0008874] [8874] Event [5648,16.0631104,976]: 1 finished unit Picket [f=0009110] [9110] Event [1880,26.7945862,1208]: 0 finished unit Solar Collector [f=0009121] [9121] Event [6424,26.1159515,4504]: 1 finished unit Solar Collector [f=0009147] [9147] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0009181] [9181] Event [5752,19.1757813,792]: 1 finished unit Solar Collector [f=0009263] [9263] Event [1720,37.8880005,984]: 0 finished unit Wind/Tidal Generator [f=0009271] [9271] Event [6188,26.1159515,2328]: 1 finished unit Felon [f=0009393] [9393] Event [6376,26.1159515,4424]: 1 finished unit Solar Collector [f=0009443] [9443] Event [1608,73.6203766,952]: 0 finished unit Wind/Tidal Generator [f=0009498] [9498] Event [5832,19.1757813,696]: 1 finished unit Solar Collector [f=0009520] [9520] Event [584,26.1159515,2504]: 0 finished unit Caretaker [f=0009600] [9600] Event [3880,25.5333138,3736]: 0 lost unit Metal Extractor [f=0009604] [9604] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0009606] [9606] Event [6456,26.1159515,4376]: 1 finished unit Solar Collector [f=0009719] [9719] Event [4320,57.1883698,4128]: 0 finished unit Lotus [f=0009789] [9789] Event [5912,18.994812,648]: 1 finished unit Solar Collector [f=0009935] [9935] Event [4400,73.1498566,4176]: 0 finished unit Picket [f=0009985] [9985] Event [6208,26.1159515,4608]: 1 finished unit Lotus [f=0010045] [10045] Event [2904,26.1159515,4840]: 0 finished unit Solar Collector [f=0010057] [10057] Event [584,26.1159515,2552]: 0 finished unit Caretaker [f=0010103] [10103] Event [1496,71.1953888,936]: 0 finished unit Wind/Tidal Generator [f=0010126] [10126] Event [4448,74.7966766,4176]: 0 finished unit Picket [f=0010203] [10203] Event [2792,27.5203476,3544]: 0 lost unit Metal Extractor [f=0010247] [10247] Event [6256,26.1159515,4320]: 1 finished unit Lotus [f=0010313] [10313] Event [1384,39.3448029,904]: 0 finished unit Wind/Tidal Generator [f=0010321] [10321] Event [6188,26.1159515,2328]: 1 finished unit Racketeer [f=0010362] [10362] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0010366] [10366] Event [4528,81.1306,4176]: 0 finished unit Picket [f=0010390] [10390] Event [2792,26.1159515,4920]: 0 finished unit Solar Collector [f=0010503] [10503] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0010521] [10521] Event [6544,26.1159515,4352]: 1 finished unit Lotus [f=0010523] [10523] Event [1272,24.3695984,888]: 0 finished unit Wind/Tidal Generator [f=0010734] [10734] Event [1160,26.1159515,856]: 0 finished unit Wind/Tidal Generator [f=0010756] [10756] Event [1720,37.8880005,984]: 0 lost unit Wind/Tidal Generator [f=0010790] [10790] Event [6584,26.1159515,4216]: 1 finished unit Storage [f=0010815] [10815] Event [1896,29.5000763,1128]: 0 lost unit Metal Extractor [f=0010816] [10816] Event [4840,26.1159515,2568]: 1 lost unit Metal Extractor [f=0010875] [10875] Event [2632,26.1159515,4824]: 0 finished unit Solar Collector [f=0010882] [10882] Event [5056,26.1159515,2560]: 1 lost unit Lotus [f=0010911] whats the buttons for self destruction? [f=0010932] [10932] Event [1048,26.1159515,840]: 0 finished unit Wind/Tidal Generator [f=0010963] [10963] Event [1736,30.9749756,1064]: 0 lost unit Metal Extractor [f=0010982] [10982] Event [4968,26.1159515,2744]: 1 lost unit Metal Extractor [f=0010989] [10989] Event [6584,26.1159515,4120]: 1 finished unit Storage [f=0011026] [11026] Event [1608,73.6203766,952]: 0 lost unit Wind/Tidal Generator [f=0011036] [11036] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0011058] [11058] Event [5603.08008,25.2700081,2945.0498]: 1 lost unit Racketeer [f=0011107] [11107] Event [1496,71.2773285,936]: 0 lost unit Wind/Tidal Generator [f=0011128] [11128] Event [984,26.1159515,760]: 0 finished unit Wind/Tidal Generator [f=0011169] [11169] Event [1384,39.4008789,904]: 0 lost unit Wind/Tidal Generator [f=0011208] [11208] Event [1272,24.3695984,888]: 0 lost unit Wind/Tidal Generator [f=0011258] [11258] Event [2424,8.29048157,4808]: 0 finished unit Solar Collector [f=0011258] [11258] Event [1160,26.1720276,856]: 0 lost unit Wind/Tidal Generator [f=0011259] ctrl + k [f=0011291] [11291] Event [672,26.1159515,2576]: 0 finished unit Tank Plate [f=0011318] [11318] Event [1048,26.1978912,840]: 0 lost unit Wind/Tidal Generator [f=0011352] [11352] Event [5272,26.7945862,3944]: 1 lost unit Metal Extractor [f=0011402] wtf [f=0011425] [11425] Event [984,26.2754822,760]: 0 lost unit Wind/Tidal Generator [f=0011482] [11482] Event [1008.98828,25.7621822,877.330383]: 1 lost unit Bandit [f=0011484] [11484] Event [2296,0,4760]: 0 finished unit Wind/Tidal Generator [f=0011504] [11504] Event [584,26.1159515,664]: 0 finished unit Wind/Tidal Generator [f=0011552] im no where near k [f=0011591] [11591] Event [920.507385,25.9676838,778.582153]: 1 lost unit Bandit [f=0011650] [11650] Event [584,26.1159515,776]: 0 finished unit Wind/Tidal Generator [f=0011658] [11658] Event [5169.94971,43.6150169,4132.89697]: 0 finished unit Engineer Commander [f=0011658] [11658] Event [5169.94971,43.6150169,4132.89697]: 0 lost unit Engineer Commander [f=0011658] game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0011658] [11658] Received game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0011666] [11666] Event [5336,28.4414063,3960]: 1 lost unit Solar Collector [f=0011688] [11688] Event [915.533386,26.1824017,717.584167]: 1 lost unit Bandit [f=0011692] [11692] Event [2184,0,4744]: 0 finished unit Wind/Tidal Generator [f=0011712] [11712] Event [6440,26.1159515,2520]: 1 lost unit Metal Extractor [f=0011759] [11759] Event [5432,29.4276886,4040]: 1 lost unit Metal Extractor [f=0011780] [11780] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0011796] i have to do a gg [f=0011814] [11814] Event [6632,25.283493,2344]: 1 lost unit Metal Extractor [f=0011842] [11842] Event [568,26.1159515,888]: 0 finished unit Wind/Tidal Generator [f=0011852] [11852] Event [5288,26.1159515,3880]: 1 lost unit Solar Collector [f=0011900] [11900] Event [2072,0,4744]: 0 finished unit Wind/Tidal Generator [f=0011945] [11945] Event [5448,26.3295822,3976]: 1 lost unit Solar Collector [f=0011994] [11994] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0012030] i accidentally self destructed my com [f=0012037] [12037] Event [568,26.1159515,1000]: 0 finished unit Wind/Tidal Generator [f=0012038] [12038] Event [5440,26.1463165,3856]: 1 lost unit Lotus [f=0012058] [12058] Event [6568,26.1159515,2328]: 1 lost unit Solar Collector [f=0012093] [12093] Event [undefined]: aceunit1 resigned [f=0012093] game_message: aceunit1 has been destroyed! [f=0012093] game_message: WebFreaK wins! [f=0012093] Submitting stats [f=0012093] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012093] Part| Total Time|Time of the last 0.5s [f=0012093] Draw 14752.53ms 9.56% [f=0012093] Lua::Callins::Synced 7950.78ms 39.61% [f=0012093] Lua::Callins::Unsynced 18702.32ms 14.29% [f=0012093] Lua::CollectGarbage::Synced 361.00ms 0.10% [f=0012093] Lua::CollectGarbage::Unsynced 719.41ms 1.77% [f=0012093] Misc::Profiler::AddTime 59.13ms 0.00% [f=0012093] Sim 37914.52ms 73.00% [f=0012093] [12093] Received game_message: aceunit1 has been destroyed! [f=0012093] [12093] Received