[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zCADXx37se/springsettings.1121387.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f76f00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1899 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1121387/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c946e0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c946e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 728ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 808ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 824ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NIKITQR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1121387/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11930,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1121387/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f036c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1a76aa600df6ae8e079e5c216d01ec5b [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from [MNB]Anestos812 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [MNB]Anestos812 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000692c38c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[MNB]Anestos812" string="[Game::Load][lua{Rules,Gaia}={00000000d8641d90,0000000000000000}]" [f=-000001] <[MNB]Anestos812> Allies: I choose: Anestos812! [f=-000001] Allies: I choose: Theta! [f=-000001] <[MNB]Anestos812> gl have fun [f=-000001] u2u2 [f=-000001] [0] Event [280,211.796387,1685]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4777,211.803711,2325]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 1, elo:2454, userid: 391158 [f=0000000] [0] [MNB]Anestos812, team: 0, elo:1990, userid: 404844 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4640,211.792023,2328]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [376,211.792023,1752]: 0 finished unit Spider Factory [f=0000193] [193] Event [412,211.792023,1752]: 0 finished unit Flea [f=0000240] [240] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000277] [277] Event [412,211.792023,1752]: 0 finished unit Flea [f=0000294] [294] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000368] [368] Event [412,211.792023,1752]: 0 finished unit Flea [f=0000451] [451] Event [4630.3999,211.792023,2328]: 1 finished unit Conjurer [f=0000476] [476] Event [4840,211.792023,2488]: 1 finished unit Solar Collector [f=0000480] [480] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000739] [739] Event [168,211.792023,1864]: 0 finished unit Solar Collector [f=0000806] [806] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0001008] [1008] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0001177] [1177] Event [88,211.792023,1784]: 0 finished unit Solar Collector [f=0001286] [1286] Event [412,211.792023,1752]: 0 finished unit Weaver [f=0001473] [1473] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0001474] [1474] Event [412,211.792023,1752]: 0 finished unit Flea [f=0001534] [1534] Event [4952,211.792023,2392]: 1 finished unit Solar Collector [f=0001579] [1579] Event [152,211.792023,1672]: 0 finished unit Solar Collector [f=0001632] [1632] Event [3303.198,211.792023,2264.33105]: 0 lost unit Flea [f=0001815] [1815] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0001980] [1980] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0002005] [2005] Event [248,211.792023,1576]: 0 finished unit Solar Collector [f=0002110] [2110] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0002381] [2381] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0002434] [2434] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0002508] [2508] Event [344,211.792023,1480]: 0 finished unit Solar Collector [f=0002536] [2536] Event [4472,211.792023,1992]: 1 finished unit Solar Collector [f=0002630] [2630] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0002840] [2840] Event [456,211.792023,1544]: 0 finished unit Solar Collector [f=0002843] [2843] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0003054] [3054] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0003115] [3115] Event [1441.4436,321.104523,1610.75574]: 0 lost unit Flea [f=0003235] [3235] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0003344] [3344] Event [432,211.792023,1632]: 0 finished unit Lotus [f=0003356] [3356] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0003416] [3416] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0003491] [3491] Event [412,211.792023,1752]: 0 