[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mJNMK52zIv/springsettings.1120821.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efeb80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1944 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1120821/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d4be90] using map "Avalanche v3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Avalanche v3.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d4be90] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 776ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1120821/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 21 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 419 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cfbd1d4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dcba07b3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9696c490 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9696c490 file="cache/104dev-maintenance/paths/Avalanche v3.1.pe-9696c490.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cfbd1d4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dcba07b3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9696c4a0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9696c4a0 file="cache/104dev-maintenance/paths/Avalanche v3.1.pe2-9696c4a0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum efe807ca)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1120821/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51bfdb70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6674a960d760586c9ef21861009643bf [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Hexxitfan11_v2 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from TR1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000d3531ab0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c63f0150,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d1ecbf50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TR1" string="[Game::Load][lua{Rules,Gaia}={00000000f3c33570,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hexxitfan11_v2" string="[Game::Load][lua{Rules,Gaia}={000000010425f020,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06f946b7bc4e529c10744a3ee95b7538d963c0234ffb9dd90ba43f1671019f89c2ae66fc666967a29c1a260cc4a6f5261a477d342d864e03147ccd336cf414ab]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8eec1134709cbe03ca88a007b36f984d94c35b77af81ce5d5083424a98d55e735eb7be4c2c5b9bc2de1976f16ed5643d02022a5ff4bdd095dfee859733934f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000007446d4c0,0000000000000000}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] hf [f=-000001] gl [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [339,150.04071,270]: 0 finished unit Recon Commander [f=-000001] [0] Event [3794,151.050293,3291]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3465, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2994, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [368,153.111298,392]: 0 finished unit Cloakbot Factory [f=0000013] [13] Event [3688,152.374542,3288]: 1 finished unit Spider Factory [f=0000139] [139] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0000231] [231] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0000241] [241] Event [3880,153.476868,3336]: 1 finished unit Metal Extractor [f=0000280] [280] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0000352] [352] Event [200,153.781738,248]: 0 finished unit Metal Extractor [f=0000481] [481] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0000676] [676] Event [3400,149.993439,3096]: 1 finished unit Metal Extractor [f=0000684] [684] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0000757] [757] Event [3652,152.587097,3288]: 1 finished unit Weaver [f=0000802] [802] Event [808,151.568604,248]: 0 finished unit Metal Extractor [f=0001000] [1000] Event [3304,152.844543,3000]: 1 finished unit Solar Collector [f=0001105] [1105] Event [648,152.33078,344]: 0 finished unit Solar Collector [f=0001226] [1226] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0001296] [1296] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0001349] [1349] Event [729.818359,153.597763,92.0887756]: 1 lost unit Flea [f=0001389] [1389] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0001474] [1474] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0001490] [1490] Event [3880,148.203735,3928]: 1 finished unit Metal Extractor [f=0001552] [1552] Event [1032,150.287018,728]: 0 finished unit Metal Extractor [f=0001823] [1823] Event [872,151.512146,664]: 0 finished unit Solar Collector [f=0001862] [1862] Event [3344,149.807129,3120]: 1 finished unit Lotus [f=0001913] [1913] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0001976] [1976] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0002000] [2000] Event [3832,151.314545,3800]: 1 finished unit Solar Collector [f=0002084] [2084] Event [3652,152.587097,3288]: 1 finished unit Flea [f=0002115] [2115] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0002201] [2201] Event [3880,153.476868,3336]: 1 lost unit Metal Extractor [f=0002229] [2229] Event [3966.04419,153.24588,3486.11865]: 1 lost unit Flea [f=0002253] [2253] Event [3878.27588,153.027191,3583.10205]: 1 lost unit Flea [f=0002275] [2275] Event [3832,147.458496,3640]: 1 lost unit Solar Collector [f=0002291] [2291] Event [3792.83618,147.458496,3657.07422]: 1 lost unit Flea [f=0002296] [2296] Event [3781.8208,147.447205,3661.98267]: 1 lost unit Flea [f=0002310] [2310] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0002321] [2321] Event [3631.4563,154.214828,3518.2168]: 1 lost unit Flea [f=0002481] [2481] Event [3880,148.203735,3928]: 1 lost unit Metal Extractor [f=0002505] [2505] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0002601] [2601] Event [3816.01392,153.472946,3929.12451]: 0 lost unit Glaive [f=0002700] [2700] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0002879] [2879] Event [3176.10034,151.842728,3181.09619]: 0 lost unit Glaive [f=0002895] [2895] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0002983] [2983] Event [3235.39795,150.824066,3043.62036]: 0 lost unit Glaive [f=0003003] [3003] Event [3880,152.799988,3336]: 1 finished unit Metal Extractor [f=0003012] [3012] Event [3344,149.807129,3120]: 1 lost unit Lotus [f=0003055] [3055] Event [3652,152.587097,3288]: 1 finished unit Venom [f=0003082] [3082] Event [1640,152.189636,712]: 0 finished unit Metal Extractor [f=0003141] [3141] Event [3400,149.851837,3096]: 1 lost unit Metal Extractor [f=0003296] [3296] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0003369] [3369] Event [1512,152.048492,808]: 0 finished unit Solar Collector [f=0003476] [3476] Event [3400,149.184418,3096]: 1 finished unit Metal Extractor [f=0003538] [3538] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0003901] [3901] Event [377.600006,150.891113,392]: 0 finished unit Conjurer [f=0003924] [3924] Event [3880,147.526855,3928]: 1 finished unit Metal Extractor [f=0004052] [4052] Event [3652,152.587097,3288]: 1 finished unit Venom [f=0004072] [4072] Event [2120,154.820557,1240]: 0 finished unit Metal Extractor [f=0004336] [4336] Event [3728,150.987091,3680]: 1 finished unit Lotus [f=0004347] [4347] Event [1944,155.989227,1224]: 0 finished unit Solar Collector [f=0004389] [4389] Event [377.600006,150.891113,392]: 0 finished unit Conjurer [f=0004496] [4496] Event [3880,147.526855,3928]: 1 lost unit Metal Extractor [f=0004529] [4529] Event [3906.22827,150.411591,3956.67139]: 0 lost unit Glaive [f=0004589] [4589] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0004657] [4657] Event [3520,152.754974,3104]: 1 finished unit Lotus [f=0004702] no analog glaive [f=0004761] [4761] Event [3584.77881,155.924545,2653.49048]: 0 lost unit Glaive [f=0004784] [4784] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0004842] nice typing balance [f=0004896] !resign [f=0004897] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0004897] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0004897] > Poll: Resign team 2? [END:SUCCESS] [f=0004897] [4897] Event [undefined]: izirayd resigned [f=0004897] game_message: izirayd has been destroyed! [f=0004897] game_message: Godde wins! [f=0004897] Submitting stats [f=0004897] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004897] Part| Total Time|Time of the last 0.5s [f=0004897] Draw 7867.54ms 22.00% [f=0004897] Lua::Callins::Synced 2242.17ms 10.70% [f=0004897] Lua::Callins::Unsynced 10832.79ms 31.20% [f=0004897] Lua::CollectGarbage::Synced 188.05ms 0.20% [f=0004897] Lua::CollectGarbage::Unsynced 352.14ms 0.10% [f=0004897] Misc::Profiler::AddTime 26.95ms 0.10% [f=0004897] Sim 11324.47ms 60.80% [f=0004897] [4897] Received game_message: izirayd has been destroyed! [f=0004897] [4897] Received game_message: Godde wins! [f=0004897] > Team 2 resigned [f=0004898] [4898] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004898] [4898] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004898] [4898] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004898] [4898] Game End Stats