[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.a1Mh70bnD5/springsettings.1127308.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff5a80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8647 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1127308/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464f4500] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464f4500] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 137ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1127308/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1127308/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529c3420,0x524d1220}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 208cb660997f5a6c51ce3ba552e76435 [f=-000001] Connection attempt from Kwaszati [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kwaszati changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x5ba33c70,0x6dd2a520}]" [f=-000001] Allies: I choose: Zlorker! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={00000000b9288830,00000000ab5cfae0}]" [f=-000001] Allies: I choose: necro! [f=-000001] Allies: I choose: Napalm! [f=-000001] gl [f=-000001] [0] Event [1132,47.3554688,610]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4928,46.3486328,3532]: 1 finished unit Engineer Commander [f=0000000] [0] brianfreeman, team: 0, elo:1780, userid: 420866 [f=0000000] [0] Kwaszati, team: 1, elo:1404, userid: 502387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4792,46.3260803,3352]: 1 finished unit Shieldbot Factory [f=0000210] [210] Event [1392,46.3308105,712]: 0 finished unit Cloakbot Factory [f=0000390] [390] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000625] [625] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000689] [689] Event [1280.45251,123.436195,668.449707]: 0 finished unit Firefly [f=0000847] [847] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0000870] [870] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0000899] [899] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000955] [955] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0001061] [1061] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0001074] [1074] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0001110] [1110] Event [4680,46.3260803,3608]: 1 finished unit Caretaker [f=0001133] [1133] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0001162] [1162] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0001280] [1280] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0001319] [1319] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001481] [1481] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0001492] [1492] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0001514] [1514] Event [1352,47.3430786,616]: 0 finished unit Wind/Tidal Generator [f=0001518] [1518] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001634] [1634] Event [1272,46.3733826,648]: 0 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [4984,47.5464783,3352]: 1 finished unit Wind/Tidal Generator [f=0001704] [1704] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0001743] [1743] Event [4780,46.3260803,3352]: 1 finished unit Dirtbag [f=0001780] [1780] Event [1192,47.4613342,680]: 0 finished unit Wind/Tidal Generator [f=0001796] [1796] Event [4984,47.5464783,3400]: 1 finished unit Wind/Tidal Generator [f=0001937] [1937] Event [4936,47.5180969,3400]: 1 finished unit Wind/Tidal Generator [f=0001976] [1976] Event [1128,47.5464783,680]: 0 finished unit Wind/Tidal Generator [f=0002032] [2032] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0002078] [2078] Event [4888,47.1065674,3400]: 1 finished unit Wind/Tidal Generator [f=0002178] [2178] Event [1048,46.5200195,600]: 0 finished unit Wind/Tidal Generator [f=0002218] [2218] Event [4888,47.4613342,3352]: 1 finished unit Wind/Tidal Generator [f=0002363] [2363] Event [4888,46.8558655,3304]: 1 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0002499] [2499] Event [4936,47.1680603,3304]: 1 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [4984,47.0923767,3304]: 1 finished unit Wind/Tidal Generator [f=0002682] [2682] Event [4780,46.3260803,3352]: 1 finished unit Convict [f=0002706] [2706] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0002752] [2752] Event [5144,46.3260803,3576]: 1 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [5144,46.3686523,3624]: 1 finished unit Wind/Tidal