[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bGWtItjbuW/springsettings.1123472.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f61380a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1333 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1123472/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45286610] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45286610] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 771ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] 64_Bit_Dragon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1123472/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (223ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1123472/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a57ff0,0x51d78e20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec94ae60198f43391ec0c37e52e76435 [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={000000005c9f4840,00000000c32af540}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={0000000065815020,00000000d12116e0}]" [f=-000001] Allies: I choose: test! [f=-000001] hi [f=-000001] gl hf [f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [f=-000001] [0] Event [441,188.675964,4820]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4751,188.672852,364]: 1 finished unit Engineer Commander [f=0000000] [0] bloa, team: 1, elo:2594, userid: 520572 [f=0000000] [0] [MNB]Anestos812, team: 0, elo:2119, userid: 404844 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4640,188.671875,432]: 1 finished unit Rover Assembly [f=0000012] [12] Event [472,188.671875,4696]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000349] [349] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0000470] [470] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0000480] [480] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000483] <[MNB]Anestos812> gl have fun ^^ [f=0000516] <[MNB]Anestos812> hi hi [f=0000583] [583] Event [4760,188.671875,232]: 1 finished unit Wind/Tidal Generator [f=0000592] [592] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0000597] [597] Event [200,187.276306,4808]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4824,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0000751] [751] Event [248,188.303528,4856]: 0 finished unit Wind/Tidal Generator [f=0000969] [969] Event [296,187.810669,4888]: 0 finished unit Wind/Tidal Generator [f=0001180] [1180] Event [484,188.671875,4696]: 0 finished unit Convict [f=0001227] [1227] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0001402] [1402] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001418] [1418] Event [344,188.469543,4936]: 0 finished unit Wind/Tidal Generator [f=0001540] [1540] Event [4168,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0001658] [1658] Event [4232,188.671875,696]: 1 finished unit Wind/Tidal Generator [f=0001840] [1840] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002283] [2283] Event [3000,77.104187,424]: 1 finished unit Solar Collector [f=0002313] [2313] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0002522] [2522] Event [484,188.671875,4696]: 0 finished unit Thug [f=0002576] [2576] Event [4400,77.104187,1616]: 1 finished unit Lotus [f=0002670] [2670] Event [360,188.671875,4760]: 0 finished unit Caretaker [f=0002955] [2955] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002967] [2967] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0002975] [2975] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0002977] [2977] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0003221] [3221] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0003232] [3232] Event [560,188.671875,4576]: 0 finished unit Lotus [f=0003255] [3255] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0003442] [3442] Event [484,188.671875,4696]: 0 finished unit Rogue [f=0003445] [3445] Event [4664,77.104187,1880]: 1 finished unit Solar Collector [f=0003535] [3535] Event [2984,77.1664429,600]: 1 finished unit Solar Collector [f=0003625] [3625] Event [4520,77.104187,1752]: 1 finished unit Solar Collector [f=0003782] [3782] Event [484,188.671875,4696]: 0 finished unit Convict [f=0004246] [4246] Event [3312,63.0239868,880]: 1 finished unit Lotus [f=0004673] [4673] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0005002] [5002] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0005221] [5221] Event [3768,66.479187,1080]: 1 finished unit Geothermal Generator [f=0005333] [5333] Event [3045.63843,54.4609032,922.214783]: 0 lost unit Thug [f=0005358] [5358] Event [3150.45044,69.305687,852.034485]: 1 lost unit Scorcher [f=0005361] [Game::ClientReadNet] added new player 64_Bit_Dragon with number 