[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TqcyEbvFf8/springsettings.1121301.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efe5c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1920 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1121301/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 250ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b914a0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b914a0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 635ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 722ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 139ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1121301/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1121301/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e1f310,0x51ce9e00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6e55aa60efdef1362fce4ffc48b97af0 [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000d4057e20,00000000cd3666d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={000000005e3bb020,00000000bf0cc8a0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [0] Event [467,195.791504,905]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3756,195.765808,5371]: 1 finished unit Recon Commander [f=0000000] [0] Jack500, team: 0, elo:1918, userid: 492723 [f=0000000] [0] captaine, team: 1, elo:1836, userid: 429497 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [576,195.761719,832]: 0 finished unit Tank Foundry [f=0000030] [30] Event [3648,195.761719,5312]: 1 finished unit Rover Assembly [f=0000368] [368] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000374] [374] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000449] [449] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Mason [f=0000618] [618] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0000689] [689] Event [263.874695,272.761719,945.888367]: 0 finished unit Firefly [f=0000814] [814] Event [3752,195.761719,5480]: 1 finished unit Wind/Tidal Generator [f=0000835] [835] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000848] [848] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0001002] [1002] Event [3880,195.761719,5064]: 1 finished unit Wind/Tidal Generator [f=0001151] [1151] Event [3832,195.761719,5032]: 1 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [216,195.761719,1144]: 0 finished unit Solar Collector [f=0001448] [1448] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0001561] [1561] Event [3568,195.761719,5424]: 1 finished unit Lotus [f=0001597] [1597] Event [3792,195.761719,4912]: 1 finished unit Lotus [f=0001890] [1890] Event [360,195.761719,1256]: 0 finished unit Solar Collector [f=0002131] [2131] Event [3704,195.761719,5512]: 1 finished unit Wind/Tidal Generator [f=0002152] [2152] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002362] [2362] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0002371] [2371] Event [3656,195.761719,5496]: 1 finished unit Wind/Tidal Generator [f=0002557] [2557] Event [3456,195.761719,4672]: 1 finished unit Lotus [f=0002682] [2682] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002755] [2755] Event [3704,195.761719,5512]: 1 lost unit Wind/Tidal Generator [f=0002768] [2768] Event [3752,195.520782,5480]: 1 lost unit Wind/Tidal Generator [f=0002809] [2809] Event [3656,195.534668,5496]: 1 lost unit Wind/Tidal Generator [f=0002930] [2930] Event [3832,195.761719,5032]: 1 lost unit Wind/Tidal Generator [f=0002940] [2940] Event [3880,195.713531,5064]: 1 lost unit Wind/Tidal Generator [f=0002964] [2964] Event [3970.6189,195.882141,5078.44482]: 0 lost unit Kodachi [f=0002972] [2972] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0003127] [3127] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003217] [3217] Event [576,197.081726,860]: 0 finished unit Welder [f=0003352] [3352] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003532] [3532] Event [3088,195.761719,4976]: 1 finished unit Lotus [f=0003541] [3541] Event [3880,195.151825,5096]: 1 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [3456,195.761719,4672]: 1 lost unit Lotus [f=0003899] [3899] Event [1120,195.761719,1328]: 0 finished unit Lotus [f=0003901] [3901] Event [3832,194.638367,5032]: 1 finished unit Wind/Tidal Generator [f=0003945] [3945] Event [3480,195.761719,4760]: 1 lost unit Metal Extractor [f=0003997] [3997] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0004180] [4180] Event [2853.68262,195.761719,4653.57617]: 0 lost unit Kodachi [f=0004185] [4185] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0004257] [4257] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0004366] [4366] Event [3656,194.6521,5496]: 1 finished unit Wind/Tidal Generator [f=0004605] [4605] Event [3720,194.298553,5496]: 1 finished unit Wind/Tidal Generator [f=0004642] [4642] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0004760] [4760] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0004813] [4813] Event [704,195.761719,736]: 0 finished unit Lotus [f=0004849] [4849] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Mason [f=0004932] [4932] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0005077] [5077] Event [1856,195.761719,4864]: 1 finished unit Lotus [f=0005105] [5105] Event [3664,195.761719,5120]: 1 finished unit Lotus [f=0005352] [5352] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0005422] [5422] Event [2080,195.761719,4800]: 1 finished unit Lotus [f=0005556] [5556] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0005595] [5595] Event [344,195.761719,776]: 0 finished unit Solar Collector [f=0005844] [5844] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0005902] [5902] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0006015] [6015] Event [232,195.761719,904]: 0 finished unit Solar Collector [f=0006172] [6172] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0006189] [6189] Event [1232,195.761719,160]: 0 finished unit Lotus [f=0006247] [6247] Event [1920,195.761719,5088]: 1 finished unit Lotus [f=0006342] [6342] Event [3784,195.988007,5112]: 1 finished unit Solar Collector [f=0006791] [6791] Event [3392,195.848053,4704]: 1 finished unit Lotus [f=0006844] [6844] Event [576,197.081726,860]: 0 finished unit Kodachi [f=0006848] [6848] Event [552,195.761719,632]: 0 finished unit Caretaker [f=0006862] [6862] Event [1680,195.761719,4672]: 1 finished unit Lotus [f=0006959] [6959] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0007084] [7084] Event [3536,195.941925,4688]: 1 finished unit Lotus [f=0007312] [7312] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0007504] [7504] Event [3480,194.859161,4760]: 1 finished unit Metal Extractor [f=0007658] [7658] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0007695] [7695] Event [520,195.761719,1336]: 0 finished unit Solar Collector [f=0007752] [7752] Event [3400,195.769958,4856]: 1 finished unit Solar Collector [f=0007983] [7983] Event [3320,195.761719,4920]: 1 finished unit Solar Collector [f=0008017] [8017] Event [1744,195.978516,4480]: 1 finished unit Lotus [f=0008082] [8082] Event [680,195.761719,1240]: 0 finished unit Solar Collector [f=0008156] [8156] Event [576,197.081726,860]: 0 finished unit Ogre [f=0008463] [8463] Event [3360,195.761719,5280]: 1 finished unit Lotus [f=0008464] [8464] Event [3720,194.298553,5496]: 1 lost unit Wind/Tidal Generator [f=0008496] [8496] Event [3656,194.518127,5496]: 1 lost unit Wind/Tidal Generator [f=0008509] [8509] Event [872,195.761719,1144]: 0 finished unit Solar Collector [f=0008557] [8557] Event [1536,195.761719,4240]: 1 finished unit Lotus [f=0008558] [8558] Event [3688,195.285492,5448]: 1 lost unit Metal Extractor [f=0008582] [8582] Event [3563.10083,195.983627,5541.26709]: 1 lost unit Scorcher [f=0008582] [8582] Event [3466.07104,195.761719,5589.05127]: 0 lost unit Kodachi [f=0008616] [8616] Event [3435.65869,195.761719,5698.04248]: 0 lost unit Kodachi [f=0008648] [8648] Event [3499.0918,195.800064,5609.93457]: 1 lost unit Scorcher [f=0008736] [8736] Event [3390.95752,195.761719,5877.83643]: 1 lost unit Scorcher [f=0008750] [8750] Event [3475.77295,195.761719,6086.71924]: 0 lost unit Kodachi [f=0009049] [9049] Event [576,197.081726,860]: 0 finished unit Ogre [f=0009052] [9052] Event [1584,195.761719,4000]: 1 finished unit Lotus [f=0009065] [9065] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0009137] [9137] Event [416,195.761719,1472]: 0 finished unit Lotus [f=0009282] [9282] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0009397] [9397] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0009461] [9461] Event [2808,195.714844,136]: 0 finished unit Solar Collector [f=0009770] [9770] Event [128,195.761719,1360]: 0 finished unit Lotus [f=0009795] [9795] Event [1680,195.761719,4016]: 1 finished unit Picket [f=0009880] [9880] Event [2680,195.761719,104]: 0 finished unit Solar Collector [f=0009902] [9902] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0009975] [9975] Event [3592,195.92392,5544]: 1 finished unit Solar Collector [f=0010083] [10083] Event [576,197.081726,860]: 0 finished unit Ogre [f=0010234] [10234] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0010279] [10279] Event [1792,195.761719,4096]: 1 finished unit Picket [f=0010329] [10329] Event [2768,195.755859,320]: 0 finished unit Lotus [f=0010461] [10461] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0010572] [10572] Event [3672,194.806824,5544]: 1 finished unit Solar Collector [f=0010582] [10582] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0010767] [10767] Event [216,195.761719,1832]: 0 finished unit Solar Collector [f=0010841] [10841] Event [1888,217.845703,4208]: 1 finished unit Picket [f=0011019] [11019] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0011025] [11025] Event [3592,195.761719,5640]: 1 finished unit Solar Collector [f=0011099] [11099] Event [1680,195.761719,4208]: 1 finished unit Radar Tower [f=0011211] [11211] Event [576,197.081726,860]: 0 finished unit Ogre [f=0011222] [11222] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0011283] [11283] Event [3672,195.762024,5640]: 1 finished unit Solar Collector [f=0011296] [11296] Event [296,195.761719,1800]: 0 finished unit Solar Collector [f=0011402] [11402] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0011597] [11597] Event [3576,195.761719,5720]: 1 finished unit Solar Collector [f=0011618] [11618] Event [176,196.417969,2000]: 0 finished unit Lotus [f=0011803] [11803] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0011844] [11844] Event [3656,195.761719,5736]: 1 finished unit Solar Collector [f=0012067] [12067] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0012171] [12171] Event [480,195.761719,2064]: 0 finished unit Lotus [f=0012174] [12174] Event [3736,195.761719,5736]: 1 finished unit Solar Collector [f=0012180] [12180] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0012212] [12212] Event [576,197.081726,860]: 0 finished unit Ogre [f=0012473] [12473] Event [2288,195.761719,1344]: 0 finished unit Lotus [f=0012558] [12558] Event [3832,194.638367,5032]: 1 lost unit Wind/Tidal Generator [f=0012572] [12572] Event [3792,195.023315,4912]: 1 lost unit Lotus [f=0012583] [12583] Event [3647.99805,196.406815,5294.00781]: 1 finished unit Scorcher [f=0012584] [12584] Event [3856.90869,195.73822,4878.06592]: 1 lost unit Scorcher [f=0012614] [12614] Event [3974.30029,195.761902,4961.60352]: 0 lost unit Kodachi [f=0012622] [12622] Event [3875.271,195.483536,4968.02344]: 1 lost unit Scorcher [f=0012649] [12649] Event [3818.74341,195.270111,4765.68359]: 1 lost unit Scorcher [f=0012666] [12666] Event [3880,195.151825,5096]: 1 lost unit Wind/Tidal Generator [f=0012691] [12691] Event [3928,194.627167,5112]: 1 lost unit Metal Extractor [f=0012704] [12704] Event [3987.29639,195.881943,5180.28516]: 0 lost unit Kodachi [f=0012777] [12777] Event [3808.4834,195.655548,5331.25732]: 1 lost unit Scorcher [f=0012815] [12815] Event [3664,195.111801,5120]: 1 lost unit Lotus [f=0012856] [12856] Event [3647.99805,195.469009,5294.00781]: 1 lost unit Scorcher [f=0012884] [12884] Event [3640.92798,195.69725,5399.47266]: 1 lost unit Scorcher [f=0012886] [12886] Event [3480,195.761719,5384]: 1 finished unit Caretaker [f=0012892] [12892] Event [3919.8147,195.761719,5397.271]: 0 lost unit Kodachi [f=0012894] [12894] Event [3647.99805,194.632751,5294.00781]: 1 lost unit Scorcher [f=0012917] [12917] Event [2096,195.761719,1440]: 0 finished unit Lotus [f=0012929] [12929] Event [3647.99805,196.080399,5294.00781]: 1 lost unit Scorcher [f=0012964] [12964] Event [3647.99805,194.83931,5294.00781]: 1 lost unit Scorcher [f=0012985] [12985] Event [3568,194.702148,5424]: 1 lost unit Lotus [f=0013007] [13007] Event [3647.99805,194.157471,5294.00781]: 1 lost unit Scorcher [f=0013031] [13031] Event [3647.99805,193.744797,5294.00781]: 1 lost unit Scorcher [f=0013064] [13064] Event [3496,195.761719,5432]: 1 lost unit Caretaker [f=0013066] [13066] Event [3647.99805,192.289001,5294.00781]: 1 lost unit Scorcher [f=0013077] Player captaine left the game: normal quit [f=0013077] [13077] Event [undefined]: captaine quit [f=0013088] [13088] Event [3648,191.551025,5312]: 1 lost unit Rover Assembly [f=0013118] [13118] Event [3480,194.482117,5384]: 1 lost unit Caretaker [f=0013165] [13165] Event [3360,195.032715,5280]: 1 lost unit Lotus [f=0013213] [13213] Event [3331.29224,195.421906,5182.01318]: 1 lost unit Scorcher [f=0013226] [13226] Event [3425.04199,195.90007,5090.94434]: 1 lost unit Scorcher [f=0013238] [13238] Event [3449.26538,196.201797,5270.05762]: 0 lost unit Ogre [f=0013249] [13249] Event [3411.57324,195.935928,5208.19775]: 1 lost unit Scorcher [f=0013278] [13278] Event [3451.34009,195.050705,5167.54102]: 1 lost unit Scorcher [f=0013327] [13327] Event [3480.00806,196.291016,5287.15869]: 1 lost unit Scorcher [f=0013354] [13354] Event [3479.60303,195.436447,5334.59473]: 1 lost unit Scorcher [f=0013374] [13374] Event [3451.45605,195.629028,5320.76367]: 1 lost unit Scorcher [f=0013415] [13415] Event [3496,195.713745,5512]: 1 lost unit Storage [f=0013441] [13441] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0013480] [13480] Event [3553.19604,193.493729,5495.02539]: 1 lost unit Mason [f=0013521] [13521] Event [3592,195.147552,5640]: 1 lost unit Solar Collector [f=0013531] [13531] Event [576,197.081726,860]: 0 finished unit Minotaur [f=0013591] [13591] Event [3592.70508,196.42926,5477.41064]: 1 lost unit Mason [f=0013630] [13630] Event [3736,194.991058,5736]: 1 lost unit Solar Collector [f=0013659] [13659] Event [3576,195.761871,5720]: 1 lost unit Solar Collector [f=0013697] [13697] Event [3592,195.739746,5544]: 1 lost unit Solar Collector [f=0013761] [13761] Event [3672,194.717346,5640]: 1 lost unit Solar Collector [f=0013830] [13830] Event [3656,195.105438,5736]: 1 lost unit Solar Collector [f=0013973] [13973] Event [3784,195.678192,5112]: 1 lost unit Solar Collector [f=0014040] [14040] Event [3672,193.028275,5544]: 1 lost unit Solar Collector [f=0014851] [14851] Event [576,197.081726,860]: 0 finished unit Minotaur [f=0014879] [14879] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0015299] [15299] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0015396] [15396] Event [2080,194.507019,4800]: 1 lost unit Lotus [f=0015457] [15457] Event [1976,193.879242,4856]: 1 lost unit Metal Extractor [f=0015467] [15467] Event [2129.24634,195.761719,5035.73633]: 0 lost unit Ogre [f=0015586] [15586] Event [1920,194.273987,5088]: 1 lost unit Lotus [f=0015646] [15646] Event [576,197.081726,860]: 0 finished unit Ogre [f=0015691] [15691] Event [1848,194.461563,5160]: 1 lost unit Metal Extractor [f=0015814] [15814] Event [664,195.761719,648]: 0 finished unit Caretaker [f=0015839] [15839] Event [1732.14709,195.761719,4978.65869]: 0 lost unit Ogre [f=0015839] [15839] Event [1856,194.231262,4864]: 1 lost unit Lotus [f=0016152] [16152] Event [1584,194.833679,4000]: 1 lost unit Lotus [f=0016169] [16169] Event [1680,195.896149,4016]: 1 lost unit Picket [f=0016206] [16206] Event [1592,195.761719,4104]: 1 lost unit Stinger [f=0016270] [16270] Event [1792,195.761719,4096]: 1 lost unit Picket [f=0016279] [16279] Event [576,197.081726,860]: 0 finished unit Ogre [f=0016310] [16310] Event [1704,194.309845,4120]: 1 lost unit Metal Extractor [f=0016340] [16340] Event [1680,195.885162,4208]: 1 lost unit Radar Tower [f=0016341] [16341] Event [1888,217.121216,4208]: 1 lost unit Picket [f=0016397] [16397] Event [760,195.761719,792]: 0 finished unit Caretaker [f=0016420] [16420] Event [1536,195.761719,4240]: 1 lost unit Lotus [f=0016500] [16500] Event [1744,194.930603,4480]: 1 lost unit Lotus [f=0016548] [16548] Event [1624,195.761871,4536]: 1 lost unit Metal Extractor [f=0016625] [16625] Event [1680,194.592072,4672]: 1 lost unit Lotus [f=0016723] [16723] Event [576,197.081726,860]: 0 finished unit Ogre [f=0017107] [17107] Event [576,197.081726,860]: 0 finished unit Ogre [f=0018044] [18044] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0018166] [18166] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0018422] [18422] Event [888,195.761719,3096]: 0 finished unit Solar Collector [f=0018797] [18797] Event [744,195.761719,3016]: 0 finished unit Solar Collector [f=0019031] [19031] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0019268] [19268] Event [600,195.761719,2952]: 0 finished unit Solar Collector [f=0019654] [19654] Event [576,197.081726,860]: 0 finished unit Cyclops [f=0019696] [19696] Event [440,195.761719,2888]: 0 finished unit Solar Collector [f=0019844] [19844] Event [576,197.081726,860]: 0 finished unit Welder [f=0019929] [19929] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0020043] [20043] Event [576,197.081726,860]: 0 finished unit Welder [f=0020106] [20106] Event [344,195.761719,2776]: 0 finished unit Solar Collector [f=0020214] [20214] Event [576,197.081726,860]: 0 finished unit Welder [f=0020337] [20337] Event [3536,195.941925,4688]: 1 lost unit Lotus [f=0020361] [20361] Event [3392,194.98996,4704]: 1 lost unit Lotus [f=0020411] [20411] Event [3480,193.98468,4760]: 1 lost unit Metal Extractor [f=0020420] [20420] Event [424,195.761719,2632]: 0 finished unit Solar Collector [f=0020453] [20453] Event [3400,195.684753,4856]: 1 lost unit Solar Collector [f=0020472] [20472] Event [3088,195.761719,4976]: 1 lost unit Lotus [f=0020518] [20518] Event [3103.59448,195.761719,5205.71631]: 0 lost unit Ogre [f=0020589] [20589] Event [3320,194.642181,4920]: 1 lost unit Solar Collector [f=0020679] [20679] Event [3336.56396,192.884079,5294.62109]: 1 lost unit Recon Commander [f=0020701] game_message: captaine has been destroyed! [f=0020701] [20701] Event [undefined]: captaine resigned [f=0020701] game_message: Jack500 wins! [f=0020701] Submitting stats [f=0020701] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020701] Part| Total Time|Time of the last 0.5s [f=0020701] Draw 20299.95ms 10.56% [f=0020701] Lua::Callins::Synced 11321.66ms 22.31% [f=0020701] Lua::Callins::Unsynced 29260.81ms 15.04% [f=0020701] Lua::CollectGarbage::Synced 400.80ms 2.59% [f=0020701] Lua::CollectGarbage::Unsynced 900.91ms 2.19% [f=0020701] Misc::Profiler::AddTime 92.80ms 0.10% [f=0020701] Sim 48752.83ms 76.20% [f=0020701] [20701] Event [3128,194.901428,4904]: 1 lost unit Metal Extractor [f=0020701] [20701] Received game_message: captaine has been destroyed! [f=0020701] [20701] Received game_message: Jack500 wins! [f=0020702] [20702] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020702] [20702] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020702] [20702] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020702] [20702] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,4.80000019,4.80000019,4.80000019,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020702] [20702] Game End Stats Values: 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36,2850,8880,2850,8880,293.985229,401.054047,293.985229,401.054047,0,0,0,0,0,0,0,0,1899.85059,177.513428,1899.85059,177.513428,2506.55029,5710.52734,2506.55029,5710.52734,1020,900,1020,900,12,30,12,30,1330,1275,1330,1275,16.9333324,32.7855759,16.9333324,32.7855759,0,3700,0,3700,2050,5119.5,2050,5119.5,500,3005,500,3005,5157.5,2400,5157.5,2400,137.166153,0,137.166153,0,5977.48193,2959.67798,5977.48193,2959.67798 [f=0020702] [20702] Game End Stats Values: 37,2570,8560,2570,8560,308.985229,410.630768,308.985229,410.630768,0,0,0,0,0,0,0,0,2109.85059,200.288269,2109.85059,200.288269,2888.71973,5974.09473,2888.71973,5974.09473,740,900,740,900,12,30,12,30,1330,1275,1330,1275,14,31.6384468,14,31.6384468,0,3200,0,3200,2550,5399.5,2550,5399.5,500,3185,500,3185,5437.5,2900,5437.5,2900,137.166153,0,137.166153,0,6241.70605,3341.84741,6241.70605,3341.84741 [f=0020702] [20702] Game End Stats Values: 38,1865,9240,1865,9240,323.985229,411.992584,323.985229,411.992584,0,0,0,0,0,0,0,0,2295.85059,200.288269,2295.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,30,12,30,1275,1275,1275,1275,12.3999996,31.0907879,12.3999996,31.0907879,0,3700,0,3700,2550,6169.0332,2550,6169.0332,320,3365,320,3365,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 39,1865,9740,1865,9740,338.985229,413.024292,338.985229,413.024292,0,0,0,0,0,0,0,0,2445.85059,200.288269,2445.