[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0RPFpwHBmx/springsettings.1126786.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9ec0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1053 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1126786/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d61aa0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d61aa0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1126786/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (464ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1126786/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52aeefc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 183fb5602ca667d8627999bd5fdaa0bf [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000135fe2200,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000000005744c510,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] ah, he approaches again [f=-000001] Allies: I choose: Engineer! [f=-000001] bah water [f=-000001] yep :/ [f=-000001] gl [f=-000001] Allies: I choose: Engineer! [f=-000001] ditto [f=-000001] [0] Event [1392,-16.036499,3023]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5161,-16.013367,6789]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2790, userid: 518109 [f=0000000] [0] dyth68, team: 1, elo:2714, userid: 438381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5040,0,6784]: 1 finished unit Shipyard [f=0000007] [7] Event [1456,0,3216]: 0 finished unit Shipyard [f=0000240] [240] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000365] [365] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0000480] [480] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000587] [587] Event [5304,0,6760]: 1 finished unit Wind/Tidal Generator [f=0000589] [589] Event [1272,0,3000]: 0 finished unit Wind/Tidal Generator [f=0000705] [705] Event [1320,0,2936]: 0 finished unit Wind/Tidal Generator [f=0000707] [707] Event [5256,0,6824]: 1 finished unit Wind/Tidal Generator [f=0000825] [825] Event [5192,0,6872]: 1 finished unit Wind/Tidal Generator [f=0000826] [826] Event [1416,0,2888]: 0 finished unit Wind/Tidal Generator [f=0000944] [944] Event [5176,0,6920]: 1 finished unit Wind/Tidal Generator [f=0001026] [1026] Event [1464,0,3216]: 0 finished unit Mariner [f=0001066] [1066] Event [1160,0,3112]: 0 finished unit Wind/Tidal Generator [f=0001193] [1193] Event [1208,0,3192]: 0 finished unit Wind/Tidal Generator [f=0001300] [1300] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0001397] [1397] Event [5016,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001502] [1502] Event [5080,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001577] [1577] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0001606] [1606] Event [5144,0,6584]: 1 finished unit Wind/Tidal Generator [f=0001763] [1763] Event [5216,0,6576]: 1 finished unit Radar Tower [f=0001916] [1916] Event [1464,0,3216]: 0 finished unit Hunter [f=0002086] [2086] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0002152] [2152] Event [1272,-1,3448]: 0 finished unit Urchin [f=0002417] [2417] Event [1480,-1,2856]: 0 lost unit Metal Extractor [f=0002477] [2477] Event [1464,0,3216]: 0 finished unit Hunter [f=0002562] [2562] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002822] [2822] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0002846] [2846] Event [2904,-1,2344]: 0 lost unit Metal Extractor [f=0002894] [2894] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0002958] [2958] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0002974] [2974] Event [3328,0,6960]: 1 finished unit Radar Tower [f=0003153] [3153] Event [1464,0,3216]: 0 finished unit Hunter [f=0003343] [3343] Event [4363.17578,0,2733.13867]: 0 lost unit Hunter [f=0003442] [3442] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0003494] [3494] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0003563] [3563] Event [4146.02734,0,3327.95947]: 1 lost unit Hunter [f=0003584] [3584] Event [1800,-1,2952]: 0 finished unit Urchin [f=0003615] [3615] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0003670] [3670] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0003759] [3759] Event [1464,0,3216]: 0 finished unit Hunter [f=0003973] [3973] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0004009] [4009] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0004025] [4025] Event [4420.62891,0,4206.20752]: 0 lost unit Hunter [f=0004116] [4116] Event [1464,0,3216]: 0 finished unit Hunter [f=0004118] [4118] Event [5968,0,5376]: 1 finished unit Radar Tower [f=0004158] [4158] Event [4124.3042,0,6069.74414]: 1 lost unit Hunter [f=0004165] [4165] Event [3064,-1,2488]: 0 finished unit Urchin [f=0004335] [4335] Event [2856,0,2280]: 0 finished unit Wind/Tidal Generator [f=0004475] [4475] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0004500] [4500] Event [5720,-1,5400]: 1 finished unit Urchin [f=0004515] [4515] Event [2952,0,2232]: 0 finished unit Wind/Tidal Generator [f=0004692] [4692] Event [5864,0,5224]: 1 finished unit Wind/Tidal Generator [f=0004748] [4748] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0004756] [4756] Event [1464,0,3216]: 0 finished unit Mariner [f=0004863] [4863] Event [5784,0,5272]: 1 finished unit Wind/Tidal Generator [f=0004934] [Game::ClientReadNet] added new player KingLunchBox with number 2 to team 0 [f=0004934] > SPRINGIE:User KingLunchBox|turretemp|7_5|donator_0|False|||GB [f=0004947] Connection attempt from KingLunchBox [f=0004947] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004947] -> Connection established (given id 2) [f=0004953] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0004953] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005013] [5013] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0005042] [5042] Event [5832,0,5352]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0005197] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0005211] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0005211] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e1bd4420,0000000000000000}]" [f=0005228] [5228] Event [5912,0,5304]: 1 finished unit Wind/Tidal Generator [f=0005369] [5369] Event [2336,0,3776]: 0 finished unit Radar Tower [f=0005374] [5374] Event [3208,-1,6968]: 1 finished unit Urchin [f=0005474] [5474] Event [6232,0,5336]: 1 finished unit Wind/Tidal Generator [f=0005611] [5611] Event [2760,-1,2152]: 0 lost unit Urchin [f=0005617] [5617] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0005632] [5632] Event [6152,0,5384]: 1 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [2952,0,6904]: 1 finished unit Wind/Tidal Generator [f=0005697] [5697] Event [968,0,4632]: 0 finished unit Wind/Tidal Generator [f=0005697] [5697] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0005732] [5732] Event [2808,-1,1976]: 0 lost unit Metal Extractor [f=0005742] [5742] Event [6200,0,5464]: 1 finished unit Wind/Tidal Generator [f=0005862] [5862] Event [920,0,4712]: 0 finished unit Wind/Tidal Generator [f=0005890] [5890] Event [2872,0,6952]: 1 finished unit Wind/Tidal Generator [f=0005900] [5900] Event [6280,0,5416]: 1 finished unit Wind/Tidal Generator [f=0005910] [5910] Event [1464,-4,3216]: 0 finished unit Mistral [f=0006012] [6012] Event [872,0,4792]: 0 finished unit Wind/Tidal Generator [f=0006020] [6020] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0006051] [6051] Event [2920,0,7032]: 1 finished unit Wind/Tidal Generator [f=0006178] [6178] Event [840,0,4872]: 0 finished unit Wind/Tidal Generator [f=0006214] [6214] Event [5656,0,5608]: 1 finished unit Wind/Tidal Generator [f=0006223] [6223] Event [3000,0,6984]: 1 finished unit Wind/Tidal Generator [f=0006248] [6248] Event [5096,-1,6456]: 1 finished unit Urchin [f=0006251] [6251] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0006275] [6275] Event [2454.95703,-0.1393846,2649.91504]: 0 lost unit Hunter [f=0006333] [6333] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0006342] [6342] Event [792,0,4952]: 0 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [5576,0,5656]: 1 finished unit Wind/Tidal Generator [f=0006398] [6398] Event [3208,0,7416]: 1 finished unit Wind/Tidal Generator [f=0006478] [6478] Event [5624,0,5736]: 1 finished unit Wind/Tidal Generator [f=0006485] [6485] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0006502] [6502] Event [2507.36841,0,2877.13306]: 1 lost unit Corsair [f=0006567] [6567] Event [5704,0,5688]: 1 finished unit Wind/Tidal Generator [f=0006621] [6621] Event [3128,0,7464]: 1 finished unit Wind/Tidal Generator [f=0006634] [6634] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0006750] [6750] Event [792,0,5064]: 0 finished unit Wind/Tidal Generator [f=0006801] [6801] Event [3176,0,7544]: 1 finished unit Wind/Tidal Generator [f=0006915] [6915] Event [872,0,5112]: 0 finished unit Wind/Tidal Generator [f=0006966] [6966] Event [3256,0,7496]: 1 finished unit Wind/Tidal Generator [f=0007042] [7042] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0007054] [7054] Event [1464,-4,3216]: 0 finished unit Mistral [f=0007065] [7065] Event [952,0,5176]: 0 finished unit Wind/Tidal Generator [f=0007236] [7236] Event [3656,0,7176]: 1 finished unit Wind/Tidal Generator [f=0007243] [7243] Event [1032,0,5224]: 0 finished unit Wind/Tidal Generator [f=0007308] [7308] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0007353] [7353] Event [2936,-1,4360]: 0 finished unit Urchin [f=0007363] [7363] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0007392] [7392] Event [1112,0,5272]: 0 finished unit Wind/Tidal Generator [f=0007401] [7401] Event [3576,0,7224]: 1 finished unit Wind/Tidal Generator [f=0007451] [7451] Event [4816,0,6944]: 1 finished unit Ship Plate [f=0007566] [7566] Event [3624,0,7304]: 1 finished unit Wind/Tidal Generator [f=0007570] [7570] Event [3511.07031,0,4752.06738]: 1 lost unit Hunter [f=0007615] [7615] Event [3167.33081,0,4574.59326]: 0 lost unit Hunter [f=0007746] [7746] Event [3704,0,7256]: 1 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0007811] [7811] Event [1464,0,3216]: 0 finished unit Mariner [f=0007941] [7941] Event [2985.41187,0,4356.22168]: 1 lost unit Corsair [f=0007943] [7943] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0008101] [8101] Event [2680,-1,4456]: 0 finished unit Urchin [f=0008127] [8127] Event [1464,0,3216]: 0 finished unit Hunter [f=0008137] [8137] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0008147] [8147] Event [5424,0,4384]: 1 finished unit Radar Tower [f=0008190] [8190] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0008267] [8267] Event [2984,0,2376]: 0 finished unit Wind/Tidal Generator [f=0008443] [8443] Event [1464,0,3216]: 0 finished unit Hunter [f=0008458] [8458] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0008555] [8555] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0008580] [8580] Event [5384,-1,4248]: 1 finished unit Urchin [f=0008628] [8628] Event [1736,-1,5176]: 0 finished unit Urchin [f=0008772] [8772] Event [1464,0,3216]: 0 finished unit Hunter [f=0008824] [8824] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0008908] [8908] Event [2448,10.2001953,6256]: 1 finished unit Radar Tower [f=0008949] [8949] Event [1688,-1,5352]: 0 finished unit Urchin [f=0009061] [9061] Event [1464,0,3216]: 0 finished unit Hunter [f=0009130] [9130] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0009188] [9188] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0009239] [9239] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0009271] [9271] Event [1464,0,3216]: 0 finished unit Hunter [f=0009397] [9397] Event [5280,0,4448]: 1 finished unit Radar Tower [f=0009410] [9410] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0009481] [9481] Event [1464,0,3216]: 0 finished unit Hunter [f=0009551] [9551] Event [5216,0,4320]: 1 finished unit Radar Tower [f=0009590] [9590] Event [2472,4.82284546,6216]: 1 finished unit Urchin [f=0009690] [9690] Event [1464,0,3216]: 0 finished unit Hunter [f=0009784] [9784] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0009900] [9900] Event [1464,0,3216]: 0 finished unit Hunter [f=0009945] [9945] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0009996] [9996] Event [1665.69043,-15.833298,5599.08105]: 0 finished unit Engineer Commander [f=0009996] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009996] [9996] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010032] [10032] Event [5424,0,4384]: 1 finished unit Sparrow [f=0010110] [10110] Event [1464,0,3216]: 0 finished unit Hunter [f=0010156] [10156] Event [5280,0,4448]: 1 finished unit Sparrow [f=0010275] [10275] Event [3328,0,6960]: 1 lost unit Radar Tower [f=0010313] [10313] Event [3107.59961,0,6984.51074]: 0 lost unit Hunter [f=0010400] [10400] Event [3208,-1,6968]: 1 lost unit Urchin [f=0010477] [10477] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0010519] [10519] Event [1752,14.0211487,5784]: 0 finished unit Stinger [f=0010527] [10527] Event [3128,0,7464]: 1 lost unit Wind/Tidal Generator [f=0010540] [10540] Event [1464,0,3216]: 0 finished unit Hunter [f=0010545] [10545] Event [2920,0,7032]: 1 lost unit Wind/Tidal Generator [f=0010562] [10562] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0010605] [10605] Event [3362.99146,-4,5815.64404]: 0 lost unit Mistral [f=0010665] [10665] Event [3399.47363,0,7613.10742]: 0 lost unit Hunter [f=0010671] [10671] Event [3488.46362,0,5893.55762]: 1 lost unit Hunter [f=0010686] [10686] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0010708] [10708] Event [3399.29712,-4,5577.34375]: 0 lost unit Mistral [f=0010729] [10729] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0010739] [10739] Event [2872,0,6952]: 1 lost unit Wind/Tidal Generator [f=0010795] [10795] Event [3176,0,7544]: 1 lost unit Wind/Tidal Generator [f=0010819] [10819] Event [3482.05151,0,5566.84424]: 1 lost unit Hunter [f=0010947] [10947] Event [3208,0,7416]: 1 lost unit Wind/Tidal Generator [f=0010953] [10953] Event [3136.24536,0,7291.36328]: 0 lost unit Hunter [f=0011049] [11049] Event [3459.81396,0,7100.13672]: 0 lost unit Hunter [f=0011052] [11052] Event [5488.93262,0,6015.06641]: 0 lost unit Hunter [f=0011088] [11088] Event [4152,-1,3272]: 0 finished unit Urchin [f=0011140] [11140] Event [2708.60107,0,6846.20361]: 0 lost unit Hunter [f=0011174] [11174] Event [4377.16064,0,5933.74268]: 0 lost unit Hunter [f=0011265] [11265] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0011268] [11268] Event [4817.68408,0,5754.30029]: 0 lost unit Hunter [f=0011323] [11323] Event [1464,0,3216]: 0 finished unit Hunter [f=0011501] [11501] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0011521] [11521] Event [1464,0,3216]: 0 finished unit Hunter [f=0011748] [11748] Event [1464,0,3216]: 0 finished unit Hunter [f=0011847] [11847] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0011859] [11859] Event [7816,10.2468872,5256]: 1 finished unit Geothermal Generator [f=0011860] [11860] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0011978] [11978] Event [4328,-1,3256]: 0 finished unit Urchin [f=0012282] [12282] Event [1848,5.28198242,6168]: 0 finished unit Stinger [f=0012298] [12298] Event [2448,10.2001953,6256]: 1 lost unit Radar Tower [f=0012357] [12357] Event [3272,-78.802338,7112]: 1 finished unit Energy Pylon [f=0012416] [12416] Event [3944,0,2984]: 0 finished unit Wind/Tidal Generator [f=0012471] [12471] Event [2936,10.2468872,392]: 0 finished unit Geothermal Generator [f=0012579] [12579] Event [3928,0,2904]: 0 finished unit Wind/Tidal Generator [f=0012637] [12637] Event [1464,0,3216]: 0 finished unit Mariner [f=0012650] [12650] Event [3272,-1,6920]: 1 finished unit Urchin [f=0012678] [12678] Event [1672,0,3304]: 0 finished unit Caretaker [f=0012702] [12702] Event [2936,-1,4360]: 0 lost unit Urchin [f=0012716] [12716] Event [7496,-92.693176,5096]: 1 finished unit Energy Pylon [f=0012744] [12744] Event [3912,0,2824]: 0 finished unit Wind/Tidal Generator [f=0012794] [12794] Event [2808,-1,4328]: 0 lost unit Metal Extractor [f=0012865] [12865] Event [3504,9.10293579,672]: 0 finished unit Radar Tower [f=0012883] [12883] Event [2680,-1,4456]: 0 lost unit Urchin [f=0012954] [12954] Event [1464,-4,3216]: 0 finished unit Mistral [f=0012957] [12957] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0012987] [12987] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0013231] [13231] Event [1464,-4,3216]: 0 finished unit Mistral [f=0013260] [13260] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0013320] [13320] Event [5208,0,4136]: 1 finished unit Wind/Tidal Generator [f=0013333] [13333] Event [2336,0,3776]: 0 lost unit Radar Tower [f=0013398] [13398] Event [1688,0,3192]: 0 finished unit Caretaker [f=0013407] [13407] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0013430] [13430] Event [2384,4.98626709,6912]: 0 finished unit Picket [f=0013438] [13438] Event [5128,0,4184]: 1 finished unit Wind/Tidal Generator [f=0013487] [13487] Event [1464,-4,3216]: 0 finished unit Mistral [f=0013532] [13532] Event [3784,-1,3208]: 0 finished unit Urchin [f=0013597] [13597] Event [5560,0,4184]: 1 finished unit Wind/Tidal Generator [f=0013601] [13601] Event [2384,2.72171021,7024]: 0 finished unit Picket [f=0013638] [13638] Event [2952,0,6904]: 1 lost unit Wind/Tidal Generator [f=0013692] [13692] Event [5480,0,4232]: 1 finished unit Wind/Tidal Generator [f=0013769] [13769] Event [1464,-4,3216]: 0 finished unit Mistral [f=0013832] [13832] Event [2384,2.5894165,7120]: 0 finished unit Picket [f=0013844] [13844] Event [3896,0,2744]: 0 finished unit Wind/Tidal Generator [f=0013901] [13901] Event [1531.87085,0,3599.40186]: 0 lost unit Hunter [f=0013909] [13909] Event [1637.26074,0,3671.5415]: 1 lost unit Corsair [f=0013950] [13950] Event [2936,-1,6968]: 1 lost unit Metal Extractor [f=0013968] [13968] Event [3752,-1,984]: 0 finished unit Urchin [f=0013997] [13997] Event [1924.39771,0,3074.07275]: 1 lost unit Hunter [f=0014012] [14012] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0014015] [14015] Event [1583.65039,0,3735.91602]: 0 lost unit Hunter [f=0014024] [14024] Event [1726.89526,-4,3398.37842]: 0 lost unit Mistral [f=0014044] [14044] Event [1799.98657,0,3655.38623]: 1 lost unit Corsair [f=0014094] [14094] Event [1674.05933,0,3799.34204]: 0 lost unit Hunter [f=0014102] [14102] Event [1594.9447,0,3760.521]: 0 lost unit Hunter [f=0014113] [14113] Event [1688,0,3192]: 0 lost unit Caretaker [f=0014148] [14148] Event [1464,-4,3216]: 0 finished unit Mistral [f=0014168] [14168] Event [1672,0,3304]: 0 lost unit Caretaker [f=0014168] [14168] Event [1722.04688,0,3341.89575]: 1 lost unit Corsair [f=0014248] [14248] Event [1800,-1,2952]: 0 lost unit Urchin [f=0014263] [14263] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0014288] [14288] Event [1408.77332,0,3812.75537]: 0 lost unit Hunter [f=0014345] [14345] Event [1608,-1,3240]: 0 lost unit Metal Extractor [f=0014402] [14402] Event [3000,0,6984]: 1 lost unit Wind/Tidal Generator [f=0014474] [14474] Event [3800,-1,936]: 0 finished unit Urchin [f=0014478] [14478] Event [1464,0,3216]: 0 lost unit Mariner [f=0014483] [14483] Event [1380.47302,0,3320.41626]: 0 lost unit Mariner [f=0014525] [14525] Event [1272,-1,3448]: 0 lost unit Urchin [f=0014589] [14589] Event [3672,-85.331421,7008]: 1 finished unit Fusion Reactor [f=0014641] [14641] Event [1224,-1,3064]: 0 lost unit Metal Extractor [f=0014642] [14642] Event [1464,0,3216]: 0 lost unit Mariner [f=0014692] [14692] Event [1160,0,3112]: 0 lost unit Wind/Tidal Generator [f=0014695] [14695] Event [1464,0,3216]: 0 lost unit Mariner [f=0014703] [14703] Event [1076.37744,0,3307.99365]: 1 lost unit Siren [f=0014782] [14782] Event [1208,0,3192]: 0 lost unit Wind/Tidal Generator [f=0014788] [14788] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0014916] [14916] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0014950] [14950] Event [682.940186,-4,3470.66724]: 0 lost unit Mistral [f=0014988] [14988] Event [1272,0,3000]: 0 lost unit Wind/Tidal Generator [f=0015067] [15067] Event [1480,-1,2856]: 0 lost unit Metal Extractor [f=0015174] [15174] Event [1485.76965,0,2603.9231]: 1 lost unit Corsair [f=0015239] [15239] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0015300] [15300] Event [1464,0,3216]: 0 finished unit Mariner [f=0015358] [15358] Event [1464,-4,3216]: 0 lost unit Mistral [f=0015402] [15402] Event [1685.17578,0,3272.72046]: 0 lost unit Mariner [f=0015532] [15532] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0015565] [15565] Event [1358.95886,0,3938.35425]: 0 lost unit Mariner [f=0015584] [15584] Event [3304,0,7064]: 1 finished unit Razor [f=0015687] [15687] Event [3392,0,7360]: 1 finished unit Radar Tower [f=0015703] [15703] Event [1464,-4,3216]: 0 lost unit Mistral [f=0015703] [15703] Event [1456,0,3216]: 0 lost unit Shipyard [f=0015734] [15734] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0015821] [15821] Event [1416,0,2888]: 0 lost unit Wind/Tidal Generator [f=0016176] [16176] Event [2256,16.0600281,6808]: 0 finished unit Airplane Plant [f=0016218] [16218] Event [2520,-1,2568]: 0 lost unit Metal Extractor [f=0016233] [16233] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0016300] [16300] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0016304] [16304] Event [1320,0,2936]: 0 lost unit Wind/Tidal Generator [f=0016479] [16479] Event [2376,10.3091431,6760]: 0 finished unit Caretaker [f=0016505] [16505] Event [2440.00732,-9.8275776,6914.78516]: 0 finished unit Engineer Commander [f=0016505] [16505] Event [2440.00732,-9.8275776,6914.78516]: 0 lost unit Engineer Commander [f=0016505] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0016505] [16505] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0016618] [16618] Event [3152,0,6848]: 1 finished unit Radar Tower [f=0016671] [16671] Event [2904,-1,2344]: 0 lost unit Metal Extractor [f=0016700] [16700] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0016719] [16719] Event [3064,-1,2488]: 0 lost unit Urchin [f=0016744] [16744] Event [2218.00024,20.0600281,6828.5]: 0 finished unit Raven [f=0016874] [16874] Event [2984,0,2376]: 0 lost unit Wind/Tidal Generator [f=0016910] [16910] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0016977] [16977] Event [3416,0,2856]: 0 lost unit Stinger [f=0017031] [17031] Event [3437.81372,0,6511.17285]: 1 lost unit Hunter [f=0017055] [17055] Event [3478.7019,65.6790161,6600.63086]: 0 lost unit Raven [f=0017098] [17098] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0017105] [17105] Event [2218.00024,20.0600281,6828.5]: 0 finished unit Raven [f=0017129] [17129] Event [4008,-1,3000]: 0 lost unit Metal Extractor [f=0017208] [17208] Event [3784,-1,3208]: 0 lost unit Urchin [f=0017219] [17219] Event [3720.24854,0,2916.28809]: 0 lost unit Mariner [f=0017409] [17409] Event [3944,0,2984]: 0 lost unit Wind/Tidal Generator [f=0017460] [17460] Event [3928,0,2904]: 0 lost unit Wind/Tidal Generator [f=0017461] [17461] Event [4152,-1,3272]: 0 lost unit Urchin [f=0017527] [17527] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0017556] [17556] Event [4328,-1,3256]: 0 lost unit Urchin [f=0017566] [17566] Event [3912,0,2824]: 0 lost unit Wind/Tidal Generator [f=0017621] [17621] Event [2392,9.55429077,6696]: 0 finished unit Stinger [f=0017649] [17649] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0017650] [17650] Event [3944,-1,2648]: 0 lost unit Metal Extractor [f=0017732] [17732] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0017745] [17745] Event [3896,0,2744]: 0 lost unit Wind/Tidal Generator [f=0017764] [17764] Event [2472,4.82284546,6216]: 1 lost unit Urchin [f=0018058] [18058] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0018276] [18276] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0018465] [18465] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0018477] [18477] Event [2856,0,2280]: 0 lost unit Wind/Tidal Generator [f=0018512] [18512] Event [2976,0,4176]: 1 finished unit Radar Tower [f=0018543] [18543] Event [3160,0,6696]: 1 finished unit Thresher [f=0018613] bgb [f=0018616] [18616] Event [2952,0,2232]: 0 lost unit Wind/Tidal Generator [f=0018678] bg [f=0018681] [18681] Event [2576,0,6880]: 0 finished unit Shipyard [f=0018781] [18781] Event [2808,-1,1976]: 0 lost unit Metal Extractor [f=0018825] Player Masper left the game: normal quit [f=0018825] [18825] Event [undefined]: Masper quit [f=0018885] big game? [f=0018936] [18936] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0018941] Spectator KingLunchBox left the game: normal quit [f=0018941] [18941] Event [undefined]: KingLunchBox quit [f=0018947] dyth68 has forced a win due to dropped opposition. [f=0018947] game_message: Masper has been destroyed! [f=0018947] [18947] Event [undefined]: Masper resigned [f=0018947] game_message: dyth68 wins! [f=0018947] Submitting stats [f=0018947] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018947] Part| Total Time|Time of the last 0.5s [f=0018947] Draw 37186.67ms 29.71% [f=0018947] Lua::Callins::Synced 10935.67ms 9.67% [f=0018947] Lua::Callins::Unsynced 44339.46ms 33.80% [f=0018947] Lua::CollectGarbage::Synced 540.18ms 1.40% [f=0018947] Lua::CollectGarbage::Unsynced 1567.65ms 0.10% [f=0018947] Misc::Profiler::AddTime 115.55ms 0.00% [f=0018947] Sim 70021.17ms 50.55% [f=0018947] [18947] Received game_message: Masper has been destroyed! [f=0018947] [18947] Received game_message: dyth68 wins! [f=0018948] [18948] Game End Stats Header: 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42,16500,7590,16500,7590,2999.06177,1391.10217,2999.06177,1391.10217,0,0,0,0,0,0,0,0,0,1033.35181,0,1033.35181,8670.55371,4353.82666,8670.55371,4353.82666,760,2130,760,2130,101.599991,47.4000168,101.599991,47.4000168,1550,1960,1550,1960,51.1652107,22.462841,51.1652107,22.462841,7490,960,7490,960,7587.75098,3275,7587.75098,3275,6700,2540,6700,2540,3515,7938.08398,3515,7938.08398,614.25,533.472534,614.25,533.472534,4754.97656,9053.38477,4754.97656,9053.38477 [f=0018948] [18948] Game End Stats Values: 43,17205,8130,17205,8130,3185.06616,1445.93005,3185.06616,1445.93005,0,0,0,0,0,0,0,0,0,1033.35181,0,1033.35181,9056.91504,4353.82666,9056.91504,4353.82666,1210,2130,1210,2130,101.599991,45.7200089,101.599991,45.7200089,1605,1960,1605,1960,49.0169868,21.3885326,49.0169868,21.3885326,7490,960,7490,960,7747.75098,3275,7747.75098,3275,6900,3080,6900,3080,3515,8098.08398,3515,8098.08398,682.75,533.472534,682.75,533.472534,4760.42139,9439.74609,4760.42139,9439.74609 [f=0018948] [18948] Game End Stats Values: 