[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7DWPsc0L4G/springsettings.1119770.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbbe40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2206 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1119770/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 242ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d72d80] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d72d80] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 134ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 687ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 823ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jenbak was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1119770/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (193ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1119770/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53089cd0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1be0a760e3117e5ffbf4beb54596f592 [f=-000001] Connection attempt from TheKlische016 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheKlische016 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from captaine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: captaine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="captaine" string="[Game::Load][lua{Rules,Gaia}={0000000068277840,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[Game::Load][lua{Rules,Gaia}={000000005eb21620,0000000000000000}]" [f=-000001] Allies: I choose: Sanic! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [4470,100.001953,866]: 0 finished unit Recon Commander [f=-000001] [0] Event [302,211.79425,1700]: 1 finished unit Recon Commander [f=0000000] [0] captaine, team: 1, elo:1881, userid: 429497 [f=0000000] [0] TheKlische016, team: 0, elo:1641, userid: 438301 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000023] [23] Event [408,211.792023,1736]: 1 finished unit Spider Factory [f=0000045] [45] Event [4560,100,752]: 0 finished unit Rover Assembly [f=0000229] [229] Event [4542.00781,100.645103,752.029663]: 0 finished unit Dart [f=0000368] [368] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000427] [427] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0000598] [598] Event [444,211.792023,1736]: 1 finished unit Weaver [f=0000622] [622] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0000743] [743] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0001053] [1053] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0001112] [1112] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0001131] [1131] Event [296,211.792023,1592]: 1 finished unit Wind/Tidal Generator [f=0001282] [1282] Event [296,211.792023,1640]: 1 finished unit Wind/Tidal Generator [f=0001403] [1403] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001541] [1541] Event [536,211.792023,2200]: 1 finished unit Wind/Tidal Generator [f=0001652] [1652] Event [464,211.792023,1552]: 1 finished unit Lotus [f=0001752] [1752] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0001755] [1755] Event [532.339905,211.792023,1544.6759]: 0 lost unit Dart [f=0001882] [1882] Event [624,211.792023,2096]: 1 finished unit Lotus [f=0001926] [1926] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0002036] [2036] Event [520,211.792023,2264]: 1 finished unit Wind/Tidal Generator [f=0002148] [2148] Event [232,211.792023,1656]: 1 finished unit Wind/Tidal Generator [f=0002267] [2267] Event [4376,100,1016]: 0 finished unit Wind/Tidal Generator [f=0002351] [2351] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0002377] [2377] Event [168,211.792023,1736]: 1 finished unit Wind/Tidal Generator [f=0002554] [2554] Event [4408,100,1096]: 0 finished unit Wind/Tidal Generator [f=0002632] [2632] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0002835] [2835] Event [4424,100,1176]: 0 finished unit Wind/Tidal Generator [f=0003097] [3097] Event [4542.00781,100.645103,752.029663]: 0 finished unit Mason [f=0003113] [3113] Event [4456,100,1256]: 0 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0003229] [3229] Event [264,211.792023,1528]: 1 finished