[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OQssqmO2ms/springsettings.1120604.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0d780a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2014 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1120604/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4612e7a0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4612e7a0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1120604/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1120604/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b01660,0x5dfe35a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1327a960e5ad6f76f3c10b2f52e76435 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Jenbak [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jenbak changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000eb28c300,000000010a6c0820}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jenbak" string="[Game::Load][lua{Rules,Gaia}={00000000b9302f30,00000000c4b03e60}]" [f=-000001] Allies: I choose: 1v1! [f=-000001] Allies: I choose: Necromancer! [f=-000001] gl hf [f=-000001] gl,hf [f=-000001] [0] Event [420,399.980286,4695]: 0 finished unit Strike Commander [f=-000001] [0] Event [4416,400.005859,922]: 1 finished unit Engineer Commander [f=0000000] [0] Jenbak, team: 1, elo:2150, userid: 341369 [f=0000000] [0] Jack500, team: 0, elo:1869, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [416,399.978638,4576]: 0 finished unit Tank Foundry [f=0000027] [27] Event [4616,394.9104,920]: 1 finished unit Amphbot Factory [f=0000271] [271] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000284] [284] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000378] [378] Event [4616,390.852661,956]: 1 finished unit Duck [f=0000485] [485] Event [4280,399.978638,808]: 1 finished unit Solar Collector [f=0000620] [620] Event [416.042938,401.298645,4548]: 0 finished unit Kodachi [f=0000629] [629] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000788] [788] Event [4616,390.852661,956]: 1 finished unit Conch [f=0000817] [817] Event [408,399.978638,4920]: 0 finished unit Wind/Tidal Generator [f=0001045] [1045] Event [4616,390.852661,956]: 1 finished unit Duck [f=0001050] [1050] Event [376,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0001283] [1283] Event [328,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0001511] [1511] Event [296,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0001636] [1636] Event [416.042938,401.298645,4548]: 0 finished unit Kodachi [f=0001747] [1747] Event [248,399.978638,4760]: 0 finished unit Wind/Tidal Generator [f=0001807] [1807] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0001970] [1970] Event [232,399.978638,4712]: 0 finished unit Wind/Tidal Generator [f=0002047] [2047] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0002259] [2259] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0002461] [2461] Event [4616,390.852661,956]: 1 finished unit Duck [f=0002577] [2577] Event [528,399.978638,4880]: 0 finished unit Lotus [f=0002600] [2600] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002619] [2619] Event [416.042938,401.298645,4548]: 0 finished unit Kodachi [f=0002847] [2847] Event [4685.83057,249.906067,1492.71338]: 0 lost unit Kodachi [f=0002868] [2868] Event [4728,399.978638,248]: 1 finished unit Wind/Tidal Generator [f=0002925] [2925] Event [4616,390.852661,956]: 1 finished unit Duck [f=0002986] [2986] Event [4608,249.000549,1760]: 1 finished unit Lotus [f=0003042] [3042] Event [4792,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0003250] [3250] Event [4616,390.852661,956]: 1 finished unit Duck [f=0003331] [3331] Event [4872,399.914551,344]: 1 finished unit Wind/Tidal Generator [f=0003357] [3357] Event [448,399.433899,4320]: 0 finished unit Lotus [f=0003414] [3414] Event [416.042938,401.298645,4548]: 0 finished