[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QpUstlvMNX/springsettings.1130513.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f19500a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8328 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1130513/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462f2350] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462f2350] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 832ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 155ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1130513/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (183ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1130513/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528627f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a239bd604f314eec18c85bc1939337a8 [f=-000001] Connection attempt from SorcererYee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SorcererYee changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a5445d70,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SorcererYee" string="[Game::Load][lua{Rules,Gaia}={0000000152c1e060,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [296,147.372559,225]: 0 finished unit Engineer Commander [f=-000001] [0] Event [348,147.375488,3897]: 1 finished unit Strike Commander [f=0000000] [0] SorcererYee, team: 0, elo:1560, userid: 532832 [f=0000000] [0] iwantusername, team: 1, elo:1548, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [424,147.370117,3864]: 1 finished unit Spider Factory [f=0000025] [25] Event [288,147.370117,336]: 0 finished unit Rover Assembly [f=0000140] [140] Event [424.055206,147.370117,3828]: 1 finished unit Flea [f=0000227] [227] Event [424.055206,147.370117,3828]: 1 finished unit Flea [f=0000285] [285] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0000300] [300] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0000317] [317] Event [424.055206,147.370117,3828]: 1 finished unit Flea [f=0000501] [501] Event [288.029633,148.015213,353.99234]: 0 finished unit Mason [f=0000511] [511] Event [360,147.370117,3976]: 1 finished unit Solar Collector [f=0000540] [540] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0000874] [874] Event [288.029633,148.015213,353.99234]: 0 finished unit Mason [f=0000889] [889] Event [264,147.370117,3976]: 1 finished unit Solar Collector [f=0001136] [1136] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0001390] [1390] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0001758] [1758] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0002419] [2419] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0002636] [2636] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0002684] [2684] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0002849] [2849] Event [552,89.6455078,3416]: 1 finished unit Wind/Tidal Generator [f=0003293] [3293] Event [301.25238,146.742676,3840.1499]: 1 finished unit Strike Commander [f=0003308] [3308] Event [632,89.6455078,3416]: 1 finished unit Wind/Tidal Generator [f=0003387] [3387] Event [344,142.978027,3720]: 1 finished unit Caretaker [f=0003687] [3687] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0003912] [3912] Event [1040,89.6455078,976]: 0 finished unit Advanced Radar [f=0004665] [4665] Event [2024,89.6455078,3896]: 1 finished unit Metal Extractor [f=0004700] [4700] Event [569.199097,90.9003906,1253.38416]: 1 lost unit Flea [f=0004833] [4833] Event [448,94.0375977,1744]: 1 lost unit Picket [f=0004887] [4887] Event [497.32019,113.5952,1767.36145]: 1 lost unit Flea [f=0004939] [4939] Event [248,89.6455078,1864]: 1 lost unit Metal Extractor [f=0005102] [5102] Event [560.338135,80.9955521,2234.04956]: 1 lost unit Weaver [f=0005271] [5271] Event [592,90.9003906,2928]: 1 lost unit Picket [f=0005387] [5387] Event [649.593689,89.6455078,2905.427]: 1 lost unit Weaver [f=0005566] [5566] Event [552,89.6455078,3416]: 1 lost unit Wind/Tidal Generator [f=0005628] [5628] Event [632,89.67099,3416]: 1 lost unit Wind/Tidal Generator [f=0005667] [5667] Event [616,89.7473602,3336]: 1 lost unit Metal