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,30,12,30,1275,1275,1275,1275,10,31.068779,10,31.068779,0,4200,0,4200,2550,6169.0332,2550,6169.0332,320,3365,320,3365,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 40,1865,10240,1865,10240,353.985229,414.769257,353.985229,414.769257,0,0,0,0,0,0,0,0,2595.85059,200.288269,2595.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,30,12,30,1275,1275,1275,1275,10,31.1163311,10,31.1163311,0,4700,0,4700,2550,6169.0332,2550,6169.0332,320,3365,320,3365,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 41,1865,10240,1865,10240,368.985229,414.880859,368.985229,414.880859,0,0,0,0,0,0,0,0,2745.85059,200.288269,2745.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,30,12,30,1275,1275,1275,1275,10,31.0074387,10,31.0074387,0,4700,0,4700,2550,6169.0332,2550,6169.0332,320,3365,320,3365,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 42,1865,10490,1865,10490,383.985229,414.884125,383.985229,414.884125,0,0,0,0,0,0,0,0,2895.85059,200.288269,2895.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,30,12,30,1275,1275,1275,1275,10,33.6668854,10,33.6668854,0,4700,0,4700,2550,6169.0332,2550,6169.0332,320,3615,320,3615,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 43,1865,10560,1865,10560,398.985229,416.613403,398.985229,416.613403,0,0,0,0,0,0,0,0,3045.85059,200.288269,3045.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,32.1333351,12,32.1333351,1275,1275,1275,1275,10,35.115284,10,35.115284,0,4700,0,4700,2550,6169.0332,2550,6169.0332,320,3685,320,3685,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 44,1865,10720,1865,10720,413.985229,417.392181,413.985229,417.392181,0,0,0,0,0,0,0,0,3195.85059,200.288269,3195.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,34.1333351,12,34.1333351,1275,1275,1275,1275,10,36.251915,10,36.251915,0,4700,0,4700,2550,6169.0332,2550,6169.0332,320,3845,320,3845,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 45,1865,12990,1865,12990,428.985229,418.54657,428.985229,418.54657,0,0,0,0,0,0,0,0,3345.85059,200.288269,3345.85059,200.288269,3181.84399,6722.86035,3181.84399,6722.86035,270,900,270,900,12,36.2666664,12,36.2666664,1275,1275,1275,1275,10,37.0769577,10,37.0769577,0,6900,0,6900,2550,6169.0332,2550,6169.0332,320,3915,320,3915,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3636.11182,6999.5083,3636.11182 [f=0020702] [20702] Game End Stats Values: 46,1865,13705,1865,13705,443.985229,420.574066,443.985229,420.574066,0,0,0,0,0,0,0,0,3495.85059,200.288269,3495.85059,200.288269,3184.65649,6722.86035,3184.65649,6722.86035,270,900,270,900,12,38.4000015,12,38.4000015,1275,1275,1275,1275,10,38.3351669,10,38.3351669,0,6900,0,6900,2550,6169.0332,2550,6169.0332,320,4630,320,4630,6207.0332,2900,6207.0332,2900,137.166153,0,137.166153,0,6999.5083,3638.92432,6999.5083,3638.92432 [f=0020702] [20702] Game End Stats Values: 47,90,13275,90,13275,450.985229,421.686523,450.985229,421.686523,0,0,0,0,0,0,0,0,3621.85059,200.288269,3621.85059,200.288269,3644.85522,8586.24707,3644.85522,8586.24707,0,900,0,900,10.2666664,41.0666656,10.2666664,41.0666656,0,1275,0,1275,8.39999962,39.0741615,8.39999962,39.0741615,0,6400,0,6400,3050,7944.0332,3050,7944.0332,90,4700,90,4700,7982.0332,3400,7982.0332,3400,137.166153,0,137.166153,0,8872.08301,4099.37402,8872.08301,4099.37402 [f=0020702] [20702] Game End Stats Values: 48,90,13275,90,13275,450.985229,421.686523,450.985229,421.686523,0,0,0,0,0,0,0,0,3628.85059,200.288269,3628.85059,200.288269,3644.85522,8596.3252,3644.85522,8596.3252,0,900,0,900,8,42,8,42,0,1275,0,1275,7,39,7,39,0,6400,0,6400,3050,7944.0332,3050,7944.0332,90,4700,90,4700,7982.0332,3400,7982.0332,3400,137.166153,0,137.166153,0,8882.16113,4099.37402,8882.16113,4099.37402 [f=0020702] [20702] Event [576,197.081726,860]: 0 finished unit Ogre [f=0020774] [20774] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0020790] [20790] Event [264,195.761719,2904]: 0 finished unit Solar Collector [f=0020910] Player Jack500 left the game: normal quit [f=0020910] [20910] Event [undefined]: Jack500 quit [f=0020916] No clients connected, shutting down server [f=0020916] Server shutdown [f=0020916] [20916] all players disconnected [f=0021125] [21125] Event [296,195.761719,3096]: 0 finished unit Solar Collector [f=0021130] [21130] Event [576,197.081726,860]: 