unit Welder [f=0003576] [3576] Event [4888,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0003773] [3773] Event [4872,399.978638,552]: 1 finished unit Wind/Tidal Generator [f=0003839] [3839] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0003886] [3886] Event [4632,249.000549,1896]: 1 finished unit Solar Collector [f=0003950] [3950] Event [4616,390.852661,956]: 1 finished unit Archer [f=0004100] [4100] Event [4776,249.000549,1848]: 1 finished unit Solar Collector [f=0004232] [4232] Event [4616,390.852661,956]: 1 finished unit Duck [f=0004366] [4366] Event [4872,249.000549,1736]: 1 finished unit Solar Collector [f=0004889] [4889] Event [520,399.978638,4632]: 0 finished unit Caretaker [f=0004968] [4968] Event [4616,390.852661,956]: 1 finished unit Bulkhead [f=0004971] [4971] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0005347] [5347] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005402] [5402] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0005439] [5439] Event [4616,390.852661,956]: 1 finished unit Conch [f=0005696] [5696] Event [4616,390.852661,956]: 1 finished unit Duck [f=0005819] [5819] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0005892] [5892] Event [3312,247.077942,1136]: 1 finished unit Radar Tower [f=0005955] [5955] Event [4512,157.228088,2976]: 1 finished unit Lotus [f=0005976] [5976] Event [4424,399.978638,696]: 1 finished unit Solar Collector [f=0006026] [6026] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0006155] [6155] Event [352,249.000549,3552]: 0 finished unit Lotus [f=0006163] [6163] Event [4648,399.978638,232]: 1 lost unit Metal Extractor [f=0006196] [6196] Event [4728,400.107727,248]: 1 lost unit Wind/Tidal Generator [f=0006219] [6219] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0006245] [6245] Event [4888,399.978638,456]: 1 lost unit Wind/Tidal Generator [f=0006279] [6279] Event [477.018951,249.000549,3363.3269]: 1 lost unit Duck [f=0006294] [6294] Event [4792,400.080566,296]: 1 lost unit Wind/Tidal Generator [f=0006300] [6300] Event [4872,400.281067,552]: 1 lost unit Wind/Tidal Generator [f=0006330] [6330] Event [4872,399.914551,344]: 1 lost unit Wind/Tidal Generator [f=0006336] [6336] Event [4584,399.978638,600]: 1 finished unit Solar Collector [f=0006377] [6377] Event [484.899628,249.007233,3258.99365]: 1 lost unit Duck [f=0006422] [6422] Event [4840,399.886475,408]: 1 lost unit Metal Extractor [f=0006521] [6521] Event [4694.98193,399.978638,631.563232]: 1 lost unit Conch [f=0006527] [6527] Event [625.747498,249.423599,3264.32349]: 1 lost unit Duck [f=0006541] [6541] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0006551] [6551] Event [4616,390.852661,956]: 1 finished unit Buoy [f=0006562] [6562] Event [440.591461,249.000549,3409.4812]: 0 lost unit Welder [f=0006660] [6660] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0006831] [6831] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0006858] [6858] Event [4616,390.852661,956]: 1 finished unit Duck [f=0006912] [6912] Event [4524.83105,399.978638,778.759521]: 0 lost unit Kodachi [f=0006944] [6944] Event [4616,390.852661,920]: 1 lost unit Amphbot Factory [f=0007044] [7044] Event [4675.56787,396.991882,823.410278]: 1 lost unit Duck [f=0007278] [7278] Event [4200,399.775696,824]: 1 lost unit Metal Extractor [f=0007518] [7518] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0007814] [7814] Event [3312,247.077942,1136]: 1 lost unit Radar Tower [f=0007879] [7879] Event [4520,155.529785,2840]: 1 finished unit Solar Collector [f=0008069] [8069] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0008077] [8077] Event [4249.59717,154.457047,2760.00879]: 1 finished unit Engineer Commander [f=0008121] When you dont pay attention :P [f=0008394] [8394] Event [4648,154.846191,2888]: 1 finished unit Solar Collector [f=0008411] [8411] Event [1903.08313,233.182846,544.303467]: 