[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oKWwUStzgr/springsettings.1130488.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1f340a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8327 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1130488/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a78ab0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a78ab0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 596ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 802ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 162ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1130488/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (225ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1130488/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51169e00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af33bd602ca667d8ff2902aa5fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000e446fe60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000913e2180,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [532,172.276367,495]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4638,169.09285,4649]: 1 finished unit Guardian Commander [f=0000000] [0] dyth68, team: 1, elo:2889, userid: 438381 [f=0000000] [0] Masper, team: 0, elo:2858, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [464,177.642746,624]: 0 finished unit Tank Foundry [f=0000022] [22] Event [4720,163.054749,4544]: 1 finished unit Tank Foundry [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000495] [495] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000528] [528] Event [4632,174.180237,4728]: 1 finished unit Solar Collector [f=0000583] [583] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0000660] [660] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0000689] [689] Event [4504.37939,250.291351,4508.22119]: 1 finished unit Firefly [f=0000750] [750] Event [760,177.394409,680]: 0 finished unit Solar Collector [f=0001130] [1130] Event [680,175.819244,664]: 0 finished unit Solar Collector [f=0001200] [1200] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0001460] [1460] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0001602] [1602] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0001836] [1836] Event [328,175.826355,1080]: 0 finished unit Solar Collector [f=0001980] [1980] Event [4360,175.705719,4472]: 1 finished unit Solar Collector [f=0002067] [2067] Event [464,177.076813,652]: 0 finished unit Welder [f=0002102] [2102] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002121] [2121] Event [3998.00122,258.731537,4100.1333]: 1 lost unit Firefly [f=0002201] [2201] Event [4720.04297,165.151001,4516]: 1 finished unit Kodachi [f=0002429] [2429] Event [4336.12109,256.45517,4303.67773]: 1 finished unit Firefly [f=0002496] [2496] Event [4488,168.596191,3528]: 1 lost unit Metal Extractor [f=0002515] [2515] Event [4448,172.172241,3392]: 1 finished unit Radar Tower [f=0002542] [2542] Event [4520.02148,173.847183,3473.32324]: 0 lost unit Kodachi [f=0002542] [2542] Event [4448,172.172241,3392]: 1 lost unit Radar Tower [f=0002555] [2555] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0002930] [2930] Event [504,179.593964,1752]: 0 finished unit Solar Collector [f=0002991] [2991] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0003024] [3024] Event [4448,177.62854,4320]: 1 finished unit Lotus [f=0003035] [3035] Event [504,175.819244,392]: 0 finished unit Solar Collector [f=0003131] [3131] Event [4480,173.567871,3408]: 1 finished unit Radar Tower [f=0003185] [3185] Event [4720.04297,165.151001,4516]: 1 finished unit Kodachi [f=0003585] [3585] Event [1112,182.921692,1928]: 0 finished unit Metal Extractor [f=0003645] [3645] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0003689] [3689] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0003837] [3837] Event [1144,177.564697,2008]: 0 finished unit Solar Collector [f=0003945] [3945] Event [4432,172.201538,3472]: 1 finished unit