Values: 2,2115,2130,2115,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,4.9333334,5.33333349,4.9333334,50,65,50,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004898] [4898] Game End Stats Values: 3,2375,2350,2375,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.80000019,7.26666689,7.80000019,7.26666689,50,195,50,195,0,0,0,0,1050,880,1050,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004898] [4898] Game End Stats Values: 4,2445,2485,2445,2485,3.36925936,0,3.36925936,0,0,0,0,0,0,0,0,0,0,0,0,0,9.64687538,24.9999981,9.64687538,24.9999981,0,0,0,0,9.33333302,8.9333334,9.33333302,8.9333334,1275,1275,1275,1275,9.22461796,9,9.22461796,9,50,260,50,260,0,25,0,25,1120,950,1120,950,25,0,25,0,0,0,0,0,24.9999981,9.64687538,24.9999981,9.64687538 [f=0004898] [4898] Game End Stats Values: 5,2585,2575,2585,2575,3.68203449,0,3.68203449,0,0,0,0,0,0,0,0,0,0,0,0,0,9.64687538,24.9999981,9.64687538,24.9999981,0,0,0,0,10,10,10,10,1275,1275,1275,1275,10.2208519,9.9333334,10.2208519,9.9333334,100,260,100,260,0,25,0,25,1210,1040,1210,1040,25,0,25,0,0,0,0,0,24.9999981,9.64687538,24.9999981,9.64687538 [f=0004898] [4898] Game End Stats Values: 6,2680,2775,2680,2775,7.20834303,0,7.20834303,0,0,0,0,0,0,0,0,0,0,0,0,0,28.1106529,209.390198,28.1106529,209.390198,90,0,90,0,10.9333334,11.7333336,10.9333334,11.7333336,1275,1275,1275,1275,11.2350874,11,11.2350874,11,125,390,125,390,0,140,0,140,1190,1110,1190,1110,140,0,140,0,0,0,0,0,211.43187,28.1106529,211.43187,28.1106529 [f=0004898] [4898] Game End Stats Values: 7,2490,2840,2490,2840,14.3191242,0,14.3191242,0,0,0,0,0,0,0,0,0,0,0,0,0,109.217659,430.831604,109.217659,430.831604,90,0,90,0,10.5333338,12,10.5333338,12,1275,1275,1275,1275,11.074048,11,11.074048,11,25,455,25,455,65,348,65,348,1100,1110,1100,1110,348,65,348,65,36.25,0,36.25,0,433.240784,123.585197,433.240784,123.585197 [f=0004898] [4898] Game End Stats Values: 8,2575,2930,2575,2930,14.3191242,0,14.3191242,0,0,0,0,0,0,0,0,0,0,0,0,0,255.989029,626.192932,255.989029,626.192932,0,0,0,0,10.666667,12,10.666667,12,1275,1275,1275,1275,7.64000034,11.1333332,7.64000034,11.1333332,200,455,200,455,195,528,195,528,1100,1200,1100,1200,553,195,553,195,40.9166603,0,40.9166603,0,641.179688,272.32843,641.179688,272.32843 [f=0004898] [4898] Game End Stats Values: 9,2665,3130,2665,3130,15.7397242,0,15.7397242,0,0,0,0,0,0,0,0,0,0,0,0,0,274.360962,643.21991,274.360962,643.21991,0,0,0,0,11.1999998,12.8000002,11.1999998,12.8000002,1275,1275,1275,1275,11.2547007,13,11.2547007,13,200,585,200,585,195,528,195,528,1190,1270,1190,1270,553,195,553,195,107.566772,0,107.566772,0,665.991333,296.604645,665.991333,296.604645 [f=0004898] [4898] Game End Stats Values: 10,2755,3250,2755,3250,16.5528965,0,16.5528965,0,0,0,0,0,0,0,0,0,0,0,0,0,274.360962,643.21991,274.360962,643.21991,0,0,0,0,12,14,12,14,1275,1275,1275,1275,12.8675423,13,12.8675423,13,200,585,200,585,195,528,195,528,1280,1390,1280,1390,553,195,553,195,147.966553,0,147.966553,0,665.991333,296.604645,665.991333,296.604645 [f=0004898] [4898] Game End Stats Values: 11,2955,3530,2955,3530,19.3602695,0,19.3602695,0,0,0,0,0,0,0,0,0,0,0,0,0,296.265778,730.337097,296.265778,730.337097,90,0,90,0,12,14.5333338,12,14.5333338,1275,1275,1275,1275,11.1871576,14.7333336,11.1871576,14.7333336,400,585,400,585,195,528,195,528,1190,1670,1190,1670,643,195,643,195,147.966553,0,147.966553,0,755.991333,318.50946,755.991333,318.50946 [f=0004898] [4898] Game End Stats Values: 12,3045,3530,3045,3530,23.1257439,0,23.1257439,0,0,0,0,0,0,0,0,0,0,0,0,0,389.284088,730.337097,389.284088,730.337097,180,0,180,0,12,16,12,16,1275,1275,1275,1275,9.41181946,15,9.41181946,15,400,585,400,585,325,528,325,528,1190,1670,1190,1670,643,325,643,325,147.966553,0,147.966553,0,766.849915,426.603546,766.849915,426.603546 [f=0004929] [4929] Event [3429.17236,148.115372,3755.74854]: 1 lost unit Venom [f=0004979] [4979] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0005012] Spectator TR1 left the game: normal quit [f=0005012] [5012] Event [undefined]: TR1 quit [f=0005032] [5032] Event [2184,151.828308,1976]: 0 finished unit Metal Extractor [f=0005054] Spectator nr1_rANDY_FAN left the game: normal quit [f=0005054] [5054] Event [undefined]: nr1_rANDY_FAN quit [f=0005158] No clients connected, shutting down server [f=0005158] Server shutdown [f=0005158] [5158] all players disconnected [f=0005310] [5310] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0005377] [5377] Event [2192,151.856537,1936]: 0 finished unit Lotus [f=0005565] [5565] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0005801] [5801] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0005995] [5995] Event [424,91.8986511,2168]: 0 finished unit Metal Extractor [f=0006031] [6031] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006110] [6110] Event [488,151.128235,376]: 0 finished unit Caretaker [f=0006175] [6175] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006280] [6280] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006385] [6385] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006490] [6490] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006595] [6595] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006700] [6700] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006816] [6816] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0006967] [6967] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007123] [7123] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007248] [7248] Event [1240,35.9718323,3000]: 0 finished unit Metal Extractor [f=0007275] [7275] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007397] [7397] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007518] [7518] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007657] [7657] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007813] [7813] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0007965] [7965] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0008119] [8119] Event [377.600006,150.891113,392]: 0 finished unit Glaive [f=0008235] Autoquit sending quit command. [f=0008235] [QuitAction] user exited to system [f=0008235] [SpringApp::Kill][1] fromRun=1 [f=0008235] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008235] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008235] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008235] [ThreadPool::SetThreadCount][2] workers=0 [f=0008235] [SpringApp::Kill][2] [f=0008235] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008235] [Game::KillLua][3] dtor=0 luaUI=0x50c83f90 [f=0008235] Start widgetHandler:Shutdown [f=0008235] Shutdown - SaveOrderList Complete [f=0008235] Writing last game win data [f=0008235] Shutdown - SaveConfigData Complete [f=0008235] Shutdown Widget - Chili Highlight [f=0008235] Shutdown Widget - Save/Load API [f=0008235] Shutdown Widget - Draw After Chili [f=0008235] Shutdown Widget - EPIC Menu [f=0008235] Shutdown Widget - Chili Minimap [f=0008235] Shutdown Widget - Chili Widget Selector [f=0008235] Shutdown Widget - Local Team Colors [f=0008235] Shutdown Widget - Display Keys 2 [f=0008235] Shutdown Widget - Save Game Menu [f=0008235] Shutdown Widget - HealthBars [f=0008235] Shutdown Widget - Noises [f=0008235] Shutdown Widget - Unit Icons [f=0008235] Shutdown Widget - Win Counter [f=0008235] Shutdown Widget - BuildETA [f=0008235] Shutdown Widget - SpringRTS Replay Stats [f=0008235] Shutdown Widget - Modular Comm Info [f=0008235] Shutdown Widget - Music Player v2 [f=0008235] Shutdown Widget - State Reverse and Latency [f=0008235] Shutdown Widget - CameraShake [f=0008235] Shutdown Widget - Chili Economy Panel Default [f=0008235] Shutdown Widget - Chili EndGame Window [f=0008235] Shutdown Widget - Chili Nuke Warning [f=0008235] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008235] Shutdown Widget - Chili Spectator Panels [f=0008235] Shutdown Widget - Context Menu [f=0008235] Shutdown Widget - Darkening [f=0008235] Shutdown Widget - Defense Range Zero-K [f=0008235] Shutdown Widget - Grab Input [f=0008235] Input grabbing is disabled! [f=0008235] Shutdown Widget - Highlight Geos [f=0008235] Shutdown Widget - Local Widgets Config [f=0008235] Shutdown Widget - MinimapEvents [f=0008235] Shutdown Widget - MetalFeatures (new) [f=0008235] Shutdown Widget - Missile Silo Range [f=0008235] Shutdown Widget - Point Tracker [f=0008235] Shutdown Widget - Showeco and Grid Drawer [f=0008235] Shutdown Widget - Stereo3D [f=0008235] Shutdown Widget - Attack AoE [f=0008235] Shutdown Widget - UnitShapes [f=0008235] Shutdown Widget - Map Edge Extension [f=0008235] Shutdown Widget - Selection Send [f=0008235] Shutdown Widget - LupsManager [f=0008235] Shutdown Widget - Newton Firezone [f=0008235] Shutdown Widget - Chili Pro Console [f=0008235] Shutdown Widget - Persistent Build Height [f=0008235] Shutdown Widget - Lasso Terraform GUI [f=0008235] Shutdown Widget - Chili Framework [f=0008235] Shutdown Widget - Lups [f=0008235] Shutdown Widget - Custom Markers [f=0008235] Shutdown Widget - Chili Core Selector [f=0008235] Shutdown Widget - Mex Placement Handler [f=0008235] Shutdown