[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Rh4ZWv3ZS9/springsettings.1126885.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa7ec0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1126885/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4643ea30] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4643ea30] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 797ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1126885/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1126885/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531e4380,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cc66b560e1096469ce86a4b54596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000bfd86700,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e7baa980,0000000000000000}]" [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] Allies: I choose: a wooden stick! [f=-000001] [0] Event [690,261.995728,763]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4284,261.99704,4290]: 1 finished unit Recon Commander [f=0000000] [0] Dave[tB], team: 1, elo:2754, userid: 81459 [f=0000000] [0] WebFreaK, team: 0, elo:2263, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [768,261.995605,848]: 0 finished unit Tank Foundry [f=0000011] [Game::ClientReadNet] added new player Masper with number 2 to team 0 [f=0000011] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0000024] Connection attempt from Masper [f=0000024] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000024] -> Connection established (given id 2) [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000061] [61] Event [4152,261.666016,4152]: 1 finished unit Jumpbot Factory [f=0000261] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0000276] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0000276] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000f207dc70,0000000000000000}]" [f=0000346] [346] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0000361] [361] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000473] [473] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000500] [500] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0000612] [612] Event [4360,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0000747] [747] Event [4312,261.995605,4312]: 1 finished unit Wind/Tidal Generator [f=0000780] [780] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0000882] [882] Event [4312,261.995605,4360]: 1 finished unit Wind/Tidal Generator [f=0000910] [910] Event [344,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0000936] [936] Event [4152.03662,258.671661,4128]: 1 finished unit Constable [f=0000949] [949] Event [768,263.315613,876]: 0 finished unit Welder [f=0001133] [1133] Event [440,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0001407] [1407] Event [552,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0001701] [1701] Event [664,261.995605,744]: 0 finished unit Wind/Tidal Generator [f=0001747] [1747] Event [768,263.315613,876]: 0 finished unit Welder [f=0001989] [1989] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0002018] [2018] Event [579.945923,102.076561,2788.68311]: 1 lost unit Puppy [f=0002289] [2289] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0002433] [2433] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002685] [2685] Event [4152.03662,258.671661,4128]: 1 finished unit Pyro [f=0002706] [2706] Event [4256,261.995605,4240]: 1 finished unit Lotus [f=0002881] [2881] Event [3472,104.305176,3472]: 1 finished unit Radar Tower [f=0003095] [3095] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0003251] [3251] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0003270] [3270] Event [3640,57.7231445,3480]: 1 finished unit Solar Collector [f=0003581] [3581] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0003602] [3602] Event [2184,54.0244141,728]: 0 finished unit Solar Collector [f=0003670] [3670] Event [3576,57.729248,3560]: 1 finished unit Solar Collector [f=0003683] [3683] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0003850] [3850] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0004059] [4059] Event [3528,57.717041,3640]: 1 finished unit Solar Collector [f=0004160] [4160] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0004183] [4183] Event [4152.03662,258.671661,4128]: 1 finished unit Pyro [f=0004359] [4359] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0004438] [4438] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0004459] [4459] Event [1008,254.073242,4096]: 0 finished unit Lotus [f=0004565] [4565] Event [3472,105.739502,3408]: 1 finished unit Lotus [f=0004660] [4660] Event [2240,54.0427246,672]: 0 finished unit Lotus [f=0004980] [4980] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0005005] [5005] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0005104] [5104] Event [4152.03662,258.671661,4128]: 1 finished unit Pyro [f=0005107] [5107] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0005578] [5578] Event [768,263.315613,876]: 0 finished unit Welder [f=0005759] [5759] Event [4061.604,238.093185,1652.34827]: 1 finished unit Recon Commander [f=0006011] [6011] Event [4152.03662,258.671661,4128]: 1 finished unit Pyro [f=0006086] [6086] Event [1360,293.853516,4032]: 0 finished unit Radar Tower [f=0006115] [6115] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0006135] [6135] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0006183] [6183] Event [4048,253.584961,1536]: 1 finished unit Lotus [f=0006650] [6650] Event [4144,254.067139,1440]: 1 lost unit Picket [f=0006668] [6668] Event [4488,261.995605,4424]: 1 finished unit Caretaker [f=0006722] [6722] Event [4152.03662,258.671661,4128]: 1 finished unit Pyro [f=0006825] [6825] Event [264,261.995605,680]: 0 finished unit Wind/Tidal Generator [f=0006827] [6827] Event [4456,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0006848] [6848] Event [925.756592,54.0362396,2212.01611]: 1 lost unit Pyro [f=0006932] [6932] Event [4552,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0006970] [6970] Event [668.345947,54.028759,2442.979]: 0 lost unit Kodachi [f=0007029] [7029] Event [768,263.315613,876]: 0 finished unit Blitz [f=0007050] [7050] Event [264,261.995605,568]: 0 finished unit Wind/Tidal Generator [f=0007066] [7066] Event [4648,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0007080] [7080] Event [4128,254.177002,848]: 0 finished unit Lotus [f=0007121] [7121] Event [4143.0708,254.097672,926.460754]: 0 lost unit Engineer Commander [f=0007144] [7144] Event [1062.95337,58.3949585,1979.30884]: 0 lost unit Kodachi [f=0007154] [7154] Event [4128,241.04071,848]: 0 lost unit Lotus [f=0007183] [7183] Event [515.796814,54.0331039,2436.61523]: 0 lost unit Kodachi [f=0007201] [7201] Event [4744,261.995605,4280]: 1 finished unit Wind/Tidal Generator [f=0007228] [7228] Event [385.737762,54.0382652,2202.15649]: 1 lost unit Pyro [f=0007267] [7267] Event [3832,254.20752,776]: 0 lost unit Metal Extractor [f=0007300] [7300] Event [248,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0007336] [7336] Event [4840,261.995605,4280]: 1 finished unit Wind/Tidal Generator [f=0007439] [7439] Event [1416,57.729248,1656]: 0 lost unit Metal Extractor [f=0007471] [7471] Event [4920,261.995605,4344]: 1 finished unit Wind/Tidal Generator [f=0007576] [7576] Event [4920,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0007709] [7709] Event [4920,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0007841] [7841] Event [248,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [3920,257.043213,880]: 1 finished unit Radar Tower [f=0007965] [7965] Event [4920,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0008034] [8034] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0008235] [8235] Event [4920,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0008293] [8293] Event [1664,104.311279,1648]: 0 finished unit Lotus [f=0008358] [8358] Event [3856,254.434875,960]: 1 finished unit Lotus [f=0008471] [8471] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008505] [8505] Event [4920,261.995605,4824]: 1 finished unit Wind/Tidal Generator [f=0008533] [8533] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0008665] [8665] Event [3976,256.815857,760]: 1 finished unit Wind/Tidal Generator [f=0008811] [8811] Event [4920,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0008815] [8815] Event [4024,254.744019,792]: 1 finished unit Wind/Tidal Generator [f=0008822] [8822] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0008965] [8965] Event [4040,248.221191,856]: 1 finished unit Wind/Tidal Generator [f=0009111] [9111] Event [4840,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0009117] [9117] Event [2473.15112,54.0275612,581.274841]: 1 lost unit Pyro [f=0009152] [9152] Event [4152.03662,258.671661,4128]: 1 finished unit Constable [f=0009163] [9163] Event [344,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0009294] [9294] Event [4031.18994,246.567703,901.566223]: 1 finished unit Recon Commander [f=0009339] [9339] Event [2240,54.0427246,672]: 0 lost unit Lotus [f=0009363] [9363] Event [4744,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0009365] [9365] Event [1416,53.2165375,1656]: 0 finished unit Metal Extractor [f=0009422] [9422] Event [4152.03662,258.671661,4128]: 1 finished unit Constable [f=0009429] [9429] Event [768,263.315613,876]: 0 finished unit Blitz [f=0009429] [9429] Event [1536,254.244141,4256]: 0 finished unit Lotus [f=0009519] [9519] Event [456,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0009630] [9630] Event [4648,261.995605,4920]: 1 finished unit Wind/Tidal Generator [f=0009797] [9797] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0009900] [9900] Event [4552,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0009911] [9911] Event [568,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0009999] [9999] Event [1480,57.7386322,1544]: 0 finished unit Solar Collector [f=0010170] [10170] Event [4456,261.995605,4936]: 1 finished unit Wind/Tidal Generator [f=0010186] [10186] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0010203] [10203] Event [1520,254.115967,4416]: 0 finished unit Lotus [f=0010233] [10233] Event [680,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0010430] [10430] Event [1576,57.6560059,1400]: 0 finished unit Solar Collector [f=0010439] [10439] Event [4360,261.995605,4952]: 1 finished unit Wind/Tidal Generator [f=0010555] [10555] Event [3088,60.4758301,4448]: 1 finished unit Lotus [f=0010590] [10590] Event [4152.03662,258.671661,4128]: 1 finished unit Placeholder [f=0010668] [10668] Event [1536,253.938965,4320]: 0 finished unit Picket [f=0010694] [10694] Event [4296,261.995605,4904]: 1 finished unit Wind/Tidal Generator [f=0010797] [10797] Event [768,263.315613,876]: 0 finished unit Blitz [f=0010839] [10839] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0010967] [10967] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0011050] [11050] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0011123] [11123] Event [1536,254.128174,4368]: 0 finished unit Picket [f=0011153] [11153] Event [2952,54.0244141,4472]: 1 finished unit Metal Extractor [f=0011193] [11193] Event [3832,249.694733,776]: 1 finished unit Metal Extractor [f=0011326] [11326] Event [4360,261.995605,4504]: 1 finished unit Caretaker [f=0011338] [11338] Event [2112,54.1832962,704]: 0 finished unit Lotus [f=0011470] [11470] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0011484] [11484] Event [504,261.995605,264]: 0 finished unit Storage [f=0011728] [11728] Event [912,254.189209,4144]: 0 finished unit Picket [f=0011755] [11755] Event [2096,54.3930283,624]: 0 finished unit Lotus [f=0011863] [11863] Event [264,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0011886] [11886] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0011891] [11891] Event [768,263.315613,876]: 0 finished unit Blitz [f=0012031] [12031] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0012054] [12054] Event [152,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0012111] [12111] Event [1790.57434,65.758049,2507.14697]: 0 lost unit Kodachi [f=0012294] [12294] Event [40,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0012430] [12430] Event [1789.42444,66.4551926,2509.38599]: 0 lost unit Blitz [f=0012444] [12444] Event [40,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0012522] [12522] Event [1775.3136,62.4624252,2495.80737]: 0 lost unit Blitz [f=0012594] [12594] Event [152,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0012604] [12604] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0012683] [12683] Event [3104,61.3181152,4192]: 1 finished unit Lotus [f=0012744] [12744] Event [264,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0012789] [12789] Event [3312,55.2939453,1904]: 1 finished unit Lotus [f=0012807] [12807] Event [768,263.315613,876]: 0 finished unit Blitz [f=0012820] [12820] Event [656,449.196533,4464]: 0 finished unit Picket [f=0012894] [12894] Event [344,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013133] [13133] Event [456,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013223] [13223] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0013247] [13247] Event [4568,261.995605,4448]: 1 finished unit Fusion Reactor [f=0013343] [13343] Event [568,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013343] [13343] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0013377] [13377] Event [768,263.315613,876]: 0 finished unit Welder [f=0013413] [13413] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013444] [13444] Event [4952,453.810791,152]: 1 finished unit Wind/Tidal Generator [f=0013474] [13474] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013534] [13534] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013553] [13553] Event [680,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013561] [13561] Event [3248,55.0253906,1856]: 1 finished unit Picket [f=0013579] [13579] Event [4952,453.725342,248]: 1 finished unit Wind/Tidal Generator [f=0013579] [13579] Event [4424,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0013620] [13620] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0013631] [13631] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013647] [13647] Event [2256,54.5067062,752]: 0 lost unit Picket [f=0013654] [13654] Event [4488,261.995605,4808]: 1 finished unit Wind/Tidal Generator [f=0013685] [13685] Event [2441.39648,54.7562103,694.56073]: 0 lost unit Blitz [f=0013703] [13703] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013713] [13713] Event [4952,453.822998,344]: 1 finished unit Wind/Tidal Generator [f=0013747] [13747] Event [4584,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0013748] [13748] Event [792,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013775] [13775] Event [312,453.835205,4872]: 0 finished unit Wind/Tidal Generator [f=0013788] [13788] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013846] [13846] Event [4680,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0013848] [13848] Event [4840,453.810791,392]: 1 finished unit Wind/Tidal Generator [f=0013878] [13878] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013908] [13908] Event [2256,53.3482208,752]: 0 lost unit Picket [f=0013925] [13925] Event [312,453.810791,4920]: 0 finished unit Wind/Tidal Generator [f=0013952] [13952] Event [2336,54.0101852,752]: 0 lost unit Picket [f=0013958] [13958] Event [904,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0013975] [13975] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0013976] [13976] Event [4776,261.995605,4760]: 1 finished unit Wind/Tidal Generator [f=0013983] [13983] Event [4824,453.884033,296]: 1 finished unit Wind/Tidal Generator [f=0013989] [13989] Event [2432,54.4395676,752]: 0 lost unit Picket [f=0014042] [14042] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014075] [14075] Event [264,453.847412,4920]: 0 finished unit Wind/Tidal Generator [f=0014106] [14106] Event [4856,261.995605,4728]: 1 finished unit Wind/Tidal Generator [f=0014108] [14108] Event [904,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0014117] [14117] Event [4792,453.847412,200]: 1 finished unit Wind/Tidal Generator [f=0014126] [14126] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014166] [14166] Event [3184,55.3061523,1744]: 1 finished unit Lotus [f=0014167] [14167] Event [4840,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0014208] [14208] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014208] [14208] Event [2285.09302,54.2447128,702.818665]: 0 lost unit Welder [f=0014255] [14255] Event [216,453.884033,4920]: 0 finished unit Wind/Tidal Generator [f=0014258] [14258] Event [792,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0014267] [14267] Event [4840,453.786377,136]: 1 finished unit Wind/Tidal Generator [f=0014268] [14268] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014289] [14289] Event [2184,54.012207,648]: 0 lost unit Metal Extractor [f=0014291] [14291] Event [728,261.995605,760]: 0 finished unit Caretaker [f=0014293] [14293] Event [768,263.315613,876]: 0 finished unit Blitz [f=0014310] [14310] Event [4840,261.995605,4536]: 1 finished unit Wind/Tidal Generator [f=0014325] [14325] Event [2112,54.7913971,704]: 0 lost unit Lotus [f=0014347] [14347] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014397] [14397] Event [728,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0014400] [14400] Event [4824,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0014405] [14405] Event [216,453.725342,4872]: 0 finished unit Wind/Tidal Generator [f=0014408] [14408] Event [680,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0014437] [14437] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014462] [14462] Event [4920,453.822998,40]: 1 finished unit Wind/Tidal Generator [f=0014492] [14492] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0014526] [14526] Event [1688.22302,53.2283974,2528.55176]: 1 lost unit Constable [f=0014552] [14552] Event [2096,54.3930283,624]: 0 lost unit Lotus [f=0014555] [14555] Event [216,453.798584,4824]: 0 finished unit Wind/Tidal Generator [f=0014597] [14597] Event [4984,453.810791,56]: 1 finished unit Wind/Tidal Generator [f=0014602] [14602] Event [568,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0014670] [14670] Event [2952,54.0244141,4472]: 1 lost unit Metal Extractor [f=0014679] [14679] Event [824,261.995605,760]: 0 finished unit Caretaker [f=0014705] [14705] Event [264,453.810791,4824]: 0 finished unit Wind/Tidal Generator [f=0014729] [14729] Event [2184,54.1629257,728]: 0 lost unit Solar Collector [f=0014730] [14730] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0014731] [14731] Event [5000,453.786377,152]: 1 finished unit Wind/Tidal Generator [f=0014737] [14737] Event [2961.26025,51.9505196,4517.79785]: 0 lost unit Kodachi [f=0014757] [14757] Event [4152.03662,258.671661,4128]: 1 finished unit Placeholder [f=0014842] [14842] Event [456,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0014866] [14866] Event [5000,453.749756,248]: 1 finished unit Wind/Tidal Generator [f=0014941] [14941] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0014959] [14959] Event [312,453.700928,4824]: 0 finished unit Wind/Tidal Generator [f=0014974] [14974] Event [1672,57.7231445,1416]: 0 lost unit Metal Extractor [f=0015002] [15002] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0015033] [15033] Event [1839.04578,48.5078888,2440.5813]: 1 finished unit Puppy [f=0015052] [15052] Event [344,261.995605,72]: 0 finished unit Wind/Tidal Generator [f=0015116] [15116] Event [1664,104.311279,1648]: 0 lost unit Lotus [f=0015123] [15123] Event [1823.23486,50.4363174,2391.81348]: 1 finished unit Puppy [f=0015123] [15123] Event [1834.70313,49.3724403,2486.63599]: 1 finished unit Puppy [f=0015136] [15136] Event [5016,453.700928,344]: 1 finished unit Wind/Tidal Generator [f=0015137] [15137] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0015153] [15153] Event [1723.66748,48.6266518,2460.91577]: 1 finished unit Puppy [f=0015183] [15183] Event [1754.15698,48.842144,2471.5127]: 1 finished unit Puppy [f=0015192] [15192] Event [1576,57.6560059,1400]: 0 lost unit Solar Collector [f=0015213] [15213] Event [1776.35608,46.2228127,2482.55981]: 1 finished unit Puppy [f=0015272] [15272] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0015272] [15272] Event [1701.6272,52.6021461,2445.65747]: 1 lost unit Puppy [f=0015274] [15274] Event [1480,57.7386322,1544]: 0 lost unit Solar Collector [f=0015294] [15294] Event [1666.7666,54.3913345,2499.68799]: 1 lost unit Puppy [f=0015298] [15298] Event [1552.53381,54.5059395,2317.26904]: 0 lost unit Kodachi [f=0015308] [15308] Event [640,261.995605,848]: 0 finished unit Tank Plate [f=0015313] [15313] Event [1500.08777,54.8746567,2541.09814]: 0 lost unit Blitz [f=0015372] [15372] Event [1557.39734,54.6164513,2679.95386]: 1 lost unit Puppy [f=0015382] [15382] Event [1636.59937,54.0309982,2149.22754]: 0 lost unit Blitz [f=0015442] [15442] Event [904,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0015442] [15442] Event [768,263.315613,876]: 0 finished unit Welder [f=0015450] [15450] Event [1507.5885,55.1864052,2651.4502]: 1 lost unit Puppy [f=0015492] [15492] Event [1416,53.2165375,1656]: 0 lost unit Metal Extractor [f=0015496] [15496] Event [4744,453.737549,440]: 1 finished unit Wind/Tidal Generator [f=0015536] [15536] Event [1576.24487,55.1667862,2814.35474]: 1 lost unit Puppy [f=0015542] [15542] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0015568] [15568] Event [1072,251.119141,976]: 0 finished unit Picket [f=0015649] [15649] Event [1518.57336,55.1779785,2679.34937]: 1 lost unit Puppy [f=0015661] [15661] Event [4728,453.859619,344]: 1 finished unit Wind/Tidal Generator [f=0015715] [15715] Event [768,263.315613,876]: 0 finished unit Kodachi [f=0015812] [15812] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0015862] [15862] Event [344,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0015871] [15871] Event [4696,453.810791,248]: 1 finished unit Wind/Tidal Generator [f=0015893] [15893] Event [1152,253.54834,1056]: 0 finished unit Picket [f=0016009] [16009] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0016012] [16012] Event [456,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0016066] [16066] Event [4680,453.786377,152]: 1 finished unit Wind/Tidal Generator [f=0016092] [16092] Event [4152.03662,258.671661,4128]: 1 finished unit Placeholder [f=0016162] [16162] Event [568,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0016170] [16170] Event [664,54.0366211,2184]: 0 lost unit Metal Extractor [f=0016245] [16245] Event [3928,55.1779785,3656]: 1 finished unit Energy Pylon [f=0016246] [16246] Event [830.392151,90.7160339,1853.62866]: 0 lost unit Kodachi [f=0016247] [16247] Event [780.632446,74.5169449,1932.67944]: 0 lost unit Kodachi [f=0016290] [16290] Event [1251.00378,55.341423,2563.39941]: 0 lost unit Blitz [f=0016349] [16349] Event [680,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0016352] [16352] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0016427] [16427] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016433] [16433] Event [768,263.315613,876]: 0 finished unit Blitz [f=0016487] [16487] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016535] [16535] Event [913.318115,62.5463028,2044.74207]: 0 lost unit Kodachi [f=0016547] [16547] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016570] [16570] Event [792,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0016607] [16607] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016667] [16667] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016685] [16685] Event [792,261.995605,72]: 0 lost unit Wind/Tidal Generator [f=0016727] [16727] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016734] [16734] Event [680,262.356628,72]: 0 lost unit Wind/Tidal Generator [f=0016777] [16777] Event [568,262.356628,72]: 0 lost unit Wind/Tidal Generator [f=0016780] [16780] Event [904,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0016787] [16787] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016847] [16847] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016850] [16850] Event [4920,453.786377,440]: 1 finished unit Caretaker [f=0016866] [16866] Event [456,262.356628,72]: 0 lost unit Wind/Tidal Generator [f=0016895] [16895] Event [1168,253.029541,1088]: 0 finished unit Picket [f=0016907] [16907] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016917] [16917] Event [264,261.995605,72]: 0 lost unit Wind/Tidal Generator [f=0016926] [16926] Event [904,262.356628,72]: 0 lost unit Wind/Tidal Generator [f=0016927] [16927] Event [904,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0016946] [16946] Event [344,262.575439,72]: 0 lost unit Wind/Tidal Generator [f=0016967] [16967] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0016998] [16998] Event [40,261.995605,72]: 0 lost unit Wind/Tidal Generator [f=0017027] [17027] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017027] [17027] Event [152,262.705139,72]: 0 lost unit Wind/Tidal Generator [f=0017077] [17077] Event [792,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0017081] [17081] Event [40,262.356628,184]: 0 lost unit Wind/Tidal Generator [f=0017087] [17087] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017088] [17088] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0017130] [17130] Event [264,262.356628,184]: 0 lost unit Wind/Tidal Generator [f=0017147] [17147] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017155] [17155] Event [152,263.042358,184]: 0 lost unit Wind/Tidal Generator [f=0017207] [17207] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017227] [17227] Event [680,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0017237] [17237] Event [248,261.995605,344]: 0 lost unit Wind/Tidal Generator [f=0017267] [17267] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017298] [17298] Event [344,261.995605,184]: 0 lost unit Wind/Tidal Generator [f=0017304] [17304] Event [344,262.08197,264]: 0 lost unit Wind/Tidal Generator [f=0017311] [17311] Event [719.742432,192.717529,1365.60168]: 0 lost unit Welder [f=0017327] [17327] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017343] [17343] Event [344,262.668213,360]: 0 lost unit Wind/Tidal Generator [f=0017384] [17384] Event [379.423035,260.87326,165.931168]: 1 lost unit Pyro [f=0017387] [17387] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017429] [17429] Event [568,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0017444] [17444] Event [2952,49.5131149,4472]: 1 finished unit Metal Extractor [f=0017447] [17447] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017507] [17507] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017567] [17567] Event [4152.03662,258.671661,4128]: 1 finished unit Puppy [f=0017641] [17641] Event [456,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0017736] [17736] Event [582.304504,229.835846,1177.73022]: 1 lost unit Moderator [f=0017739] [17739] Event [559.502502,260.677429,946.178467]: 0 lost unit Blitz [f=0017763] [17763] Event [765.760132,61.5937271,2043.60168]: 1 finished unit Puppy [f=0017822] [17822] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0017823] [17823] Event [771.815369,61.5371857,2040.81018]: 1 finished unit Puppy [f=0017863] [17863] Event [344,262.356628,472]: 0 finished unit Wind/Tidal Generator [f=0017883] [17883] Event [797.867615,59.1244202,2078.37158]: 1 finished unit Puppy [f=0017968] [17968] Event [1072,251.119141,976]: 0 lost unit Picket [f=0017973] [17973] Event [706.435547,55.6757355,2133.23145]: 1 finished unit Puppy [f=0017973] [17973] Event [796.700745,58.3954086,2103.78174]: 1 finished unit Puppy [f=0017975] [17975] Event [1152,253.54834,1056]: 0 lost unit Picket [f=0017977] [17977] Event [805.420959,230.574631,1174.00281]: 1 lost unit Moderator [f=0017980] [17980] Event [1020.20386,261.687103,1075.92102]: 0 lost unit Welder [f=0018007] [18007] Event [1168,253.647156,1088]: 0 lost unit Picket [f=0018027] [18027] Event [1168,253.169922,1120]: 0 lost unit Picket [f=0018054] [18054] Event [4824,453.786377,504]: 1 finished unit Gunship Plant [f=0018092] [18092] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0018153] [18153] Event [810.500732,114.299698,1697.40186]: 1 finished unit Puppy [f=0018190] [18190] Event [24,260.188354,232]: 0 finished unit Wind/Tidal Generator [f=0018327] [18327] Event [768,263.315613,876]: 0 lost unit Blitz [f=0018339] [18339] Event [136,260.67511,232]: 0 finished unit Wind/Tidal Generator [f=0018353] [18353] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0018388] [18388] Event [640,261.995605,876]: 0 finished unit Minotaur [f=0018393] [18393] Event [810.248901,247.209229,1075.32495]: 1 finished unit Puppy [f=0018394] [18394] Event [4824,474.786377,504]: 1 finished unit Locust [f=0018474] [18474] Event [824,261.995605,760]: 0 lost unit Caretaker [f=0018483] [18483] Event [1339.99792,55.1569862,1459.75476]: 1 finished unit Puppy [f=0018487] [18487] Event [136,262.356628,344]: 0 finished unit Wind/Tidal Generator [f=0018491] [18491] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0018527] GG [f=0018565] [18565] Event [768,260.414612,876]: 0 lost unit Blitz [f=0018565] [18565] Event [768,259.094604,848]: 0 lost unit Tank Foundry [f=0018583] [18583] Event [776,257.6586,760]: 0 lost unit Metal Extractor [f=0018591] gg [f=0018595] [18595] Event [640,260.914063,876]: 0 lost unit Emissary [f=0018626] [18626] Event [4152.03662,258.671661,4128]: 1 finished unit Placeholder [f=0018637] [18637] Event [24,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0018655] [18655] Event [504,261.995605,264]: 0 lost unit Storage [f=0018677] [18677] Event [undefined]: WebFreaK resigned [f=0018677] game_message: WebFreaK has been destroyed! [f=0018677] game_message: Dave[tB] wins! [f=0018677] Submitting stats [f=0018677] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018677] Part| Total Time|Time of the last 0.5s [f=0018677] Draw 30716.52ms 19.27% [f=0018677] Lua::Callins::Synced 13409.94ms 18.17% [f=0018677] Lua::Callins::Unsynced 42808.54ms 26.02% [f=0018677] Lua::CollectGarbage::Synced 547.52ms 0.10% [f=0018677] Lua::CollectGarbage::Unsynced 1386.77ms 0.30% [f=0018677] Misc::Profiler::AddTime 115.47ms 0.00% [f=0018677] Sim 60419.47ms 67.73% [f=0018677] [18677] Received game_message: WebFreaK has been destroyed! [f=0018677] [18677] Received game_message: Dave[tB] wins! [f=0018678] [18678] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018678] [18678] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018678] [18678] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018678] [18678] Game End Stats Values: 2,2065,2020,2020,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80266666,4.66666651,4.66666651,4.80266666,0,45,45,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018678] [18678] Game End Stats Values: 3,2155,2260,2260,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.78565502,8.78565502,8,1275,1275,1275,1275,7.44800043,6.7680006,6.7680006,7.44800043,0,90,90,0,0,0,0,0,880,895,895,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018678] [18678] Game End Stats Values: 4,2410,2400,2400,2410,0.47078788,4.52434254,4.52434254,0.47078788,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19703484,10.9841442,10.9841442,9.19703484,1275,1275,1275,1275,9.11138725,7.34162235,7.34162235,9.11138725,0,90,90,0,0,0,0,0,1135,1035,1035,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018678] [18678] Game End Stats Values: 5,2665,2400,2400,2665,3.84056616,11.8285904,11.8285904,3.84056616,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6584463,10.8483343,10.8483343,10.6584463,1275,1275,1275,1275,9.30465221,7.52694941,7.52694941,9.30465221,0,90,90,0,0,0,0,0,1390,1035,1035,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018678] [18678] Game End Stats Values: 6,2665,2445,2445,2665,9.07517147,19.4122066,19.4122066,9.07517147,0,0,0,0,0,0,0,0,0,0,0,0,9.72000027,44.6285324,44.6285324,9.72000027,0,0,0,0,12.5797977,11.4348478,11.4348478,12.5797977,1275,1275,1275,1275,9.4289732,8.49757481,8.49757481,9.4289732,0,45,45,0,0,0,0,0,1390,1125,1125,1390,0,45,45,0,0,0,0,0,44.6285324,18.1575012,18.1575012,44.6285324 [f=0018678] [18678] Game End Stats Values: 7,2840,2755,2755,2840,17.6592255,26.6841831,26.6841831,17.6592255,0,0,0,0,0,0,0,0,0,0,0,0,9.72000027,44.6285324,44.6285324,9.72000027,0,0,0,0,14.4045067,12.8033762,12.8033762,14.4045067,1275,1275,1275,1275,9.65227032,10.516798,10.516798,9.65227032,175,265,265,175,0,0,0,0,1390,1215,1215,1390,0,45,45,0,0,0,0,0,44.6285324,18.1575012,18.1575012,44.6285324 [f=0018678] [18678] Game End Stats Values: 8,2930,2900,2900,2930,27.5890026,32.7122383,32.7122383,27.5890026,0,0,0,0,0,0,0,0,0,0,0,0,9.72000027,44.6285324,44.6285324,9.72000027,0,90,90,0,15.0193768,13.2645302,13.2645302,15.0193768,1275,1330,1330,1275,9.74198437,11.5218687,11.5218687,9.74198437,175,265,265,175,0,0,0,0,1480,1215,1215,1480,0,45,45,0,1.03999996,0,0,1.03999996,44.6285324,18.1575012,18.1575012,44.6285324 [f=0018678] [18678] Game End Stats Values: 9,3105,3060,3060,3105,39.310524,45.1460266,45.1460266,39.310524,0,0,0,0,0,0,0,0,0,0,0,0,9.72000027,44.6285324,44.6285324,9.72000027,0,90,90,0,20.2992439,16.5577717,16.5577717,20.2992439,1275,1330,1330,1275,12.5681,11.9489174,11.9489174,12.5681,350,265,265,350,0,0,0,0,1480,1375,1375,1480,0,45,45,0,10.0799932,0,0,10.0799932,44.6285324,18.1575012,18.1575012,44.6285324 [f=0018678] [18678] Game End Stats Values: 10,3355,3085,3085,3355,59.2698288,59.5319748,59.5319748,59.2698288,0,0,0,0,0,0,0,0,0,0,0,0,132.619217,260.339172,260.339172,132.619217,0,90,90,0,20.4277649,18.4874935,18.4874935,20.4277649,1275,1330,1330,1275,14.9599495,13.9830627,13.9830627,14.9599495,350,220,220,350,0,0,0,0,1730,1445,1445,1730,0,90,90,0,15.1199884,0,0,15.1199884,260.339172,149.494202,149.494202,260.339172 [f=0018678] [18678] Game End Stats Values: 11,3710,3465,3465,3710,65.0850906,76.318573,76.318573,65.0850906,0,0,0,0,0,0,0,0,0,0,0,0,132.619217,260.339172,260.339172,132.619217,90,90,90,90,19.2164326,18.6456585,18.6456585,19.2164326,1275,1330,1330,1275,16.3903484,14.6871052,14.6871052,16.3903484,525,440,440,525,0,0,0,0,1820,1605,1605,1820,0,90,90,0,25.1999798,0,0,25.1999798,260.339172,149.494202,149.494202,260.339172 [f=0018678] [18678] Game End Stats Values: 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39,5335,13315,13315,5335,1270.53601,2414.89526,2414.89526,1270.53601,0,0,0,0,0,0,0,0,1193.98083,72.7286072,72.7286072,1193.98083,2995.22974,6888.19189,6888.19189,2995.22974,970,820,820,970,85.1843567,148.268814,148.268814,85.1843567,55,2015,2015,55,25.0274849,42.7124405,42.7124405,25.0274849,300,4630,4630,300,1225.59985,6528.75,6528.75,1225.59985,4010,5850,5850,4010,6528.75,2210.59985,2210.59985,6528.75,262.699982,603.226013,603.226013,262.699982,7107.15137,3483.86914,3483.86914,7107.15137 [f=0018678] [18678] Game End Stats Values: 