Generator [f=0002921] [2921] Event [5096,46.3260803,3624]: 1 finished unit Wind/Tidal Generator [f=0003006] [3006] Event [5048,46.3308105,3624]: 1 finished unit Wind/Tidal Generator [f=0003040] [3040] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0003086] [3086] Event [5048,46.3260803,3576]: 1 finished unit Wind/Tidal Generator [f=0003108] [3108] Event [1468.38074,46.2965317,776.452942]: 1 lost unit Dirtbag [f=0003170] [3170] Event [5048,46.5200195,3528]: 1 finished unit Wind/Tidal Generator [f=0003252] [3252] Event [5096,46.3355408,3528]: 1 finished unit Wind/Tidal Generator [f=0003273] [3273] Event [1256,46.8132935,488]: 0 finished unit Stardust [f=0003334] [3334] Event [5144,46.3260803,3528]: 1 finished unit Wind/Tidal Generator [f=0003351] [3351] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0003413] [3413] Event [4792,47.3903809,3496]: 1 finished unit Wind/Tidal Generator [f=0003492] [3492] Event [4792,46.6004333,3544]: 1 finished unit Wind/Tidal Generator [f=0003517] [3517] Event [1197.26941,46.6265793,612.714783]: 1 lost unit Dirtbag [f=0003565] [3565] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0003568] [3568] Event [4744,46.7470703,3544]: 1 finished unit Wind/Tidal Generator [f=0003663] [3663] Event [4696,46.382843,3544]: 1 finished unit Wind/Tidal Generator [f=0003724] [3724] Event [4696,46.4396057,3496]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [1529.27258,46.328495,378.81427]: 1 lost unit Dirtbag [f=0003776] [3776] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0003805] [3805] Event [4696,46.3497314,3448]: 1 finished unit Wind/Tidal Generator [f=0003898] [3898] Event [4744,46.6997681,3448]: 1 finished unit Wind/Tidal Generator [f=0003987] [3987] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0004008] [4008] Event [4792,47.0261536,3448]: 1 finished unit Wind/Tidal Generator [f=0004178] [4178] Event [4780,46.3260803,3352]: 1 finished unit Bandit [f=0004195] [4195] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0004216] [4216] Event [1513.03052,45.5584831,784.626953]: 1 lost unit Dirtbag [f=0004272] [4272] Event [4840,46.3875732,3448]: 1 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [1370.91992,46.3260803,871.461548]: 1 lost unit Dirtbag [f=0004385] [4385] Event [4780,46.3260803,3352]: 1 finished unit Bandit [f=0004406] [4406] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0004415] [4415] Event [1425.55347,46.3708534,374.600342]: 1 lost unit Dirtbag [f=0004510] [4510] Event [5048,46.3308105,3624]: 1 lost unit Wind/Tidal Generator [f=0004519] [4519] Event [5096,46.3260803,3624]: 1 lost unit Wind/Tidal Generator [f=0004527] [4527] Event [5144,46.4440002,3624]: 1 lost unit Wind/Tidal Generator [f=0004541] [4541] Event [5048,46.6661301,3576]: 1 lost unit Wind/Tidal Generator [f=0004543] [4543] Event [5145.45703,45.0908966,3671.28418]: 0 lost unit Glaive [f=0004549] [4549] Event [5144,44.3251495,3576]: 1 lost unit Wind/Tidal Generator [f=0004558] [4558] Event [4780,46.3260803,3352]: 1 finished unit Bandit [f=0004562] [4562] Event [5096,46.1290894,3528]: 1 lost unit Wind/Tidal Generator [f=0004569] [4569] Event [5144,46.2955704,3528]: 1 lost unit Wind/Tidal Generator [f=0004581] [4581] Event [5048,44.0733681,3528]: 1 lost unit Wind/Tidal Generator [f=0004616] [4616] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0004639] [4639] Event [4144,74.286438,3360]: 1 finished unit Lotus [f=0004697] [4697] Event [4984,47.0923767,3304]: 1 lost unit Wind/Tidal Generator [f=0004723] [4723] Event [4936,45.3898392,3304]: 1 lost unit Wind/Tidal Generator [f=0004725] [4725] Event [4780,46.3436432,3352]: 1 finished unit Bandit [f=0004736] [4736] Event [4984,45.556221,3352]: 1 lost unit Wind/Tidal Generator [f=0004739] [4739] Event [4910.13281,46.4057503,3184.69775]: 0 lost unit Glaive [f=0004742] [4742] Event [4944.75977,46.3797188,3178.12695]: 0 lost unit Glaive [f=0004749] [4749] Event [4984,46.9652176,3400]: 1 lost unit Wind/Tidal Generator [f=0004761] [4761] Event [4888,46.1205063,3304]: 1 lost unit Wind/Tidal Generator [f=0004807] [4807] Event [4699.26563,46.3246994,3314.40063]: 0 lost unit Glaive [f=0004819] [4819] Event [4688.81494,46.3260803,3354.78906]: 0 lost unit Glaive [f=0004827] [4827] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0004848] [4848] Event [4625.72412,46.3250008,3420.44971]: 0 lost unit Glaive [f=0004884] [4884] Event [4780,46.3260803,3352]: 