Widget - Select Keys [f=0008235] Shutdown Widget - Pause Screen [f=0008235] Shutdown Widget - Layout Handler [f=0008235] Shutdown Widget - Text To Speech Control [f=0008235] End widgetHandler:Shutdown [f=0008235] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478008,64037791} {int,ext,rec}Allocs={7895296,0,0} {chunk,block}Bytes={64037791,0} [f=0008235] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0008235] [Game::KillLua][2] dtor=0 luaRules=0x51bfdb70 [f=0008235] Start gadgetHandler:Shutdown [f=0008235] Shutdown - StartSetup [f=0008235] Shutdown - UnitMorph [f=0008235] Shutdown - Carrier Drones [f=0008235] Shutdown - LupsNanoSpray [f=0008235] Shutdown - Missile Silo Controller [f=0008235] Shutdown - Modular Comm Info [f=0008235] Shutdown - Terrain Texture Handler [f=0008235] Shutdown - UnitCloakShield [f=0008235] Shutdown - Starlight Handler [f=0008235] End gadgetHandler:Shutdown [f=0008235] Start gadgetHandler:Shutdown [f=0008235] Shutdown - Save/Load [f=0008235] Shutdown - Teleport Throw [f=0008235] Shutdown - UnitMorph [f=0008235] Shutdown - Modular Comm Info [f=0008235] Shutdown - Retreat Command [f=0008235] Shutdown - Shockwaves [f=0008235] Shutdown - UnitCloakShield [f=0008235] Shutdown - Lups Cloak FX [f=0008235] Shutdown - Lups [f=0008235] Shutdown - Lups Shield [f=0008235] End gadgetHandler:Shutdown [f=0008235] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7895339,0,0} {chunk,block}Bytes={0,0} [f=0008235] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7895339,0,0} {chunk,block}Bytes={0,0} [f=0008235] [Game::KillLua][4] dtor=0 [f=0008235] [Game::~CGame][1] [f=0008235] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008235] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008235] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008235] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008235] [Game::KillLua][4] dtor=1 [f=0008235] [Game::KillMisc][1] [f=0008235] [Game::KillMisc][2] [f=0008235] [Game::KillMisc][3] [f=0008235] [Game::KillRendering][1] [f=0008235] [3DOParser::Kill] allocated 1 pieces [f=0008235] [S3OParser::Kill] allocated 218 pieces [f=0008235] [AssParser::Kill] allocated 2 pieces [f=0008235] [Game::KillInterface][1] [f=0008235] [Game::KillInterface][2] [f=0008235] [Game::KillSimulation][1] [f=0008235] [Game::KillSimulation][2] [f=0008235] [CCollisionHandler] dis-/continuous tests: 0/586601 [f=0008235] [Game::KillSimulation][3] [f=0008235] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008235] [~CPathCache(16x16)] cacheHits=5 hitPercentage=9% numHashColls=0 maxCacheSize=9 [f=0008235] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008235] [~CPathCache(32x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008235] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008235] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008235] [LosHandler::Kill] raycast instance cache-{hits,misses}={3019,4394}; shared=2%; cached=38% [f=0008235] [Game::KillSimulation][4] [f=0008235] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0008235] [Game::~CGame][2] [f=0008235] [Game::~CGame][3] [f=0008235] [SpringApp::Kill][3] [f=0008235] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 87375 bytes sent 112305 bytes recv'd [f=0008235] [SpringApp::Kill][4] font=0x44c74aa0 [f=0008235] [SpringApp::Kill][5] [f=0008235] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44cf6f60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2021ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=42ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1837 inflSize=2kb readTime=22ms file="luaui/widgets/gui_icon_sets.lua" indx=4666 inflSize=3kb readTime=17ms file="bitmaps/pd/lightningball_purple.png" indx=549 inflSize=32kb readTime=16ms file="luaui/widgets/camera_cofc.lua" indx=3840 inflSize=94kb readTime=14ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=13ms file="luaui/configs/lang/campaign_units.en.json" indx=2870 inflSize=4kb readTime=9ms file="bitmaps/pd/lightningball4.tga" indx=548 inflSize=48kb readTime=9ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=7ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29582014 bytes cached in 2773 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=50 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/avalanche_v3.1.sd7 (0x44e1f050) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e30070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cf1400) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efeb801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]