finished unit Redback [f=0003523] [3523] Event [1008,372.03421,2176]: 0 finished unit Radar Tower [f=0003749] [3749] Event [3496,304.956085,3448]: 1 finished unit Solar Collector [f=0003805] [3805] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0004034] [4034] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0004191] [4191] Event [4630.3999,211.792023,2328]: 1 finished unit Conjurer [f=0004490] [4490] Event [4283.30469,292.027832,1868.40869]: 0 lost unit Flea [f=0004507] [4507] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0004601] [4601] Event [4328,211.792023,3272]: 1 finished unit Solar Collector [f=0004628] [4628] Event [264,211.792023,1720]: 0 finished unit Caretaker [f=0004643] [4643] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0004743] [4743] Event [412,211.792023,1752]: 0 finished unit Venom [f=0004773] [4773] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0004807] [4807] Event [600,207.730591,2200]: 0 finished unit Metal Extractor [f=0004866] [4866] Event [2952,304.956085,2952]: 1 finished unit Solar Collector [f=0005009] [5009] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0005125] [5125] Event [2931.24658,387.123962,1601.03247]: 0 lost unit Flea [f=0005215] [5215] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0005388] [5388] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0005423] [5423] Event [416,211.792023,2208]: 0 finished unit Lotus [f=0005423] [5423] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0005594] [5594] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0005769] [5769] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0005806] [5806] Event [412,211.792023,1752]: 0 finished unit Redback [f=0005827] [5827] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0005946] [5946] Event [4630.3999,211.792023,2328]: 1 finished unit Conjurer [f=0006006] [6006] Event [4360,100,1336]: 1 finished unit Solar Collector [f=0006009] [6009] Event [3048,393.151398,3736]: 1 finished unit Solar Collector [f=0006165] [6165] Event [4936,211.792023,3816]: 1 finished unit Solar Collector [f=0006173] [6173] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0006317] [6317] Event [720.403137,100,3040.71362]: 1 lost unit Glaive [f=0006327] [6327] Event [412,211.792023,1752]: 0 finished unit Weaver [f=0006381] [6381] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0006446] [6446] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0006636] [6636] Event [4630.3999,211.792023,2328]: 1 finished unit Glaive [f=0006661] [6661] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0006752] [6752] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0006785] [6785] Event [1008,372.03421,2176]: 0 lost unit Radar Tower [f=0006914] [6914] Event [2616,393.151398,3768]: 1 finished unit Solar Collector [f=0006947] [6947] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0006991] [6991] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0006997] [6997] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0007110] [7110] Event [412,211.792023,1752]: 0 finished unit Recluse [f=0007126] [7126] Event [4624,211.792023,2104]: 1 finished unit Cloakbot Plate [f=0007222] [7222] Event [1215.34387,283.704254,1480.21118]: 1 lost unit Glaive [f=0007230] [7230] Event [4200,100,1272]: 1 finished unit Solar Collector [f=0007381] [7381] Event [5032,211.792023,3880]: 1 finished unit Solar Collector [f=0007440] [7440] Event [1171.85034,272.372864,1509.69458]: 1 lost unit Glaive [f=0007534] [7534] Event [1036.56628,340.983337,2089.1333]: 1 lost unit Glaive [f=0007610] [7610] Event [412,211.792023,1752]: 0 finished unit Recluse [f=0007635] [7635] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0007647] [7647] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0007825] [7825] Event [2024,393.151398,3784]: 1 finished unit Solar Collector [f=0007891] [7891] Event [4744,211.792023,3768]: 1 finished unit Solar Collector [f=0007907] [7907] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0007945] [7945] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0007955] [7955] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0008144] [8144] Event [2000,393.151398,3664]: 1 finished unit Lotus [f=0008148] [8148] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0008149] [8149] Event [4624,211.792023,2424]: 1 finished unit Cloakbot Plate [f=0008150] [8150] Event [1040,354.801483,2128]: 0 finished unit Radar Tower [f=0008300] [8300] Event [412,211.792023,1752]: 0 finished