[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ATvtmeICqm/springsettings.1130451.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe3240a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8356 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1130451/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45191ea0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45191ea0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 579ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 791ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dyth68 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1130451/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1130451/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x590333b0,0x594fa520}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5d29bd604354a962d3db5d774e5162e7 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ceccoilfolle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000db827f30,00000000cceecff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000000677248c0,00000000ea6d3840}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] gl hf [f=-000001] glhf [f=-000001] Allies: I choose: Apache attak elicopt! [f=-000001] [0] Event [5014,310.960876,430]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1069,313.035583,3679]: 1 finished unit Recon Commander [f=0000000] [0] Jack500, team: 0, elo:1979, userid: 492723 [f=0000000] [0] ceccoilfolle, team: 1, elo:1891, userid: 440487 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4896,311.00769,464]: 0 finished unit Tank Foundry [f=0000012] [12] Event [1136,313.630676,3568]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000368] [368] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000431] [431] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Mason [f=0000555] [555] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000608] [608] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0000837] [837] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000867] [867] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0000902] [902] Event [5256,311.584473,424]: 0 finished unit Solar Collector [f=0001307] [1307] Event [5224,312.34436,536]: 0 finished unit Solar Collector [f=0001422] [1422] Event [840,313.690186,3752]: 1 finished unit Solar Collector [f=0001730] [1730] Event [5192,310.925293,632]: 0 finished unit Solar Collector [f=0001774] [1774] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0001782] [1782] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0002054] [2054] Event [904,313.076782,3624]: 1 finished unit Solar Collector [f=0002237] [2237] Event [5120,310.623169,672]: 0 finished unit Lotus [f=0002313] [2313] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0002562] [2562] Event [968,313.369751,3832]: 1 finished unit Solar Collector [f=0002564] [2564] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0002734] [2734] Event [4992,312.362671,512]: 0 finished unit Lotus [f=0002853] [2853] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0002880] [2880] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0003088] [3088] Event [1000,313.433838,3656]: 1 finished unit Solar Collector [f=0003150] [3150] Event [247.88118,310.847992,3889.63257]: 1 lost unit Scorcher [f=0003302] [3302] Event [5376,309.002686,224]: 0 finished unit Lotus [f=0003387] [3387] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0003406] [3406] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Scorcher [f=0003422] [3422] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Scorcher [f=0003438] [3438] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Scorcher [f=0003452] [3452] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Scorcher [f=0003468] [3468] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Scorcher [f=0003479] [3479] Event [1251.88989,311.785889,3403.53882]: 