[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.D6pWMDecoa/springsettings.1126892.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc7f40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1126892/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4517b5e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4517b5e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 654ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 866ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 213ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1126892/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (233ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1126892/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519bca10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4e6ab56098e9cc51b05ac52e48b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000125daaf80,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e7ba4710,0000000000000000}]" [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] planes vs gs? [f=-000001] this is my autism map [f=-000001] [Game::ClientReadNet] added new player WebFreaK with number 2 to team 0 [f=-000001] > SPRINGIE:User WebFreaK|factoryveh|7_3||False|||CA [f=-000001] what does that mean [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] I don't know [f=-000001] but this is it [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000bfd88140,0000000000000000}]" [f=-000001] if any this one [f=-000001] [0] Event [4734,262.008301,4795]: 0 finished unit Engineer Commander [f=-000001] [0] Event [846,261.999817,857]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2803, userid: 518109 [f=0000000] [0] Dave[tB], team: 1, elo:2758, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [960,261.995605,848]: 1 finished unit Rover Assembly [f=0000012] [12] Event [4696,261.995605,4592]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000275] [275] Event [977.99231,259.624359,847.970337]: 1 finished unit Dart [f=0000353] [353] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000412] [412] Event [977.99231,259.624359,847.970337]: 1 finished unit Dart [f=0000438] [438] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Conjurer [f=0000466] [466] Event [4456,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0000705] [705] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000788] [788] Event [977.99231,259.624359,847.970337]: 1 finished unit Mason [f=0000807] [807] Event [4376,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0000882] [882] Event [1064,253.572754,1144]: 1 finished unit Wind/Tidal Generator [f=0001031] [1031] Event [1112,253.682617,1144]: 1 finished unit Wind/Tidal Generator [f=0001100] [1100] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001149] Spectator WebFreaK left the game: normal quit [f=0001149] [1149] Event [undefined]: WebFreaK quit [f=0001216] [1216] Event [1160,253.816895,1144]: 1 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001323] [1323] Event [4872,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0001386] [1386] Event [1160,253.645996,1096]: 1 finished unit Wind/Tidal Generator [f=0001404] [1404] Event [4440,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001431] [1431] Event [977.99231,259.624359,847.970337]: 1 finished unit Scorcher [f=0001609] [1609] Event [4872,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0001685] [1685] Event [4224,261.995605,4624]: 0 finished unit Lotus [f=0001861] [1861] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0001892] [1892] Event [4872,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0001976] [1976] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002070] [2070] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0002161] [2161] Event [4872,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0002346] [2346] Event [3968,253.804688,3968]: 0 finished unit Radar Tower [f=0002420] [2420] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0002457] [2457] Event [4808,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002634] [2634] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0002747] [2747] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002781] [2781] Event [1040,254.354004,1024]: 1 finished unit Lotus [f=0002853] [2853] Event [977.99231,259.624359,847.970337]: 1 finished unit Scorcher [f=0002952] [2952] Event [4728,261.995605,4872]: 0 finished unit Solar Collector [f=0002995] [2995] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003018] [3018] Event [4654.64258,189.209656,3734.88232]: 0 lost unit Glaive [f=0003046] [3046] Event [4693.9165,197.626129,3785.66064]: 1 lost unit Scorcher [f=0003474] [3474] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003492] [3492] Event [4600,261.995605,4856]: 0 finished unit Solar Collector [f=0003518] [3518] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003675] [3675] Event [3440,105.763916,3456]: 0 finished unit Lotus [f=0003683] [3683] Event [977.99231,259.624359,847.970337]: 1 finished unit Scorcher [f=0003720] [3720] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Scythe [f=0003955] [3955] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004008] [4008] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004088] [4088] Event [408,261.147217,1000]: 1 finished unit Solar Collector [f=0004143] [4143] Event [1612.54907,54.0259705,2202.5105]: 1 lost unit Dart [f=0004198] [4198] Event [3688,57.7231445,3560]: 0 finished unit Solar Collector [f=0004328] [4328] Event [977.99231,259.624359,847.970337]: 1 finished unit Scorcher [f=0004376] [4376] Event [3592,55.1535645,3704]: 0 finished unit Solar Collector [f=0004439] [4439] Event [1728,57.6804199,1408]: 1 finished unit Lotus [f=0004465] [4465] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0004531] [4531] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0004536] [4536] Event [488,261.995605,936]: 1 finished unit Solar Collector [f=0004539] [4539] Event [4536,261.995605,4656]: 0 finished unit Cloakbot Plate [f=0004579] [4579] Event [1229.02478,64.4184418,1895.78076]: 0 lost unit Glaive [f=0004647] [4647] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0004754] [4754] Event [977.99231,259.624359,847.970337]: 1 finished unit Scorcher [f=0004780] [4780] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0004928] [4928] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0005002] [5002] Event [488,258.785156,1016]: 1 finished unit Solar Collector [f=0005078] [5078] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0005115] [5115] Event [977.99231,259.624359,847.970337]: 1 finished unit Mason [f=0005144] [5144] Event [4536.03369,261.995605,4634]: 0 finished unit Glaive [f=0005271] [5271] Event [2912,54.0366211,3776]: 0 finished unit Lotus [f=0005372] [5372] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Conjurer [f=0005379] [5379] Event [4536.03369,261.995605,4634]: 0 finished unit Glaive [f=0005467] [5467] Event [1416,53.2165375,1656]: 1 finished unit Metal Extractor [f=0005580] [5580] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0005591] [5591] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0005592] [5592] Event [4536.03369,261.995605,4634]: 0 finished unit Glaive [f=0005617] [5617] Event [1355.2356,55.0575142,3207.59595]: 0 lost unit Glaive [f=0005781] [5781] Event [4456,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0005814] [5814] Event [1648,105.733398,1696]: 1 finished unit Radar Tower [f=0005831] [5831] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0005831] [5831] Event [4536.03369,261.995605,4634]: 0 finished unit Glaive [f=0006001] [6001] Event [4520,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0006083] [6083] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0006086] [6086] Event [4536.03369,261.995605,4634]: 0 finished unit Glaive [f=0006100] [6100] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0006256] [6256] Event [4584,261.995605,4968]: 0 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0006313] [6313] Event [1728,104.872803,1744]: 1 finished unit Lotus [f=0006327] [6327] Event [712,261.995605,840]: 1 finished unit Caretaker [f=0006378] [6378] Event [1012.97278,73.9704514,1935.33008]: 0 lost unit Glaive [f=0006380] [6380] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0006428] [6428] Event [2977.84741,54.022068,4476.92041]: 0 lost unit Conjurer [f=0006475] [6475] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0006512] [6512] Event [4648,261.995605,4968]: 0 finished unit Wind/Tidal Generator [f=0006566] [6566] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0006604] [6604] Event [1680,55.1047363,3376]: 0 finished unit Lotus [f=0006727] [6727] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0006776] [6776] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0006780] [6780] Event [4712,261.995605,4968]: 0 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0006978] [6978] Event [1872,55.2084961,3216]: 0 finished unit Lotus [f=0007036] [7036] Event [4776,261.995605,4984]: 0 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0007169] [7169] Event [1928,55.1535645,3336]: 0 finished unit Solar Collector [f=0007189] [7189] Event [2474.54688,55.5339241,2505.73022]: 1 finished unit Recon Commander [f=0007207] [7207] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0007208] [7208] Event [1016,258.174805,424]: 1 lost unit Solar Collector [f=0007309] [7309] Event [4840,261.995605,4984]: 0 finished unit Wind/Tidal Generator [f=0007342] [7342] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Conjurer [f=0007395] [7395] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0007490] [7490] Event [1016,258.174805,504]: 1 finished unit Solar Collector [f=0007557] [7557] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0007684] [7684] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007755] [7755] Event [2304,54.0244141,2880]: 0 finished unit Lotus [f=0007774] [7774] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0007986] [7986] Event [1016,258.229736,600]: 1 finished unit Solar Collector [f=0007998] [7998] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0008045] [8045] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0008086] [8086] Event [2368,55.5380859,2800]: 0 finished unit Lotus [f=0008095] [8095] Event [1160,253.645996,1096]: 1 lost unit Wind/Tidal Generator [f=0008103] [8103] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0008164] [8164] Event [1160,253.816895,1144]: 1 lost unit Wind/Tidal Generator [f=0008194] [8194] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0008223] [8223] Event [1112,251.706757,1144]: 1 lost unit Wind/Tidal Generator [f=0008233] [8233] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0008269] [8269] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0008429] [8429] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0008513] [8513] Event [2064,55.0925293,2960]: 0 lost unit Picket [f=0008595] [8595] Event [2368,55.5380859,2800]: 0 lost unit Lotus [f=0008655] [8655] Event [2631.50537,55.9922104,2480.58765]: 0 lost unit Glaive [f=0008657] [8657] Event [2699.27954,55.5263557,2467.90723]: 0 lost unit Glaive [f=0008661] [8661] Event [944,261.995605,496]: 1 finished unit Lotus [f=0008671] [8671] Event [2545.67651,55.5322266,2435.68335]: 0 lost unit Glaive [f=0008686] [8686] Event [2521.19141,55.5328903,2325.50098]: 1 lost unit Scorcher [f=0008689] [8689] Event [2679.81006,55.5173187,2380.59204]: 0 lost unit Glaive [f=0008721] [8721] Event [2655.48901,55.5144501,2322.66357]: 0 lost unit Glaive [f=0008733] [8733] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0008755] [8755] Event [2673.07178,55.6283455,2332.13159]: 0 lost unit Glaive [f=0008772] [8772] Event [2565.18896,55.5734482,2426.79492]: 0 lost unit Glaive [f=0008796] [8796] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Conjurer [f=0008799] [8799] Event [2304,54.0244141,2880]: 0 lost unit Lotus [f=0008811] [8811] Event [2678.15112,55.5488815,2448.21631]: 0 lost unit Glaive [f=0008884] [8884] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0008905] [8905] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0009047] [9047] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0009062] [9062] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0009165] [9165] Event [2952,53.9810791,4472]: 0 finished unit Metal Extractor [f=0009175] [9175] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0009224] [9224] Event [1952,55.1657715,2800]: 0 lost unit Lotus [f=0009283] [9283] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0009310] [9310] Event [2326.2915,55.2305603,3200.77026]: 1 lost unit Scorcher [f=0009334] [9334] Event [2381.34985,55.0472984,3188.29248]: 1 lost unit Scorcher [f=0009340] [9340] Event [1872,55.2084961,3216]: 0 lost unit Lotus [f=0009373] [9373] Event [2428.88867,55.0939293,3230.65649]: 1 lost unit Scorcher [f=0009375] [9375] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0009408] [9408] Event [2432,55.0803223,3056]: 1 lost unit Lotus [f=0009454] [9454] Event [2205.69165,55.2655029,3298.06104]: 0 lost unit Glaive [f=0009468] [9468] Event [712,261.995605,840]: 1 lost unit Caretaker [f=0009478] [9478] Event [670.748535,263.505249,890.454895]: 0 lost unit Scythe [f=0009496] [9496] Event [4360,54.0244141,2968]: 0 finished unit Solar Collector [f=0009497] [9497] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0009536] [9536] Event [2348.45728,55.3190689,3162.1394]: 0 lost unit Reaver [f=0009553] [9553] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0009605] [9605] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0009685] [9685] Event [2495.63428,55.081871,3156.78271]: 0 lost unit Glaive [f=0009691] [9691] Event [2824,54.78125,4472]: 0 finished unit Solar Collector [f=0009704] [9704] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0009716] [9716] Event [2486.3562,54.0256691,2891.46851]: 0 lost unit Glaive [f=0009751] [9751] Event [2410.07935,53.8052979,2771.1272]: 0 lost unit Glaive [f=0009771] [9771] Event [2436.30151,55.9273529,2749.98853]: 0 lost unit Glaive [f=0009793] [9793] Event [2388.6936,55.3361969,2730.52515]: 0 lost unit Glaive [f=0009829] [9829] Event [2219.14185,54.0374565,2688.62207]: 0 lost unit Glaive [f=0009851] [9851] Event [2238.37524,54.5955124,2819.57153]: 0 lost unit Glaive [f=0009874] [9874] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0009886] [9886] Event [2268.85596,54.3759232,2743.94409]: 0 lost unit Glaive [f=0009905] [9905] Event [2144,55.1901855,3232]: 0 lost unit Lotus [f=0009924] [9924] Event [2178.18066,54.0191498,2634.53931]: 0 lost unit Glaive [f=0009938] [9938] Event [2085.02734,54.0683708,2578.63037]: 0 lost unit Glaive [f=0009949] [9949] Event [752,261.995605,560]: 1 finished unit Lotus [f=0009962] [9962] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0009980] [9980] Event [1988.24341,55.1792908,2643.67407]: 0 lost unit Glaive [f=0009995] [9995] Event [977.99231,259.624359,847.970337]: 1 finished unit Fencer [f=0010042] [10042] Event [2184.61011,54.0291061,2750.75903]: 1 lost unit Fencer [f=0010064] [10064] Event [2142.46924,54.1341591,2748.39355]: 1 lost unit Fencer [f=0010123] [10123] Event [2190.54639,54.1056824,2926.28784]: 0 lost unit Reaver [f=0010191] [10191] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0010192] [10192] Event [2539.09229,52.9646263,2596.64819]: 0 lost unit Glaive [f=0010221] [10221] Event [4448,54.0366211,2688]: 0 finished unit Lotus [f=0010264] [10264] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0010267] [10267] Event [2048,55.3061523,3120]: 0 lost unit Lotus [f=0010309] [10309] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0010462] [10462] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0010467] [10467] Event [2976,54.0244141,4624]: 0 finished unit Lotus [f=0010468] [10468] Event [1784,55.2084961,3336]: 0 lost unit Metal Extractor [f=0010492] [10492] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0010645] [10645] Event [2263.02319,55.0453339,3345.49487]: 1 lost unit Recon Commander [f=0010691] [10691] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0010706] [10706] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0010766] [10766] Event [2363.35498,57.0335045,3170.17456]: 1 lost unit Fencer [f=0010769] [10769] Event [2424.68311,53.9358482,3372.11621]: 0 lost unit Reaver [f=0010834] [10834] Event [1928,55.1559296,3336]: 0 lost unit Solar Collector [f=0010884] [10884] Event [2523.15112,55.0140076,2617.51196]: 0 lost unit Glaive [f=0010916] [10916] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0010920] !resign [f=0010920] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0010920] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0010920] > Poll: Resign team 2? [END:SUCCESS] [f=0010920] [10920] Event [undefined]: Dave[tB] resigned [f=0010920] game_message: Dave[tB] has been destroyed! [f=0010920] game_message: Masper wins! [f=0010920] Submitting stats [f=0010920] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010920] Part| Total Time|Time of the last 0.5s [f=0010920] Draw 23665.54ms 23.30% [f=0010920] Lua::Callins::Synced 8614.99ms 18.70% [f=0010920] Lua::Callins::Unsynced 32191.79ms 31.20% [f=0010920] Lua::CollectGarbage::Synced 408.53ms 0.20% [f=0010920] Lua::CollectGarbage::Unsynced 1024.17ms 2.20% [f=0010920] Misc::Profiler::AddTime 90.79ms 0.10% [f=0010920] Sim 35968.94ms 57.60% [f=0010920] [10920] Received game_message: Dave[tB] has been destroyed! [f=0010920] [10920] Received game_message: Masper wins! [f=0010921] [10921] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010921] [10921] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010921] [10921] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010921] [10921] Game End Stats Values: 