[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZaIHoqKt92/springsettings.1126874.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6b600a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1044 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1126874/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b60dc0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b60dc0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 676ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 769ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 833ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 181ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 117ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Leto was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1126874/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (226ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1126874/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50f910b0,0x50e65e00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0061b560977ffb44cf1ea31448b97af0 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fealthas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[Game::Load][lua{Rules,Gaia}={00000000c9507070,00000000d2a0d510}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000f207e300,000000011fd81ff0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: .-=~LobsterChef~=-.! [f=-000001] ello [f=-000001] yoyo [f=-000001] [0] Event [4695,189.811035,3924]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1078,190,444]: 1 finished unit Engineer Commander [f=0000000] [0] Fealthas, team: 1, elo:2866, userid: 218372 [f=0000000] [0] Masper, team: 0, elo:2746, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1248,191.079559,384]: 1 finished unit Tank Foundry [f=0000006] [6] Event [4704,190.989914,3792]: 0 finished unit Tank Foundry [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000241] [241] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000384] gl hf [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0000515] u2 [f=0000608] [608] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0000727] [727] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000893] [893] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000917] [917] Event [1032,192.876282,248]: 1 finished unit Solar Collector [f=0000989] [989] Event [4856,192.937317,4056]: 0 finished unit Wind/Tidal Generator [f=0001024] [1024] Event [968,192.929688,280]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [4856,192.937317,4104]: 0 finished unit Wind/Tidal Generator [f=0001129] [1129] Event [920,192.922058,344]: 1 finished unit Wind/Tidal Generator [f=0001182] [1182] Event [4552,193.646851,3944]: 0 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [4520,209.470215,4008]: 0 finished unit Wind/Tidal Generator [f=0001288] [1288] Event [840,188.962402,280]: 1 finished unit Wind/Tidal Generator [f=0001362] [1362] Event [4856,192.929688,3912]: 0 finished unit Wind/Tidal Generator [f=0001380] [1380] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0001497] [1497] Event [4792,187.451782,4296]: 0 finished unit Wind/Tidal Generator [f=0001612] [1612] Event [1056,266.789856,720]: 1 finished unit Radar Tower [f=0001632] [1632] Event [4728,190.457764,4360]: 0 finished unit Wind/Tidal Generator [f=0001797] [1797] Event [4648,192.937317,4440]: 0 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0002049] [2049] Event [1276,192.79248,384]: 1 finished unit Welder [f=0002050] [2050] Event [4080,59.8348999,2976]: 0 finished unit Radar Tower [f=0002235] [2235] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002370] [2370] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002647] [2647] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0002735] [2735] Event [4200,192.937317,4744]: 0 finished unit Solar Collector [f=0002823] [2823] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0002943] [2943] Event [1152,193.013611,544]: 1 finished unit Lotus [f=0003087] [3087] Event [1288,192.937317,552]: 1 finished unit Wind/Tidal Generator [f=0003284] [3284] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0003357] [3357] Event [4544,190.816345,3728]: 0 finished unit Lotus [f=0003491] [3491] Event [592,192.563477,1536]: 1 finished unit Lotus [f=0003567] [3567] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003666] [3666] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0003764] [3764] Event [720,185.262146,1456]: 1 finished unit Radar Tower [f=0004112] [4112] Event [648,192.937317,1464]: 1 finished unit Solar Collector [f=0004129] [4129] Event [3640,192.937317,4552]: 0 finished unit Solar Collector [f=0004248] [4248] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0004354] [4354] Event [520,191.960754,1464]: 1 finished unit Solar Collector [f=0004399] [4399] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0004482] [4482] Event [3608,192.914429,4456]: 0 finished unit Solar Collector [f=0004645] [4645] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0004710] [4710] Event [3488,192.906799,4480]: 0 finished unit Lotus [f=0004771] [4771] Event [720,187.024536,1520]: 1 finished unit Lotus [f=0004806] [4806] Event [1276,192.79248,384]: 1 finished unit Welder [f=0004874] [4874] Event [2704,191.289368,272]: 1 finished unit Lotus [f=0004884] [4884] Event [504,191.487732,1336]: 1 finished unit Wind/Tidal Generator [f=0004928] [4928] Event [3512,189.176025,4568]: 0 finished unit Solar Collector [f=0004979] [4979] Event [504,192.914429,1240]: 1 finished unit Wind/Tidal Generator [f=0005051] [5051] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0005449] [5449] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0005461] [5461] Event [1408,192.937317,512]: 1 finished unit Lotus [f=0005482] [5482] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0005521] [5521] Event [2968,192.418518,4696]: 0 finished unit Solar Collector [f=0005554] [5554] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0005633] [5633] Event [504,192.937317,1144]: 1 finished unit Wind/Tidal Generator [f=0005715] [5715] Event [2760,184.58313,104]: 1 finished unit Solar Collector [f=0005726] [5726] Event [3016,187.276306,4808]: 0 finished unit Solar Collector [f=0005832] [5832] Event [472,192.937317,1016]: 1 finished unit Wind/Tidal Generator [f=0005928] [5928] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0005930] [5930] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0005936] [5936] Event [2541.63501,50.3822975,1402.17041]: 0 lost unit Kodachi [f=0006027] [6027] Event [424,192.845764,904]: 1 finished unit Wind/Tidal Generator [f=0006121] [6121] Event [4936,192.784729,2296]: 0 finished unit Solar Collector [f=0006158] [6158] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0006162] [6162] Event [424,192.037048,840]: 1 finished unit Wind/Tidal Generator [f=0006195] [6195] Event [2864,192.929688,4672]: 0 finished unit Lotus [f=0006260] [6260] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0006319] [6319] Event [2656,191.937866,240]: 1 finished unit Radar Tower [f=0006518] [6518] Event [5056,186.002197,2288]: 0 finished unit Lotus [f=0006540] [6540] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0006701] [6701] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0006723] [6723] Event [1544,108.151855,88]: 1 finished unit Solar Collector [f=0006731] [6731] Event [2952,191.800537,4936]: 0 finished unit Solar Collector [f=0006783] [6783] Event [2832,190.061035,304]: 1 finished unit Lotus [f=0006991] [6991] Event [2672,57.3477173,3392]: 0 finished unit Radar Tower [f=0007110] [7110] Event [3247.51563,89.1314392,261.632996]: 1 lost unit Welder [f=0007160] [7160] Event [3227.46753,103.771011,142.320984]: 1 lost unit Kodachi [f=0007188] [7188] Event [3021.95947,166.057297,36.488678]: 0 lost unit Kodachi [f=0007189] [7189] Event [4616,192.471924,3928]: 0 finished unit Caretaker [f=0007192] [7192] Event [3144.88623,121.837891,77.8844757]: 1 lost unit Kodachi [f=0007200] [7200] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0007221] [7221] Event [1648,115.453186,224]: 1 finished unit Lotus [f=0007229] [7229] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0007239] [7239] Event [2979.04346,179.788208,51.6168289]: 0 lost unit Kodachi [f=0007401] [7401] Event [2755.93091,187.134338,17.0944653]: 0 lost unit Kodachi [f=0007496] [7496] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0007545] [7545] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007785] [7785] Event [1276,192.79248,384]: 1 finished unit Welder [f=0007811] [7811] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0007845] [7845] Event [624,184.430542,2160]: 1 finished unit Lotus [f=0008000] [8000] Event [1320,189.549866,264]: 1 finished unit Caretaker [f=0008131] [8131] Event [4632,188.153687,4024]: 0 finished unit Caretaker [f=0008175] [8175] Event [640,183.82019,2320]: 1 finished unit Lotus [f=0008362] [8362] Event [1276,192.79248,384]: 1 finished unit Blitz [f=0008366] [8366] Event [488,191.647949,2280]: 1 finished unit Solar Collector [f=0008470] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=0008470] > SPRINGIE:User Dave[tB]|turretaaclose|5_6||False|||US [f=0008494] [8494] Event [5072,186.032715,2352]: 0 finished unit Lotus [f=0008507] Connection attempt from Dave[tB] [f=0008507] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008507] -> Connection established (given id 2) [f=0008512] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008512] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008520] [8520] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0008532] [8532] Event [1870.03076,74.4546204,1704.67346]: 1 lost unit Kodachi [f=0008604] [8604] Event [432,192.906799,2176]: 1 finished unit Radar Tower [f=0008625] [8625] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0008718] [8718] Event [2252.43726,47.9260101,887.651611]: 0 lost unit Kodachi [f=0008808] [8808] Event [1276,192.79248,384]: 1 finished unit Kodachi [f=0008876] [8876] Event [2320,45.3390503,768]: 1 finished unit Lotus [f=0008892] [8892] Event [1912,191.800537,4504]: 0 finished unit Solar Collector [f=0008893] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0008915] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0008915] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000fa378dd0,00000000e7ba8220}]" [f=0009039] [9039] Event [496,192.845764,2432]: 1 finished unit Lotus [f=0009120] [9120] Event [2064,173.322144,4416]: 0 finished unit Lotus [f=0009289] [9289] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0009352] [9352] Event [1276,192.79248,384]: 1 finished unit Blitz [f=0009690] [9690] Event [1656,106.625977,72]: 1 finished unit Solar Collector [f=0009795] [9795] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0010024] [10024] Event [1768,106.32843,88]: 1 finished unit Solar Collector [f=0010047] [10047] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0010194] [10194] Event [672,192.700806,3008]: 1 finished unit Lotus [f=0010229] [10229] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0010411] [10411] Event [1368,74.9411011,3608]: 0 finished unit Solar Collector [f=0010426] [10426] Event [1276,192.79248,384]: 1 finished unit Ogre [f=0010525] [10525] Event [656,192.89917,3120]: 1 finished unit Lotus [f=0010566] [10566] Event [569.411682,191.441269,2918.36255]: 1 finished unit Engineer Commander [f=0010686] [10686] Event [1248,85.3399658,3664]: 0 finished unit Lotus [f=0010770] [10770] Event [1276,192.79248,384]: 1 finished unit Welder [f=0011113] [11113] Event [3928,41.1428833,2680]: 0 finished unit Geothermal Generator [f=0011184] [11184] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0011335] [11335] Event [1856.54297,77.2990036,1368.4823]: 1 lost unit Ogre [f=0011480] [11480] Event [2869.677,51.4394913,1462.34631]: 0 lost unit Welder [f=0011557] [11557] Event [2160,55.9133911,528]: 1 finished unit Radar Tower [f=0011791] [11791] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0011843] [11843] Event [584,190.663757,3160]: 1 finished unit Stinger [f=0011853] [11853] Event [1096,78.8092041,3368]: 0 lost unit Stinger [f=0011893] [11893] Event [1276,192.79248,384]: 1 finished unit Ogre [f=0011963] [11963] Event [512,190.114441,3008]: 1 finished unit Radar Tower [f=0012106] [12106] Event [4509.24561,75.1363449,2183.84888]: 1 lost unit Blitz [f=0012136] [12136] Event [4734.62842,77.9521332,2168.76563]: 0 lost unit Ogre [f=0012174] [12174] Event [4714.54443,77.2642441,2076.03271]: 1 lost unit Blitz [f=0012463] [12463] Event [4568,192.929688,4528]: 0 finished unit Fusion Reactor [f=0012651] [12651] Event [4520,192.883911,4584]: 0 finished unit Wind/Tidal Generator [f=0012653] [12653] Event [2485.396,49.2555428,894.274597]: 1 lost unit Ogre [f=0012705] [12705] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0012793] [12793] Event [2350.052,41.3695641,1035.25305]: 1 lost unit Welder [f=0012794] [12794] Event [4963.00879,100.579498,1724.58813]: 1 lost unit Kodachi [f=0012812] [12812] Event [5048.09912,105.514252,1808.63159]: 1 lost unit Kodachi [f=0012857] [12857] Event [5047.89355,105.012817,1823.62646]: 1 lost unit Kodachi [f=0012862] [12862] Event [4472,192.754211,4648]: 0 finished unit Wind/Tidal Generator [f=0012897] [12897] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0012923] [12923] Event [5048.95313,140.169418,2051.34155]: 1 lost unit Kodachi [f=0013024] [13024] Event [2320,44.0203094,768]: 1 lost unit Lotus [f=0013041] [13041] Event [4408,192.922058,4712]: 0 finished unit Wind/Tidal Generator [f=0013211] [13211] Event [1276,192.79248,384]: 1 finished unit Minotaur [f=0013213] [13213] Event [1336,71.3018799,3432]: 0 finished unit Stinger [f=0013241] [13241] Event [4360,190.694275,4776]: 0 finished unit Wind/Tidal Generator [f=0013315] [13315] Event [4496,192.929688,592]: 1 finished unit Radar Tower [f=0013333] [13333] Event [720,165.17395,3360]: 1 finished unit Picket [f=0013341] [13341] Event [2160,55.9133911,528]: 1 lost unit Radar Tower [f=0013461] [13461] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0013476] [13476] Event [4104,192.250671,4760]: 0 finished unit Wind/Tidal Generator [f=0013609] [13609] Event [1950.63232,76.962204,1085.66614]: 0 lost unit Ogre [f=0013656] [13656] Event [4040,191.998901,4728]: 0 finished unit Wind/Tidal Generator [f=0013785] [13785] Event [3960,44.6524048,2488]: 0 finished unit Stinger [f=0013836] [13836] Event [3976,192.922058,4712]: 0 finished unit Wind/Tidal Generator [f=0013997] [13997] Event [1276,192.79248,384]: 1 finished unit Ogre [f=0014016] [14016] Event [3912,192.891541,4680]: 0 finished unit Wind/Tidal Generator [f=0014032] [14032] Event [2832,188.589935,304]: 1 lost unit Lotus [f=0014058] [14058] Event [1432,107.732239,88]: 1 finished unit Caretaker [f=0014141] [14141] Event [2656,191.937866,240]: 1 lost unit Radar Tower [f=0014159] [14159] Event [2704,190.510422,272]: 1 lost unit Lotus [f=0014235] [14235] Event [2728,192.782135,200]: 1 lost unit Metal Extractor [f=0014244] [14244] Event [3728,54.9902344,2448]: 0 finished unit Lotus [f=0014588] [14588] Event [2322.71094,52.192997,669.840454]: 0 lost unit Ogre [f=0014610] [14610] Event [1832,100.614014,200]: 1 finished unit Solar Collector [f=0014632] [14632] Event [3696,54.0441895,2576]: 0 finished unit Lotus [f=0014635] [14635] Event [1536,54.4714355,1936]: 0 finished unit Radar Tower [f=0014651] [14651] Event [2295.28149,55.7159996,615.064087]: 0 lost unit Kodachi [f=0014665] [14665] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0014675] [14675] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0014682] [14682] Event [2306.6792,48.3882446,732.521973]: 1 lost unit Minotaur [f=0014689] [14689] Event [2283.89575,44.3316154,800.137207]: 1 lost unit Ogre [f=0014701] [14701] Event [1276,192.79248,384]: 1 finished unit Ogre [f=0014810] ugh what a disaster [f=0014848] !resign [f=0014849] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0014849] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0014849] > Poll: Resign team 1? [END:SUCCESS] [f=0014849] [14849] Event [undefined]: Fealthas resigned [f=0014849] game_message: Fealthas has been destroyed! [f=0014849] game_message: Masper wins! [f=0014849] Submitting stats [f=0014849] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014849] Part| Total Time|Time of the last 0.5s [f=0014849] Draw 28273.03ms 31.11% [f=0014849] Lua::Callins::Synced 9998.44ms 7.68% [f=0014849] Lua::Callins::Unsynced 33838.36ms 36.39% [f=0014849] Lua::CollectGarbage::Synced 452.06ms 0.20% [f=0014849] Lua::CollectGarbage::Unsynced 1193.67ms 0.50% [f=0014849] Misc::Profiler::AddTime 93.65ms 0.00% [f=0014849] Sim 51766.20ms 48.65% [f=0014849] [14849] Received game_message: Fealthas has been destroyed! [f=0014849] [14849] Received game_message: Masper wins! [f=0014849] > Team 1 resigned [f=0014850] [14850] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014850] [14850] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014850] [14850] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014850] [14850] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014850] [14850] Game End Stats Values: 3,2430,2245,2245,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.73333359,9.13333321,9.13333321,8.73333359,0,0,0,0,0,0,0,0,1155,970,970,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014850] [14850] Game End Stats Values: 4,2570,2420,2420,2570,0.46286318,2.44045734,2.44045734,0.46286318,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1834688,11.1201687,11.1201687,10.1834688,1275,1275,1275,1275,14.947525,11.1626959,11.1626959,14.947525,0,0,0,0,0,0,0,0,1295,1145,1145,1295,0,0,0,0,88.3498611,0,0,88.3498611,0,0,0,0 [f=0014850] [14850] Game End Stats Values: 5,2710,2650,2650,2710,4.14396954,8.97371769,8.97371769,4.14396954,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.6717472,14.0444937,14.0444937,15.6717472,1275,1330,1330,1275,15.5787401,11.4355507,11.4355507,15.5787401,0,175,175,0,0,0,0,0,1435,1145,1145,1435,0,0,0,0,137.099854,0,0,137.099854,0,0,0,0 [f=0014850] [14850] Game End Stats Values: 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33,11130,7730,7730,11130,1373.40137,654.588318,654.588318,1373.40137,0,0,0,0,0,0,0,0,166.255249,0,0,166.255249,4314.39502,3262.69824,3262.69824,4314.39502,1620,1450,1450,1620,99.2447433,30.7218285,30.7218285,99.2447433,1385,1780,1780,1385,39.0461006,25.6664562,25.6664562,39.0461006,2850,1350,1350,2850,3665,1723.59998,1723.59998,3665,5275,3150,3150,5275,2573.6001,3665,3665,2573.6001,2003.7594,253.956589,253.956589,2003.7594,3353.90405,4770.63721,4770.63721,3353.90405 [f=0014850] [14850] Game End Stats Values: 34,10925,7040,7040,10925,1533.41089,687.637634,687.637634,1533.41089,0,0,0,0,0,0,0,0,166.255249,0,0,166.255249,5113.16064,3758.17749,3758.17749,5113.16064,1710,1450,1450,1710,110.628258,37.5940781,37.5940781,110.628258,1440,1780,1780,1440,38.2672958,25.536623,25.536623,38.2672958,2500,500,500,2500,4165,2398.6001,2398.6001,4165,5275,3310,3310,5275,3477.6001,5015,5015,3477.6001,2003.7594,253.956589,253.956589,2003.7594,4006.625,5597.00684,5597.00684,4006.625 [f=0014944] [14944] Event [4696,191.38092,3944]: 0 finished unit Caretaker [f=0014958] Spectator Fealthas left the game: normal quit [f=0014958] [14958] Event [undefined]: Fealthas quit [f=0014964] Spectator Dave[tB] left the game: normal quit [f=0014964] [14964] Event [undefined]: Dave[tB] quit [f=0015021] Player Masper left the game: normal quit [f=0015021] [15021] Event [undefined]: Masper quit [f=0015027] No clients connected, shutting down server [f=0015027] Server shutdown [f=0015027] [15027] all