[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5s0PwkIxWv/springsettings.1120865.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1f2c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1949 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1120865/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f64890] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f64890] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1120865/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (204ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1120865/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53270850,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 777ba9605b653d7ba160f5bd7b2b8cda [f=-000001] Connection attempt from Jenbak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jenbak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={00000000cb64a750,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={00000000989c2d90,0000000000000000}]" [f=-000001] Allies: I choose: Necromancer! [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] gl hf [f=-000001] glhf [f=-000001] [0] Event [4808,211.800049,2308]: 0 finished unit Engineer Commander [f=-000001] [0] Event [288,211.792114,294]: 1 finished unit Engineer Commander [f=0000000] [0] Jenbak, team: 1, elo:2115, userid: 341369 [f=0000000] [0] StStephenHawking, team: 0, elo:1985, userid: 405793 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4680,211.792023,2360]: 0 finished unit Spider Factory [f=0000009] [9] Event [392,211.792023,264]: 1 finished unit Amphbot Factory [f=0000133] [133] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0000216] [216] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0000240] [240] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000241] [241] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0000303] [303] Event [428,211.792023,264]: 1 finished unit Duck [f=0000308] [308] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0000480] [480] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000481] [481] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0000562] [562] Event [428,211.792023,264]: 1 finished unit Duck [f=0000853] [853] Event [200,211.792023,264]: 1 finished unit Solar Collector [f=0000930] [930] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0001150] [1150] Event [428,211.792023,264]: 1 finished unit Duck [f=0001285] [1285] Event [296,211.792023,392]: 1 finished unit Solar Collector [f=0001322] [1322] Event [4640,211.792023,2224]: 0 finished unit Lotus [f=0001457] [1457] Event [1163.72253,219.306763,552.951721]: 0 lost unit Flea [f=0001721] [1721] Event [216,211.792023,424]: 1 finished unit Solar Collector [f=0001738] [1738] Event [4072,329.799835,2024]: 0 finished unit Wind/Tidal Generator [f=0001834] [1834] Event [4120,347.19046,1960]: 0 finished unit Wind/Tidal Generator [f=0001939] [1939] Event [4184,340.979523,1896]: 0 finished unit Wind/Tidal Generator [f=0001955] [1955] Event [428,211.792023,264]: 1 finished unit Conch [f=0002042] [2042] Event [4232,329.799835,1832]: 0 finished unit Wind/Tidal Generator [f=0002140] [2140] Event [4644,211.792023,2360]: 0 finished unit Redback [f=0002287] [2287] Event [428,211.792023,264]: 1 finished unit Duck [f=0002547] [2547] Event [3944,272.65921,1912]: 0 finished unit Wind/Tidal Generator [f=0002617] [2617] Event [888,211.792023,808]: 1 finished unit Metal Extractor [f=0002675] [2675] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0002742] [2742] Event [4008,311.167023,1864]: 0 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0002855] [2855] Event [308.602203,297.032318,1181.23767]: 0 lost unit Flea [f=0002905] [2905] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0002952] [2952] Event [4072,309.924835,1816]: 0 finished unit Wind/Tidal Generator [f=0002961] [2961] Event [428,211.792023,264]: 1 finished unit Duck [f=0002968] [2968] Event [320,211.792023,288]: 1 finished unit Lotus [f=0003047] [3047] Event [4024,276.385773,1928]: 0 finished unit Wind/Tidal Generator [f=0003076] [3076] Event [63.9616966,304.956085,755.472595]: 0 lost unit Flea [f=0003148] [3148] Event [4088,367.06546,1880]: 0 finished unit Wind/Tidal Generator [f=0003192] [3192] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003223] [3223] Event [428,211.792023,264]: 1 finished unit Duck [f=0003297] [3297] Event [4152,350.917023,1832]: 0 finished unit Wind/Tidal Generator [f=0003317] [3317] Event [4395.71875,211.792023,2320.5481]: 1 lost unit Duck [f=0003366] [3366] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003450] [3450] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003540] [3540] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003630] [3630] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003720] [3720] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003772] [3772] Event [3496.45923,203.124176,1417.09534]: 1 lost unit Duck [f=0003810] [3810] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003900] [3900] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0003925] [3925] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0003990] [3990] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004080] [4080] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004118] [4118] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0004170] [4170] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004260] [4260] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004350] [4350] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004379] [4379] Event [968,211.792023,824]: 1 finished unit Solar Collector [f=0004440] [4440] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004490] [4490] Event [4560,211.792023,2592]: 0 finished unit Lotus [f=0004497] [4497] Event [4595.9668,224.365311,1657.77283]: 1 lost unit Duck [f=0004530] [4530] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004680] [4680] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0004689] [4689] Event [872,211.792023,936]: 1 finished unit Solar Collector [f=0004766] [4766] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004858] [4858] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0004868] [4868] Event [428,211.792023,264]: 1 finished unit Archer [f=0004949] [4949] Event [4644,211.792023,2360]: 0 finished unit Flea [f=0005068] [5068] Event [2280,304.956085,1048]: 1 lost unit Metal Extractor [f=0005140] [5140] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0005288] [5288] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0005314] [5314] Event [1679.21582,304.956085,590.856689]: 0 lost unit Flea [f=0005332] [5332] Event [1488.00586,304.956085,965.87616]: 0 lost unit Flea [f=0005385] [5385] Event [1136.87427,274.2995,1486.3103]: 0 lost unit Flea [f=0005411] [5411] Event [1486.32629,304.956085,694.70282]: 0 lost unit Flea [f=0005412] [5412] Event [1498.5415,304.956085,717.051208]: 0 lost unit Flea [f=0005476] [5476] Event [1644.19006,304.956085,548.064941]: 0 lost unit Flea [f=0005486] [5486] Event [428,211.792023,264]: 1 finished unit Archer [f=0005489] [5489] Event [943.960327,237.865646,1266.6532]: 0 lost unit Flea [f=0005508] [5508] Event [1628.89807,304.956085,660.790161]: 0 lost unit Flea [f=0005526] [5526] Event [1650.16284,304.956085,649.163879]: 0 lost unit Flea [f=0005545] [5545] Event [1560,304.956085,632]: 1 lost unit Metal Extractor [f=0005550] [5550] Event [1114.23706,287.019348,1353.64099]: 0 lost unit Flea [f=0005580] [5580] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0005715] [5715] Event [1015.33838,257.650238,1275.104]: 0 lost unit Flea [f=0005742] [5742] Event [428,211.792023,264]: 1 finished unit Duck [f=0005795] [5795] Event [4096,211.792023,3488]: 0 finished unit Lotus [f=0005927] [5927] Event [1560,300.894501,632]: 1 lost unit Metal Extractor [f=0005998] [5998] Event [428,211.792023,264]: 1 finished unit Duck [f=0006083] [6083] Event [1731.00977,304.956085,483.490509]: 1 lost unit Duck [f=0006140] [6140] Event [1837.15417,304.956085,535.396057]: 1 lost unit Duck [f=0006183] [6183] Event [1997.11389,371.527435,504.188782]: 0 lost unit Flea [f=0006253] [6253] Event [428,211.792023,264]: 1 finished unit Duck [f=0006256] [6256] Event [1440,304.956085,768]: 1 finished unit Lotus [f=0006302] [6302] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0006508] [6508] Event [428,211.792023,264]: 1 finished unit Duck [f=0006530] [6530] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0006751] [6751] Event [1369.95142,211.792023,1728.72473]: 0 lost unit Flea [f=0006762] [6762] Event [1351.50317,212.323776,1701.07227]: 0 lost unit Flea [f=0006798] [6798] Event [1258.22607,243.138351,1651.96521]: 0 lost unit Flea [f=0006821] [6821] Event [1248.63293,241.529572,1658.62]: 0 lost unit Flea [f=0007025] [7025] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0007171] [7171] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0007260] [7260] Event [4016,100,1200]: 0 finished unit Lotus [f=0007379] [7379] Event [328,211.792023,136]: 1 finished unit Caretaker [f=0007415] [7415] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0007445] [7445] Event [4864,211.792023,4080]: 0 finished unit Lotus [f=0007930] [7930] Event [1560,298.070099,632]: 1 finished unit Metal Extractor [f=0008037] [8037] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0008179] [8179] Event [4628.74902,100,482.963409]: 0 finished unit Engineer Commander [f=0008179] game_message: Morph complete: Rat Daddo lvl 1 -> Rat Daddo lvl 2 [f=0008179] [8179] Received game_message: Morph complete: Rat Daddo lvl 1 -> Rat Daddo lvl 2 [f=0008282] [8282] Event [1624,304.066498,648]: 1 finished unit Solar Collector [f=0008294] [8294] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0008427] [8427] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0008434] [8434] Event [3913.62793,295.886932,3389.5271]: 1 lost unit Duck [f=0008515] [8515] Event [4644,211.792023,2360]: 0 finished unit Hermit [f=0008547] [8547] Event [3832.70776,302.619904,3581.63013]: 1 lost unit Duck [f=0008644] [8644] Event [3576,304.956085,3480]: 0 lost unit Metal Extractor [f=0008713] [8713] Event [1903.69507,311.214355,1249.68201]: 0 lost unit Flea [f=0008736] [8736] Event [4026.68164,211.792023,3583.84106]: 0 lost unit Weaver [f=0008767] [8767] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0008825] [8825] Event [3878.12183,292.991272,3508.56909]: 1 lost unit Duck [f=0008847] [8847] Event [428,211.792023,264]: 1 finished unit Archer [f=0008857] [8857] Event [4096,211.792023,3488]: 0 lost unit Lotus [f=0009035] [9035] Event [428,211.792023,264]: 1 finished unit Duck [f=0009049] [9049] Event [4248,211.792023,3304]: 0 lost unit Metal Extractor [f=0009131] [9131] Event [4644,211.792023,2360]: 0 finished unit Venom [f=0009276] [9276] Event [4504,100,456]: 0 finished unit Geothermal Generator [f=0009290] [9290] Event [1970.94568,304.956085,1598.61084]: 0 lost unit Flea [f=0009308] [9308] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0009316] [9316] Event [428,211.792023,264]: 1 finished unit Duck [f=0009469] [9469] Event [428,211.792023,264]: 1 finished unit Duck [f=0009485] [9485] Event [2524.29102,304.956085,1630.245]: 1 lost unit Archer [f=0009644] [9644] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0009685] [9685] Event [428,211.792023,264]: 1 finished unit Duck [f=0009713] [9713] Event [4496,100,368]: 0 finished unit Faraday [f=0009928] [9928] Event [1720,304.956085,712]: 1 finished unit Solar Collector [f=0009978] [9978] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0010282] [10282] Event [2140.70166,304.956085,1614.89026]: 1 lost unit Bulkhead [f=0010285] [10285] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0010311] [10311] Event [2343.22314,304.956085,1659.55945]: 0 lost unit Redback [f=0010336] [10336] Event [2406.65088,304.956085,1646.46985]: 0 lost unit Venom [f=0010427] [10427] Event [624,211.792023,2080]: 1 finished unit Lotus [f=0010569] [10569] Event [4392,100,424]: 0 finished unit Stinger [f=0010624] [10624] Event [4703.39063,211.792023,3703.08105]: 1 lost unit Duck [f=0010708] [10708] Event [4904,211.792023,3752]: 0 lost unit Metal Extractor [f=0010709] [10709] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0010752] [10752] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0010832] [10832] Event [2636.33081,304.956085,2133.00464]: 1 lost unit Archer [f=0010945] [10945] Event [448,211.792023,2192]: 1 finished unit Lotus [f=0011217] [11217] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0011310] [11310] Event [428,211.792023,264]: 1 finished unit Archer [f=0011463] [11463] Event [680,211.792023,2120]: 1 finished unit Solar Collector [f=0011473] [11473] Event [428,211.792023,264]: 1 finished unit Duck [f=0011504] [11504] Event [4846.37305,211.792023,3518.56494]: 1 lost unit Duck [f=0011576] [11576] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0011613] [11613] Event [428,211.792023,264]: 1 finished unit Duck [f=0011759] [11759] Event [428,211.792023,264]: 1 finished unit Duck [f=0011965] [11965] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0012066] [12066] Event [333.864685,177.202133,2571.38379]: 0 lost unit Flea [f=0012087] [12087] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0012100] [12100] Event [414.252106,135.350433,2691.89941]: 0 lost unit Flea [f=0012129] [12129] Event [428,211.792023,264]: 1 finished unit Conch [f=0012143] [12143] Event [3782.48511,159.637009,1534.58813]: 0 finished unit Engineer Commander [f=0012143] game_message: Morph complete: Rat Daddo lvl 2 -> Rat Daddo lvl 3 [f=0012143] [12143] Received game_message: Morph complete: Rat Daddo lvl 2 -> Rat Daddo lvl 3 [f=0012227] [12227] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0012376] [12376] Event [428,211.792023,264]: 1 finished unit Conch [f=0012526] [12526] Event [428,211.792023,264]: 1 finished unit Duck [f=0012546] [12546] Event [3640,211.792023,1704]: 0 finished unit Stinger [f=0012599] [12599] Event [2267.9646,304.956085,1447.91443]: 1 lost unit Bulkhead [f=0012751] [12751] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0012797] [12797] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0012887] [12887] Event [428,211.792023,264]: 1 finished unit Bulkhead [f=0013023] [13023] Event [3376,211.792023,1568]: 0 finished unit Lotus [f=0013037] [13037] Event [428,211.792023,264]: 1 finished unit Duck [f=0013228] [13228] Event [2032,304.956085,1568]: 1 finished unit Lotus [f=0013321] [13321] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0013353] [13353] Event [428,211.792023,264]: 1 finished unit Archer [f=0013388] [13388] Event [4248,207.730591,3304]: 0 finished unit Metal Extractor [f=0013404] [13404] Event [424,211.792023,120]: 1 finished unit Caretaker [f=0013549] [13549] Event [2802.08447,304.956085,1209.60742]: 1 lost unit Bulkhead [f=0013568] [13568] Event [4520,211.792023,2280]: 0 finished unit Caretaker [f=0013615] [13615] Event [4644,211.792023,2360]: 0 finished unit Recluse [f=0013627] [13627] Event [2160,304.956085,1216]: 1 finished unit Lotus [f=0013654] [13654] Event [428,211.792023,264]: 1 finished unit Conch [f=0013806] [13806] Event [592,211.792023,256]: 1 finished unit Lotus [f=0013910] [13910] Event [4520,211.792023,2184]: 0 finished unit Caretaker [f=0013984] [13984] Event [2960,304.956085,1184]: 0 finished unit Radar Tower [f=0014065] [14065] Event [3576,303.393585,3480]: 0 finished unit Metal Extractor [f=0014080] [14080] Event [428,211.792023,264]: 1 finished unit Archer [f=0014084] [14084] Event [4644,211.792023,2360]: 0 finished unit Hermit [f=0014208] [14208] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0014234] [14234] Event [2960,304.956085,1184]: 0 lost unit Radar Tower [f=0014264] [14264] Event [3056,304.956085,1184]: 0 finished unit Lotus [f=0014267] [14267] Event [144,211.792023,384]: 1 finished unit Lotus [f=0014332] [14332] Event [428,211.792023,264]: 1 finished unit Duck [f=0014406] [14406] Event [2885.06152,304.956085,1386.95996]: 1 lost unit Archer [f=0014418] [14418] Event [2944,303.329498,1136]: 0 finished unit Picket [f=0014437] [14437] Event [428,211.792023,264]: 1 finished unit Duck [f=0014536] [14536] Event [4644,211.792023,2360]: 0 finished unit Venom [f=0014776] [14776] Event [2960,304.956085,864]: 0 finished unit Picket [f=0014791] [14791] Event [428,211.792023,264]: 1 finished unit Conch [f=0014845] [14845] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0014849] [14849] Event [2619.43652,413.881927,541.808533]: 1 lost unit Duck [f=0014920] [14920] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0014949] [14949] Event [2280,304.956085,1048]: 1 lost unit Metal Extractor [f=0015170] [15170] Event [2896,304.956085,1008]: 0 finished unit Picket [f=0015194] [15194] Event [2160,304.956085,1216]: 1 lost unit Lotus [f=0015201] [15201] Event [3472,304.956085,3600]: 0 finished unit Lotus [f=0015203] [15203] Event [4904,207.730591,3752]: 0 finished unit Metal Extractor [f=0015245] [15245] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0015253] [15253] Event [1658.16858,211.792023,1837.15247]: 1 finished unit Engineer Commander [f=0015265] [15265] Event [2582.08374,304.956085,941.680725]: 1 lost unit Archer [f=0015360] [15360] Event [2670.7229,304.956085,1404.13599]: 1 lost unit Duck [f=0015424] [15424] Event [184,211.792023,568]: 1 finished unit Solar Collector [f=0015458] [15458] Event [428,211.792023,264]: 1 finished unit Duck [f=0015641] [15641] Event [2247.52295,305.704041,1137.97302]: 0 lost unit Venom [f=0015725] [15725] Event [2432.24561,304.956085,1046.88293]: 1 lost unit Duck [f=0015761] [15761] Event [3128,393.151398,3752]: 0 lost unit Metal Extractor [f=0015784] [15784] Event [2048,301.229523,1920]: 1 finished unit Radar Tower [f=0015810] [15810] Event [2632,393.151398,312]: 1 lost unit Metal Extractor [f=0015818] [15818] Event [2048,301.229523,1920]: 1 lost unit Radar Tower [f=0015884] [15884] Event [3024,393.488007,3776]: 0 lost unit Lotus [f=0015907] [15907] Event [428,211.792023,264]: 1 finished unit Conch [f=0015938] [15938] Event [2040,393.151398,424]: 1 finished unit Solar Collector [f=0015980] [15980] Event [3029.12134,393.151398,3644.08789]: 1 lost unit Duck [f=0015990] [15990] Event [2720,304.956085,1072]: 0 finished unit Lotus [f=0016001] [16001] Event [456,211.792023,696]: 1 finished unit Solar Collector [f=0016024] [16024] Event [848,100,3120]: 1 finished unit Lotus [f=0016038] [16038] Event [296,211.792023,632]: 1 finished unit Solar Collector [f=0016081] [16081] Event [2878.51953,393.151398,3689.62573]: 0 lost unit Weaver [f=0016142] [16142] Event [428,211.792023,264]: 1 finished unit Duck [f=0016190] [16190] Event [864,334.768585,2336]: 1 finished unit Radar Tower [f=0016232] [16232] Event [2036.3396,304.956085,1427.7218]: 1 lost unit Duck [f=0016251] [16251] Event [3134.83789,387.008667,3624.21484]: 1 lost unit Duck [f=0016256] [16256] Event [2374.27417,304.956085,1152.61255]: 0 lost unit Hermit [f=0016301] [16301] Event [3128,389.17984,3752]: 0 lost unit Metal Extractor [f=0016351] [16351] Event [2045.76746,304.956085,1764.03796]: 1 lost unit Archer [f=0016356] [16356] Event [2624,414.268585,656]: 0 finished unit Radar Tower [f=0016362] [16362] Event [2073.08008,305.467346,1811.93176]: 1 lost unit Duck [f=0016396] [16396] Event [3269.09961,308.794617,3658.99585]: 1 lost unit Duck [f=0016453] [16453] Event [1792,211.792023,1920]: 1 finished unit Lotus [f=0016517] gg [f=0016561] [16561] Event [2032,304.956085,1568]: 1 lost unit Lotus [f=0016565] [16565] Event [undefined]: Jenbak resigned [f=0016565] game_message: Jenbak has been destroyed! [f=0016565] game_message: StStephenHawking wins! [f=0016565] Submitting stats [f=0016565] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016565] Part| Total Time|Time of the last 0.5s [f=0016565] Draw 18117.92ms 19.48% [f=0016565] Lua::Callins::Synced 10591.18ms 20.18% [f=0016565] Lua::Callins::Unsynced 26874.13ms 