Lotus [f=0003965] [3965] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0003991] [3991] Event [1104,175.755371,1808]: 0 lost unit Lotus [f=0004029] [4029] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0004069] [4069] Event [1254.22998,175.638351,2116.65454]: 1 lost unit Kodachi [f=0004176] argh, mismicro [f=0004394] [4394] Event [4488,167.919312,3528]: 1 finished unit Metal Extractor [f=0004465] [4465] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0004618] [4618] Event [1336,175.819244,312]: 0 finished unit Solar Collector [f=0004717] [4717] Event [464,177.076813,652]: 0 finished unit Blitz [f=0004770] [4770] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0005103] [5103] Event [4808,175.819244,4696]: 1 finished unit Solar Collector [f=0005175] [5175] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0005243] [5243] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005268] [5268] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0005433] [5433] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0005464] [5464] Event [712,175.578003,2776]: 0 finished unit Solar Collector [f=0005595] [5595] Event [4936,173.995728,4680]: 1 finished unit Solar Collector [f=0005652] [5652] Event [808,181.098175,2808]: 0 finished unit Solar Collector [f=0005831] [5831] Event [888,173.995728,2808]: 0 finished unit Solar Collector [f=0005883] [5883] Event [4936,166.829468,4520]: 1 finished unit Solar Collector [f=0006010] [6010] Event [984,173.811279,2792]: 0 finished unit Solar Collector [f=0006137] [6137] Event [464,177.076813,652]: 0 finished unit Welder [f=0006167] [6167] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0006187] [6187] Event [3744,174.002838,3168]: 1 finished unit Lotus [f=0006250] [6250] Event [1096,175.819244,2760]: 0 finished unit Solar Collector [f=0006267] [6267] Event [3980.77319,175.819244,3054.89624]: 1 lost unit Kodachi [f=0006273] [6273] Event [3995.76001,173.976669,2851.06738]: 0 lost unit Kodachi [f=0006343] [6343] Event [2840,179.225006,3976]: 1 finished unit Solar Collector [f=0006396] [6396] Event [4936,179.466248,4360]: 1 finished unit Solar Collector [f=0006404] [6404] Event [924.200195,171.216919,2650.92505]: 0 finished unit Engineer Commander [f=0006404] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006404] [6404] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006573] [6573] Event [2592,184.936768,3920]: 1 finished unit Lotus [f=0006577] [6577] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0006784] [6784] Event [976,173.995728,2720]: 0 finished unit Lotus [f=0006792] [6792] Event [2480,175.996643,1440]: 0 finished unit Radar Tower [f=0006797] [6797] Event [4952,175.819244,4200]: 1 finished unit Solar Collector [f=0006998] [6998] Event [5018.58154,177.745895,4388.76563]: 0 lost unit Kodachi [f=0007062] [7062] Event [464,177.076813,652]: 0 finished unit Blitz [f=0007118] [7118] Event [4996.67725,165.267792,4533.37109]: 1 lost unit Blitz [f=0007275] [7275] Event [584,174.066711,472]: 0 finished unit Caretaker [f=0007404] [7404] Event [4912,177.656921,4288]: 1 finished unit Lotus [f=0007430] [7430] Event [4728,170.107483,4696]: 1 lost unit Metal Extractor [f=0007485] [7485] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0007510] [7510] Event [1608,174.002838,3256]: 0 finished unit Metal Extractor [f=0007641] [7641] Event [464,177.076813,652]: 0 finished unit Blitz [f=0007650] [7650] Event [2832,177.642761,3760]: 1 finished unit Radar Tower [f=0007742] [7742] Event [2560,179.593964,1200]: 0 finished unit Lotus [f=0007852] [7852] Event [1208,177.642761,2712]: 0 finished unit Solar Collector [f=0007983] [7983] Event [3610.49707,176.255966,4942.85791]: 0 lost unit Blitz [f=0008045] [8045] Event [616,175.826355,376]: 0 finished unit Solar Collector [f=0008066] [8066] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0008210] [8210] Event [2840,176.003723,3832]: 1 finished unit Solar Collector [f=0008227] [8227] Event [1672,175.812134,3288]: 0 