[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fzzazhsEJx/springsettings.1121166.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fce2c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1961 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1121166/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4536e990] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4536e990] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 720ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 804ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 759ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 60ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1121166/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (238ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1121166/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x519032d0,0x51807360}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8215aa60c51f9ae1b9f5ac802c9ceb70 [f=-000001] Connection attempt from Jenbak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jenbak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from sdfasdf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: sdfasdf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={00000000bbf26c60,0000000119edd210}]" [f=-000001] Allies: I choose: Necromancer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sdfasdf" string="[Game::Load][lua{Rules,Gaia}={0x62cfbb10,0x605ebe10}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4954,46.3536377,3521]: 0 finished unit Recon Commander [f=-000001] [0] Event [1241,46.7104492,661]: 1 finished unit Engineer Commander [f=0000000] [0] Jenbak, team: 1, elo:2064, userid: 341369 [f=0000000] [0] sdfasdf, team: 0, elo:1811, userid: 519686 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [1384,46.3260803,808]: 1 finished unit Amphbot Factory [f=0000026] [26] Event [4864,46.3343582,3456]: 0 finished unit Tank Foundry [f=0000241] [241] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000343] glhf [f=0000354] [354] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0000397] [397] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000599] glhf [f=0000603] [603] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0000628] [628] Event [4836,48.239254,3456]: 0 finished unit Welder [f=0000781] [781] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000853] [853] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001242] [1242] Event [1112,46.8984375,584]: 1 finished unit Solar Collector [f=0001326] [1326] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0001716] [1716] Event [1224,46.7139587,648]: 1 finished unit Solar Collector [f=0001737] [1737] Event [4836,48.239254,3456]: 0 finished unit Welder [f=0001804] [1804] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001921] [1921] Event [3760,75.0480042,3200]: 0 finished unit Lotus [f=0002056] [2056] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0002138] [2138] Event [1320,46.7659912,616]: 1 finished unit Solar Collector [f=0002258] [2258] Event [5064,46.9693909,3496]: 0 finished unit Wind/Tidal Generator [f=0002417] [2417] Event [1464,46.3355408,600]: 1 finished unit Solar Collector [f=0002449] [2449] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0002841] [2841] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002925] [2925] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0003032] [3032] Event [1224,46.486908,824]: 1 finished unit Solar Collector [f=0003066] [3066] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0003067] [3067] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003301] [3301] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0003304] [3304] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0003365] [3365] Event [4824,46.382843,3336]: 0 finished unit Wind/Tidal Generator [f=0003418] [3418] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003593] [3593] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0003643] [3643] Event [5776,17.9163513,2016]: 0 finished unit Lotus [f=0004063] [4063] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004152] [4152] Event [5035.68066,74.286438,2216.16528]: 1 lost unit Duck [f=0004185] [4185] Event [2664,74.286438,904]: 1 finished unit Solar Collector [f=0004300] [4300] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0004395] [4395] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004539] [4539] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0004599] [4599] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0004611] [4611] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004710] [4710] Event [3104,70.5069885,1104]: 1 finished unit Radar Tower [f=0004744] [4744] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0004804] [4804] Event [5048,47.541748,3416]: 0 finished unit Wind/Tidal Generator [f=0005041] [5041] Event [5064,46.4727173,3304]: 0 finished unit Wind/Tidal Generator [f=0005044] [5044] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005054] [5054] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0005085] [5085] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005180] [5180] Event [3235.0481,74.286438,3397.44165]: 0 lost unit Welder [f=0005231] [5231] Event [5128,46.3260803,3320]: 0 finished unit Wind/Tidal Generator [f=0005319] [5319] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005366] [5366] Event [5144,46.3308105,3400]: 0 finished unit Wind/Tidal Generator [f=0005417] [5417] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005418] [5418] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0005501] [5501] Event [4984,46.6514359,3512]: 0 finished unit Wind/Tidal Generator [f=0005576] [5576] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005696] [5696] Event [5176,46.3630829,3480]: 0 finished unit Wind/Tidal Generator [f=0005832] [5832] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005832] [5832] Event [5792,17.4007568,2080]: 0 finished unit Picket [f=0005921] [5921] Event [5176,47.4142227,3640]: 0 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [3600,74.286438,704]: 1 finished unit Lotus [f=0006056] [6056] Event [5128,46.8414078,3656]: 0 finished unit Wind/Tidal Generator [f=0006116] [6116] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0006175] [6175] Event [344,17.2588501,1992]: 1 finished unit Solar Collector [f=0006237] [6237] Event [5808,18.30896,1952]: 0 finished unit Picket [f=0006297] [6297] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0006332] [6332] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0006443] [6443] Event [4872,47.224823,3640]: 0 finished unit Solar Collector [f=0006480] [6480] Event [368,17.9068909,2080]: 1 finished unit Lotus [f=0006540] [6540] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0006644] [6644] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0006666] [6666] Event [472,17.0176086,2072]: 1 finished unit Solar Collector [f=0006672] [6672] Event [3272.15649,74.286438,3140.75073]: 0 lost unit Kodachi [f=0006773] [6773] Event [4792,47.2390137,3656]: 0 finished unit Solar Collector [f=0006795] [6795] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0006851] [6851] Event [3760,75.0480042,3200]: 0 lost unit Lotus [f=0006940] [6940] Event [296,18.2900391,2152]: 1 finished unit Solar Collector [f=0007113] [7113] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0007113] [7113] Event [3227.43433,74.286438,3105.17676]: 1 lost unit Duck [f=0007122] [7122] Event [3448.75952,52.9024849,2826.47168]: 1 lost unit Duck [f=0007142] [7142] Event [3266.36279,74.286438,3061.94336]: 0 lost unit Kodachi [f=0007160] [7160] Event [3345.0293,74.286438,3222.25317]: 1 lost unit Duck [f=0007169] [7169] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0007193] [7193] Event [4568,46.3875732,3560]: 0 finished unit Solar Collector [f=0007240] [7240] Event [3201.36255,74.343544,3141.97314]: 1 lost unit Bulkhead [f=0007255] [7255] Event [3064.57495,74.2613602,3082.25708]: 0 lost unit Kodachi [f=0007442] [7442] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007499] [7499] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0007628] [7628] Event [4984,46.8842468,3656]: 0 finished unit Solar Collector [f=0007694] [7694] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0007943] [7943] Event [4872,47.0403442,3736]: 0 finished unit Solar Collector [f=0008038] [8038] Event [3368,15.7972107,1464]: 1 finished unit Solar Collector [f=0008040] [8040] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008043] [8043] Event [1237.8728,74.286438,1894.99902]: 1 finished unit Engineer Commander [f=0008216] [8216] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0008219] [8219] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0008287] [8287] Event [4848,46.3260803,3568]: 0 finished unit Lotus [f=0008486] [8486] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0008499] [8499] Event [1224,47.0025024,968]: 1 finished unit Caretaker [f=0008502] [8502] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0008629] [8629] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0008744] [8744] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0008752] [8752] Event [3909.97803,25.3434639,869.804871]: 1 lost unit Conch [f=0008756] [8756] Event [5584,71.632782,1568]: 0 lost unit Picket [f=0008782] [8782] Event [4880,47.3856506,3360]: 0 finished unit Lotus [f=0008829] [8829] Event [1432,75.4973755,1752]: 1 finished unit Solar Collector [f=0008840] [8840] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0008893] [8893] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0008920] [8920] Event [3600,74.286438,704]: 1 lost unit Lotus [f=0008936] [8936] Event [1112,46.3260803,872]: 1 finished unit Caretaker [f=0008939] [8939] Event [3510.55029,74.2963638,798.94989]: 0 lost unit Kodachi [f=0008993] [8993] Event [1288,74.286438,1800]: 1 finished unit Solar Collector [f=0009039] [9039] Event [3257.1958,72.3068848,1017.50787]: 0 lost unit Kodachi [f=0009077] [9077] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0009130] [9130] Event [3104,70.5069885,1104]: 1 lost unit Radar Tower [f=0009135] [9135] Event [3163.44507,48.3689423,1182.84875]: 0 lost unit Kodachi [f=0009165] [9165] Event [4960,47.414032,3440]: 0 finished unit Picket [f=0009191] [9191] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009269] [9269] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0009278] [9278] Event [1144,74.286438,1688]: 1 finished unit Solar Collector [f=0009296] [9296] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009345] [9345] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0009361] [9361] Event [1128,47.456604,968]: 1 finished unit Solar Collector [f=0009383] [9383] Event [3590.16406,75.4938126,3328.14063]: 1 lost unit Duck [f=0009581] [9581] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0009612] [9612] Event [1096,70.1900635,1112]: 1 finished unit Solar Collector [f=0009794] [9794] Event [4836,48.239254,3456]: 0 finished unit Kodachi [f=0009855] [9855] Event [1608,46.3260803,600]: 1 finished unit Solar Collector [f=0009872] [9872] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0009900] [9900] Event [4971.87744,74.286438,2153.46948]: 1 lost unit Duck [f=0009925] [9925] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0009937] [9937] Event [1000,74.286438,1256]: 1 finished unit Solar Collector [f=0010009] [10009] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0010054] [10054] Event [4894.16992,74.286438,2114.50342]: 0 lost unit Kodachi [f=0010067] [10067] Event [4982.67285,74.286438,1951.78357]: 0 lost unit Kodachi [f=0010092] [10092] Event [4851.67822,74.286438,1888.3678]: 1 lost unit Duck [f=0010120] [10120] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0010186] [10186] Event [4959.46338,74.286438,2050.89819]: 1 lost unit Duck [f=0010216] [10216] Event [1752,59.8829041,648]: 1 finished unit Solar Collector [f=0010294] [10294] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0010336] [10336] Event [888,74.286438,1400]: 1 finished unit Solar Collector [f=0010404] [10404] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0010579] [10579] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0010610] [10610] Event [1896,74.286438,696]: 1 finished unit Solar Collector [f=0010690] [10690] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0010702] [10702] Event [3928,71.4406738,3224]: 0 finished unit Metal Extractor [f=0010725] [10725] Event [1000,74.5655212,1560]: 1 finished unit Solar Collector [f=0010733] [10733] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0010744] [10744] Event [5151.01709,68.775116,1961.66846]: 1 lost unit Duck [f=0010839] [10839] Event [5400,23.7581787,2024]: 0 lost unit Caretaker [f=0010966] [10966] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0010996] [10996] Event [3576,70.2250061,3176]: 0 lost unit Metal Extractor [f=0011024] [11024] Event [2040,74.3148193,744]: 1 finished unit Solar Collector [f=0011103] [11103] Event [776,75.2466736,1544]: 1 finished unit Solar Collector [f=0011267] [11267] Event [3048,16.9939575,1544]: 1 finished unit Solar Collector [f=0011274] [11274] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0011394] [11394] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0011435] [11435] Event [4836,48.239254,3456]: 0 finished unit Ogre [f=0011476] [11476] Event [2184,75.5021057,776]: 1 finished unit Solar Collector [f=0011493] [11493] Event [5736,17.1500549,2152]: 0 lost unit Metal Extractor [f=0011540] [11540] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0011564] [11564] Event [3192,16.9986877,1480]: 1 finished unit Solar Collector [f=0011581] [11581] Event [664,68.2364807,1688]: 1 finished unit Solar Collector [f=0011631] [11631] Event [5720,17.1595154,1912]: 0 lost unit Metal Extractor [f=0011723] [11723] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0011731] [11731] Event [2296,75.5021057,824]: 1 finished unit Solar Collector [f=0011762] [11762] Event [5792,17.4007568,2080]: 0 lost unit Picket [f=0011764] [11764] Event [3576,69.4337616,3176]: 0 finished unit Metal Extractor [f=0011936] [11936] Event [5776,17.9163513,2016]: 0 lost unit Lotus [f=0011990] [11990] Event [552,23.9663086,1832]: 1 finished unit Solar Collector [f=0012028] [12028] Event [1420,46.3260803,808]: 1 finished unit Buoy [f=0012094] [12094] Event [5808,18.30896,1952]: 0 lost unit Picket [f=0012150] [12150] Event [3776,76.1022339,3104]: 0 finished unit Picket [f=0012156] [12156] Event [2440,74.286438,824]: 1 finished unit Solar Collector [f=0012329] [12329] Event [552,15.9816895,1960]: 1 finished unit Solar Collector [f=0012332] [12332] Event [2458.07568,69.9571991,3180.9436]: 1 lost unit Duck [f=0012340] [12340] Event [912,75.7528076,3616]: 1 finished unit Lotus [f=0012343] [12343] Event [1420,46.3260803,808]: 1 finished unit Buoy [f=0012395] [12395] Event [2412.89111,56.9525719,3115.17334]: 0 lost unit Kodachi [f=0012418] [12418] Event [2401.38965,48.788372,3080.10229]: 0 lost unit Kodachi [f=0012476] [12476] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012502] [12502] Event [2760,74.4236145,808]: 1 finished unit Solar Collector [f=0012512] [12512] Event [3776,76.1022339,3104]: 0 lost unit Picket [f=0012540] [12540] Event [3680,74.4567261,3312]: 0 finished unit Picket [f=0012589] [12589] Event [2584,75.4689941,824]: 1 finished unit Solar Collector [f=0012711] [12711] Event [3928,71.4406738,3224]: 0 lost unit Metal Extractor [f=0012722] [12722] Event [3688,70.2250061,840]: 1 finished unit Metal Extractor [f=0012739] [12739] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0012744] [12744] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0012782] [12782] Event [2904,74.286438,744]: 1 finished unit Solar Collector [f=0012850] [12850] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012883] [12883] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0012964] [12964] Event [4836,48.239254,3456]: 0 finished unit Ogre [f=0012971] [12971] Event [1905.05725,15.9829321,2137.74585]: 1 lost unit Duck [f=0012971] [12971] Event [1922.2334,16.0520897,2121.94141]: 1 lost unit Duck [f=0012975] [12975] Event [1897.46375,16.5699711,2103.17432]: 1 lost unit Duck [f=0012975] [12975] Event [1972.24158,16.8220749,2279.73511]: 0 lost unit Ogre [f=0013028] [13028] Event [5889.57764,17.1547852,1838.50671]: 0 lost unit Welder [f=0013037] [13037] Event [4085.88696,75.5021057,2841.86377]: 1 lost unit Duck [f=0013103] [13103] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0013122] [13122] Event [4075.92676,75.5021057,3007.98584]: 1 lost unit Duck [f=0013158] [13158] Event [3336,74.286438,568]: 1 finished unit Solar Collector [f=0013162] [13162] Event [3048,74.286438,680]: 1 finished unit Solar Collector [f=0013182] [13182] Event [4019.52441,75.5021057,3114.31006]: 1 lost unit Duck [f=0013200] [13200] Event [3909.33423,75.5021057,3060.20996]: 0 lost unit Recon Commander [f=0013210] [13210] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0013225] [13225] Event [4032.24243,71.0768814,3127.56128]: 1 lost unit Duck [f=0013264] [13264] Event [3192,74.286438,616]: 1 finished unit Solar Collector [f=0013301] [13301] Event [undefined]: sdfasdf resigned [f=0013301] game_message: sdfasdf has been destroyed! [f=0013301] game_message: Jenbak wins! [f=0013301] Submitting stats [f=0013301] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013301] Part| Total Time|Time of the last 0.5s [f=0013301] Draw 17557.32ms 9.79% [f=0013301] Lua::Callins::Synced 8948.24ms 36.66% [f=0013301] Lua::Callins::Unsynced 25216.01ms 15.48% [f=0013301] Lua::CollectGarbage::Synced 391.87ms 0.00% [f=0013301] Lua::CollectGarbage::Unsynced 808.68ms 0.50% [f=0013301] Misc::Profiler::AddTime 72.91ms 0.00% [f=0013301] Sim 47189.32ms 78.02% [f=0013301] [13301] Received game_message: sdfasdf has been destroyed! [f=0013301] [13301] Received game_message: Jenbak wins! [f=0013302] [13302] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013302] [13302] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013302] [13302] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,5.33333349,4.66666651,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 3,2340,2405,2405,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,8.86666679,8.86666679,7,0,160,160,0,0,0,0,0,1065,970,970,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 4,2340,2555,2555,2340,0,0.3496291,0.3496291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8.26666641,8,1275,1275,1275,1275,9,11.0233097,11.0233097,9,0,240,240,0,0,0,0,0,1065,1040,1040,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 5,2525,2625,2625,2525,0,1.07008517,1.07008517,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.1333332,10.1333332,8,1275,1275,1275,1275,9,11.0480309,11.0480309,9,0,240,240,0,0,0,0,0,1250,1110,1110,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 6,2705,2845,2845,2705,0,2.46132135,2.46132135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8,12.2666664,12.2666664,8,1275,1275,1275,1275,10.7333336,11.0927486,11.0927486,10.7333336,0,240,240,0,0,0,0,0,1340,1330,1330,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 7,2740,2995,2995,2740,0.23154937,4.54795027,4.54795027,0.23154937,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,8.16516399,15.0666666,15.0666666,8.16516399,1275,1275,1275,1275,11.0154371,11.1391087,11.1391087,11.0154371,0,320,320,0,0,0,0,0,1375,1400,1400,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013302] [13302] Game End Stats Values: 8,2740,3235,3235,2740,0.62446946,13.5018597,13.5018597,0.62446946,0,0,0,0,0,0,0,0,0,0,0,0,41.1110992,108.282562,108.282562,41.1110992,90,0,0,90,8.47800159,16.2666664,16.2666664,8.47800159,1275,1275,1275,1275,11.0261946,12.7969275,12.7969275,11.0261946,0,400,400,0,0,90,90,0,1375,1560,1560,1375,90,0,0,90,0,0,0,0,112.170502,41.1110992,41.1110992,112.170502 [f=0013302] [13302] Game End Stats Values: 9,2950,3485,3485,2950,0.62446946,26.691721,26.691721,0.62446946,0,0,0,0,0,0,0,0,0,0,0,0,41.1110992,108.282562,108.282562,41.1110992,90,0,0,90,10.3914757,18,18,10.3914757,1275,1275,1275,1275,11,14.54599,14.54599,11,175,560,560,175,0,90,90,0,1410,1650,1650,1410,90,0,0,90,0,0,0,0,112.170502,41.1110992,41.1110992,112.170502 [f=0013302] [13302] Game End Stats Values: 10,3040,3485,3485,3040,0.62446946,46.4609413,46.4609413,0.62446946,0,0,0,0,0,0,0,0,0,0,0,0,41.1110992,175.199463,175.199463,41.1110992,180,0,0,180,11.3574209,18,18,11.3574209,1275,1275,1275,1275,11,16.3179493,16.3179493,11,175,560,560,175,0,90,90,0,1410,1650,1650,1410,90,0,0,90,0,0,0,0,179.087402,41.1110992,41.1110992,179.087402 [f=0013302] [13302] Game End Stats Values: 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25,4410,8095,8095,4410,220.240417,292.227081,292.227081,220.240417,0,0,0,0,0,0,0,0,663.442749,191.714203,191.714203,663.442749,1443.1062,1937.52563,1937.52563,1443.1062,570,90,90,570,34.2278481,46.9866714,46.9866714,34.2278481,1275,1505,1505,1275,19.794054,33.0590134,33.0590134,19.794054,350,2110,2110,350,1255,1809.5,1809.5,1255,2215,4390,4390,2215,1984.5,1335,1335,1984.5,35.9999771,0.001534,0.001534,35.9999771,2465.77637,1663.75269,1663.75269,2465.77637 [f=0013302] [13302] Game End Stats Values: 26,4410,8465,8465,4410,249.746719,349.536682,349.536682,249.746719,0,0,0,0,0,0,0,0,758.405396,191.714203,191.714203,758.405396,1471.77209,2007.67273,2007.67273,1471.77209,570,90,90,570,28.6769352,54.2133293,54.2133293,28.6769352,1275,1505,1505,1275,20.967083,36.8206406,36.8206406,20.967083,350,2340,2340,350,1255,1939.03345,1939.03345,1255,2215,4530,4530,2215,2114.03345,1335,1335,2114.03345,35.9999771,0.002098,0.002098,35.9999771,2535.92358,1692.41858,1692.41858,2535.92358 [f=0013302] [13302] Game End Stats Values: 27,4730,9135,9135,4730,277.92395,435.435181,435.435181,277.92395,0,0,0,0,0,0,0,0,855.722412,191.714203,191.714203,855.722412,1471.77209,2187.6731,2187.6731,1471.77209,570,90,90,570,28.1137161,60.2499962,60.2499962,28.1137161,1275,1505,1505,1275,20.0784893,38.7265663,38.7265663,20.0784893,850,2730,2730,850,1255,2119.03345,2119.03345,1255,2035,4810,4810,2035,2294.03345,1335,1335,2294.03345,35.9999771,0.00302201,0.00302201,35.9999771,2720.70117,1692.41858,1692.41858,2720.70117 [f=0013302] [13302] Game End Stats Values: 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29,4280,10355,10355,4280,315.911896,647.059265,647.059265,315.911896,0,0,0,0,0,0,0,0,869.247009,191.714203,191.714203,869.247009,1753.55212,2864.05469,2864.05469,1753.55212,380,180,180,380,23.964325,69.0666656,69.0666656,23.964325,1275,1505,1505,1275,18.2469788,39.5526352,39.5526352,18.2469788,500,3290,3290,500,1335,2859.03345,2859.03345,1335,2125,5380,5380,2125,3034.03345,1415,1415,3034.03345,35.9999771,81.6029129,81.6029129,35.9999771,3430.88794,2013.41467,2013.41467,3430.88794 [f=0013302] [13302] Game End Stats Values: 30,3915,10515,10515,3915,341.225739,790.18335,790.18335,341.225739,0,0,0,0,0,0,0,0,990.235413,191.714203,191.714203,990.235413,2140.83887,4287.47266,4287.47266,2140.83887,380,180,180,380,21.7764511,74.8000031,74.8000031,21.7764511,1275,1505,1505,1275,16.8209248,44.9416008,44.9416008,16.8209248,500,3050,3050,500,1655,3724.03345,3724.03345,1655,1760,5780,5780,1760,3899.03345,1735,1735,3899.03345,35.9999771,81.6029129,81.6029129,35.9999771,4854.30469,2455.57227,2455.57227,4854.30469 [f=0013302] [13302] Game End Stats Values: 31,2640,10805,10805,2640,356.107269,856.375183,856.375183,356.107269,0,0,0,0,0,0,0,0,1612.61694,191.714203,191.714203,1612.61694,2383.20654,4972.11133,4972.11133,2383.20654,380,180,180,380,19.2616558,83.3333359,83.3333359,19.2616558,0,1505,1505,0,13.6535025,44.7991028,44.7991028,13.6535025,500,3040,3040,500,1895,4999.0332,4999.0332,1895,1760,6080,6080,1760,5174.0332,1975,1975,5174.0332,35.9999771,81.6044464,81.6044464,35.9999771,5538.94336,2699.5813,2699.5813,5538.94336 [f=0013331] [13331] Event [4176.06934,74.5409775,3168.36108]: 0 lost unit Ogre [f=0013338] [13338] Event [3432,74.286438,696]: 1 finished unit Solar Collector [f=0013371] [13371] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0013490] [13490] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013533] Player Jenbak left the game: normal quit [f=0013533] [13533] Event [undefined]: Jenbak quit [f=0013587] No clients connected, shutting down server [f=0013587] Server shutdown [f=0013587] [13587] all players disconnected [f=0013596] [13596] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013670] [13670] Event [3416,74.286438,456]: 1 finished unit Solar Collector [f=0013763] [13763] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013771] [13771] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0013791] [13791] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0013867] [13867] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0014016] [14016] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0014121] [14121] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0014323] [14323] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0014531] [14531] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0014623] [14623] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0014703] [14703] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0014763] Autoquit sending quit command. [f=0014763] [QuitAction] user exited to system [f=0014763] [SpringApp::Kill][1] fromRun=1 [f=0014763] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014763] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014763] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014763] [ThreadPool::SetThreadCount][2] workers=0 [f=0014763] [SpringApp::Kill][2] [f=0014763] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014763] [Game::KillLua][3] dtor=0 luaUI=0x5171fd20 [f=0014763] Start widgetHandler:Shutdown [f=0014763] Shutdown - SaveOrderList Complete [f=0014763] Writing last game win data [f=0014763] Shutdown - SaveConfigData Complete [f=0014763] Shutdown Widget - Chili Highlight [f=0014763] Shutdown Widget - Save/Load API [f=0014763] Shutdown Widget - Draw After Chili [f=0014763] Shutdown Widget - EPIC Menu [f=0014763] Shutdown Widget - Chili Minimap [f=0014763] Shutdown Widget - Chili Widget Selector [f=0014763] Shutdown Widget - Local Team Colors [f=0014763] Shutdown Widget - Display Keys 2 [f=0014763] Shutdown Widget - Save Game Menu [f=0014763] Shutdown Widget - HealthBars [f=0014763] Shutdown Widget - Noises [f=0014763] Shutdown Widget - Unit Icons [f=0014763] Shutdown Widget - Win Counter [f=0014763] Shutdown Widget - BuildETA [f=0014763] Shutdown Widget - SpringRTS Replay Stats [f=0014763] Shutdown Widget - Modular Comm Info [f=0014763] Shutdown Widget - Music Player v2 [f=0014763] Shutdown Widget - State Reverse and Latency [f=0014763] Shutdown Widget - CameraShake [f=0014763] Shutdown Widget - Chili Economy Panel Default [f=0014763] Shutdown Widget - Chili EndGame Window [f=0014763] Shutdown Widget - Chili Nuke Warning [f=0014763] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014763] Shutdown Widget - Chili Spectator Panels [f=0014763] Shutdown Widget - Context Menu [f=0014763] Shutdown Widget - Darkening [f=0014763] Shutdown Widget - Defense Range Zero-K [f=0014763] Shutdown Widget - Grab Input [f=0014763] Input grabbing is disabled! [f=0014763] Shutdown Widget - Highlight Geos [f=0014763] Shutdown Widget - Local Widgets Config [f=0014763] Shutdown Widget - MinimapEvents [f=0014763] Shutdown Widget - MetalFeatures (new) [f=0014763] Shutdown Widget - Missile Silo Range [f=0014763] Shutdown Widget - Point Tracker [f=0014763] Shutdown Widget - Showeco and Grid Drawer [f=0014763] Shutdown Widget - Stereo3D [f=0014763] Shutdown Widget - Attack AoE [f=0014763] Shutdown Widget - UnitShapes [f=0014763] Shutdown Widget - Map Edge Extension [f=0014763] Shutdown Widget - Selection Send [f=0014763] Shutdown Widget - LupsManager [f=0014763] Shutdown Widget - Newton Firezone [f=0014763] Shutdown Widget - Chili Pro Console [f=0014763] Shutdown Widget - Persistent Build Height [f=0014763] Shutdown Widget - Lasso Terraform GUI [f=0014763] Shutdown Widget - Chili Framework [f=0014763] Shutdown Widget - Lups [f=0014763] Shutdown Widget - Custom Markers [f=0014763] Shutdown Widget - Chili Core Selector [f=0014763] Shutdown Widget - Mex Placement Handler [f=0014763] Shutdown Widget - Select Keys [f=0014763] Shutdown Widget - Pause Screen [f=0014763] Shutdown Widget - Layout Handler [f=0014763] Shutdown Widget - Text To Speech Control [f=0014763] End widgetHandler:Shutdown [f=0014763] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548530,67219213} {int,ext,rec}Allocs={13002845,0,0} {chunk,block}Bytes={67219213,0} [f=0014763] [Game::KillLua][1] dtor=0 luaGaia=0x51807360 [f=0014763] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345571,54763014} {int,ext,rec}Allocs={13002846,0,0} {chunk,block}Bytes={54763014,0} [f=0014763] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={345571,54763014} {int,ext,rec}Allocs={13002846,0,0} {chunk,block}Bytes={54763014,0} [f=0014763] [Game::KillLua][2] dtor=0 luaRules=0x519032d0 [f=0014763] Start gadgetHandler:Shutdown [f=0014763] Shutdown - StartSetup [f=0014763] Shutdown - UnitMorph [f=0014763] Shutdown - Carrier Drones [f=0014763] Shutdown - LupsNanoSpray [f=0014763] Shutdown - Missile Silo Controller [f=0014763] Shutdown - Modular Comm Info [f=0014763] Shutdown - Terrain Texture Handler [f=0014763] Shutdown - UnitCloakShield [f=0014763] Shutdown - Starlight Handler [f=0014763] End gadgetHandler:Shutdown [f=0014763] Start gadgetHandler:Shutdown [f=0014763] Shutdown - Save/Load [f=0014763] Shutdown - Teleport Throw [f=0014763] Shutdown - UnitMorph [f=0014763] Shutdown - Modular Comm Info [f=0014763] Shutdown - Retreat Command [f=0014763] Shutdown - Shockwaves [f=0014763] Shutdown - UnitCloakShield [f=0014763] Shutdown - Lups Cloak FX [f=0014763] Shutdown - Lups [f=0014763] Shutdown - Lups Shield [f=0014763] End gadgetHandler:Shutdown [f=0014763] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13002878,0,0} {chunk,block}Bytes={0,0} [f=0014763] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13002878,0,0} {chunk,block}Bytes={0,0} [f=0014763] [Game::KillLua][4] dtor=0 [f=0014763] [Game::~CGame][1] [f=0014763] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014763] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014763] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014763] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014763] [Game::KillLua][4] dtor=1 [f=0014763] [Game::KillMisc][1] [f=0014763] [Game::KillMisc][2] [f=0014763] [Game::KillMisc][3] [f=0014763] [Game::KillRendering][1] [f=0014763] [3DOParser::Kill] allocated 1 pieces [f=0014763] [S3OParser::Kill] allocated 358 pieces [f=0014763] [AssParser::Kill] allocated 0 pieces [f=0014763] [Game::KillInterface][1] [f=0014763] [Game::KillInterface][2] [f=0014763] [Game::KillSimulation][1] [f=0014763] [Game::KillSimulation][2] [f=0014763] [CCollisionHandler] dis-/continuous tests: 0/1879976 [f=0014763] [Game::KillSimulation][3] [f=0014763] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014763] [~CPathCache(24x16)] cacheHits=27 hitPercentage=15% numHashColls=0 maxCacheSize=11 [f=0014763] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014763] [~CPathCache(48x32)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014763] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014763] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014763] [LosHandler::Kill] raycast instance cache-{hits,misses}={3055,12734}; shared=1%; cached=18% [f=0014763] [Game::KillSimulation][4] [f=0014763] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014763] [Game::~CGame][2] [f=0014763] [Game::~CGame][3] [f=0014763] [SpringApp::Kill][3] [f=0014763] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156644 bytes sent 209108 bytes recv'd [f=0014763] [SpringApp::Kill][4] font=0x4528caa0 [f=0014763] [SpringApp::Kill][5] [f=0014763] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x452fa9a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2566ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="unittextures/bcore_abc_1.tga" indx=7007 inflSize=3210kb readTime=54ms file="unittextures/bcore_abc_2.tga" indx=7009 inflSize=1800kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=22ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=18ms file="bitmaps/cc/gunshot.tga" indx=419 inflSize=64kb readTime=18ms file="luarules/gadgets/ceasefire2.lua" indx=1648 inflSize=10kb readTime=17ms file="bitmaps/gpl/corelaser.png" indx=427 inflSize=10kb readTime=17ms file="units/shiptorpraider.lua" indx=6859 inflSize=3kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 44369395 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x453dfbf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45587e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45303850) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fce2c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]