[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VuHoCUCJOZ/springsettings.1128491.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f535c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8650 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1128491/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467f8ef0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467f8ef0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 614ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 753ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Enderninjaz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1128491/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1128491/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530408c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3c38b9607c6dcb7c0188c4981edff22d [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001a06ca140,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000001645dd570,0000000000000000}]" [f=-000001] Allies: I choose: DavetheGreedy! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [451,262.009521,368]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4357,261.995911,4678]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2844, userid: 518109 [f=0000000] [0] Dave[tB], team: 1, elo:2712, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4240,261.995605,4552]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [440,261.995605,528]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000306] [306] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0000386] [386] Event [680,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [440,261.995605,537.599976]: 0 finished unit Conjurer [f=0000446] [446] Event [4230.3999,261.995605,4552]: 1 finished unit Conjurer [f=0000616] [616] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000646] [646] Event [4230.3999,261.995605,4552]: 1 finished unit Glaive [f=0000705] [705] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000863] [863] Event [4280,261.995605,4360]: 1 finished unit Solar Collector [f=0001012] [1012] Event [4344,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001159] [1159] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001183] [1183] Event [4392,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0001381] [1381] Event [248,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0001536] [1536] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0001606] [1606] Event [248,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0001613] [1613] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001632] [1632] Event [4230.3999,261.995605,4552]: 1 finished unit Glaive [f=0001727] [1727] Event [1168,253.121094,1152]: 0 finished unit Radar Tower [f=0001861] [1861] Event [264,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0001918] [1918] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0002086] [2086] Event [4432,261.995605,4160]: 1 finished unit Lotus [f=0002131] [2131] Event [264,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [4230.3999,261.995605,4552]: 1 finished unit Glaive [f=0002339] [2339] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002411] [2411] Event [4230.3999,261.995605,4552]: 1 finished unit Glaive [f=0002419] [2419] Event [264,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0002422] [2422] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0002502] [2502] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0002619] [2619] Event [4230.3999,261.995605,4552]: 1 finished unit Glaive [f=0002700] [2700] Event [360,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0002775] [2775] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0002851] [2851] Event [5096,261.995605,4120]: 1 finished unit Wind/Tidal Generator [f=0002949] [2949] Event [456,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0002974] [2974] Event [1608,57.7658691,1496]: 0 finished unit Solar Collector [f=0003115] [3115] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0003115] [3115] Event [5096,261.995605,4168]: 1 finished unit Wind/Tidal Generator [f=0003160] [3160] Event [1480,57.7353516,1608]: 0 finished unit Solar Collector [f=0003214] [3214] Event [4230.3999,261.995605,4552]: 1 finished unit Conjurer [f=0003338] [3338] Event [5096,261.995605,4216]: 1 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [1648,104.305176,1648]: 0 finished unit Lotus [f=0003451] [3451] Event [584,261.995605,280]: 0 finished unit Solar Collector [f=0003465] [3465] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0003555] [3555] Event [5096,261.995605,4264]: 1 finished unit Wind/Tidal Generator [f=0003588] [3588] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0003730] [3730] Event [3440,105.763916,3456]: 1 finished unit Radar Tower [f=0003780] [3780] Event [5096,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0003802] [3802] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0004035] [4035] Event [5096,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0004126] [4126] Event [3584,57.7109375,3616]: 1 finished unit Lotus [f=0004183] [4183] Event [440,261.995605,537.599976]: 0 finished unit Conjurer [f=0004290] [4290] Event [5096,261.995605,4408]: 1 finished unit Wind/Tidal Generator [f=0004392] [4392] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0004457] [4457] Event [616,261.995605,528]: 0 finished unit Cloakbot Plate [f=0004534] [4534] Event [3376,105.745605,3392]: 1 finished unit Picket [f=0004545] [4545] Event [5096,261.995605,4456]: 1 finished unit Wind/Tidal Generator [f=0004572] [4572] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0004705] [4705] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0004785] [4785] Event [5096,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0004786] [4786] Event [616,261.995605,550]: 0 finished unit Glaive [f=0004904] [4904] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0004912] [4912] Event [4648,261.995605,4696]: 1 finished unit Caretaker [f=0004928] [4928] Event [616,261.995605,550]: 0 finished unit Glaive [f=0004962] [4962] Event [4230.3999,261.995605,4552]: 1 finished unit Reaver [f=0004996] [4996] Event [5096,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0005064] [5064] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0005142] [5142] Event [616,261.995605,550]: 0 finished unit Glaive [f=0005205] [5205] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005255] [5255] Event [5096,261.995605,4600]: 1 finished unit Wind/Tidal Generator [f=0005321] [5321] Event [788.778259,54.0248947,2501.41064]: 1 lost unit Glaive [f=0005350] [5350] Event [616,261.995605,550]: 0 finished unit Glaive [f=0005355] [5355] Event [3728,92.0615234,3184]: 1 finished unit Lotus [f=0005493] [5493] Event [5096,261.995605,4648]: 1 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [2512,55.5075684,2720]: 0 finished unit Lotus [f=0005581] [5581] Event [4230.3999,261.995605,4552]: 1 finished unit Reaver [f=0005617] [5617] Event [440,261.995605,537.599976]: 0 finished unit Conjurer [f=0005640] [5640] Event [5096,261.995605,4696]: 1 finished unit Wind/Tidal Generator [f=0005771] [5771] Event [2616,55.5197754,2632]: 0 finished unit Solar Collector [f=0005794] [5794] Event [4177.63965,215.765045,3873.51807]: 0 lost unit Glaive [f=0005899] [5899] Event [5096,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0005955] [5955] Event [2591.7002,55.120163,169.809967]: 1 lost unit Glaive [f=0005965] [5965] Event [2648,55.5136719,2552]: 0 finished unit Solar Collector [f=0005971] [5971] Event [744,261.995605,512]: 0 finished unit Cloakbot Plate [f=0005983] [5983] Event [616,261.995605,550]: 0 finished unit Glaive [f=0006021] [6021] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0006145] [6145] Event [2536,55.5319824,2632]: 0 finished unit Solar Collector [f=0006159] [6159] Event [5096,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0006235] [6235] Event [616,261.995605,550]: 0 finished unit Glaive [f=0006269] [6269] Event [824,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0006304] [6304] Event [3023.35132,54.0262718,3858.43701]: 0 lost unit Glaive [f=0006395] [6395] Event [5096,261.995605,4840]: 1 finished unit Wind/Tidal Generator [f=0006421] [6421] Event [2704,55.5197754,2464]: 0 finished unit Lotus [f=0006433] [6433] Event [4230.3999,261.995605,4552]: 1 finished unit Reaver [f=0006496] [6496] Event [824,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0006610] [6610] Event [616,261.995605,550]: 0 finished unit Glaive [f=0006683] [6683] Event [5096,261.995605,4888]: 1 finished unit Wind/Tidal Generator [f=0006704] [6704] Event [4632,261.995605,4616]: 1 finished unit Energy Pylon [f=0006721] [6721] Event [824,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0006758] [6758] Event [3344,54.0244141,2848]: 1 finished unit Picket [f=0006833] [6833] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0006914] [6914] Event [2264,54.0305176,680]: 0 finished unit Solar Collector [f=0006922] [6922] Event [5096,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0006961] [6961] Event [4288.0083,174.805405,3675.38208]: 0 lost unit Glaive [f=0006989] [6989] Event [824,261.995605,520]: 0 finished unit Wind/Tidal Generator [f=0007019] [7019] Event [4340.80225,164.234802,3624.49438]: 0 lost unit Glaive [f=0007156] [7156] Event [616,261.995605,550]: 0 finished unit Glaive [f=0007171] [7171] Event [3248,55.0559082,3056]: 1 finished unit Lotus [f=0007171] [7171] Event [5096,261.995605,4984]: 1 finished unit Wind/Tidal Generator [f=0007194] [7194] Event [3846.33838,57.7436371,3269.82788]: 0 lost unit Glaive [f=0007243] [7243] Event [4230.3999,261.995605,4552]: 1 finished unit Reaver [f=0007267] [7267] Event [3791.25659,59.5700684,3197.48413]: 0 lost unit Glaive [f=0007279] [7279] Event [3865.14111,57.6610603,3147.54688]: 0 lost unit Glaive [f=0007306] [7306] Event [2526.59375,54.0263405,2890.5271]: 1 lost unit Glaive [f=0007336] [7336] Event [824,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0007374] [7374] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0007409] [7409] Event [5096,261.995605,5032]: 1 finished unit Wind/Tidal Generator [f=0007431] [7431] Event [2466.10522,54.5599365,2838.99268]: 0 lost unit Glaive [f=0007457] [7457] Event [2452.48535,54.01408,2890.28735]: 0 lost unit Glaive [f=0007475] [7475] Event [2434.29517,54.0284271,2971.91895]: 0 lost unit Glaive [f=0007514] [7514] Event [2700.86401,54.0207024,3055.25708]: 1 lost unit Reaver [f=0007525] [7525] Event [616,261.995605,550]: 0 finished unit Glaive [f=0007590] [7590] Event [824,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [4230.3999,261.995605,4552]: 1 finished unit Reaver [f=0007603] [7603] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0007646] [7646] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0007664] [7664] Event [5096,261.995605,5080]: 1 finished unit Wind/Tidal Generator [f=0007844] [7844] Event [824,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0007892] [7892] Event [616,261.995605,550]: 0 finished unit Glaive [f=0007904] [7904] Event [5048,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0007921] [7921] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0008003] [8003] Event [2600,55.5197754,2728]: 0 finished unit Stinger [f=0008086] [8086] Event [2400,54.0305176,528]: 0 finished unit Lotus [f=0008096] [8096] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0008099] [8099] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0008124] [8124] Event [616,261.995605,550]: 0 finished unit Glaive [f=0008129] [8129] Event [5000,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0008208] [8208] Event [600,54.0244141,2248]: 0 finished unit Solar Collector [f=0008268] [8268] Event [3232,54.0305176,2912]: 1 finished unit Picket [f=0008277] [8277] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0008299] [8299] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0008328] [8328] Event [616,261.995605,550]: 0 finished unit Glaive [f=0008369] [8369] Event [4952,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0008449] [8449] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0008467] [8467] Event [616,261.995605,550]: 0 finished unit Glaive [f=0008552] [8552] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0008593] [8593] Event [744,261.995605,534]: 0 finished unit Glaive [f=0008608] [8608] Event [2325.33252,96.2063904,4635.23438]: 0 lost unit Glaive [f=0008609] [8609] Event [4904,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0008637] [8637] Event [616,261.995605,550]: 0 finished unit Glaive [f=0008664] [8664] Event [680,55.4709473,2296]: 0 finished unit Solar Collector [f=0008769] [8769] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0008802] [8802] Event [744,261.995605,534]: 0 finished unit Glaive [f=0008823] [8823] Event [616,261.995605,550]: 0 finished unit Glaive [f=0008846] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0008846] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=0008863] [8863] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0008865] [8865] Event [4856,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0008892] [8892] Event [4536,261.995605,4472]: 1 finished unit Caretaker [f=0008955] > SPRINGIE:User izirayd|hoverskirm|7_7||False|||RU [f=0008967] [8967] Event [3216,64.5407715,3120]: 1 finished unit Picket [f=0008980] Connection attempt from izirayd [f=0008980] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008980] -> Connection established (given id 2) [f=0009001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0009001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009012] [9012] Event [616,261.995605,550]: 0 finished unit Glaive [f=0009059] [9059] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0009083] [9083] Event [4808,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0009142] [9142] Event [744,261.995605,534]: 0 finished unit Glaive [f=0009161] [9161] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0009223] [9223] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0009229] [9229] Event [1936,55.1291504,3360]: 0 finished unit Lotus [f=0009258] [9258] Event [4760,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0009301] [9301] Event [1936,55.1291504,3360]: 0 lost unit Lotus [f=0009345] [9345] Event [2097.14551,55.243824,3350.92896]: 0 lost unit Glaive [f=0009349] [9349] Event [616,261.995605,550]: 0 finished unit Glaive [f=0009385] [9385] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0009391] [9391] Event [3680,254.244141,912]: 0 finished unit Radar Tower [f=0009428] [9428] Event [744,261.995605,534]: 0 finished unit Glaive [f=0009433] [9433] Event [4712,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0009438] [9438] Event [784,54.012207,2128]: 0 finished unit Lotus [f=0009442] [9442] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0009553] [9553] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0009586] [9586] Event [616,261.995605,550]: 0 finished unit Glaive [f=0009597] [9597] Event [4664,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0009629] [9629] Event [248,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0009652] [9652] Event [744,261.995605,534]: 0 finished unit Glaive [f=0009658] [9658] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0009800] [9800] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0009830] [9830] Event [616,261.995605,550]: 0 finished unit Glaive [f=0009834] [9834] Event [4616,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0009879] [9879] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0009885] [9885] Event [328,261.995605,168]: 0 finished unit Wind/Tidal Generator [f=0009948] [9948] Event [744,261.995605,534]: 0 finished unit Glaive [f=0009957] [9957] Event [4568,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010043] [10043] Event [1888,55.1657715,2880]: 0 finished unit Lotus [f=0010068] [10068] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0010111] [10111] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0010117] [10117] Event [4520,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010118] [10118] Event [1888,55.1657715,2880]: 0 lost unit Lotus [f=0010141] [10141] Event [1952,55.1413574,2944]: 0 lost unit Lotus [f=0010167] [10167] Event [408,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0010197] [10197] Event [616,261.995605,550]: 0 finished unit Glaive [f=0010204] [10204] Event [1924.32642,55.1839714,3066.65063]: 1 lost unit Reaver [f=0010246] [10246] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0010270] [10270] Event [744,261.995605,534]: 0 finished unit Glaive [f=0010287] [10287] Event [4472,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010367] [10367] Event [1936,55.8172455,2960]: 0 lost unit Lotus [f=0010432] [10432] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0010467] [10467] Event [4424,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010475] [10475] Event [488,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0010499] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0010524] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0010524] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000009d81f830,0000000000000000}]" [f=0010540] [10540] Event [616,261.995605,550]: 0 finished unit Glaive [f=0010579] [10579] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0010628] [10628] Event [3384.62549,55.2139435,2537.52197]: 0 lost unit Glaive [f=0010631] [10631] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0010646] [10646] Event [3273.08252,54.038578,2604.72974]: 0 lost unit Glaive [f=0010664] [10664] Event [4376,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010695] [10695] Event [3344,54.0244141,2848]: 1 lost unit Picket [f=0010714] [10714] Event [744,261.995605,534]: 0 finished unit Glaive [f=0010718] [10718] Event [3232,54.0305176,2912]: 1 lost unit Picket [f=0010722] [10722] Event [3165.82666,54.0896339,2837.68579]: 0 lost unit Glaive [f=0010729] [10729] Event [3375.55762,54.0275383,2925.95239]: 0 lost unit Glaive [f=0010730] [10730] Event [1952,54.4796219,2864]: 0 finished unit Lotus [f=0010783] [10783] Event [3216,64.5407715,3120]: 1 lost unit Picket [f=0010802] [10802] Event [568,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0010807] [10807] Event [3248,55.0559082,3056]: 