[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LeIsXxeGt0/springsettings.1128222.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4c80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8656 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1128222/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 310ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d2e7b0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d2e7b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 167ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 695ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 804ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 883ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1128222/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1128222/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525142c0,0x5232c4c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 20b5b860e568c22284fb61e048b97af0 [f=-000001] Connection attempt from cabbaginka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabbaginka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dogboi1234woof [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dogboi1234woof changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dogboi1234woof" string="[Game::Load][lua{Rules,Gaia}={000000005d88b6d0,000000005c8505e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabbaginka" string="[Game::Load][lua{Rules,Gaia}={000000005be2e860,00000000bb6c5030}]" [f=-000001] Allies: I choose: Trust me Im enginer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [4755,399.980347,325]: 0 finished unit Strike Commander [f=-000001] [0] Event [572,399.988281,4492]: 1 finished unit Engineer Commander [f=0000000] [0] dogboi1234woof, team: 0, elo:1446, userid: 524981 [f=0000000] [0] cabbaginka, team: 1, elo:1323, userid: 531723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000089] [89] Event [4680,399.978638,432]: 0 finished unit Cloakbot Factory [f=0000427] [427] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000526] [526] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000687] [687] Event [4680,399.978638,441.600006]: 0 finished unit Conjurer [f=0000704] [704] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000841] [841] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0001096] [1096] Event [136,399.978638,4576]: 1 finished unit Cloakbot Factory [f=0001170] [1170] Event [4712,399.861145,168]: 0 finished unit Solar Collector [f=0001468] [1468] Event [4680,399.978638,441.600006]: 0 finished unit Glaive [f=0001496] [1496] Event [4712,399.978638,264]: 0 finished unit Solar Collector [f=0001517] [1517] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0001711] [1711] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001718] [1718] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0001825] [1825] Event [4808,399.893188,264]: 0 finished unit Solar Collector [f=0001926] [1926] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0002137] [2137] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0002175] [2175] Event [4792,399.978638,344]: 0 finished unit Solar Collector [f=0002348] [2348] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0002565] [2565] Event [4920,399.957275,440]: 0 finished unit Solar Collector [f=0002886] [2886] Event [136.014725,399.978638,4566.3999]: 1 finished unit Conjurer [f=0003266] [3266] Event [136.014725,399.978638,4566.3999]: 1 finished unit Conjurer [f=0003285] [3285] Event [4680,399.978638,441.600006]: 0 finished unit Ronin [f=0003606] [3606] Event [4424,399.978638,1016]: 0 finished unit Stinger [f=0003641] [3641] Event [136.014725,399.978638,4566.3999]: 1 finished unit Conjurer [f=0004289] [4289] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0004856] [4856] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0004918] [4918] Event [4280,399.957275,888]: 0 finished unit Solar Collector [f=0005512] [5512] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0005521] [5521] Event [4680,399.978638,441.600006]: 0 finished unit Sling [f=0006085] [6085] Event [904,399.978638,4952]: 1 finished unit Storage [f=0006191] [6191] Event [1944,233.822632,4248]: 1 finished unit Stardust [f=0006340] [6340] Event [856,399.978638,4968]: 1 finished unit Storage [f=0006502] [6502] Event [904,236.877441,3304]: 1 finished unit Stardust [f=0006595] [6595] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0006629] [6629] Event [808,399.978638,4984]: 1 finished unit Storage [f=0006760] [6760] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0006819] [6819] Event [4680,399.978638,441.600006]: 0 finished unit Glaive [f=0006939] [6939] Event [4584,383.187866,1064]: 0 finished unit Stardust [f=0007032] [7032] Event [4680,399.978638,441.600006]: 0 finished unit Glaive [f=0007243] [7243] Event [4680,399.978638,441.600006]: 0 finished unit Glaive [f=0007737] [7737] Event [4326.08545,399.978638,821.874451]: 0 finished unit Strike Commander [f=0007737] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007737] [7737] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007922] [7922] Event [2008,243.798828,4456]: 1 finished unit Stardust [f=0008748] [8748] Event [4120,384.854126,712]: 0 finished unit Stardust [f=0008818] [8818] Event [4680,399.978638,441.600006]: 0 finished unit Conjurer [f=0009460] [9460] Event [1176,237.849426,3608]: 1 finished unit Stardust [f=0009572] [9572] Event [4712,399.978638,328]: 0 finished unit Storage [f=0009963] [9963] Event [1688,249.000549,4328]: 1 finished unit Geothermal Generator [f=0010017] [10017] Event [2809.60693,209.002884,4417.06055]: 1 lost unit Glaive [f=0010041] [10041] Event [2850.6897,202.055328,4374.25342]: 1 lost unit Glaive [f=0010043] [10043] Event [2871.2124,213.78801,4467.14795]: 0 lost unit Ronin [f=0010109] [10109] Event [2801.88281,217.14006,4478.8916]: 1 lost unit Glaive [f=0010176] [10176] Event [2813.88281,205.051727,4387.64258]: 1 lost unit Glaive [f=0010177] [10177] Event [2864.75562,214.972366,4479.13525]: 0 lost unit Sling [f=0010224] [10224] Event [2916.80371,199.052231,4366.11963]: 1 lost unit Glaive [f=0010559] [10559] Event [2249.65869,249.000549,4734.58301]: 0 lost unit Glaive [f=0010607] [10607] Event [2141.34619,247.141937,4574.33691]: 0 lost unit Glaive [f=0010611] [10611] Event [2250.29346,213.642288,4275.8833]: 0 lost unit Glaive [f=0010635] [10635] Event [2140.9375,238.201935,4473.75098]: 0 lost unit Glaive [f=0010786] [10786] Event [136.014725,399.978638,4566.3999]: 1 finished unit Sling [f=0010931] [10931] Event [2008,243.798828,4456]: 1 lost unit Stardust [f=0011112] [11112] Event [136.014725,399.978638,4566.3999]: 1 finished unit Sling [f=0011175] [11175] Event [2191.9668,248.98233,4682.354]: 0 lost unit Knight [f=0011442] [11442] Event [136.014725,399.978638,4566.3999]: 1 finished unit Sling [f=0011889] [11889] Event [1848,249.504547,4408]: 1 finished unit Caretaker [f=0012101] [12101] Event [136.014725,399.978638,4566.3999]: 1 finished unit Reaver [f=0012181] Playback paused [f=0012184] Playback continued [f=0012218] [12218] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0012332] [12332] Event [1960,245.910492,4536]: 1 finished unit Stardust [f=0012482] [12482] Event [4664,399.978638,328]: 0 finished unit Storage [f=0012747] [12747] Event [136.014725,399.978638,4566.3999]: 1 finished unit Reaver [f=0012928] [12928] Event [1928,243.154755,4408]: 1 finished unit Gauss [f=0013158] [13158] Event [392,399.978638,4456]: 1 finished unit Caretaker [f=0013237] [13237] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0013241] [13241] Event [4512,399.198914,912]: 0 finished unit Radar Tower [f=0013286] [13286] Event [136.014725,399.978638,4566.3999]: 1 finished unit Reaver [f=0013405] [13405] Event [3400,249.000549,808]: 0 finished unit Geothermal Generator [f=0013447] [13447] Event [392,399.978638,4504]: 1 finished unit Caretaker [f=0013556] [13556] Event [4680,399.978638,441.600006]: 0 finished unit Sling [f=0013616] [13616] Event [136.014725,399.978638,4566.3999]: 1 finished unit Reaver [f=0013744] [13744] Event [440,399.978638,4456]: 1 finished unit Caretaker [f=0013879] [13879] Event [136.014725,399.978638,4566.3999]: 1 finished unit Reaver [f=0013886] [13886] Event [4680,399.978638,441.600006]: 0 finished unit Sling [f=0013956] [13956] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0014005] [14005] Event [440,399.978638,4504]: 