[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.g6mwvOU7ON/springsettings.1122759.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa4b00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1512 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1122759/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4521ce80] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4521ce80] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 875ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1122759/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (463ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1122759/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52098b00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6b11ad6090676abc374b7ab94596f592 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000c8adcff0,0000000000000000}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={0000000066f4ffe0,0000000000000000}]" [f=-000001] Allies: I choose: Ayreon! [f=-000001] ugh [f=-000001] I hate this map [f=-000001] [0] Event [1432,-15.997803,3055]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5170,-16.050293,6802]: 1 finished unit Engineer Commander [f=0000000] [0] Nighthawk44, team: 0, elo:2738, userid: 459706 [f=0000000] [0] therxyy, team: 1, elo:2515, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1632,0,3008]: 0 finished unit Shipyard [f=0000151] [151] Event [5024,0,6800]: 1 finished unit Shipyard [f=0000240] [240] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000420] [420] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000523] [523] Event [5192,0,6968]: 1 finished unit Wind/Tidal Generator [f=0000575] [575] Event [1632,0,3000]: 0 finished unit Hunter [f=0000582] [582] Event [1288,0,3000]: 0 finished unit Wind/Tidal Generator [f=0000613] [613] Event [5192,0,6920]: 1 finished unit Wind/Tidal Generator [f=0000871] [871] Event [5016,0,6799.98779]: 1 finished unit Mariner [f=0000891] [891] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000988] [988] Event [1368,0,2936]: 0 finished unit Wind/Tidal Generator [f=0001075] [1075] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0001084] [1084] Event [1448,0,2920]: 0 finished unit Wind/Tidal Generator [f=0001184] [1184] Event [1288,0,3128]: 0 finished unit Wind/Tidal Generator [f=0001316] [1316] Event [1632,0,3000]: 0 finished unit Hunter [f=0001327] [1327] Event [5320,0,6824]: 1 finished unit Wind/Tidal Generator [f=0001556] [1556] Event [1696,0,3280]: 0 finished unit Radar Tower [f=0001606] [1606] Event [5368,0,6792]: 1 finished unit Wind/Tidal Generator [f=0001733] [1733] Event [1632,0,3000]: 0 finished unit Hunter [f=0001801] [1801] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0002050] [2050] Event [1632,0,3000]: 0 finished unit Hunter [f=0002186] [2186] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0002346] [2346] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002463] [2463] Event [5160,-1,6584]: 1 finished unit Urchin [f=0002518] [2518] Event [2584,0,2632]: 0 finished unit Wind/Tidal Generator [f=0002532] [2532] Event [4936,0,6488]: 1 finished unit Wind/Tidal Generator [f=0002613] [2613] Event [2536,0,2648]: 0 finished unit Wind/Tidal Generator [f=0002713] [2713] Event [2472,0,2568]: 0 finished unit Wind/Tidal Generator [f=0002714] [2714] Event [4984,0,6440]: 1 finished unit Wind/Tidal Generator [f=0002954] [2954] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0002976] [2976] Event [4656,0,6096]: 1 lost unit Picket [f=0002988] [2988] Event [1632,0,3000]: 0 finished unit Mariner [f=0003090] [3090] Event [4820.16064,0,6343.58984]: 1 lost unit Mariner [f=0003281] [3281] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0003308] [3308] Event [1632,0,3000]: 0 finished unit Hunter [f=0003486] [3486] Event [5852.91211,0,5478.88086]: 0 lost unit Hunter [f=0003499] [3499] Event [5897.55713,0,5518.72852]: 1 lost unit Hunter [f=0003524] [3524] Event [5903.87695,0,5548.6001]: 1 lost unit Hunter [f=0003570] [3570] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0003596] [3596] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0003626] [3626] Event [1632,0,3000]: 0 finished