40,4940,13500,13500,4940,1378.52271,2604.52588,2604.52588,1378.52271,0,0,0,0,0,0,0,0,1193.98083,72.7286072,72.7286072,1193.98083,3159.80078,7289.32129,7289.32129,3159.80078,970,820,820,970,68.9171066,144.562637,144.562637,68.9171066,55,2015,2015,55,23.4791126,44.2980614,44.2980614,23.4791126,300,4725,4725,300,1445.59985,6923.75,6923.75,1445.59985,3615,5940,5940,3615,6993.75,2430.59985,2430.59985,6993.75,262.699982,603.226013,603.226013,262.699982,7641.51172,3669.98096,3669.98096,7641.51172 [f=0018678] [18678] Game End Stats Values: 41,4325,13530,13530,4325,1463.328,2781.12915,2781.12915,1463.328,0,0,0,0,0,0,0,0,1193.98083,72.7286072,72.7286072,1193.98083,3731.36597,8073.00586,8073.00586,3731.36597,770,820,820,770,53.9856529,128.811432,128.811432,53.9856529,55,2015,2015,55,21.9336967,45.3335724,45.3335724,21.9336967,0,4755,4755,0,1685.59985,7608.75,7608.75,1685.59985,3500,5940,5940,3500,7678.75,2910.59985,2910.59985,7678.75,262.699982,603.226013,603.226013,262.699982,8451.51855,4330.1958,4330.1958,8451.51855 [f=0018678] [18678] Game End Stats Values: 42,5145,14885,14885,5145,1554.52734,2958.54102,2958.54102,1554.52734,0,0,0,0,0,0,0,0,1193.98083,72.7286072,72.7286072,1193.98083,3731.36597,9103.85156,9103.85156,3731.36597,670,820,820,670,58.6989021,131.784225,131.784225,58.6989021,55,2015,2015,55,22.3599548,45.3874664,45.3874664,22.3599548,850,5410,5410,850,1685.59985,8035.91357,8035.91357,1685.59985,3570,6640,6640,3570,8105.91357,3045.59985,3045.59985,8105.91357,262.699982,603.226013,603.226013,262.699982,9485.48926,4407.5083,4407.5083,9485.48926 [f=0018678] [18678] Game End Stats Values: 43,4055,14730,14730,4055,1608.72302,3064.77954,3064.77954,1608.72302,0,0,0,0,0,0,0,0,1254.54736,72.7286072,72.7286072,1254.54736,3731.36597,10044.9941,10044.9941,3731.36597,670,820,820,670,81.5105133,157.900848,157.900848,81.5105133,55,2015,2015,55,21.2694626,46.8398361,46.8398361,21.2694626,850,5255,5255,850,1685.59985,9105.91406,9105.91406,1685.59985,2480,6640,6640,2480,9355.30762,3495.59985,3495.59985,9355.30762,262.699982,603.226013,603.226013,262.699982,10898.4199,4491.8833,4491.8833,10898.4199 [f=0018692] [18692] Event [664,262.01828,744]: 0 lost unit Wind/Tidal Generator [f=0018720] [18720] Event [728,254.387421,760]: 0 lost unit Caretaker [f=0018726] [18726] Event [640,261.420654,848]: 0 lost unit Tank Plate [f=0018726] [18726] Event [615.450623,262.271667,1014.08197]: 0 lost unit Minotaur [f=0018738] [18738] Event [4824,474.786377,504]: 1 finished unit Locust [f=0018783] [18783] Event [1175.53076,214.353439,1238.43848]: 1 finished unit Puppy [f=0018813] [18813] Event [976.515442,252.389648,1053.28809]: 1 finished unit Puppy [f=0018843] [18843] Event [499.764771,262.432709,410.403534]: 1 finished unit Puppy [f=0018852] Spectator WebFreaK left the game: normal quit [f=0018852] [18852] Event [undefined]: WebFreaK quit [f=0018861] Spectator Masper left the game: normal quit [f=0018861] [18861] Event [undefined]: Masper quit [f=0018886] [18886] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0018913] Player Dave[tB] left the game: normal quit [f=0018913] [18913] Event [undefined]: Dave[tB] quit [f=0018919] No clients connected, shutting down server [f=0018919] Server shutdown [f=0018919] [18919] all players disconnected [f=0018993] [18993] Event [746.040222,258.860382,504.597198]: 1 finished unit Puppy [f=0019023] [19023] Event [684.004272,259.645233,417.244995]: 1 finished unit Puppy [f=0019083] [19083] Event [646.700195,262.646637,387.237305]: 1 finished unit Puppy [f=0019083] [19083] Event [4824,474.786377,504]: 1 finished unit Locust [f=0019143] [19143] Event [645.145935,261.660156,445.84845]: 1 finished unit Puppy [f=0019156] [19156] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0019263] [19263] Event [684.990723,260.521851,340.700226]: 1 finished unit Puppy [f=0019329] [19329] Event [1416,50.1070251,1656]: 1 finished unit Metal Extractor [f=0019425] [19425] Event [4152.03662,258.671661,4128]: 1 finished unit Moderator [f=0019427] [19427] Event [4824,474.786377,504]: 1 finished unit Locust [f=0019473] [19473] Event [652.623352,259.273834,520.355469]: 1 finished unit Puppy [f=0019475] Autoquit sending quit command. [f=0019475] [QuitAction] user exited to system [f=0019475] [SpringApp::Kill][1] fromRun=1 [f=0019475] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019475] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019475] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019475] [ThreadPool::SetThreadCount][2] workers=0 [f=0019475] [SpringApp::Kill][2] [f=0019475] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019475] [Game::KillLua][3] dtor=0 luaUI=0x52ffd610 [f=0019475] Start widgetHandler:Shutdown [f=0019475] Shutdown - SaveOrderList Complete [f=0019475] Writing last game win data [f=0019475] Shutdown - SaveConfigData Complete [f=0019475] Shutdown Widget - Save/Load API [f=0019475] Shutdown Widget - Chili Highlight [f=0019475] Shutdown Widget - Draw After Chili [f=0019475] Shutdown Widget - EPIC Menu [f=0019475] Shutdown Widget - Chili Widget Selector [f=0019475] Shutdown Widget - Chili Minimap [f=0019475] Shutdown Widget - Local Team Colors [f=0019475] Shutdown Widget - Display Keys 2 [f=0019475] Shutdown Widget - Save Game Menu [f=0019475] Shutdown Widget - Unit Icons [f=0019475] Shutdown Widget - Noises [f=0019475] Shutdown Widget - HealthBars [f=0019475] Shutdown Widget - Win Counter [f=0019475] Shutdown Widget - SpringRTS Replay Stats [f=0019475] Shutdown Widget - BuildETA [f=0019475] Shutdown Widget - Modular Comm Info [f=0019475] Shutdown Widget - Stereo3D [f=0019475] Shutdown Widget - Showeco and Grid Drawer [f=0019475] Shutdown Widget - Point Tracker [f=0019475] Shutdown Widget - Missile Silo Range [f=0019475] Shutdown Widget - MetalFeatures (new) [f=0019475] Shutdown Widget - MinimapEvents [f=0019475] Shutdown Widget - Local Widgets Config [f=0019475] Shutdown Widget - Highlight Geos [f=0019475] Shutdown Widget - Grab Input [f=0019475] Input grabbing is disabled! [f=0019475] Shutdown Widget - Defense Range Zero-K [f=0019475] Shutdown Widget - Darkening [f=0019475] Shutdown Widget - Context Menu [f=0019475] Shutdown Widget - Chili Spectator Panels [f=0019475] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019475] Shutdown Widget - Chili Nuke Warning [f=0019475] Shutdown Widget - Chili EndGame Window [f=0019475] Shutdown Widget - Chili Economy Panel Default [f=0019475] Shutdown Widget - CameraShake [f=0019475] Shutdown Widget - State Reverse and Latency [f=0019475] Shutdown Widget - Music Player v2 [f=0019475] Shutdown Widget - Attack AoE [f=0019475] Shutdown Widget - Map Edge Extension [f=0019475] Shutdown Widget - Selection Send [f=0019475] Shutdown Widget - LupsManager [f=0019475] Shutdown Widget - Newton Firezone [f=0019475] Shutdown Widget - Chili Pro Console [f=0019475] Shutdown Widget - Persistent Build Height [f=0019475] Shutdown Widget - Lasso Terraform GUI [f=0019475] Shutdown Widget - Lups [f=0019475] Shutdown Widget - Chili Framework [f=0019475] Shutdown Widget - Mex Placement Handler [f=0019475] Shutdown Widget - Chili Core Selector [f=0019475] Shutdown Widget - Custom Markers [f=0019475] Shutdown Widget - Select Keys [f=0019475] Shutdown Widget - Pause Screen [f=0019475] Shutdown Widget - Text To Speech Control [f=0019475] Shutdown Widget - Layout Handler [f=0019475] End widgetHandler:Shutdown [f=0019475] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={566623,69345363} {int,ext,rec}Allocs={17842598,0,0} {chunk,block}Bytes={69345363,0} [f=0019475] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019475] [Game::KillLua][2] dtor=0 luaRules=0x531e4380 [f=0019475] Start gadgetHandler:Shutdown [f=0019475] Shutdown - StartSetup [f=0019475] Shutdown - UnitMorph [f=0019475] Shutdown - Carrier Drones [f=0019475] Shutdown - LupsNanoSpray [f=0019475] Shutdown - Missile Silo Controller [f=0019475] Shutdown - Modular Comm Info [f=0019475] Shutdown - Terrain Texture Handler [f=0019475] Shutdown - UnitCloakShield [f=0019475] Shutdown - Starlight Handler [f=0019475] End gadgetHandler:Shutdown [f=0019475] Start gadgetHandler:Shutdown [f=0019475] Shutdown - Save/Load [f=0019475] Shutdown - Teleport Throw [f=0019475] Shutdown - UnitMorph [f=0019475] Shutdown - Modular Comm Info [f=0019475] Shutdown - Retreat Command [f=0019475] Shutdown - Shockwaves [f=0019475] Shutdown - UnitCloakShield [f=0019475] Shutdown - Lups Cloak FX [f=0019475] Shutdown - Lups [f=0019475] Shutdown - Lups Shield [f=0019475] End gadgetHandler:Shutdown [f=0019475] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17842630,0,0} {chunk,block}Bytes={0,0} [f=0019475] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17842630,0,0} {chunk,block}Bytes={0,0} [f=0019475] [Game::KillLua][4] dtor=0 [f=0019475] [Game::~CGame][1] [f=0019475] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019475] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019475] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019475] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019475] [Game::KillLua][4] dtor=1 [f=0019475] [Game::KillMisc][1] [f=0019475] [Game::KillMisc][2] [f=0019475] [Game::KillMisc][3] [f=0019475] [Game::KillRendering][1] [f=0019475] [3DOParser::Kill] allocated 1 pieces [f=0019475] [S3OParser::Kill] allocated 459 pieces [f=0019475] [AssParser::Kill] allocated 0 pieces [f=0019475] [Game::KillInterface][1] [f=0019475] [Game::KillInterface][2] [f=0019475] [Game::KillSimulation][1] [f=0019475] [Game::KillSimulation][2] [f=0019475] [CCollisionHandler] dis-/continuous tests: 0/852147 [f=0019475] [Game::KillSimulation][3] [f=0019475] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019475] [~CPathCache(20x20)] cacheHits=189 hitPercentage=42% numHashColls=0 maxCacheSize=28 [f=0019475] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019475] [~CPathCache(40x40)] cacheHits=76 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019475] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019475] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019475] [LosHandler::Kill] raycast instance cache-{hits,misses}={10307,16591}; shared=2%; cached=36% [f=0019475] [Game::KillSimulation][4] [f=0019475] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019475] [Game::~CGame][2] [f=0019475] [Game::~CGame][3] [f=0019475] [SpringApp::Kill][3] [f=0019475] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208082 bytes sent 238478 bytes recv'd [f=0019475] [SpringApp::Kill][4] font=0x4635eaa0 [f=0019475] [SpringApp::Kill][5] [f=0019475] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x464ba4a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2464ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=73ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=26ms file="bitmaps/cc/uglynovaexplo.tga" indx=423 inflSize=64kb readTime=24ms file="luaui/widgets/gfx_color_blindness_correction.lua" indx=4586 inflSize=3kb readTime=23ms file="objects3d/factorygunship.s3o" indx=5157 inflSize=92kb readTime=21ms file="luarules/gadgets/player_extra_information.lua" indx=1709 inflSize=1kb readTime=21ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1642 inflSize=13kb readTime=20ms file="luarules/gadgets/ai_testing_functions.lua" indx=1621 inflSize=7kb readTime=18ms file="luaui/widgets/gfx_commands_fx.lua" indx=4587 inflSize=15kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41310670 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x464c34a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464b5e90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46434270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa7ec01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]