unit Solar Collector [f=0003332] [3332] Event [444,211.792023,1736]: 1 finished unit Weaver [f=0003486] [3486] Event [4216,100,1416]: 0 finished unit Wind/Tidal Generator [f=0003528] [3528] Event [1024,100,2688]: 1 finished unit Lotus [f=0003614] [3614] Event [400,211.792023,1408]: 1 finished unit Lotus [f=0003751] [3751] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0003767] [3767] Event [4296,100,1384]: 0 finished unit Wind/Tidal Generator [f=0003858] [3858] Event [256,304.956085,1184]: 1 finished unit Radar Tower [f=0003995] [3995] Event [1072,100,2848]: 1 finished unit Lotus [f=0004028] [4028] Event [4376,100,1336]: 0 finished unit Wind/Tidal Generator [f=0004127] [4127] Event [528,211.792023,1792]: 1 finished unit Lotus [f=0004317] [4317] Event [1120.01892,100,2712.00439]: 0 lost unit Scorcher [f=0004343] [4343] Event [1024,100,2688]: 1 lost unit Lotus [f=0004396] [4396] Event [4872,100,248]: 0 finished unit Metal Extractor [f=0004412] [4412] Event [1072,100,2848]: 1 lost unit Lotus [f=0004429] [4429] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0004546] [4546] Event [792.934204,100,2712.06226]: 0 lost unit Scorcher [f=0004549] [4549] Event [757.186829,100.069153,2712.00439]: 0 lost unit Scorcher [f=0004566] [4566] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0004625] [4625] Event [4128,100,1184]: 0 finished unit Lotus [f=0004661] [4661] Event [248,211.792023,1752]: 1 finished unit Solar Collector [f=0004689] [4689] Event [32,214.276398,480]: 1 finished unit Lotus [f=0004933] [4933] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0004946] [4946] Event [248,211.792023,1832]: 1 finished unit Solar Collector [f=0004997] [4997] Event [4952,100,248]: 0 finished unit Solar Collector [f=0005081] [5081] Event [168,211.792023,1784]: 1 lost unit Metal Extractor [f=0005110] [5110] Event [168,210.013763,1736]: 1 lost unit Wind/Tidal Generator [f=0005122] [5122] Event [1024,98.9310455,2816]: 1 finished unit Lotus [f=0005304] [5304] Event [232,212.182846,1656]: 1 lost unit Wind/Tidal Generator [f=0005351] [5351] Event [296,211.251404,1640]: 1 lost unit Wind/Tidal Generator [f=0005371] [5371] Event [105.188416,210.939743,1753.93921]: 0 lost unit Scorcher [f=0005387] [5387] Event [448,211.792023,2000]: 1 finished unit Lotus [f=0005440] [5440] Event [4224,100,752]: 0 finished unit Lotus [f=0005532] [5532] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0005542] [5542] Event [1008,98.3733368,2640]: 1 finished unit Lotus [f=0005585] [5585] Event [256,211.792023,464]: 1 finished unit Lotus [f=0005626] [5626] Event [4872,100,328]: 0 finished unit Solar Collector [f=0005960] [5960] Event [336,211.792023,288]: 1 finished unit Lotus [f=0005965] [5965] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0005977] [5977] Event [1104,98.915863,2896]: 1 finished unit Lotus [f=0006063] [6063] Event [4672,100,944]: 0 finished unit Lotus [f=0006106] [6106] Event [168,206.465942,1784]: 1 finished unit Metal Extractor [f=0006374] [6374] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0006425] [6425] Event [352,211.792023,96]: 1 finished unit Lotus [f=0006492] [6492] Event [184,210.566589,1656]: 1 finished unit Solar Collector [f=0006622] [6622] Event [696,95.9385681,2760]: 1 finished unit Metal Extractor [f=0006762] [6762] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0006800] [6800] Event [232,211.792023,360]: 1 finished unit Metal Extractor [f=0006893] [6893] Event [696,100.605011,2856]: 1 finished unit Solar Collector [f=0006963] [6963] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0007062] [7062] Event [88,211.586487,1752]: 1 finished unit Solar Collector [f=0007153] [7153] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0007174] [7174] Event [152,211.792023,136]: 1 finished unit Metal Extractor [f=0007462] [7462] Event [1184,100,2992]: 1 finished unit Lotus [f=0007645] [7645] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0007814] [7814] Event [4600,100,840]: 0 finished unit Caretaker [f=0007887] [7887] Event [328,211.793549,1768]: 1 finished unit Caretaker [f=0007961] [7961] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0008055] [8055] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0008132] [8132] Event [400,211.792023,1408]: 1 lost unit Lotus [f=0008166] [8166] Event [435.400391,209.743042,1434.5802]: 0 lost unit Scorcher [f=0008185] [8185] Event [464,211.792023,1552]: 1 lost unit Lotus [f=0008264] [8264] Event [528,211.792023,1792]: 1 lost unit Lotus [f=0008343] [8343] Event [448,211.792023,2000]: 1 lost unit Lotus [f=0008348] [8348] Event [444,211.899445,1736]: 1 finished unit Recluse [f=0008359] [8359] Event [605.255493,212.298187,1862.45789]: 0 lost unit Scorcher [f=0008400] [8400] Event [570.301575,211.793198,2053.04053]: 0 lost unit Scorcher [f=0008425] [8425] Event [624,211.792023,2096]: 1 lost unit Lotus [f=0008468] [8468] Event [undefined]: captaine resigned [f=0008468] game_message: captaine has been destroyed! [f=0008468] game_message: TheKlische016 wins! [f=0008468] Submitting stats [f=0008468] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008468] Part| Total Time|Time of the last 0.5s [f=0008468] Draw 10750.51ms 10.69% [f=0008468] Lua::Callins::Synced 3377.58ms 18.58% [f=0008468] Lua::Callins::Unsynced 15997.65ms 20.08% [f=0008468] Lua::CollectGarbage::Synced 199.60ms 0.00% [f=0008468] Lua::CollectGarbage::Unsynced 492.99ms 1.30% [f=0008468] Misc::Profiler::AddTime 42.30ms 0.10% [f=0008468] Sim 15945.20ms 77.62% [f=0008468] [8468] Received game_message: captaine has been destroyed! [f=0008468] [8468] Received game_message: TheKlische016 wins! [f=0008469] [8469] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2230,2325,2325,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.73879957,7.36380005,7.36380005,6.73879957,165,0,0,165,0,0,0,0,790,1050,1050,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008469] [8469] Game End Stats Values: 4,2445,2395,2395,2445,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53163433,8.53163433,8,1275,1275,1275,1275,7.60879993,8.73274899,8.73274899,7.60879993,290,0,0,290,0,0,0,0,880,1120,1120,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008469] [8469] Game End Stats Values: 5,2530,2610,2610,2530,0,1.40439892,1.40439892,0,0,0,0,0,0,0,0,0,0,0,0,0,20.063694,39.9999962,39.9999962,20.063694,0,90,90,0,8,12.0975389,12.0975389,8,1275,1275,1275,1275,8.72749996,10.3191748,10.3191748,8.72749996,375,0,0,375,0,40,40,0,880,1245,1245,880,40,0,0,40,0,0,0,0,39.9999962,20.063694,20.063694,39.9999962 [f=0008469] [8469] Game End Stats Values: 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10,3235,3550,3550,3235,1.67833948,31.308382,31.308382,1.67833948,0,0,0,0,0,0,0,0,0,0,0,0,20.063694,39.9999962,39.9999962,20.063694,0,450,450,0,11.1195517,14.7078438,14.7078438,11.1195517,1275,1330,1330,1275,10.6271973,14.4561338,14.4561338,10.6271973,625,0,0,625,0,40,40,0,1335,1770,1770,1335,40,0,0,40,0,16,16,0,39.9999962,20.063694,20.063694,39.9999962 [f=0008469] [8469] Game End Stats Values: 11,3325,3460,3460,3325,2.37647796,43.2297401,43.2297401,2.37647796,0,0,0,0,0,0,0,0,0,0,0,0,504.888,343.002228,343.002228,504.888,0,360,360,0,13.0779381,15.5766554,15.5766554,13.0779381,1275,1330,1330,1275,10.8872423,15.1240082,15.1240082,10.8872423,625,0,0,625,180,165,165,180,1425,1770,1770,1425,165,180,180,165,0,16,16,0,365.794525,510.908844,510.908844,365.794525 [f=0008469] [8469] Game End Stats Values: 12,3290,3600,3600,3290,3.08614707,50.5227051,50.5227051,3.08614707,0,0,0,0,0,0,0,0,0,0,0,0,600.964417,444.706909,444.706909,600.964417,90,450,450,90,13.4672852,16.9059067,16.9059067,13.4672852,1275,1330,1330,1275,12.5045614,13.4475975,13.4475975,12.5045614,500,0,0,500,270,415,415,270,1425,1820,1820,1425,415,270,270,415,0,16,16,0,485.520172,609.959351,609.959351,485.520172 [f=0008469] [8469] Game End Stats Values: 13,3235,3585,3585,3235,14.2076073,64.3443604,64.3443604,14.2076073,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,90,630,630,90,20.266386,20.3670673,20.3670673,20.266386,1275,1330,1330,1275,13.1986809,12.2653923,12.2653923,13.1986809,375,0,0,375,465,540,540,465,1495,1625,1625,1495,540,465,465,540,0,16,16,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 