1 lost unit Lotus [f=0010822] [10822] Event [3357.80688,55.604805,3058.51099]: 0 lost unit Glaive [f=0010840] [10840] Event [3431.67651,54.0325623,3003.00732]: 0 lost unit Glaive [f=0010852] [10852] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0010911] [10911] Event [2147.14502,55.1503754,3210.76489]: 1 lost unit Reaver [f=0010913] [10913] Event [3583.79248,56.0143089,3065.97876]: 0 lost unit Glaive [f=0010921] [10921] Event [4114.85742,54.0171394,2988.76685]: 0 lost unit Glaive [f=0010924] [10924] Event [4328,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0010930] [10930] Event [2230.03882,55.2029305,3152.14111]: 1 lost unit Reaver [f=0010954] [10954] Event [616,261.995605,550]: 0 finished unit Glaive [f=0010956] [10956] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0010964] [10964] Event [3728,92.0615234,3184]: 1 lost unit Lotus [f=0010982] [10982] Event [4384,54.0305176,2912]: 1 finished unit Lotus [f=0010986] [10986] Event [4257.69971,54.0292892,2868.80518]: 0 lost unit Glaive [f=0011018] [11018] Event [2637.17578,54.0244141,3318.05493]: 1 lost unit Sling [f=0011029] [11029] Event [4141.75488,54.9089241,2797.55103]: 0 lost unit Glaive [f=0011049] [11049] Event [744,261.995605,534]: 0 finished unit Glaive [f=0011049] [11049] Event [4336,54.0244141,2992]: 1 lost unit Lotus [f=0011054] [11054] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0011070] [11070] Event [2118.75659,55.1591911,3212.93311]: 1 lost unit Reaver [f=0011071] [11071] Event [648,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0011075] [11075] Event [4118.93799,54.60112,3036.43774]: 0 lost unit Glaive [f=0011086] [11086] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0011086] [11086] Event [4240,56.4169922,3056]: 1 lost unit Lotus [f=0011093] [11093] Event [4352.26318,54.0366936,3009.84668]: 0 lost unit Glaive [f=0011118] [11118] Event [2600,55.5197754,2728]: 0 lost unit Stinger [f=0011130] [11130] Event [4134.23682,54.0542336,3013.29663]: 0 lost unit Glaive [f=0011137] lost from 5 hp on llt [f=0011140] [11140] Event [4268.52051,54.0276871,2907.70996]: 1 lost unit Engineer Commander [f=0011163] [11163] Event [4196.83887,47.4314041,3008.27563]: 0 lost unit Glaive [f=0011163] [11163] Event [4280,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0011165] [11165] Event [4175.51709,50.2890549,2812.00513]: 0 lost unit Glaive [f=0011165] [11165] Event [4162.71777,47.2709465,2844.61157]: 0 lost unit Glaive [f=0011166] [11166] Event [4305.68359,49.6204453,3038.00952]: 0 lost unit Glaive [f=0011168] [11168] Event [4376.72559,50.4968109,3005.59912]: 0 lost unit Glaive [f=0011169] [11169] Event [4384,46.2019577,2912]: 1 lost unit Lotus [f=0011210] [11210] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0011264] [11264] Event [616,261.995605,550]: 0 finished unit Glaive [f=0011297] [11297] Event [2627.12476,52.3895226,3313.6355]: 1 lost unit Sling [f=0011301] [11301] Event [3880,254.231934,856]: 0 finished unit Wind/Tidal Generator [f=0011340] [11340] Event [728,261.995605,200]: 0 finished unit Wind/Tidal Generator [f=0011357] [11357] Event [744,261.995605,534]: 0 finished unit Glaive [f=0011378] [11378] Event [4484.52344,59.3135338,3068.6604]: 1 lost unit Conjurer [f=0011395] [11395] Event [4230.3999,261.995605,4552]: 1 finished unit Sling [f=0011438] [11438] Event [4232,261.995605,5096]: 1 finished unit Wind/Tidal Generator [f=0011445] [11445] Event [2512,55.5075684,2720]: 0 lost unit Lotus [f=0011453] [11453] Event [2483.68384,55.2665863,3113.83374]: 1 lost unit Sling [f=0011453] [11453] Event [2422.59009,55.1154442,3181.11572]: 1 lost unit Sling [f=0011455] [11455] Event [2440.94409,55.3401108,3147.65967]: 1 lost unit Sling [f=0011456] [11456] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0011466] [11466] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0011475] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0011477] [11477] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0011483] [11483] Event [1991.10315,54.1738052,2529.09375]: 0 finished unit Engineer Commander [f=0011483] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011483] [11483] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011488] game_message: Dave[tB] has been destroyed! [f=0011488] [11488] Event [undefined]: Dave[tB] resigned [f=0011488] game_message: Masper wins! [f=0011488] Submitting stats [f=0011488] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011488] Part| Total Time|Time of the last 0.5s [f=0011488] Draw 20894.24ms 30.94% [f=0011488] Lua::Callins::Synced 8561.44ms 