[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hcQ9h06uUg/springsettings.1121693.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d6c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1820 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1121693/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e6bca0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e6bca0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 774ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1121693/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1121693/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517bb5b0,0x52163f10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b3ddaa607e607f6f03b01b395fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000e0488c60,00000001221cb7d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000148da23b0,0000000137c2ff30}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] [0] Event [4644,399.983276,403]: 0 finished unit Engineer Commander [f=-000001] [0] Event [491,399.982239,4652]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2640, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2314, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4544,399.978638,480]: 0 finished unit Tank Foundry [f=0000011] [11] Event [672,399.978638,4760]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000271] [271] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000476] [476] Event [681.599976,399.978638,4760]: 1 finished unit Conjurer [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000511] [511] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000630] [630] Event [4728,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000690] [690] Event [4544,401.298645,508]: 0 finished unit Welder [f=0000785] [785] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0000804] Masper paused the game [f=0000804] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0000804] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0000804] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=0000804] Connection attempt from Masper [f=0000804] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000804] Player Masper left the game: terminating existing connection [f=0000804] [804] Event [undefined]: Masper timed out [f=0000804] [804] Event [undefined]: Masper changed status [f=0000804] -> Connection established (given id 0) [f=0000804] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000804] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000804] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0000804] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0000804] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000c332a910,000000011d28e4f0}]" [f=0000804] that was werid [f=0000804] ready? [f=0000804] go [f=0000804] thanks for pause [f=0000804] Masper paused the game [f=0000804] Masper unpaused the game [f=0000816] [816] Event [376,399.978638,4792]: 1 finished unit Solar Collector [f=0000842] np [f=0000848] [848] Event [4792,399.978638,328]: 0 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [4872,399.978638,472]: 0 finished unit Wind/Tidal Generator [f=0001041] [1041] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0001234] [1234] Event [4888,399.978638,568]: 0 finished unit Wind/Tidal Generator [f=0001438] [1438] Event [4888,399.978638,648]: 0 finished unit Wind/Tidal Generator [f=0001539] [1539] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0001547] [1547] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001585] [1585] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001694] [1694] Event [808,399.978638,4392]: 1 finished unit Wind/Tidal Generator [f=0001735] [1735] Event [4248,399.925232,872]: 0 finished unit Wind/Tidal Generator [f=0001833] [1833] Event [920,398.002625,4392]: 1 finished unit Wind/Tidal