44,17295,8130,17295,8130,3211.57251,1452.91479,3211.57251,1452.91479,0,0,0,0,0,0,0,0,0,1033.35181,0,1033.35181,9076.86035,4353.82666,9076.86035,4353.82666,1210,2130,1210,2130,101.600006,45.0000076,101.600006,45.0000076,1605,1960,1605,1960,45.2531815,19.492382,45.2531815,19.492382,7490,960,7490,960,7747.75098,3275,7747.75098,3275,6990,3080,6990,3080,3515,8098.08398,3515,8098.08398,682.75,533.472534,682.75,533.472534,4760.42139,9459.69141,4760.42139,9459.69141 [f=0018950] [18950] Event [2416.43604,3.29894423,6784.36279]: 0 lost unit Engineer Commander [f=0018950] [18950] Event [2392,9.55429077,6696]: 0 lost unit Stinger [f=0018952] [18952] Event [2376,10.3091431,6760]: 0 lost unit Caretaker [f=0018973] [18973] Event [2293.99976,20.0600281,6828.5]: 0 lost unit Raven [f=0018977] [18977] Event [2256,15.5426207,6808]: 0 lost unit Airplane Plant [f=0018982] [18982] Event [1736,-1,5176]: 0 lost unit Urchin [f=0019173] [19173] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0019194] [19194] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0019253] No clients connected, shutting down server [f=0019253] Server shutdown [f=0019253] [19253] all players disconnected [f=0019527] [19527] Event [5032,0,6783.98779]: 1 finished unit Hunter [f=0019925] [19925] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0020029] [20029] Event [5032,0,6783.98779]: 1 finished unit Mariner [f=0020724] [20724] Event [4808,0,6943.98779]: 1 finished unit Siren [f=0020749] [20749] Event [5032,0,6783.98779]: 1 finished unit Corsair [f=0020854] Autoquit sending quit command. [f=0020854] [QuitAction] user exited to system [f=0020854] [SpringApp::Kill][1] fromRun=1 [f=0020854] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020854] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020854] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020854] [ThreadPool::SetThreadCount][2] workers=0 [f=0020854] [SpringApp::Kill][2] [f=0020854] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020854] [Game::KillLua][3] dtor=0 luaUI=0x52f5f940 [f=0020854] Start widgetHandler:Shutdown [f=0020854] Shutdown - SaveOrderList Complete [f=0020854] Writing last game win data [f=0020854] Shutdown - SaveConfigData Complete [f=0020854] Shutdown Widget - Chili Highlight [f=0020854] Shutdown Widget - Save/Load API [f=0020854] Shutdown Widget - Draw After Chili [f=0020854] Shutdown Widget - EPIC Menu [f=0020854] Shutdown Widget - Chili Minimap [f=0020854] Shutdown Widget - Chili Widget Selector [f=0020854] Shutdown Widget - Local Team Colors [f=0020854] Shutdown Widget - Display Keys 2 [f=0020854] Shutdown Widget - Save Game Menu [f=0020854] Shutdown Widget - HealthBars [f=0020854] Shutdown Widget - Noises [f=0020854] Shutdown Widget - Unit Icons [f=0020854] Shutdown Widget - Win Counter [f=0020854] Shutdown Widget - BuildETA [f=0020854] Shutdown Widget - SpringRTS Replay Stats [f=0020854] Shutdown Widget - Modular Comm Info [f=0020854] Shutdown Widget - Music Player v2 [f=0020854] Shutdown Widget - State Reverse and Latency [f=0020854] Shutdown Widget - CameraShake [f=0020854] Shutdown Widget - Chili Economy Panel Default [f=0020854] Shutdown Widget - Chili EndGame Window [f=0020854] Shutdown Widget - Chili Nuke Warning [f=0020854] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020854] Shutdown Widget - Chili Spectator Panels [f=0020854] Shutdown Widget - Context Menu [f=0020854] Shutdown Widget - Darkening [f=0020854] Shutdown Widget - Defense Range Zero-K [f=0020854] Shutdown Widget - Grab Input [f=0020854] Input grabbing is disabled! [f=0020854] Shutdown Widget - Highlight Geos [f=0020854] Shutdown Widget - Local Widgets Config [f=0020854] Shutdown Widget - MinimapEvents [f=0020854] Shutdown Widget - MetalFeatures (new) [f=0020854] Shutdown Widget - Missile Silo Range [f=0020854] Shutdown Widget - Point Tracker [f=0020854] Shutdown Widget - Showeco and Grid Drawer [f=0020854] Shutdown Widget - Stereo3D [f=0020854] Shutdown Widget - Attack AoE [f=0020854] Shutdown Widget - Map Edge Extension [f=0020854] Shutdown Widget - Selection Send [f=0020854] Shutdown Widget - LupsManager [f=0020854] Shutdown Widget - Newton Firezone [f=0020854] Shutdown Widget - Chili Pro Console [f=0020854] Shutdown Widget - Persistent Build Height [f=0020854] Shutdown Widget - Lasso Terraform GUI [f=0020854] Shutdown Widget - Chili Framework [f=0020854] Shutdown Widget - Lups [f=0020854] Shutdown Widget - Custom Markers [f=0020854] Shutdown Widget - Chili Core Selector [f=0020854] Shutdown Widget - Mex Placement Handler [f=0020854] Shutdown Widget - Select Keys [f=0020854] Shutdown Widget - Pause Screen [f=0020854] Shutdown Widget - Layout Handler [f=0020854] Shutdown Widget - Text To Speech Control [f=0020854] End widgetHandler:Shutdown [f=0020854] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={371029,55374651} {int,ext,rec}Allocs={18134804,0,0} {chunk,block}Bytes={55374651,0} [f=0020854] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020854] [Game::KillLua][2] dtor=0 luaRules=0x52aeefc0 [f=0020854] Start gadgetHandler:Shutdown [f=0020854] Shutdown - StartSetup [f=0020854] Shutdown - UnitMorph [f=0020854] Shutdown - Carrier Drones [f=0020854] Shutdown - LupsNanoSpray [f=0020854] Shutdown - Missile Silo Controller [f=0020854] Shutdown - Modular Comm Info [f=0020854] Shutdown - Terrain Texture Handler [f=0020854] Shutdown - UnitCloakShield [f=0020854] Shutdown - Starlight Handler [f=0020854] End gadgetHandler:Shutdown [f=0020854] Start gadgetHandler:Shutdown [f=0020854] Shutdown - Save/Load [f=0020854] Shutdown - Teleport Throw [f=0020854] Shutdown - UnitMorph [f=0020854] Shutdown - Modular Comm Info [f=0020854] Shutdown - Retreat Command [f=0020854] Shutdown - Shockwaves [f=0020854] Shutdown - UnitCloakShield [f=0020854] Shutdown - Lups Cloak FX [f=0020854] Shutdown - Lups [f=0020854] Shutdown - Lups Shield [f=0020854] End gadgetHandler:Shutdown [f=0020854] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18134835,0,0} {chunk,block}Bytes={0,0} [f=0020854] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18134835,0,0} {chunk,block}Bytes={0,0} [f=0020854] [Game::KillLua][4] dtor=0 [f=0020854] [Game::~CGame][1] [f=0020854] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020854] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020854] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020854] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020854] [Game::KillLua][4] dtor=1 [f=0020854] [Game::KillMisc][1] [f=0020854] [Game::KillMisc][2] [f=0020854] [Game::KillMisc][3] [f=0020854] [Game::KillRendering][1] [f=0020854] [3DOParser::Kill] allocated 1 pieces [f=0020854] [S3OParser::Kill] allocated 345 pieces [f=0020854] [AssParser::Kill] allocated 22 pieces [f=0020854] [Game::KillInterface][1] [f=0020854] [Game::KillInterface][2] [f=0020854] [Game::KillSimulation][1] [f=0020854] [Game::KillSimulation][2] [f=0020854] [CCollisionHandler] dis-/continuous tests: 0/142172 [f=0020854] [Game::KillSimulation][3] [f=0020854] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020854] [~CPathCache(32x32)] cacheHits=25 hitPercentage=15% numHashColls=0 maxCacheSize=15 [f=0020854] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020854] [~CPathCache(64x64)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020854] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020854] [LosHandler::Kill] raycast instance cache-{hits,misses}={5146,18747}; shared=0%; cached=21% [f=0020854] [Game::KillSimulation][4] [f=0020854] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020854] [Game::~CGame][2] [f=0020854] [Game::~CGame][3] [f=0020854] [SpringApp::Kill][3] [f=0020854] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 221185 bytes sent 272985 bytes recv'd [f=0020854] [SpringApp::Kill][4] font=0x45c7eaa0 [f=0020854] [SpringApp::Kill][5] [f=0020854] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45cecaf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1936ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=34ms file="luaui/images/commands/bold/ferry.png" indx=3104 inflSize=4kb readTime=25ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=24ms file="luaui/widgets/chili_old/controls/treeviewnode.lua" indx=4222 inflSize=7kb readTime=16ms file="luaui/configs/integral_menu_commands.lua" indx=2864 inflSize=14kb readTime=14ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=10ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=9ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=9ms file="luaui/widgets/gui_chili_vote.lua" indx=4647 inflSize=8kb readTime=6ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=5ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30542032 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45ddfaa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f74fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d034b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff9ec01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]