Extractor [f=0005807] [5807] Event [344,142.978027,3720]: 1 lost unit Caretaker [f=0005826] [5826] Event [359.472809,135.88533,3686.78003]: 0 lost unit Scorcher [f=0006016] [6016] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0006264] [6264] Event [585.559387,138.708237,287.269897]: 1 lost unit Flea [f=0006490] [6490] Event [3688,147.370117,3976]: 1 finished unit Metal Extractor [f=0007146] [7146] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0007467] [7467] Event [3944,147.370117,3976]: 1 finished unit Metal Extractor [f=0008677] [8677] Event [616,89.2397003,3336]: 1 finished unit Metal Extractor [f=0008727] [8727] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0008793] [8793] Event [3544,97.1748047,3544]: 1 finished unit Metal Extractor [f=0009000] [9000] Event [632,89.1956024,3416]: 1 finished unit Wind/Tidal Generator [f=0009062] [9062] Event [344,147.370117,176]: 0 finished unit Fusion Reactor [f=0009547] [9547] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0009572] [9572] Event [536,89.2802887,3416]: 1 finished unit Wind/Tidal Generator [f=0009701] [9701] Event [40,130.429199,3728]: 1 finished unit Fusion Reactor [f=0009765] [9765] Event [408,147.370117,280]: 0 finished unit Caretaker [f=0009893] [9893] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0010091] [10091] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0010109] [10109] Event [196.287155,144.860352,3793.98047]: 1 finished unit Strike Commander [f=0010261] [10261] Event [3800,89.6455078,2216]: 1 finished unit Metal Extractor [f=0010277] [10277] Event [136,147.370117,3896]: 1 finished unit Wind/Tidal Generator [f=0010286] [10286] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0010298] [10298] Event [424.055206,147.370117,3828]: 1 finished unit Weaver [f=0010338] [10338] Event [1016,84.6259766,1048]: 0 finished unit Stardust [f=0010344] [10344] Event [528,89.6510773,3248]: 1 finished unit Picket [f=0010481] [10481] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0010496] [10496] Event [619.459778,68.1430664,2083.24072]: 1 lost unit Recluse [f=0010676] [10676] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0010900] [10900] Event [464,90.3423767,3440]: 1 finished unit Picket [f=0010902] [10902] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0011112] [11112] Event [3680,90.9003906,2016]: 1 finished unit Picket [f=0011256] [11256] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0011406] [11406] Event [344,107.213867,3576]: 1 finished unit Caretaker [f=0011641] [11641] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0011653] [11653] Event [432,90.9003906,3008]: 1 lost unit Picket [f=0011707] [11707] Event [332.734772,90.9003906,3024.9082]: 0 lost unit Scorcher [f=0011757] [11757] Event [528,89.6510773,3248]: 1 lost unit Picket [f=0011809] [11809] Event [464,90.3423767,3440]: 1 lost unit Picket [f=0011814] [11814] Event [336,145.692871,3760]: 1 finished unit Advanced Radar [f=0011823] [11823] Event [616,89.2397003,3336]: 1 lost unit Metal Extractor [f=0011840] [11840] Event [306.895172,96.5772247,3441.63794]: 0 lost unit Scorcher [f=0011841] [11841] Event [632,89.2278748,3416]: 1 lost unit Wind/Tidal Generator [f=0011855] [11855] Event [536,89.3161469,3416]: 1 lost unit Wind/Tidal Generator [f=0011856] [11856] Event [562.462524,89.2705154,3376.07251]: 0 lost unit Scorcher [f=0011882] [11882] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0011941] [11941] Event [385.561462,90.2431717,3417.44702]: 0 lost unit Scorcher [f=0011952] [11952] Event [410.024689,90.2863312,3431.47461]: 0 lost unit Scorcher [f=0012020] [12020] Event [463.312256,90.2682419,3535.93994]: 0 lost unit Scorcher [f=0012047] [12047] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0012059] [12059] Event [516.553162,89.1751862,3450.9231]: 0 lost unit Scorcher [f=0012144] [12144] Event [3216,43.9277344,2048]: 1 finished unit Picket [f=0012448] [12448] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0012827] [12827] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0012923] [12923] Event [441.579865,90.2729492,3227.81885]: 