[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MPR3mDb4cg/springsettings.1118823.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff3e40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2457 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1118823/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a29ed0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a29ed0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 577ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 69ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] NEPGYAAAA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1118823/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (329ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1118823/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5388deb0,0x55fad150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 48f9a560839932e4e5c9dc65939337a8 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000012566d4e0,00000001170e62f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000008c94aeb0,000000008e3569a0}]" [f=-000001] Allies: I choose: Capn! [f=-000001] gl hf [f=-000001] U2 [f=-000001] Allies: I choose: a wooden stick! [f=-000001] [0] Event [1259,11.796875,2047]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4908,11.800415,3751]: 1 finished unit Strike Commander [f=0000000] [0] cabinboy, team: 1, elo:2472, userid: 479089 [f=0000000] [0] WebFreaK, team: 0, elo:2222, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1376,11.796875,2144]: 0 finished unit Tank Foundry [f=0000031] [31] Event [4760,12.6572876,3800]: 1 finished unit Shieldbot Factory [f=0000186] [186] Event [4748,12.7890625,3800]: 1 finished unit Dirtbag [f=0000240] [240] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000345] [345] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0000480] [480] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000679] [679] Event [1272,11.796875,2200]: 0 finished unit Solar Collector [f=0000765] [765] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000811] [811] Event [4748,12.7890625,3800]: 1 finished unit Convict [f=0000888] [888] Event [1404,13.1168747,2144]: 0 finished unit Welder [f=0001097] [1097] Event [1176,11.796875,2088]: 0 finished unit Solar Collector [f=0001209] [1209] Event [4880,11.796875,3680]: 1 finished unit Lotus [f=0001377] [1377] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0001571] [1571] Event [1404,13.1168747,2144]: 0 finished unit Kodachi [f=0001776] [1776] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0001926] [1926] Event [5000,11.796875,3896]: 1 finished unit Solar Collector [f=0002114] [2114] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0002125] [2125] Event [1404,11.796875,2144]: 0 finished unit Kodachi [f=0002242] [2242] Event [1801.9679,49.0569077,1735.28918]: 1 lost unit Dirtbag [f=0002603] [2603] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0002740] [2740] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0002805] [2805] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0003194] [3194] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003422] [3422] Event [3688,18.5987854,3448]: 1 finished unit Solar Collector [f=0003480] [3480] Event [5096,11.796875,4008]: 1 finished unit Solar Collector [f=0003596] [3596] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0003653] [3653] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0003759] [3759] Event [3816,20.7691956,3480]: 1 finished unit Solar Collector [f=0004044] [4044] Event [1404,13.1168747,2144]: 0 finished unit Blitz [f=0004044] [4044] Event [4748,12.7890625,3800]: 1 finished unit Rogue [f=0004128] [4128] Event [2624,18.083313,2336]: 0 finished unit Lotus [f=0004420] [4420] Event [4748,12.7890625,3800]: 1 finished unit Rogue [f=0004567] [4567] Event [352,91.171875,368]: 0 finished unit Lotus [f=0004796] [4796] Event [4748,12.7890625,3800]: 1 finished unit Rogue [f=0004847] [4847] Event [1208.20349,12.2186232,2648.62891]: 1 lost unit Bandit [f=0004873] [4873] Event [3196.73267,20.3539543,1899.26855]: 0 finished unit Engineer Commander [f=0004873] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0004873] [4873] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0005111] [5111] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0005128] [5128] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0005331] [5331] Event [384,91.171875,336]: 0 finished unit Lotus [f=0005630] [5630] Event [344,91.171875,424]: 0 finished unit Wind/Tidal Generator [f=0005698] [5698] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0005754] [5754] Event [2624,18.083313,2336]: 0 lost unit Lotus [f=0005822] [5822] Event [3176,12.7890625,2536]: 1 finished unit Stinger [f=0005888] [5888] Event [344,91.171875,472]: 0 finished unit Wind/Tidal Generator [f=0005903] [5903] Event [6704,91.171875,4656]: 1 finished unit Lotus [f=0005922] [5922] Event [1404,13.1168747,2144]: 0 finished unit Blitz [f=0006037] [6037] Event [296,91.171875,472]: 0 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [4748,12.7890625,3800]: 1 finished unit Convict [f=0006064] [6064] Event [3384,16.1880798,1640]: 0 finished unit Solar Collector [f=0006099] [6099] Event [3352,13.2071533,1752]: 0 lost unit Metal Extractor [f=0006186] [6186] Event [248,91.171875,472]: 0 finished unit Wind/Tidal Generator [f=0006190] [6190] Event [3216,28.4935303,1824]: 0 lost unit Lotus [f=0006336] [6336] Event [248,91.171875,424]: 0 finished unit Wind/Tidal Generator [f=0006419] [6419] Event [3312,14.6184082,2848]: 1 finished unit Lotus [f=0006453] [6453] Event [3039.23535,12.7890625,2601.89429]: 0 lost unit Kodachi [f=0006472] [6472] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0006486] [6486] Event [248,91.171875,376]: 0 finished unit Wind/Tidal Generator [f=0006636] [6636] Event [296,91.171875,376]: 0 finished unit Wind/Tidal Generator [f=0006641] [6641] Event [3417.15259,11.796875,2423.46509]: 1 lost unit Bandit [f=0006713] [6713] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0006716] [6716] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0006778] [6778] Event [2969.97095,12.7890625,2558.18018]: 0 lost unit Blitz [f=0006787] [6787] Event [472,91.171875,296]: 0 finished unit Wind/Tidal Generator [f=0006814] [6814] Event [2906.35986,16.4469471,2368.27319]: 0 lost unit Blitz [f=0006852] [6852] Event [2935.9104,22.2811661,2219.15967]: 1 lost unit Bandit [f=0006937] [6937] Event [472,91.171875,344]: 0 finished unit Wind/Tidal Generator [f=0006945] [6945] Event [2850.49268,18.1064796,2110.93433]: 0 lost unit Engineer Commander [f=0006989] [6989] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0007065] [7065] Event [3038.16943,12.7890625,2530.25]: 0 lost unit Kodachi [f=0007093] [7093] Event [424,91.171875,344]: 0 finished unit Wind/Tidal Generator [f=0007151] [7151] Event [1404,13.1168747,2144]: 0 finished unit Blitz [f=0007201] [7201] Event [6680,91.171875,4840]: 1 finished unit Solar Collector [f=0007237] [7237] Event [376,91.171875,296]: 0 finished unit Wind/Tidal Generator [f=0007239] CRAP [f=0007251] [7251] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0007373] [7373] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0007412] [7412] Event [376,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0007485] [7485] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0007575] [7575] Event [424,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0007727] [7727] Event [undefined]: WebFreaK resigned [f=0007727] game_message: WebFreaK has been destroyed! [f=0007727] game_message: cabinboy wins! [f=0007727] Submitting stats [f=0007727] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007727] Part| Total Time|Time of the last 0.5s [f=0007727] Draw 10994.24ms 30.18% [f=0007727] Lua::Callins::Synced 5314.07ms 8.96% [f=0007727] Lua::Callins::Unsynced 14401.85ms 37.75% [f=0007727] Lua::CollectGarbage::Synced 211.13ms 0.90% [f=0007727] Lua::CollectGarbage::Unsynced 519.77ms 0.20% [f=0007727] Misc::Profiler::AddTime 39.45ms 0.10% [f=0007727] Sim 20730.31ms 49.50% [f=0007727] [7727] Received game_message: WebFreaK has been destroyed! [f=0007727] [7727] Received game_message: cabinboy wins! [f=0007728] [7728] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007728] [7728] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007728] [7728] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007728] [7728] Game