unit Hunter [f=0003675] [3675] Event [2728,-1,2520]: 0 finished unit Urchin [f=0003744] [3744] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0003910] [3910] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0003917] [3917] Event [5617.64404,0,5718.80225]: 0 lost unit Hunter [f=0003941] [3941] Event [1632,0,3000]: 0 finished unit Hunter [f=0003955] [3955] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0004044] [4044] Event [5529.58936,0,6120.32666]: 1 lost unit Hunter [f=0004106] [4106] Event [5587.41553,0,5874.95313]: 0 lost unit Hunter [f=0004164] [4164] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0004285] [4285] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0004413] [4413] Event [5146.86377,0,5110.99023]: 0 lost unit Hunter [f=0004417] [4417] Event [2856,0,2344]: 0 finished unit Wind/Tidal Generator [f=0004453] [4453] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0004500] [4500] Event [1632,0,3000]: 0 finished unit Hunter [f=0004529] [4529] Event [2872,0,2280]: 0 finished unit Wind/Tidal Generator [f=0004542] [4542] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0004638] [4638] Event [2872,0,2200]: 0 finished unit Wind/Tidal Generator [f=0004744] [4744] Event [2888,0,2120]: 0 finished unit Wind/Tidal Generator [f=0004857] [4857] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0004870] [4870] Event [5752,-1,5624]: 1 lost unit Urchin [f=0004894] [4894] Event [2888,0,2040]: 0 finished unit Wind/Tidal Generator [f=0004905] [4905] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0005052] [5052] Event [2888,0,1960]: 0 finished unit Wind/Tidal Generator [f=0005102] [5102] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0005131] [5131] Event [4213.00635,0,4760.04639]: 0 lost unit Hunter [f=0005171] [5171] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0005282] [5282] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0005348] [5348] Event [1632,0,3000]: 0 finished unit Hunter [f=0005378] [5378] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0005411] [5411] Event [5780.40918,0,5601.08008]: 0 lost unit Hunter [f=0005486] [5486] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0005669] [5669] Event [5390.04053,0,4757.93018]: 1 lost unit Hunter [f=0005802] [5802] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0005807] [5807] Event [2976,-5,2240]: 0 finished unit Lotus [f=0005820] [5820] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0005964] [5964] Event [1632,0,3000]: 0 finished unit Mariner [f=0006135] [6135] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0006282] [6282] Event [1632,0,3000]: 0 finished unit Hunter [f=0006349] [6349] Event [1160,-1,4872]: 0 finished unit Urchin [f=0006417] [6417] Event [5016,0,6799.98779]: 1 finished unit Mariner [f=0006553] [6553] Event [1632,0,3000]: 0 finished unit Hunter [f=0006594] [6594] Event [1000,0,4616]: 0 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0006733] [6733] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0006759] [6759] Event [952,0,4696]: 0 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0006835] [6835] Event [1632,0,3000]: 0 finished unit Hunter [f=0007035] [7035] Event [1632,0,3000]: 0 finished unit Hunter [f=0007172] [7172] Event [728,-1,5000]: 0 lost unit Metal Extractor [f=0007189] [7189] Event [1072,-5,4784]: 0 finished unit Lotus [f=0007260] [7260] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0007293] [7293] Event [2802.13916,0,2792.79224]: 1 lost unit Hunter [f=0007315] [7315] Event [2536,0,2648]: 0 lost unit Wind/Tidal Generator [f=0007361] [7361] Event [5016,0,6799.98779]: 1 finished unit Mariner [f=0007363] [7363] Event [1632,0,3000]: 0 finished unit Hunter [f=0007390] [7390] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0007422] [7422] Event [2817.11157,0,4987.94336]: 0 lost unit Hunter [f=0007437] [7437] Event [1512,0,3192]: 0 finished unit Caretaker [f=0007454] [7454] Event [2979.35547,0,5164.46143]: 1 lost unit Hunter [f=0007616] [7616] Event [3329.33276,0,5401.34082]: 0 lost unit Hunter [f=0007643] [7643] Event [3367.94189,0,5523.70947]: 1 lost unit Hunter [f=0007692] [7692] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0007721] [7721] Event [1632,0,3000]: 0 finished unit Mariner [f=0007785] [7785] Event [4024,-1,3128]: 0 finished unit Urchin [f=0007788] [7788] Event [872,-1,5128]: 0 finished unit Urchin [f=0007903] [7903] Event [1788.14514,0,3830.97021]: 0 lost unit Hunter [f=0007924] [7924] Event [1632,0,3000]: 0 finished unit Hunter [f=0007977] [7977] Event [5752,-1,5496]: 1 finished unit Urchin [f=0008004] [8004] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0008030] [8030] Event [2307.50366,0,3828.23511]: 0 lost unit Hunter [f=0008076] [8076] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0008103] [8103] Event [1632,0,3000]: 0 finished unit Hunter [f=0008226] [8226] Event [3640,-1,7240]: 1 lost unit Metal Extractor [f=0008281] [8281] Event [1632,0,3000]: 0 finished unit Hunter [f=0008284] [8284] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0008453] [8453] Event [792,0,5016]: 0 finished unit Wind/Tidal Generator [f=0008468] [8468] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0008618] [8618] Event [856,0,4936]: 0 finished unit Wind/Tidal Generator [f=0008638] [8638] Event [3160.89941,0,7159.53906]: 1 lost unit Mariner [f=0008655] [8655] Event [4976,0,7056]: 1 finished unit Picket [f=0008751] [8751] Event [2430.97729,0,4921.875]: 0 lost unit Hunter [f=0008783] [8783] Event [904,0,4856]: 0 finished unit Wind/Tidal Generator [f=0008799] [8799] Event [3192,-1,7480]: 1 lost unit Metal Extractor [f=0008838] [8838] Event [6024,-1,5336]: 1 finished unit Urchin [f=0008948] [8948] Event [968,0,4776]: 0 finished unit Wind/Tidal Generator [f=0008970] [8970] Event [3328.17578,0,7188.94287]: 0 lost unit Hunter [f=0008974] [8974] Event [5880,0,5368]: 1 finished unit Wind/Tidal Generator [f=0008986] [8986] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0009079] [9079] Event [5928,0,5384]: 1 finished unit Wind/Tidal Generator [f=0009088] [9088] Event [1632,0,3000]: 0 finished unit Siren [f=0009121] [9121] Event [2940.96216,0,7299.33301]: 1 lost unit Hunter [f=0009196] [9196] Event [5976,0,5400]: 1 finished unit Wind/Tidal Generator [f=0009235] [9235] Event [1632,0,3000]: 0 finished unit Hunter [f=0009270] [9270] Event [3335.30054,0,7716.19775]: 0 lost unit Hunter [f=0009308] [9308] Event [6024,0,5400]: 1 finished unit Wind/Tidal Generator [f=0009355] [9355] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0009386] [9386] Event [1632,0,3000]: 0 finished unit Hunter [f=0009403] [9403] Event [6072,0,5416]: 1 finished unit Wind/Tidal Generator [f=0009493] [9493] Event [6120,0,5432]: 1 finished unit Wind/Tidal Generator [f=0009574] [9574] Event [3992,0,3048]: 0 finished unit Wind/Tidal Generator [f=0009582] [9582] Event [6168,0,5448]: 1 finished unit Wind/Tidal Generator [f=0009645] [9645] Event [1632,0,3000]: 0 finished unit Mariner [f=0009675] [9675] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0009774] [9774] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0009810] [9810] Event [4208,-5,3104]: 0 finished unit Lotus [f=0009841] [9841] Event [1632,0,3000]: 0 finished unit Hunter [f=0009985] [9985] Event [1632,0,3000]: 0 finished unit Hunter [f=0010001] [10001] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0010005] [10005] Event [4122.53174,0,4409.7002]: 1 lost unit Hunter [f=0010266] [10266] Event [1632,-4,3000]: 0 finished unit Mistral [f=0010282] [10282] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0010317] [10317] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0010436] [10436] Event [1632,0,3000]: 0 finished unit Hunter [f=0010462] [10462] Event [1328.9624,0,5369.02393]: 1 lost unit Hunter [f=0010607] FUCK [f=0010633] [10633] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0010665] capslock [f=0010710] [10710] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0010738] [10738] Event [1632,0,3000]: 0 finished unit Corsair [f=0010748] ughhhhhhhhhhh [f=0010792] [10792] Event [3240,-1,4232]: 0 finished unit Urchin [f=0010835] so fucking stupid [f=0010886] rematch me [f=0010896] [10896] Event [3319.80762,0,5034.41309]: 0 lost unit Hunter [f=0010896] [10896] Event [3396.44385,0,5023.9751]: 0 lost unit Hunter [f=0010898] [10898] Event [3348.87524,0,5066.88428]: 1 lost unit Hunter [f=0010918] ugh [f=0010933] [10933] Event [1288,-1,5096]: 0 finished unit Urchin [f=0010948] [10948] Event [5016,0,6799.98779]: 1 finished unit Hunter [f=0010978] [10978] Event [undefined]: therxyy resigned [f=0010978] game_message: therxyy has been destroyed! [f=0010978] game_message: Nighthawk44 wins! [f=0010978] Submitting stats [f=0010978] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010978] Part| Total Time|Time of the last 0.5s [f=0010978] Draw 14606.72ms 17.82% [f=0010978] Lua::Callins::Synced 5126.09ms 10.20% [f=0010978] Lua::Callins::Unsynced 17737.49ms 22.38% [f=0010978] Lua::CollectGarbage::Synced 259.87ms 0.10% [f=0010978] Lua::CollectGarbage::Unsynced 620.26ms 0.50% [f=0010978] Misc::Profiler::AddTime 48.46ms 0.00% [f=0010978] Sim 33828.74ms 66.53% [f=0010978] [10978] Received game_message: therxyy has been destroyed! [f=0010978] [10978] Received game_message: Nighthawk44 wins! [f=0010979] [10979] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010979] [10979] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010979] [10979] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010979] [10979] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010979] [10979] Game End Stats Values: 3,2335,2380,2335,2380,1.01391459,0.07737697,1.01391459,0.07737697,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.52000046,8.71999931,9.52000046,8.71999931,1275,1275,1275,1275,7.06759501,8.73849201,7.06759501,8.73849201,0,100,0,100,0,0,0,0,1060,1005,1060,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010979] [10979] Game End Stats Values: 4,2460,2585,2460,2585,5.39888477,2.28214192,5.39888477,2.28214192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999987,10.960001,10.3999987,10.960001,1275,1275,1275,1275,8.3589983,11.0136509,8.3589983,11.0136509,0,200,0,200,0,0,0,0,1185,1110,1185,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010979] [10979] Game End Stats Values: 5,2495,2740,2495,2740,11.9130306,7.32267904,11.9130306,7.32267904,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.920001,12.8000011,11.920001,12.8000011,1275,1330,1275,1330,9.43427753,11.3360357,9.43427753,11.3360357,0,300,0,300,0,0,0,0,1220,1110,1220,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010979] [10979] Game End Stats Values: 6,2685,2840,2685,2840,21.9593906,12.5758696,21.9593906,12.5758696,0,0,0,0,0,0,0,0,0,0,0,0,0,62.8857117,0,62.8857117,0,0,0,0,12.8000021,12.8000021,12.8000021,12.8000021,1275,1330,1275,1330,9.80309105,11.350214,9.80309105,11.350214,100,400,100,400,0,0,0,0,1310,1110,1310,1110,0,0,0,0,0,0,0,0,62.8857117,0,62.8857117,0 [f=0010979] [10979] Game End Stats Values: 7,2840,3000,2840,3000,29.9977303,15.7387457,29.9977303,15.7387457,0,0,0,0,0,0,0,0,0,0,0,0,0,62.8857117,0,62.8857117,120,0,120,0,13.1200008,13.2800007,13.1200008,13.2800007,1275,1330,1275,1330,19.4025517,12.5441923,19.4025517,12.5441923,100,400,100,400,0,0,0,0,1345,1270,1345,1270,117.999901,0,117.999901,0,0,0,0,0,62.8857117,0,62.8857117,0 [f=0010979] [10979] Game End Stats Values: 8,2775,3235,2775,3235,46.166832,27.3962631,46.166832,27.3962631,0,0,0,0,0,0,0,0,0,0,0,0,52.7777786,209.033325,52.7777786,209.033325,120,0,120,0,15.0399981,16.2399979,15.0399981,16.2399979,1275,1330,1275,1330,12.07794,13.7771692,12.07794,13.7771692,200,400,200,400,0,209,0,209,1180,1505,1180,1505,326.999908,0,326.999908,0,0,0,0,0,209.033325,52.7777786,209.033325,52.7777786 [f=0010979] [10979] Game End Stats Values: 9,2865,3235,2865,3235,57.3285065,37.4519463,57.3285065,37.4519463,0,0,0,0,0,0,0,0,0,0,0,0,161.138443,309.032867,161.138443,309.032867,120,0,120,0,15.1999979,16.3999977,15.1999979,16.3999977,1275,1330,1275,1330,11.7441111,13.6703787,11.7441111,13.6703787,200,400,200,400,100,309,100,309,1270,1505,1270,1505,526.999878,100,526.999878,100,0,0,0,0,409.033325,161.138443,409.033325,161.138443 [f=0010979] [10979] Game End Stats Values: 10,2775,3455,2775,3455,73.1663132,43.112587,73.1663132,43.112587,0,0,0,0,0,0,0,0,0,0,0,0,322.277771,669.145569,322.277771,669.145569,120,120,120,120,15.1999979,16.3999958,15.1999979,16.3999958,1275,1330,1275,1330,15.2558537,13.3773756,15.2558537,13.3773756,200,500,200,500,200,521.400024,200,521.400024,1180,1505,1180,1505,739.399902,200,739.399902,200,35.9999924,0,35.9999924,0,769.146057,322.277771,769.146057,322.277771 [f=0010979] [10979] Game End Stats Values: 11,2965,3470,2965,3470,84.0362396,49.8903275,84.0362396,49.8903275,0,0,0,0,0,0,0,0,0,0,0,0,461.138885,890.693481,461.138885,890.693481,120,120,120,120,15.1999979,16.4799976,15.1999979,16.4799976,1275,1330,1275,1330,11.7246618,15.5851831,11.7246618,15.5851831,300,300,300,300,400,521.400024,400,521.400024,1270,1720,1270,1720,739.399902,400,739.399902,400,35.9999924,0,35.9999924,0,1051.83264,461.138885,1051.83264,461.138885 [f=0010979] [10979] Game End Stats Values: 12,3165,3800,3165,3800,100.564171,57.8703423,100.564171,57.8703423,0,0,0,0,0,0,0,0,0,0,0,0,522.27771,1005.5957,522.27771,1005.5957,120,120,120,120,15.1999979,19.7599983,15.1999979,19.7599983,1275,1330,1275,1330,14.1018629,17.5320015,14.1018629,17.5320015,500,400,500,400,400,544.200012,400,544.200012,1270,1950,1270,1950,762.19989,400,762.19989,400,35.9999924,0,35.9999924,0,1166.73486,522.27771,1166.73486,522.27771 [f=0010979] [10979] Game End Stats Values: 13,3175,4015,3175,4015,122.193954,71.1314011,122.193954,71.1314011,0,0,0,0,0,0,0,0,0,0,0,0,622.277832,1286.19226,622.277832,1286.19226,120,120,120,120,15.1999979,23.2000027,15.1999979,23.2000027,1275,1330,1275,1330,13.3753195,20.1507359,13.3753195,20.1507359,600,400,600,400,500,634.200012,500,634.200012,1180,2165,1180,2165,852.19989,500,852.19989,500,35.9999924,0,35.9999924,0,1508.47034,622.277832,1508.47034,622.277832 [f=0010979] [10979] Game End Stats Values: 14,3365,4005,3365,4005,134.770111,94.1201172,134.770111,94.1201172,0,0,0,0,0,0,0,0,0,0,0,0,722.277466,1398.90271,722.277466,1398.90271,120,210,120,210,15.1999979,23.6000023,15.1999979,23.6000023,1275,1330,1275,1330,14.2384119,24.3992481,14.2384119,24.3992481,700,300,700,300,600,734.200012,600,734.200012,1270,2165,1270,2165,952.19989,600,952.19989,600,72.0001297,0,72.0001297,0,1621.18079,722.277466,1621.18079,722.277466 [f=0010979] [10979] Game End Stats Values: 15,3455,4305,3455,4305,142.80307,116.487099,142.80307,116.487099,0,0,0,0,0,0,0,0,0,0,0,0,722.277466,1398.90271,722.277466,1398.90271,120,210,120,210,15.1999979,23.6000004,15.1999979,23.6000004,1275,1330,1275,1330,14.0688639,24.4911308,14.0688639,24.4911308,700,400,700,400,600,734.200012,600,734.200012,1360,2365,1360,2365,952.19989,600,952.19989,600,72.0001297,0,72.0001297,0,1621.18079,722.277466,1621.18079,722.277466 [f=0010979] [10979] Game End Stats Values: 16,3845,4560,3845,4560,151.825317,127.244537,151.825317,127.244537,0,0,0,0,0,0,0,0,0,0,0,0,722.277466,1398.90271,722.277466,1398.90271,120,330,120,330,15.1999979,23.9199963,15.1999979,23.9199963,1275,1330,1275,1330,16.0014839,23.7171631,16.0014839,23.7171631,800,500,800,500,600,734.200012,600,734.200012,1650,2400,1650,2400,952.19989,600,952.19989,600,72.0001297,0,72.0001297,0,1621.18079,722.277466,1621.18079,722.277466 [f=0010979] [10979] Game End Stats Values: 17,3845,4885,3845,4885,167.097351,137.79454,167.097351,137.79454,0,0,0,0,0,0,0,0,0,0,0,0,874.180481,1398.90271,874.180481,1398.90271,120,420,120,420,15.1999979,25.8400002,15.1999979,25.8400002,1275,1330,1275,1330,18.0181351,25.3033352,18.0181351,25.3033352,800,700,800,700,690,734.200012,690,734.200012,1650,2435,1650,2435,952.19989,690,952.19989,690,72.0001297,0,72.0001297,0,1621.18079,874.180481,1621.18079,874.180481 [f=0010979] [10979] Game End Stats Values: 18,3835,5020,3835,5020,177.692978,144.203079,177.692978,144.203079,0,0,0,0,0,0,0,0,0,0,0,0,1035.01941,1614.09741,1035.01941,1614.09741,120,420,120,420,15.1999979,25.1999989,15.1999979,25.1999989,1275,1330,1275,1330,18.6397095,25.1605721,18.6397095,25.1605721,500,600,500,600,925,1034.19995,925,1034.19995,1940,2670,1940,2670,1252.19995,925,1252.19995,925,72.0001297,0,72.0001297,0,1958.65332,1042.52649,1958.65332,1042.52649 [f=0010979] [10979] Game End Stats Values: 19,4145,5360,4145,5360,179.658142,150.801224,179.658142,150.801224,0,0,0,0,0,0,0,0,0,0,0,0,1235.01941,1675.23633,1235.01941,1675.23633,240,660,240,660,15.1999979,24.7999973,15.1999979,24.7999973,1275,1330,1275,1330,20.9087868,25.4398766,20.9087868,25.4398766,600,500,600,500,1125,1034.19995,1125,1034.19995,2030,2870,2030,2870,1374.86658,1125,1374.86658,1125,72.0001297,0,72.0001297,0,2058.65332,1242.52649,2058.65332,1242.52649 [f=0010979] [10979] Game End Stats Values: 20,4155,5685,4155,5685,181.753571,155.251282,181.753571,155.251282,0,0,0,0,0,0,0,0,0,0,0,0,1235.01941,1891.00781,1235.01941,1891.00781,240,660,240,660,15.1999979,24.9599991,15.1999979,24.9599991,1275,1330,1275,1330,19.9396954,26.2300034,19.9396954,26.2300034,700,700,700,700,1125,1124.19995,1125,1124.19995,1940,2995,1940,2995,1464.86658,1125,1464.86658,1125,72.0001297,0,72.0001297,0,2274.4248,1246.55432,2274.4248,1246.55432 [f=0010979] [10979] Game End Stats Values: 21,4220,5590,4220,5590,182.158005,156.330734,182.158005,156.330734,0,0,0,0,0,0,0,0,0,0,0,0,1430.99158,2208.46606,1430.99158,2208.46606,460,660,460,660,15.1999979,27.3599968,15.1999979,27.3599968,1275,1330,1275,1330,18.3603001,27.0719643,18.3603001,27.0719643,800,500,800,500,1325,1414.19995,1325,1414.19995,1685,3100,1685,3100,1754.86658,1325,1754.86658,1325,72.0001297,0,72.0001297,0,2591.88306,1442.52649,2591.88306,1442.52649 [f=0010979] [10979] Game End Stats Values: 22,4260,6290,4260,6290,183.85408,172.194534,183.85408,172.194534,0,0,0,0,0,0,0,0,0,0,0,0,1530.99158,2339.41724,1530.99158,2339.41724,460,660,460,660,18,29.6000042,18,29.6000042,1275,1330,1275,1330,17.1130714,28.0575829,17.1130714,28.0575829,700,1200,700,1200,1425,1514.19995,1425,1514.19995,1825,3100,1825,3100,1954.86658,1425,1954.86658,1425,72.0001297,0,72.0001297,0,2761.6958,1542.52649,2761.6958,1542.52649 [f=0010979] [10979] Game End Stats Values: 23,4430,6805,4430,6805,199.860718,178.684601,199.860718,178.684601,0,0,0,0,0,0,0,0,0,0,0,0,1530.99158,2339.41724,1530.99158,2339.41724,460,750,460,750,22.880003,30.3200035,22.880003,30.3200035,1275,1330,1275,1330,19.7171078,27.8326702,19.7171078,27.8326702,800,1300,800,1300,1425,1514.19995,1425,1514.19995,1895,3425,1895,3425,1954.86658,1425,1954.86658,1425,104.00013,0,104.00013,0,2761.6958,1542.52649,2761.6958,1542.52649 [f=0010979] [10979] Game End Stats Values: 24,4620,7125,4620,7125,227.588547,201.73761,227.588547,201.73761,0,0,0,0,0,0,0,0,0,0,0,0,1623.08203,2378.27832,1623.08203,2378.27832,460,750,460,750,23.6000004,30.7999954,23.6000004,30.7999954,1275,1330,1275,1330,19.7318535,30.5368671,19.7318535,30.5368671,900,1620,900,1620,1425,1614.19995,1425,1614.19995,1985,3425,1985,3425,2054.8667,1425,2054.8667,1425,108.25013,0,108.25013,0,2800.55688,1634.61694,2800.55688,1634.61694 [f=0010979] [10979] Game End Stats Values: 25,4710,7495,4710,7495,255.576309,210.07399,255.576309,210.07399,0,0,0,0,0,0,0,0,70.3790588,0,70.3790588,0,1862.8894,2478.27832,1862.8894,2478.27832,460,870,460,870,23.6000004,30.7999954,23.6000004,30.7999954,1275,1330,1275,1330,23.5325146,28.2224236,23.5325146,28.2224236,900,1960,900,1960,1425,1714.19995,1425,1714.19995,2075,3335,2075,3335,2154.8667,1515,2154.8667,1515,144.500122,0,144.500122,0,2900.55688,1902.52124,2900.55688,1902.52124 [f=0010979] [10979] Game End Stats Values: 26,4710,7415,4710,7415,267.703644,211.53096,267.703644,211.53096,0,0,0,0,0,0,0,0,96.5132751,0,96.5132751,0,1881.0686,2578.27832,1881.0686,2578.27832,460,990,460,990,23.5999985,30.8000031,23.5999985,30.8000031,1275,1330,1275,1330,23.021225,27.5761623,23.021225,27.5761623,900,1760,900,1760,1525,1814.19995,1525,1814.19995,2075,3335,2075,3335,2254.8667,1715,2254.8667,1715,144.500122,9,144.500122,9,3000.55688,1959.56152,3000.55688,1959.56152 [f=0010989] [10989] Event [4753.53711,0,5155.83545]: 1 lost unit Hunter [f=0011045] [11045] Event [1632,0,3000]: 0 finished unit Corsair [f=0011085] Spectator therxyy left the game: normal quit [f=0011085] [11085] Event [undefined]: therxyy quit [f=0011170] Player Nighthawk44 left the game: normal quit [f=0011170] [11170] Event [undefined]: Nighthawk44 quit [f=0011176] No clients connected, shutting down server [f=0011176] Server shutdown [f=0011176] [11176] all players disconnected [f=0011186] [11186] Event [1632,0,3000]: 0 finished unit Hunter [f=0011319] [11319] Event [1632,0,3000]: 0 finished unit Hunter [f=0011462] [11462] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0011520] [11520] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0011630] [11630] Event [1632,0,3000]: 0 finished unit Mariner [f=0011770] [11770] Event [1632,0,3000]: 0 finished unit Hunter [f=0011905] [11905] Event [1632,0,3000]: 0 finished unit Hunter [f=0012040] [12040] Event [1632,0,3000]: 0 finished unit Hunter [f=0012175] [12175] Event [1632,0,3000]: 0 finished unit Hunter [f=0012300] [12300] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0012310] [12310] Event [1632,0,3000]: 0 finished unit Hunter [f=0012554] [12554] Event [1632,0,3000]: 0 finished unit Mariner [f=0012697] [12697] Event [1632,0,3000]: 0 finished unit Hunter [f=0012834] [12834] Event [1632,0,3000]: 0 finished unit Hunter [f=0012970] [12970] Event [1632,0,3000]: 0 finished unit Hunter [f=0013105] [13105] Event [1632,0,3000]: 0 finished unit Hunter [f=0013105] Autoquit sending quit command. [f=0013105] [QuitAction] user exited to system [f=0013105] [SpringApp::Kill][1] fromRun=1 [f=0013105] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013105] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013105] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013105] [ThreadPool::SetThreadCount][2] workers=0 [f=0013105] [SpringApp::Kill][2] [f=0013105] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013105] [Game::KillLua][3] dtor=0 luaUI=0x52509cd0 [f=0013105] Start widgetHandler:Shutdown [f=0013105] Shutdown - SaveOrderList Complete [f=0013105] Writing last game win data [f=0013105] Shutdown - SaveConfigData Complete [f=0013105] Shutdown Widget - Chili Highlight [f=0013105] Shutdown Widget - Save/Load API [f=0013105] Shutdown Widget - Draw After Chili [f=0013105] Shutdown Widget - EPIC Menu [f=0013105] Shutdown Widget - Chili Minimap [f=0013105] Shutdown Widget - Chili Widget Selector [f=0013105] Shutdown Widget - Local Team Colors [f=0013105] Shutdown Widget - Display Keys 2 [f=0013105] Shutdown Widget - Save Game Menu [f=0013105] Shutdown Widget - HealthBars [f=0013105] Shutdown Widget - Noises [f=0013105] Shutdown Widget - Unit Icons [f=0013105] Shutdown Widget - Win Counter [f=0013105] Shutdown Widget - BuildETA [f=0013105] Shutdown Widget - SpringRTS Replay Stats [f=0013105] Shutdown Widget - Modular Comm Info [f=0013105] Shutdown Widget - Music Player v2 [f=0013105] Shutdown Widget - State Reverse and Latency [f=0013105] Shutdown Widget - CameraShake [f=0013105] Shutdown Widget - Chili Economy Panel Default [f=0013105] Shutdown Widget - Chili EndGame Window [f=0013105] Shutdown Widget - Chili Nuke Warning [f=0013105] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013105] Shutdown Widget - Chili Spectator Panels [f=0013105] Shutdown Widget - Context Menu [f=0013105] Shutdown Widget - Darkening [f=0013105] Shutdown Widget - Defense Range Zero-K [f=0013105] Shutdown Widget - Grab Input [f=0013105] Input grabbing is disabled! [f=0013105] Shutdown Widget - Highlight Geos [f=0013105] Shutdown Widget - Local Widgets Config [f=0013105] Shutdown Widget - MinimapEvents [f=0013105] Shutdown Widget - MetalFeatures (new) [f=0013105] Shutdown Widget - Missile Silo Range [f=0013105] Shutdown Widget - Point Tracker [f=0013105] Shutdown Widget - Showeco and Grid Drawer [f=0013105] Shutdown Widget - Stereo3D [f=0013105] Shutdown Widget - Attack AoE [f=0013105] Shutdown Widget - Map Edge Extension [f=0013105] Shutdown Widget - Selection Send [f=0013105] Shutdown Widget - LupsManager [f=0013105] Shutdown Widget - Newton Firezone [f=0013105] Shutdown Widget - Chili Pro Console [f=0013105] Shutdown Widget - Persistent Build Height [f=0013105] Shutdown Widget - Lasso Terraform GUI [f=0013105] Shutdown Widget - Chili Framework [f=0013105] Shutdown Widget - Lups [f=0013105] Shutdown Widget - Custom Markers [f=0013105] Shutdown Widget - Chili Core Selector [f=0013105] Shutdown Widget - Mex Placement Handler [f=0013105] Shutdown Widget - Select Keys [f=0013105] Shutdown Widget - Pause Screen [f=0013105] Shutdown Widget - Layout Handler [f=0013105] Shutdown Widget - Text To Speech Control [f=0013105] End widgetHandler:Shutdown [f=0013105] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456696,61336470} {int,ext,rec}Allocs={10132888,0,0} {chunk,block}Bytes={61336470,0} [f=0013105] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013105] [Game::KillLua][2] dtor=0 luaRules=0x52098b00 [f=0013105] Start gadgetHandler:Shutdown [f=0013105] Shutdown - StartSetup [f=0013105] Shutdown - UnitMorph [f=0013105] Shutdown - Carrier Drones [f=0013105] Shutdown - LupsNanoSpray [f=0013105] Shutdown - Missile Silo Controller [f=0013105] Shutdown - Modular Comm Info [f=0013105] Shutdown - Terrain Texture Handler [f=0013105] Shutdown - UnitCloakShield [f=0013105] Shutdown - Starlight Handler [f=0013105] End gadgetHandler:Shutdown [f=0013105] Start gadgetHandler:Shutdown [f=0013105] Shutdown - Save/Load [f=0013105] Shutdown - Teleport Throw [f=0013105] Shutdown - UnitMorph [f=0013105] Shutdown - Modular Comm Info [f=0013105] Shutdown - Retreat Command [f=0013105] Shutdown - Shockwaves [f=0013105] Shutdown - UnitCloakShield [f=0013105] Shutdown - Lups Cloak FX [f=0013105] Shutdown - Lups [f=0013105] Shutdown - Lups Shield [f=0013105] End gadgetHandler:Shutdown [f=0013105] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10132919,0,0} {chunk,block}Bytes={0,0} [f=0013105] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10132919,0,0} {chunk,block}Bytes={0,0} [f=0013105] [Game::KillLua][4] dtor=0 [f=0013105] [Game::~CGame][1] [f=0013105] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013105] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013105] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013105] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013105] [Game::KillLua][4] dtor=1 [f=0013105] [Game::KillMisc][1] [f=0013105] [Game::KillMisc][2] [f=0013105] [Game::KillMisc][3] [f=0013105] [Game::KillRendering][1] [f=0013105] [3DOParser::Kill] allocated 1 pieces [f=0013105] [S3OParser::Kill] allocated 204 pieces [f=0013105] [AssParser::Kill] allocated 13 pieces [f=0013105] [Game::KillInterface][1] [f=0013105] [Game::KillInterface][2] [f=0013105] [Game::KillSimulation][1] [f=0013105] [Game::KillSimulation][2] [f=0013105] [CCollisionHandler] dis-/continuous tests: 0/46082 [f=0013105] [Game::KillSimulation][3] [f=0013105] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013105] [~CPathCache(32x32)] cacheHits=18 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0013105] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013105] [~CPathCache(64x64)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013105] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013105] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013105] [LosHandler::Kill] raycast instance cache-{hits,misses}={5388,11907}; shared=0%; cached=31% [f=0013105] [Game::KillSimulation][4] [f=0013105] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013105] [Game::~CGame][2] [f=0013105] [Game::~CGame][3] [f=0013105] [SpringApp::Kill][3] [f=0013105] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138035 bytes sent 214623 bytes recv'd [f=0013105] [SpringApp::Kill][4] font=0x4514faa0 [f=0013105] [SpringApp::Kill][5] [f=0013105] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x451be590) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1949ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=27ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=24ms file="luaui/widgets/cmd_mex_placement.lua" indx=4549 inflSize=29kb readTime=18ms file="luaui/widgets/unit_terraform_draw.lua" indx=4791 inflSize=6kb readTime=17ms file="lups/particleclasses/unitpiecelight.lua" indx=4835 inflSize=9kb readTime=17ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow.png" indx=4082 inflSize=27kb readTime=12ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=8ms file="scripts/armcom.lua" indx=5602 inflSize=8kb readTime=8ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 27610827 bytes cached in 2777 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x452b6940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4544a7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4522afb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa4b001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]