[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.86JNltDDcn/springsettings.1121461.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3f200a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1874 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1121461/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4647eaf0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4647eaf0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 808ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] nvukmer was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1121461/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (230ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1121461/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cea3f0,0x5318e750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bb90aa604840411ece0ea6b54596f592 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000008b0a7f20,000000013f336af0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000d446e2d0,000000012661f2b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Hobart! [f=-000001] [0] Event [4673,399.98999,441]: 0 finished unit Engineer Commander [f=-000001] [0] Event [387,399.97876,4660]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2654, userid: 518109 [f=0000000] [0] KingLunchBox, team: 1, elo:2244, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [408,399.978638,4536]: 1 finished unit Shieldbot Factory [f=0000007] [7] Event [4528,399.978638,496]: 0 finished unit Tank Foundry [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000447] [447] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000496] [496] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000586] [586] Event [4728,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0000614] [614] Event [344,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000706] [706] Event [4792,399.978638,344]: 0 finished unit Wind/Tidal Generator [f=0000819] [819] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0000826] [826] Event [392,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000877] [877] Event [4528,401.298645,524]: 0 finished unit Welder [f=0000898] [898] Event [4872,399.978638,504]: 0 finished unit Wind/Tidal Generator [f=0001018] [1018] Event [4872,399.978638,600]: 0 finished unit Wind/Tidal Generator [f=0001036] [1036] Event [424,399.978638,4744]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [4872,399.978638,696]: 0 finished unit Wind/Tidal Generator [f=0001242] [1242] Event [504,399.978638,4680]: 1 finished unit Wind/Tidal Generator [f=0001371] [1371] Event [568,399.978638,4600]: 1 finished unit Wind/Tidal Generator [f=0001462] [1462] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0001503] [1503] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001660] [1660] Event [4264,399.914551,888]: 0 finished unit Wind/Tidal Generator [f=0001993] [1993] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002004] [2004] Event [4528,401.298645,524]: 0 finished unit Kodachi [f=0002069] [2069] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002202] [2202] Event [856,399.978638,4280]: 1 finished unit Wind/Tidal Generator [f=0002315] [2315] Event [776,399.978638,4344]: 1 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0002428] [2428] Event [696,399.978638,4408]: 1 finished unit Wind/Tidal Generator [f=0002456] [2456] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0002537] [2537] Event [616,399.978638,4472]: 1 finished unit Wind/Tidal Generator [f=0002680] [2680] Event [536,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0002719] [2719] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0002719] [2719] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0002743] [2743] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0002892] [2892] Event [928,398.728943,4240]: 1 finished unit Radar Tower [f=0002926] [2926] Event [4808,249.000549,1880]: 0 finished unit Solar Collector [f=0003033] [3033] Event [3552,249.000549,1024]: 0 finished unit Lotus [f=0003073] [3073] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0003271] [3271] Event [4584,249.000549,1896]: 0 finished unit Solar Collector [f=0003312] [3312] Event [4528,401.298645,524]: 0 finished unit Kodachi [f=0003313] [3313] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0003342] [3342] Event [512,249.919128,3200]: 1 finished unit Lotus [f=0003513] [3513] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003618] [3618] Event [4301.57813,249.000549,1408.14417]: 1 lost unit Bandit [f=0003694] [3694] Event [4514.48242,252.777206,1368.00415]: 1 lost unit Bandit [f=0003846] [3846] Event [4528,401.298645,524]: 0 finished unit Kodachi [f=0003856] [3856] Event [1488,249.000549,4112]: 1 finished unit Lotus [f=0003935] [3935] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0003948] [3948] Event [528,249.000549,3456]: 1 finished unit Lotus [f=0003957] [3957] Event [4160,242.292786,1664]: 0 finished unit Lotus [f=0004032] [4032] Event [265.646027,333.120605,3954.85767]: 1 lost unit Bandit [f=0004096] [4096] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0004181] [4181] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0004240] [4240] Event [184,249.000549,3320]: 1 lost unit Metal Extractor [f=0004240] [4240] Event [127.696289,248.903763,3303.94727]: 0 lost unit Kodachi [f=0004422] [4422] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0004516] [4516] Event [464,297.738647,2880]: 1 finished unit Radar Tower [f=0004576] [4576] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0004662] [4662] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0004902] [4902] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0005011] [5011] Event [1696,187.893677,1280]: 0 finished unit Lotus [f=0005041] [5041] Event [4528,401.298645,524]: 0 finished unit Kodachi [f=0005143] [5143] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0005370] [5370] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005401] [5401] Event [1920,172.07489,1328]: 0 finished unit Lotus [f=0005506] [5506] Event [4587.27734,165.001663,2702.43408]: 0 finished unit Engineer Commander [f=0005506] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005506] [5506] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005518] [5518] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0005609] [5609] Event [4528,401.298645,524]: 0 finished unit Welder [f=0005756] [5756] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0005768] [5768] Event [1488,249.000549,4112]: 1 lost unit Lotus [f=0005769] [5769] Event [1824,166.285706,1200]: 0 finished unit Radar Tower [f=0005817] [5817] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005895] [5895] Event [184,246.969757,3320]: 1 finished unit Metal Extractor [f=0005976] [5976] Event [1368,249.043579,4168]: 1 lost unit Metal Extractor [f=0005997] [5997] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0006165] [6165] Event [4528,401.298645,524]: 0 finished unit Welder [f=0006196] [6196] Event [2969.56494,169.184982,4133.31836]: 1 finished unit Engineer Commander [f=0006224] [6224] Event [4680,154.493713,3000]: 0 finished unit Solar Collector [f=0006237] [6237] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0006247] [6247] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0006302] [6302] Event [667.633179,399.978638,4580.73486]: 1 lost unit Bandit [f=0006331] [6331] Event [296,249.098663,3288]: 1 finished unit Solar Collector [f=0006354] [6354] Event [4600,155.786133,2840]: 0 finished unit Solar Collector [f=0006360] [6360] Event [568,399.978638,4600]: 1 lost unit Wind/Tidal Generator [f=0006366] [6366] Event [504,400.090332,4680]: 1 lost unit Wind/Tidal Generator [f=0006417] [6417] Event [532.407715,399.978638,4844.38672]: 0 lost unit Kodachi [f=0006460] [6460] Event [472,399.978638,4888]: 1 lost unit Metal Extractor [f=0006475] [6475] Event [4792,159.407043,2968]: 0 finished unit Solar Collector [f=0006478] [6478] Event [408.018402,399.995728,4524]: 1 finished unit Bandit [f=0006480] [6480] Event [424,400.257874,4744]: 1 lost unit Wind/Tidal Generator [f=0006495] [6495] Event [392,400.356232,4840]: 1 lost unit Wind/Tidal Generator [f=0006550] [6550] Event [4424,399.978638,376]: 0 finished unit Caretaker [f=0006583] [6583] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0006640] [6640] Event [4640,154.579163,2912]: 0 finished unit Lotus [f=0006705] [6705] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0006747] [6747] Event [3344,172.982788,3888]: 1 finished unit Lotus [f=0006818] [6818] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0006841] [6841] Event [152,249.001312,3448]: 1 finished unit Solar Collector [f=0006912] [6912] Event [3088,157.676697,3904]: 1 finished unit Lotus [f=0006971] [6971] Event [4272,157.420349,3040]: 0 finished unit Radar Tower [f=0007080] [7080] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0007086] [7086] Event [4504,399.978638,360]: 0 finished unit Caretaker [f=0007259] [7259] Event [3304,154.985046,4088]: 1 finished unit Solar Collector [f=0007320] [7320] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0007392] [7392] Event [4552,399.978638,216]: 0 finished unit Wind/Tidal Generator [f=0007420] [7420] Event [3008,165.292358,4096]: 1 finished unit Lotus [f=0007457] [7457] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0007542] [7542] Event [4472,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0007560] [7560] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0007594] [7594] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007692] [7692] Event [4392,399.978638,232]: 0 finished unit Wind/Tidal Generator [f=0007800] [7800] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0007938] [7938] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0007985] [7985] Event [4312,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0008018] [8018] Event [4416,162.472534,3616]: 0 finished unit Lotus [f=0008040] [8040] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0008047] [8047] Event [4268.92383,164.175552,3492.91113]: 1 lost unit Bandit [f=0008097] [8097] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0008129] [8129] Event [4275.43506,165.301285,3481.26074]: 1 lost unit Bandit [f=0008205] [8205] Event [4231.40869,166.518021,3327.75073]: 1 lost unit Bandit [f=0008273] [8273] Event [4272,157.420349,3040]: 0 lost unit Radar Tower [f=0008280] [8280] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0008284] [8284] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0008356] [8356] Event [4496,152.934265,3360]: 0 finished unit Lotus [f=0008380] [8380] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0008405] [8405] Event [4309.09326,155.999557,3104.58887]: 1 lost unit Bandit [f=0008433] [8433] Event [4232,399.978638,248]: 0 finished unit Wind/Tidal Generator [f=0008440] [8440] Event [4544.62842,154.409912,2936.00415]: 1 lost unit Bandit [f=0008492] [8492] Event [4369.44092,153.892685,3208.29565]: 1 lost unit Bandit [f=0008500] [8500] Event [2951.36938,186.878128,3473.47437]: 0 lost unit Kodachi [f=0008547] [8547] Event [4393.94678,153.181519,3206.2644]: 1 lost unit Bandit [f=0008589] [8589] Event [1368,247.012787,4168]: 1 finished unit Metal Extractor [f=0008603] [8603] Event [4640,154.579163,2912]: 0 lost unit Lotus [f=0008642] [8642] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0008655] [8655] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0008671] [8671] Event [2854.43359,153.919815,3775.99561]: 0 lost unit Blitz [f=0008733] [8733] Event [4152,399.754333,264]: 0 finished unit Wind/Tidal Generator [f=0008778] [8778] Event [440,158.744812,328]: 0 finished unit Solar Collector [f=0008797] [8797] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0008830] [8830] Event [4152.40723,159.84549,2389.96802]: 1 lost unit Bandit [f=0008879] [8879] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008895] [8895] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0008898] [8898] Event [4848,156.202698,4528]: 1 finished unit Lotus [f=0008910] [8910] Event [3965.08594,153.801834,2407.59863]: 1 lost unit Bandit [f=0008977] [8977] Event [4018.07739,175.574432,2196.4397]: 1 lost unit Bandit [f=0009135] [9135] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0009191] [9191] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0009217] [9217] Event [1248,248.883057,4000]: 1 finished unit Lotus [f=0009260] [9260] Event [376,163.262939,456]: 0 finished unit Solar Collector [f=0009375] [9375] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0009394] [9394] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0009603] [9603] Event [4272,154.653931,2624]: 0 finished unit Lotus [f=0009614] [9614] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0009615] [9615] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0009752] [9752] Event [464,158.584595,576]: 0 finished unit Lotus [f=0009798] [9798] Event [4688,173.74115,4560]: 1 finished unit Lotus [f=0009829] [9829] Event [4208,155.155945,2848]: 0 finished unit Lotus [f=0009855] [9855] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0009903] [9903] Event [472,398.241272,4888]: 1 finished unit Metal Extractor [f=0010027] [10027] Event [4472,156.944275,2760]: 0 finished unit Solar Collector [f=0010034] [10034] Event [1728,245.133972,3904]: 