Generator [f=0002026] [2026] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0002092] [2092] Event [1032,377.964783,4392]: 1 finished unit Wind/Tidal Generator [f=0002186] [2186] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0002313] [2313] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002333] [2333] Event [1144,319.998169,4408]: 1 finished unit Wind/Tidal Generator [f=0002405] [2405] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002441] [2441] Event [4927.99463,249.000549,1692.48083]: 1 lost unit Glaive [f=0002506] [2506] Event [1256,292.408752,4408]: 1 finished unit Wind/Tidal Generator [f=0002659] [2659] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002666] [2666] Event [1288,274.368286,4344]: 1 finished unit Wind/Tidal Generator [f=0002734] [2734] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0002857] [2857] Event [1352,251.852417,4248]: 1 finished unit Wind/Tidal Generator [f=0002936] [2936] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002971] [2971] Event [3424,248.957825,1184]: 0 finished unit Radar Tower [f=0003007] [3007] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003131] [3131] Event [4824,249.000549,1896]: 0 finished unit Solar Collector [f=0003152] [3152] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003362] [3362] Event [4600,249.224854,1944]: 0 finished unit Solar Collector [f=0003403] [3403] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0003463] [3463] Event [3424,249.000549,816]: 0 finished unit Lotus [f=0003512] [3512] Event [1536,250.20752,4400]: 1 finished unit Lotus [f=0003548] [3548] Event [681.599976,399.978638,4760]: 1 finished unit Conjurer [f=0003600] [3600] Event [1031.91516,244.817368,3564.89697]: 1 lost unit Glaive [f=0003667] [3667] Event [1133.97131,248.449814,3695.21631]: 1 lost unit Glaive [f=0003719] [3719] Event [1260.901,247.170761,3734.06812]: 1 lost unit Glaive [f=0003738] [3738] Event [768,257.598877,3152]: 1 finished unit Lotus [f=0003758] [3758] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0003766] [3766] Event [1363.92712,225.194946,3607.42798]: 1 lost unit Glaive [f=0003780] [3780] Event [4304,245.593262,1856]: 0 finished unit Lotus [f=0003915] [3915] Event [1568,249.000549,3952]: 1 finished unit Lotus [f=0003991] [3991] Event [3680,244.268799,1360]: 0 finished unit Lotus [f=0004192] [4192] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0004227] [4227] Event [560,288.873291,2944]: 1 finished unit Radar Tower [f=0004368] [4368] Event [424,249.000549,3240]: 1 lost unit Metal Extractor [f=0004436] [4436] Event [3640,249.000549,984]: 0 finished unit Solar Collector [f=0004563] [4563] Event [456.435669,248.189041,3211.03931]: 0 lost unit Kodachi [f=0004563] [4563] Event [611.104675,251.302704,3217.48169]: 1 lost unit Conjurer [f=0004845] [4845] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005101] [5101] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0005205] [5205] Event [681.599976,399.978638,4760]: 1 finished unit Knight [f=0005385] [5385] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005577] [5577] Event [4744,163.027954,2952]: 0 finished unit Solar Collector [f=0005681] [5681] Event [4544,401.298645,508]: 0 finished unit Welder [f=0005700] [5700] Event [1720,249.000549,4312]: 1 finished unit Geothermal Generator [f=0005741] [5741] Event [1424,239.36615,1344]: 0 finished unit Radar Tower [f=0005755] [5755] Event [4584,153.521729,2888]: 0 finished unit Solar Collector [f=0005859] [5859] Event [681.599976,399.978638,4760]: 1 finished unit Conjurer [f=0005985] [5985] Event [4672,157.260132,2912]: 0 finished unit Lotus [f=0006181] [6181] Event [1424,247.387695,1504]: 0 finished unit Lotus [f=0006207] [6207] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0006209] [6209] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0006237] [6237] Event [681.599976,399.978638,4760]: 1 finished unit Conjurer [f=0006370] [6370] Event [1341.04565,245.309799,3747.37061]: 1 finished unit Engineer Commander [f=0006600] [6600] Event [681.599976,399.978638,4760]: 1 finished unit Conjurer [f=0006610] [6610] Event [4520,399.978638,376]: 0 finished unit Caretaker [f=0006661] [6661] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0006688] [6688] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0006779] [6779] Event [1465.66846,248.954056,3857.72607]: 1 finished unit Engineer Commander [f=0006839] [6839] Event [4504,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0006903] [6903] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0006967] [6967] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0006983] [6983] Event [4424,399.978638,264]: 0 finished unit Wind/Tidal Generator [f=0006984] [6984] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0007037] [7037] Event [3696,248.979187,3520]: 0 finished unit Radar Tower [f=0007060] [7060] Event [4344,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0007171] [7171] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0007244] [7244] Event [4264,399.967957,328]: 0 finished unit Wind/Tidal Generator [f=0007425] [7425] Event [3568,231.462097,3632]: 0 finished unit Lotus [f=0007466] [7466] Event [1896,156.22406,1080]: 0 finished unit Solar Collector [f=0007530] [7530] Event [4672,157.05719,4656]: 1 finished unit Lotus [f=0007656] [7656] Event [184,246.969757,3320]: 1 finished unit Metal Extractor [f=0007692] [7692] Event [2024,227.745056,4296]: 1 finished unit Stardust [f=0007771] [7771] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0007796] [7796] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0007872] [7872] Event [2024,164.672852,1000]: 0 finished unit Solar Collector [f=0007895] [7895] Event [504,399.978638,4728]: 1 finished unit Caretaker [f=0007945] [7945] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0007980] [7980] Event [3264,168.464661,3872]: 0 finished unit Lotus [f=0008001] [8001] Event [4600,399.978638,360]: 0 finished unit Caretaker [f=0008055] [8055] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0008113] [8113] Event [312,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0008192] [8192] Event [4864,159.962463,4448]: 1 finished unit Lotus [f=0008193] [8193] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0008220] [8220] Event [1337.67603,249.000549,3902.49023]: 1 lost unit Glaive [f=0008250] [8250] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0008260] [8260] Event [1293.81763,248.281021,3774.4668]: 1 lost unit Glaive [f=0008278] [8278] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0008278] [8278] Event [296,399.978638,4488]: 1 finished unit Wind/Tidal Generator [f=0008292] [8292] Event [1439.6427,248.984421,3867.91846]: 1 lost unit Glaive [f=0008338] [8338] Event [1740.86267,248.779388,4029.25488]: 0 lost unit Kodachi [f=0008370] [8370] Event [1598.8313,249.000549,4008.94434]: 1 lost unit Glaive [f=0008370] [8370] Event [1568,249.000549,3952]: 1 lost unit Lotus [f=0008386] [8386] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0008466] [8466] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0008503] [8503] Event [1352,251.981354,4248]: 1 lost unit Wind/Tidal Generator [f=0008526] [8526] Event [1338.83447,248.184387,4212.94336]: 1 lost unit Glaive [f=0008535] [8535] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0008547] [8547] Event [1294.45398,258.917175,4275.61182]: 1 lost unit Glaive [f=0008581] [8581] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0008592] [8592] Event [1288,274.483948,4344]: 1 lost unit Wind/Tidal Generator [f=0008614] [8614] Event [296,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0008634] [8634] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0008670] [8670] Event [1144,319.998169,4408]: 1 lost unit Wind/Tidal Generator [f=0008678] [8678] Event [1032,378.022156,4392]: 1 lost unit Wind/Tidal Generator [f=0008684] [8684] Event [1171.12024,327.416138,4498.94873]: 0 lost unit Kodachi [f=0008688] [8688] Event [1128.75745,346.033997,4562.74658]: 1 lost unit Glaive [f=0008742] [8742] Event [681.599976,399.978638,4760]: 1 finished unit Glaive [f=0008776] [8776] Event [424,246.987915,3240]: 1 finished unit Metal Extractor [f=0008805] [8805] Event [656,288.264465,2992]: 1 finished unit Picket [f=0008863] [8863] Event [668.048645,399.978638,4676.1875]: 1 lost unit Glaive [f=0008931] [8931] Event [681.599976,399.978638,4760]: 1 finished unit Ronin [f=0008967] [8967] Event [4496,157.131958,4784]: 1 finished unit Lotus [f=0008971] [8971] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0008988] [8988] Event [376,399.978638,4376]: 1 finished unit Wind/Tidal Generator [f=0009114] [9114] Event [3293.94458,169.92894,3878.65308]: 1 lost unit Engineer Commander [f=0009114] [9114] Event [3264,168.464661,3872]: 0 lost unit Lotus [f=0009151] [9151] Event [501.229797,399.978638,4955.56201]: 0 lost unit Blitz [f=0009225] [9225] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0009244] [9244] Event [undefined]: mad_kraft resigned [f=0009244] game_message: mad_kraft has been destroyed! [f=0009244] game_message: Masper wins! [f=0009244] Submitting stats [f=0009244] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009244] Part| Total Time|Time of the last 0.5s [f=0009244] Draw 10934.93ms 12.39% [f=0009244] Lua::Callins::Synced 5298.58ms 38.36% [f=0009244] Lua::Callins::Unsynced 15255.40ms 18.68% [f=0009244] Lua::CollectGarbage::Synced 245.77ms 2.20% [f=0009244] Lua::CollectGarbage::Unsynced 619.11ms 0.40% [f=0009244] Misc::Profiler::AddTime 42.64ms 0.00% [f=0009244] Sim 23872.52ms 73.83% [f=0009244] [9244] Received game_message: mad_kraft has been destroyed! [f=0009244] [9244] Received game_message: Masper wins! [f=0009245] [9245] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009245] [9245] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009245] [9245] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.4666667,5.19999981,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 3,2410,2410,2410,2410,0.5291701,0.62447244,0.5291701,0.62447244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8.73578548,8.13333321,8.73578548,1275,1275,1275,1275,8.50194454,8.77496433,8.50194454,8.77496433,65,0,65,0,0,0,0,0,1070,1135,1070,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 4,2475,2480,2475,2480,2.47236085,6.88664532,2.47236085,6.88664532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.5011311,10,12.5011311,1275,1275,1275,1275,9.12954521,9.41747856,9.12954521,9.41747856,130,0,130,0,0,0,0,0,1070,1205,1070,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 5,2665,2640,2665,2640,4.68105125,17.3626842,4.68105125,17.3626842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1141472,15.9902582,10.1141472,15.9902582,1275,1275,1275,1275,10.0805798,10.4984016,10.0805798,10.4984016,195,0,195,0,0,0,0,0,1195,1365,1195,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 6,2800,2815,2800,2815,10.8416252,37.4454842,10.8416252,37.4454842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7601709,19.0771809,13.7601709,19.0771809,1275,1275,1275,1275,11.4107046,12.3388529,11.4107046,12.3388529,260,175,260,175,0,0,0,0,1265,1365,1265,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009245] [9245] Game End Stats Values: 7,2930,2995,2930,2995,22.6150093,59.7389755,22.6150093,59.7389755,0,0,0,0,0,0,0,0,0,0,0,0,21.1381569,65.0000153,21.1381569,65.0000153,0,0,0,0,18.4397545,20.9533176,18.4397545,20.9533176,1275,1275,1275,1275,13.2515583,13.5528994,13.2515583,13.5528994,195,175,195,175,0,65,0,65,1460,1545,1460,1545,65,0,65,0,0,0,0,0,65.0000153,28.1842079,65.0000153,28.1842079 [f=0009245] [9245] Game End Stats Values: 8,3120,3210,3120,3210,41.6885414,75.6284027,41.6885414,75.6284027,0,0,0,0,0,0,0,0,0,0,0,0,21.1381569,65.0000153,21.1381569,65.0000153,0,0,0,0,22.3847599,19.8861294,22.3847599,19.8861294,1275,1330,1275,1330,14.6715689,16.8592949,14.6715689,16.8592949,260,175,260,175,0,65,0,65,1585,1705,1585,1705,65,0,65,0,0,0,0,0,65.0000153,28.1842079,65.0000153,28.1842079 [f=0009245] [9245] Game End Stats Values: 9,3355,3545,3355,3545,53.0944595,96.2492142,53.0944595,96.2492142,0,0,0,0,0,0,0,0,0,0,0,0,58.9690361,129.999985,58.9690361,129.999985,90,90,90,90,17.6664925,18.017231,17.6664925,18.017231,1275,1330,1275,1330,17.4937267,18.3747215,17.4937267,18.3747215,195,350,195,350,0,130,0,130,1795,1775,1795,1775,130,0,130,0,0,0,0,0,129.999985,66.0150909,129.999985,66.0150909 [f=0009245] [9245] Game End Stats Values: 10,3405,3725,3405,3725,64.8155823,125.429329,64.8155823,125.429329,0,0,0,0,0,0,0,0,0,0,0,0,121.11985,325.000366,121.11985,325.000366,270,270,270,270,18.1176815,19.70154,18.1176815,19.70154,1275,1330,1275,1330,17.7814083,18.9453411,17.7814083,18.9453411,65,350,65,350,0,325,0,325,1795,1775,1795,1775,325,0,325,0,0,0,0,0,325.000366,149.783585,325.000366,149.783585 [f=0009245] [9245] Game End Stats Values: 11,3280,3795,3280,3795,84.0401306,173.858093,84.0401306,173.858093,0,0,0,0,0,0,0,0,0,0,0,0,121.11985,577.225037,121.11985,577.225037,270,270,270,270,23.102499,23.7125359,23.102499,23.7125359,1330,1330,1330,1330,17.681633,20.2285824,17.681633,20.2285824,65,350,65,350,0,505,0,505,1615,1845,1615,1845,505,0,505,0,18.1666698,0,18.1666698,0,577.225037,156.468201,577.225037,156.468201 [f=0009245] [9245] Game End Stats Values: 12,3160,3710,3160,3710,111.873093,220.438156,111.873093,220.438156,0,0,0,0,0,0,0,0,0,0,0,0,174.097427,625.813232,174.097427,625.813232,270,270,270,270,23.4229527,25.8284855,23.4229527,25.8284855,1330,1330,1330,1330,15.0666399,20.3720055,15.0666399,20.3720055,65,175,65,175,175,625,175,625,1495,1935,1495,1935,625,175,625,175,18.1666698,0,18.1666698,0,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 13,3510,4100,3510,4100,138.423218,267.601959,138.423218,267.601959,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,270,270,270,270,21.8172359,24.5794067,21.8172359,24.5794067,1330,1330,1330,1330,15.2588968,22.1442528,15.2588968,22.1442528,415,475,415,475,175,625,175,625,1495,2025,1495,2025,632.333313,175,632.333313,175,18.1666698,0,18.1666698,0,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 14,4010,4480,4010,4480,173.291412,283.700348,173.291412,283.700348,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,270,270,270,270,28.1777992,25.6746235,28.1777992,25.6746235,1330,1385,1330,1385,15.3245487,21.9398937,15.3245487,21.9398937,415,475,415,475,175,625,175,625,1995,2350,1995,2350,632.333313,175,632.333313,175,18.1666698,0,18.1666698,0,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 15,4340,4835,4340,4835,218.000351,293.543396,218.000351,293.543396,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,270,450,270,450,42.8997841,25.5320377,42.8997841,25.5320377,1330,1385,1330,1385,19.7139263,21.6562023,19.7139263,21.6562023,415,650,415,650,175,625,175,625,2325,2350,2325,2350,632.333313,175,632.333313,175,76.9668274,0,76.9668274,0,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 16,4535,5280,4535,5280,260.181885,301.577606,260.181885,301.577606,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,270,450,270,450,41.7492676,24.6370564,41.7492676,24.6370564,1405,1385,1405,1385,21.2787666,21.6689472,21.2787666,21.6689472,415,825,415,825,175,625,175,625,2445,2620,2445,2620,632.333313,175,632.333313,175,123.500267,0,123.500267,0,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 