unit Recluse [f=0008357] [8357] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0008451] [8451] Event [4392,100,1016]: 1 finished unit Solar Collector [f=0008500] [8500] Event [4584,211.792023,3688]: 1 finished unit Solar Collector [f=0008565] [8565] Event [2080,313.651398,3392]: 1 finished unit Lotus [f=0008590] [8590] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0008665] [8665] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0008743] [8743] Event [1321.81104,294.247223,1529.96985]: 1 lost unit Ronin [f=0008797] [8797] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0008950] [8950] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0008996] [8996] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0009030] [9030] Event [4504,211.792023,3512]: 1 finished unit Solar Collector [f=0009128] [9128] Event [1096,140,2984]: 0 finished unit Stardust [f=0009224] [9224] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0009473] [9473] Event [2520,415.510773,3464]: 1 finished unit Energy Pylon [f=0009492] [9492] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0009533] [9533] Event [1008,100,2832]: 0 finished unit Lotus [f=0009548] [9548] Event [4872,211.792023,2104]: 1 finished unit Caretaker [f=0009573] [9573] Event [4872,100,248]: 1 finished unit Metal Extractor [f=0009625] [9625] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0009643] [9643] Event [4424,211.792023,3384]: 1 finished unit Solar Collector [f=0009688] [9688] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0009845] [9845] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0009991] [9991] Event [1048,100,2776]: 0 finished unit Solar Collector [f=0010031] [10031] Event [4856,211.792023,2344]: 1 finished unit Caretaker [f=0010038] [10038] Event [4872,100,328]: 1 finished unit Solar Collector [f=0010065] [10065] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010084] [10084] Event [4630.3999,211.792023,2328]: 1 finished unit Conjurer [f=0010207] [10207] Event [2415.74487,319.512817,2551.16357]: 0 lost unit Venom [f=0010247] [10247] Event [4456,211.792023,3144]: 1 finished unit Solar Collector [f=0010319] [10319] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010353] [10353] Event [4872,211.792023,2392]: 1 finished unit Caretaker [f=0010395] [10395] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0010439] [10439] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010454] [10454] Event [920,100,2744]: 0 finished unit Solar Collector [f=0010594] [10594] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010713] [10713] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0010759] [10759] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010799] [10799] Event [2634.04761,304.956085,2408.00732]: 1 lost unit Reaver [f=0010857] [10857] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0010972] [10972] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0010972] [10972] Event [1871.90344,304.956085,1533.14319]: 1 lost unit Glaive [f=0010983] [10983] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0010984] [10984] Event [4520,211.792023,2968]: 1 finished unit Solar Collector [f=0011048] [11048] Event [1000,100,2696]: 0 finished unit Solar Collector [f=0011235] [11235] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0011333] [11333] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0011370] [11370] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0011458] [11458] Event [2675.16577,304.956085,2746.07666]: 1 lost unit Ronin [f=0011564] [11564] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0011564] [11564] Event [2739.45361,304.956085,2289.60693]: 1 lost unit Glaive [f=0011614] [11614] Event [760,100,2776]: 0 finished unit Solar Collector [f=0011770] [11770] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0011774] [11774] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0011881] [11881] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0011920] [11920] Event [2752.22412,305.009125,2296.06421]: 1 lost unit Glaive [f=0011941] [11941] Event [4616,211.792023,2808]: 1 finished unit Solar Collector [f=0012129] [12129] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0012131] [12131] Event [3056,211.792023,1824]: 1 finished unit Lotus [f=0012212] [12212] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0012238] [12238] Event [4680,100,616]: 1 finished unit Energy Pylon [f=0012284] [12284] Event [680,100,2824]: 0 finished unit Solar Collector [f=0012369] [12369] Event [2678.28491,304.956085,3008.07227]: 1 lost unit Glaive [f=0012440] [12440] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0012459] [12459] Event [4630.3999,211.792023,2328]: 1 finished unit Sling [f=0012534] [12534] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0012551] [12551] Event [2426.07715,304.956085,1724.5542]: 1 lost unit Glaive [f=0012570] [12570] Event [3111.68799,304.956085,2757.59814]: 1 lost unit Reaver [f=0012603] [12603] Event [2523.93701,304.956085,1735.01453]: 1 lost unit Glaive [f=0012646] [12646] Event [4602,211.792023,2424]: 1 finished unit Sling [f=0012701] [12701] Event [2581.17065,304.956085,1789.03796]: 1 lost unit Glaive [f=0012704] [12704] Event [2262.78076,304.956085,2949.19678]: 1 finished unit Engineer Commander [f=0012707] [12707] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0012739] [12739] Event [2625.31323,304.956085,2009.67395]: 0 lost unit Engineer Commander [f=0012744] [12744] Event [688,211.792023,2016]: 0 finished unit Picket [f=0012748] [12748] Event [2552,296.278717,2024]: 0 lost unit Metal Extractor [f=0012761] [12761] Event [2590.93872,288.339996,1993.2207]: 1 lost unit Glaive [f=0012804] [12804] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0012809] [12809] Event [412,211.792023,1752]: 0 finished unit Crab [f=0012813] [12813] Event [2524.2063,301.709534,1907.38501]: 1 lost unit Glaive [f=0012842] [12842] Event [4712,211.792023,2664]: 1 finished unit Solar Collector [f=0012884] [12884] Event [632,100,2744]: 0 finished unit Solar Collector [f=0012990] [12990] Event [2132.10327,304.956085,1903.66064]: 1 lost unit Glaive [f=0013043] [13043] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0013115] [13115] Event [2237.23291,304.956085,1989.59473]: 1 lost unit Glaive [f=0013136] [13136] Event [1064.68848,100,3271.32959]: 1 lost unit Glaive [f=0013139] [13139] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0013149] [13149] Event [3088,211.792023,1952]: 1 finished unit Lotus [f=0013180] [13180] Event [712,100,2696]: 0 finished unit Solar Collector [f=0013192] [13192] Event [2369.00293,305.069733,1863.44519]: 1 lost unit Reaver [f=0013206] [13206] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0013209] [13209] Event [2380.72729,305.994324,1901.93298]: 1 lost unit Glaive [f=0013225] [13225] Event [2518.42529,305.687439,2160.83081]: 0 lost unit Recluse [f=0013230] [13230] Event [4808,211.792023,2616]: 1 finished unit Solar Collector [f=0013233] [13233] Event [2320.5603,304.956085,1830.31824]: 1 lost unit Glaive [f=0013255] [13255] Event [2657.18237,293.396759,2084.19604]: 1 lost unit Glaive [f=0013265] [13265] Event [2448.12793,307.443848,1858.70593]: 1 lost unit Glaive [f=0013270] [13270] Event [2394.57153,307.037292,1922.94531]: 1 lost unit Glaive [f=0013279] [13279] Event [2394.82788,306.296448,1925.2876]: 1 lost unit Glaive [f=0013280] [13280] Event [2615.5752,287.659393,2011.5199]: 0 lost unit Recluse [f=0013280] [13280] Event [2595.91992,289.997192,1967.23071]: 0 lost unit Recluse [f=0013303] [13303] Event [2359.88892,306.076416,2005.89551]: 1 lost unit Glaive [f=0013310] [13310] Event [2525.7605,294.37085,1998.43713]: 0 lost unit Redback [f=0013312] [13312] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0013335] [13335] Event [2460.98169,304.775085,1966.37732]: 1 lost unit Glaive [f=0013349] [13349] Event [2664,304.956085,1928]: 0 lost unit Gauss [f=0013350] [13350] Event [2556.73755,302.340912,1875.43713]: 0 lost unit Redback [f=0013355] [13355] Event [4602,211.792023,2424]: 1 finished unit Sling [f=0013389] [13389] Event [4630.3999,211.792023,2328]: 1 finished unit Sling [f=0013416] [13416] Event [undefined]: [MNB]Anestos812 resigned [f=0013416] game_message: [MNB]Anestos812 has been destroyed! [f=0013416] game_message: therxyy wins! [f=0013416] Submitting stats [f=0013416] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013416] Part| Total Time|Time of the last 0.5s [f=0013416] Draw 14469.85ms 14.80% [f=0013416] Lua::Callins::Synced 8930.21ms 27.70% [f=0013416] Lua::Callins::Unsynced 21295.70ms 21.70% [f=0013416] Lua::CollectGarbage::Synced 321.17ms 0.20% [f=0013416] Lua::CollectGarbage::Unsynced 768.49ms 1.20% [f=0013416] Misc::Profiler::AddTime 72.90ms 0.10% [f=0013416] Sim 37770.09ms 67.50% [f=0013416] [13416] Received game_message: [MNB]Anestos812 has been destroyed! [f=0013416] [13416] Received game_message: therxyy