1 finished unit Bandit [f=0004907] [4907] Event [4645.45313,46.3260803,3641.42651]: 0 lost unit Glaive [f=0005035] [5035] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0005069] [5069] Event [4780,46.3260803,3352]: 1 finished unit Bandit [f=0005245] [5245] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0005369] [5369] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005486] [5486] Event [4840,46.3970337,3512]: 1 finished unit Storage [f=0005557] [5557] Event [344,17.1642456,1960]: 0 finished unit Wind/Tidal Generator [f=0005622] [5622] Event [1401.59998,46.3260803,712]: 0 finished unit Conjurer [f=0005831] [5831] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0005909] [5909] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005988] [5988] Event [5144,40.4419785,3576]: 1 finished unit Wind/Tidal Generator [f=0006048] [6048] Event [5144,41.7390366,3624]: 1 finished unit Wind/Tidal Generator [f=0006104] [6104] Event [328,18.351532,2136]: 0 finished unit Wind/Tidal Generator [f=0006108] [6108] Event [5096,40.809761,3624]: 1 finished unit Wind/Tidal Generator [f=0006180] [6180] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0006207] [6207] Event [5048,41.8721924,3624]: 1 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [280,18.3609924,2088]: 0 finished unit Wind/Tidal Generator [f=0006291] [6291] Event [4780,46.3260803,3352]: 1 finished unit Rogue [f=0006297] [6297] Event [5048,41.88517,3576]: 1 finished unit Wind/Tidal Generator [f=0006348] [6348] Event [5048,40.970787,3528]: 1 finished unit Wind/Tidal Generator [f=0006389] [6389] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0006447] [6447] Event [5096,39.5493469,3528]: 1 finished unit Wind/Tidal Generator [f=0006452] [6452] Event [328,17.7933655,2024]: 0 finished unit Wind/Tidal Generator [f=0006516] [6516] Event [4780,46.3260803,3352]: 1 finished unit Rogue [f=0006532] [6532] Event [5144,41.028656,3528]: 1 finished unit Wind/Tidal Generator [f=0006671] [6671] Event [1401.59998,46.3260803,712]: 0 finished unit Ronin [f=0006704] [6704] Event [360,17.362915,2200]: 0 finished unit Wind/Tidal Generator [f=0006801] [6801] Event [4780,46.3260803,3352]: 1 finished unit Thug [f=0006977] [6977] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0007019] [7019] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0007086] [7086] Event [4780,46.3260803,3352]: 1 finished unit Thug [f=0007209] [7209] Event [657.475159,159.323853,2536.99219]: 0 lost unit Firefly [f=0007315] [7315] Event [1401.59998,46.3260803,712]: 0 finished unit Reaver [f=0007405] [7405] Event [720.427124,18.4498081,2000.76208]: 1 lost unit Bandit [f=0007438] [7438] Event [4780,46.3260803,3352]: 1 finished unit Thug [f=0007526] [7526] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0007529] [7529] Event [462.671875,94.0957031,2184.97095]: 0 finished unit Firefly [f=0007653] [7653] Event [805.787354,138.478149,1926.81189]: 0 lost unit Firefly [f=0007681] [7681] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0007718] [7718] Event [3544,74.7081146,3240]: 1 lost unit Wind/Tidal Generator [f=0007774] [7774] Event [3608,75.1087341,3256]: 1 lost unit Wind/Tidal Generator [f=0007787] [7787] Event [3672,74.3016968,3256]: 1 lost unit Wind/Tidal Generator [f=0007812] [7812] Event [1401.59998,46.3260803,712]: 0 finished unit Ronin [f=0007817] [7817] Event [3646.77173,74.3409042,3196.96289]: 1 lost unit Convict [f=0007826] [7826] Event [3736,74.4661865,3272]: 1 lost unit Wind/Tidal Generator [f=0007905] [7905] Event [440,17.1500549,2056]: 0 finished unit Stardust [f=0007979] [7979] Event [462.671875,94.0957031,2184.97095]: 0 finished unit Firefly [f=0007982] [7982] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0008009] [8009] Event [3720.11694,74.6315689,3322.1687]: 0 lost unit Glaive [f=0008053] [8053] Event [4856.27051,75.5021057,2487.72363]: 1 lost unit Thug [f=0008088] [8088] Event [4780,46.3260803,3352]: 1 finished unit Racketeer [f=0008097] [8097] Event [3857.69995,75.5021057,3472.97388]: 0 lost unit Glaive [f=0008161] [8161] Event [4144,74.286438,3360]: 1 lost unit Lotus [f=0008301] [8301] Event [4480.00879,75.5021057,2744.83398]: 1 lost unit Thug [f=0008375] [8375] Event [176.399109,77.1330719,479.32486]: 1 lost unit Bandit [f=0008436] [8436] Event [4696,46.3497314,3448]: 1 lost unit Wind/Tidal Generator [f=0008457] [8457] Event [1401.59998,46.3260803,712]: 0 finished