17,4790,5705,4790,5705,301.430298,314.738831,301.430298,314.738831,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,270,450,270,450,41.1290054,26.3423252,41.1290054,26.3423252,1505,1440,1505,1440,18.8165627,23.8774586,18.8165627,23.8774586,480,1000,480,1000,175,625,175,625,2535,2815,2535,2815,632.333313,175,632.333313,175,123.500267,0.00092222,123.500267,0.00092222,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 18,4880,5900,4880,5900,341.908051,325.017761,341.908051,325.017761,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,360,540,360,540,40.7699013,29.9309673,40.7699013,29.9309673,1505,1440,1505,1440,19.6985149,25.5519943,19.6985149,25.5519943,480,1000,480,1000,175,625,175,625,2535,2920,2535,2920,632.333313,175,632.333313,175,123.500267,0.00155,123.500267,0.00155,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 19,5565,6540,5565,6540,383.308563,326.600891,383.308563,326.600891,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,174.097427,625.813232,174.097427,625.813232,580,630,580,630,41.4030571,31.5462952,41.4030571,31.5462952,1505,1440,1505,1440,25.0711727,25.1055508,25.0711727,25.1055508,675,1300,675,1300,175,625,175,625,2805,3170,2805,3170,632.333313,175,632.333313,175,182.001846,0.00165,182.001846,0.00165,625.813232,209.618408,625.813232,209.618408 [f=0009245] [9245] Game End Stats Values: 20,5250,6580,5250,6580,429.185822,341.846252,429.185822,341.846252,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,659.12854,1266.84668,659.12854,1266.84668,580,630,580,630,43.5607376,33.4338379,43.5607376,33.4338379,1505,1440,1505,1440,22.8806877,27.2163563,22.8806877,27.2163563,415,1250,415,1250,389.600037,1195,389.600037,1195,2750,3260,2750,3260,1237.33325,564.600037,1237.33325,564.600037,193.502197,0.00165,193.502197,0.00165,1286.09424,892.536743,1286.09424,892.536743 [f=0009245] [9245] Game End Stats Values: 21,5520,7005,5520,7005,469.047668,367.122375,469.047668,367.122375,0,0,0,0,0,0,0,0,0,38.0024719,0,38.0024719,1458.88098,2631.95654,1458.88098,2631.95654,770,630,770,630,43.7143173,35.7482071,43.7143173,35.7482071,1505,1440,1505,1440,21.0519085,28.6850758,21.0519085,28.6850758,440,1675,440,1675,389.600037,1443.8667,389.600037,1443.8667,2805,3260,2805,3260,1486.19995,739.600037,1486.19995,739.600037,215.336197,0.00165,215.336197,0.00165,2658.32178,1711.17114,2658.32178,1711.17114 [f=0009245] [9245] Game End Stats Values: 22,4070,6705,4070,6705,496.012939,391.573761,496.012939,391.573761,0,0,0,0,0,0,0,0,44.2768898,38.0024719,44.2768898,38.0024719,1986.81152,3075.35034,1986.81152,3075.35034,770,540,770,540,44.2437325,42.7087173,44.2437325,42.7087173,55,1440,55,1440,22.6628036,30.2947426,22.6628036,30.2947426,440,1375,440,1375,779.600037,2893.8667,779.600037,2893.8667,2805,3350,2805,3350,2936.19995,1129.6001,2936.19995,1129.6001,229.503296,5.20293093,229.503296,5.20293093,3101.71558,2239.10181,3101.71558,2239.10181 [f=0009273] [9273] Event [432,399.978638,4640]: 1 finished unit Lotus [f=0009391] Spectator mad_kraft left the game: normal quit [f=0009391] [9391] Event [undefined]: mad_kraft quit [f=0009434] [9434] Event [4544,401.298645,508]: 0 finished unit Blitz [f=0009449] Player Masper left the game: normal quit [f=0009449] [9449] Event [undefined]: Masper quit [f=0009455] No clients connected, shutting down server [f=0009455] Server shutdown [f=0009455] [9455] all players disconnected [f=0009653] [9653] Event [3416,191.266174,3800]: 0 finished unit Caretaker [f=0009720] [9720] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0009797] [9797] Event [4544,401.298645,508]: 0 finished unit Kodachi [f=0010016] [10016] Event [408,162.1521,488]: 0 finished unit Solar Collector [f=0010185] [10185] Event [3176,162.904816,4120]: 0 finished unit Metal Extractor [f=0010301] [10301] Event [488,155.775452,328]: 0 finished unit Solar Collector [f=0012041] Autoquit sending quit