game_message: WebFreaK wins! [f=0012094] [12094] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012094] [12094] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012094] [12094] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.4666667,5.4666667,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 3,2410,2345,2345,2410,1.31072176,0,0,1.31072176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.47625351,8.26666641,8.26666641,9.47625351,1275,1275,1275,1275,8.82071495,8.0666666,8.0666666,8.82071495,0,0,0,0,0,0,0,0,1135,1070,1070,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 4,2445,2560,2560,2445,6.29464817,2.44426632,2.44426632,6.29464817,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5509653,11.4666662,11.4666662,11.5509653,1275,1275,1275,1275,9.33226109,9.16295052,9.16295052,9.33226109,0,75,75,0,0,0,0,0,1170,1210,1210,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 5,2690,2630,2630,2690,13.0870571,9.1080122,9.1080122,13.0870571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0802937,13.8666668,13.8666668,12.0802937,1275,1275,1275,1275,9.45282841,9.44425011,9.44425011,9.45282841,175,75,75,175,0,0,0,0,1240,1280,1280,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 6,2690,2750,2750,2690,23.4356308,19.3388844,19.3388844,23.4356308,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7689714,16,16,13.7689714,1275,1275,1275,1275,9.68990517,9.68205833,9.68205833,9.68990517,175,75,75,175,0,0,0,0,1240,1400,1400,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 7,2850,2820,2820,2850,39.7613449,37.2570076,37.2570076,39.7613449,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.064785,17.6000004,17.6000004,18.064785,1275,1275,1275,1275,11.6883812,10.194541,10.194541,11.6883812,175,75,75,175,0,0,0,0,1400,1470,1470,1400,0,0,0,0,1.08333325,0,0,1.08333325,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 8,3025,3125,3125,3025,58.6773033,59.5077324,59.5077324,58.6773033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.7987232,19.4666672,19.4666672,20.7987232,1275,1275,1275,1275,13.927722,11.4167156,11.4167156,13.927722,350,150,150,350,0,0,0,0,1400,1700,1700,1400,0,0,0,0,25.0833778,0,0,25.0833778,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 9,3390,3345,3345,3390,64.4141083,87.2344666,87.2344666,64.4141083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.2180223,22.3999996,22.3999996,13.2180223,1275,1275,1275,1275,13.5157871,12.8484497,12.8484497,13.5157871,350,300,300,350,0,0,0,0,1765,1770,1770,1765,0,0,0,0,25.0833778,0,0,25.0833778,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 10,3550,3555,3555,3550,65.0348129,115.766273,115.766273,65.0348129,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,13.2285604,24,24,13.2285604,1275,1275,1275,1275,15.9747143,12.9021206,12.9021206,15.9747143,350,300,300,350,0,0,0,0,1925,1890,1890,1925,0,0,0,0,25.0833778,0,0,25.0833778,0,0,0,0 [f=0012094] [12094] Game End Stats Values: 11,3625,3495,3495,3625,69.527916,147.322479,147.322479,69.527916,0,0,0,0,0,0,0,0,0,0,0,0,171.804504,170.702148,170.702148,171.804504,90,90,90,90,17.1420193,24,24,17.1420193,1275,1275,1275,1275,18.7662067,13.1037474,13.1037474,18.7662067,175,150,150,175,150,175,175,150,2085,1980,1980,2085,175,150,150,175,25.0833778,0,0,25.0833778,174.999939,179.675385,179.675385,174.999939 [f=0012094] [12094] Game End Stats Values: 12,3785,3690,3690,3785,76.3968124,185.354523,185.354523,76.3968124,0,0,0,0,0,0,0,0,0,0,0,0,171.804504,170.702148,170.702148,171.804504,90,90,90,90,18.586092,24,24,18.586092,1275,1275,1275,1275,20.9245911,15.53547,15.53547,20.9245911,175,225,225,175,150,175,175,150,2245,2100,2100,2245,175,150,150,175,25.0833778,0,0,25.0833778,174.999939,179.675385,179.675385,174.999939 [f=0012094] [12094] Game End Stats Values: 13,4055,3690,3690,4055,89.8118439,221.564529,221.564529,89.8118439,0,0,0,0,0,0,0,0,0,0,0,0,171.804504,170.702148,170.702148,171.804504,290,90,90,290,24.6488438,24,24,24.6488438,1275,1275,1275,1275,21.8943367,15.4139996,15.4139996,21.8943367,175,225,225,175,150,175,175,150,2315,2100,2100,2315,175,150,150,175,25.0833778,0,0,25.0833778,174.999939,179.675385,179.675385,174.999939 [f=0012094] [12094] Game End Stats Values: 14,4670,4120,4120,4670,109.606316,231.487656,231.487656,109.606316,0,0,0,0,0,0,0,0,0,0,0,0,171.804504,170.702148,170.702148,171.804504,390,90,90,390,27.4972134,24,24,27.4972134,1330,1275,1275,1330,23.7862949,15.3948765,15.3948765,23.7862949,475,475,475,475,150,175,175,150,2475,2280,2280,2475,175,150,150,175,25.0833778,0,0,25.0833778,174.999939,179.675385,179.675385,174.999939 [f=0012094] [12094] Game End Stats Values: 15,4655,4525,4525,4655,152.640793,251.430084,251.430084,152.640793,0,0,0,0,0,0,0,0,0,0,0,0,325.309998,345.702362,345.702362,325.309998,390,180,180,390,28.6434231,24.9333324,24.9333324,28.6434231,1330,1275,1275,1330,27.3356285,18.3294964,18.3294964,27.3356285,300,650,650,300,150,350,350,150,2635,2420,2420,2635,350,150,150,350,25.0833778,0,0,25.0833778,350.000214,347.748932,347.748932,350.000214 [f=0012094] [12094] Game End Stats Values: 16,4955,4770,4770,4955,209.41922,299.548523,299.548523,209.41922,0,0,0,0,0,0,0,0,0,0,0,0,325.309998,345.702362,345.702362,325.309998,390,180,180,390,30.5779076,29.333334,29.333334,30.5779076,1330,1275,1275,1330,28.7852306,24.8745632,24.8745632,28.7852306,600,825,825,600,150,350,350,150,2635,2490,2490,2635,350,150,150,350,25.0833778,70.0001221,70.0001221,25.0833778,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 17,5455,4890,4890,5455,231.193909,358.397125,358.397125,231.193909,0,0,0,0,0,0,0,0,0,0,0,0,325.309998,345.702362,345.702362,325.309998,480,180,180,480,28.8858757,30,30,28.8858757,1405,1275,1275,1405,27.6516438,20.9232407,20.9232407,27.6516438,775,945,945,775,150,350,350,150,2795,2490,2490,2795,350,150,150,350,25.0833778,70.0001221,70.0001221,25.0833778,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 18,5645,5190,5190,5645,255.97699,406.677795,406.677795,255.97699,0,0,0,0,0,0,0,0,0,0,0,0,325.309998,345.702362,345.702362,325.309998,480,180,180,480,28.3554058,30,30,28.3554058,1505,1275,1275,1505,30.1188717,21.8187084,21.8187084,30.1188717,775,1065,1065,775,150,350,350,150,2885,2670,2670,2885,350,150,150,350,25.0833778,70.0001221,70.0001221,25.0833778,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 19,6215,5470,5470,6215,287.446503,426.010742,426.010742,287.446503,0,0,0,0,0,0,0,0,108.67926,0,0,108.67926,325.309998,345.702362,345.702362,325.309998,480,280,280,480,28.8955173,30,30,28.8955173,1505,1275,1275,1505,36.2313004,24.2888622,24.2888622,36.2313004,1075,1065,1065,1075,150,350,350,150,3155,2850,2850,3155,350,150,150,350,50.3333778,70.0001221,70.0001221,50.3333778,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 20,6305,5780,5780,6305,359.002075,437.934387,437.934387,359.002075,0,0,0,0,0,0,0,0,600.495911,0,0,600.495911,325.309998,345.702362,345.702362,325.309998,480,380,380,480,32.7689667,31.6000004,31.6000004,32.7689667,1505,1275,1275,1505,45.8370438,25.7949123,25.7949123,45.8370438,1075,1065,1065,1075,150,350,350,150,3245,3060,3060,3245,350,150,150,350,125.717026,70.0001221,70.0001221,125.717026,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 