wins! [f=0013417] [13417] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013417] [13417] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013417] [13417] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013417] [13417] Game End Stats Values: 2,2140,2065,2065,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.41306639,5.16446686,5.16446686,5.41306639,75,0,0,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013417] [13417] Game End Stats Values: 3,2300,2320,2320,2300,0.43358779,2.25099182,2.25099182,0.43358779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,9.73333359,9.73333359,8.53333378,1275,1275,1275,1275,8.51275635,7.01681614,7.01681614,8.51275635,75,65,65,75,0,0,0,0,950,980,980,950,0,5.33333349,5.33333349,0,0,0,0,0,0,0,0,0 [f=0013417] [13417] Game End Stats Values: 4,2540,2410,2410,2540,2.91003084,5.47519064,5.47519064,2.91003084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,10,10,10.5333338,1275,1275,1275,1275,8.89784622,8.6817522,8.6817522,8.89784622,75,65,65,75,0,0,0,0,1190,1070,1070,1190,0,5.33333349,5.33333349,0,0,0,0,0,0,0,0,0 [f=0013417] [13417] Game End Stats Values: 5,2610,2545,2545,2610,7.95722914,10.4428301,10.4428301,7.95722914,0,0,0,0,0,0,0,0,0,0,0,0,4.615942,6.56249952,6.56249952,4.615942,0,0,0,0,12.8000002,10.9333334,10.9333334,12.8000002,1275,1275,1275,1275,9.06923008,9.06467628,9.06467628,9.06923008,75,130,130,75,0,0,0,0,1260,1140,1140,1260,25,5.33333349,5.33333349,25,0,0,0,0,25,4.615942,4.615942,25 [f=0013417] [13417] Game End Stats Values: 6,2680,2765,2765,2680,18.1248837,17.0071545,17.0071545,18.1248837,0,0,0,0,0,0,0,0,0,0,0,0,4.615942,6.56249952,6.56249952,4.615942,0,0,0,0,14.9333334,12,12,14.9333334,1275,1275,1275,1275,9.41059399,10.1663227,10.1663227,9.41059399,75,260,260,75,0,0,0,0,1330,1230,1230,1330,25,5.33333349,5.33333349,25,0,0,0,0,25,4.615942,4.615942,25 [f=0013417] [13417] Game End Stats Values: 7,2840,2965,2965,2840,33.1969643,24.8782253,24.8782253,33.1969643,0,0,0,0,0,0,0,0,0,0,0,0,4.615942,6.56249952,6.56249952,4.615942,0,0,0,0,16.666666,12.5333338,12.5333338,16.666666,1275,1275,1275,1275,10.6083546,11.1242371,11.1242371,10.6083546,75,390,390,75,0,0,0,0,1490,1300,1300,1490,25,5.33333349,5.33333349,25,0,0,0,0,25,4.615942,4.615942,25 [f=0013417] [13417] Game End Stats Values: 8,2885,3095,3095,2885,51.926445,36.9857178,36.9857178,51.926445,0,0,0,0,0,0,0,0,0,0,0,0,10.1550713,94.5156174,94.5156174,10.1550713,0,0,0,0,19.2000008,14,14,19.2000008,1275,1275,1275,1275,11.8473816,11.4066658,11.4066658,11.8473816,50,520,520,50,0,25,25,0,1560,1300,1300,1560,50,5.33333349,5.33333349,50,0,0,0,0,112.953125,10.1550713,10.1550713,112.953125 [f=0013417] [13417] Game End Stats Values: 9,3180,3250,3250,3180,75.2075119,46.3535614,46.3535614,75.2075119,0,0,0,0,0,0,0,0,0,0,0,0,10.1550713,134.312485,134.312485,10.1550713,90,0,0,90,20,14,14,20,1330,1275,1275,1330,10.782423,12.0948219,12.0948219,10.782423,290,585,585,290,0,115,115,0,1470,1390,1390,1470,140,5.33333349,5.33333349,140,0,0,0,0,152.75,10.1550713,10.1550713,152.75 [f=0013417] [13417] Game End Stats Values: 10,3180,3475,3475,3180,95.0106277,57.0129395,57.0129395,95.0106277,0,0,0,0,0,0,0,0,0,0,0,0,10.1550713,134.312485,134.312485,10.1550713,90,0,0,90,20,15.1999998,15.1999998,20,1330,1275,1275,1330,12.4529552,13.1761255,13.1761255,12.4529552,290,650,650,290,0,115,115,0,1470,1550,1550,1470,140,5.33333349,5.33333349,140,36.25,0,0,36.25,152.75,10.1550713,10.1550713,152.75 [f=0013417] [13417] Game End Stats Values: 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31,4915,10950,10950,4915,565.845459,969.163513,969.163513,565.845459,0,0,0,0,0,0,0,0,230.644928,0,0,230.644928,2822.95972,3311.69629,3311.69629,2822.95972,590,360,360,590,27.0769234,54.9230766,54.9230766,27.0769234,55,1505,1505,55,17.4158039,41.1084976,41.1084976,17.4158039,1600,3635,3635,1600,2370,3370.99683,3370.99683,2370,2670,5450,5450,2670,3485.99683,2440.3335,2440.3335,3485.99683,62.6501007,0,0,62.6501007,3704.37598,3188.67163,3188.67163,3704.37598 [f=0013505] [13505] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0013526] [13526] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0013582] Player therxyy left the game: normal quit [f=0013582] [13582] Event [undefined]: therxyy quit [f=0013588] Spectator [MNB]Anestos812 left the game: normal quit [f=0013588] [13588] Event [undefined]: [MNB]Anestos812 quit [f=0013594] No clients connected, shutting down server [f=0013594] Server shutdown [f=0013594] [13594] all players disconnected [f=0013670] [13670] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0013798] [13798] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0013948] [13948] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0013968] [13968] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0014072] [14072] Event [4630.3999,211.792023,2328]: 1 finished unit Sling [f=0014132] [14132] Event [4602,211.792023,2424]: 1 finished unit Sling [f=0014172] [14172] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0014197] [14197] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0014236] [14236] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0014355] [14355] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0014518] [14518] Event [4602,211.792023,2424]: 1 finished unit Reaver [f=0014650] [14650] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0014655] [14655] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0014768] [14768] Event [4630.3999,211.792023,2328]: 1 finished unit Sling [f=0014814] [14814] Event [3304,393.151398,184]: 1 finished unit Solar Collector [f=0014857] [14857] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0014898] [14898] Event [4630.3999,211.792023,2328]: 1 finished unit Ronin [f=0014913] [14913] Event [4602,211.792023,2424]: 1 finished unit Sling [f=0014950] [14950] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0015160] [15160] Event [4630.3999,211.792023,2328]: 1 finished unit Reaver [f=0015198] [15198] Event [4602,211.792023,2104]: 1 finished unit Glaive [f=0015252] Autoquit sending quit command. [f=0015252] [QuitAction] user exited to system [f=0015252] [SpringApp::Kill][1] fromRun=1 [f=0015252] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015252] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015252] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015252] [ThreadPool::SetThreadCount][2] workers=0 [f=0015252] [SpringApp::Kill][2] [f=0015252] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015252] [Game::KillLua][3] dtor=0 luaUI=0x51b26c70 [f=0015252] Start widgetHandler:Shutdown [f=0015252] Shutdown - SaveOrderList Complete [f=0015252] Writing last game win data [f=0015252] Shutdown - SaveConfigData Complete [f=0015252] Shutdown Widget - Save/Load API [f=0015252] Shutdown Widget - Chili Highlight [f=0015252] Shutdown Widget - Draw After Chili [f=0015252] Shutdown Widget - EPIC Menu [f=0015252] Shutdown Widget - Chili Widget Selector [f=0015252] Shutdown Widget - Chili Minimap [f=0015252] Shutdown Widget - Local Team Colors [f=0015252] Shutdown Widget - Display Keys 2 [f=0015252] Shutdown Widget - Save Game Menu [f=0015252] Shutdown Widget - Unit Icons [f=0015252] Shutdown Widget - Noises [f=0015252] Shutdown Widget - HealthBars [f=0015252] Shutdown Widget - Win Counter [f=0015252] Shutdown Widget - SpringRTS Replay Stats [f=0015252] Shutdown Widget - BuildETA [f=0015252] Shutdown Widget - Modular Comm Info [f=0015252] Shutdown Widget - Stereo3D [f=0015252] Shutdown Widget - Showeco and Grid Drawer [f=0015252] Shutdown Widget - Point Tracker [f=0015252] Shutdown Widget - Missile Silo Range [f=0015252] Shutdown Widget - MetalFeatures (new) [f=0015252] Shutdown Widget - MinimapEvents [f=0015252] Shutdown Widget - Local Widgets Config [f=0015252] Shutdown Widget - Highlight Geos [f=0015252] Shutdown Widget - Grab Input [f=0015252] Input grabbing is disabled! [f=0015252] Shutdown Widget - Defense Range Zero-K [f=0015252] Shutdown Widget - Darkening [f=0015252] Shutdown Widget - Context Menu [f=0015252] Shutdown Widget - Chili Spectator Panels [f=0015252] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015252] Shutdown Widget - Chili Nuke Warning [f=0015252] Shutdown Widget - Chili EndGame Window [f=0015252] Shutdown Widget - Chili Economy Panel Default [f=0015252] Shutdown Widget - CameraShake [f=0015252] Shutdown Widget - State Reverse and Latency [f=0015252] Shutdown Widget - Music Player v2 [f=0015252] Shutdown Widget - Attack AoE [f=0015252] Shutdown Widget - Map Edge Extension [f=0015252] Shutdown Widget - Selection Send [f=0015252] Shutdown Widget - LupsManager [f=0015252] Shutdown Widget - Newton Firezone [f=0015252] Shutdown Widget - Chili Pro Console [f=0015252] Shutdown Widget - Persistent Build Height [f=0015252] Shutdown Widget - Lasso Terraform GUI [f=0015252] Shutdown Widget - Lups [f=0015252] Shutdown Widget - Chili Framework [f=0015252] Shutdown Widget - Mex Placement Handler [f=0015252] Shutdown Widget - Chili Core Selector [f=0015252] Shutdown Widget - Custom