unit Reaver [f=0008482] [8482] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0008485] [8485] Event [4680,46.3260803,3608]: 1 lost unit Caretaker [f=0008497] [8497] Event [4696,48.4507904,3544]: 1 lost unit Wind/Tidal Generator [f=0008500] [8500] Event [4643.54688,45.2844925,3464.8772]: 1 lost unit Racketeer [f=0008517] [8517] Event [4696,43.1505737,3496]: 1 lost unit Wind/Tidal Generator [f=0008541] [8541] Event [4744,45.0926743,3544]: 1 lost unit Wind/Tidal Generator [f=0008554] [8554] Event [4744,45.7870064,3448]: 1 lost unit Wind/Tidal Generator [f=0008561] [8561] Event [4888,47.4613342,3352]: 1 lost unit Wind/Tidal Generator [f=0008655] [8655] Event [4907.07861,75.5461502,2537.51978]: 1 lost unit Rogue [f=0008658] [8658] Event [4756.47949,46.3191795,3290.05127]: 0 lost unit Glaive [f=0008667] [8667] Event [4936,45.7682571,3352]: 1 lost unit Metal Extractor [f=0008678] [8678] Event [4936,46.2482986,3400]: 1 lost unit Wind/Tidal Generator [f=0008681] [8681] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0008685] [8685] Event [4888,45.1516495,3400]: 1 lost unit Wind/Tidal Generator [f=0008696] [8696] Event [4748.25342,46.3336029,3267.2334]: 0 lost unit Glaive [f=0008729] [8729] Event [4770.85986,46.3773384,3257.03955]: 0 lost unit Glaive [f=0008736] [8736] Event [4736.70117,46.3260803,3303.77686]: 0 lost unit Glaive [f=0008774] [8774] Event [4792,46.3260803,3352]: 1 lost unit Shieldbot Factory [f=0008778] [8778] Event [4792,44.9275055,3448]: 1 lost unit Wind/Tidal Generator [f=0008783] [8783] Event [4720.06494,38.8147049,3353.2522]: 0 lost unit Glaive [f=0008785] [8785] Event [4792,47.4215546,3496]: 1 lost unit Wind/Tidal Generator [f=0008856] [8856] Event [4903.979,74.662941,2552.5791]: 1 lost unit Thug [f=0008899] [8899] Event [5048,40.970787,3528]: 1 lost unit Wind/Tidal Generator [f=0008917] [8917] Event [4840,44.8712311,3512]: 1 lost unit Storage [f=0008927] [8927] Event [4792,47.6963959,3544]: 1 lost unit Wind/Tidal Generator [f=0008927] [8927] Event [4972.77881,75.5021057,2511.02124]: 0 lost unit Glaive [f=0008950] [8950] Event [4967.09814,48.3462639,3445.08618]: 0 lost unit Glaive [f=0008954] [8954] Event [4744,46.5351257,3496]: 1 lost unit Metal Extractor [f=0008966] [8966] Event [1401.59998,46.3260803,712]: 0 finished unit Ronin [f=0008990] [8990] Event [5048,40.3882065,3576]: 1 lost unit Wind/Tidal Generator [f=0008996] [8996] Event [5144,40.5548401,3528]: 1 lost unit Wind/Tidal Generator [f=0008997] [8997] Event [4989.27344,48.8970795,3452.81348]: 0 lost unit Glaive [f=0009041] [9041] Event [5016.44531,75.5021057,2644.40527]: 1 lost unit Rogue [f=0009044] [9044] Event [4982.93213,49.1225815,3464.35303]: 0 lost unit Glaive [f=0009091] [9091] Event [5018.18066,48.2909164,3433.5332]: 0 lost unit Glaive [f=0009230] [9230] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0009402] [9402] Event [953.221497,52.5756531,368.02121]: 0 lost unit Glaive [f=0009432] [9432] Event [952.958984,51.563633,380.720062]: 1 lost unit Bandit [f=0009462] [9462] Event [1009.97394,47.3362427,378.59845]: 1 lost unit Bandit [f=0009471] [9471] Event [1037.66296,46.3879662,413.091492]: 1 lost unit Bandit [f=0009497] [9497] Event [1065.12842,46.330143,412.923828]: 1 lost unit Bandit [f=0009540] [9540] Event [4936,40.9995041,3352]: 1 finished unit Metal Extractor [f=0009610] [9610] Event [1401.59998,46.3260803,712]: 0 finished unit Reaver [f=0009631] [9631] Event [4936,40.9995041,3352]: 1 lost unit Metal Extractor [f=0009770] [9770] Event [5132.41943,46.3344421,3358.97876]: 0 lost unit Glaive [f=0009821] [9821] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0009890] [9890] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009907] game_message: Kwaszati has been destroyed! [f=0009907] [9907] Event [undefined]: Kwaszati resigned [f=0009907] game_message: brianfreeman wins! [f=0009907] Submitting stats [f=0009907] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009907] Part| Total Time|Time of the last 0.5s [f=0009907] Draw 13592.64ms 26.25% [f=0009907] Lua::Callins::Synced 7041.76ms 8.08% [f=0009907] Lua::Callins::Unsynced 18944.73ms 34.33% [f=0009907] Lua::CollectGarbage::Synced 281.16ms 0.10% [f=0009907] Lua::CollectGarbage::Unsynced 613.47ms 1.00% [f=0009907] Misc::Profiler::AddTime 54.37ms 0.00% [f=0009907] Sim 34799.74ms 54.39% [f=0009907] [9907] Received game_message: Kwaszati has been destroyed! [f=0009907] [9907] Received