28.63% [f=0016565] Lua::CollectGarbage::Synced 386.35ms 0.00% [f=0016565] Lua::CollectGarbage::Unsynced 814.52ms 0.60% [f=0016565] Misc::Profiler::AddTime 81.20ms 0.00% [f=0016565] Sim 45945.31ms 65.51% [f=0016565] [16565] Received game_message: Jenbak has been destroyed! [f=0016565] [16565] Received game_message: StStephenHawking wins! [f=0016566] [16566] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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33,8825,7675,7675,8825,0,426.479187,426.479187,0,0,0,0,0,0,0,0,0,0,0,0,0,2754.8042,2345.90991,2345.90991,2754.8042,1700,720,720,1700,41.4356117,24,24,41.4356117,1905,1275,1275,1905,24.895752,30.2699337,30.2699337,24.895752,1980,2290,2290,1980,2057.94995,1518.5,1518.5,2057.94995,3240,3390,3390,3240,1518.5,2057.94995,2057.94995,1518.5,68.25,358.751007,358.751007,68.25,2475.08691,2757.90088,2757.90088,2475.08691 [f=0016566] [16566] Game End Stats Values: 34,9395,7625,7625,9395,0,428.413971,428.413971,0,0,0,0,0,0,0,0,0,0,0,0,0,2867.41064,2345.90991,2345.90991,2867.41064,1900,720,720,1900,45.0172729,24,24,45.0172729,1905,1275,1275,1905,27.6510849,31.8723202,31.8723202,27.6510849,2180,2090,2090,2180,2337.94995,1518.5,1518.5,2337.94995,3410,3540,3540,3410,1518.5,2337.94995,2337.94995,1518.5,104.5,374.150848,374.150848,104.5,2475.08691,2870.50732,2870.50732,2475.08691 [f=0016566] [16566] Game End Stats Values: 35,9675,7655,7655,9675,0,429.86264,429.86264,0,0,0,0,0,0,0,0,0,0,0,0,0,3445.28418,2345.90991,2345.90991,3445.28418,2090,630,630,2090,47.7561836,24,24,47.7561836,1905,1505,1505,1905,26.0333176,29.8589764,29.8589764,26.0333176,2180,1890,1890,2180,2717.94995,1518.5,1518.5,2717.94995,3500,3630,3630,3500,1518.5,2717.94995,2717.94995,1518.5,104.5,374.150848,374.150848,104.5,2475.08691,3450.06934,3450.06934,2475.08691 [f=0016566] [16566] Game End Stats Values: 36,9475,7645,7645,9475,0,431.679993,431.679993,0,0,0,0,0,0,0,0,0,0,42.0845337,42.0845337,0,3818.68286,2582.12988,2582.12988,3818.68286,2090,630,630,2090,44.0556183,25.2000008,25.2000008,44.0556183,1905,1505,1505,1905,27.3844986,31.2376499,31.2376499,27.3844986,1980,1810,1810,1980,2877.94995,1718.5,1718.5,2877.94995,3500,3700,3700,3500,1718.5,2877.94995,2877.94995,1718.5,104.5,374.150848,374.150848,104.5,2746.44482,3823.46802,3823.46802,2746.44482 [f=0016566] [16566] Game End Stats Values: 37,9395,8060,8060,9395,0,433.796509,433.796509,0,0,0,0,0,0,0,0,0,0,81.2835693,81.2835693,0,4089.80737,2832.22925,2832.22925,4089.80737,2180,720,720,2180,39.2164078,28.1333332,28.1333332,39.2164078,1905,1560,1560,1905,27.3844986,29.764801,29.764801,27.3844986,1980,1810,1810,1980,3102.94995,1971.49988,1971.49988,3102.94995,3330,3970,3970,3330,1971.49988,3102.94995,3102.94995,1971.49988,104.5,374.150848,374.150848,104.5,3009.54517,4094.97144,4094.97144,3009.54517 [f=0016566] [16566] Game End Stats Values: 38,9300,7540,7540,9300,0,434.965454,434.965454,0,0,0,0,0,0,0,0,0,0,81.2835693,81.2835693,0,4458.19629,3188.94189,3188.94189,4458.19629,2180,720,720,2180,40.8309975,32,32,40.8309975,1960,1560,1560,1960,33.2716866,29.3404198,29.3404198,33.2716866,1830,1290,1290,1830,3712.94995,2139.25,2139.25,3712.94995,3330,3970,3970,3330,2139.25,3712.94995,3712.94995,2139.25,184.766754,374.150848,374.150848,184.766754,3389.05151,4513.07324,4513.07324,3389.05151 [f=0016587] [16587] Event [1845.76465,328.009644,1236.50818]: 1 lost unit Bulkhead [f=0016605] [16605] Event [1927.53149,339.296753,1013.65302]: 1 lost unit Duck [f=0016610] [16610] Event [3591.53857,261.440826,227.672592]: 1 lost unit Duck [f=0016614] [16614] Event [3774.55737,100,384.250946]: 1 lost unit Duck [f=0016614] [16614] Event [1735.63196,305.070587,1577.86719]: 1 lost unit Bulkhead [f=0016653] [16653] Event [3200,393.73703,3808]: 0 finished unit Lotus [f=0016874] No clients connected, shutting down server [f=0016874] Server shutdown [f=0016874] [16874] all players disconnected [f=0017063] [17063] Event [3128,389.46701,3752]: 0 finished unit Metal Extractor [f=0017161] [17161] Event [4644,211.792023,2360]: 0 finished unit Crab [f=0017365] [17365] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0017560] [17560] Event [4644,211.792023,2360]: 0 finished unit Weaver [f=0017813] [17813] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0018458] [18458] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0018723] Autoquit sending quit command. [f=0018723] [QuitAction] user exited to system [f=0018723] [SpringApp::Kill][1] fromRun=1 [f=0018723] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018723] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018723] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018723] [ThreadPool::SetThreadCount][2] workers=0 [f=0018723] [SpringApp::Kill][2] [f=0018723] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018723] [Game::KillLua][3] dtor=0 luaUI=0x5308d180 [f=0018723] Start widgetHandler:Shutdown [f=0018723] Shutdown - SaveOrderList Complete [f=0018723] Writing last game win data [f=0018723] Shutdown - SaveConfigData Complete [f=0018723] Shutdown Widget - Save/Load API [f=0018723] Shutdown Widget - Chili Highlight [f=0018723] Shutdown Widget - Draw After Chili [f=0018723] Shutdown Widget - EPIC Menu [f=0018723] Shutdown Widget - Chili Widget Selector [f=0018723] Shutdown Widget - Chili Minimap [f=0018723] Shutdown Widget - Local Team Colors [f=0018723] Shutdown Widget - Display Keys 2 [f=0018723] Shutdown Widget - Save Game Menu [f=0018723] Shutdown Widget - Unit Icons [f=0018723] Shutdown Widget - Noises [f=0018723] Shutdown Widget - HealthBars [f=0018723] Shutdown Widget - Win Counter [f=0018723] Shutdown Widget - SpringRTS Replay Stats [f=0018723] Shutdown Widget - BuildETA [f=0018723] Shutdown Widget - Modular Comm Info [f=0018723] Shutdown Widget - Stereo3D [f=0018723] Shutdown Widget - Showeco and Grid Drawer [f=0018723] Shutdown Widget - Point Tracker [f=0018723] Shutdown Widget - Missile Silo Range [f=0018723] Shutdown Widget - MetalFeatures (new) [f=0018723] Shutdown Widget - MinimapEvents [f=0018723] Shutdown Widget - Local Widgets Config [f=0018723] Shutdown Widget - Highlight Geos [f=0018723] Shutdown Widget - Grab Input [f=0018723] Input grabbing is disabled! [f=0018723] Shutdown Widget - Defense Range Zero-K [f=0018723] Shutdown Widget - Darkening [f=0018723] Shutdown Widget - Context Menu [f=0018723] Shutdown Widget - Chili Spectator Panels [f=0018723] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018723] Shutdown Widget - Chili Nuke Warning [f=0018723] Shutdown Widget - Chili EndGame Window [f=0018723] Shutdown Widget - Chili Economy Panel Default [f=0018723] Shutdown Widget - CameraShake [f=0018723] Shutdown Widget - State Reverse and Latency [f=0018723] Shutdown Widget - Music Player v2 [f=0018723] Shutdown Widget - Attack AoE [f=0018723] Shutdown Widget - Map Edge Extension [f=0018723] Shutdown Widget - Selection Send [f=0018723] Shutdown Widget - LupsManager [f=0018723] Shutdown Widget - Newton Firezone [f=0018723] Shutdown Widget - Chili Pro Console [f=0018723] Shutdown Widget - Persistent Build Height [f=0018723] Shutdown Widget - Lasso Terraform GUI [f=0018723] Shutdown Widget - Lups [f=0018723] Shutdown Widget - Chili Framework [f=0018723] Shutdown Widget - Mex Placement Handler [f=0018723] Shutdown Widget - Chili Core Selector [f=0018723] Shutdown Widget - Custom Markers [f=0018723] Shutdown Widget - Select Keys [f=0018723] Shutdown Widget - Pause Screen [f=0018723] Shutdown Widget - Text To Speech Control [f=0018723] Shutdown Widget - Layout Handler [f=0018723] End widgetHandler:Shutdown [f=0018723] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385312,56390367} {int,ext,rec}Allocs={13433296,0,0} {chunk,block}Bytes={56390367,0} [f=0018723] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018723] [Game::KillLua][2] dtor=0 luaRules=0x53270850 [f=0018723] Start gadgetHandler:Shutdown [f=0018723] Shutdown - StartSetup [f=0018723] Shutdown - UnitMorph [f=0018723] Shutdown - Carrier