[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JtOkmznDqh/springsettings.1118590.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc4a80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2538 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1118590/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4579e830] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4579e830] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 793ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Zlodeiko was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1118590/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1118590/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a28780,0x5220ff20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f46ea56084d573b804de9a49b86b43a3 [f=-000001] Connection attempt from likepottery [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: likepottery changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={00000000dbc93430,000000006325f4e0}]" [f=-000001] hi glhf! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="likepottery" string="[Game::Load][lua{Rules,Gaia}={00000000d026ec50,00000000c8a395b0}]" [f=-000001] Allies: I choose: well that s a bit st! [f=-000001] hello belgium [f=-000001] from the USA [f=-000001] glhf [f=-000001] [0] Event [3851,195.764038,5398]: 0 finished unit Guardian Commander [f=-000001] [0] Event [388,195.772461,803]: 1 finished unit Engineer Commander [f=0000000] [0] suresella, team: 1, elo:1936, userid: 506394 [f=0000000] [0] likepottery, team: 0, elo:1696, userid: 440124 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [3856,195.761719,5520]: 0 finished unit Tank Foundry [f=0000015] [15] Event [512,195.761719,800]: 1 finished unit Tank Foundry [f=0000152] [Game::ClientReadNet] added new player jh_dreemurr with number 2 to team 0 [f=0000153] > SPRINGIE:User jh_dreemurr|vehsupport|2_1||False||Federation|US [f=0000172] Connection attempt from jh_dreemurr [f=0000172] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000172] -> Connection established (given id 2) [f=0000193] in reality i'm italian. but ye livcing in belgium :) [f=0000227] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0000227] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000241] [241] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000556] [556] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000562] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0000585] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0000585] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={00000000f862cb80,00000000ffb4bc40}]" [f=0000593] how is it? [f=0000689] [689] Event [3241.25195,272.761719,5026.49609]: 0 finished unit Firefly [f=0000761] [761] Event [232,195.761719,1096]: 1 finished unit Solar Collector [f=0000837] [837] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0001076] [1076] Event [3856.04297,197.081726,5492]: 0 finished unit Blitz [f=0001224] [1224] Event [232,195.761719,1224]: 1 finished unit Solar Collector [f=0001472] to see the world and for study reasons. doing a phd here [f=0001809] [1809] Event [512,197.081726,828]: 1 finished unit Welder [f=0001959] [1959] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002103] is belgium nice, is what I mean? [f=0002303] [2303] Event [2180.40674,195.761719,3262.63599]: 0 finished unit Guardian Commander [f=0002303] game_message: Morph complete: well that s a bit st lvl 1 -> well that s a bit st lvl 2 [f=0002303] [2303] Received game_message: Morph complete: well that s a bit st lvl 1 -> well that s a bit st lvl 2 [f=0002307] [2307] Event [496,195.761719,1424]: 1 finished unit Lotus [f=0002350] [2350] Event [2448.7959,285.21106,2932.49658]: 0 lost unit Firefly [f=0002432] [2432] Event [2325.77148,195.761719,2814.3999]: 1 lost unit Kodachi [f=0002546] [2546] Event [808,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0002669] [2669] Event [2288.04541,272.865845,2934.74072]: 0 finished unit Firefly [f=0002703] [2703] Event [888,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0002794] [2794] Event [3856.04297,197.081726,5492]: 0 finished unit Welder [f=0002821] [2821] Event [888,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0002867] it's nicer than your commander rush :) [f=0002925] [2925] Event [808,338.789063,1480]: 1 finished unit Wind/Tidal Generator [f=0003137] lol! I try [f=0003177] [3177] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0003349] [3349] Event [960,338.818359,1504]: 1 finished unit Radar Tower [f=0003406] [3406] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0003921] [3921] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0003933] [3933] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0004401] [4401] Event [1312,195.761719,256]: 1 finished unit Lotus [f=0004538] [4538] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004558] [4558] Event [1952,195.761719,2736]: 0 finished unit Picket [f=0004771] [4771] Event [448,195.761719,1888]: 1 finished unit Lotus [f=0004842] [4842] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0004877] [4877] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0004920] [4920] Event [2032.15332,195.761719,5468.48828]: 1 lost unit Kodachi [f=0004978] [4978] Event [1352,195.761719,152]: 1 finished unit Solar Collector [f=0005336] [5336] Event [3856.04297,197.081726,5492]: 0 finished unit Welder [f=0005387] [5387] Event [1256,195.761719,168]: 1 finished unit Solar Collector [f=0005424] [5424] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0005505] [5505] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005712] [5712] Event [1728,195.761719,2784]: 0 finished unit Picket [f=0005726] [5726] Event [3624,195.761719,5464]: 0 finished unit Solar Collector [f=0005806] [5806] Event [320,195.761719,2672]: 1 finished unit Lotus [f=0005894] [5894] Event [1160,195.761719,168]: 1 finished unit Solar Collector [f=0006031] [6031] Event [3672,195.761719,5384]: 0 finished unit Solar Collector [f=0006108] [6108] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006168] [6168] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0006329] [6329] Event [1064,195.761719,184]: 1 finished unit Solar Collector [f=0006551] [6551] Event [3752,195.761719,5432]: 0 finished unit Solar Collector [f=0006630] [6630] Event [448,195.761719,2544]: 1 finished unit Lotus [f=0006706] [6706] Event [968,195.761719,184]: 1 finished unit Solar Collector [f=0006715] [6715] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0007095] [7095] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0007255] [7255] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0007291] [7291] Event [1156.06494,282.217346,2417.99121]: 0 lost unit Firefly [f=0007305] [7305] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0007362] [7362] Event [3704,195.761719,5512]: 0 finished unit Solar Collector [f=0007514] [7514] Event [3811.97485,195.761719,5235.95068]: 0 lost unit Welder [f=0007606] [7606] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0007619] [7619] Event [1085.54956,272.761719,2981.58032]: 0 finished unit Firefly [f=0007628] [7628] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0007636] [7636] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0007652] [7652] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0007666] [7666] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0007695] [7695] Event [1136,195.761719,2336]: 1 finished unit Lotus [f=0007796] [7796] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0007800] [7800] Event [1030.21069,283.139679,2498.66479]: 0 lost unit Firefly [f=0007951] [7951] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0008073] [8073] Event [4077.51636,195.761719,5476.61572]: 0 lost unit Blitz [f=0008129] [8129] Event [491.966919,272.761719,2823.56714]: 0 finished unit Firefly [f=0008158] [8158] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008162] [8162] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008176] [8176] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008192] [8192] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008203] [8203] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008219] [8219] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008226] [8226] Event [320,194.693756,2672]: 1 lost unit Lotus [f=0008236] [8236] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008252] [8252] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008266] [8266] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008282] [8282] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008296] [8296] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008312] [8312] Event [3856.04297,197.081726,5492]: 0 lost unit Kodachi [f=0008312] [8312] Event [3856,195.761719,5520]: 0 lost unit Tank Foundry [f=0008336] [8336] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0008370] [8370] Event [355.3526,272.761719,2924.77441]: 0 lost unit Firefly [f=0008422] [8422] Event [519.699707,195.761719,2993.45776]: 1 lost unit Kodachi [f=0008452] [8452] Event [3704,195.761719,5512]: 0 lost unit Solar Collector [f=0008530] [8530] Event [3688,195.641632,5448]: 0 lost unit Metal Extractor [f=0008567] [8567] Event [317.829041,195.761719,2981.04419]: 1 lost unit Kodachi [f=0008598] [8598] Event [3752,195.629272,5432]: 0 lost unit Solar Collector [f=0008659] [8659] Event [880,195.761719,2416]: 1 finished unit