finished unit Solar Collector [f=0008240] [8240] Event [464,177.076813,652]: 0 finished unit Blitz [f=0008302] damn, soc much suck by me [f=0008394] [8394] Event [4552,172.172241,4504]: 1 finished unit Caretaker [f=0008434] [8434] Event [744,175.748291,360]: 0 finished unit Solar Collector [f=0008457] [8457] Event [1824,173.811279,3232]: 0 finished unit Lotus [f=0008502] [8502] Event [1654.30408,175.72319,3155.98804]: 0 finished unit Engineer Commander [f=0008502] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008502] [8502] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008610] [8610] Event [1560,175.819244,3336]: 0 finished unit Solar Collector [f=0008686] [8686] Event [2760,175.94696,3880]: 1 finished unit Solar Collector [f=0008698] [8698] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0008832] [8832] Event [2888,181.275574,3912]: 1 finished unit Wind/Tidal Generator [f=0008850] [8850] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0008866] [8866] Event [840,173.995728,328]: 0 finished unit Solar Collector [f=0008983] [8983] Event [4936,171.987762,4104]: 1 finished unit Solar Collector [f=0008990] [8990] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0008991] [8991] Event [464,177.076813,652]: 0 finished unit Blitz [f=0009048] [9048] Event [4728,169.430603,4696]: 1 finished unit Metal Extractor [f=0009087] [9087] Event [968,174.194397,312]: 0 finished unit Solar Collector [f=0009103] [9103] Event [3672,170.348755,3224]: 1 lost unit Metal Extractor [f=0009310] [9310] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0009343] [9343] Event [3727.42896,263.062073,2786.34863]: 1 lost unit Firefly [f=0009351] [9351] Event [4776,168.77356,3944]: 1 finished unit Solar Collector [f=0009361] [9361] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0009451] [9451] Event [1112,175.819244,296]: 0 finished unit Solar Collector [f=0009481] [9481] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0009598] [9598] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0009659] [9659] Event [2895.19385,255.119415,3836.19507]: 1 finished unit Firefly [f=0009742] [9742] Event [4616,174.180237,3784]: 1 finished unit Solar Collector [f=0009804] [9804] Event [464,177.076813,652]: 0 finished unit Ogre [f=0009862] [9862] Event [3744,177.451172,720]: 0 finished unit Lotus [f=0009946] [9946] Event [4256,181.162048,2480]: 1 finished unit Lotus [f=0010060] [10060] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0010113] [10113] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0010119] [10119] Event [4456,174.092163,3624]: 1 finished unit Solar Collector [f=0010169] [10169] Event [3299.61255,174.000809,2629.71509]: 0 lost unit Blitz [f=0010226] [10226] Event [2608.09985,277.257599,3170.30957]: 1 lost unit Firefly [f=0010277] [10277] Event [2448,177.635651,3216]: 0 finished unit Lotus [f=0010466] [10466] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0010466] [10466] Event [392,175.819244,408]: 0 finished unit Caretaker [f=0010529] [10529] Event [2055.82666,250.974503,4116.98828]: 1 finished unit Firefly [f=0010542] [10542] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0010591] [10591] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0010592] [10592] Event [4584,166.644958,3640]: 1 finished unit Solar Collector [f=0010737] [10737] Event [4035.97607,173.95372,2359.68408]: 0 lost unit Blitz [f=0010822] [10822] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0010903] [10903] Event [4360,175.819244,1032]: 0 finished unit Solar Collector [f=0010919] [10919] Event [1816,179.452057,4280]: 1 finished unit Metal Extractor [f=0010965] [10965] Event [296,175.819244,520]: 0 finished unit Caretaker [f=0011003] [11003] Event [4488,172.223663,3320]: 1 finished unit Solar Collector [f=0011053] [11053] Event [2552,177.649841,3320]: 0 finished unit Stinger [f=0011089] [11089] Event [2592,184.936768,3920]: 1 lost unit Lotus [f=0011121] [11121] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0011190] [11190] Event [464,177.076813,652]: 0 finished unit Kodachi [f=0011204] [11204] Event [2832,177.642761,3760]: 1 lost unit Radar Tower [f=0011230] [11230] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0011266] [11266] Event [4160,183.056488,960]: 0 finished unit Lotus [f=0011324] [11324] Event [1656,173.995728,4152]: 1 finished unit Metal Extractor [f=0011332] [11332] Event [1664.17908,264.064117,3239.30444]: 1 lost unit Firefly [f=0011351] [11351] Event [2760,175.961151,3880]: 1 lost unit Solar Collector [f=0011378] [11378] Event [464,177.076813,652]: 0 finished unit Welder [f=0011380] [11380] Event [4072,175.812134,2408]: 1 finished unit Solar Collector [f=0011385] [11385] Event [3465.78247,173.99617,1175.74829]: 0 lost unit Blitz [f=0011454] [11454] Event [3394.28418,175.819244,1345.4751]: 1 lost unit Blitz [f=0011505] [11505] Event [1824,175.819244,4128]: 1 finished unit Radar Tower [f=0011531] [11531] Event [3337.58813,173.99704,1235.87305]: 0 lost unit Blitz [f=0011581] [11581] Event [4360,175.819244,2840]: 1 finished unit Solar Collector [f=0011601] [11601] Event [3399.64697,173.890411,1081.32739]: 1 lost unit Blitz [f=0011639] [11639] Event [1767.67932,252.819244,4176.30322]: 1 finished unit Firefly [f=0011648] [11648] Event [2560,177.578888,3488]: 0 finished unit Lotus [f=0011657] [11657] Event [2840,176.003723,3832]: 1 lost unit Solar Collector [f=0011666] [11666] Event [3992,174.002838,2456]: 1 finished unit Solar Collector [f=0011701] [11701] Event [4224,186.873779,1072]: 0 finished unit Lotus [f=0011787] [11787] Event [3744,177.451172,720]: 0 lost unit Lotus [f=0011907] [11907] Event [2752,179.72168,3456]: 0 finished unit Lotus [f=0011907] [11907] Event [3887.80273,175.819244,635.15332]: 0 lost unit Kodachi [f=0011944] [11944] Event [4312,175.819244,2680]: 1 finished unit Solar Collector [f=0011948] [11948] Event [1553.46179,261.322205,3332.89258]: 1 lost unit Firefly [f=0011958] [11958] Event [464,177.076813,652]: 0 finished unit Ogre [f=0012032] [12032] Event [4040,175.819244,2536]: 1 finished unit Solar Collector [f=0012070] [12070] Event [3816,173.995728,504]: 0 lost unit Metal Extractor [f=0012132] [12132] Event [2824,173.995728,3896]: 1 lost unit Metal Extractor [f=0012133] [12133] Event [2688,184.745178,3456]: 0 finished unit Lotus [f=0012202] [12202] Event [1672,174.173126,4088]: 1 finished unit Solar Collector [f=0012230] [12230] Event [3872,177.637024,736]: 0 finished unit Lotus [f=0012269] [12269] Event [1709.52112,251.125275,4162.96533]: 1 finished unit Firefly [f=0012349] [12349] Event [3872,177.637024,736]: 0 lost unit Lotus [f=0012370] [12370] Event [4120,176.067566,2488]: 1 finished unit Solar Collector [f=0012384] [12384] Event [3720.38354,174.000198,593.101746]: 1 lost unit Blitz [f=0012441] [12441] Event [1499.96472,263.931976,3288.96729]: 1 lost unit Firefly [f=0012452] [12452] Event [1800,177.891083,792]: 0 finished unit Solar Collector [f=0012454] [12454] Event [3952,173.995728,624]: 0 lost unit Lotus [f=0012475] [12475] Event [1592,175.627686,4136]: 1 finished unit Solar Collector [f=0012519] [12519] Event [4056,175.294052,2472]: 1 lost unit Metal Extractor [f=0012535] [12535] Event [2888,181.275574,3912]: 1 lost unit Wind/Tidal Generator [f=0012550] [12550] Event [464,177.076813,652]: 0 finished unit Ogre [f=0012615] [12615] Event [4720.04297,165.151001,4516]: 1 finished unit Emissary [f=0012640] [12640] Event [4256,180.003265,2480]: 1 lost unit Lotus [f=0012684] [12684] Event [3924.32373,187.575134,217.123077]: 1 lost unit Blitz [f=0012689] [12689] Event [2928,179.539337,3712]: 0 finished unit Lotus [f=0012690] [12690] Event [1928,186.568665,2600]: 0 finished unit Metal Extractor [f=0012693] [12693] Event [1640,174.187317,4216]: 1 finished unit Solar Collector [f=0012749] [12749] Event [1698.63733,251.040924,4174.33057]: 1 finished unit Firefly [f=0012832] [12832] Event [1912,173.924805,872]: 0 finished unit Solar Collector [f=0012880] [12880] Event [4072,175.812134,2408]: 1 lost unit Solar Collector [f=0012886] [12886] Event [2840,179.225006,3976]: 1 lost unit Solar Collector [f=0012969] [12969] Event [1630.90112,265.317169,3302.71558]: 1 lost unit Firefly [f=0013002] [13002] Event [4208,179.466248,2752]: 1 finished unit Lotus [f=0013021] [13021] Event [4160.62402,178.380707,2614.40894]: 1 lost unit Welder [f=0013063] [13063] Event [1720,175.634766,4168]: 1 finished unit Solar Collector [f=0013088] [13088] Event [4232,177.575256,2632]: 1 lost unit Metal Extractor [f=0013126] [13126] Event [3816,173.318848,504]: 0 finished unit Metal Extractor [f=0013157] [13157] Event [4040,175.804642,2536]: 1 lost unit Solar Collector [f=0013176] [13176] Event [4120,176.138214,2488]: 1 lost unit Solar Collector [f=0013289] [13289] Event [1740.44568,254.628403,4271.48828]: 1 finished unit Firefly [f=0013391] [13391] Event [1832,177.62854,4216]: 1 finished unit Solar Collector [f=0013414] [13414] Event [2600,184.936768,2104]: 0 finished unit Metal Extractor [f=0013492] [13492] Event [2952,179.310974,3992]: 0 finished unit Stinger [f=0013617] [13617] Event [4403.35352,170.660675,2406.96265]: 0 lost unit Kodachi [f=0013717] [13717] Event [464,177.076813,652]: 0 finished unit Ogre [f=0013723] [13723] Event [1752,177.62854,4264]: 1 finished unit Solar Collector [f=0013744] [13744] Event [4386.48242,175.819244,2578.55518]: 1 lost unit Blitz [f=0013754] [13754] Event [4048.56665,175.132263,2571.81152]: 0 lost unit Kodachi [f=0013754] [13754] Event [3992,174.002838,2456]: 1 lost unit Solar Collector [f=0013808] [13808] Event [4720.04297,165.151001,4516]: 1 finished unit Minotaur [f=0013879] [13879] Event [2736,177.458252,2368]: 0 finished unit Lotus [f=0014010] [14010] Event [1461.27917,261.090546,3855.68286]: 1 lost unit Firefly [f=0014054] [14054] Event [1800,177.635651,4344]: 1 finished unit Solar Collector [f=0014055] [14055] Event [2824,173.277496,3896]: 0 finished unit Metal Extractor [f=0014137] [14137] Event [464,177.076813,652]: 0 finished unit Ogre [f=0014154] [14154] Event [4720.04297,165.151001,4516]: 1 finished unit Blitz [f=0014207] [14207] Event [1656,173.995728,4152]: 1 lost unit Metal Extractor [f=0014254] [14254] Event [1824,175.819244,4128]: 1 lost unit Radar Tower [f=0014291] [14291] Event [1804.10742,252.684158,4020.7981]: 1 lost unit Firefly [f=0014378] [14378] Event [4720.04297,165.151001,4516]: 1 finished unit Welder [f=0014557] [14557] Event [464,177.076813,652]: 0 finished unit Ogre [f=0014631] [14631] Event [4132.74219,175.129349,2513.40137]: 1 lost unit Welder [f=0014668] [14668] Event [1776,175.820038,4064]: 1 finished unit Lotus [f=0014729] [14729] Event [1723.35974,252.046127,3993.16016]: 1 finished unit Firefly [f=0014824] [14824] Event [3577.38379,169.857285,3385.55493]: 0 lost unit Ogre [f=0014861] [14861] Event [1192.7467,256.798615,4136.77393]: 1 lost unit Firefly [f=0014967] [14967] Event [4312,175.587357,2680]: 1 lost unit Solar Collector [f=0014977] [14977] Event [464,177.076813,652]: 0 finished unit Ogre [f=0015001] [15001] Event [4221.77393,178.850143,2504.44116]: 0 lost unit Ogre [f=0015034] [15034] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0015179] [15179] Event [1698.33154,252.287338,4037.24585]: 1 finished unit Firefly [f=0015186] [15186] Event [2992,170.533203,4400]: 0 finished unit Lotus [f=0015385] [15385] Event [1115.6853,263.897064,4184.59619]: 1 lost unit Firefly [f=0015397] [15397] Event [464,177.076813,652]: 0 finished unit Ogre [f=0015449] [15449] Event [1656,172.568573,4152]: 1 finished unit Metal Extractor [f=0015454] [15454] Event [3056,170.171356,4400]: 0 finished unit Picket [f=0015504] [15504] Event [3344,173.988647,2544]: 0 finished unit Lotus [f=0015611] [15611] Event [4720.04297,165.151001,4516]: 1 finished unit Minotaur [f=0015637] [15637] Event [3056,170.533203,4528]: 0 finished unit Lotus [f=0015689] [15689] Event [1698.33154,252.287338,4037.24585]: 1 finished unit Firefly [f=0015720] ah, I lost [f=0015734] [15734] Event [1632,175.965057,3952]: 1 finished unit Lotus [f=0015780] [15780] Event [3304,168.525238,4744]: 1 lost unit Metal Extractor [f=0015784] [15784] Event [3232,173.995728,2720]: 0 finished unit Radar Tower [f=0015802] [15802] Event [3672,169.671875,3224]: 1 finished unit Metal Extractor [f=0015803] [15803] Event [undefined]: dyth68 resigned [f=0015803] game_message: dyth68 has been destroyed! [f=0015803] game_message: Masper wins! [f=0015803] Submitting stats [f=0015803] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015803] Part| Total Time|Time of the last 0.5s [f=0015803] Draw 18997.01ms 24.25% [f=0015803] Lua::Callins::Synced 11057.39ms 11.18% [f=0015803] Lua::Callins::Unsynced 28145.61ms 34.63% [f=0015803] Lua::CollectGarbage::Synced 486.53ms 0.10% [f=0015803] Lua::CollectGarbage::Unsynced 943.77ms 0.60% [f=0015803] Misc::Profiler::AddTime 90.98ms 0.10% [f=0015803] Sim 52139.12ms 57.39% [f=0015803] [15803] Received game_message: dyth68 has been destroyed! [f=0015803] [15803] Received game_message: Masper wins! [f=0015804] [15804] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,11375,7810,7810,11375,1050.26257,647.507507,647.507507,1050.26257,0,0,0,0,0,0,0,0,0,194.393005,194.393005,0,5427.92188,4625.00781,4625.00781,5427.92188,1890,540,540,1890,54,50.1333351,50.1333351,54,1960,1330,1330,1960,43.1790199,36.0854111,36.0854111,43.1790199,2500,2150,2150,2500,3930,3175.25,3175.25,3930,5025,3790,3790,5025,3545.58301,4157.41699,4157.41699,3545.58301,267.61554,601.832764,601.832764,267.61554,4872.24561,5640.43457,5640.43457,4872.24561 [f=0015804] [15804] Game End Stats Values: 35,11555,7740,7740,11555,1071.03284,721.773376,721.773376,1071.03284,0,0,0,0,0,0,0,0,0,194.393005,194.393005,0,5500.20313,4684.72607,4684.72607,5500.20313,1980,540,540,1980,54,50.6666679,50.6666679,54,1960,1330,1330,1960,43.4040909,26.383688,26.383688,43.4040909,2500,2150,2150,2500,4000,3675.25,3675.25,4000,5115,3720,3720,5115,4045.58301,4227.41699,4227.41699,4045.58301,267.61554,637.830566,637.830566,267.61554,4931.96387,5712.71582,5712.71582,4931.96387 [f=0015804] [15804] Game End Stats Values: 36,12335,8770,8770,12335,1096.09155,787.94751,787.94751,1096.09155,0,0,0,0,0,0,0,0,0,194.393005,194.393005,0,5607.08594,4692.93115,4692.93115,5607.08594,2260,630,630,2260,54,50,50,54,1960,1330,1330,1960,44.7591286,24.6470203,24.6470203,44.7591286,3000,3000,3000,3000,4000,3675.25,3675.25,4000,5115,3810,3810,5115,4045.58301,4227.41699,4227.41699,4045.58301,267.61554,637.830566,637.830566,267.61554,4940.16895,5819.59863,5819.59863,4940.16895 [f=0015804] [15804] Game End Stats Values: 37,12390,8770,8770,12390,1096.09155,799.96405,799.96405,1096.09155,0,0,0,0,0,0,0,0,0,194.393005,194.393005,0,5617.70313,4692.93115,4692.93115,5617.70313,2260,630,630,2260,54,50,50,54,2015,1330,1330,2015,43.0885468,27.045578,27.045578,43.0885468,3000,3000,3000,3000,4090,3675.25,3675.25,4090,5115,3810,3810,5115,4045.58301,4317.41699,4317.41699,4045.58301,267.61554,637.830566,637.830566,267.61554,4940.16895,5830.21582,5830.21582,4940.16895 [f=0015816] [15816] Event [1720,175.637756,4168]: 1 lost unit Solar Collector [f=0015824] [15824] Event [4059.10718,177.011414,2634.03687]: 1 lost unit Minotaur [f=0015830] [15830] Event [1672,174.204987,4088]: 1 lost unit Solar Collector [f=0015843] [15843] Event [1698.33154,175.239502,4037.24585]: 1 lost unit Guardian Commander [f=0015843] [15843] Event [1592,175.586792,4136]: 1 lost unit Solar Collector [f=0015849] [15849] Event [1832,177.849182,4216]: 1 lost unit Solar Collector [f=0015850] [15850] Event [1640,174.214249,4216]: 1 lost unit Solar Collector [f=0015896] [15896] Event [3784,175.788574,568]: 0 finished unit Solar Collector [f=0015994] Spectator dyth68 left the game: normal quit [f=0015994] [15994] Event [undefined]: dyth68 quit [f=0016000] Player Masper left the game: normal quit [f=0016000] [16000] Event [undefined]: Masper quit [f=0016006] No clients connected, shutting down server [f=0016006] Server shutdown [f=0016006] [16006] all players disconnected [f=0016166] [16166] Event [464,177.076813,652]: 0 finished unit Minotaur [f=0016181] [16181] Event [3736,174.16275,648]: 0 finished unit Solar Collector [f=0016367] [16367] Event [3392,173.988647,2912]: 0 finished unit Picket [f=0017145] [17145] Event [3592,183.113251,1736]: 0 finished unit Metal Extractor [f=0017486] [17486] Event [3656,177.515015,1832]: 0 finished unit Solar Collector [f=0017936] [17936] Event [3720,177.635651,1704]: 0 finished unit Solar Collector [f=0017991] Autoquit sending quit command. [f=0017991] [QuitAction] user exited to system [f=0017991] [SpringApp::Kill][1] fromRun=1 [f=0017991] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017991] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017991] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017991] [ThreadPool::SetThreadCount][2] workers=0 [f=0017991] [SpringApp::Kill][2] [f=0017991] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017991] [Game::KillLua][3] dtor=0 luaUI=0x51ac5bc0 [f=0017991] Start widgetHandler:Shutdown [f=0017991] Shutdown - SaveOrderList Complete [f=0017991] Writing last game win data [f=0017991] Shutdown - SaveConfigData Complete [f=0017991] Shutdown Widget - Save/Load API [f=0017991] Shutdown Widget - Chili Highlight [f=0017991] Shutdown Widget - Draw After Chili [f=0017991] Shutdown Widget - EPIC Menu [f=0017991] Shutdown Widget - Chili Widget Selector [f=0017991] Shutdown Widget - Chili Minimap [f=0017991] Shutdown Widget - Local Team Colors [f=0017991] Shutdown Widget - Display Keys 2 [f=0017991] Shutdown Widget - Save Game Menu [f=0017991] Shutdown Widget - Unit Icons [f=0017991] Shutdown Widget - Noises [f=0017991] Shutdown Widget - HealthBars [f=0017991] Shutdown Widget - Win Counter [f=0017991] Shutdown Widget - SpringRTS Replay Stats [f=0017991] Shutdown Widget - BuildETA [f=0017991] Shutdown Widget - Modular Comm Info [f=0017991] Shutdown Widget - Stereo3D [f=0017991] Shutdown Widget - Showeco and Grid Drawer [f=0017991] Shutdown Widget - Point Tracker [f=0017991] Shutdown Widget - Missile Silo Range [f=0017991] Shutdown Widget - MetalFeatures (new) [f=0017991] Shutdown Widget - MinimapEvents [f=0017991] Shutdown Widget - Local Widgets Config [f=0017991] Shutdown Widget - Highlight Geos [f=0017991] Shutdown Widget - Grab Input [f=0017991] Input grabbing is disabled! [f=0017991] Shutdown Widget - Defense Range Zero-K [f=0017991] Shutdown Widget - Darkening [f=0017991] Shutdown Widget - Context Menu [f=0017991] Shutdown Widget - Chili Spectator Panels [f=0017991] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017991] Shutdown Widget - Chili Nuke Warning [f=0017991] Shutdown Widget - Chili EndGame Window [f=0017991] Shutdown Widget - Chili Economy Panel Default [f=0017991] Shutdown Widget - CameraShake [f=0017991] Shutdown Widget - State Reverse and Latency [f=0017991] Shutdown Widget - Music Player v2 [f=0017991] Shutdown Widget - Attack AoE [f=0017991] Shutdown Widget - UnitShapes [f=0017991] Shutdown Widget - Map Edge Extension [f=0017991] Shutdown Widget - Selection Send [f=0017991] Shutdown Widget - LupsManager [f=0017991] Shutdown Widget - Newton Firezone [f=0017991] Shutdown Widget - Chili Pro Console [f=0017991] Shutdown Widget - Persistent Build Height [f=0017991] Shutdown Widget - Lasso Terraform GUI [f=0017991] Shutdown Widget - Lups [f=0017991] Shutdown Widget - Chili Framework [f=0017991] Shutdown Widget - Mex Placement Handler [f=0017991] Shutdown Widget - Chili Core Selector [f=0017991] Shutdown Widget - Custom Markers [f=0017991] Shutdown Widget - Select Keys [f=0017991] Shutdown Widget - Pause Screen [f=0017991] Shutdown Widget - Text To Speech Control [f=0017991] Shutdown Widget - Layout Handler [f=0017991] End widgetHandler:Shutdown [f=0017991] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371407,58828029} {int,ext,rec}Allocs={13616569,0,0} {chunk,block}Bytes={58828029,0} [f=0017991] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017991] [Game::KillLua][2] dtor=0 