1 finished unit Lotus [f=0010219] [10219] Event [576,153.500366,560]: 0 finished unit Lotus [f=0010244] [10244] Event [432,153.799438,1984]: 1 finished unit Lotus [f=0010292] [10292] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0010298] [10298] Event [2020.62158,170.946396,2973.74487]: 1 finished unit Engineer Commander [f=0010381] [10381] Event [4472,154.963684,2904]: 0 finished unit Solar Collector [f=0010390] [10390] Event [1839.75818,160.70668,857.739685]: 1 lost unit Bandit [f=0010401] [10401] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0010512] [10512] Event [1925.65222,194.961212,2723.771]: 0 lost unit Blitz [f=0010560] [10560] Event [4528,401.298645,524]: 0 finished unit Ogre [f=0010639] [10639] Event [4560,154.312134,4544]: 1 finished unit Lotus [f=0010640] [10640] Event [4008,337.194824,696]: 0 finished unit Energy Pylon [f=0010701] [10701] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0010728] [10728] Event [3416,249.000549,824]: 0 finished unit Geothermal Generator [f=0010844] [10844] Event [560,152.934265,2144]: 1 finished unit Lotus [f=0010915] [10915] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0010968] [10968] Event [440,398.916321,4696]: 1 finished unit Solar Collector [f=0010998] [10998] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0011234] [11234] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0011468] [11468] Event [4824,162.857056,4760]: 1 finished unit Solar Collector [f=0011489] [11489] Event [688,152.934265,2256]: 1 finished unit Lotus [f=0011529] [11529] Event [3648,248.477173,3520]: 0 finished unit Picket [f=0011647] [11647] Event [1944,161.563263,984]: 0 finished unit Metal Extractor [f=0011749] [11749] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0011802] [11802] Event [3504,244.439697,3456]: 0 finished unit Picket [f=0011971] [11971] Event [3344,172.982788,3888]: 1 lost unit Lotus [f=0011981] [11981] Event [520,398.648682,4632]: 1 finished unit Solar Collector [f=0012003] [12003] Event [376,157.249451,2216]: 1 finished unit Solar Collector [f=0012093] [12093] Event [3376,234.837341,3408]: 0 finished unit Picket [f=0012147] [12147] Event [3168,229.219055,944]: 0 finished unit Lotus [f=0012187] [12187] Event [408,398.47168,4840]: 1 finished unit Wind/Tidal Generator [f=0012219] [12219] Event [2840,201.91803,936]: 0 finished unit Energy Pylon [f=0012229] [12229] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0012276] [12276] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0012393] [12393] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0012429] [12429] Event [3296,233.566284,3344]: 0 finished unit Lotus [f=0012430] [12430] Event [456,399.649658,4824]: 1 finished unit Wind/Tidal Generator [f=0012487] [12487] Event [4744,164.064026,4840]: 1 finished unit Solar Collector [f=0012518] [12518] Event [3035.17456,199.587173,3434.61475]: 1 lost unit Bandit [f=0012543] [12543] Event [488,155.134583,2264]: 1 finished unit Solar Collector [f=0012584] [12584] Event [1376,248.936462,1536]: 0 finished unit Radar Tower [f=0012592] [12592] Event [3360,247.419739,3264]: 0 finished unit Lotus [f=0012643] [12643] Event [552,400.275879,4760]: 1 finished unit Wind/Tidal Generator [f=0012789] [12789] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0012806] [12806] Event [3264,218.965149,3456]: 0 finished unit Picket [f=0012814] [12814] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0012850] [12850] Event [616,400.431519,4680]: 1 finished unit Wind/Tidal Generator [f=0012870] [12870] Event [3088,157.676697,3904]: 1 lost unit Lotus [f=0012976] [12976] Event [520,399.978638,4440]: 1 finished unit Caretaker [f=0013057] [13057] Event [4768,168.667603,4576]: 1 finished unit Radar Tower [f=0013072] [13072] Event [2848,170.878601,1184]: 0 finished unit Lotus [f=0013085] [13085] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0013094] [13094] Event [696,399.986267,4600]: 1 finished unit Wind/Tidal Generator [f=0013190] [13190] Event [1472,248.872375,1648]: 0 finished unit Lotus [f=0013255] [13255] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0013337] [13337] Event [1472,248.872375,1648]: 0 lost unit Lotus [f=0013348] [13348] Event [3136,195.680237,3552]: 0 finished unit Picket [f=0013348] [13348] Event [1336,246.682739,1640]: 1 lost unit Stinger [f=0013355] [13355] Event [760,399.978638,4520]: 1 finished unit Wind/Tidal Generator [f=0013387] [13387] Event [1449.6178,217.987335,2061.90552]: 1 lost unit Bandit [f=0013484] [13484] Event [408.018402,399.978638,4524]: 1 finished unit Convict [f=0013523] [13523] Event [3216,202.94342,3568]: 0 finished unit Picket [f=0013525] [13525] Event [1321.13647,211.03363,1982.22546]: 1 lost unit Bandit [f=0013538] [13538] Event [824,399.957275,4440]: 1 finished unit Wind/Tidal Generator [f=0013583] [13583] Event [1296.69995,220.849258,1845.10901]: 1 lost unit Bandit [f=0013625] [13625] Event [1292.40112,215.764008,1894.04736]: 0 lost unit Blitz [f=0013628] [13628] Event [1215.03796,238.285263,1674.6582]: 1 lost unit Bandit [f=0013636] [13636] Event [1376,248.936462,1536]: 0 lost unit Radar Tower [f=0013649] [13649] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0013727] [13727] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0013759] [13759] Event [1208.53259,217.580078,1769.88635]: 0 lost unit Blitz [f=0013774] [13774] Event [1246.8551,228.970139,1723.73804]: 1 lost unit Bandit [f=0013782] [13782] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0013789] [13789] Event [1245.57654,222.651138,1756.6438]: 1 lost unit Bandit [f=0013791] [13791] Event [1253.60901,225.570221,1735.20776]: 1 lost unit Bandit [f=0013794] [13794] Event [1208.99194,222.101608,1746.27234]: 1 lost unit Bandit [f=0013800] [13800] Event [1220.92944,211.894775,1833.52124]: 1 lost unit Bandit [f=0013803] [13803] Event [2184,163.903809,1064]: 0 finished unit Energy Pylon [f=0013805] [13805] Event [3008,165.292358,4096]: 1 lost unit Lotus [f=0013881] [13881] Event [2304,153.318787,1312]: 0 finished unit Lotus [f=0013914] [13914] Event [4640,167.204285,4496]: 1 finished unit Picket [f=0013917] [13917] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0013920] [13920] Event [1278.09937,241.373596,1664.24023]: 0 lost unit Blitz [f=0013962] [13962] Event [1166.08423,241.491684,1673.33496]: 1 lost unit Engineer Commander [f=0013979] [13979] Event [1087.53088,266.962494,1590.66064]: 1 lost unit Bandit [f=0013989] [13989] Event [1068.03308,270.597748,1522.3634]: 1 lost unit Bandit [f=0014047] [14047] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0014051] [14051] Event [408.018402,399.978638,4524]: 1 finished unit Bandit [f=0014082] gg [f=0014148] [14148] Event [undefined]: KingLunchBox resigned [f=0014148] game_message: KingLunchBox has been destroyed! [f=0014148] game_message: Masper wins! [f=0014148] Submitting stats [f=0014148] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014148] Part| Total Time|Time of the last 0.5s [f=0014148] Draw 17192.92ms 16.85% [f=0014148] Lua::Callins::Synced 8755.97ms 24.23% [f=0014148] Lua::Callins::Unsynced 23868.56ms 23.33% [f=0014148] Lua::CollectGarbage::Synced 331.42ms 0.40% [f=0014148] Lua::CollectGarbage::Unsynced 823.91ms 0.80% [f=0014148] Misc::Profiler::AddTime 68.41ms 0.00% [f=0014148] Sim 42451.36ms 70.09% [f=0014148] [14148] Received game_message: KingLunchBox has been destroyed! [f=0014148] [14148] Received game_message: Masper wins! [f=0014149] [14149] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0014149] [14149] Game End Stats Values: 29,7365,10330,7365,10330,411.182587,940.034546,411.182587,940.034546,0,0,0,0,0,0,0,0,653.301697,0.88708496,653.301697,0.88708496,1865.7572,2414.25757,1865.7572,2414.25757,1080,1470,1080,1470,28.5435696,61.6606483,28.5435696,61.6606483,2065,1615,2065,1615,28.4721565,36.5391693,28.4721565,36.5391693,900,2600,900,2600,1450,1880,1450,1880,3320,4645,3320,4645,1880,1625,1880,1625,694.297791,36.6060677,694.297791,36.6060677,2518.02124,1914.32849,2518.02124,1914.32849 [f=0014149] [14149] Game End Stats Values: 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Stats Values: 32,7515,10955,7515,10955,444.022919,1308.10461,444.022919,1308.10461,0,0,0,0,0,0,0,0,653.301697,0.88708496,653.301697,0.88708496,2888.37891,5440.98193,2888.37891,5440.98193,1000,1950,1000,1950,48.5949783,73.932663,48.5949783,73.932663,2120,1560,2120,1560,27.8431454,38.4058266,27.8431454,38.4058266,600,2600,600,2600,2495,2736,2495,2736,3795,4845,3795,4845,2811,2670,2811,2670,694.297791,36.6069946,694.297791,36.6069946,5581.27686,3072.22925,5581.27686,3072.22925 [f=0014149] [14149] Game End Stats Values: 