21,6490,6120,6120,6490,394.138702,471.218842,471.218842,394.138702,0,0,0,0,0,0,0,0,821.050293,0,0,821.050293,325.309998,345.702362,345.702362,325.309998,480,580,580,480,30.7997932,37.5999985,37.5999985,30.7997932,1505,1275,1275,1505,41.0091057,27.2189636,27.2189636,41.0091057,1075,1065,1065,1075,150,350,350,150,3430,3200,3200,3430,350,150,150,350,150.783997,70.0001221,70.0001221,150.783997,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 22,6805,6950,6950,6805,394.138702,535.866028,535.866028,394.138702,0,0,0,0,0,0,0,0,821.050293,0,0,821.050293,325.309998,345.702362,345.702362,325.309998,480,580,580,480,38.4593048,42.1333351,42.1333351,38.4593048,1505,1275,1275,1505,41.0999718,29.3098106,29.3098106,41.0999718,1250,1685,1685,1250,150,350,350,150,3570,3410,3410,3570,350,150,150,350,222.349503,70.0001221,70.0001221,222.349503,350.000214,349.762115,349.762115,350.000214 [f=0012094] [12094] Game End Stats Values: 23,7160,7160,7160,7160,398.006073,636.488403,636.488403,398.006073,0,0,0,0,0,0,0,0,821.050293,0,0,821.050293,325.309998,435.702362,435.702362,325.309998,570,580,580,570,39.0075111,48.9333344,48.9333344,39.0075111,1505,1275,1275,1505,38.6244888,31.7081528,31.7081528,38.6244888,1425,1685,1685,1425,150,440,440,150,3660,3620,3620,3660,440,150,150,440,251.249802,70.0001221,70.0001221,251.249802,440.000214,349.762115,349.762115,440.000214 [f=0012094] [12094] Game End Stats Values: 24,7590,7680,7680,7590,400.981873,747.831116,747.831116,400.981873,0,0,0,0,0,0,0,0,821.050293,0,0,821.050293,325.309998,525.702393,525.702393,325.309998,770,760,760,770,39.3789444,52,52,39.3789444,1505,1275,1275,1505,34.7983894,32.4228516,32.4228516,34.7983894,1425,2025,2025,1425,150,530,530,150,3890,3620,3620,3890,530,150,150,530,251.249802,70.0001221,70.0001221,251.249802,530.000244,349.762115,349.762115,530.000244 [f=0012094] [12094] Game End Stats Values: 25,7980,6685,6685,7980,412.274658,846.974304,846.974304,412.274658,0,0,0,0,0,0,0,0,821.050293,531.962463,531.962463,821.050293,443.008118,699.443298,699.443298,443.008118,870,850,850,870,46.0088425,49.2000008,49.2000008,46.0088425,1505,0,0,1505,33.7528534,31.0095425,31.0095425,33.7528534,1425,2025,2025,1425,150,565,565,150,4180,3810,3810,4180,565,1425,1425,565,251.249802,70.0001221,70.0001221,251.249802,707.290283,496.459686,496.459686,707.290283 [f=0012094] [12094] Game End Stats Values: 26,8100,6175,6175,8100,462.363556,900.763855,900.763855,462.363556,0,0,0,0,0,0,0,0,821.050293,531.962463,531.962463,821.050293,952.888062,1019.33582,1019.33582,952.888062,870,760,760,870,50.2119484,46,46,50.2119484,1505,0,0,1505,33.5392609,24.9193001,24.9193001,33.5392609,1725,1685,1685,1725,760,885,885,760,4000,3730,3730,4000,885.25,2035,2035,885.25,251.249802,70.0001221,70.0001221,251.249802,1134.03357,1018.52917,1018.52917,1134.03357 [f=0012094] [12094] Game End Stats Values: 27,9655,5790,5790,9655,519.533691,982.20282,982.20282,519.533691,0,0,0,0,0,0,0,0,821.050293,531.962463,531.962463,821.050293,1594.26892,1623.46094,1623.46094,1594.26892,870,760,760,870,45.1877861,43.4666672,43.4666672,45.1877861,2805,0,0,2805,32.8113441,24.0959358,24.0959358,32.8113441,1725,1460,1460,1725,1145,990,990,1145,4255,3570,3570,4255,990.25,2420,2420,990.25,251.249802,70.0001221,70.0001221,251.249802,1740.59241,1684.13269,1684.13269,1740.59241 [f=0012094] [12094] Game End Stats Values: 28,10235,5220,5220,10235,598.855774,1029.49817,1029.49817,598.855774,0,0,0,0,0,0,0,0,821.050293,531.962463,531.962463,821.050293,2249.52637,1982.03455,1982.03455,2249.52637,870,670,670,870,53.0039864,26.7142849,26.7142849,53.0039864,2805,0,0,2805,36.7230034,16.5210934,16.5210934,36.7230034,2200,1460,1460,2200,1715,990,990,1715,4360,3090,3090,4360,990.25,2990,2990,990.25,281.850098,70.0001221,70.0001221,281.850098,2278.04199,2374.25806,2374.25806,2278.04199 [f=0012097] [12097] Event [6341.38184,26.1541195,2452.50122]: 1 lost unit Rogue [f=0012097] [12097] Event [6648,22.1320648,2280]: 1 lost unit Solar Collector [f=0012102] [12102] Event [6696,23.5905228,2360]: 1 lost unit Solar Collector [f=0012117] [12117] Event [6504,26.1159515,2536]: 1 lost unit Solar Collector [f=0012117] [12117] Event [6312.35742,26.1832352,2429.03613]: 1 lost unit Thug [f=0012125] [12125] Event [6424,26.1444855,2584]: 1 lost unit Solar Collector [f=0012125] [12125] Event [1960,0,4728]: 0 finished unit Wind/Tidal Generator [f=0012130] [12130] Event [6616,26.2017632,2408]: 1 lost unit Solar Collector [f=0012140] [12140] Event [6269.09766,26.1898327,2437.41235]: 1 lost unit Outlaw [f=0012140] [12140] Event [6456,26.1940193,2456]: 1 lost unit Solar Collector [f=0012142] [12142] Event [6376,26.1882401,2504]: 1 lost unit Solar Collector [f=0012142] [12142] Event [6439.27393,26.0988216,2388.9021]: 1 lost unit Rogue [f=0012142] [12142] Event [6200,26.1159515,2328]: 1 lost unit Shieldbot Factory [f=0012205] Spectator aceunit1 left the game: normal quit [f=0012205] [12205] Event [undefined]: aceunit1 quit [f=0012247] [12247] Event [552,26.1159515,1112]: 0 finished unit Wind/Tidal Generator [f=0012347] Player WebFreaK left the game: normal quit [f=0012347] [12347] Event [undefined]: WebFreaK quit [f=0012350] [12350] Event [1848,0,4712]: 0 finished unit Wind/Tidal Generator [f=0012353] No clients connected, shutting down server [f=0012353] Server shutdown [f=0012353] [12353] all players disconnected [f=0012423] [12423] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0012442] [12442] Event [552,26.1159515,1224]: 0 finished unit Wind/Tidal Generator [f=0012575] [12575] Event [1736,0,4712]: 0 finished unit Wind/Tidal Generator [f=0012652] [12652] Event [552,26.1159515,1336]: 0 finished unit Wind/Tidal Generator [f=0012669] [12669] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0012800] [12800] Event [1624,0,4696]: 0 finished unit Wind/Tidal Generator [f=0012861] [12861] Event [536,26.1159515,1448]: 0 finished unit Wind/Tidal Generator [f=0012868] [12868] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0013040] [13040] Event [1512,0,4680]: 0 finished unit Wind/Tidal Generator [f=0013063] [13063] Event [700,27.4359512,2464]: 0 finished unit Kodachi [f=0013071] [13071] Event [536,30.7216187,1560]: 0 finished unit Wind/Tidal Generator [f=0013265] [13265] Event [1512,18.7776489,4584]: 0 finished unit Wind/Tidal Generator [f=0013268] [13268] Event [700,27.4359512,2464]: 0 finished unit Welder [f=0013281] [13281] Event [520,34.9562988,1672]: 0 finished unit Wind/Tidal Generator [f=0013475] [13475] Event [1400,19.8001251,4568]: 0 finished unit Wind/Tidal Generator [f=0013476] [13476] Event [520,26.1521454,1784]: 0 finished unit Wind/Tidal Generator [f=0013593] [13593] Event [700,27.4359512,2464]: 0 finished unit Blitz [f=0013647] Autoquit sending quit command. [f=0013647] [QuitAction] user exited to system [f=0013647] [SpringApp::Kill][1] fromRun=1 [f=0013647] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013647] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013647] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013647] [ThreadPool::SetThreadCount][2] workers=0 [f=0013647] [SpringApp::Kill][2] [f=0013647] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013647] [Game::KillLua][3] dtor=0 luaUI=0x5386d790 [f=0013647] Start widgetHandler:Shutdown [f=0013647] Shutdown - SaveOrderList Complete [f=0013647] Writing last game win data [f=0013647] Shutdown - SaveConfigData Complete [f=0013647] Shutdown Widget - Chili Highlight [f=0013647] Shutdown Widget - Save/Load API [f=0013647] Shutdown Widget - Draw After Chili [f=0013647] Shutdown Widget - EPIC Menu [f=0013647] Shutdown Widget - Chili Minimap [f=0013647] Shutdown Widget - Chili Widget Selector [f=0013647] Shutdown Widget - Local Team Colors [f=0013647] Shutdown Widget - Display Keys 2 [f=0013647] Shutdown Widget - Save Game Menu [f=0013647] Shutdown Widget - HealthBars [f=0013647] Shutdown Widget - Noises [f=0013647] Shutdown Widget - Unit Icons [f=0013647] Shutdown Widget - Win Counter [f=0013647] Shutdown Widget - BuildETA [f=0013647] Shutdown Widget - SpringRTS Replay Stats [f=0013647] Shutdown Widget - Modular Comm Info [f=0013647] Shutdown Widget - Music Player v2 [f=0013647] Shutdown Widget - State Reverse and Latency [f=0013647] Shutdown Widget - CameraShake [f=0013647] Shutdown Widget - Chili Economy Panel Default [f=0013647] Shutdown Widget - Chili EndGame Window [f=0013647] Shutdown Widget - Chili Nuke Warning [f=0013647] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013647] Shutdown Widget - Chili Spectator Panels [f=0013647] Shutdown Widget - Context Menu [f=0013647] Shutdown Widget - Darkening [f=0013647] Shutdown Widget - Defense Range Zero-K [f=0013647] Shutdown Widget - Grab Input [f=0013647] Input grabbing is disabled! [f=0013647] Shutdown Widget - Highlight Geos [f=0013647] Shutdown Widget - Local Widgets Config [f=0013647] Shutdown Widget - MinimapEvents [f=0013647] Shutdown Widget - MetalFeatures (new) [f=0013647] Shutdown Widget - Missile Silo Range [f=0013647] Shutdown Widget - Point Tracker [f=0013647] Shutdown Widget - Showeco and Grid Drawer [f=0013647] Shutdown Widget - Stereo3D [f=0013647] Shutdown Widget - Attack AoE [f=0013647] Shutdown Widget - UnitShapes [f=0013647] Shutdown Widget - Map Edge Extension [f=0013647] Shutdown Widget - Selection Send [f=0013647] Shutdown Widget - LupsManager [f=0013647] Shutdown Widget - Newton Firezone [f=0013647] Shutdown Widget - Chili Pro Console [f=0013647] Shutdown Widget - Persistent Build Height [f=0013647] Shutdown Widget - Lasso Terraform GUI [f=0013647] Shutdown Widget - Chili Framework [f=0013647] Shutdown Widget - Lups [f=0013647] Shutdown Widget - Custom Markers [f=0013647] Shutdown Widget - Chili Core Selector [f=0013647] Shutdown Widget - Mex Placement Handler [f=0013647] Shutdown Widget - Select Keys [f=0013647] Shutdown Widget - Pause Screen [f=0013647] Shutdown Widget - Layout Handler [f=0013647] Shutdown Widget - Text To Speech Control [f=0013647] End widgetHandler:Shutdown [f=0013647] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502466,63579118} {int,ext,rec}Allocs={11579343,0,0} {chunk,block}Bytes={63579118,0} [f=0013647] [Game::KillLua][1] dtor=0 luaGaia=0x539947b0 [f=0013647] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306942,51428365} {int,ext,rec}Allocs={11579344,0,0} {chunk,block}Bytes={51428365,0} [f=0013647] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={306942,51428365} {int,ext,rec}Allocs={11579344,0,0} {chunk,block}Bytes={51428365,0} [f=0013647] [Game::KillLua][2] dtor=0 luaRules=0x53a55010 [f=0013647] Start gadgetHandler:Shutdown [f=0013647] Shutdown - StartSetup [f=0013647] Shutdown - UnitMorph [f=0013647] Shutdown - Carrier Drones [f=0013647] Shutdown - LupsNanoSpray [f=0013647] Shutdown - Missile Silo Controller [f=0013647] Shutdown - Modular Comm Info [f=0013647] Shutdown - Terrain Texture Handler [f=0013647] Shutdown - UnitCloakShield [f=0013647] Shutdown - Starlight Handler [f=0013647] End gadgetHandler:Shutdown [f=0013647] Start gadgetHandler:Shutdown [f=0013647] Shutdown - Save/Load [f=0013647] Shutdown - Teleport Throw [f=0013647] Shutdown - UnitMorph [f=0013647] Shutdown - Modular Comm Info [f=0013647] Shutdown - Retreat Command [f=0013647] Shutdown - Shockwaves [f=0013647] Shutdown - UnitCloakShield [f=0013647] Shutdown - Lups Cloak FX [f=0013647] Shutdown - Lups [f=0013647] Shutdown - Lups Shield [f=0013647] End gadgetHandler:Shutdown [f=0013647] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11579376,0,0} {chunk,block}Bytes={0,0} [f=0013647] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11579376,0,0} {chunk,block}Bytes={0,0} [f=0013647] [Game::KillLua][4] dtor=0 [f=0013647] [Game::~CGame][1] [f=0013647] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013647] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013647] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013647] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013647] [Game::KillLua][4] dtor=1 [f=0013647] [Game::KillMisc][1] [f=0013647] [Game::KillMisc][2] [f=0013647] [Game::KillMisc][3] [f=0013647] [Game::KillRendering][1] [f=0013647] [3DOParser::Kill] allocated 1 pieces [f=0013647] [S3OParser::Kill] allocated 507 pieces [f=0013647] [AssParser::Kill] allocated 0 pieces [f=0013647] [Game::KillInterface][1] [f=0013647] [Game::KillInterface][2] [f=0013647] [Game::KillSimulation][1] [f=0013647] [Game::KillSimulation][2] [f=0013647] [CCollisionHandler] dis-/continuous tests: 0/565792 [f=0013647] [Game::KillSimulation][3] [f=0013647] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013647] [~CPathCache(28x20)] cacheHits=45 hitPercentage=33% numHashColls=0 maxCacheSize=22 [f=0013647] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013647] [~CPathCache(56x40)] cacheHits=79 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013647] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013647] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013647] [LosHandler::Kill] raycast instance cache-{hits,misses}={1730,7659}; shared=3%; cached=15% [f=0013647] [Game::KillSimulation][4] [f=0013647] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013647] [Game::~CGame][2] [f=0013647] [Game::~CGame][3] [f=0013647] [SpringApp::Kill][3] [f=0013647] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145801 bytes sent 146801 bytes recv'd [f=0013647] [SpringApp::Kill][4] font=0x45bc7aa0 [f=0013647] [SpringApp::Kill][5] [f=0013647] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45c35aa0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2301ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=80ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=24ms file="unitpics/pw_estorage2.png" indx=6532 inflSize=9kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=21ms file="luarules/gadgets/unit_centeroffset.lua" indx=1734 inflSize=7kb readTime=18ms file="gamedata/modularcomms/testdata.lua" indx=865 inflSize=4kb readTime=17ms file="unitpics/platejump.png" indx=6520 inflSize=11kb readTime=16ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=15ms file="luarules/gadgets/api_saveload.lua" indx=1626 inflSize=37kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40942113 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x45d2adf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45edc100) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c96fb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f796c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]