14,3520,3765,3765,3520,36.2259827,71.5838013,71.5838013,36.2259827,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,180,810,810,180,22.34828,17.6344128,17.6344128,22.34828,1275,1330,1330,1275,13.9251404,13.4798765,13.4798765,13.9251404,500,0,0,500,465,540,540,465,1565,1625,1625,1565,540,465,465,540,0,52.25,52.25,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 15,3735,4035,4035,3735,67.0200882,83.6533585,83.6533585,67.0200882,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,270,990,990,270,22.8980179,18.9868832,18.9868832,22.8980179,1275,1330,1330,1275,14.5101919,15.1085815,15.1085815,14.5101919,625,0,0,625,465,540,540,465,1565,1715,1715,1565,540,465,465,540,0,102.50042,102.50042,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 16,3860,4285,4285,3860,101.4496,92.0449753,92.0449753,101.4496,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,270,1080,1080,270,22.690855,19.8413582,19.8413582,22.690855,1275,1330,1330,1275,14.7525501,16.1453838,16.1453838,14.7525501,750,0,0,750,465,540,540,465,1565,1875,1875,1565,540,465,465,540,0,147.250427,147.250427,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 17,4200,4605,4605,4200,118.771194,108.494011,108.494011,118.771194,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,270,1080,1080,270,18.2434063,20.8150597,20.8150597,18.2434063,1275,1330,1330,1275,14.3584204,18.6841202,18.6841202,14.3584204,1000,0,0,1000,465,540,540,465,1655,2195,2195,1655,540,465,465,540,0,167.000427,167.000427,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 18,4325,4695,4695,4325,124.567078,137.018555,137.018555,124.567078,0,0,0,0,0,0,0,0,0,0,0,0,785.50116,499.187805,499.187805,785.50116,270,1170,1170,270,15.6685677,22.2349224,22.2349224,15.6685677,1275,1330,1330,1275,14.7096415,22.2355862,22.2355862,14.7096415,1125,0,0,1125,465,540,540,465,1655,2195,2195,1655,540,465,465,540,0,202.999878,202.999878,0,540.00238,849.460876,849.460876,540.00238 [f=0008469] [8469] Game End Stats Values: 19,4720,4875,4875,4720,131.369019,179.933914,179.933914,131.369019,0,0,0,0,0,0,0,0,0,72.6876831,72.6876831,0,786.87854,564.944458,564.944458,786.87854,270,1170,1170,270,14.5529442,21.8102417,21.8102417,14.5529442,1275,1330,1330,1275,15.1500607,27.1192665,27.1192665,15.1500607,1250,0,0,1250,465,540,540,465,1925,2375,2375,1925,540,465,465,540,0,296.465454,296.465454,0,605.759644,850.838257,850.838257,605.759644 [f=0008469] [8469] Game End Stats Values: 20,4345,4705,4705,4345,132.070633,186.557251,186.557251,132.070633,0,0,0,0,0,0,0,0,0,93.9977417,93.9977417,0,1296.66028,936.401123,936.401123,1296.66028,270,720,720,270,13.4373178,21.3855705,21.3855705,13.4373178,1275,1330,1330,1275,16.2439709,23.35746,23.35746,16.2439709,875,280,280,875,825,915,915,825,1925,2375,2375,1925,915,915,915,915,0,360.997803,360.997803,0,1107.19702,1376.35754,1376.35754,1107.19702 [f=0008499] [8499] Event [354.79364,211.792023,1868.21643]: 1 lost unit Recluse [f=0008511] [8511] Event [360,211.302246,1592]: 1 lost unit Metal Extractor [f=0008514] [8514] Event [600,212.40802,2200]: 1 lost unit Metal Extractor [f=0008604] [8604] Event [4600,100,664]: 0 finished unit Caretaker [f=0008622] Spectator captaine left the game: normal quit [f=0008622] [8622] Event [undefined]: captaine quit [f=0008628] Player TheKlische016 left the game: normal quit [f=0008628] [8628] Event [undefined]: TheKlische016 quit [f=0008634] No clients connected, shutting down server [f=0008634] Server shutdown [f=0008634] [8634] all players disconnected [f=0008675] [8675] Event [4542.00781,100.645103,752.029663]: 0 finished unit Mason [f=0008940] [8940] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0009083] [9083] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0009172] [9172] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0009394] [9394] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0009613] [9613] Event [4600,211.792023,1944]: 0 finished unit Wind/Tidal Generator [f=0009632] [9632] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0009979] [9979] Event [4664,211.792023,2024]: 0 finished unit Wind/Tidal Generator [f=0010112] [10112] Event [4542.00781,100.645103,752.029663]: 0 finished unit Badger [f=0010365] [10365] Event [4728,211.792023,2104]: 0 finished unit Wind/Tidal Generator [f=0010587] [10587] Event [4542.00781,100.645103,752.029663]: 0 finished unit Badger [f=0010750] [10750] Event [4776,211.792023,2184]: 0 finished unit Wind/Tidal Generator [f=0010810] [10810] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0011021] [11021] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0011221] [11221] Event [4840,211.792023,2264]: 0 finished unit Wind/Tidal Generator [f=0011247] [11247] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0011458] [11458] Event [4542.00781,100.645103,752.029663]: 0 finished unit Scorcher [f=0011617] [11617] Event [4904,211.792023,2344]: 0 finished unit Wind/Tidal Generator [f=0011675] Autoquit sending quit command. [f=0011675] [QuitAction] user exited to system [f=0011675] [SpringApp::Kill][1] fromRun=1 [f=0011675] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011675] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011675] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011675] [ThreadPool::SetThreadCount][2] workers=0 [f=0011675] [SpringApp::Kill][2] [f=0011675] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011675] [Game::KillLua][3] dtor=0 luaUI=0x531232e0 [f=0011675] Start widgetHandler:Shutdown [f=0011675] Shutdown - SaveOrderList Complete [f=0011675] Writing last game win data [f=0011675] Shutdown - SaveConfigData Complete [f=0011675] Shutdown Widget - Save/Load API [f=0011675] Shutdown Widget - Chili Highlight [f=0011675] Shutdown Widget - Draw After Chili [f=0011675] Shutdown Widget - EPIC Menu [f=0011675] Shutdown Widget - Chili Widget Selector [f=0011675] Shutdown Widget - Chili Minimap [f=0011675] Shutdown Widget - Local Team Colors [f=0011675] Shutdown Widget - Display Keys 2 [f=0011675] Shutdown Widget - Save Game Menu [f=0011675] Shutdown Widget - Unit Icons [f=0011675] Shutdown Widget - Noises [f=0011675] Shutdown Widget - HealthBars [f=0011675] Shutdown Widget - Win Counter [f=0011675] Shutdown Widget - SpringRTS Replay Stats [f=0011675] Shutdown Widget - BuildETA [f=0011675] Shutdown Widget - Modular Comm Info [f=0011675] Shutdown Widget - Stereo3D [f=0011675] Shutdown Widget - Showeco and Grid Drawer [f=0011675] Shutdown Widget - Point Tracker [f=0011675] Shutdown Widget - Missile Silo Range [f=0011675] Shutdown Widget - MetalFeatures (new) [f=0011675] Shutdown Widget - MinimapEvents [f=0011675] Shutdown Widget - Local Widgets Config [f=0011675] Shutdown Widget - Highlight Geos [f=0011675] Shutdown Widget - Grab Input [f=0011675] Input grabbing is disabled! [f=0011675] Shutdown Widget - Defense Range Zero-K [f=0011675] Shutdown Widget - Darkening [f=0011675] Shutdown Widget - Context Menu [f=0011675] Shutdown Widget - Chili Spectator Panels [f=0011675] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011675] Shutdown Widget - Chili Nuke Warning [f=0011675] Shutdown Widget - Chili EndGame Window [f=0011675] Shutdown Widget - Chili Economy Panel Default [f=0011675] Shutdown Widget - CameraShake [f=0011675] Shutdown Widget - State Reverse and Latency [f=0011675] Shutdown Widget - Music Player v2 [f=0011675] Shutdown Widget - Attack AoE [f=0011675] Shutdown Widget - UnitShapes [f=0011675] Shutdown Widget - Map Edge Extension [f=0011675] Shutdown Widget - Selection Send [f=0011675] Shutdown Widget - LupsManager [f=0011675] Shutdown Widget - Newton Firezone [f=0011675] Shutdown Widget - Chili Pro Console [f=0011675] Shutdown Widget - Persistent Build Height [f=0011675] Shutdown Widget - Lasso Terraform GUI [f=0011675] Shutdown Widget - Lups [f=0011675] Shutdown Widget - Chili Framework [f=0011675] Shutdown Widget - Mex Placement Handler [f=0011675] Shutdown Widget - Chili Core Selector [f=0011675] Shutdown Widget - Custom Markers [f=0011675] Shutdown Widget - Select Keys [f=0011675] Shutdown Widget - Pause Screen [f=0011675] Shutdown Widget - Text To Speech Control [f=0011675] Shutdown Widget - Layout Handler [f=0011675] End widgetHandler:Shutdown [f=0011675] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={428477,61518041} {int,ext,rec}Allocs={8956426,0,0} {chunk,block}Bytes={61518041,0} [f=0011675] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011675] [Game::KillLua][2] dtor=0 