0 lost unit Scorcher [f=0012933] [12933] Event [408,90.9003906,3288]: 1 lost unit Stardust [f=0012987] [12987] Event [353.741394,90.9003906,3333.31787]: 0 lost unit Scorcher [f=0013035] [13035] Event [544,89.2269592,3456]: 1 finished unit Picket [f=0013056] [13056] Event [249.989517,100.322662,3326.05737]: 0 lost unit Scorcher [f=0013340] [13340] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0013411] [13411] Event [462.733459,90.2729492,3174.34644]: 1 finished unit Strike Commander [f=0013691] [13691] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0013725] [13725] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0013746] [13746] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0013758] [13758] Event [192,110.351074,3504]: 1 finished unit Picket [f=0013764] [13764] Event [272,99.0740662,3360]: 1 finished unit Picket [f=0013938] [13938] Event [936,104.704102,376]: 0 finished unit Energy Pylon [f=0014066] [14066] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0014139] [14139] Event [408,90.2768402,3256]: 1 finished unit Stardust [f=0014310] [14310] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0014385] [14385] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0014432] [14432] Event [3336,90.9003906,744]: 1 lost unit Stardust [f=0014494] [14494] Event [3464,89.6455078,824]: 1 lost unit Metal Extractor [f=0014566] [14566] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0014763] [14763] Event [3594.80127,90.4926529,1754.06213]: 0 lost unit Scorcher [f=0014884] [14884] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0014922] [14922] Event [3216,43.9277344,2048]: 1 lost unit Picket [f=0015022] [15022] Event [3580.10913,88.0854645,2011.63367]: 1 lost unit Weaver [f=0015058] [15058] Event [3680,90.9003906,2016]: 1 lost unit Picket [f=0015077] [15077] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0015108] [15108] Event [544,91.527832,2832]: 1 finished unit Picket [f=0015128] [15128] Event [3592,96.5473633,2200]: 1 lost unit Stardust [f=0015188] [15188] Event [3800,89.6455078,2216]: 1 lost unit Metal Extractor [f=0015247] [15247] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0015256] [15256] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0015596] [15596] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0015609] [15609] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0015731] [15731] Event [3544,97.1748047,3544]: 1 lost unit Metal Extractor [f=0015909] [15909] Event [3688,147.370117,3976]: 1 lost unit Metal Extractor [f=0015982] [15982] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0015983] [15983] Event [3944,147.370117,3976]: 1 lost unit Metal Extractor [f=0016183] [16183] Event [496,90.9003906,2448]: 1 finished unit Picket [f=0016223] [16223] Event [1736,90.2729492,376]: 0 finished unit Energy Pylon [f=0016338] [16338] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0016590] [16590] Event [2024,89.6455078,3896]: 1 lost unit Metal Extractor [f=0016620] [16620] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0016791] [16791] Event [328,147.370117,72]: 0 finished unit Storage [f=0016901] [16901] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0016960] [16960] Event [272,89.6455078,2416]: 1 finished unit Picket [f=0017184] [17184] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0017416] [17416] Event [440,147.370117,3976]: 1 lost unit Metal Extractor [f=0017465] [17465] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0017499] [17499] Event [184,147.370117,3976]: 1 lost unit Metal Extractor [f=0017548] [17548] Event [226.176651,147.237442,4016.08301]: 0 lost unit Scorcher [f=0017652] :( [f=0017653] [17653] Event [280,147.370117,72]: 0 finished unit Storage [f=0017754] [17754] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0017847] [17847] Event [264,147.370117,3976]: 1 lost unit Solar Collector [f=0017850] [17850] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0017899] [17899] Event [136,147.370117,3896]: 1 lost unit Wind/Tidal Generator [f=0018029] [18029] Event [207.545776,146.909882,4002.56079]: 0 lost unit Scorcher [f=0018040] [18040] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0018323] [18323] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0018363] [18363] Event [616,89.0180664,2440]: 1 finished unit Stardust [f=0018519] [18519] Event [232,147.370117,72]: 0 finished unit Storage [f=0018602] [18602] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0018930] [18930] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0018940] [18940] Event [524.404114,92.1552734,2498.00146]: 1 finished unit Strike Commander [f=0019986] [19986] Event [483.679565,97.6848907,1732.75708]: 1 lost unit Recluse [f=0019994] [19994] Event [388.323303,90.9003906,1645.76794]: 0 lost unit Scorcher [f=0020019] [20019] Event [389.579041,92.0251999,1808.76245]: 1 lost unit Recluse [f=0020021] [20021] Event [338.82309,91.3670425,1813.9491]: 1 lost unit Recluse [f=0020118] [20118] Event [433.1539,85.3973999,2084.14355]: 0 lost unit Scorcher [f=0020175] [20175] Event [272,89.6455078,2416]: 1 lost unit Picket [f=0020196] [20196] Event [312.074371,89.6455917,2388.26343]: 0 lost unit Scorcher [f=0020208] [20208] Event [375.60907,90.2729492,2391.22998]: 0 lost unit Scorcher [f=0020234] [20234] Event [547.827393,89.6455078,2434.53906]: 0 lost unit Scorcher [f=0020242] [20242] Event [218.420349,87.7631836,2559.05762]: 0 lost unit Scorcher [f=0020284] [20284] Event [660.870361,81.257103,2376.95825]: 0 lost unit Scorcher [f=0020357] [20357] Event [416,90.9003906,2576]: 1 finished unit Aegis [f=0020361] [20361] Event [664.141602,70.8000565,2244.03809]: 0 lost unit Scorcher [f=0020422] [20422] Event [416,90.9003906,2576]: 1 lost unit Aegis [f=0020460] [20460] Event [325.118652,89.6455078,2521.07397]: 0 lost unit Scorcher [f=0020536] [20536] Event [424.055206,147.370117,3828]: 1 finished unit Recluse [f=0020641] [20641] Event [424.055206,147.370117,3828]: 1 finished unit Flea [f=0020676] [20676] Event [undefined]: iwantusername resigned [f=0020676] game_message: iwantusername has been destroyed! [f=0020676] game_message: SorcererYee wins! [f=0020676] Submitting stats [f=0020676] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020676] Part| Total Time|Time of the last 0.5s [f=0020676] Draw 21560.03ms 21.44% [f=0020676] Lua::Callins::Synced 10576.89ms 11.37% [f=0020676] Lua::Callins::Unsynced 33534.36ms 32.20% [f=0020676] Lua::CollectGarbage::Synced 399.82ms 1.50% [f=0020676] Lua::CollectGarbage::Unsynced 1151.24ms 0.50% [f=0020676] Misc::Profiler::AddTime 104.68ms 0.00% [f=0020676] Sim 54817.78ms 61.71% [f=0020676] [20676] Received game_message: iwantusername has been destroyed! [f=0020676] [20676] Received game_message: SorcererYee wins! [f=0020677] [20677] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020677] [20677] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020677] [20677] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 2,2140,2065,2140,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.20005703,5.20005703,5.20005703,5.20005703,75,0,75,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 3,2280,2395,2280,2395,1.7151897,0,1.7151897,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8,9.46666622,8,1275,1275,1275,1275,7.11455774,8.46703529,7.11455774,8.46703529,75,0,75,0,0,0,0,0,930,1120,930,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 4,2450,2395,2450,2395,8.27560806,0,8.27560806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,8,11.8666668,8,1275,1275,1275,1275,7.437572,9.00042534,7.437572,9.00042534,75,0,75,0,0,0,0,0,1100,1120,1100,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 5,2540,2485,2540,2485,16.7409458,0,16.7409458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,7.56456804,16.1783695,7.56456804,16.1783695,75,0,75,0,0,0,0,0,1190,1210,1190,1210,0,83.6665878,0,83.6665878,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 6,2540,2485,2540,2485,26.6542969,0,26.6542969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,9.66131306,11.0006361,9.66131306,11.0006361,75,0,75,0,0,0,0,0,1190,1210,1190,1210,0,83.6665878,0,83.6665878,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 