game_message: brianfreeman wins! [f=0009908] [9908] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009908] [9908] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009908] [9908] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 2,2065,1975,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.66666651,4.80000019,4.66666651,0,0,0,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 3,2095,2220,2095,2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,6.0666666,7,6.0666666,30,65,30,65,0,0,0,0,790,880,790,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 4,2455,2440,2455,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.80000019,8.86666679,7.80000019,8.86666679,120,195,120,195,0,0,0,0,1060,970,1060,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 5,2675,2675,2675,2675,0,0.08559842,0,0.08559842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.34613991,9.15351486,8.34613991,9.15351486,1275,1275,1275,1275,10.0666666,11.0057068,10.0666666,11.0057068,180,325,180,325,0,0,0,0,1220,1075,1220,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 6,2780,2810,2780,2810,2.27744651,4.8885951,2.27744651,4.8885951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5527077,13.815815,12.5527077,13.815815,1275,1275,1275,1275,11.1518297,11.3202009,11.1518297,11.3202009,180,390,180,390,0,0,0,0,1325,1145,1325,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 7,3005,2875,3005,2875,9.8563261,16.5408058,9.8563261,16.5408058,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.8176823,16.3660088,17.8176823,16.3660088,1275,1275,1275,1275,11.5052586,11.7768145,11.5052586,11.7768145,180,455,180,455,0,0,0,0,1550,1145,1550,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009908] [9908] Game End Stats Values: 8,3150,3005,3150,3005,29.173872,29.8903732,29.173872,29.8903732,0,0,0,0,0,0,0,0,0,0,0,0,0,29.9999886,0,29.9999886,0,0,0,0,23.6581497,15.9993753,23.6581497,15.9993753,1275,1275,1275,1275,12.287837,11.8899708,12.287837,11.8899708,150,585,150,585,0,30,0,30,1725,1145,1725,1145,30,0,30,0,0,0,0,0,29.9999886,1.83749998,29.9999886,1.83749998 [f=0009908] [9908] Game End Stats Values: 9,3330,3355,3330,3355,61.2550621,46.2956657,61.2550621,46.2956657,0,0,0,0,0,0,0,0,0,0,0,0,12.833334,60.0000038,12.833334,60.0000038,0,220,0,220,27.7311783,14.4411945,27.7311783,14.4411945,1275,1275,1275,1275,13.1387463,12.0936871,13.1387463,12.0936871,120,715,120,715,0,60,0,60,1935,1145,1935,1145,60,0,60,0,0,0,0,0,60.0000038,22.0208359,60.0000038,22.0208359 [f=0009908] [9908] Game End Stats Values: 10,3475,3485,3475,3485,113.54818,67.1815186,113.54818,67.1815186,0,0,0,0,0,0,0,0,0,0,0,0,12.833334,90.0000076,12.833334,90.0000076,0,220,0,220,37.0143661,14.9068584,37.0143661,14.9068584,1275,1275,1275,1275,14.486207,12.3923893,14.486207,12.3923893,90,845,90,845,0,90,0,90,2110,1145,2110,1145,90,0,90,0,0,0,0,0,90.0000076,22.0208359,90.0000076,22.0208359 [f=0009908] [9908] Game End Stats Values: 11,3570,3615,3570,3615,197.195099,98.2009125,197.195099,98.2009125,0,0,0,0,0,0,0,0,0,0,0,0,17.0724659,197.149826,17.0724659,197.149826,0,220,0,220,62.1394005,19.1147652,62.1394005,19.1147652,1275,1275,1275,1275,16.5764618,13.0679598,16.5764618,13.0679598,150,975,150,975,0,180,0,180,2145,1145,2145,1145,180,0,180,0,0,0,0,0,197.149826,34.0322495,197.149826,34.0322495 [f=0009908] [9908] Game End Stats Values: 12,3430,3290,3430,3290,258.241547,132.17041,258.241547,132.17041,0,0,0,0,0,0,0,0,0,0,0,0,456.778839,629.354492,456.778839,629.354492,90,220,90,220,46.0145531,19.3863468,46.0145531,19.3863468,1275,1275,1275,1275,15.0697632,13.2646332,15.0697632,13.2646332,375,650,375,650,455,495,455,495,1690,1145,1690,1145,635,455,635,455,0,0,0,0,1001.82153,493.27063,1001.82153,493.27063 [f=0009908] [9908] Game End Stats Values: 13,3505,3510,3505,3510,305.165192,148.742004,305.165192,148.742004,0,0,0,0,0,0,0,0,0,0,0,0,456.778839,629.354492,456.778839,629.354492,90,220,90,220,32.1257286,18.0528641,32.1257286,18.0528641,1275,1275,1275,1275,15.7682428,12.1047726,15.7682428,12.1047726,450,780,450,780,455,495,455,495,1690,1235,1690,1235,635,455,635,455,25.1999855,0,25.1999855,0,1001.82153,493.27063,1001.82153,493.27063 [f=0009908] [9908] Game End Stats Values: 14,3605,3730,3605,3730,344.348785,162.867676,344.348785,162.867676,0,0,0,0,0,0,0,0,0,0,0,0,456.778839,629.354492,456.778839,629.354492,90,220,90,220,31.6018848,18.875742,31.6018848,18.875742,1275,1275,1275,1275,18.5055656,13.9417114,18.5055656,13.9417114,450,845,450,845,455,495,455,495,1790,1390,1790,1390,635,455,635,455,100.80024,0,100.80024,0,1001.82153,493.27063,1001.82153,493.27063 [f=0009908] [9908] Game End Stats Values: 15,3900,3955,3900,3955,384.055237,192.007782,384.055237,192.007782,0,0,0,0,0,0,0,0,0,0,0,0,456.778839,629.354492,456.778839,629.354492,90,220,90,220,37.0067291,21.6694031,37.0067291,21.6694031,1275,1275,1275,1275,15.3804312,19.4315681,15.3804312,19.4315681,570,910,570,910,455,495,455,495,1965,1550,1965,1550,635,498.333405,635,498.333405,127.20034,0,127.20034,0,1001.82153,493.27063,1001.82153,493.27063 [f=0009908] [9908] Game End Stats Values: 16,4125,4180,4125,4180,434.707275,246.470215,434.707275,246.470215,0,0,0,0,0,0,0,0,0,0,0,0,456.778839,629.354492,456.778839,629.354492,90,220,90,220,49.5075188,27.1583633,49.5075188,27.1583633,1275,1275,1275,1275,14.3768024,18.6308308,14.3768024,18.6308308,690,1065,690,1065,455,495,455,495,2070,1620,2070,1620,635,498.333405,635,498.333405,127.20034,0,127.20034,0,1001.82153,493.27063,1001.82153,493.27063 [f=0009908] [9908] Game End Stats Values: 17,4565,4270,4565,4270,485.794647,287.757721,485.794647,287.757721,0,0,0,0,0,0,0,0,0,0,0,0,467.912018,636.41333,467.912018,636.41333,90,220,90,220,40.1204872,23.798748,40.1204872,23.798748,1275,1275,1275,1275,15.5836039,18.4191647,15.5836039,18.4191647,1040,1065,1040,1065,455,495,455,495,2160,1710,2160,1710,635,498.333405,635,498.333405,142.533463,0,142.533463,0,1008.88037,504.403809,1008.88037,504.403809 [f=0009908] [9908] Game End Stats Values: 18,4665,4545,4665,4545,528.927307,312.435516,528.927307,312.435516,0,0,0,0,0,0,0,0,0,0,0,0,493.478333,894.632019,493.478333,894.632019,90,220,90,220,32.6915207,20.1870441,32.6915207,20.1870441,1275,1275,1275,1275,18.9643993,18.6451855,18.9643993,18.6451855,1140,1340,1140,1340,455,570,455,570,2160,1710,2160,1710,710,498.333405,710,498.333405,179.19957,0,179.19957,0,1267.08777,532.93811,1267.08777,532.93811 [f=0009908] [9908] Game End Stats Values: 19,4620,4725,4620,4725,575.808594,338.624237,575.808594,338.624237,0,0,0,0,0,0,0,0,0,0,0,0,659.394043,1342.86218,659.394043,1342.86218,90,440,90,440,34.2876205,20.9951077,34.2876205,20.9951077,1275,1275,1275,1275,15.8587599,18.7459126,15.8587599,18.7459126,1305,1300,1305,1300,585,1048.00024,585,1048.00024,1950,1710,1950,1710,1188.00024,628.333374,1188.00024,628.333374,179.19957,0,179.19957,0,1717.79626,870.310364,1717.79626,870.310364 [f=0009908] [9908] Game End Stats Values: 20,3620,4895,3620,4895,642.996277,386.006256,642.996277,386.006256,0,0,0,0,0,0,0,0,0,0,0,0,707.320801,2318.13843,707.320801,2318.13843,0,440,0,440,35.6975555,21.8031673,35.6975555,21.8031673,1275,1275,1275,1275,22.4125347,20.2921352,22.4125347,20.2921352,715,1380,715,1380,585,2013.00024,585,2013.00024,1630,1800,1630,1800,2188.00024,758.333374,2188.00024,758.333374,283.199219,0,283.199219,0,2831.05981,1287.92749,2831.05981,1287.92749 [f=0009908] [9908] Game End Stats Values: 21,1925,4530,1925,4530,690.891357,449.785461,690.891357,449.785461,0,0,0,0,0,0,0,0,20.894165,68.1211548,20.894165,68.1211548,1101.83167,3611.92285,1101.83167,3611.92285,0,440,0,440,27.670105,25.3800411,27.670105,25.3800411,1275,1275,1275,1275,12.8596792,23.2519474,12.8596792,23.2519474,420,1015,420,1015,1105,3533.00024,1105,3533.00024,230,1800,230,1800,3883.00024,1278.33337,3883.00024,1278.33337,283.199219,0,283.199219,0,4517.72754,1724.15234,4517.72754,1724.15234 [f=0009908] [9908] Game End Stats Values: 22,1730,4425,1730,4425,713.525024,526.531189,713.525024,526.531189,0,0,0,0,0,0,0,0,189.26535,240.20282,189.26535,240.20282,1328.29883,3799.6853,1328.29883,3799.6853,0,440,0,440,17.7427368,31.558279,17.7427368,31.558279,1275,1275,1275,1275,13.3089142,24.9163818,13.3089142,24.9163818,225,820,225,820,1300,3728.00024,1300,3728.00024,230,1890,230,1890,4078.00024,1473.33337,4078.00024,1473.33337,355.19812,0,355.19812,0,4745.93115,1951.7937,4745.93115,1951.7937 [f=0009908] [9908] Game End Stats Values: 23,1505,4725,1505,4725,734.72406,601.723999,734.72406,601.723999,0,0,0,0,0,0,0,0,300.331848,415.730621,300.331848,415.730621,1420.35767,4020.31763,1420.35767,4020.31763,0,440,0,440,17.4114246,31.5153236,17.4114246,31.5153236,1275,1275,1275,1275,11.3465967,26.0128422,11.3465967,26.0128422,0,1030,0,1030,1365,4043.00024,1365,4043.00024,230,1980,230,1980,4393,1538.33337,4393,1538.33337,391.197571,0,391.197571,0,4966.8999,2046.30176,4966.8999,2046.30176 [f=0009908] [9908] Game End Stats Values: 24,35,4725,35,4725,736.25415,606.634399,736.25415,606.634399,0,0,0,0,0,0,0,0,300.331848,428.308136,300.331848,428.308136,1420.35767,4020.31763,1420.35767,4020.31763,0,440,0,440,17.3646011,31.3972168,17.3646011,31.3972168,0,1275,0,1275,8.53008175,25.9103737,8.53008175,25.9103737,0,1030,0,1030,1365,4043.00024,1365,4043.00024,35,1980,35,1980,5863,1538.33337,5863,1538.33337,391.197571,0,391.197571,0,4966.8999,2046.30176,4966.8999,2046.30176 [f=0010092] Player brianfreeman left the game: normal quit [f=0010092] [10092] Event [undefined]: brianfreeman quit [f=0010106] [10106] Event [1401.59998,46.3260803,712]: 0 finished unit Ronin [f=0010137] Spectator Kwaszati left the game: normal quit [f=0010137] [10137] Event [undefined]: Kwaszati quit [f=0010143] No clients connected, shutting down server [f=0010143] Server shutdown [f=0010143] [10143] all players disconnected [f=0010604] [10604] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010750] [10750] Event [1401.59998,46.3260803,712]: 0 finished unit Reaver [f=0010960] [10960] Event [1401.59998,46.3260803,712]: 0 finished unit Glaive [f=0011039] [11039] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0011246] [11246] Event [1401.59998,46.3260803,712]: 0 finished unit Ronin [f=0011579] [11579] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0011891] [11891] Event [1401.59998,46.3260803,712]: 0 finished unit Reaver [f=0011942] Autoquit sending quit command. [f=0011942] [QuitAction] user exited to system [f=0011942] [SpringApp::Kill][1] fromRun=1 [f=0011942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011942] [ThreadPool::SetThreadCount][2] workers=0 [f=0011942] [SpringApp::Kill][2] [f=0011942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=0 luaUI=0x525e42a0 [f=0011942] Start widgetHandler:Shutdown [f=0011942] Shutdown - SaveOrderList Complete [f=0011942] Writing last game win data [f=0011942] Shutdown - SaveConfigData Complete [f=0011942] Shutdown Widget - Save/Load API [f=0011942] Shutdown Widget - Chili Highlight [f=0011942] Shutdown Widget - Draw After Chili [f=0011942] Shutdown Widget - EPIC Menu [f=0011942] Shutdown Widget - Chili Widget Selector [f=0011942] Shutdown Widget - Chili Minimap [f=0011942] Shutdown Widget - Local Team Colors [f=0011942] Shutdown Widget - Display Keys 2 [f=0011942] Shutdown Widget - Save Game Menu [f=0011942] Shutdown Widget - Unit Icons [f=0011942] Shutdown Widget - Noises [f=0011942] Shutdown Widget - HealthBars [f=0011942] Shutdown Widget - Win Counter [f=0011942] Shutdown Widget - SpringRTS Replay Stats [f=0011942] Shutdown Widget - BuildETA [f=0011942] Shutdown Widget - Modular Comm Info [f=0011942] Shutdown Widget - Stereo3D [f=0011942] Shutdown Widget - Showeco and Grid Drawer [f=0011942] Shutdown Widget - Point Tracker [f=0011942] Shutdown Widget - Missile Silo Range [f=0011942] Shutdown Widget - MetalFeatures (new) [f=0011942] Shutdown Widget - MinimapEvents [f=0011942] Shutdown Widget - Local Widgets Config [f=0011942] Shutdown Widget - Highlight Geos [f=0011942] Shutdown Widget - Grab Input [f=0011942] Input grabbing is disabled! [f=0011942] Shutdown Widget - Defense Range Zero-K [f=0011942] Shutdown Widget - Darkening [f=0011942] Shutdown Widget - Context Menu [f=0011942] Shutdown Widget - Chili Spectator Panels [f=0011942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011942] Shutdown Widget - Chili Nuke Warning [f=0011942] Shutdown Widget - Chili EndGame Window [f=0011942] Shutdown Widget - Chili Economy Panel Default [f=0011942] Shutdown Widget - CameraShake [f=0011942] Shutdown Widget - State Reverse and Latency [f=0011942] Shutdown Widget - Music Player v2 [f=0011942] Shutdown Widget - Attack AoE [f=0011942] Shutdown Widget - UnitShapes [f=0011942] Shutdown Widget - Map Edge Extension [f=0011942] Shutdown Widget - Selection Send [f=0011942] Shutdown Widget - LupsManager [f=0011942] Shutdown Widget - Newton Firezone [f=0011942] Shutdown Widget - Chili Pro Console [f=0011942] Shutdown Widget - Persistent Build Height [f=0011942] Shutdown Widget - Lasso Terraform GUI [f=0011942] Shutdown Widget - Lups [f=0011942] Shutdown Widget - Chili Framework [f=0011942] Shutdown Widget - Mex Placement Handler [f=0011942] Shutdown Widget - Chili Core Selector [f=0011942] Shutdown Widget - Custom Markers [f=0011942] Shutdown