1 lost unit Duck [f=0008633] [8633] Event [4712,155.57251,3000]: 1 finished unit Solar Collector [f=0008838] [8838] Event [1520,249.000549,4000]: 0 finished unit Lotus [f=0008978] [8978] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0009332] [9332] Event [1616,249.000549,4144]: 0 finished unit Lotus [f=0010035] [10035] Event [4792,397.449951,856]: 1 finished unit Amphbot Factory [f=0010041] [10041] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0010251] [10251] Event [4134.79834,163.758255,2351.74756]: 1 finished unit Engineer Commander [f=0010828] [10828] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0010875] [10875] Event [4792,397.449951,892]: 1 finished unit Buoy [f=0011105] [11105] Event [608,253.038025,3200]: 0 finished unit Lotus [f=0011183] [11183] Event [4280,397.980347,808]: 1 lost unit Solar Collector [f=0011249] [11249] Event [4424,395.47821,696]: 1 lost unit Solar Collector [f=0011317] [11317] Event [4584,395.467224,600]: 1 lost unit Solar Collector [f=0011359] [11359] Event [4760,400.140991,552]: 1 lost unit Solar Collector [f=0011509] [11509] Event [4792,396.054535,892]: 1 lost unit Buoy [f=0011544] [11544] Event [4792,395.728882,892]: 1 lost unit Buoy [f=0011596] [11596] Event [4792,392.203979,856]: 1 lost unit Amphbot Factory [f=0011742] [11742] Event [4545.896,387.354919,1035.12134]: 1 lost unit Conch [f=0011778] [11778] Event [4512,385.847778,1136]: 1 lost unit Lotus [f=0011798] [11798] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0011874] [11874] Event [4756.47168,359.405823,1085.93567]: 0 lost unit Ogre [f=0011890] [11890] Event [4793.62109,303.757996,1266.39355]: 0 lost unit Kodachi [f=0011915] [11915] Event [4574.11182,299.570557,1230.81982]: 1 lost unit Bulkhead [f=0011992] [11992] Event [4670.1875,305.950989,1255.14478]: 0 lost unit Ogre [f=0012110] [12110] Event [4593.74609,261.946045,1379.87048]: 0 lost unit Ogre [f=0012259] [12259] Event [1616,249.000549,4144]: 0 lost unit Lotus [f=0012279] [12279] Event [1640.69507,249.035278,4216.91211]: 1 lost unit Archer [f=0012405] [12405] Event [1949.60364,232.098709,4109.60352]: 1 lost unit Duck [f=0012732] [12732] Event [4456.7251,249.000549,1562.93604]: 1 finished unit Engineer Commander [f=0012866] [12866] Event [424,246.969757,3240]: 0 finished unit Metal Extractor [f=0012958] [12958] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0013198] [13198] Event [2343.3103,191.233551,4129.75244]: 1 lost unit Duck [f=0013813] [13813] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0014094] [14094] Event [1488,249.01123,4240]: 0 finished unit Radar Tower [f=0014243] [14243] Event [4520,249.000549,1688]: 1 finished unit Amphbot Factory [f=0014819] [14819] Event [4040.10815,228.489639,1749.97961]: 0 lost unit Ogre [f=0014961] [14961] Event [4124.51172,247.690735,1452.58032]: 1 lost unit Duck [f=0015080] [15080] Event [1488,249.01123,4240]: 0 finished unit Sparrow [f=0015080] game_message: Morph complete: Radar Tower -> Sparrow [f=0015080] [15080] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0015178] [15178] Event [4273.81592,249.000549,1529.8363]: 0 lost unit Ogre [f=0015248] [15248] Event [4461.02539,248.67894,1515.26892]: 1 lost unit Engineer Commander [f=0015272] [15272] Event [4286.77588,247.993561,1422.80371]: 0 lost unit Ogre [f=0015336] gg [f=0015362] [15362] Event [4323.60254,250.033279,1782.52087]: 0 lost unit Ogre [f=0015395] [15395] Event [undefined]: Jenbak resigned [f=0015395] game_message: Jenbak has been destroyed! [f=0015395] game_message: Jack500 wins! [f=0015395] Submitting stats [f=0015395] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015395] Part| Total Time|Time of the last 0.5s [f=0015395] Draw 15730.73ms 10.10% [f=0015395] Lua::Callins::Synced 8184.01ms 32.10% [f=0015395] Lua::Callins::Unsynced 21672.45ms 14.90% [f=0015395] Lua::CollectGarbage::Synced 