2 to team 0 [f=0005361] > SPRINGIE:User 64_Bit_Dragon|factoryjump|3_3|donator_1|False|||NL [f=0005362] [5362] Event [3215.01904,75.2935638,818.691162]: 0 lost unit Bandit [f=0005377] Connection attempt from 64_Bit_Dragon [f=0005377] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005377] -> Connection established (given id 2) [f=0005385] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005385] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005396] [5396] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0005721] [5721] Event [484,188.671875,4696]: 0 finished unit Felon [f=0005730] [5730] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0005771] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0005775] [5775] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0005790] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0005790] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={000000012f436d80,00000000ba525010}]" [f=0005873] [5873] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0006001] [6001] Event [4504,188.671875,296]: 1 finished unit Caretaker [f=0006093] [6093] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0006168] [6168] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0006462] [6462] Event [4472,188.671875,392]: 1 finished unit Caretaker [f=0006497] [6497] Event [4622.00781,189.316971,432.029633]: 1 finished unit Scorcher [f=0006661] [6661] Event [484,188.671875,4696]: 0 finished unit Racketeer [f=0006949] [6949] Event [848,81.1404419,3232]: 0 finished unit Lotus [f=0007002] [7002] Event [4664,188.671875,328]: 1 finished unit Wind/Tidal Generator [f=0007085] [7085] Event [4200,66.4013672,1272]: 1 finished unit Energy Pylon [f=0007161] [7161] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0007288] [7288] Event [484,188.671875,4696]: 0 finished unit Outlaw [f=0007334] [7334] Event [4536,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0007561] [7561] Event [4472,188.671875,504]: 1 finished unit Wind/Tidal Generator [f=0007584] [7584] Event [484,188.671875,4696]: 0 finished unit Convict [f=0007815] [7815] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0007824] [7824] Event [800,84.0716553,3136]: 0 finished unit Picket [f=0007863] [7863] Event [2073.22754,48.7539864,1403.5271]: 0 lost unit Bandit [f=0007925] [7925] Event [4408,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0007959] [7959] Event [1989.41492,37.0008316,1136.88196]: 1 lost unit Scorcher [f=0007994] [7994] Event [2000,85.0262451,4304]: 0 finished unit Lotus [f=0008197] [8197] Event [4344,188.671875,616]: 1 finished unit Wind/Tidal Generator [f=0008327] [8327] Event [3384,62.0953369,936]: 1 finished unit Energy Pylon [f=0008344] [8344] Event [600,77.104187,3224]: 0 finished unit Solar Collector [f=0008393] [8393] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ripper [f=0008414] [8414] Event [4280,188.671875,680]: 1 finished unit Wind/Tidal Generator [f=0008588] [8588] Event [3768,66.479187,1080]: 1 finished unit Advanced Geothermal [f=0008797] [8797] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0008917] [8917] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0008980] [8980] Event [4056,25.2294922,3128]: 1 finished unit Solar Collector [f=0009039] [9039] Event [520,77.104187,3272]: 0 finished unit Solar Collector [f=0009181] [9181] Event [2184,77.3687744,4600]: 0 finished unit Solar Collector [f=0009256] [9256] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0009257] [9257] Event [4600,188.671875,328]: 1 finished unit Wind/Tidal Generator [f=0009312] [9312] Event [4021.89624,24.4169044,3183.5979]: 1 finished unit Engineer Commander [f=0009313] [9313] Event [2160,116.724854,4384]: 0 finished unit Lotus [f=0009337] [9337] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0009392] [9392] Event [1784,39.7921753,3672]: 0 finished unit Stinger [f=0009467] [9467] Event [2924.56787,22.1884403,833.335815]: 1 lost unit Mason [f=0009485] [9485] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0009503] [9503] Event [4728,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0009627] [9627] Event [4216,27.6834106,3240]: 1 finished unit Solar Collector [f=0009738] [9738] Event [3312,63.0239868,880]: 1 lost unit Lotus [f=0009763] [9763] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0009792] [9792] Event [4048,23.979187,3232]: 1 finished unit Lotus [f=0009810] [9810] Event [3384,62.2541046,936]: 1 lost unit Energy Pylon [f=0009957] [9957] Event [3936,22.651062,3024]: 1 finished unit Lotus [f=0009961] [9961] Event [2104,77.104187,4648]: 0 finished unit Solar Collector [f=0009968] [9968] Event [484,188.671875,4696]: 0 finished unit Thug [f=0010031] [10031] Event [472,77.104187,3192]: 0 finished unit Solar Collector [f=0010056] [10056] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0010190] [10190] Event [2777.3291,22.7095318,1354.59375]: 0 lost unit Felon [f=0010330] [10330] Event [2301.34961,33.6383553,1342.45923]: 0 lost unit Rogue [f=0010333] [10333] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0010335] [10335] Event [2056,77.104187,4568]: 0 finished unit Solar Collector [f=0010351] [10351] Event [1592,51.7141724,3736]: 0 finished unit Caretaker [f=0010375] [10375] Event [2232.4873,39.9452667,1402.6665]: 0 lost unit Racketeer [f=0010416] [10416] Event [484,188.671875,4696]: 0 finished unit Thug [f=0010511] [10511] Event [2307.15088,42.7068787,1545.83667]: 0 lost unit Bandit [f=0010606] [10606] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ripper [f=0010711] [10711] Event [1940.2179,66.479187,1740.81299]: 0 lost unit Outlaw [f=0010836] [10836] Event [552,77.0056152,3144]: 0 finished unit Solar Collector [f=0010845] [10845] Event [2104.15259,40.7830124,4129.38477]: 1 lost unit Scorcher [f=0010884] [10884] Event [2195.83228,29.8667316,4326.74902]: 1 lost unit Scorcher [f=0010887] [10887] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0010928] [10928] Event [484,188.671875,4696]: 0 finished unit Thug [f=0010962] [10962] Event [2136,77.2442627,4520]: 0 finished unit Solar Collector [f=0010963] [10963] Event [1768,58.4533691,3912]: 0 finished unit Caretaker [f=0010982] [10982] Event [2146.56152,27.4212837,4272.08887]: 1 lost unit Scorcher [f=0011040] [11040] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0011093] [11093] Event [2180.25537,24.1355057,4286.72607]: 1 lost unit Scorcher [f=0011100] [11100] Event [2160,116.724854,4384]: 0 lost unit Lotus [f=0011171] [11171] Event [1648,42.4380493,3648]: 0 finished unit Picket [f=0011296] [11296] Event [2063.68237,60.1966019,4222.29492]: 1 lost unit Scorcher [f=0011312] [11312] Event [4360,188.671875,456]: 1 finished unit Caretaker [f=0011441] [11441] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0011472] [11472] Event [484,188.671875,4696]: 0 finished unit Thug [f=0011521] [11521] Event [1888,42.2824097,3824]: 0 finished unit Picket [f=0011541] [11541] Event [4168,185.419006,504]: 1 finished unit Storage [f=0011686] [11686] Event [1648,54.510498,3824]: 0 finished unit Radar Tower [f=0011732] [11732] Event [408,77.104187,3272]: 0 finished unit Solar Collector [f=0011772] [11772] Event [2104,77.104187,4856]: 0 finished unit Solar Collector [f=0011774] [11774] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0011859] [11859] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0011869] [11869] Event [484,188.671875,4696]: 0 finished unit Thug [f=0011871] [11871] Event [4264,188.262024,328]: 1 finished unit Caretaker [f=0012007] [12007] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0012015] [12015] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0012084] [12084] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0012099] [12099] Event [2240,42.6214981,1472]: 1 finished unit Radar Tower [f=0012102] [12102] Event [4608,188.671875,656]: 1 finished unit Rover Plate [f=0012139] [12139] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0012196] [12196] Event [328,77.104187,3320]: 0 finished unit Solar Collector [f=0012199] [12199] Event [2056,77.104187,4776]: 0 finished unit Solar Collector [f=0012241] [12241] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ripper [f=0012263] [12263] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0012305] [12305] Event [4590,188.671875,656]: 1 finished unit Mason [f=0012395] [12395] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0012518] [12518] Event [484,188.671875,4696]: 0 finished unit Bandit [f=0012580] [12580] Event [4776,188.671875,504]: 1 finished unit Caretaker [f=0012627] [12627] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0012750] [12750] Event [2136,77.104187,4728]: 0 finished unit Solar Collector [f=0012758] [12758] Event [4590,188.671875,656]: 1 finished unit Badger [f=0012782] [12782] Event [360,77.104187,3192]: 0 finished unit Solar Collector [f=0012900] [12900] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0013009] [13009] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0013083] [13083] Event [4590,188.671875,656]: 1 finished unit Badger [f=0013342] [13342] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0013351] [13351] Event [408,77.104187,3352]: 0 finished unit Solar Collector [f=0013351] [13351] Event [2008,77.104187,4696]: 0 finished unit Solar Collector [f=0013426] [13426] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0013533] [13533] Event [2984,22.651062,4584]: 0 lost unit Metal Extractor [f=0013586] [13586] Event [3835.83594,29.2917957,3240.0105]: 0 lost unit Bandit [f=0013594] [13594] Event [4590,188.671875,656]: 1 finished unit Badger [f=0013649] [13649] Event [3072,22.651062,4624]: 1 finished unit Lotus [f=0013777] [13777] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0013966] [13966] Event [704,89.6798706,3088]: 0 finished unit Radar Tower [f=0013988] [13988] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0014010] [14010] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0014041] [14041] Event [484,188.671875,4696]: 0 finished unit Felon [f=0014148] [14148] Event [2080,91.6833496,4352]: 0 finished unit Picket [f=0014200] [14200] Event [4590,188.671875,656]: 1 finished unit Badger [f=0014232] [14232] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0014280] [14280] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0014411] [14411] Event [960,21.307373,1760]: 0 finished unit Lotus [f=0014505] [14505] Event [3280,21.322937,2000]: 1 finished unit Radar Tower [f=0014569] [14569] Event [3192,159.219666,4520]: 1 finished unit Stinger [f=0014610] [14610] Event [2930.50732,27.9699326,4063.94849]: 0 lost unit Convict [f=0014711] [14711] Event [2216,22.5732422,504]: 1 finished unit Solar Collector [f=0014726] [14726] Event [2880,25.1620483,4176]: 0 lost unit Picket [f=0014751] [14751] Event [3853.41675,32.2228165,3345.63135]: 0 lost unit Bandit [f=0014755] [14755] Event [1104,23.979187,1856]: 0 finished unit Lotus [f=0014817] [14817] Event [3871.48804,29.6161118,3298.81177]: 0 lost unit Bandit [f=0014839] [14839] Event [4048,23.979187,3232]: 1 lost unit Lotus [f=0014877] [14877] Event [985.560059,26.6758575,1963.89563]: 0 finished unit Engineer Commander [f=0014877] game_message: Morph complete: Anestos812 lvl 1 -> Anestos812 lvl 2 [f=0014877] [14877] Received game_message: Morph complete: Anestos812 lvl 1 -> Anestos812 lvl 2 [f=0014928] [14928] Event [2984,21.4906502,4584]: 1 finished unit Metal Extractor [f=0014935] [14935] Event [2092.92651,66.479187,1847.96265]: 1 finished unit Claw [f=0014953] [14953] Event [3852.17896,25.9958382,3104.95264]: 0 lost unit Bandit [f=0014957] [14957] Event [2200.28418,66.0810776,1854.5282]: 1 finished unit Claw [f=0014968] [14968] Event [2175.28662,66.479187,1963.26428]: 1 finished unit Claw [f=0015005] [15005] Event [1216,24.9026489,1984]: 0 finished unit Lotus [f=0015024] [15024] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0015042] [15042] Event [4590,188.671875,656]: 1 finished unit Badger [f=0015072] [15072] Event [3936,22.651062,3024]: 1 lost unit Lotus [f=0015104] [15104] Event [2126.66895,66.1478653,1786.82727]: 1 finished unit Claw [f=0015119] [15119] Event [2225.3584,66.479187,2024.45264]: 1 finished unit Claw [f=0015135] [15135] Event [2139.604,66.296669,1797.54309]: 1 finished unit Claw [f=0015175] [15175] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0015195] [15195] Event [2360,21.322937,376]: 1 finished unit Solar Collector [f=0015209] [15209] Event [3072,28.3734131,2176]: 1 finished unit Lotus [f=0015240] [15240] Event [1168,26.8637085,1792]: 0 finished unit Picket [f=0015274] [15274] Event [2203.19702,66.479187,1983.09045]: 1 finished unit Claw [f=0015286] [15286] Event [484,188.671875,4696]: 0 finished unit Felon [f=0015288] [15288] Event [2170.57813,66.479187,1935.2041]: 1 finished unit Claw [f=0015288] [15288] Event [3352,21.322937,2104]: 1 finished unit Caretaker [f=0015296] [15296] Event [4040,24.9954987,3064]: 1 lost unit Metal Extractor [f=0015298] [15298] Event [2099.91064,66.479187,1927.9165]: 1 finished unit Claw [f=0015304] [15304] Event [2920,24.0452385,4680]: 1 finished unit Solar Collector [f=0015309] [15309] Event [2184,34.0386963,1240]: 1 finished unit Caretaker [f=0015355] [Game::ClientReadNet] added new player Brackman with number 3 to team 0 [f=0015355] > SPRINGIE:User Brackman|staticrearm|5_4||False|Mean|Federation|DE [f=0015374] Connection attempt from Brackman [f=0015374] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015374] -> Connection established (given id 3) [f=0015382] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0015382] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015430] [15430] Event [2187.87012,66.479187,2023.28711]: 1 finished unit Claw [f=0015439] [15439] Event [2824,22.651062,4760]: 1 finished unit Solar Collector [f=0015443] [15443] Event [2199.85254,66.479187,1899.88403]: 1 finished unit Claw [f=0015454] [15454] Event [2118.27466,66.479187,1941.98584]: 1 finished unit Claw [f=0015471] [15471] Event [2141.72461,66.479187,1817.58386]: 1 finished unit Claw [f=0015474] [15474] Event [952,28.8247681,2056]: 0 finished unit Solar Collector [f=0015513] [15513] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ripper [f=0015546] [15546] Event [4200,27.963562,3176]: 1 lost unit Metal Extractor [f=0015555] [15555] Event [4552,188.671875,344]: 1 finished unit Wind/Tidal Generator [f=0015598] [15598] Event [2118.34863,66.479187,1876.29114]: 1 finished unit Claw [f=0015610] [15610] Event [2174.54395,66.479187,1900.15796]: 1 finished unit Claw [f=0015612] [15612] Event [3232,158.545227,4640]: 1 finished unit Lotus [f=0015623] [15623] Event [2129.28394,66.479187,1895.45996]: 1 finished unit Claw [f=0015636] [15636] Event [2173.91064,66.479187,2009.58337]: 1 finished unit Claw [f=0015675] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0015675] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0015675] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000d6548ba0,00000000d2d375b0}]" [f=0015766] [15766] Event [2135.67651,66.479187,1916.78625]: 1 finished unit Claw [f=0015771] [15771] Event [2091.23926,66.479187,1946.47876]: 1 finished unit Claw [f=0015772] [15772] Event [4590,188.671875,656]: 1 finished unit Badger [f=0015786] [15786] Event [3943.93286,24.1379528,3188.02856]: 0 lost unit Bandit [f=0015792] [15792] Event [2205.88379,66.479187,1974.04724]: 1 finished unit Claw [f=0015802] [15802] Event [2122.41504,66.479187,1976.01025]: 1 finished unit Claw [f=0015930] [15930] Event [2176.43091,71.8824158,2017.61157]: 1 finished unit Claw [f=0015942] [15942] Event [2102.6748,66.479187,1842.78601]: 1 finished unit Claw [f=0015956] [15956] Event [2183.12964,75.2286072,2024.27429]: 1 finished unit Claw [f=0015969] [15969] Event [2077.87012,66.479187,1913.99573]: 1 finished unit Claw [f=0015987] [15987] Event [2608,18.215332,4640]: 1 finished unit Picket [f=0016037] [16037] Event [2256,113.295593,4608]: 0 finished unit Picket [f=0016055] [16055] Event [2800,35.8752441,1904]: 1 finished unit Lotus [f=0016081] [16081] Event [2256,113.295593,4608]: 0 lost unit Picket [f=0016105] [16105] Event [2237.63037,66.479187,1960.38196]: 1 finished unit Claw [f=0016114] [16114] Event [2196.90991,66.479187,1925.5188]: 1 finished unit Claw [f=0016161] [16161] Event [2640,27.0245361,4544]: 1 finished unit Picket [f=0016243] [16243] Event [484,188.671875,4696]: 0 finished unit Felon [f=0016315] [16315] Event [2111.66821,66.479187,1971.74072]: 1 finished unit Claw [f=0016454] [16454] Event [484,188.671875,4696]: 0 finished unit Convict [f=0016471] [16471] Event [1491.99902,37.260437,1967.96716]: 1 finished unit Claw [f=0016481] [16481] Event [2104.73438,66.479187,1916.95313]: 1 finished unit Claw [f=0016497] [16497] Event [1491.99902,37.260437,1967.96716]: 1 lost unit Claw [f=0016611] [16611] Event [2077.87012,66.479187,1913.99573]: 1 lost unit Claw [f=0016645] [16645] Event [2122.41504,66.479187,1976.01025]: 1 lost unit Claw [f=0016645] [16645] Event [2111.66821,66.479187,1971.74072]: 1 lost unit Claw [f=0016669] [16669] Event [2118.34863,66.479187,1876.29114]: 1 lost unit Claw [f=0016691] [16691] Event [2129.28394,66.479187,1895.45996]: 1 lost unit Claw [f=0016712] [16712] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0016715] [16715] Event [1912,166.622925,1384]: 1 finished unit Stinger [f=0016761] [16761] Event [1962.36792,65.553215,1818.34448]: 1 finished unit Claw [f=0016824] [16824] Event [4590,188.671875,656]: 1 finished unit Badger [f=0016847] [16847] Event [2128,54.9462891,1584]: 1 finished unit Lotus [f=0016885] [16885] Event [960,21.307373,1760]: 0 lost unit Lotus [f=0017041] [17041] Event [1471.12292,37.260437,1932.68457]: 1 finished unit Claw [f=0017041] [17041] Event [1168,26.8637085,1792]: 0 lost unit Picket [f=0017094] [17094] Event [1236.03333,25.8992672,1943.01563]: 1 lost unit Ravager [f=0017114] [17114] Event [1338.46472,44.7759018,1626.75049]: 1 finished unit Claw [f=0017114] [17114] Event [2656,11.2219238,4752]: 1 finished unit Radar Tower [f=0017139] [17139] Event [1338.40576,38.1260719,1755.58411]: 0 lost unit Thug [f=0017169] [17169] Event [456,28.7677002,312]: 1 finished unit Solar Collector [f=0017183] [17183] Event [1247.23792,30.198761,1682.56018]: 1 finished unit Claw [f=0017185] [17185] Event [1319.68994,34.483902,1808.94885]: 0 lost unit Thug [f=0017216] [17216] Event [1258.94189,28.5130844,1881.86292]: 1 lost unit Ravager [f=0017218] [17218] Event [1436.03101,50.4553871,1643.98193]: 1 finished unit Claw [f=0017225] [17225] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [f=0017294] [17294] Event [4040,23.8350868,3064]: 1 finished unit Metal Extractor [f=0017316] [17316] Event [952,28.6039925,2056]: 0 lost