Widget - Select Keys [f=0011942] Shutdown Widget - Pause Screen [f=0011942] Shutdown Widget - Text To Speech Control [f=0011942] Shutdown Widget - Layout Handler [f=0011942] End widgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={501479,63184849} {int,ext,rec}Allocs={10708797,0,0} {chunk,block}Bytes={63184849,0} [f=0011942] [Game::KillLua][1] dtor=0 luaGaia=0x524d1220 [f=0011942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323844,52009306} {int,ext,rec}Allocs={10708798,0,0} {chunk,block}Bytes={52009306,0} [f=0011942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323844,52009306} {int,ext,rec}Allocs={10708798,0,0} {chunk,block}Bytes={52009306,0} [f=0011942] [Game::KillLua][2] dtor=0 luaRules=0x529c3420 [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - StartSetup [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - Carrier Drones [f=0011942] Shutdown - LupsNanoSpray [f=0011942] Shutdown - Missile Silo Controller [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Terrain Texture Handler [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Starlight Handler [f=0011942] End gadgetHandler:Shutdown [f=0011942] Start gadgetHandler:Shutdown [f=0011942] Shutdown - Save/Load [f=0011942] Shutdown - Teleport Throw [f=0011942] Shutdown - UnitMorph [f=0011942] Shutdown - Modular Comm Info [f=0011942] Shutdown - Retreat Command [f=0011942] Shutdown - Shockwaves [f=0011942] Shutdown - UnitCloakShield [f=0011942] Shutdown - Lups Cloak FX [f=0011942] Shutdown - Lups [f=0011942] Shutdown - Lups Shield [f=0011942] End gadgetHandler:Shutdown [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10708842,0,0} {chunk,block}Bytes={0,0} [f=0011942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10708842,0,0} {chunk,block}Bytes={0,0} [f=0011942] [Game::KillLua][4] dtor=0 [f=0011942] [Game::~CGame][1] [f=0011942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011942] [Game::KillLua][4] dtor=1 [f=0011942] [Game::KillMisc][1] [f=0011942] [Game::KillMisc][2] [f=0011942] [Game::KillMisc][3] [f=0011942] [Game::KillRendering][1] [f=0011942] [3DOParser::Kill] allocated 1 pieces [f=0011942] [S3OParser::Kill] allocated 359 pieces [f=0011942] [AssParser::Kill] allocated 8 pieces [f=0011942] [Game::KillInterface][1] [f=0011942] [Game::KillInterface][2] [f=0011942] [Game::KillSimulation][1] [f=0011942] [Game::KillSimulation][2] [f=0011942] [CCollisionHandler] dis-/continuous tests: 7/931547 [f=0011942] [Game::KillSimulation][3] [f=0011942] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(24x16)] cacheHits=51 hitPercentage=45% numHashColls=0 maxCacheSize=8 [f=0011942] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011942] [~CPathCache(48x32)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011942] [LosHandler::Kill] raycast instance cache-{hits,misses}={7019,7712}; shared=11%; cached=36% [f=0011942] [Game::KillSimulation][4] [f=0011942] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011942] [Game::~CGame][2] [f=0011942] [Game::~CGame][3] [f=0011942] [SpringApp::Kill][3] [f=0011942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127746 bytes sent 88336 bytes recv'd [f=0011942] [SpringApp::Kill][4] font=0x4647eaa0 [f=0011942] [SpringApp::Kill][5] [f=0011942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x465062a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1987ms file="luarules/gadgets/ai_cai2.lua" indx=1620 inflSize=5kb readTime=50ms file="units/shieldskirm.lua" indx=6849 inflSize=3kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=14ms file="luaui/widgets/chili/skins/evolved/panel_0120.png" indx=4043 inflSize=7kb readTime=12ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4621 inflSize=21kb readTime=9ms file="anims/cursorjump_1.png" indx=50 inflSize=1kb readTime=9ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=9ms file="anims/cursornormal_0.png" indx=76 inflSize=1kb readTime=9ms file="scripts/piececontrol.lua" indx=5767 inflSize=0kb readTime=8ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1842 inflSize=11kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 28813879 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x46621b90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4662dfa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464fb960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff5a801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]