1 finished unit Caretaker [f=0014087] [14087] Event [4512,399.198914,912]: 0 finished unit Sparrow [f=0014087] game_message: Morph complete: Radar Tower -> Sparrow [f=0014087] [14087] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0014190] [14190] Event [4680,399.978638,441.600006]: 0 finished unit Sling [f=0014295] [14295] Event [4600,399.978638,360]: 0 finished unit Caretaker [f=0014443] [14443] Event [136.014725,399.978638,4566.3999]: 1 finished unit Phantom [f=0014532] [14532] Event [344,399.978638,4456]: 1 finished unit Caretaker [f=0014642] [14642] Event [344,399.978638,4504]: 1 finished unit Caretaker [f=0015378] [15378] Event [1672.15393,584.383972,4378.54346]: 0 lost unit Sparrow [f=0015742] [15742] Event [632,399.978638,4472]: 1 finished unit Thresher [f=0015935] [15935] Event [4680,399.978638,441.600006]: 0 finished unit Reaver [f=0016260] [16260] Event [928,398.728943,4240]: 1 finished unit Advanced Radar [f=0016278] [16278] Event [4680,399.978638,441.600006]: 0 finished unit Reaver [f=0016300] [16300] Event [3736,258.068848,792]: 0 finished unit Energy Pylon [f=0017198] [17198] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0017226] [17226] Event [3208,248.103333,696]: 0 finished unit Stardust [f=0017598] [17598] Event [4680,399.978638,441.600006]: 0 finished unit Scythe [f=0017961] [17961] Event [3368,249.000549,952]: 0 finished unit Stardust [f=0017969] [17969] Event [528,399.732971,4312]: 1 finished unit Airplane Plant [f=0018833] [18833] Event [4680,399.978638,441.600006]: 0 finished unit Scythe [f=0018989] [18989] Event [888,248.680115,3528]: 1 finished unit Stinger [f=0019790] [19790] Event [2434.77075,192.421692,4172.66211]: 1 lost unit Sling [f=0019951] [19951] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0019999] [19999] Event [3368,249.000549,904]: 0 finished unit Stinger [f=0020007] [20007] Event [2192.35889,219.612854,4312.68848]: 1 lost unit Sling [f=0020084] [20084] Event [2305.95557,194.417892,4131.52686]: 0 lost unit Knight [f=0020121] [20121] Event [2343.43042,196.251083,4163.96973]: 0 lost unit Knight [f=0020247] [20247] Event [2274.31885,208.983505,4242.55469]: 0 lost unit Reaver [f=0020407] [20407] Event [2091.54443,223.148056,4288.00146]: 0 lost unit Knight [f=0020443] [20443] Event [2220.84448,212.204849,4248.15869]: 0 lost unit Reaver [f=0020536] [20536] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0020615] [20615] Event [2371.62573,162.280045,3841.65576]: 0 lost unit Sling [f=0020747] [20747] Event [1849.37708,249.575577,4475.1084]: 1 finished unit Engineer Commander [f=0020894] [20894] Event [440,399.978638,4504]: 1 lost unit Caretaker [f=0020978] [20978] Event [392,399.357605,4504]: 1 lost unit Caretaker [f=0021417] [21417] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0021505] [21505] Event [904,399.711609,4344]: 1 lost unit Metal Extractor [f=0021513] [21513] Event [3808,248.989868,4096]: 1 finished unit Picket [f=0021611] [21611] Event [928,398.956909,4240]: 1 lost unit Advanced Radar [f=0021627] [21627] Event [136.014725,399.978638,4566.3999]: 1 finished unit Glaive [f=0021868] [21868] Event [1944,233.822632,4248]: 1 lost unit Stardust [f=0021903] ;-; [f=0022020] [22020] Event [904,399.978638,4952]: 1 lost unit Storage [f=0022069] [22069] Event [926.609863,397.795502,4986.20313]: 0 lost unit Scythe [f=0022263] [22263] Event [4080,249.075317,4096]: 1 finished unit Picket [f=0022301] [22301] Event [undefined]: cabbaginka resigned [f=0022301] game_message: cabbaginka has been destroyed! [f=0022301] game_message: dogboi1234woof wins! [f=0022301] Submitting stats [f=0022301] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022301] Part| Total Time|Time of the last 0.5s [f=0022301] Draw 20474.98ms 19.58% [f=0022301] Lua::Callins::Synced 11470.34ms 23.18% [f=0022301] Lua::Callins::Unsynced 29992.95ms 27.17% [f=0022301] Lua::CollectGarbage::Synced 458.99ms 0.20% [f=0022301] Lua::CollectGarbage::Unsynced 1024.88ms 0.80% [f=0022301] Misc::Profiler::AddTime 96.90ms 0.10% [f=0022301] Sim 46995.88ms 63.64% [f=0022301] [22301] Received game_message: cabbaginka has been destroyed! [f=0022301] [22301] Received game_message: dogboi1234woof