unit Solar Collector [f=0017329] [17329] Event [1330.29248,81.3791962,1946.3396]: 1 finished unit Claw [f=0017334] [17334] Event [1104,23.7981224,1856]: 0 lost unit Lotus [f=0017346] [17346] Event [1247.23792,35.3387146,1682.56018]: 1 lost unit Claw [f=0017353] [17353] Event [1361.46484,38.9194908,1785.21375]: 0 lost unit Thug [f=0017371] [17371] Event [1216,24.9026489,1984]: 0 lost unit Lotus [f=0017374] [17374] Event [1282.71863,28.8791485,1880.6676]: 1 finished unit Claw [f=0017384] [17384] Event [1405.01721,43.4059143,1753.33704]: 1 finished unit Claw [f=0017388] [17388] Event [1339.51062,58.4419441,1855.21436]: 1 finished unit Claw [f=0017399] [17399] Event [4592,188.671875,200]: 1 finished unit Fusion Reactor [f=0017424] [17424] Event [1275.95984,29.7830124,1844.68433]: 0 lost unit Thug [f=0017443] [17443] Event [1243.61755,29.6479416,1817.88818]: 0 lost unit Thug [f=0017456] [17456] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0017493] [17493] Event [1160,23.979187,1912]: 0 lost unit Stinger [f=0017498] [17498] Event [3368,77.563324,680]: 1 finished unit Energy Pylon [f=0017498] [17498] Event [1039.39832,24.0752544,1889.94812]: 1 lost unit Ravager [f=0017503] [17503] Event [1120.6803,22.4193153,1867.24292]: 1 lost unit Ripper [f=0017504] [17504] Event [4590,188.671875,656]: 1 finished unit Badger [f=0017513] [17513] Event [1226.47534,32.3557587,1712.85889]: 1 finished unit Claw [f=0017520] [17520] Event [1242.77258,45.1362228,1817.24377]: 1 finished unit Claw [f=0017577] [17577] Event [1342.03784,149.37439,2016.78247]: 1 finished unit Claw [f=0017580] [17580] Event [1253.68396,24.4195156,2100.9895]: 0 lost unit Engineer Commander [f=0017585] [17585] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0017605] [17605] Event [1152.56665,20.5080967,2097.41211]: 1 lost unit Ravager [f=0017606] [17606] Event [1048,27.5621033,2120]: 0 lost unit Metal Extractor [f=0017663] [17663] Event [1199.91284,20.3118401,2042.30225]: 1 finished unit Claw [f=0017665] [17665] Event [1212.88232,19.1485233,2081.22437]: 1 finished unit Claw [f=0017724] [17724] Event [undefined]: [MNB]Anestos812 resigned [f=0017724] game_message: [MNB]Anestos812 has been destroyed! [f=0017724] game_message: bloa wins! [f=0017724] Submitting stats [f=0017724] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017724] Part| Total Time|Time of the last 0.5s [f=0017724] Draw 39411.86ms 34.67% [f=0017724] Lua::Callins::Synced 16897.28ms 10.59% [f=0017724] Lua::Callins::Unsynced 51476.15ms 40.26% [f=0017724] Lua::CollectGarbage::Synced 782.81ms 0.10% [f=0017724] Lua::CollectGarbage::Unsynced 2034.93ms 1.70% [f=0017724] Misc::Profiler::AddTime 145.59ms 0.00% [f=0017724] Sim 75165.41ms 46.35% [f=0017724] [17724] Received game_message: [MNB]Anestos812 has been destroyed! [f=0017724] [17724] Received game_message: bloa wins! [f=0017725] [17725] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0017725] [17725] Game End Stats Values: 37,8930,15410,15410,8930,694.74292,3414.83887,3414.83887,694.74292,0,0,0,0,0,0,0,0,0,163.923004,163.923004,0,2030.76733,2727.30322,2727.30322,2030.76733,1490,1100,1100,1490,46.2044067,139.812256,139.812256,46.2044067,1615,1615,1615,1615,31.1893616,47.1858025,47.1858025,31.1893616,2115,5770,5770,2115,1645,2624.8335,2624.8335,1645,3710,6925,6925,3710,2624.8335,1647.66663,1647.66663,2624.8335,100.667847,425.266968,425.266968,100.667847,2777.53271,2272.93311,2272.93311,2777.53271 [f=0017725] [17725] Game End Stats Values: 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40,8265,16985,16985,8265,1032.19739,4092.44312,4092.44312,1032.19739,0,0,0,0,0,0,0,0,551.599854,163.923004,163.923004,551.599854,3241.76636,5593.74414,5593.74414,3241.76636,1120,1640,1640,1120,48.2077065,162.881592,162.881592,48.2077065,1615,1670,1670,1615,30.6274776,53.5010109,53.5010109,30.6274776,1860,5300,5300,1860,2395,4442.63574,4442.63574,2395,3670,8375,8375,3670,4442.63574,2887.6665,2887.6665,4442.63574,100.667847,541.433777,541.433777,100.667847,5840.91748,3844.88672,3844.88672,5840.91748 [f=0017725] [17725] Game End Stats Values: 41,6670,16855,16855,6670,1072.40918,4197.21826,4197.21826,1072.40918,0,0,0,0,0,0,0,0,1211.31165,163.923004,163.923004,1211.31165,3326.40503,5966.94092,5966.94092,3326.40503,1120,1640,1640,1120,38.2119331,172.208389,172.208389,38.2119331,110,1670,1670,110,26.7019424,58.8792419,58.8792419,26.7019424,1860,5050,5050,1860,2645,6037.63574,6037.63574,2645,3580,8495,8495,3580,6037.63574,3137.6665,3137.6665,6037.63574,100.667847,563.269775,563.269775,100.667847,6214.11426,4015.15723,4015.15723,6214.11426 [f=0017738] [17738] Event [4590,188.671875,656]: 1 finished unit Badger [f=0017747] [17747] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0017840] [[MNB]Anestos812 (replay)] !predict [f=0017840] > Team [MNB]Anestos812 has a 6.1% chance to win [f=0017841] > Team bloa has a 93.9% chance to win [f=0017871] [17871] Event [1760,21.322937,624]: 1 finished unit Lotus [f=0017896] Spectator 64_Bit_Dragon left the game: normal quit [f=0017896] [17896] Event [undefined]: 64_Bit_Dragon quit [f=0017926] Player bloa left the game: normal quit [f=0017926] [17926] Event [undefined]: bloa quit [f=0017947] [17947] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0017987] No clients connected, shutting down server [f=0017987] Server shutdown [f=0017987] [17987] all players disconnected [f=0018075] [18075] Event [4590,188.671875,656]: 1 finished unit Badger [f=0018197] [18197] Event [296,25.307312,408]: 1 finished unit Solar Collector [f=0018238] [18238] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0018285] [18285] Event [4200,26.8031502,3176]: 1 finished unit Metal Extractor [f=0018398] [18398] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0018557] [18557] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ripper [f=0018713] [18713] Event [4622.00781,189.316971,432.029633]: 1 finished unit Ravager [f=0018741] [18741] Event [1088,27.1231079,304]: 1 finished unit Lotus [f=0018779] [18779] Event [384,27.3773193,528]: 1 finished unit Lotus [f=0018812] [18812] Event [4622.00781,189.316971,432.029633]: 1 finished unit Mason [f=0018813] [18813] Event [1048,26.4016914,2120]: 1 finished unit Metal Extractor [f=0018952] Autoquit sending quit command. [f=0018952] [QuitAction] user exited to system [f=0018952] [SpringApp::Kill][1] fromRun=1 [f=0018952] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018952] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018952] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018952] [ThreadPool::SetThreadCount][2] workers=0 [f=0018952] [SpringApp::Kill][2] [f=0018952] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018952] [Game::KillLua][3] dtor=0 luaUI=0x51aecbe0 [f=0018952] Start widgetHandler:Shutdown [f=0018952] Shutdown - SaveOrderList Complete [f=0018952] Writing last game win data [f=0018952] Shutdown - SaveConfigData Complete [f=0018952] Shutdown Widget - Save/Load API [f=0018952] Shutdown Widget - Chili Highlight [f=0018952] Shutdown Widget - Draw After Chili [f=0018952] Shutdown Widget - EPIC Menu [f=0018952] Shutdown Widget - Chili Widget Selector [f=0018952] Shutdown Widget - Chili Minimap [f=0018952] Shutdown Widget - Local Team Colors [f=0018952] Shutdown Widget - Display Keys 2 [f=0018952] Shutdown Widget - Save Game Menu [f=0018952] Shutdown Widget - Unit Icons [f=0018952] Shutdown Widget - Noises [f=0018952] Shutdown Widget - HealthBars [f=0018952] Shutdown Widget - Win Counter [f=0018952] Shutdown Widget - SpringRTS Replay Stats [f=0018952] Shutdown Widget - BuildETA [f=0018952] Shutdown Widget - Modular Comm Info [f=0018952] Shutdown Widget - Stereo3D [f=0018952] Shutdown Widget - Showeco and Grid Drawer [f=0018952] Shutdown Widget - Point Tracker [f=0018952] Shutdown Widget - Missile Silo Range [f=0018952] Shutdown Widget - MetalFeatures (new) [f=0018952] Shutdown Widget - MinimapEvents [f=0018952] Shutdown Widget - Local Widgets Config [f=0018952] Shutdown Widget - Highlight Geos [f=0018952] Shutdown Widget - Grab Input [f=0018952] Input grabbing is disabled! [f=0018952] Shutdown Widget - Defense Range Zero-K [f=0018952] Shutdown Widget - Darkening [f=0018952] Shutdown Widget - Context Menu [f=0018952] Shutdown Widget - Chili Spectator Panels [f=0018952] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018952] Shutdown Widget - Chili Nuke Warning [f=0018952] Shutdown Widget - Chili EndGame Window [f=0018952] Shutdown Widget - Chili Economy Panel Default [f=0018952] Shutdown Widget - CameraShake [f=0018952] Shutdown Widget - State Reverse and Latency [f=0018952] Shutdown Widget - Music Player v2 [f=0018952] Shutdown Widget - Attack AoE [f=0018952] Shutdown Widget - Map Edge Extension [f=0018952] Shutdown Widget - Selection Send [f=0018952] Shutdown Widget - LupsManager [f=0018952] Shutdown Widget - Newton Firezone [f=0018952] Shutdown Widget - Chili Pro Console [f=0018952] Shutdown Widget - Persistent Build Height [f=0018952] Shutdown Widget - Lasso Terraform GUI [f=0018952] Shutdown Widget - Lups [f=0018952] Shutdown Widget - Chili Framework [f=0018952] Shutdown Widget - Mex Placement Handler [f=0018952] Shutdown Widget - Chili Core Selector [f=0018952] Shutdown Widget - Custom Markers [f=0018952] Shutdown Widget - Select Keys [f=0018952] Shutdown Widget - Pause Screen [f=0018952] Shutdown