End Stats Values: 2,2065,2170,2170,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.9333334,4.9333334,5.4666667,0,105,105,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007728] [7728] Game End Stats Values: 3,2410,2380,2380,2410,0.56933713,0,0,0.56933713,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,8.77128887,7.4000001,7.4000001,8.77128887,0,105,105,0,0,0,0,0,1135,1000,1000,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007728] [7728] Game End Stats Values: 4,2480,2470,2470,2480,3.82212043,0,0,3.82212043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,9.21685314,9,9,9.21685314,0,105,105,0,0,0,0,0,1205,1000,1000,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007728] [7728] Game End Stats Values: 5,2655,2620,2620,2655,10.7039671,0,0,10.7039671,0,0,0,0,0,0,0,0,0,0,0,0,50.5232468,96.7003174,96.7003174,50.5232468,0,90,90,0,12,8,8,12,1275,1275,1275,1275,9.45878887,9,9,9.45878887,175,255,255,175,0,0,0,0,1205,1000,1000,1205,0,0,0,0,0,0,0,0,96.9672623,50.5232468,50.5232468,96.9672623 [f=0007728] [7728] Game End Stats Values: 6,2830,2735,2735,2830,17.5511246,0.20383865,0.20383865,17.5511246,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,0,90,90,0,12,9.19999981,9.19999981,12,1275,1275,1275,1275,9.45647621,9.01358891,9.01358891,9.45647621,350,300,300,350,30,0,0,30,1205,1070,1070,1205,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 7,2830,2825,2825,2830,25.8834724,2.0439055,2.0439055,25.8834724,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,0,90,90,0,12,10,10,12,1275,1275,1275,1275,9.55549049,9.38933849,9.38933849,9.55549049,350,300,300,350,30,0,0,30,1205,1160,1160,1205,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 8,2920,2900,2900,2920,32.5602379,2.55363107,2.55363107,32.5602379,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,0,90,90,0,12,10,10,12,1275,1275,1275,1275,10.7784519,11.0339823,11.0339823,10.7784519,350,375,375,350,30,0,0,30,1295,1160,1160,1295,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 9,2920,3205,3205,2920,37.45718,4.19493151,4.19493151,37.45718,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,0,90,90,0,12,10.9333334,10.9333334,12,1275,1275,1275,1275,11.3264627,12.7094202,12.7094202,11.3264627,350,450,450,350,30,0,0,30,1295,1390,1390,1295,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 10,3310,3395,3395,3310,38.9151802,10.0367851,10.0367851,38.9151802,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,0,90,90,0,12,15.0666666,15.0666666,12,1275,1275,1275,1275,12.6972008,13.3894567,13.3894567,12.6972008,650,570,570,650,30,0,0,30,1385,1460,1460,1385,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 11,3400,3515,3515,3400,39.7602997,27.8403206,27.8403206,39.7602997,0,0,0,0,0,0,0,0,0,0,0,0,76.282196,131.082642,131.082642,76.282196,90,90,90,90,12,16,16,12,1275,1275,1275,1275,13.0563412,14.1869049,14.1869049,13.0563412,650,690,690,650,30,0,0,30,1385,1460,1460,1385,0,30,30,0,0,0,0,0,131.349594,76.282196,76.282196,131.349594 [f=0007728] [7728] Game End Stats Values: 12,3720,3560,3560,3720,39.7602997,29.1319351,29.1319351,39.7602997,0,0,0,0,0,0,0,0,0,0,0,0,151.282196,213.246552,213.246552,151.282196,180,90,90,180,12,16,16,12,1505,1275,1275,1505,13,13.0861073,13.0861073,13,650,735,735,650,105,0,0,105,1385,1460,1460,1385,0,105,105,0,0,0,0,0,215.517502,151.282196,151.282196,215.517502 [f=0007728] [7728] Game End Stats Values: 13,3900,3635,3635,3900,40.4983101,34.1740189,34.1740189,40.4983101,0,0,0,0,0,0,0,0,0,0,0,0,151.282196,252.227448,252.227448,151.282196,270,90,90,270,12,16,16,12,1505,1275,1275,1505,14.1158667,13.3361378,13.3361378,14.1158667,650,810,810,650,105,0,0,105,1475,1460,1460,1475,0,105,105,0,0,0,0,0,254.498398,151.282196,151.282196,254.498398 [f=0007728] [7728] Game End Stats Values: 14,3935,4085,4085,3935,40.611927,43.0560303,43.0560303,40.611927,0,0,0,0,0,0,0,0,0,0,0,0,151.282196,303.246552,303.246552,151.282196,180,540,540,180,12.2173634,16,16,12.2173634,1505,1275,1275,1505,15.5409079,13.5921335,13.5921335,15.5409079,650,810,810,650,105,90,90,105,1600,1460,1460,1600,90,105,105,90,0,0,0,0,305.517487,151.282196,151.282196,305.517487 [f=0007728] [7728] Game End Stats Values: 15,4320,4295,4295,4320,41.7309227,53.6470795,53.6470795,41.7309227,0,0,0,0,0,0,0,0,0,0,0,0,151.282196,589.827576,589.827576,151.282196,180,630,630,180,14.3343382,16,16,14.3343382,1505,1275,1275,1505,16.4079323,13.706069,13.706069,16.4079323,950,810,810,950,105,196.333344,196.333344,105,1685,1580,1580,1685,196.333344,105,105,196.333344,0,0,0,0,610.388794,151.282196,151.282196,610.388794 [f=0007728] [7728] Game End Stats Values: 16,4250,4550,4550,4250,46.9445648,65.1293182,65.1293182,46.9445648,0,0,0,0,0,0,0,0,0,0,0,0,731.735596,2050.59912,2050.59912,731.735596,180,720,720,180,18.7100563,16,16,18.7100563,1505,1275,1275,1505,15.3475761,13.7654829,13.7654829,15.3475761,775,885,885,775,180,371.333344,371.333344,180,1790,1670,1670,1790,371.333344,180,180,371.333344,0,0,0,0,2071.1604,746.875977,746.875977,2071.1604 [f=0007728] [7728] Game End Stats Values: 17,2375,4100,4100,2375,53.6477394,69.830925,69.830925,53.6477394,0,0,0,0,0,0,0,0,0.42666447,0,0,0.42666447,1209.12024,2814.75708,2814.75708,1209.12024,180,270,270,180,15.8433924,16,16,15.8433924,0,1275,1275,0,14.0468779,16.2689972,16.2689972,14.0468779,300,885,885,300,255,2651.3335,2651.3335,255,1895,1670,1670,1895,2651.3335,705,705,2651.3335,0,24.0000076,24.0000076,0,2839.20874,1236.54968,1236.54968,2839.20874 [f=0007728] [7728] Game End Stats Values: 18,2480,4410,4410,2480,61.8691025,80.4710159,80.4710159,61.8691025,0,0,0,0,0,0,0,0,14.9460526,0,0,14.9460526,1209.12024,2821.77075,2821.77075,1209.12024,180,270,270,180,12.2914066,17.7333336,17.7333336,12.2914066,0,1275,1275,0,12.5480909,26.1760197,26.1760197,12.5480909,300,1035,1035,300,255,2651.3335,2651.3335,255,2000,1830,1830,2000,2651.3335,705,705,2651.3335,0,165.666473,165.666473,0,2846.22241,1236.54968,1236.54968,2846.22241 [f=0007728] [7728] Game End Stats Values: 19,2480,4410,4410,2480,62.9284477,83.2913132,83.2913132,62.9284477,0,0,0,0,0,0,0,0,14.9460526,0,0,14.9460526,1209.12024,2848.46094,2848.46094,1209.12024,180,270,270,180,11.6477661,18,18,11.6477661,0,1275,1275,0,12.3531141,27.940176,27.940176,12.3531141,300,1035,1035,300,255,2651.3335,2651.3335,255,2000,1830,1830,2000,2651.3335,705,705,2651.3335,0,191.666077,191.666077,0,2872.9126,1236.54968,1236.54968,2872.9126 [f=0007738] [7738] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0007748] [7748] Event [3384,16.1880798,1640]: 0 lost unit Solar Collector [f=0007757] [7757] Event [472,91.171875,248]: 0 finished unit Wind/Tidal Generator [f=0007761] [7761] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0007800] [7800] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0007840] Spectator WebFreaK left the game: normal quit [f=0007840] [7840] Event [undefined]: WebFreaK quit [f=0007935] Player cabinboy left the game: normal quit [f=0007935] [7935] Event [undefined]: cabinboy quit [f=0007941] No clients connected, shutting down server [f=0007941] Server shutdown [f=0007941] [7941] all players disconnected [f=0008113] [8113] Event [4748,12.7890625,3800]: 1 finished unit Convict [f=0008319] [8319] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0008321] [8321] Event [6808,91.171875,4712]: 1 finished unit Solar Collector [f=0008380] [8380] Event [3051.97339,13.2253962,2475.8501]: 1 finished unit Strike Commander [f=0008505] [8505] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0008575] [8575] Event [6616,91.171875,4888]: 1 finished unit Wind/Tidal Generator [f=0008678] [8678] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0008834] [8834] Event [6520,91.171875,4904]: 1 finished unit Wind/Tidal Generator [f=0008856] [8856] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009023] [9023] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009104] [9104] Event [6424,91.171875,4920]: 1 finished unit Wind/Tidal Generator [f=0009155] [9155] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0009202] [9202] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009374] [9374] Event [6328,91.171875,4920]: 1 finished unit Wind/Tidal Generator [f=0009469] [9469] Event [4748,12.7890625,3800]: 1 finished unit Convict [f=0009632] [9632] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009659] [9659] Event [6232,91.171875,4936]: 1 finished unit Wind/Tidal Generator [f=0009769] [9769] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009904] [9904] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0009929] [9929] Event [6136,91.171875,4952]: 1 finished unit Wind/Tidal Generator [f=0010039] [10039] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0010174] [10174] Event [4748,12.7890625,3800]: 1 finished unit Bandit [f=0010184] [10184] Event [6136,91.5361938,5016]: 1 finished unit Wind/Tidal Generator [f=0010306] Autoquit sending quit command. [f=0010306] [QuitAction] user exited to system [f=0010306] [SpringApp::Kill][1] fromRun=1 [f=0010306] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010306] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010306] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010306] [ThreadPool::SetThreadCount][2] workers=0 [f=0010306] [SpringApp::Kill][2] [f=0010306] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010306] [Game::KillLua][3] dtor=0 luaUI=0x53432020 [f=0010306] Start widgetHandler:Shutdown [f=0010306] Shutdown - SaveOrderList Complete [f=0010306] Writing last game win data [f=0010306] Shutdown - SaveConfigData Complete [f=0010306] Shutdown Widget - Chili Highlight [f=0010306] Shutdown Widget - Save/Load API [f=0010306] Shutdown Widget - Draw After Chili [f=0010306] Shutdown Widget - EPIC Menu [f=0010306] Shutdown Widget - Chili Minimap [f=0010306] Shutdown Widget - Chili Widget Selector [f=0010306] Shutdown Widget - Local Team Colors [f=0010306] Shutdown Widget - Display Keys 2 [f=0010306] Shutdown Widget - Save Game Menu [f=0010306] Shutdown Widget - HealthBars [f=0010306] Shutdown Widget - Noises [f=0010306] Shutdown Widget - Unit Icons [f=0010306] Shutdown Widget - Win Counter [f=0010306] Shutdown Widget - BuildETA [f=0010306] Shutdown Widget - SpringRTS Replay Stats [f=0010306] Shutdown Widget - Modular Comm Info [f=0010306] Shutdown Widget - Music Player v2 [f=0010306] Shutdown Widget - State Reverse and Latency [f=0010306] Shutdown Widget - CameraShake [f=0010306] Shutdown Widget - Chili Economy Panel Default [f=0010306] Shutdown Widget - Chili EndGame Window [f=0010306] Shutdown Widget - Chili Nuke Warning [f=0010306] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010306] Shutdown Widget - Chili Spectator Panels [f=0010306] Shutdown Widget - Context Menu [f=0010306] Shutdown Widget - Darkening [f=0010306] Shutdown Widget - Defense Range Zero-K [f=0010306] Shutdown Widget - Grab Input [f=0010306] Input grabbing is disabled! [f=0010306] Shutdown Widget - Highlight Geos [f=0010306] Shutdown Widget - Local Widgets Config [f=0010306] Shutdown Widget - MinimapEvents [f=0010306] Shutdown Widget - MetalFeatures (new) [f=0010306] Shutdown Widget - Missile Silo Range [f=0010306] Shutdown Widget - Point Tracker [f=0010306] Shutdown Widget - Showeco and Grid Drawer [f=0010306] Shutdown Widget - Stereo3D [f=0010306] Shutdown Widget - Attack AoE [f=0010306] Shutdown Widget - Map Edge Extension [f=0010306] Shutdown Widget - Selection Send [f=0010306] Shutdown Widget - LupsManager [f=0010306] Shutdown Widget - Newton Firezone [f=0010306] Shutdown Widget - Chili Pro Console [f=0010306] Shutdown Widget - Persistent Build Height [f=0010306] Shutdown Widget - Lasso Terraform GUI [f=0010306] Shutdown Widget - Chili Framework [f=0010306] Shutdown Widget - Lups [f=0010306] Shutdown Widget - Custom Markers [f=0010306] Shutdown Widget - Chili Core Selector [f=0010306] Shutdown Widget - Mex Placement Handler [f=0010306] Shutdown Widget - Select Keys [f=0010306] Shutdown Widget - Pause Screen [f=0010306] Shutdown Widget - Layout Handler [f=0010306] Shutdown Widget - Text To Speech Control [f=0010306] End widgetHandler:Shutdown [f=0010306] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={700541,80823357} {int,ext,rec}Allocs={9470840,0,0} {chunk,block}Bytes={80823357,0} [f=0010306] [Game::KillLua][1] dtor=0 luaGaia=0x55fad150 [f=0010306] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537519,70383742} {int,ext,rec}Allocs={9470841,0,0} {chunk,block}Bytes={70383742,0} [f=0010306] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={537519,70383742} {int,ext,rec}Allocs={9470841,0,0} {chunk,block}Bytes={70383742,0} [f=0010306] [Game::KillLua][2] dtor=0 luaRules=0x5388deb0 [f=0010306] Start gadgetHandler:Shutdown [f=0010306] Shutdown - StartSetup [f=0010306] Shutdown - UnitMorph [f=0010306] Shutdown - Carrier Drones [f=0010306] Shutdown - LupsNanoSpray [f=0010306] Shutdown - Missile Silo Controller [f=0010306] Shutdown - Modular Comm Info [f=0010306] Shutdown - Terrain Texture Handler [f=0010306] Shutdown - UnitCloakShield [f=0010306] Shutdown - Starlight Handler [f=0010306] End gadgetHandler:Shutdown [f=0010306] Start gadgetHandler:Shutdown [f=0010306] Shutdown - Save/Load [f=0010306] Shutdown - Teleport Throw [f=0010306] Shutdown - UnitMorph [f=0010306] Shutdown - Modular Comm Info [f=0010306] Shutdown - Retreat Command [f=0010306] Shutdown - Shockwaves [f=0010306] Shutdown - UnitCloakShield [f=0010306] Shutdown - Lups Cloak FX [f=0010306] Shutdown - Lups [f=0010306] Shutdown - Lups Shield [f=0010306] End gadgetHandler:Shutdown [f=0010306] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9470872,0,0} {chunk,block}Bytes={0,0} [f=0010306] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9470872,0,0} {chunk,block}Bytes={0,0} [f=0010306] [Game::KillLua][4] dtor=0 [f=0010306] [Game::~CGame][1] [f=0010306] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010306] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010306] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010306] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010306] [Game::KillLua][4] dtor=1 [f=0010306] [Game::KillMisc][1] [f=0010306] [Game::KillMisc][2] [f=0010306] [Game::KillMisc][3] [f=0010306] [Game::KillRendering][1] [f=0010306] [3DOParser::Kill] allocated 1 pieces [f=0010306] [S3OParser::Kill] allocated 274 pieces [f=0010306] [AssParser::Kill] allocated 33 pieces [f=0010306] [Game::KillInterface][1] [f=0010306] [Game::KillInterface][2] [f=0010306] [Game::KillSimulation][1] [f=0010306] [Game::KillSimulation][2] [f=0010306] [CCollisionHandler] dis-/continuous tests: 0/111806 [f=0010306] [Game::KillSimulation][3] [f=0010306] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010306] [~CPathCache(28x20)] cacheHits=32 hitPercentage=29% numHashColls=0 maxCacheSize=14 [f=0010306] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010306] [~CPathCache(56x40)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010306] [LosHandler::Kill] raycast instance cache-{hits,misses}={1590,5050}; shared=1%; cached=23% [f=0010306] [Game::KillSimulation][4] [f=0010306] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010306] [Game::~CGame][2] [f=0010306] [Game::~CGame][3] [f=0010306] [SpringApp::Kill][3] [f=0010306] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 110078 bytes sent 112037 bytes recv'd [f=0010306] [SpringApp::Kill][4] font=0x45959aa0 [f=0010306] [SpringApp::Kill][5] [f=0010306] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x459d52e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2104ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=53ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=40ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_ally_cursors.lua" indx=4606 inflSize=7kb readTime=24ms file="luaui/widgets/chili/skins/evolved/tech_button_bright_bk.png" indx=4062 inflSize=1kb readTime=17ms file="units/amphlaunch.lua" indx=6683 inflSize=5kb readTime=17ms file="luaui/widgets/map_edge_extension.lua" indx=4717 inflSize=14kb readTime=12ms file="luarules/gadgets/include/optics.lua" indx=1689 inflSize=6kb readTime=11ms file="scripts/shieldcon.lua" indx=5814 inflSize=5kb readTime=10ms file="luaui/widgets/gui_antinuke_coverage.lua" indx=4607 inflSize=11kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37571204 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45afa560) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c94470) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x459d18e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff3e401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]