2,2145,2185,2145,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,5.48266697,4.93866682,5.48266697,80,0,80,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010921] [10921] Game End Stats Values: 3,2300,2345,2300,2345,0,0.46443284,0,0.46443284,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.18327618,8,9.18327618,1275,1275,1275,1275,7.04000044,7.75096273,7.04000044,7.75096273,80,0,80,0,0,0,0,0,945,1070,945,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010921] [10921] Game End Stats Values: 4,2370,2560,2370,2560,0,3.97322083,0,3.97322083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0934181,10.5888395,10.0934181,10.5888395,1275,1275,1275,1275,7.04000044,10.5379181,7.04000044,10.5379181,80,0,80,0,0,0,0,0,1015,1285,1015,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010921] [10921] Game End Stats Values: 5,2530,2720,2530,2720,0,6.0448637,0,6.0448637,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5000019,0,22.5000019,0,90,0,90,12.514514,12.7267094,12.514514,12.7267094,1275,1275,1275,1275,7.04000044,13.2981081,7.04000044,13.2981081,205,0,205,0,0,0,0,0,1050,1355,1050,1355,0,0,0,0,0,0,0,0,22.5000019,0,22.5000019,0 [f=0010921] [10921] Game End Stats Values: 6,2620,2920,2620,2920,0,12.9655943,0,12.9655943,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5000019,0,22.5000019,0,90,0,90,13.9883108,16.7859077,13.9883108,16.7859077,1275,1275,1275,1275,8.12800121,13.6213808,8.12800121,13.6213808,205,130,205,130,0,0,0,0,1140,1425,1140,1425,0,0,0,0,0,0,0,0,22.5000019,0,22.5000019,0 [f=0010921] [10921] Game End Stats Values: 7,2620,3140,2620,3140,0,37.4247818,0,37.4247818,0,0,0,0,0,0,0,0,0,0,0,0,0,22.5000019,0,22.5000019,0,90,0,90,16.8727722,24.4363651,16.8727722,24.4363651,1275,1330,1275,1330,9.08000088,14.7906132,9.08000088,14.7906132,205,260,205,260,0,0,0,0,1140,1460,1140,1460,0,7,0,7,0,0,0,0,22.5000019,0,22.5000019,0 [f=0010921] [10921] Game End Stats Values: 8,2800,3235,2800,3235,0,57.6683235,0,57.6683235,0,0,0,0,0,0,0,0,0,0,0,0,123.230736,147.5,123.230736,147.5,90,90,90,90,15.6287527,23.9736061,15.6287527,23.9736061,1275,1330,1275,1330,10.711997,15.2534142,10.711997,15.2534142,205,195,205,195,65,125,65,125,1230,1620,1230,1620,125,72,125,72,0,0,0,0,147.5,129.165527,147.5,129.165527 [f=0010921] [10921] Game End Stats Values: 9,2980,3305,2980,3305,0,58.5304756,0,58.5304756,0,0,0,0,0,0,0,0,0,0,0,0,123.230736,172.500076,123.230736,172.500076,90,90,90,90,10.3416748,15.1096821,10.3416748,15.1096821,1275,1330,1275,1330,11.6639986,14.7651548,11.6639986,14.7651548,205,195,205,195,65,125,65,125,1410,1690,1410,1690,125,72,125,72,0,0,0,0,172.500076,129.165527,172.500076,129.165527 [f=0010921] [10921] Game End Stats Values: 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24,4975,5860,4975,5860,0,880.158081,0,880.158081,0,0,0,0,0,0,0,0,0,0,0,0,3978.47632,2564.0105,3978.47632,2564.0105,450,450,450,450,18.6676922,30.9819298,18.6676922,30.9819298,1410,1330,1410,1330,17.239994,26.0659065,17.239994,26.0659065,1160,1045,1160,1045,2388.90015,1537.90002,2388.90015,1537.90002,1955,3035,1955,3035,1627.90002,2904.23364,1627.90002,2904.23364,110.519272,57.9867783,110.519272,57.9867783,2867.55469,4187.62842,2867.55469,4187.62842 [f=0010921] [10921] Game End Stats Values: 25,3480,5980,3480,5980,0,933.662781,0,933.662781,0,0,0,0,0,0,0,0,393.691803,0,393.691803,0,4641.3916,3347.77075,4641.3916,3347.77075,450,540,450,540,17.152647,36.3049469,17.152647,36.3049469,55,1330,55,1330,18.4799995,26.6447334,18.4799995,26.6447334,1020,1165,1020,1165,2688.90015,3032.8999,2688.90015,3032.8999,1955,2945,1955,2945,3122.8999,3204.23364,3122.8999,3204.23364,110.519272,76.3532104,110.519272,76.3532104,3651.31494,4879.79883,3651.31494,4879.79883 [f=0010921] [10921] Game End Stats Values: 26,3480,5910,3480,5910,0,960.239563,0,960.239563,0,0,0,0,0,0,0,0,458.811798,0,458.811798,0,4727.15576,3379.07104,4727.15576,3379.07104,450,540,450,540,13.2503757,42.5343094,13.2503757,42.5343094,55,1330,55,1330,16.2799988,27.7820072,16.2799988,27.7820072,1020,1165,1020,1165,2823.90015,3032.8999,2823.90015,3032.8999,1955,2875,1955,2875,3122.8999,3339.23364,3122.8999,3339.23364,110.519272,81.1531372,110.519272,81.1531372,3697.14868,4965.56299,3697.14868,4965.56299 [f=0010921] > Team 2 resigned [f=0011054] Player Masper left the game: normal quit [f=0011054] [11054] Event [undefined]: Masper quit [f=0011128] [11128] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0011147] [11147] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0011191] Spectator