16.47% [f=0011488] Lua::Callins::Unsynced 28950.29ms 39.52% [f=0011488] Lua::CollectGarbage::Synced 385.98ms 0.60% [f=0011488] Lua::CollectGarbage::Unsynced 985.80ms 0.30% [f=0011488] Misc::Profiler::AddTime 81.77ms 0.10% [f=0011488] Sim 33327.96ms 49.90% [f=0011488] [11488] Received game_message: Dave[tB] has been destroyed! [f=0011488] [11488] Received game_message: Masper wins! [f=0011489] [11489] Game End Stats Header: 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[11808] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0011934] [11934] Event [616,261.995605,550]: 0 finished unit Glaive [f=0011965] [11965] Event [3952,254.164795,896]: 0 finished unit Lotus [f=0012014] [12014] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0012076] [12076] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012217] [12217] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012223] [12223] Event [440,261.995605,537.599976]: 0 finished unit Glaive [f=0012371] [12371] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012506] [12506] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0012518] [12518] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012671] [12671] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012792] [12792] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0012818] [12818] Event [616,261.995605,550]: 0 finished unit Glaive [f=0012971] [12971] Event [616,261.995605,550]: 0 finished unit Glaive [f=0013077] [13077] Event [440,261.995605,537.599976]: 0 finished unit Ronin [f=0013119] [13119] Event [616,261.995605,550]: 0 finished unit Glaive [f=0013265] Autoquit sending quit command. [f=0013265] [QuitAction] user exited to system [f=0013265] [SpringApp::Kill][1] fromRun=1 [f=0013265] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013265] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013265] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013265] [ThreadPool::SetThreadCount][2] workers=0 [f=0013265] [SpringApp::Kill][2] [f=0013265] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013265] [Game::KillLua][3] dtor=0 luaUI=0x536df1a0 [f=0013265] Start widgetHandler:Shutdown [f=0013265] Shutdown - SaveOrderList Complete [f=0013265] Writing last game win data [f=0013265] Shutdown - SaveConfigData Complete [f=0013265] Shutdown Widget - Save/Load API [f=0013265] Shutdown Widget - Chili Highlight [f=0013265] Shutdown Widget - Draw After Chili [f=0013265] Shutdown Widget - EPIC Menu [f=0013265] Shutdown Widget - Chili Widget Selector [f=0013265] Shutdown Widget - Chili Minimap [f=0013265] Shutdown Widget - Local Team Colors [f=0013265] Shutdown Widget - Display Keys 2 [f=0013265] Shutdown Widget - Save Game Menu [f=0013265] Shutdown Widget - Unit Icons [f=0013265] Shutdown Widget - Noises [f=0013265] Shutdown Widget - HealthBars [f=0013265] Shutdown Widget - Win Counter [f=0013265] Shutdown Widget - SpringRTS Replay Stats [f=0013265] Shutdown Widget - BuildETA [f=0013265] Shutdown Widget - Modular Comm Info [f=0013265] Shutdown Widget - Stereo3D [f=0013265] Shutdown Widget - Showeco and Grid Drawer [f=0013265] Shutdown Widget - Point Tracker [f=0013265] Shutdown Widget - Missile Silo Range [f=0013265] Shutdown Widget - MetalFeatures (new) [f=0013265] Shutdown Widget - MinimapEvents [f=0013265] Shutdown Widget - Local Widgets Config [f=0013265] Shutdown Widget - Highlight Geos [f=0013265] Shutdown Widget - Grab Input [f=0013265] Input grabbing is disabled! [f=0013265] Shutdown Widget - Defense Range Zero-K [f=0013265] Shutdown Widget - Darkening [f=0013265] Shutdown Widget - Context Menu [f=0013265] Shutdown Widget - Chili Spectator Panels [f=0013265] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013265] Shutdown Widget - Chili Nuke Warning [f=0013265] Shutdown Widget - Chili EndGame Window [f=0013265] Shutdown Widget - Chili Economy Panel Default [f=0013265] Shutdown Widget - CameraShake [f=0013265] Shutdown Widget - State Reverse and Latency [f=0013265] Shutdown Widget - Music Player v2 [f=0013265] Shutdown Widget - Attack AoE [f=0013265] Shutdown Widget - Map Edge Extension [f=0013265] Shutdown Widget - Selection Send [f=0013265] Shutdown Widget - LupsManager [f=0013265] Shutdown Widget - Newton Firezone [f=0013265] Shutdown Widget - Chili Pro Console [f=0013265] Shutdown Widget - Persistent Build Height [f=0013265] Shutdown Widget - Lasso Terraform GUI [f=0013265] Shutdown Widget - Lups [f=0013265] Shutdown Widget - Chili Framework [f=0013265] Shutdown Widget - Mex Placement Handler [f=0013265] Shutdown Widget - Chili Core Selector [f=0013265] Shutdown