0 finished unit Ogre [f=0021520] [21520] Event [344,195.761719,3272]: 0 finished unit Solar Collector [f=0021558] [21558] Event [576,197.081726,860]: 0 finished unit Ogre [f=0021585] [21585] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0021900] [21900] Event [376,195.761719,3464]: 0 finished unit Solar Collector [f=0022242] [22242] Event [576,197.081726,860]: 0 finished unit Minotaur [f=0022260] [22260] Event [440,195.761719,3624]: 0 finished unit Solar Collector [f=0022381] [22381] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0022605] [22605] Event [536,195.761719,3768]: 0 finished unit Solar Collector [f=0022861] [22861] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0022886] [22886] Event [576,197.081726,860]: 0 finished unit Minotaur [f=0022965] [22965] Event [584,195.761719,3880]: 0 finished unit Solar Collector [f=0023249] [23249] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0023520] Autoquit sending quit command. [f=0023520] [QuitAction] user exited to system [f=0023520] [SpringApp::Kill][1] fromRun=1 [f=0023520] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023520] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023520] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023520] [ThreadPool::SetThreadCount][2] workers=0 [f=0023520] [SpringApp::Kill][2] [f=0023520] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023520] [Game::KillLua][3] dtor=0 luaUI=0x51c23640 [f=0023520] Start widgetHandler:Shutdown [f=0023520] Shutdown - SaveOrderList Complete [f=0023520] Writing last game win data [f=0023520] Shutdown - SaveConfigData Complete [f=0023520] Shutdown Widget - Save/Load API [f=0023520] Shutdown Widget - Chili Highlight [f=0023520] Shutdown Widget - Draw After Chili [f=0023520] Shutdown Widget - EPIC Menu [f=0023520] Shutdown Widget - Chili Widget Selector [f=0023520] Shutdown Widget - Chili Minimap [f=0023520] Shutdown Widget - Local Team Colors [f=0023520] Shutdown Widget - Display Keys 2 [f=0023520] Shutdown Widget - Save Game Menu [f=0023520] Shutdown Widget - Unit Icons [f=0023520] Shutdown Widget - Noises [f=0023520] Shutdown Widget - HealthBars [f=0023520] Shutdown Widget - Win Counter [f=0023520] Shutdown Widget - SpringRTS Replay Stats [f=0023520] Shutdown Widget - BuildETA [f=0023520] Shutdown Widget - Modular Comm Info [f=0023520] Shutdown Widget - Stereo3D [f=0023520] Shutdown Widget - Showeco and Grid Drawer [f=0023520] Shutdown Widget - Point Tracker [f=0023520] Shutdown Widget - Missile Silo Range [f=0023520] Shutdown Widget - MetalFeatures (new) [f=0023520] Shutdown Widget - MinimapEvents [f=0023520] Shutdown Widget - Local Widgets Config [f=0023520] Shutdown Widget - Highlight Geos [f=0023520] Shutdown Widget - Grab Input [f=0023520] Input grabbing is disabled! [f=0023520] Shutdown Widget - Defense Range Zero-K [f=0023520] Shutdown Widget - Darkening [f=0023520] Shutdown Widget - Context Menu [f=0023520] Shutdown Widget - Chili Spectator Panels [f=0023520] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023520] Shutdown Widget - Chili Nuke Warning [f=0023520] Shutdown Widget - Chili EndGame Window [f=0023520] Shutdown Widget - Chili Economy Panel Default [f=0023520] Shutdown Widget - CameraShake [f=0023520] Shutdown Widget - State Reverse and Latency [f=0023520] Shutdown Widget - Music Player v2 [f=0023520] Shutdown Widget - Attack AoE [f=0023520] Shutdown Widget - Map Edge Extension [f=0023520] Shutdown Widget - Selection Send [f=0023520] Shutdown Widget - LupsManager [f=0023520] Shutdown Widget - Newton Firezone [f=0023520] Shutdown Widget - Chili Pro Console [f=0023520] Shutdown Widget - Persistent Build Height [f=0023520] Shutdown Widget - Lasso Terraform GUI [f=0023520] Shutdown Widget - Lups [f=0023520] Shutdown Widget - Chili Framework [f=0023520] Shutdown Widget - Mex Placement Handler [f=0023520] Shutdown Widget - Chili Core Selector [f=0023520] Shutdown Widget - Custom Markers [f=0023520] Shutdown Widget - Select Keys [f=0023520] Shutdown Widget - Pause Screen [f=0023520] Shutdown Widget - Text To Speech Control [f=0023520] Shutdown Widget - Layout Handler [f=0023520] End widgetHandler:Shutdown [f=0023520] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={494734,61605982} {int,ext,rec}Allocs={13233736,0,0} {chunk,block}Bytes={61605982,0} [f=0023520] [Game::KillLua][1] dtor=0 