Drones [f=0018723] Shutdown - LupsNanoSpray [f=0018723] Shutdown - Missile Silo Controller [f=0018723] Shutdown - Modular Comm Info [f=0018723] Shutdown - Terrain Texture Handler [f=0018723] Shutdown - UnitCloakShield [f=0018723] Shutdown - Starlight Handler [f=0018723] End gadgetHandler:Shutdown [f=0018723] Start gadgetHandler:Shutdown [f=0018723] Shutdown - Save/Load [f=0018723] Shutdown - Teleport Throw [f=0018723] Shutdown - UnitMorph [f=0018723] Shutdown - Modular Comm Info [f=0018723] Shutdown - Retreat Command [f=0018723] Shutdown - Shockwaves [f=0018723] Shutdown - UnitCloakShield [f=0018723] Shutdown - Lups Cloak FX [f=0018723] Shutdown - Lups [f=0018723] Shutdown - Lups Shield [f=0018723] End gadgetHandler:Shutdown [f=0018723] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13433328,0,0} {chunk,block}Bytes={0,0} [f=0018723] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13433328,0,0} {chunk,block}Bytes={0,0} [f=0018723] [Game::KillLua][4] dtor=0 [f=0018723] [Game::~CGame][1] [f=0018723] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018723] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018723] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018723] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018723] [Game::KillLua][4] dtor=1 [f=0018723] [Game::KillMisc][1] [f=0018723] [Game::KillMisc][2] [f=0018723] [Game::KillMisc][3] [f=0018723] [Game::KillRendering][1] [f=0018723] [3DOParser::Kill] allocated 40 pieces [f=0018723] [S3OParser::Kill] allocated 401 pieces [f=0018723] [AssParser::Kill] allocated 5 pieces [f=0018723] [Game::KillInterface][1] [f=0018723] [Game::KillInterface][2] [f=0018723] [Game::KillSimulation][1] [f=0018723] [Game::KillSimulation][2] [f=0018723] [CCollisionHandler] dis-/continuous tests: 0/144439 [f=0018723] [Game::KillSimulation][3] [f=0018723] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018723] [~CPathCache(20x16)] cacheHits=37 hitPercentage=11% numHashColls=0 maxCacheSize=26 [f=0018723] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018723] [~CPathCache(40x32)] cacheHits=95 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018723] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018723] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018723] [LosHandler::Kill] raycast instance cache-{hits,misses}={4964,16216}; shared=3%; cached=20% [f=0018723] [Game::KillSimulation][4] [f=0018723] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018723] [Game::~CGame][2] [f=0018723] [Game::~CGame][3] [f=0018723] [SpringApp::Kill][3] [f=0018723] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198605 bytes sent 206488 bytes recv'd [f=0018723] [SpringApp::Kill][4] font=0x45ef0aa0 [f=0018723] [SpringApp::Kill][5] [f=0018723] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45f5f060) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2251ms file="unittextures/bcore_abc_1.tga" indx=7007 inflSize=3210kb readTime=86ms file="unittextures/bcore_abc_2.tga" indx=7009 inflSize=1800kb readTime=27ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=18ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4551 inflSize=33kb readTime=18ms file="luarules/utilities/function_override.lua" indx=1906 inflSize=5kb readTime=17ms file="unitpics/shieldarty.png" indx=6559 inflSize=11kb readTime=16ms file="luaui/widgets/unit_global_build_command.lua" indx=4769 inflSize=103kb readTime=15ms file="luaui/widgets/chili_old/controls/editbox.lua" indx=4200 inflSize=23kb readTime=15ms file="luaui/widgets/gfx_bloom_shader.lua" indx=4585 inflSize=17kb readTime=11ms file="luaui/widgets/cmd_area_attack_tweak.lua" indx=4538 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36497729 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4604eae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4604c620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f6c030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1f2c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]