7,2800,2610,2800,2610,34.6693993,0,34.6693993,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,12,8,1275,1275,1275,1275,10.6015444,11.0006361,10.6015444,11.0006361,75,125,75,125,0,0,0,0,1450,1210,1450,1210,0,83.6665878,0,83.6665878,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 8,2835,2610,2835,2610,41.6518898,0,41.6518898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3524494,8,12.3524494,8,1275,1275,1275,1275,11.466136,14.6006269,11.466136,14.6006269,75,125,75,125,0,0,0,0,1485,1210,1485,1210,0,137.666443,0,137.666443,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 9,3130,2610,3130,2610,52.7578773,0,52.7578773,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5453672,8,13.5453672,8,1355,1275,1355,1275,11.7410336,11.0006361,11.7410336,11.0006361,75,125,75,125,0,0,0,0,1700,1210,1700,1210,0,137.666443,0,137.666443,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 10,3300,3010,3300,3010,66.1393509,0,66.1393509,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2644444,8,14.2644444,8,1355,1675,1355,1675,11.8927336,11.0006361,11.8927336,11.0006361,75,125,75,125,0,0,0,0,1870,1210,1870,1210,0,137.666443,0,137.666443,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 11,3300,3010,3300,3010,84.6688995,0,84.6688995,0,0,0,0,0,0,0,0,0,0,8.76083374,0,8.76083374,0,0,0,0,0,0,0,0,16.218914,8,16.218914,8,1355,1675,1355,1675,12.2359381,11.0006361,12.2359381,11.0006361,75,125,75,125,0,0,0,0,1870,1210,1870,1210,0,137.666443,0,137.666443,0,0,0,0,0,0,0,0 [f=0020677] [20677] Game End Stats Values: 12,3340,3010,3340,3010,101.366417,0,101.366417,0,0,0,0,0,0,0,0,0,0,98.7750244,0,98.7750244,12.7604189,116.631737,12.7604189,116.631737,0,0,0,0,16.2517643,8,16.2517643,8,1355,1675,1355,1675,13.180582,11.0006361,13.180582,11.0006361,25,125,25,125,0,98.4999695,0,98.4999695,1960,1210,1960,1210,98.4999695,137.666443,98.4999695,137.666443,0,0,0,0,116.631737,12.7604189,116.631737,12.7604189 [f=0020677] [20677] Game End Stats Values: 13,3000,3010,3000,3010,107.77713,0,107.77713,0,0,0,0,0,0,0,0,0,0,188.789215,0,188.789215,19.9068336,450.33078,19.9068336,450.33078,0,0,0,0,13.7199106,8,13.7199106,8,1355,1675,1355,1675,13.4282284,11.0006361,13.4282284,11.0006361,25,125,25,125,0,450.249969,0,450.249969,1620,1210,1620,1210,450.249969,137.666443,450.249969,137.666443,0,0,0,0,450.33078,19.9068336,450.33078,19.9068336 [f=0020677] [20677] Game End Stats Values: 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44,8990,7325,8990,7325,983.424988,1220.65454,983.424988,1220.65454,0,0,0,0,0,0,0,0,0,926.110962,0,926.110962,1578.96289,4984.2251,1578.96289,4984.2251,1040,220,1040,220,45,43,45,43,3810,1675,3810,1675,13.4666853,16.7428131,13.4666853,16.7428131,1680,2250,1680,2250,1750,2848.33325,1750,2848.33325,2460,3180,2460,3180,2891,1907.6665,2891,1907.6665,308.916718,0,308.916718,0,5373.4502,1821.73572,5373.4502,1821.73572 [f=0020677] [20677] Game End Stats Values: 45,8990,7325,8990,7325,983.424988,1279.5304,983.424988,1279.5304,0,0,0,0,0,0,0,0,0,926.110962,0,926.110962,1578.96289,4984.2251,1578.96289,4984.2251,1040,220,1040,220,45,43,45,43,3810,1675,3810,1675,12.7111206,16.9259129,12.7111206,16.9259129,1680,2250,1680,2250,1750,2848.33325,1750,2848.33325,2460,3180,2460,3180,2891,1907.6665,2891,1907.6665,426.253632,0,426.253632,0,5373.4502,1884.23474,5373.4502,1884.23474 [f=0020677] [20677] Game End Stats Values: 46,8050,6575,8050,6575,983.424988,1340.49475,983.424988,1340.49475,0,0,0,0,0,0,0,0,0,926.110962,0,926.110962,2267.9231,6012.01904,2267.9231,6012.01904,940,220,940,220,45,43,45,43,3810,1675,3810,1675,13.3955603,17.0651302,13.3955603,17.0651302,840,1500,840,1500,2375,3788.33325,2375,3788.33325,2460,3180,2460,3180,3831,2657.6665,3831,2657.6665,553.966064,0,553.966064,0,6434.71729,2651.2334,6434.71729,2651.2334 [f=0020677] [20677] Game End Stats Values: 47,8355,6200,8355,6200,983.424988,1403.17078,983.424988,1403.17078,0,0,0,0,0,0,0,0,0,926.110962,0,926.110962,2624.8103,6568.3208,2624.8103,6568.3208,940,220,940,220,45,43,45,43,3810,1675,3810,1675,12.3555574,17.1792603,12.3555574,17.1792603,1145,1125,1145,1125,2750,4313.33301,2750,4313.33301,2460,3180,2460,3180,4356,3032.6665,4356,3032.6665,657.626404,0,657.626404,0,7000.09961,3009.23364,7000.09961,3009.23364 [f=0020795] Spectator iwantusername left the game: normal quit [f=0020795] [20795] Event [undefined]: iwantusername quit [f=0020849] Player SorcererYee left the game: normal quit [f=0020849] [20849] Event [undefined]: SorcererYee quit [f=0020855] No clients connected, shutting down server [f=0020855] Server shutdown [f=0020855] [20855] all players disconnected [f=0020964] [20964] Event [184,147.370117,72]: 0 finished unit Storage [f=0021053] [21053] Event [288.029633,148.015213,353.99234]: 0 finished unit Scorcher [f=0022672] [22672] Event [288.029633,148.015213,353.99234]: 0 finished unit Mason [f=0023602] Autoquit sending quit command. [f=0023602] [QuitAction] user exited to system [f=0023602] [SpringApp::Kill][1] fromRun=1 [f=0023602] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023602] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023602] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023602] [ThreadPool::SetThreadCount][2] workers=0 [f=0023602] [SpringApp::Kill][2] [f=0023602] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023602] [Game::KillLua][3] dtor=0 luaUI=0x5235dea0 [f=0023602] Start widgetHandler:Shutdown [f=0023602] Shutdown - SaveOrderList Complete [f=0023602] Writing last game win data [f=0023602] Shutdown - SaveConfigData Complete [f=0023602] Shutdown Widget - Save/Load API [f=0023602] Shutdown Widget - Chili Highlight [f=0023602] Shutdown Widget - Draw After Chili [f=0023602] Shutdown Widget - EPIC Menu [f=0023602] Shutdown Widget - Chili Widget Selector [f=0023602] Shutdown Widget - Chili Minimap [f=0023602] Shutdown Widget - Local Team Colors [f=0023602] Shutdown Widget - Display Keys 2 [f=0023602] Shutdown Widget - Save Game Menu [f=0023602] Shutdown Widget - Unit Icons [f=0023602] Shutdown Widget - Noises [f=0023602] Shutdown Widget - HealthBars [f=0023602] Shutdown Widget - Win Counter [f=0023602] Shutdown Widget - SpringRTS Replay Stats [f=0023602] Shutdown Widget - BuildETA [f=0023602] Shutdown Widget - Modular Comm Info [f=0023602] Shutdown Widget - Stereo3D [f=0023602] Shutdown Widget - Showeco and Grid Drawer [f=0023602] Shutdown Widget - Point Tracker [f=0023602] Shutdown Widget - Missile Silo Range [f=0023602] Shutdown Widget - MetalFeatures (new) [f=0023602] Shutdown Widget - MinimapEvents [f=0023602] Shutdown Widget - Local Widgets Config [f=0023602] Shutdown Widget - Highlight Geos [f=0023602] Shutdown Widget - Grab Input [f=0023602] Input grabbing is disabled! [f=0023602] Shutdown Widget - Defense Range Zero-K [f=0023602] Shutdown Widget - Darkening [f=0023602] Shutdown Widget - Context Menu [f=0023602] Shutdown Widget - Chili Spectator Panels [f=0023602] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023602] Shutdown Widget - Chili Nuke Warning [f=0023602] Shutdown Widget - Chili EndGame Window [f=0023602] Shutdown Widget - Chili Economy Panel Default [f=0023602] Shutdown Widget - CameraShake [f=0023602] Shutdown Widget - State Reverse and Latency [f=0023602] Shutdown Widget - Music Player v2 [f=0023602] Shutdown Widget - Attack AoE [f=0023602] Shutdown Widget - UnitShapes [f=0023602] Shutdown Widget - Map Edge Extension [f=0023602] Shutdown Widget - Selection Send [f=0023602] Shutdown Widget - LupsManager [f=0023602] Shutdown Widget - Newton Firezone [f=0023602] Shutdown Widget - Chili Pro Console [f=0023602] Shutdown Widget - Persistent Build Height [f=0023602] Shutdown Widget - Lasso Terraform GUI [f=0023602] Shutdown Widget - Lups [f=0023602] Shutdown Widget - Chili Framework [f=0023602] Shutdown Widget - Mex Placement Handler [f=0023602] Shutdown Widget - Chili Core Selector [f=0023602] Shutdown Widget - Custom Markers [f=0023602] Shutdown Widget - Select Keys [f=0023602] Shutdown Widget - Pause Screen [f=0023602] Shutdown Widget - Text To Speech Control [f=0023602] Shutdown Widget - Layout Handler [f=0023602] End widgetHandler:Shutdown [f=0023602] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275518,47904339} {int,ext,rec}Allocs={14481630,0,0} {chunk,block}Bytes={47904339,0} [f=0023602] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023602] [Game::KillLua][2] dtor=0 luaRules=0x528627f0 [f=0023602] Start gadgetHandler:Shutdown [f=0023602] Shutdown - StartSetup [f=0023602] Shutdown - UnitMorph [f=0023602] Shutdown - Carrier Drones [f=0023602] Shutdown - LupsNanoSpray [f=0023602] Shutdown - Missile Silo Controller [f=0023602] Shutdown - Modular Comm Info [f=0023602] Shutdown - Terrain Texture Handler [f=0023602] Shutdown - UnitCloakShield [f=0023602] Shutdown - Starlight Handler [f=0023602] End gadgetHandler:Shutdown [f=0023602] Start gadgetHandler:Shutdown [f=0023602] Shutdown - Save/Load [f=0023602] Shutdown - Teleport Throw [f=0023602] Shutdown - UnitMorph [f=0023602] Shutdown - Modular Comm Info [f=0023602] Shutdown - Retreat Command [f=0023602] Shutdown - Shockwaves [f=0023602] Shutdown - UnitCloakShield [f=0023602] Shutdown - Lups Cloak FX [f=0023602] Shutdown - Lups [f=0023602] Shutdown - Lups Shield [f=0023602] End gadgetHandler:Shutdown [f=0023602] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14481662,0,0} {chunk,block}Bytes={0,0} [f=0023602] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14481662,0,0} {chunk,block}Bytes={0,0} [f=0023602] [Game::KillLua][4] dtor=0 [f=0023602] [Game::~CGame][1] [f=0023602] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023602] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023602] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023602] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023602] [Game::KillLua][4] dtor=1 [f=0023602] [Game::KillMisc][1] [f=0023602] [Game::KillMisc][2] [f=0023602] [Game::KillMisc][3] [f=0023602] [Game::KillRendering][1] [f=0023602] [3DOParser::Kill] allocated 1 pieces [f=0023602] [S3OParser::Kill] allocated 312 pieces [f=0023602] [AssParser::Kill] allocated 159 pieces [f=0023602] [Game::KillInterface][1] [f=0023602] [Game::KillInterface][2] [f=0023602] [Game::KillSimulation][1] [f=0023602] [Game::KillSimulation][2] [f=0023602] [CCollisionHandler] dis-/continuous tests: 0/38777 [f=0023602] [Game::KillSimulation][3] [f=0023602] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023602] [~CPathCache(16x16)] cacheHits=10 hitPercentage=25% numHashColls=0 maxCacheSize=3 [f=0023602] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023602] [~CPathCache(32x32)] cacheHits=439 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023602] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023602] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023602] [LosHandler::Kill] raycast instance cache-{hits,misses}={2698,6871}; shared=5%; cached=23% [f=0023602] [Game::KillSimulation][4] [f=0023602] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023602] [Game::~CGame][2] [f=0023602] [Game::~CGame][3] [f=0023602] [SpringApp::Kill][3] [f=0023602] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247195 bytes sent 162380 bytes recv'd [f=0023602] [SpringApp::Kill][4] font=0x4622caa0 [f=0023602] [SpringApp::Kill][5] [f=0023602] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x462a6b70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2277ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="lups/particleclasses/distortionfbo.lua" indx=4808 inflSize=9kb readTime=22ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=22ms file="unittextures/tatex/wreck005b00.bmp" indx=7739 inflSize=6kb readTime=22ms file="luaui/images/commands/bold/settarget.png" indx=3122 inflSize=4kb readTime=21ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=18ms file="objects3d/strikecom_2.dae" indx=5498 inflSize=1000kb readTime=14ms file="objects3d/strikecom_3.dae" indx=5500 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36569624 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x46388420) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46378660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4636efb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f195001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]