luaRules=0x53089cd0 [f=0011675] Start gadgetHandler:Shutdown [f=0011675] Shutdown - StartSetup [f=0011675] Shutdown - UnitMorph [f=0011675] Shutdown - Carrier Drones [f=0011675] Shutdown - LupsNanoSpray [f=0011675] Shutdown - Missile Silo Controller [f=0011675] Shutdown - Modular Comm Info [f=0011675] Shutdown - Terrain Texture Handler [f=0011675] Shutdown - UnitCloakShield [f=0011675] Shutdown - Starlight Handler [f=0011675] End gadgetHandler:Shutdown [f=0011675] Start gadgetHandler:Shutdown [f=0011675] Shutdown - Save/Load [f=0011675] Shutdown - Teleport Throw [f=0011675] Shutdown - UnitMorph [f=0011675] Shutdown - Modular Comm Info [f=0011675] Shutdown - Retreat Command [f=0011675] Shutdown - Shockwaves [f=0011675] Shutdown - UnitCloakShield [f=0011675] Shutdown - Lups Cloak FX [f=0011675] Shutdown - Lups [f=0011675] Shutdown - Lups Shield [f=0011675] End gadgetHandler:Shutdown [f=0011675] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8956457,0,0} {chunk,block}Bytes={0,0} [f=0011675] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8956457,0,0} {chunk,block}Bytes={0,0} [f=0011675] [Game::KillLua][4] dtor=0 [f=0011675] [Game::~CGame][1] [f=0011675] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011675] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011675] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011675] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011675] [Game::KillLua][4] dtor=1 [f=0011675] [Game::KillMisc][1] [f=0011675] [Game::KillMisc][2] [f=0011675] [Game::KillMisc][3] [f=0011675] [Game::KillRendering][1] [f=0011675] [3DOParser::Kill] allocated 1 pieces [f=0011675] [S3OParser::Kill] allocated 277 pieces [f=0011675] [AssParser::Kill] allocated 21 pieces [f=0011675] [Game::KillInterface][1] [f=0011675] [Game::KillInterface][2] [f=0011675] [Game::KillSimulation][1] [f=0011675] [Game::KillSimulation][2] [f=0011675] [CCollisionHandler] dis-/continuous tests: 0/12115 [f=0011675] [Game::KillSimulation][3] [f=0011675] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011675] [~CPathCache(20x16)] cacheHits=10 hitPercentage=42% numHashColls=0 maxCacheSize=6 [f=0011675] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011675] [~CPathCache(40x32)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011675] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011675] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011675] [LosHandler::Kill] raycast instance cache-{hits,misses}={1380,2396}; shared=7%; cached=30% [f=0011675] [Game::KillSimulation][4] [f=0011675] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011675] [Game::~CGame][2] [f=0011675] [Game::~CGame][3] [f=0011675] [SpringApp::Kill][3] [f=0011675] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122998 bytes sent 75207 bytes recv'd [f=0011675] [SpringApp::Kill][4] font=0x45ca7aa0 [f=0011675] [SpringApp::Kill][5] [f=0011675] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45d152e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2436ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=47ms file="luaui/widgets/gui_team_platter.lua" indx=4700 inflSize=12kb readTime=35ms file="luaui/widgets/gui_chili_highlight.lua" indx=4632 inflSize=6kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=21ms file="luaui/widgets/gfx_commands_fx.lua" indx=4587 inflSize=15kb readTime=17ms file="luaui/widgets/gui_unit_target_command_helper.lua" indx=4703 inflSize=6kb readTime=15ms file="units/asteroid.lua" indx=6690 inflSize=1kb readTime=14ms file="units/staticjammer.lua" indx=6876 inflSize=2kb readTime=13ms file="luaui/widgets/game_resource_stats_writer.lua" indx=4583 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31586411 bytes cached in 2781 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45e37990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e4a770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d74f00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbbe401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]