0 lost unit Kodachi [f=0003672] [3672] Event [4868,312.270935,464]: 0 finished unit Welder [f=0003673] [3673] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0003745] [3745] Event [1056,313.40332,3648]: 1 finished unit Lotus [f=0004132] [4132] Event [1048,312.783813,3736]: 1 finished unit Storage [f=0004293] [4293] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0004403] [4403] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0004463] [4463] Event [4868,312.270935,464]: 0 finished unit Welder [f=0004470] [4470] Event [1657.87073,312.769928,3255.32544]: 1 lost unit Scorcher [f=0004841] [4841] Event [1096,312.106323,3816]: 1 finished unit Caretaker [f=0005121] [5121] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0005199] [5199] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0005254] [5254] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Fencer [f=0005312] [5312] Event [608,470.565796,3296]: 1 finished unit Radar Tower [f=0005379] [5379] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0005442] [5442] Event [5848,312.792969,1096]: 0 finished unit Solar Collector [f=0005622] [5622] Event [2312,308.445129,2744]: 1 finished unit Metal Extractor [f=0005686] [5686] Event [5832,312.966919,1240]: 0 finished unit Solar Collector [f=0005715] [5715] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Fencer [f=0006010] [6010] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0006035] [6035] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0006038] [6038] Event [5912,311.502075,1384]: 0 finished unit Solar Collector [f=0006173] [6173] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0006270] [6270] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Scorcher [f=0006449] [6449] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0006563] [6563] Event [5856,310.824585,1456]: 0 finished unit Lotus [f=0006582] [6582] Event [2856,310.824585,3032]: 1 lost unit Metal Extractor [f=0006620] [6620] Event [3728,314.038086,1520]: 0 finished unit Lotus [f=0006675] [6675] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0006904] [6904] Event [4868,312.270935,464]: 0 finished unit Kodachi [f=0006999] [6999] Event [2768,458.233643,2448]: 1 finished unit Radar Tower [f=0007026] [7026] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0007240] [7240] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0007277] [7277] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0007404] [7404] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0007925] [7925] Event [3248,310.925293,1344]: 0 finished unit Lotus [f=0007978] [7978] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0008106] [8106] Event [102.554329,312.535126,2027.68567]: 1 finished unit Recon Commander [f=0008211] [8211] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Mason [f=0008241] [8241] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0008345] [8345] Event [3136,309.249878,1120]: 0 finished unit Lotus [f=0008360] [8360] Event [2480,312.728882,2864]: 1 finished unit Picket [f=0008438] [8438] Event [4868,312.270935,464]: 0 finished unit Ogre [f=0008460] [8460] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0008819] [8819] Event [3200,312.554932,1440]: 0 finished unit Picket [f=0008930] [8930] Event [345.086548,311.946564,787.605164]: 1 finished unit Claw [f=0008955] [8955] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0008958] [8958] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0008976] [8976] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0009099] [9099] Event [227.986465,311.233673,802.238525]: 1 finished unit Claw [f=0009248] [9248] Event [1859.07434,309.096985,4068.12134]: 1 finished unit Claw [f=0009254] [9254] Event [904,312.67395,3496]: 1 finished unit Solar Collector [f=0009271] [9271] Event [215.807816,316.491638,917.090027]: 1 finished unit Claw [f=0009313] [9313] Event [204.092804,312.459412,887.623901]: 0 lost unit Welder [f=0009330] [9330] Event [5712,308.499146,3632]: 0 finished unit Lotus [f=0009359] [9359] Event [3168,314.239502,1680]: 0 finished unit Picket [f=0009395] [9395] Event [424,312.280273,760]: 0 lost unit Metal Extractor [f=0009411] [9411] Event [1373.86609,310.076904,4051.41528]: 1 finished unit Claw [f=0009433] [9433] Event [547.909912,311.665466,709.553406]: 1 finished unit Claw [f=0009478] [9478] Event [1096,312.106323,3816]: 1 lost unit Caretaker [f=0009559] [9559] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0009570] [9570] Event [5632,308.242798,3552]: 0 finished unit Lotus [f=0009582] [9582] Event [930.053223,312.960327,3918.35596]: 1 finished unit Claw [f=0009600] [9600] Event [930.053223,312.960327,3918.35596]: 1 lost unit Claw [f=0009612] [9612] Event [2528,311.978149,2816]: 1 finished unit Picket [f=0009712] [9712] Event [990.707825,313.477051,3763.32227]: 1 lost unit Scorcher [f=0009762] [9762] Event [873.868652,330.790924,3625.81885]: 1 finished unit Claw [f=0009789] [9789] Event [873.868652,313.076782,3625.81885]: 1 lost unit Claw [f=0009809] [9809] Event [925.947021,312.705139,3553.08862]: 0 lost unit Kodachi [f=0009810] [9810] Event [5632,308.407593,3424]: 0 finished unit Lotus [f=0009832] [9832] Event [1056,313.40332,3648]: 1 lost unit Lotus [f=0009878] [9878] Event [1016,313.034973,3544]: 1 lost unit Metal Extractor [f=0009952] [9952] Event [1048,312.783813,3736]: 1 lost unit Storage [f=0009967] [9967] Event [4868,312.270935,464]: 0 finished unit Ogre [f=0010045] [10045] Event [935.820557,314.026398,3777.92578]: 1 finished unit Claw [f=0010060] [10060] Event [968,313.069763,3416]: 1 finished unit Solar Collector [f=0010065] [10065] Event [5664,309.606934,3328]: 0 finished unit Lotus [f=0010100] [10100] Event [1073.78113,309.372131,3685.24072]: 0 lost unit Kodachi [f=0010157] [10157] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0010185] [10185] Event [1109.61768,312.245483,3708.67603]: 0 lost unit Kodachi [f=0010224] [10224] Event [1036.21716,308.51886,3733.66699]: 0 lost unit Kodachi [f=0010307] [10307] Event [908.401917,342.874054,3641.82544]: 1 finished unit Claw [f=0010552] [10552] Event [4868,312.270935,464]: 0 finished unit Welder [f=0010816] [10816] Event [424,307.767639,760]: 1 finished unit Metal Extractor [f=0010828] [10828] Event [5832,308.682251,3384]: 0 finished unit Solar Collector [f=0010983] [10983] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0011005] [11005] Event [5976,309.945679,3320]: 0 finished unit Solar Collector [f=0011185] [11185] Event [6040,310.00061,3400]: 0 finished unit Solar Collector [f=0011285] [11285] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0011365] [11365] Event [6040,309.277344,3544]: 0 finished unit Solar Collector [f=0011527] [11527] Event [2512,312.34436,2864]: 1 finished unit Newton [f=0011590] [11590] Event [6040,308.563232,3624]: 0 finished unit Solar Collector [f=0011731] [11731] Event [1016,308.522339,3544]: 1 finished unit Metal Extractor [f=0011823] [11823] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0011829] [11829] Event [5000,309.65271,328]: 0 finished unit Caretaker [f=0011860] [11860] Event [6040,309.661865,3768]: 0 finished unit Solar Collector [f=0012065] [12065] Event [5792,308.517456,3632]: 0 finished unit Radar Tower [f=0012164] [12164] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0012212] [12212] Event [5744,308.81958,3728]: 0 finished unit Radar Tower [f=0012315] [12315] Event [1226.59875,311.413574,1422.89233]: 1 finished unit Recon Commander [f=0012456] [12456] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Mason [f=0012606] [12606] Event [5064,310.65979,392]: 0 finished unit Caretaker [f=0012732] [12732] Event [4868,312.270935,464]: 0 finished unit Minotaur [f=0012820] [12820] Event [872,308.435974,3832]: 1 finished unit Metal