Widget - Text To Speech Control [f=0018952] Shutdown Widget - Layout Handler [f=0018952] End widgetHandler:Shutdown [f=0018952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={940173,95435597} {int,ext,rec}Allocs={20012703,0,0} {chunk,block}Bytes={95435597,0} [f=0018952] [Game::KillLua][1] dtor=0 luaGaia=0x51d78e20 [f=0018952] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699524,81069968} {int,ext,rec}Allocs={20012704,0,0} {chunk,block}Bytes={81069968,0} [f=0018952] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699524,81069968} {int,ext,rec}Allocs={20012704,0,0} {chunk,block}Bytes={81069968,0} [f=0018952] [Game::KillLua][2] dtor=0 luaRules=0x51a57ff0 [f=0018952] Start gadgetHandler:Shutdown [f=0018952] Shutdown - StartSetup [f=0018952] Shutdown - UnitMorph [f=0018952] Shutdown - Carrier Drones [f=0018952] Shutdown - LupsNanoSpray [f=0018952] Shutdown - Missile Silo Controller [f=0018952] Shutdown - Modular Comm Info [f=0018952] Shutdown - Terrain Texture Handler [f=0018952] Shutdown - UnitCloakShield [f=0018952] Shutdown - Starlight Handler [f=0018952] End gadgetHandler:Shutdown [f=0018952] Start gadgetHandler:Shutdown [f=0018952] Shutdown - Save/Load [f=0018952] Shutdown - Teleport Throw [f=0018952] Shutdown - UnitMorph [f=0018952] Shutdown - Modular Comm Info [f=0018952] Shutdown - Retreat Command [f=0018952] Shutdown - Shockwaves [f=0018952] Shutdown - UnitCloakShield [f=0018952] Shutdown - Lups Cloak FX [f=0018952] Shutdown - Lups [f=0018952] Shutdown - Lups Shield [f=0018952] End gadgetHandler:Shutdown [f=0018952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20012772,0,0} {chunk,block}Bytes={0,0} [f=0018952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20012772,0,0} {chunk,block}Bytes={0,0} [f=0018952] [Game::KillLua][4] dtor=0 [f=0018952] [Game::~CGame][1] [f=0018952] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018952] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018952] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018952] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018952] [Game::KillLua][4] dtor=1 [f=0018952] [Game::KillMisc][1] [f=0018952] [Game::KillMisc][2] [f=0018952] [Game::KillMisc][3] [f=0018952] [Game::KillRendering][1] [f=0018952] [3DOParser::Kill] allocated 1 pieces [f=0018952] [S3OParser::Kill] allocated 505 pieces [f=0018952] [AssParser::Kill] allocated 36 pieces [f=0018952] [Game::KillInterface][1] [f=0018952] [Game::KillInterface][2] [f=0018952] [Game::KillSimulation][1] [f=0018952] [Game::KillSimulation][2] [f=0018952] [CCollisionHandler] dis-/continuous tests: 0/136998 [f=0018952] [Game::KillSimulation][3] [f=0018952] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018952] [~CPathCache(20x20)] cacheHits=128 hitPercentage=34% numHashColls=0 maxCacheSize=20 [f=0018952] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018952] [~CPathCache(40x40)] cacheHits=72 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018952] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018952] [LosHandler::Kill] raycast instance cache-{hits,misses}={7199,13467}; shared=1%; cached=34% [f=0018952] [Game::KillSimulation][4] [f=0018952] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018952] [Game::~CGame][2] [f=0018952] [Game::~CGame][3] [f=0018952] [SpringApp::Kill][3] [f=0018952] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202442 bytes sent 215991 bytes recv'd [f=0018952] [SpringApp::Kill][4] font=0x451baaa0 [f=0018952] [SpringApp::Kill][5] [f=0018952] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x452284a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2176ms file="objects3d/factoryveh.dae" indx=5167 inflSize=303kb readTime=33ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="anims/cursornormal_7.png" indx=96 inflSize=1kb readTime=21ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1835 inflSize=0kb readTime=21ms file="unitpics/chickenf.png" indx=6360 inflSize=10kb readTime=15ms file="luaui/widgets/gui_chili_vote.lua" indx=4647 inflSize=8kb readTime=15ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=13ms file="lups/loadconfig.lua" indx=4803 inflSize=1kb readTime=13ms file="luaui/configs/integral_menu_culling.lua" indx=2867 inflSize=5kb readTime=12ms file="luaui/widgets/map_sun_vertical.lua" indx=4719 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33884397 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x4531f000) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454b3740) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4523cb70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f613801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]