Dave[tB] left the game: normal quit [f=0011191] [11191] Event [undefined]: Dave[tB] quit [f=0011197] No clients connected, shutting down server [f=0011197] Server shutdown [f=0011197] [11197] all players disconnected [f=0011389] [11389] Event [2648,54.0305176,3976]: 0 finished unit Caretaker [f=0011458] [11458] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0011591] [11591] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Conjurer [f=0011694] [11694] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0011789] [11789] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0011920] [11920] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0011984] [11984] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0012145] [12145] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0012179] [12179] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0012370] [12370] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0012374] [12374] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0012569] [12569] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0012764] [12764] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0012815] [12815] Event [4536.03369,261.995605,4634]: 0 finished unit Reaver [f=0012959] [12959] Event [4696.01465,261.995605,4582.3999]: 0 finished unit Glaive [f=0013046] [13046] Event [4536.03369,261.995605,4634]: 0 finished unit Sling [f=0013137] Autoquit sending quit command. [f=0013137] [QuitAction] user exited to system [f=0013137] [SpringApp::Kill][1] fromRun=1 [f=0013137] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013137] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013137] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013137] [ThreadPool::SetThreadCount][2] workers=0 [f=0013137] [SpringApp::Kill][2] [f=0013137] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013137] [Game::KillLua][3] dtor=0 luaUI=0x51a550c0 [f=0013137] Start widgetHandler:Shutdown [f=0013137] Shutdown - SaveOrderList Complete [f=0013137] Writing last game win data [f=0013137] Shutdown - SaveConfigData Complete [f=0013137] Shutdown Widget - Chili Highlight [f=0013137] Shutdown Widget - Save/Load API [f=0013137] Shutdown Widget - Draw After Chili [f=0013137] Shutdown Widget - EPIC Menu [f=0013137] Shutdown Widget - Chili Minimap [f=0013137] Shutdown Widget - Chili Widget Selector [f=0013137] Shutdown Widget - Local Team Colors [f=0013137] Shutdown Widget - Display Keys 2 [f=0013137] Shutdown Widget - Save Game Menu [f=0013137] Shutdown Widget - HealthBars [f=0013137] Shutdown Widget - Noises [f=0013137] Shutdown Widget - Unit Icons [f=0013137] Shutdown Widget - Win Counter [f=0013137] Shutdown Widget - BuildETA [f=0013137] Shutdown Widget - SpringRTS Replay Stats [f=0013137] Shutdown Widget - Modular Comm Info [f=0013137] Shutdown Widget - Music Player v2 [f=0013137] Shutdown Widget - State Reverse and Latency [f=0013137] Shutdown Widget - CameraShake [f=0013137] Shutdown Widget - Chili Economy Panel Default [f=0013137] Shutdown Widget - Chili EndGame Window [f=0013137] Shutdown Widget - Chili Nuke Warning [f=0013137] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013137] Shutdown Widget - Chili Spectator Panels [f=0013137] Shutdown Widget - Context Menu [f=0013137] Shutdown Widget - Darkening [f=0013137] Shutdown Widget - Defense Range Zero-K [f=0013137] Shutdown Widget - Grab Input [f=0013137] Input grabbing is disabled! [f=0013137] Shutdown Widget - Highlight Geos [f=0013137] Shutdown Widget - Local Widgets Config [f=0013137] Shutdown Widget - MinimapEvents [f=0013137] Shutdown Widget - MetalFeatures (new) [f=0013137] Shutdown Widget - Missile Silo Range [f=0013137] Shutdown Widget - Point Tracker [f=0013137] Shutdown Widget - Showeco and Grid Drawer [f=0013137] Shutdown Widget - Stereo3D [f=0013137] Shutdown Widget - Attack AoE [f=0013137] Shutdown Widget - Map Edge Extension [f=0013137] Shutdown Widget - Selection Send [f=0013137] Shutdown Widget - LupsManager [f=0013137] Shutdown Widget - Newton Firezone [f=0013137] Shutdown Widget - Chili Pro Console [f=0013137] Shutdown Widget - Persistent Build Height [f=0013137] Shutdown Widget - Lasso Terraform GUI [f=0013137] Shutdown Widget - Chili Framework [f=0013137] Shutdown Widget - Lups [f=0013137] Shutdown Widget - Custom Markers [f=0013137] Shutdown Widget - Chili Core Selector [f=0013137] Shutdown Widget - Mex Placement Handler [f=0013137] Shutdown Widget - Select Keys [f=0013137] Shutdown Widget - Pause Screen [f=0013137] Shutdown Widget - Layout Handler [f=0013137] Shutdown Widget - Text To Speech Control [f=0013137] End widgetHandler:Shutdown [f=0013137] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={325317,52138178} {int,ext,rec}Allocs={13884626,0,0} {chunk,block}Bytes={52138178,0} [f=0013137] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013137] [Game::KillLua][2] dtor=0 luaRules=0x519bca10 [f=0013137] Start gadgetHandler:Shutdown [f=0013137] Shutdown - StartSetup [f=0013137] Shutdown - UnitMorph [f=0013137] Shutdown - Carrier Drones [f=0013137] Shutdown - LupsNanoSpray [f=0013137] Shutdown - Missile Silo Controller [f=0013137] Shutdown - Modular Comm Info [f=0013137] Shutdown - Terrain Texture Handler [f=0013137] Shutdown - UnitCloakShield [f=0013137] Shutdown - Starlight Handler [f=0013137] End gadgetHandler:Shutdown [f=0013137] Start gadgetHandler:Shutdown [f=0013137] Shutdown - Save/Load [f=0013137] Shutdown - Teleport Throw [f=0013137] Shutdown - UnitMorph [f=0013137] Shutdown - Modular Comm Info [f=0013137] Shutdown - Retreat Command [f=0013137] Shutdown - Shockwaves [f=0013137] Shutdown - UnitCloakShield [f=0013137] Shutdown - Lups Cloak FX [f=0013137] Shutdown - Lups [f=0013137] Shutdown - Lups Shield [f=0013137] End gadgetHandler:Shutdown [f=0013137] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13884682,0,0} {chunk,block}Bytes={0,0} [f=0013137] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13884682,0,0} {chunk,block}Bytes={0,0} [f=0013137] [Game::KillLua][4] dtor=0 [f=0013137] [Game::~CGame][1] [f=0013137] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013137] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013137] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013137] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013137] [Game::KillLua][4] dtor=1 [f=0013137] [Game::KillMisc][1] [f=0013137] [Game::KillMisc][2] [f=0013137] [Game::KillMisc][3] [f=0013137] [Game::KillRendering][1] [f=0013137] [3DOParser::Kill] allocated 1 pieces [f=0013137] [S3OParser::Kill] allocated 374 pieces [f=0013137] [AssParser::Kill] allocated 29 pieces [f=0013137] [Game::KillInterface][1] [f=0013137] [Game::KillInterface][2] [f=0013137] [Game::KillSimulation][1] [f=0013137] [Game::KillSimulation][2] [f=0013137] [CCollisionHandler] dis-/continuous tests: 0/1039637 [f=0013137] [Game::KillSimulation][3] [f=0013137] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013137] [~CPathCache(20x20)] cacheHits=60 hitPercentage=26% numHashColls=0 maxCacheSize=15 [f=0013137] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013137] [~CPathCache(40x40)] cacheHits=77 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013137] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013137] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013137] [LosHandler::Kill] raycast instance cache-{hits,misses}={6040,11914}; shared=3%; cached=31% [f=0013137] [Game::KillSimulation][4] [f=0013137] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013137] [Game::~CGame][2] [f=0013137] [Game::~CGame][3] [f=0013137] [SpringApp::Kill][3] [f=0013137] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140202 bytes sent 197950 bytes recv'd [f=0013137] [SpringApp::Kill][4] font=0x45107aa0 [f=0013137] [SpringApp::Kill][5] [f=0013137] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4518c260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2178ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=33ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=27ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4625 inflSize=55kb readTime=26ms file="unitpics/spideraa.png" indx=6592 inflSize=11kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=18ms file="objects3d/lotus_d.s3o" indx=5253 inflSize=50kb readTime=17ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=16ms file="luaui/widgets/cmd_state_reverse_toggle.lua" indx=4556 inflSize=5kb readTime=16ms file="luaui/widgets/unit_attack_warning.lua" indx=4751 inflSize=1kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32050674 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4526ace0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453fc650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451d1e70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc7f401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]