Extractor [f=0012884] [12884] Event [5792,308.517456,3632]: 0 finished unit Sparrow [f=0012884] game_message: Morph complete: Radar Tower -> Sparrow [f=0012884] [12884] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0012970] [12970] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0013027] [13027] Event [5112,311.795044,456]: 0 finished unit Caretaker [f=0013029] [13029] Event [2856,306.311951,3032]: 1 finished unit Metal Extractor [f=0013263] [13263] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0013661] [13661] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0013686] [13686] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0013745] [13745] Event [2244.0647,308.326111,528.933838]: 1 finished unit Claw [f=0013747] [13747] Event [1792,308.673096,816]: 1 finished unit Radar Tower [f=0013982] [13982] Event [4868,312.270935,464]: 0 finished unit Minotaur [f=0014143] [14143] Event [2134.07349,308.677582,477.992188]: 1 finished unit Claw [f=0014197] [14197] Event [4568,309.899902,3128]: 0 finished unit Solar Collector [f=0014342] [14342] Event [1072,309.677734,3760]: 1 finished unit Lotus [f=0014350] [14350] Event [1799.14551,308.46875,444.849792]: 1 finished unit Claw [f=0014377] [14377] Event [2888,309.9646,2952]: 1 finished unit Solar Collector [f=0014495] [14495] Event [808,313.250732,3656]: 1 finished unit Solar Collector [f=0014522] [14522] Event [4680,308.792114,3144]: 0 finished unit Solar Collector [f=0014635] [14635] Event [1760,308.563232,784]: 1 finished unit Newton [f=0014648] [14648] Event [1348.97058,308.350433,413.248169]: 1 finished unit Claw [f=0014677] [14677] Event [1577.23633,307.291992,678.564453]: 1 lost unit Scorcher [f=0014788] [14788] Event [1792,308.982727,816]: 1 lost unit Radar Tower [f=0014828] [14828] Event [4600,309.030151,3304]: 0 finished unit Solar Collector [f=0014837] [14837] Event [1592.5177,309.458313,607.736572]: 1 finished unit Claw [f=0014855] [14855] Event [1760,301.033875,784]: 1 lost unit Newton [f=0014994] [14994] Event [1560,303.606262,952]: 1 lost unit Metal Extractor [f=0015008] [15008] Event [1678.62305,323.490509,806.513123]: 1 finished unit Claw [f=0015175] [15175] Event [1795.57764,309.214111,1098.42065]: 1 finished unit Claw [f=0015198] [15198] Event [5168,309.872437,328]: 0 finished unit Fusion Reactor [f=0015274] [15274] Event [4464,308.480835,3408]: 0 finished unit Lotus [f=0015348] [15348] Event [1603.07837,312.913208,1549.30615]: 1 finished unit Claw [f=0015426] [15426] Event [2904,312.089539,3128]: 1 finished unit Solar Collector [f=0015483] [15483] Event [792,313.00354,3544]: 1 finished unit Solar Collector [f=0015516] [15516] Event [1611.05518,322.305481,2012.2583]: 1 lost unit Recon Commander [f=0015518] [15518] Event [1549.35498,313.19519,1571.80457]: 1 finished unit Claw [f=0015546] [15546] Event [1718.28442,312.297974,1777.49292]: 1 finished unit Claw [f=0015549] [15549] Event [1802.49365,314.070251,1883.43677]: 1 finished unit Claw [f=0015585] [15585] Event [1698.427,312.431519,1831.8147]: 1 finished unit Claw [f=0015585] [15585] Event [4496,310.110474,3072]: 0 finished unit Lotus [f=0015599] [15599] Event [1874.49487,308.155182,1993.56311]: 1 lost unit Scorcher [f=0015606] [15606] Event [1927.56531,313.858521,1992.64429]: 1 lost unit Badger [f=0015606] [15606] Event [1873.8053,310.539703,1945.39905]: 1 lost unit Scorcher [f=0015606] [15606] Event [1802.49365,314.070251,1883.43677]: 1 lost unit Claw [f=0015624] [15624] Event [1898.86072,311.716675,1867.14258]: 1 lost unit Scorcher [f=0015636] [15636] Event [1153.99231,314.368256,3567.97046]: 1 finished unit Badger [f=0015665] [15665] Event [4868,312.270935,464]: 0 finished unit Minotaur [f=0015669] [15669] Event [1947.5946,313.935272,2005.46973]: 1 lost unit Fencer [f=0015669] [15669] Event [1946.63416,310.501587,1954.30554]: 1 lost unit Fencer [f=0015690] [15690] Event [1970.35095,307.450653,1959.69263]: 1 lost unit Badger [f=0015704] [15704] Event [2060.06689,312.484161,2113.52637]: 1 lost unit Badger [f=0015755] [15755] Event [1847.11023,306.567017,1884.3562]: 1 finished unit Claw [f=0015759] [15759] Event [1922.25525,311.464386,1730.49915]: 1 finished unit Claw [f=0015953] [15953] Event [5336,311.886597,408]: 0 finished unit Stinger [f=0016020] [16020] Event [4560,310.971069,2944]: 0 finished unit Lotus [f=0016103] [16103] Event [2073.20093,310.466827,2643.66333]: 1 finished unit Claw [f=0016121] [16121] Event [2046.83081,311.370361,2754.63599]: 1 finished unit Claw [f=0016124] [16124] Event [1980.71008,313.714996,2465.49072]: 1 finished unit Claw [f=0016150] [16150] Event [2312,308.445129,2744]: 1 lost unit Metal Extractor [f=0016153] [16153] Event [1144,313.956604,3688]: 1 finished unit Caretaker [f=0016264] [16264] Event [4868,312.270935,464]: 0 finished unit Ogre [f=0016271] [16271] Event [1838.18298,313.072235,2885.99731]: 1 finished unit Claw [f=0016289] [16289] Event [1823.4491,313.334045,3001.52759]: 1 finished unit Claw [f=0016313] [16313] Event [1808.11597,329.280334,2755.99902]: 1 finished unit Claw [f=0016461] [16461] Event [1429.38879,312.736511,3262.03174]: 1 finished unit Claw [f=0016464] [16464] Event [1262.13245,312.422607,3144.34424]: 1 finished unit Claw [f=0016480] [16480] Event [1604.71667,312.396057,2981.20923]: 1 finished unit Claw [f=0016541] [16541] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Dominatrix [f=0016548] [16548] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Dominatrix [f=0016589] [16589] Event [1153.99231,314.368256,3567.97046]: 1 lost unit Dominatrix [f=0016622] [16622] Event [1305.8573,312.288757,3272.61133]: 1 finished unit Claw [f=0016623] [16623] Event [1153.99231,309.445007,3567.97046]: 1 lost unit Dominatrix [f=0016625] [16625] Event [1135.32886,312.131348,3359.88281]: 1 finished unit Claw [f=0016655] [16655] Event [1153.99231,304.913483,3567.97046]: 1 lost unit Dominatrix [f=0016659] [16659] Event [904,313.581848,3704]: 1 finished unit Caretaker [f=0016662] [16662] Event [1144,313.956604,3688]: 1 lost unit Caretaker [f=0016671] [16671] Event [4868,312.270935,464]: 0 finished unit Ogre [f=0016681] [16681] Event [1207.45056,312.39621,3457.1521]: 0 lost unit Ogre [f=0016699] [16699] Event [undefined]: ceccoilfolle resigned [f=0016699] game_message: ceccoilfolle has been destroyed! [f=0016699] game_message: Jack500 wins! [f=0016699] Submitting stats [f=0016699] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016699] Part| Total Time|Time of the last 0.5s [f=0016699] Draw 19387.67ms 20.70% [f=0016699] Lua::Callins::Synced 10262.78ms 14.03% [f=0016699] Lua::Callins::Unsynced 29291.37ms 29.85% [f=0016699] Lua::CollectGarbage::Synced 429.38ms 0.20% [f=0016699] Lua::CollectGarbage::Unsynced 1058.62ms 0.70% [f=0016699] Misc::Profiler::AddTime 80.47ms 0.00% [f=0016699] Sim 47550.04ms 61.99% [f=0016699] [16699] Received game_message: ceccoilfolle has been destroyed! [f=0016699] [16699] Received game_message: Jack500 wins! [f=0016700] [16700] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016700] [16700] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016700] [16700] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016700] [16700] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80796671,5.51446629,4.80796671,5.51446629,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016700] [16700] Game End Stats Values: 3,2400,2330,2400,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.26079988,8.53249931,7.26079988,8.53249931,125,175,125,175,0,0,0,0,1000,880,1000,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016700] [16700] Game End Stats Values: 4,2400,2470,2400,2470,0,0.77033174,0,0.77033174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,8,9.73333359,1275,1275,1275,1275,9.23899937,9.29035568,9.23899937,9.29035568,125,175,125,175,0,0,0,0,1000,1020,1000,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016700] [16700] Game