luaGaia=0x51ce9e00 [f=0023520] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={262817,47686348} {int,ext,rec}Allocs={13233737,0,0} {chunk,block}Bytes={47686348,0} [f=0023520] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={262817,47686348} {int,ext,rec}Allocs={13233737,0,0} {chunk,block}Bytes={47686348,0} [f=0023520] [Game::KillLua][2] dtor=0 luaRules=0x51e1f310 [f=0023520] Start gadgetHandler:Shutdown [f=0023520] Shutdown - StartSetup [f=0023520] Shutdown - UnitMorph [f=0023520] Shutdown - Carrier Drones [f=0023520] Shutdown - LupsNanoSpray [f=0023520] Shutdown - Missile Silo Controller [f=0023520] Shutdown - Modular Comm Info [f=0023520] Shutdown - Terrain Texture Handler [f=0023520] Shutdown - UnitCloakShield [f=0023520] Shutdown - Starlight Handler [f=0023520] End gadgetHandler:Shutdown [f=0023520] Start gadgetHandler:Shutdown [f=0023520] Shutdown - Save/Load [f=0023520] Shutdown - Teleport Throw [f=0023520] Shutdown - UnitMorph [f=0023520] Shutdown - Modular Comm Info [f=0023520] Shutdown - Retreat Command [f=0023520] Shutdown - Shockwaves [f=0023520] Shutdown - UnitCloakShield [f=0023520] Shutdown - Lups Cloak FX [f=0023520] Shutdown - Lups [f=0023520] Shutdown - Lups Shield [f=0023520] End gadgetHandler:Shutdown [f=0023520] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13233775,0,0} {chunk,block}Bytes={0,0} [f=0023520] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13233775,0,0} {chunk,block}Bytes={0,0} [f=0023520] [Game::KillLua][4] dtor=0 [f=0023520] [Game::~CGame][1] [f=0023520] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023520] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023520] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023520] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023520] [Game::KillLua][4] dtor=1 [f=0023520] [Game::KillMisc][1] [f=0023520] [Game::KillMisc][2] [f=0023520] [Game::KillMisc][3] [f=0023520] [Game::KillRendering][1] [f=0023520] [3DOParser::Kill] allocated 1 pieces [f=0023520] [S3OParser::Kill] allocated 343 pieces [f=0023520] [AssParser::Kill] allocated 23 pieces [f=0023520] [Game::KillInterface][1] [f=0023520] [Game::KillInterface][2] [f=0023520] [Game::KillSimulation][1] [f=0023520] [Game::KillSimulation][2] [f=0023520] [CCollisionHandler] dis-/continuous tests: 0/186814 [f=0023520] [Game::KillSimulation][3] [f=0023520] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023520] [~CPathCache(16x24)] cacheHits=17 hitPercentage=28% numHashColls=0 maxCacheSize=16 [f=0023520] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023520] [~CPathCache(32x48)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023520] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023520] [LosHandler::Kill] raycast instance cache-{hits,misses}={4065,11212}; shared=2%; cached=25% [f=0023520] [Game::KillSimulation][4] [f=0023520] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023520] [Game::~CGame][2] [f=0023520] [Game::~CGame][3] [f=0023520] [SpringApp::Kill][3] [f=0023520] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 247012 bytes sent 155860 bytes recv'd [f=0023520] [SpringApp::Kill][4] font=0x45ac6aa0 [f=0023520] [SpringApp::Kill][5] [f=0023520] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45b34840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2714ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=30ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=24ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=24ms file="bitmaps/pd/splashside.tga" indx=570 inflSize=64kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=23ms file="luaui/widgets/gui_chili_resource_bars.lua" indx=4642 inflSize=24kb readTime=23ms file="luaui/configs/lang/common.en.json" indx=2875 inflSize=2kb readTime=22ms file="luarules/utilities.lua" indx=1900 inflSize=0kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41584800 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45c25490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dba090) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b47d10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efe5c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]