wins! [f=0022302] [22302] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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server [f=0022615] Server shutdown [f=0022615] [22615] all players disconnected [f=0022831] [22831] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0023387] [23387] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0023940] [23940] Event [4680,399.978638,441.600006]: 0 finished unit Knight [f=0024345] [24345] Event [4680,399.978638,441.600006]: 0 finished unit Scythe [f=0024737] [24737] Event [4680,399.978638,441.600006]: 0 finished unit Scythe [f=0024804] Autoquit sending quit command. [f=0024804] [QuitAction] user exited to system [f=0024804] [SpringApp::Kill][1] fromRun=1 [f=0024804] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024804] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024804] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024804] [ThreadPool::SetThreadCount][2] workers=0 [f=0024804] [SpringApp::Kill][2] [f=0024804] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024804] [Game::KillLua][3] dtor=0 luaUI=0x5231e730 [f=0024804] Start widgetHandler:Shutdown [f=0024804] Shutdown - SaveOrderList Complete [f=0024804] Writing last game win data [f=0024804] Shutdown - SaveConfigData Complete [f=0024804] Shutdown Widget - Save/Load API [f=0024804] Shutdown Widget - Chili Highlight [f=0024804] Shutdown Widget - Draw After Chili [f=0024804] Shutdown Widget - EPIC Menu [f=0024804] Shutdown Widget - Chili Widget Selector [f=0024804] Shutdown Widget - Chili Minimap [f=0024804] Shutdown Widget - Local Team Colors [f=0024804] Shutdown Widget - Display Keys 2 [f=0024804] Shutdown Widget - Save Game Menu [f=0024804] Shutdown Widget - Unit Icons [f=0024804] Shutdown Widget - Noises [f=0024804] Shutdown Widget - HealthBars [f=0024804] Shutdown Widget - Win Counter [f=0024804] Shutdown Widget - SpringRTS Replay Stats [f=0024804] Shutdown Widget - BuildETA [f=0024804] Shutdown Widget - Modular Comm Info [f=0024804] Shutdown Widget - Stereo3D [f=0024804] Shutdown Widget - Showeco and Grid Drawer [f=0024804] Shutdown Widget - Point Tracker [f=0024804] Shutdown Widget - Missile Silo Range [f=0024804] Shutdown Widget - MetalFeatures (new) [f=0024804] Shutdown Widget - MinimapEvents [f=0024804] Shutdown Widget - Local Widgets Config [f=0024804] Shutdown Widget - Highlight Geos [f=0024804] Shutdown Widget - Grab Input [f=0024804] Input grabbing is disabled! [f=0024804] Shutdown Widget - Defense Range Zero-K [f=0024804] Shutdown Widget - Darkening [f=0024804] Shutdown Widget - Context Menu [f=0024804] Shutdown Widget - Chili Spectator Panels [f=0024804] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024804] Shutdown Widget - Chili Nuke Warning [f=0024804] Shutdown Widget - Chili EndGame Window [f=0024804] Shutdown Widget - Chili Economy Panel Default [f=0024804] Shutdown Widget - CameraShake [f=0024804] Shutdown Widget - State Reverse and Latency [f=0024804] Shutdown Widget - Music Player v2 [f=0024804] Shutdown Widget - Attack AoE [f=0024804] Shutdown Widget - UnitShapes [f=0024804] Shutdown Widget - Map Edge Extension [f=0024804] Shutdown Widget - Selection Send [f=0024804] Shutdown Widget - LupsManager [f=0024804] Shutdown Widget - Newton Firezone [f=0024804] Shutdown Widget - Chili Pro Console [f=0024804] Shutdown Widget - Persistent Build Height [f=0024804] Shutdown Widget - Lasso Terraform GUI [f=0024804] Shutdown Widget - Lups [f=0024804] Shutdown Widget - Chili Framework [f=0024804] Shutdown Widget - Mex Placement Handler [f=0024804] Shutdown Widget - Chili Core Selector [f=0024804] Shutdown Widget - Custom Markers [f=0024804] Shutdown Widget - Select Keys [f=0024804] Shutdown Widget - Pause Screen [f=0024804] Shutdown Widget - Text To Speech Control [f=0024804] Shutdown Widget - Layout Handler [f=0024804] End widgetHandler:Shutdown [f=0024804] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={401931,57641236} {int,ext,rec}Allocs={11789602,0,0} {chunk,block}Bytes={57641236,0} [f=0024804] [Game::KillLua][1] dtor=0 luaGaia=0x5232c4c0 [f=0024804] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334190,52110855} {int,ext,rec}Allocs={11789604,0,0} {chunk,block}Bytes={52110855,0} [f=0024804] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={334190,52110855} {int,ext,rec}Allocs={11789604,0,0} {chunk,block}Bytes={52110855,0} [f=0024804] [Game::KillLua][2] dtor=0 luaRules=0x525142c0 [f=0024804] Start gadgetHandler:Shutdown [f=0024804] Shutdown - StartSetup [f=0024804] Shutdown - UnitMorph [f=0024804] Shutdown - Carrier Drones [f=0024804] Shutdown - LupsNanoSpray [f=0024804] Shutdown - Missile Silo Controller [f=0024804] Shutdown - Modular Comm Info [f=0024804] Shutdown - Terrain Texture Handler [f=0024804] Shutdown - UnitCloakShield [f=0024804] Shutdown - Starlight Handler [f=0024804] End gadgetHandler:Shutdown [f=0024804] Start gadgetHandler:Shutdown [f=0024804] Shutdown - Save/Load [f=0024804] Shutdown - Teleport Throw [f=0024804] Shutdown - UnitMorph [f=0024804] Shutdown - Modular Comm Info [f=0024804] Shutdown - Retreat Command [f=0024804] Shutdown - Shockwaves [f=0024804] Shutdown - UnitCloakShield [f=0024804] Shutdown - Lups Cloak FX [f=0024804] Shutdown - Lups [f=0024804] Shutdown - Lups Shield [f=0024804] End gadgetHandler:Shutdown [f=0024804] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11789660,0,0} {chunk,block}Bytes={0,0} [f=0024804] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11789660,0,0} {chunk,block}Bytes={0,0} [f=0024804] [Game::KillLua][4] dtor=0 [f=0024804] [Game::~CGame][1] [f=0024804] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024804] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024804] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024804] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024804] [Game::KillLua][4] dtor=1 [f=0024804] [Game::KillMisc][1] [f=0024804] [Game::KillMisc][2] [f=0024804] [Game::KillMisc][3] [f=0024804] [Game::KillRendering][1] [f=0024804] [3DOParser::Kill] allocated 18 pieces [f=0024804] [S3OParser::Kill] allocated 413 pieces [f=0024804] [AssParser::Kill] allocated 70 pieces [f=0024804] [Game::KillInterface][1] [f=0024804] [Game::KillInterface][2] [f=0024804] [Game::KillSimulation][1] [f=0024804] [Game::KillSimulation][2] [f=0024804] [CCollisionHandler] dis-/continuous tests: 0/196707 [f=0024804] [Game::KillSimulation][3] [f=0024804] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024804] [~CPathCache(20x20)] cacheHits=22 hitPercentage=29% numHashColls=0 maxCacheSize=6 [f=0024804] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024804] [~CPathCache(40x40)] cacheHits=200 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024804] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024804] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024804] [LosHandler::Kill] raycast instance cache-{hits,misses}={2929,7376}; shared=4%; cached=25% [f=0024804] [Game::KillSimulation][4] [f=0024804] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024804] [Game::~CGame][2] [f=0024804] [Game::~CGame][3] [f=0024804] [SpringApp::Kill][3] [f=0024804] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 261066 bytes sent 168631 bytes recv'd [f=0024804] [SpringApp::Kill][4] font=0x45c65aa0 [f=0024804] [SpringApp::Kill][5] [f=0024804] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45cd5ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2729ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=53ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=49ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=41ms file="units/subscout.lua" indx=6894 inflSize=2kb readTime=33ms file="objects3d/spherepole.s3o" indx=5463 inflSize=68kb readTime=30ms file="luaui/widgets/api_set_springsettings.lua" indx=3835 inflSize=0kb readTime=25ms file="unitpics/pw_garrison.png" indx=6533 inflSize=10kb readTime=24ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=22ms file="objects3d/afury_dead.s3o" indx=4852 inflSize=10kb readTime=18ms file="objects3d/gauss.dae.lua" indx=5192 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 35420485 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45dc3e80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dd9f10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d24880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4c801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]