players disconnected [f=0015195] [15195] Event [1208,135.014954,3832]: 0 finished unit Stinger [f=0016652] [16652] Event [4704.04297,193.662231,3764]: 0 finished unit Cyclops [f=0017095] Autoquit sending quit command. [f=0017095] [QuitAction] user exited to system [f=0017095] [SpringApp::Kill][1] fromRun=1 [f=0017095] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017095] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017095] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017095] [ThreadPool::SetThreadCount][2] workers=0 [f=0017095] [SpringApp::Kill][2] [f=0017095] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017095] [Game::KillLua][3] dtor=0 luaUI=0x51345090 [f=0017095] Start widgetHandler:Shutdown [f=0017095] Shutdown - SaveOrderList Complete [f=0017095] Writing last game win data [f=0017095] Shutdown - SaveConfigData Complete [f=0017095] Shutdown Widget - Chili Highlight [f=0017095] Shutdown Widget - Save/Load API [f=0017095] Shutdown Widget - Draw After Chili [f=0017095] Shutdown Widget - EPIC Menu [f=0017095] Shutdown Widget - Chili Minimap [f=0017095] Shutdown Widget - Chili Widget Selector [f=0017095] Shutdown Widget - Local Team Colors [f=0017095] Shutdown Widget - Display Keys 2 [f=0017095] Shutdown Widget - Save Game Menu [f=0017095] Shutdown Widget - HealthBars [f=0017095] Shutdown Widget - Noises [f=0017095] Shutdown Widget - Unit Icons [f=0017095] Shutdown Widget - Win Counter [f=0017095] Shutdown Widget - BuildETA [f=0017095] Shutdown Widget - SpringRTS Replay Stats [f=0017095] Shutdown Widget - Modular Comm Info [f=0017095] Shutdown Widget - Music Player v2 [f=0017095] Shutdown Widget - State Reverse and Latency [f=0017095] Shutdown Widget - CameraShake [f=0017095] Shutdown Widget - Chili Economy Panel Default [f=0017095] Shutdown Widget - Chili EndGame Window [f=0017095] Shutdown Widget - Chili Nuke Warning [f=0017095] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017095] Shutdown Widget - Chili Spectator Panels [f=0017095] Shutdown Widget - Context Menu [f=0017095] Shutdown Widget - Darkening [f=0017095] Shutdown Widget - Defense Range Zero-K [f=0017095] Shutdown Widget - Grab Input [f=0017095] Input grabbing is disabled! [f=0017095] Shutdown Widget - Highlight Geos [f=0017095] Shutdown Widget - Local Widgets Config [f=0017095] Shutdown Widget - MinimapEvents [f=0017095] Shutdown Widget - MetalFeatures (new) [f=0017095] Shutdown Widget - Missile Silo Range [f=0017095] Shutdown Widget - Point Tracker [f=0017095] Shutdown Widget - Showeco and Grid Drawer [f=0017095] Shutdown Widget - Stereo3D [f=0017095] Shutdown Widget - Attack AoE [f=0017095] Shutdown Widget - Map Edge Extension [f=0017095] Shutdown Widget - Selection Send [f=0017095] Shutdown Widget - LupsManager [f=0017095] Shutdown Widget - Newton Firezone [f=0017095] Shutdown Widget - Chili Pro Console [f=0017095] Shutdown Widget - Persistent Build Height [f=0017095] Shutdown Widget - Lasso Terraform GUI [f=0017095] Shutdown Widget - Chili Framework [f=0017095] Shutdown Widget - Lups [f=0017095] Shutdown Widget - Custom Markers [f=0017095] Shutdown Widget - Chili Core Selector [f=0017095] Shutdown Widget - Mex Placement Handler [f=0017095] Shutdown Widget - Select Keys [f=0017095] Shutdown Widget - Pause Screen [f=0017095] Shutdown Widget - Layout Handler [f=0017095] Shutdown Widget - Text To Speech Control [f=0017095] End widgetHandler:Shutdown [f=0017095] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569945,67410363} {int,ext,rec}Allocs={14885837,0,0} {chunk,block}Bytes={67410363,0} [f=0017095] [Game::KillLua][1] dtor=0 luaGaia=0x50e65e00 [f=0017095] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345166,53786742} {int,ext,rec}Allocs={14885838,0,0} {chunk,block}Bytes={53786742,0} [f=0017095] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345166,53786742} {int,ext,rec}Allocs={14885838,0,0} {chunk,block}Bytes={53786742,0} [f=0017095] [Game::KillLua][2] dtor=0 