End Stats Values: 5,2595,2715,2595,2715,1.13238454,6.20084381,1.13238454,6.20084381,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.1333332,9.46666622,12.1333332,1275,1275,1275,1275,9.31449318,9.60103416,9.31449318,9.60103416,250,350,250,350,0,0,0,0,1070,1090,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016700] [16700] Game End Stats Values: 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Values: 35,6980,10555,6980,10555,93.3576889,297.608246,93.3576889,297.608246,0,0,0,0,0,0,0,0,900.183716,834.249878,900.183716,834.249878,1519.57617,3053.62134,1519.57617,3053.62134,490,1280,490,1280,24,42.5333328,24,42.5333328,2015,1330,2015,1330,27.0845032,37.1225929,27.0845032,37.1225929,1955,2935,1955,2935,975,1578.66663,975,1578.66663,2520,5010,2520,5010,1861.00049,1325,1861.00049,1325,270.467102,0,270.467102,0,3188.26636,1801.21106,3188.26636,1801.21106 [f=0016700] [16700] Game End Stats Values: 36,4040,11495,4040,11495,103.212708,348.834503,103.212708,348.834503,0,0,0,0,0,0,0,0,1863.17883,834.249878,1863.17883,834.249878,1997.76428,5905.45605,1997.76428,5905.45605,490,1370,490,1370,23.7333336,73,23.7333336,73,110,1330,110,1330,51.5017509,40.2075844,51.5017509,40.2075844,780,3785,780,3785,975,4918.6665,975,4918.6665,2660,5010,2660,5010,5201.00049,1325,5201.00049,1325,270.467102,0,270.467102,0,6079.81445,2283.97095,6079.81445,2283.97095 [f=0016700] [16700] Game End Stats Values: 37,4130,12035,4130,12035,103.212708,426.348755,103.212708,426.348755,0,0,0,0,0,0,0,0,1902.29626,834.249878,1902.29626,834.249878,2172.86133,5998.50391,2172.86133,5998.50391,490,1910,490,1910,22,73,22,73,110,1330,110,1330,23.1950035,41.960125,23.1950035,41.960125,780,3785,780,3785,975,5008.6665,975,5008.6665,2750,5010,2750,5010,5291.00049,1325,5291.00049,1325,270.467102,0,270.467102,0,6175.65576,2459.09229,6175.65576,2459.09229 [f=0016700] [16700] Game End Stats Values: 38,4130,12535,4130,12535,107.308723,531.014526,107.308723,531.014526,0,0,0,0,0,0,0,0,2149.19165,834.249878,2149.19165,834.249878,2335.84424,6347.75244,2335.84424,6347.75244,490,1910,490,1910,22,73,22,73,110,1330,110,1330,33.6374702,43.7702179,33.6374702,43.7702179,780,4285,780,4285,975,5153.33398,975,5153.33398,2750,5010,2750,5010,5620.00146,1325,5620.00146,1325,270.467102,0,270.467102,0,6524.90479,2622.0752,6524.90479,2622.0752 [f=0016700] [16700] Game End Stats Values: 39,4130,12535,4130,12535,108.179398,544.221924,108.179398,544.221924,0,0,0,0,0,0,0,0,2155.37842,834.249878,2155.37842,834.249878,2373.32568,6612.83936,2373.32568,6612.83936,490,1910,490,1910,22,73,22,73,110,1330,110,1330,21.5108376,43.3962097,21.5108376,43.3962097,780,4285,780,4285,1475,5338.33398,1475,5338.33398,2750,5010,2750,5010,5810.33496,1825,5810.33496,1825,270.467102,0,270.467102,0,6799.16406,2686.50244,6799.16406,2686.50244 [f=0016707] [16707] Event [1153.99231,300.959198,3567.97046]: 1 lost unit Dominatrix [f=0016715] [16715] Event [1136,298.886108,3568]: 1 lost unit Rover Assembly [f=0016738] [16738] Event [1016,307.012939,3544]: 1 lost unit Metal Extractor [f=0016817] Spectator ceccoilfolle left the game: normal quit [f=0016817] [16817] Event [undefined]: ceccoilfolle quit [f=0016850] Player Jack500 left the game: normal quit [f=0016850] [16850] Event [undefined]: Jack500 quit [f=0016856] No clients connected, shutting down server [f=0016856] Server shutdown [f=0016856] [16856] all players disconnected [f=0017081] [17081] Event [4868,312.270935,464]: 0 finished unit Ogre [f=0017110] [17110] Event [5624,312.335205,520]: 0 finished unit Energy Pylon [f=0018280] [18280] Event [5704,310.925293,1208]: 0 finished unit Energy Pylon [f=0018741] [18741] Event [4868,312.270935,464]: 0 finished unit Cyclops [f=0019177] Autoquit sending quit