luaRules=0x51169e00 [f=0017991] Start gadgetHandler:Shutdown [f=0017991] Shutdown - StartSetup [f=0017991] Shutdown - UnitMorph [f=0017991] Shutdown - Carrier Drones [f=0017991] Shutdown - LupsNanoSpray [f=0017991] Shutdown - Missile Silo Controller [f=0017991] Shutdown - Modular Comm Info [f=0017991] Shutdown - Terrain Texture Handler [f=0017991] Shutdown - UnitCloakShield [f=0017991] Shutdown - Starlight Handler [f=0017991] End gadgetHandler:Shutdown [f=0017991] Start gadgetHandler:Shutdown [f=0017991] Shutdown - Save/Load [f=0017991] Shutdown - Teleport Throw [f=0017991] Shutdown - UnitMorph [f=0017991] Shutdown - Modular Comm Info [f=0017991] Shutdown - Retreat Command [f=0017991] Shutdown - Shockwaves [f=0017991] Shutdown - UnitCloakShield [f=0017991] Shutdown - Lups Cloak FX [f=0017991] Shutdown - Lups [f=0017991] Shutdown - Lups Shield [f=0017991] End gadgetHandler:Shutdown [f=0017991] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13616601,0,0} {chunk,block}Bytes={0,0} [f=0017991] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13616601,0,0} {chunk,block}Bytes={0,0} [f=0017991] [Game::KillLua][4] dtor=0 [f=0017991] [Game::~CGame][1] [f=0017991] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017991] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017991] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017991] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017991] [Game::KillLua][4] dtor=1 [f=0017991] [Game::KillMisc][1] [f=0017991] [Game::KillMisc][2] [f=0017991] [Game::KillMisc][3] [f=0017991] [Game::KillRendering][1] [f=0017991] [3DOParser::Kill] allocated 1 pieces [f=0017991] [S3OParser::Kill] allocated 338 pieces [f=0017991] [AssParser::Kill] allocated 0 pieces [f=0017991] [Game::KillInterface][1] [f=0017991] [Game::KillInterface][2] [f=0017991] [Game::KillSimulation][1] [f=0017991] [Game::KillSimulation][2] [f=0017991] [CCollisionHandler] dis-/continuous tests: 0/360429 [f=0017991] [Game::KillSimulation][3] [f=0017991] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017991] [~CPathCache(20x20)] cacheHits=71 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0017991] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017991] [~CPathCache(40x40)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017991] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017991] [LosHandler::Kill] raycast instance cache-{hits,misses}={2395,10450}; shared=0%; cached=19% [f=0017991] [Game::KillSimulation][4] [f=0017991] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017991] [Game::~CGame][2] [f=0017991] [Game::~CGame][3] [f=0017991] [SpringApp::Kill][3] [f=0017991] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 191370 bytes sent 244468 bytes recv'd [f=0017991] [SpringApp::Kill][4] font=0x44995aa0 [f=0017991] [SpringApp::Kill][5] [f=0017991] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44a03af0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2339ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=111ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=53ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=21ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=20ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4627 inflSize=18kb readTime=18ms file="luaui/widgets/gui_chili_facbar.lua" indx=4628 inflSize=19kb readTime=16ms file="anims/cursornormal_14.png" indx=82 inflSize=1kb readTime=15ms file="anims/cursornormal_13.png" indx=81 inflSize=1kb readTime=15ms file="lups/particleclasses/nanolasersnoshader.lua" indx=4816 inflSize=8kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38611871 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44af6000) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b02380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a1a4c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1f3401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]