command. [f=0012041] [QuitAction] user exited to system [f=0012041] [SpringApp::Kill][1] fromRun=1 [f=0012041] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012041] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012041] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012041] [ThreadPool::SetThreadCount][2] workers=0 [f=0012041] [SpringApp::Kill][2] [f=0012041] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012041] [Game::KillLua][3] dtor=0 luaUI=0x51f58970 [f=0012041] Start widgetHandler:Shutdown [f=0012041] Shutdown - SaveOrderList Complete [f=0012041] Writing last game win data [f=0012041] Shutdown - SaveConfigData Complete [f=0012041] Shutdown Widget - Chili Highlight [f=0012041] Shutdown Widget - Save/Load API [f=0012041] Shutdown Widget - Draw After Chili [f=0012041] Shutdown Widget - EPIC Menu [f=0012041] Shutdown Widget - Chili Minimap [f=0012041] Shutdown Widget - Chili Widget Selector [f=0012041] Shutdown Widget - Local Team Colors [f=0012041] Shutdown Widget - Display Keys 2 [f=0012041] Shutdown Widget - Save Game Menu [f=0012041] Shutdown Widget - HealthBars [f=0012041] Shutdown Widget - Noises [f=0012041] Shutdown Widget - Unit Icons [f=0012041] Shutdown Widget - Win Counter [f=0012041] Shutdown Widget - BuildETA [f=0012041] Shutdown Widget - SpringRTS Replay Stats [f=0012041] Shutdown Widget - Modular Comm Info [f=0012041] Shutdown Widget - Music Player v2 [f=0012041] Shutdown Widget - State Reverse and Latency [f=0012041] Shutdown Widget - CameraShake [f=0012041] Shutdown Widget - Chili Economy Panel Default [f=0012041] Shutdown Widget - Chili EndGame Window [f=0012041] Shutdown Widget - Chili Nuke Warning [f=0012041] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012041] Shutdown Widget - Chili Spectator Panels [f=0012041] Shutdown Widget - Context Menu [f=0012041] Shutdown Widget - Darkening [f=0012041] Shutdown Widget - Defense Range Zero-K [f=0012041] Shutdown Widget - Grab Input [f=0012041] Input grabbing is disabled! [f=0012041] Shutdown Widget - Highlight Geos [f=0012041] Shutdown Widget - Local Widgets Config [f=0012041] Shutdown Widget - MinimapEvents [f=0012041] Shutdown Widget - MetalFeatures (new) [f=0012041] Shutdown Widget - Missile Silo Range [f=0012041] Shutdown Widget - Point Tracker [f=0012041] Shutdown Widget - Showeco and Grid Drawer [f=0012041] Shutdown Widget - Stereo3D [f=0012041] Shutdown Widget - Attack AoE [f=0012041] Shutdown Widget - Map Edge Extension [f=0012041] Shutdown Widget - Selection Send [f=0012041] Shutdown Widget - LupsManager [f=0012041] Shutdown Widget - Newton Firezone [f=0012041] Shutdown Widget - Chili Pro Console [f=0012041] Shutdown Widget - Persistent Build Height [f=0012041] Shutdown Widget - Lasso Terraform GUI [f=0012041] Shutdown Widget - Chili Framework [f=0012041] Shutdown Widget - Lups [f=0012041] Shutdown Widget - Custom Markers [f=0012041] Shutdown Widget - Chili Core Selector [f=0012041] Shutdown Widget - Mex Placement Handler [f=0012041] Shutdown Widget - Select Keys [f=0012041] Shutdown Widget - Pause Screen [f=0012041] Shutdown Widget - Layout Handler [f=0012041] Shutdown Widget - Text To Speech Control [f=0012041] End widgetHandler:Shutdown [f=0012041] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={396783,63301925} {int,ext,rec}Allocs={10032226,0,0} {chunk,block}Bytes={63301925,0} [f=0012041] [Game::KillLua][1] dtor=0 luaGaia=0x52163f10 [f=0012041] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={328682,57745072} {int,ext,rec}Allocs={10032228,0,0} {chunk,block}Bytes={57745072,0} [f=0012041] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={328682,57745072} {int,ext,rec}Allocs={10032228,0,0} {chunk,block}Bytes={57745072,0} [f=0012041] [Game::KillLua][2] dtor=0 luaRules=0x517bb5b0 [f=0012041] Start gadgetHandler:Shutdown [f=0012041] Shutdown - StartSetup [f=0012041] Shutdown - UnitMorph [f=0012041] Shutdown - Carrier Drones [f=0012041] Shutdown - LupsNanoSpray [f=0012041] Shutdown - Missile Silo Controller [f=0012041] Shutdown - Modular Comm Info [f=0012041] Shutdown - Terrain Texture Handler [f=0012041] Shutdown - UnitCloakShield [f=0012041] Shutdown - Starlight Handler [f=0012041] End gadgetHandler:Shutdown [f=0012041] Start gadgetHandler:Shutdown [f=0012041] Shutdown - Save/Load [f=0012041] Shutdown - Teleport Throw [f=0012041] Shutdown - UnitMorph [f=0012041] Shutdown - Modular Comm Info [f=0012041] Shutdown - Retreat Command [f=0012041] Shutdown - Shockwaves [f=0012041] Shutdown - UnitCloakShield [f=0012041] Shutdown - Lups Cloak FX [f=0012041] Shutdown - Lups [f=0012041] Shutdown - Lups Shield [f=0012041] End gadgetHandler:Shutdown [f=0012041] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10032260,0,0} {chunk,block}Bytes={0,0} [f=0012041] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10032260,0,0} {chunk,block}Bytes={0,0} [f=0012041] [Game::KillLua][4] dtor=0 [f=0012041] [Game::~CGame][1] [f=0012041] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012041] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012041] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012041] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012041] [Game::KillLua][4] dtor=1 [f=0012041] [Game::KillMisc][1] [f=0012041] [Game::KillMisc][2] [f=0012041] [Game::KillMisc][3] [f=0012041] [Game::KillRendering][1] [f=0012041] [3DOParser::Kill] allocated 1 pieces [f=0012041] [S3OParser::Kill] allocated 332 pieces [f=0012041] [AssParser::Kill] allocated 11 pieces [f=0012041] [Game::KillInterface][1] [f=0012041] [Game::KillInterface][2] [f=0012041] [Game::KillSimulation][1] [f=0012041] [Game::KillSimulation][2] [f=0012041] [CCollisionHandler] dis-/continuous tests: 0/148409 [f=0012041] [Game::KillSimulation][3] [f=0012041] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012041] [~CPathCache(20x20)] cacheHits=63 hitPercentage=32% numHashColls=0 maxCacheSize=11 [f=0012041] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012041] [~CPathCache(40x40)] cacheHits=43 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012041] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012041] [LosHandler::Kill] raycast instance cache-{hits,misses}={1855,5407}; shared=0%; cached=25% [f=0012041] [Game::KillSimulation][4] [f=0012041] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012041] [Game::~CGame][2] [f=0012041] [Game::~CGame][3] [f=0012041] [SpringApp::Kill][3] [f=0012041] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127932 bytes sent 132398 bytes recv'd [f=0012041] [SpringApp::Kill][4] font=0x44d9aaa0 [f=0012041] [SpringApp::Kill][5] [f=0012041] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44e089e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2231ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=91ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=22ms file="objects3d/spherezeus.s3o" indx=5467 inflSize=118kb readTime=20ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=429 inflSize=9kb readTime=17ms file="unitpics/turretriot.png" indx=6652 inflSize=10kb readTime=16ms file="bitmaps/cc/greennovaexplo.tga" indx=418 inflSize=64kb readTime=16ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=15ms file="luarules/utilities/tobool.lua" indx=1924 inflSize=0kb readTime=15ms file="luaui/configs/startup_info_selector.lua" indx=2933 inflSize=3kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39115145 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44f2db50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f45f30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e1c840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d6c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]