command. [f=0019177] [QuitAction] user exited to system [f=0019177] [SpringApp::Kill][1] fromRun=1 [f=0019177] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019177] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019177] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019177] [ThreadPool::SetThreadCount][2] workers=0 [f=0019177] [SpringApp::Kill][2] [f=0019177] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019177] [Game::KillLua][3] dtor=0 luaUI=0x5998d580 [f=0019177] Start widgetHandler:Shutdown [f=0019177] Shutdown - SaveOrderList Complete [f=0019177] Writing last game win data [f=0019177] Shutdown - SaveConfigData Complete [f=0019177] Shutdown Widget - Save/Load API [f=0019177] Shutdown Widget - Chili Highlight [f=0019177] Shutdown Widget - Draw After Chili [f=0019177] Shutdown Widget - EPIC Menu [f=0019177] Shutdown Widget - Chili Widget Selector [f=0019177] Shutdown Widget - Chili Minimap [f=0019177] Shutdown Widget - Local Team Colors [f=0019177] Shutdown Widget - Display Keys 2 [f=0019177] Shutdown Widget - Save Game Menu [f=0019177] Shutdown Widget - Unit Icons [f=0019177] Shutdown Widget - Noises [f=0019177] Shutdown Widget - HealthBars [f=0019177] Shutdown Widget - Win Counter [f=0019177] Shutdown Widget - SpringRTS Replay Stats [f=0019177] Shutdown Widget - BuildETA [f=0019177] Shutdown Widget - Modular Comm Info [f=0019177] Shutdown Widget - Stereo3D [f=0019177] Shutdown Widget - Showeco and Grid Drawer [f=0019177] Shutdown Widget - Point Tracker [f=0019177] Shutdown Widget - Missile Silo Range [f=0019177] Shutdown Widget - MetalFeatures (new) [f=0019177] Shutdown Widget - MinimapEvents [f=0019177] Shutdown Widget - Local Widgets Config [f=0019177] Shutdown Widget - Highlight Geos [f=0019177] Shutdown Widget - Grab Input [f=0019177] Input grabbing is disabled! [f=0019177] Shutdown Widget - Defense Range Zero-K [f=0019177] Shutdown Widget - Darkening [f=0019177] Shutdown Widget - Context Menu [f=0019177] Shutdown Widget - Chili Spectator Panels [f=0019177] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019177] Shutdown Widget - Chili Nuke Warning [f=0019177] Shutdown Widget - Chili EndGame Window [f=0019177] Shutdown Widget - Chili Economy Panel Default [f=0019177] Shutdown Widget - CameraShake [f=0019177] Shutdown Widget - State Reverse and Latency [f=0019177] Shutdown Widget - Music Player v2 [f=0019177] Shutdown Widget - Attack AoE [f=0019177] Shutdown Widget - UnitShapes [f=0019177] Shutdown Widget - Map Edge Extension [f=0019177] Shutdown Widget - Selection Send [f=0019177] Shutdown Widget - LupsManager [f=0019177] Shutdown Widget - Newton Firezone [f=0019177] Shutdown Widget - Chili Pro Console [f=0019177] Shutdown Widget - Persistent Build Height [f=0019177] Shutdown Widget - Lasso Terraform GUI [f=0019177] Shutdown Widget - Lups [f=0019177] Shutdown Widget - Chili Framework [f=0019177] Shutdown Widget - Mex Placement Handler [f=0019177] Shutdown Widget - Chili Core Selector [f=0019177] Shutdown Widget - Custom Markers [f=0019177] Shutdown Widget - Select Keys [f=0019177] Shutdown Widget - Pause Screen [f=0019177] Shutdown Widget - Text To Speech Control [f=0019177] Shutdown Widget - Layout Handler [f=0019177] End widgetHandler:Shutdown [f=0019177] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416749,59274321} {int,ext,rec}Allocs={13929595,0,0} {chunk,block}Bytes={59274321,0} [f=0019177] [Game::KillLua][1] dtor=0 luaGaia=0x594fa520 [f=0019177] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349648,53781690} {int,ext,rec}Allocs={13929597,0,0} {chunk,block}Bytes={53781690,0} [f=0019177] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349648,53781690} {int,ext,rec}Allocs={13929597,0,0} {chunk,block}Bytes={53781690,0} [f=0019177] [Game::KillLua][2] dtor=0 luaRules=0x590333b0 [f=0019177] Start gadgetHandler:Shutdown [f=0019177] Shutdown - StartSetup [f=0019177] Shutdown - UnitMorph [f=0019177] Shutdown - Carrier Drones [f=0019177] Shutdown - LupsNanoSpray [f=0019177] Shutdown - Missile Silo Controller [f=0019177] Shutdown - Modular Comm Info [f=0019177] Shutdown - Terrain Texture Handler [f=0019177] Shutdown - UnitCloakShield [f=0019177] Shutdown - Starlight Handler [f=0019177] End gadgetHandler:Shutdown [f=0019177] Start gadgetHandler:Shutdown [f=0019177] Shutdown - Save/Load [f=0019177] Shutdown - Teleport Throw [f=0019177] Shutdown - UnitMorph [f=0019177] Shutdown - Modular Comm Info [f=0019177] Shutdown - Retreat Command [f=0019177] Shutdown - Shockwaves [f=0019177] Shutdown - UnitCloakShield [f=0019177] Shutdown - Lups Cloak FX [f=0019177] Shutdown - Lups [f=0019177] Shutdown - Lups Shield [f=0019177] End gadgetHandler:Shutdown [f=0019177] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13929629,0,0} {chunk,block}Bytes={0,0} [f=0019177] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13929629,0,0} {chunk,block}Bytes={0,0} [f=0019177] [Game::KillLua][4] dtor=0 [f=0019177] [Game::~CGame][1] [f=0019177] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019177] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019177] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019177] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019177] [Game::KillLua][4] dtor=1 [f=0019177] [Game::KillMisc][1] [f=0019177] [Game::KillMisc][2] [f=0019177] [Game::KillMisc][3] [f=0019177] [Game::KillRendering][1] [f=0019177] [3DOParser::Kill] allocated 12 pieces [f=0019177] [S3OParser::Kill] allocated 520 pieces [f=0019177] [AssParser::Kill] allocated 29 pieces [f=0019177] [Game::KillInterface][1] [f=0019177] [Game::KillInterface][2] [f=0019177] [Game::KillSimulation][1] [f=0019177] [Game::KillSimulation][2] [f=0019177] [CCollisionHandler] dis-/continuous tests: 0/347739 [f=0019177] [Game::KillSimulation][3] [f=0019177] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019177] [~CPathCache(24x16)] cacheHits=24 hitPercentage=22% numHashColls=0 maxCacheSize=5 [f=0019177] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019177] [~CPathCache(48x32)] cacheHits=95 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019177] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019177] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019177] [LosHandler::Kill] raycast instance cache-{hits,misses}={1973,8814}; shared=0%; cached=18% [f=0019177] [Game::KillSimulation][4] [f=0019177] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019177] [Game::~CGame][2] [f=0019177] [Game::~CGame][3] [f=0019177] [SpringApp::Kill][3] [f=0019177] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 203453 bytes sent 145579 bytes recv'd [f=0019177] [SpringApp::Kill][4] font=0x450c5aa0 [f=0019177] [SpringApp::Kill][5] [f=0019177] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x43e6a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2349ms file="objects3d/corwolv_dead.s3o" indx=5096 inflSize=94kb readTime=75ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=51ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=32ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="bitmaps/other/debris2.tga" indx=521 inflSize=1kb readTime=17ms file="luaui/widgets/unit_selectionblurryhalo.lua" indx=4780 inflSize=17kb readTime=17ms file="luarules/utilities/glvolumes.lua" indx=1911 inflSize=10kb readTime=17ms file="luarules/gadgets.lua" indx=1618 inflSize=54kb readTime=16ms file="unitpics/amphassault.png" indx=6318 inflSize=10kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41503727 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4522d6a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4523c740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4519b940) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe32401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]