luaRules=0x50f910b0 [f=0017095] Start gadgetHandler:Shutdown [f=0017095] Shutdown - StartSetup [f=0017095] Shutdown - UnitMorph [f=0017095] Shutdown - Carrier Drones [f=0017095] Shutdown - LupsNanoSpray [f=0017095] Shutdown - Missile Silo Controller [f=0017095] Shutdown - Modular Comm Info [f=0017095] Shutdown - Terrain Texture Handler [f=0017095] Shutdown - UnitCloakShield [f=0017095] Shutdown - Starlight Handler [f=0017095] End gadgetHandler:Shutdown [f=0017095] Start gadgetHandler:Shutdown [f=0017095] Shutdown - Save/Load [f=0017095] Shutdown - Teleport Throw [f=0017095] Shutdown - UnitMorph [f=0017095] Shutdown - Modular Comm Info [f=0017095] Shutdown - Retreat Command [f=0017095] Shutdown - Shockwaves [f=0017095] Shutdown - UnitCloakShield [f=0017095] Shutdown - Lups Cloak FX [f=0017095] Shutdown - Lups [f=0017095] Shutdown - Lups Shield [f=0017095] End gadgetHandler:Shutdown [f=0017095] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14885870,0,0} {chunk,block}Bytes={0,0} [f=0017095] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14885870,0,0} {chunk,block}Bytes={0,0} [f=0017095] [Game::KillLua][4] dtor=0 [f=0017095] [Game::~CGame][1] [f=0017095] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017095] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017095] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017095] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017095] [Game::KillLua][4] dtor=1 [f=0017095] [Game::KillMisc][1] [f=0017095] [Game::KillMisc][2] [f=0017095] [Game::KillMisc][3] [f=0017095] [Game::KillRendering][1] [f=0017095] [3DOParser::Kill] allocated 1 pieces [f=0017095] [S3OParser::Kill] allocated 328 pieces [f=0017095] [AssParser::Kill] allocated 5 pieces [f=0017095] [Game::KillInterface][1] [f=0017095] [Game::KillInterface][2] [f=0017095] [Game::KillSimulation][1] [f=0017095] [Game::KillSimulation][2] [f=0017095] [CCollisionHandler] dis-/continuous tests: 0/2562284 [f=0017095] [Game::KillSimulation][3] [f=0017095] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017095] [~CPathCache(20x20)] cacheHits=57 hitPercentage=30% numHashColls=0 maxCacheSize=11 [f=0017095] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017095] [~CPathCache(40x40)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017095] [LosHandler::Kill] raycast instance cache-{hits,misses}={2063,11336}; shared=0%; cached=15% [f=0017095] [Game::KillSimulation][4] [f=0017095] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017095] [Game::~CGame][2] [f=0017095] [Game::~CGame][3] [f=0017095] [SpringApp::Kill][3] [f=0017095] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180653 bytes sent 220532 bytes recv'd [f=0017095] [SpringApp::Kill][4] font=0x44a94aa0 [f=0017095] [SpringApp::Kill][5] [f=0017095] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44b03380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2666ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=99ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="unittextures/tatex/corve01c00.bmp" indx=7618 inflSize=3kb readTime=24ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=24ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=22ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4793 inflSize=2kb readTime=22ms file="luaui/widgets/dbg_deferred_test.lua" indx=4570 inflSize=0kb readTime=21ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=20ms file="unitpics/chicken_blimpy.png" indx=6340 inflSize=10kb readTime=18ms file="luaui/widgets/dbg_cmd_watcher.lua" indx=4568 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37240259 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44bf9c00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c06340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b6a830) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6b6001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]