Markers [f=0015252] Shutdown Widget - Select Keys [f=0015252] Shutdown Widget - Pause Screen [f=0015252] Shutdown Widget - Text To Speech Control [f=0015252] Shutdown Widget - Layout Handler [f=0015252] End widgetHandler:Shutdown [f=0015252] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={481969,66372285} {int,ext,rec}Allocs={12176305,0,0} {chunk,block}Bytes={66372285,0} [f=0015252] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015252] [Game::KillLua][2] dtor=0 luaRules=0x51f036c0 [f=0015252] Start gadgetHandler:Shutdown [f=0015252] Shutdown - StartSetup [f=0015252] Shutdown - UnitMorph [f=0015252] Shutdown - Carrier Drones [f=0015252] Shutdown - LupsNanoSpray [f=0015252] Shutdown - Missile Silo Controller [f=0015252] Shutdown - Modular Comm Info [f=0015252] Shutdown - Terrain Texture Handler [f=0015252] Shutdown - UnitCloakShield [f=0015252] Shutdown - Starlight Handler [f=0015252] End gadgetHandler:Shutdown [f=0015252] Start gadgetHandler:Shutdown [f=0015252] Shutdown - Save/Load [f=0015252] Shutdown - Teleport Throw [f=0015252] Shutdown - UnitMorph [f=0015252] Shutdown - Modular Comm Info [f=0015252] Shutdown - Retreat Command [f=0015252] Shutdown - Shockwaves [f=0015252] Shutdown - UnitCloakShield [f=0015252] Shutdown - Lups Cloak FX [f=0015252] Shutdown - Lups [f=0015252] Shutdown - Lups Shield [f=0015252] End gadgetHandler:Shutdown [f=0015252] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12176360,0,0} {chunk,block}Bytes={0,0} [f=0015252] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12176360,0,0} {chunk,block}Bytes={0,0} [f=0015252] [Game::KillLua][4] dtor=0 [f=0015252] [Game::~CGame][1] [f=0015252] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015252] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015252] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015252] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015252] [Game::KillLua][4] dtor=1 [f=0015252] [Game::KillMisc][1] [f=0015252] [Game::KillMisc][2] [f=0015252] [Game::KillMisc][3] [f=0015252] [Game::KillRendering][1] [f=0015252] [3DOParser::Kill] allocated 22 pieces [f=0015252] [S3OParser::Kill] allocated 329 pieces [f=0015252] [AssParser::Kill] allocated 26 pieces [f=0015252] [Game::KillInterface][1] [f=0015252] [Game::KillInterface][2] [f=0015252] [Game::KillSimulation][1] [f=0015252] [Game::KillSimulation][2] [f=0015252] [CCollisionHandler] dis-/continuous tests: 0/306576 [f=0015252] [Game::KillSimulation][3] [f=0015252] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015252] [~CPathCache(20x16)] cacheHits=59 hitPercentage=17% numHashColls=0 maxCacheSize=47 [f=0015252] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015252] [~CPathCache(40x32)] cacheHits=119 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015252] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015252] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015252] [LosHandler::Kill] raycast instance cache-{hits,misses}={11213,14959}; shared=3%; cached=40% [f=0015252] [Game::KillSimulation][4] [f=0015252] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015252] [Game::~CGame][2] [f=0015252] [Game::~CGame][3] [f=0015252] [SpringApp::Kill][3] [f=0015252] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161876 bytes sent 213836 bytes recv'd [f=0015252] [SpringApp::Kill][4] font=0x44bc7aa0 [f=0015252] [SpringApp::Kill][5] [f=0015252] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44ca5370) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2379ms file="unitpics/seismic.png" indx=6557 inflSize=11kb readTime=58ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=25ms file="luaui/widgets/gui_persistent_build_height.lua" indx=4679 inflSize=14kb readTime=21ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=20ms file="bitmaps/smoke/smoke00.tga" indx=577 inflSize=16kb readTime=20ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=16ms file="luaui/configs/lang/campaign_units.en.json" indx=2870 inflSize=4kb readTime=15ms file="effects/annabelle.lua" indx=613 inflSize=4kb readTime=14ms file="gamedata/resources.lua" indx=915 inflSize=6kb readTime=14ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32199616 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44d2f890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d1c9f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c988b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f76f001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]