321.06ms 0.00% [f=0015395] Lua::CollectGarbage::Unsynced 699.14ms 0.40% [f=0015395] Misc::Profiler::AddTime 67.41ms 0.00% [f=0015395] Sim 37363.37ms 79.60% [f=0015395] [15395] Received game_message: Jenbak has been destroyed! [f=0015395] [15395] Received game_message: Jack500 wins! [f=0015396] [15396] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,4760,3705,3705,4760,248.840424,275.966919,275.966919,248.840424,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,270,180,180,270,13.3428183,22.5333328,22.5333328,13.3428183,1275,1505,1505,1275,15.108963,14.8696804,14.8696804,15.108963,1675,950,950,1675,1840,535,535,1840,1540,1070,1070,1540,625,1852.16675,1852.16675,625,0,84.5001221,84.5001221,0,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 21,5350,3775,3775,5350,254.185135,315.379395,315.379395,254.185135,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,360,180,180,360,16.5178986,25.4666672,25.4666672,16.5178986,1275,1505,1505,1275,15.3563128,15.6274891,15.6274891,15.3563128,2175,950,950,2175,1840,535,535,1840,1540,1140,1140,1540,625,1852.16675,1852.16675,625,0,84.5001221,84.5001221,0,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 22,5440,3775,3775,5440,270.560974,344.271667,344.271667,270.560974,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,450,180,180,450,22.0021343,26,26,22.0021343,1275,1505,1505,1275,16.0917244,14.9261522,14.9261522,16.0917244,2175,950,950,2175,1840,535,535,1840,1540,1140,1140,1540,625,1852.16675,1852.16675,625,0,84.5001221,84.5001221,0,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 23,5440,3775,3775,5440,286.506134,372.061523,372.061523,286.506134,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,450,180,180,450,21.2395,26,26,21.2395,1275,1505,1505,1275,16.0630131,14.8526525,14.8526525,16.0630131,2175,950,950,2175,1840,535,535,1840,1540,1140,1140,1540,625,1852.16675,1852.16675,625,0,84.5001221,84.5001221,0,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 24,5940,5125,5125,5940,295.811646,396.39682,396.39682,295.811646,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,450,180,180,450,18.8456669,26,26,18.8456669,1275,2155,2155,1275,19.6425991,14.6223545,14.6223545,19.6425991,2675,950,950,2675,1840,535,535,1840,1540,1840,1840,1540,625,1852.16675,1852.16675,625,69.9999466,84.5001221,84.5001221,69.9999466,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 25,5940,5125,5125,5940,297.386444,448.35849,448.35849,297.386444,0,0,0,0,0,0,0,0,0,0,0,0,1955.74976,799.123474,799.123474,1955.74976,450,180,180,450,19.40835,26,26,19.40835,1275,2155,2155,1275,22.6827679,17.3140984,17.3140984,22.6827679,2675,950,950,2675,1840,535,535,1840,1540,1840,1840,1540,625,1852.16675,1852.16675,625,174.333008,97.2501221,97.2501221,174.333008,1049.82544,2182.34668,2182.34668,1049.82544 [f=0015396] [15396] Game End Stats Values: 26,6530,5265,5265,6530,308.309937,458.488251,458.488251,308.309937,0,0,0,0,0,0,0,0,0,0,0,0,2167.34058,799.123474,799.123474,2167.34058,540,180,180,540,22.8281631,24.3999996,24.3999996,22.8281631,1275,2155,2155,1275,15.7282352,13.6753168,13.6753168,15.7282352,3175,1230,1230,3175,1980,535,535,1980,1540,1700,1700,1540,625,1992.16675,1992.16675,625,174.333008,97.2501221,97.2501221,174.333008,1049.82544,2393.93823,2393.93823,1049.82544 [f=0015396] [15396] Game End Stats Values: 27,6530,4495,4495,6530,327.293274,490.571228,490.571228,327.293274,0,0,0,0,0,0,0,0,0,0,0,0,3121.34839,953.072205,953.072205,3121.34839,540,180,180,540,22.3579483,20,20,22.3579483,1275,2155,2155,1275,16.2655563,15.1388636,15.1388636,16.2655563,3175,1230,1230,3175,2823.16675,535,535,2823.16675,1540,930,930,1540,625,2835.3335,2835.3335,625,174.333008,97.2501221,97.2501221,174.333008,1505.01685,3347.94604,3347.94604,1505.01685 [f=0015396] [15396] Game End Stats Values: 