33,5485,11255,5485,11255,490.295197,1387.51733,490.295197,1387.51733,0,0,0,0,0,0,0,0,1689.82568,0.88708496,1689.82568,0.88708496,3282.53662,5505.22998,3282.53662,5505.22998,1000,1950,1000,1950,51.7903328,78.7626953,51.7903328,78.7626953,165,1560,165,1560,132.596268,40.3446465,132.596268,40.3446465,525,2900,525,2900,2495,4691,2495,4691,3795,4845,3795,4845,4916,2670,4916,2670,694.297791,36.6069946,694.297791,36.6069946,5683.3291,3468.39087,5683.3291,3468.39087 [f=0014156] [14156] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0014271] Player Masper left the game: normal quit [f=0014271] [14271] Event [undefined]: Masper quit [f=0014277] Spectator KingLunchBox left the game: normal quit [f=0014277] [14277] Event [undefined]: KingLunchBox quit [f=0014283] No clients connected, shutting down server [f=0014283] Server shutdown [f=0014283] [14283] all players disconnected [f=0014365] [14365] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0014434] [14434] Event [3008,172.694397,3632]: 0 finished unit Picket [f=0014654] [14654] Event [1576,248.617706,1720]: 0 finished unit Caretaker [f=0015165] [15165] Event [1472,224.145508,2032]: 0 finished unit Lotus [f=0015277] [15277] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0015585] [15585] Event [1696,247.654724,1984]: 0 finished unit Lotus [f=0016189] [16189] Event [4528,401.298645,524]: 0 finished unit Blitz [f=0016215] Autoquit sending quit command. [f=0016215] [QuitAction] user exited to system [f=0016215] [SpringApp::Kill][1] fromRun=1 [f=0016215] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016215] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016215] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016215] [ThreadPool::SetThreadCount][2] workers=0 [f=0016215] [SpringApp::Kill][2] [f=0016215] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016215] [Game::KillLua][3] dtor=0 luaUI=0x52d82bc0 [f=0016215] Start widgetHandler:Shutdown [f=0016215] Shutdown - SaveOrderList Complete [f=0016215] Writing last game win data [f=0016215] Shutdown - SaveConfigData Complete [f=0016215] Shutdown Widget - Save/Load API [f=0016215] Shutdown Widget - Chili Highlight [f=0016215] Shutdown Widget - Draw After Chili [f=0016215] Shutdown Widget - EPIC Menu [f=0016215] Shutdown Widget - Chili Widget Selector [f=0016215] Shutdown Widget - Chili Minimap [f=0016215] Shutdown Widget - Local Team Colors [f=0016215] Shutdown Widget - Display Keys 2 [f=0016215] Shutdown Widget - Save Game Menu [f=0016215] Shutdown Widget - Unit Icons [f=0016215] Shutdown Widget - Noises [f=0016215] Shutdown Widget - HealthBars [f=0016215] Shutdown Widget - Win Counter [f=0016215] Shutdown Widget - SpringRTS Replay Stats [f=0016215] Shutdown Widget - BuildETA [f=0016215] Shutdown Widget - Modular Comm Info [f=0016215] Shutdown Widget - Stereo3D [f=0016215] Shutdown Widget - Showeco and Grid Drawer [f=0016215] Shutdown Widget - Point Tracker [f=0016215] Shutdown Widget - Missile Silo Range [f=0016215] Shutdown Widget - MetalFeatures (new) [f=0016215] Shutdown Widget - MinimapEvents [f=0016215] Shutdown Widget - Local Widgets Config [f=0016215] Shutdown Widget - Highlight Geos [f=0016215] Shutdown Widget - Grab Input [f=0016215] Input grabbing is disabled! [f=0016215] Shutdown Widget - Defense Range Zero-K [f=0016215] Shutdown Widget - Darkening [f=0016215] Shutdown Widget - Context Menu [f=0016215] Shutdown Widget - Chili Spectator Panels [f=0016215] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016215] Shutdown Widget - Chili Nuke Warning [f=0016215] Shutdown Widget - Chili EndGame Window [f=0016215] Shutdown Widget - Chili Economy Panel Default [f=0016215] Shutdown Widget - CameraShake [f=0016215] Shutdown Widget - State Reverse and Latency [f=0016215] Shutdown Widget - Music Player v2 [f=0016215] Shutdown Widget - Attack AoE [f=0016215] Shutdown Widget - Map Edge Extension [f=0016215] Shutdown Widget - Selection Send [f=0016215] Shutdown Widget - LupsManager [f=0016215] Shutdown Widget - Newton Firezone [f=0016215] Shutdown Widget - Chili Pro Console [f=0016215] Shutdown Widget - Persistent Build Height [f=0016215] Shutdown Widget - Lasso Terraform GUI [f=0016215] Shutdown Widget - Lups [f=0016215] Shutdown Widget - Chili Framework [f=0016215] Shutdown Widget - Mex Placement Handler [f=0016215] Shutdown Widget - Chili Core Selector [f=0016215] Shutdown Widget - Custom Markers [f=0016215] Shutdown Widget - Select Keys [f=0016215] Shutdown Widget - Pause Screen [f=0016215] Shutdown Widget - Text To Speech Control [f=0016215] Shutdown Widget - Layout Handler [f=0016215] End widgetHandler:Shutdown [f=0016215] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={448082,62054544} {int,ext,rec}Allocs={13144921,0,0} {chunk,block}Bytes={62054544,0} [f=0016215] [Game::KillLua][1] dtor=0 luaGaia=0x5318e750 [f=0016215] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379921,56493279} {int,ext,rec}Allocs={13144923,0,0} {chunk,block}Bytes={56493279,0} [f=0016215] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379921,56493279} {int,ext,rec}Allocs={13144923,0,0} {chunk,block}Bytes={56493279,0} [f=0016215] [Game::KillLua][2] dtor=0 luaRules=0x52cea3f0 [f=0016215] Start gadgetHandler:Shutdown [f=0016215] Shutdown - StartSetup [f=0016215] Shutdown - UnitMorph [f=0016215] Shutdown - Carrier Drones [f=0016215] Shutdown - LupsNanoSpray [f=0016215] Shutdown - Missile Silo Controller [f=0016215] Shutdown - Modular Comm Info [f=0016215] Shutdown - Terrain Texture Handler [f=0016215] Shutdown - UnitCloakShield [f=0016215] Shutdown - Starlight Handler [f=0016215] End gadgetHandler:Shutdown [f=0016215] Start gadgetHandler:Shutdown [f=0016215] Shutdown - Save/Load [f=0016215] Shutdown - Teleport Throw [f=0016215] Shutdown - UnitMorph [f=0016215] Shutdown - Modular Comm Info [f=0016215] Shutdown - Retreat Command [f=0016215] Shutdown - Shockwaves [f=0016215] Shutdown - UnitCloakShield [f=0016215] Shutdown - Lups Cloak FX [f=0016215] Shutdown - Lups [f=0016215] Shutdown - Lups Shield [f=0016215] End gadgetHandler:Shutdown [f=0016215] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13144955,0,0} {chunk,block}Bytes={0,0} [f=0016215] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13144955,0,0} {chunk,block}Bytes={0,0} [f=0016215] [Game::KillLua][4] dtor=0 [f=0016215] [Game::~CGame][1] [f=0016215] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016215] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016215] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016215] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016215] [Game::KillLua][4] dtor=1 [f=0016215] [Game::KillMisc][1] [f=0016215] [Game::KillMisc][2] [f=0016215] [Game::KillMisc][3] [f=0016215] [Game::KillRendering][1] [f=0016215] [3DOParser::Kill] allocated 1 pieces [f=0016215] [S3OParser::Kill] allocated 320 pieces [f=0016215] [AssParser::Kill] allocated 57 pieces [f=0016215] [Game::KillInterface][1] [f=0016215] [Game::KillInterface][2] [f=0016215] [Game::KillSimulation][1] [f=0016215] [Game::KillSimulation][2] [f=0016215] [CCollisionHandler] dis-/continuous tests: 0/160697 [f=0016215] [Game::KillSimulation][3] [f=0016215] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016215] [~CPathCache(20x20)] cacheHits=61 hitPercentage=32% numHashColls=0 maxCacheSize=7 [f=0016215] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016215] [~CPathCache(40x40)] cacheHits=88 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016215] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016215] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016215] [LosHandler::Kill] raycast instance cache-{hits,misses}={5317,10405}; shared=5%; cached=29% [f=0016215] [Game::KillSimulation][4] [f=0016215] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016215] [Game::~CGame][2] [f=0016215] [Game::~CGame][3] [f=0016215] [SpringApp::Kill][3] [f=0016215] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171564 bytes sent 216195 bytes recv'd [f=0016215] [SpringApp::Kill][4] font=0x46406aa0 [f=0016215] [SpringApp::Kill][5] [f=0016215] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4647b9b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2338ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=49ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=32ms file="luaui/widgets/gui_epicmenu.lua" indx=4658 inflSize=100kb readTime=26ms file="luarules/gadgets/unit_is_on_fire.lua" indx=1764 inflSize=7kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=22ms file="unitpics/factoryveh.png" indx=6448 inflSize=11kb readTime=20ms file="anims/eraser_0.png" indx=193 inflSize=0kb readTime=20ms file="luaui/images/commands/states/metal_heavy.png" indx=3212 inflSize=8kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40811186 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x4656ddd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46566d10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4648c4c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3f2001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]