Widget - Custom Markers [f=0013265] Shutdown Widget - Select Keys [f=0013265] Shutdown Widget - Pause Screen [f=0013265] Shutdown Widget - Text To Speech Control [f=0013265] Shutdown Widget - Layout Handler [f=0013265] End widgetHandler:Shutdown [f=0013265] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466778,62149910} {int,ext,rec}Allocs={13497913,0,0} {chunk,block}Bytes={62149910,0} [f=0013265] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013265] [Game::KillLua][2] dtor=0 luaRules=0x530408c0 [f=0013265] Start gadgetHandler:Shutdown [f=0013265] Shutdown - StartSetup [f=0013265] Shutdown - UnitMorph [f=0013265] Shutdown - Carrier Drones [f=0013265] Shutdown - LupsNanoSpray [f=0013265] Shutdown - Missile Silo Controller [f=0013265] Shutdown - Modular Comm Info [f=0013265] Shutdown - Terrain Texture Handler [f=0013265] Shutdown - UnitCloakShield [f=0013265] Shutdown - Starlight Handler [f=0013265] End gadgetHandler:Shutdown [f=0013265] Start gadgetHandler:Shutdown [f=0013265] Shutdown - Save/Load [f=0013265] Shutdown - Teleport Throw [f=0013265] Shutdown - UnitMorph [f=0013265] Shutdown - Modular Comm Info [f=0013265] Shutdown - Retreat Command [f=0013265] Shutdown - Shockwaves [f=0013265] Shutdown - UnitCloakShield [f=0013265] Shutdown - Lups Cloak FX [f=0013265] Shutdown - Lups [f=0013265] Shutdown - Lups Shield [f=0013265] End gadgetHandler:Shutdown [f=0013265] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13497963,0,0} {chunk,block}Bytes={0,0} [f=0013265] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13497963,0,0} {chunk,block}Bytes={0,0} [f=0013265] [Game::KillLua][4] dtor=0 [f=0013265] [Game::~CGame][1] [f=0013265] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013265] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013265] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013265] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013265] [Game::KillLua][4] dtor=1 [f=0013265] [Game::KillMisc][1] [f=0013265] [Game::KillMisc][2] [f=0013265] [Game::KillMisc][3] [f=0013265] [Game::KillRendering][1] [f=0013265] [3DOParser::Kill] allocated 1 pieces [f=0013265] [S3OParser::Kill] allocated 241 pieces [f=0013265] [AssParser::Kill] allocated 0 pieces [f=0013265] [Game::KillInterface][1] [f=0013265] [Game::KillInterface][2] [f=0013265] [Game::KillSimulation][1] [f=0013265] [Game::KillSimulation][2] [f=0013265] [CCollisionHandler] dis-/continuous tests: 0/963942 [f=0013265] [Game::KillSimulation][3] [f=0013265] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013265] [~CPathCache(20x20)] cacheHits=21 hitPercentage=15% numHashColls=0 maxCacheSize=9 [f=0013265] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013265] [~CPathCache(40x40)] cacheHits=157 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013265] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013265] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013265] [LosHandler::Kill] raycast instance cache-{hits,misses}={7943,12469}; shared=5%; cached=34% [f=0013265] [Game::KillSimulation][4] [f=0013265] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013265] [Game::~CGame][2] [f=0013265] [Game::~CGame][3] [f=0013265] [SpringApp::Kill][3] [f=0013265] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140756 bytes sent 193546 bytes recv'd [f=0013265] [SpringApp::Kill][4] font=0x46789aa0 [f=0013265] [SpringApp::Kill][5] [f=0013265] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x468e8f00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2165ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=24ms file="icons/heavygunshipassault.png" indx=1015 inflSize=64kb readTime=16ms file="luaui/widgets/api_grabinput.lua" indx=3826 inflSize=3kb readTime=15ms file="unitpics/hoverraid.png" indx=6470 inflSize=10kb readTime=14ms file="scripts/pw_mine2.lua" indx=5792 inflSize=1kb readTime=12ms file="luaui/widgets/api_gfx_blur.lua" indx=3825 inflSize=13kb readTime=12ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1230 inflSize=1kb readTime=12ms file="unitpics/chickenbroodqueen.png" indx=6357 inflSize=11kb readTime=12ms file="anims/cursorjump_1.png" indx=50 inflSize=1kb readTime=12ms file="luarules/gadgets/ai_cai2.lua" indx=1620 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30029857 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x468eed00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468e4840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4680bf80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f535c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]