28,5355,4115,4115,5355,331.867706,518.390503,518.390503,331.867706,0,0,0,0,0,0,0,0,0,0,0,0,4545.52637,2141.94336,2141.94336,4545.52637,540,180,180,540,14.3950205,20,20,14.3950205,1275,2155,2155,1275,15.3049622,14.8546162,14.8546162,15.3049622,2000,1000,1000,2000,3226.16675,2210,2210,3226.16675,1540,780,780,1540,2300,3238.3335,3238.3335,2300,174.333008,97.2501221,97.2501221,174.333008,2694.93262,4824.01172,4824.01172,2694.93262 [f=0015396] [15396] Game End Stats Values: 29,5265,3835,3835,5265,331.867706,550.468689,550.468689,331.867706,0,0,0,0,0,0,0,0,0,0,0,0,4765.23438,2246.84863,2246.84863,4765.23438,450,180,180,450,13.4975386,20,20,13.4975386,1275,2155,2155,1275,15,15.1385403,15.1385403,15,2000,720,720,2000,3506.16675,2300,2300,3506.16675,1540,780,780,1540,2390,3518.3335,3518.3335,2390,174.333008,97.2501221,97.2501221,174.333008,2799.83789,5068.12939,5068.12939,2799.83789 [f=0015396] [15396] Game End Stats Values: 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32,6355,4805,4805,6355,344.312164,626.163818,626.163818,344.312164,0,0,0,0,0,0,0,0,0,0,0,0,4837.66699,2246.84863,2246.84863,4837.66699,450,180,180,450,19.1670208,20,20,19.1670208,1275,3205,3205,1275,19.8085613,15.0136213,15.0136213,19.8085613,3000,640,640,3000,3586.16675,2300,2300,3586.16675,1630,780,780,1630,2390,3598.3335,3598.3335,2390,210.332458,117.050171,117.050171,210.332458,2833.17383,5140.56201,5140.56201,2833.17383 [f=0015396] [15396] Game End Stats Values: 33,6410,5505,5505,6410,352.902802,651.466187,651.466187,352.902802,0,0,0,0,0,0,0,0,0,0,0,0,4837.66699,2246.84863,2246.84863,4837.66699,450,180,180,450,20.3773518,20,20,20.3773518,1330,3205,3205,1330,17.5727062,14.6868277,14.6868277,17.5727062,3000,640,640,3000,3586.16675,2300,2300,3586.16675,1630,1480,1480,1630,2390,3598.3335,3598.3335,2390,210.332458,117.050171,117.050171,210.332458,2833.17383,5140.56201,5140.56201,2833.17383 [f=0015396] [15396] Game End Stats Values: 34,5910,5505,5505,5910,360.152191,668.473572,668.473572,360.152191,0,0,0,0,0,0,0,0,0,0,0,0,4837.66699,2841.50146,2841.50146,4837.66699,450,180,180,450,18.7435608,20,20,18.7435608,1330,3205,3205,1330,17.4832954,14.1338196,14.1338196,17.4832954,2500,640,640,2500,3586.16675,2800,2800,3586.16675,1630,1480,1480,1630,2890,3598.3335,3598.3335,2890,210.332458,117.050171,117.050171,210.332458,3428.32666,5140.56201,5140.56201,3428.32666 [f=0015396] [15396] Game End Stats Values: 35,5090,2220,2220,5090,363.427734,686.543152,686.543152,363.427734,0,0,0,0,0,0,0,0,0,0,0,0,6990.49561,4139.56738,4139.56738,6990.49561,450,180,180,450,17.4941883,20,20,17.4941883,1275,0,0,1275,17.2183704,37.964344,37.964344,17.2183704,1735,560,560,1735,6871.16699,3800,3800,6871.16699,1630,1480,1480,1630,3890,6883.3335,6883.3335,3890,210.332458,126.050171,126.050171,210.332458,4760.07568,7407.00879,7407.00879,4760.07568 [f=0015396] [15396] Game End Stats Values: 36,4590,2220,2220,4590,364.510834,698.988831,698.988831,364.510834,0,0,0,0,0,0,0,0,0,409.507843,409.507843,0,7074.53076,4179.35498,4179.35498,7074.53076,450,180,180,450,17.4941883,14,14,17.4941883,1275,0,0,1275,17.2707672,13.1114082,13.1114082,17.2707672,1235,560,560,1235,6871.16699,4300,4300,6871.16699,1630,1480,1480,1630,4390,6883.3335,6883.3335,4390,210.332458,126.050171,126.050171,210.332458,4799.86328,7491.04395,7491.04395,4799.86328 [f=0015425] gg [f=0015590] Player Jack500 left the game: normal quit [f=0015590] [15590] Event [undefined]: Jack500 quit [f=0015680] No clients connected, shutting down server [f=0015680] Server shutdown [f=0015680] [15680] all players disconnected [f=0015690] [15690] Event [416.042938,401.298645,4548]: 0 finished unit Minotaur [f=0015923] [15923] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0016340] [16340] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0017230] [17230] Event [416.042938,401.298645,4548]: 0 finished unit Minotaur [f=0018031] [18031] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0018826] [18826] Event [416.042938,401.298645,4548]: 0 finished unit Ogre [f=0019172] Autoquit sending quit command. [f=0019172] [QuitAction] user exited to system [f=0019172] [SpringApp::Kill][1] fromRun=1 [f=0019172] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019172] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019172] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019172] [ThreadPool::SetThreadCount][2] workers=0 [f=0019172] [SpringApp::Kill][2] [f=0019172] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019172] [Game::KillLua][3] dtor=0 luaUI=0x52721130 [f=0019172] Start widgetHandler:Shutdown [f=0019172] Shutdown - SaveOrderList Complete [f=0019172] Writing last game win data [f=0019172] Shutdown - SaveConfigData Complete [f=0019172] Shutdown Widget - Save/Load API [f=0019172] Shutdown Widget - Chili Highlight [f=0019172] Shutdown Widget - Draw After Chili [f=0019172] Shutdown Widget - EPIC Menu [f=0019172] Shutdown Widget - Chili Widget Selector [f=0019172] Shutdown Widget - Chili Minimap [f=0019172] Shutdown Widget - Local Team Colors [f=0019172] Shutdown Widget - Display Keys 2 [f=0019172] Shutdown Widget - Save Game Menu [f=0019172] Shutdown Widget - Unit Icons [f=0019172] Shutdown Widget - Noises [f=0019172] Shutdown Widget - HealthBars [f=0019172] Shutdown Widget - Win Counter [f=0019172] Shutdown Widget - SpringRTS Replay Stats [f=0019172] Shutdown Widget - BuildETA [f=0019172] Shutdown Widget - Modular Comm Info [f=0019172] Shutdown Widget - Stereo3D [f=0019172] Shutdown Widget - Showeco and Grid Drawer [f=0019172] Shutdown Widget - Point Tracker [f=0019172] Shutdown Widget - Missile Silo Range [f=0019172] Shutdown Widget - MetalFeatures (new) [f=0019172] Shutdown Widget - MinimapEvents [f=0019172] Shutdown Widget - Local Widgets Config [f=0019172] Shutdown Widget - Highlight Geos [f=0019172] Shutdown Widget - Grab Input [f=0019172] Input grabbing is disabled! [f=0019172] Shutdown Widget - Defense Range Zero-K [f=0019172] Shutdown Widget - Darkening [f=0019172] Shutdown Widget - Context Menu [f=0019172] Shutdown Widget - Chili Spectator Panels [f=0019172] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019172] Shutdown Widget - Chili Nuke Warning [f=0019172] Shutdown Widget - Chili EndGame Window [f=0019172] Shutdown Widget - Chili Economy Panel Default [f=0019172] Shutdown Widget - CameraShake [f=0019172] Shutdown Widget - State Reverse and Latency [f=0019172] Shutdown Widget - Music Player v2 [f=0019172] Shutdown Widget - Attack AoE [f=0019172] Shutdown Widget - Map Edge Extension [f=0019172] Shutdown Widget - Selection Send [f=0019172] Shutdown Widget - LupsManager [f=0019172] Shutdown Widget - Newton Firezone [f=0019172] Shutdown Widget - Chili Pro Console [f=0019172] Shutdown Widget - Persistent Build Height [f=0019172] Shutdown Widget - Lasso Terraform GUI [f=0019172] Shutdown Widget - Lups [f=0019172] Shutdown Widget - Chili Framework [f=0019172] Shutdown Widget - Mex Placement Handler [f=0019172] Shutdown Widget - Chili Core Selector [f=0019172] Shutdown Widget - Custom Markers [f=0019172] Shutdown Widget - Select Keys [f=0019172] Shutdown Widget - Pause Screen [f=0019172] Shutdown Widget - Text To Speech Control [f=0019172] Shutdown Widget - Layout Handler [f=0019172] End widgetHandler:Shutdown [f=0019172] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366762,55144226} {int,ext,rec}Allocs={11262700,0,0} {chunk,block}Bytes={55144226,0} [f=0019172] [Game::KillLua][1] dtor=0 luaGaia=0x5dfe35a0 [f=0019172] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298481,49574137} {int,ext,rec}Allocs={11262702,0,0} {chunk,block}Bytes={49574137,0} [f=0019172] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={298481,49574137} {int,ext,rec}Allocs={11262702,0,0} {chunk,block}Bytes={49574137,0} [f=0019172] [Game::KillLua][2] dtor=0 luaRules=0x52b01660 [f=0019172] Start gadgetHandler:Shutdown [f=0019172] Shutdown - StartSetup [f=0019172] Shutdown - UnitMorph [f=0019172] Shutdown - Carrier Drones [f=0019172] Shutdown - LupsNanoSpray [f=0019172] Shutdown - Missile Silo Controller [f=0019172] Shutdown - Modular Comm Info [f=0019172] Shutdown - Terrain Texture Handler [f=0019172] Shutdown - UnitCloakShield [f=0019172] Shutdown - Starlight Handler [f=0019172] End gadgetHandler:Shutdown [f=0019172] Start gadgetHandler:Shutdown [f=0019172] Shutdown - Save/Load [f=0019172] Shutdown - Teleport Throw [f=0019172] Shutdown - UnitMorph [f=0019172] Shutdown - Modular Comm Info [f=0019172] Shutdown - Retreat Command [f=0019172] Shutdown - Shockwaves [f=0019172] Shutdown - UnitCloakShield [f=0019172] Shutdown - Lups Cloak FX [f=0019172] Shutdown - Lups [f=0019172] Shutdown - Lups Shield [f=0019172] End gadgetHandler:Shutdown [f=0019172] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11262734,0,0} {chunk,block}Bytes={0,0} [f=0019172] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11262734,0,0} {chunk,block}Bytes={0,0} [f=0019172] [Game::KillLua][4] dtor=0 [f=0019172] [Game::~CGame][1] [f=0019172] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019172] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019172] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019172] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019172] [Game::KillLua][4] dtor=1 [f=0019172] [Game::KillMisc][1] [f=0019172] [Game::KillMisc][2] [f=0019172] [Game::KillMisc][3] [f=0019172] [Game::KillRendering][1] [f=0019172] [3DOParser::Kill] allocated 1 pieces [f=0019172] [S3OParser::Kill] allocated 428 pieces [f=0019172] [AssParser::Kill] allocated 33 pieces [f=0019172] [Game::KillInterface][1] [f=0019172] [Game::KillInterface][2] [f=0019172] [Game::KillSimulation][1] [f=0019172] [Game::KillSimulation][2] [f=0019172] [CCollisionHandler] dis-/continuous tests: 0/114159 [f=0019172] [Game::KillSimulation][3] [f=0019172] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019172] [~CPathCache(20x20)] cacheHits=66 hitPercentage=20% numHashColls=0 maxCacheSize=24 [f=0019172] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019172] [~CPathCache(40x40)] cacheHits=358 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019172] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019172] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019172] [LosHandler::Kill] raycast instance cache-{hits,misses}={2992,11227}; shared=0%; cached=21% [f=0019172] [Game::KillSimulation][4] [f=0019172] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019172] [Game::~CGame][2] [f=0019172] [Game::~CGame][3] [f=0019172] [SpringApp::Kill][3] [f=0019172] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201646 bytes sent 186710 bytes recv'd [f=0019172] [SpringApp::Kill][4] font=0x460b5aa0 [f=0019172] [SpringApp::Kill][5] [f=0019172] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46124640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2178ms file="unittextures/bcore_abc_1.tga" indx=7007 inflSize=3210kb readTime=55ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=53ms file="unittextures/bcore_abc_2.tga" indx=7009 inflSize=1800kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=22ms file="luaui/widgets/gui_chili_facbar.lua" indx=4628 inflSize=19kb readTime=20ms file="unitpics/spiderscout.png" indx=6599 inflSize=11kb readTime=18ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=12ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4724 inflSize=18kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 43847321 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x462211b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463c5010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4613f740) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0d7801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]