Faraday [f=0008688] [8688] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0008767] [8767] Event [164.326401,195.780319,3245.09985]: 1 lost unit Kodachi [f=0008876] [8876] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0008939] [8939] Event [345.788361,272.761719,3587.01587]: 0 finished unit Firefly [f=0008995] [8995] Event [318.49176,195.761719,3508.80957]: 1 lost unit Kodachi [f=0009161] [9161] Event [495.202332,211.136185,3142.17114]: 0 lost unit Firefly [f=0009273] [9273] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0009404] [9404] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0009405] [9405] Event [696,195.761719,968]: 1 finished unit Caretaker [f=0009479] [9479] Event [586.084229,272.618286,4253.27197]: 0 finished unit Firefly [f=0009700] [9700] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0009780] [9780] Event [1728,195.761719,2784]: 0 lost unit Picket [f=0009821] [9821] Event [1744,195.761719,2960]: 0 lost unit Picket [f=0009895] [9895] Event [1952,195.761719,2736]: 0 lost unit Picket [f=0009986] [9986] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0010032] [10032] Event [1912,195.761719,2856]: 0 lost unit Metal Extractor [f=0010271] [10271] Event [744,195.761719,744]: 1 finished unit Caretaker [f=0010361] [10361] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0010435] [10435] Event [1080,195.761719,2504]: 1 finished unit Stinger [f=0010561] [10561] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0010882] [10882] Event [512,197.081726,828]: 1 finished unit Blitz [f=0011116] [11116] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0011211] [11211] Event [512,197.081726,828]: 1 finished unit Blitz [f=0011587] [11587] Event [512,197.081726,828]: 1 finished unit Blitz [f=0011647] [11647] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0011674] [11674] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0011966] [11966] Event [512,197.081726,828]: 1 finished unit Blitz [f=0011968] [11968] Event [2336,195.761719,1216]: 1 finished unit Radar Tower [f=0012066] [12066] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0012166] [12166] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0012178] [12178] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0012215] [12215] Event [872.418823,195.655396,4650.92188]: 0 finished unit Guardian Commander [f=0012215] game_message: Morph complete: well that s a bit st lvl 2 -> well that s a bit st lvl 3 [f=0012215] [12215] Received game_message: Morph complete: well that s a bit st lvl 2 -> well that s a bit st lvl 3 [f=0012367] [12367] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0012501] [12501] Event [512,197.081726,828]: 1 finished unit Blitz [f=0012517] [12517] Event [1039.60132,195.761719,4558.28516]: 1 lost unit Kodachi [f=0012539] [12539] Event [1042.11462,275.761719,4679.36279]: 0 finished unit Firefly [f=0012546] [12546] Event [1064.33447,195.559341,4601.85889]: 1 lost unit Kodachi [f=0012626] [12626] Event [1038.47864,195.047256,4537.30225]: 1 lost unit Kodachi [f=0012720] [12720] Event [754.255432,279.37439,4220.5625]: 0 lost unit Firefly [f=0012830] [12830] Event [512,197.081726,828]: 1 finished unit Blitz [f=0012900] [12900] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0012941] [12941] Event [944,195.708984,4752]: 0 finished unit Hovercraft Platform [f=0013010] [13010] Event [965.246704,285.076324,3868.31055]: 0 lost unit Firefly [f=0013049] [13049] Event [1051.44324,274.818481,4590.46045]: 0 finished unit Firefly [f=0013161] [13161] Event [512,197.081726,828]: 1 finished unit Blitz [f=0013439] [13439] Event [1051.44324,274.818481,4590.46045]: 0 finished unit Firefly [f=0013488] [13488] Event [512,197.081726,828]: 1 finished unit Blitz [f=0013546] [13546] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0013693] [13693] Event [512,197.081726,828]: 1 finished unit Kodachi [f=0013721] [13721] Event [943.950928,195.761719,4784]: 0 finished unit Scalpel [f=0013800] [13800] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0014045] [14045] Event [2040,195.761719,1304]: 1 finished unit Solar Collector [f=0014284] [14284] Event [512,197.081726,828]: 1 finished unit Blitz [f=0014296] [14296] Event [1022.45123,283.213898,4259.13428]: 0 lost unit Firefly [f=0014306] [14306] Event [1009.47894,281.293274,4254.37598]: 0 lost unit Firefly [f=0014342] [14342] Event [1624,194.859161,4536]: 0 finished unit Metal Extractor [f=0014396] [14396] Event [943.950928,195.761719,4784]: 0 finished unit Scalpel [f=0014413] [14413] Event [990.148193,195.40184,4317.46387]: 1 lost unit Kodachi [f=0014438] [14438] Event [936,195.761719,4488]: 0 lost unit Metal Extractor [f=0014482] [14482] Event [1015.94714,195.887161,4411.12305]: 1 lost unit Kodachi [f=0014523] [14523] Event [2088,195.761719,1208]: 1 finished unit Solar Collector [f=0014526] [14526] Event [886.254211,195.733536,4643.35254]: 0 lost unit Scalpel [f=0014553] [14553] Event [907.17334,195.634201,4438.30322]: 1 lost unit Kodachi [f=0014568] [14568] Event [974.877808,275.781067,4639.27197]: 0 lost unit Firefly [f=0014588] [14588] Event [674.861023,164.740509,4790.6748]: 0 lost unit Scalpel [f=0014814] [14814] Event [865.119629,194.796371,4696.60156]: 0 lost unit Guardian Commander [f=0014834] [14834] Event [943.950928,193.630676,4784]: 0 lost unit Scalpel [f=0014856] [14856] Event [undefined]: likepottery resigned [f=0014856] game_message: likepottery has been destroyed! [f=0014856] game_message: suresella wins! [f=0014856] Submitting stats [f=0014856] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014856] Part| Total Time|Time of the last 0.5s [f=0014856] Draw 24232.39ms 10.64% [f=0014856] Lua::Callins::Synced 11201.64ms 30.44% [f=0014856] Lua::Callins::Unsynced 34290.57ms 19.01% [f=0014856] Lua::CollectGarbage::Synced 433.65ms 0.00% [f=0014856] Lua::CollectGarbage::Unsynced 1097.73ms 0.10% [f=0014856] Misc::Profiler::AddTime 96.01ms 0.00% [f=0014856] Sim 37270.86ms 80.59% [f=0014856] [14856] Received game_message: likepottery has been destroyed! [f=0014856] [14856] Received game_message: suresella wins! [f=0014857] [14857] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014857] [14857] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014857] [14857] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.33333349,5.33333349,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 3,1975,2400,2400,1975,0,0.16302533,0.16302533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8.39999962,8,1275,1275,1275,1275,5,8.34420204,8.34420204,5,0,175,175,0,0,0,0,0,700,950,950,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 4,2275,2470,2470,2275,0,2.40215468,2.40215468,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,5,9.14927578,9.14927578,5,300,175,175,300,0,0,0,0,700,1020,1020,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 5,2275,2470,2470,2275,0,6.65431452,6.65431452,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,5,9.28347778,9.28347778,5,300,175,175,300,0,0,0,0,700,1020,1020,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 6,2275,2745,2745,2275,0,10.671855,10.671855,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12,12,8,1275,1275,1275,1275,5,10.3345022,10.3345022,5,300,175,175,300,0,0,0,0,700,1295,1295,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014857] [14857] Game End Stats Values: 7,2505,2695,2695,2505,0,14.5176544,14.5176544,0,0,0,0,0,0,0,0,0,0,0,0,0,175,53.7513123,53.7513123,175,0,90,90,0,8,12.4666691,12.4666691,8,1505,1275,1275,1505,5,11.2563848,11.2563848,5,300,0,0,300,175,0,0,175,700,1330,1330,700,0,175,175,0,0,0,0,0,62.4895706,175,175,62.4895706 [f=0014857] [14857] Game End Stats Values: 8,2690,2800,2800,2690,0,24.5197029,24.5197029,0,0,0,0,0,0,0,0,0,0,0,0,0,175,53.7513123,53.7513123,175,0,90,90,0,8,18.5466309,18.5466309,8,1505,1275,1275,1505,5,11.6668024,11.6668024,5,300,0,0,300,175,0,0,175,885,1435,1435,885,0,175,175,0,0,0,0,0,62.4895706,175,175,62.4895706 [f=0014857] [14857] Game End Stats Values: 9,2690,3120,3120,2690,0,38.9629593,38.9629593,0,0,0,0,0,0,0,0,0,0,0,0,0,175,53.7513123,53.7513123,175,0,90,90,0,8,21.4050789,21.4050789,8,1505,1330,1330,1505,5,12.6295509,12.6295509,5,300,175,175,300,175,0,0,175,885,1525,1525,885,0,175,175,0,0,0,0,0,62.4895706,175,175,62.4895706 [f=0014857] [14857] Game End Stats Values: 10,2690,3385,3385,2690,0,51.2902756,51.2902756,0,0,0,0,0,0,0,0,0,0,0,0,0,175,53.7513123,53.7513123,175,0,90,90,0,8,20.8789635,20.8789635,8,1505,1330,1330,1505,5,14.2218199,14.2218199,5,300,350,350,300,175,0,0,175,885,1615,1615,885,0,175,175,0,0,0,0,0,62.4895706,175,175,62.4895706 [f=0014857] [14857] Game End Stats Values: 11,2690,3475,3475,2690,0,53.4070015,53.4070015,0,0,0,0,0,0,0,0,0,0,0,0,0,175,53.7513123,53.7513123,175,0,180,180,0,8,16.4824581,16.4824581,8,1505,1330,1330,1505,5,15.1411152,15.1411152,5,300,350,350,300,175,0,0,175,885,1615,1615,885,0,175,175,0,0,0,0,0,62.4895706,175,175,62.4895706 [f=0014857] [14857] Game End Stats Values: 12,2880,3655,3655,2880,0,56.0898781,56.0898781,0,0,0,0,0,0,0,0,0,0,0,0,0,349.026001,277.621857,277.621857,349.026001,100,270,270,100,8,16.2413101,16.2413101,8,1505,1330,1330,1505,5.26666689,16.7788582,16.7788582,5.26666689,300,350,350,300,350,0,0,350,975,1705,1705,975,0,350,350,0,0,0,0,0,291.328522,349.999969,349.999969,291.328522 [f=0014857] [14857] Game End Stats Values: 13,3065,3795,3795,3065,0,69.7327271,69.7327271,0,0,0,0,0,0,0,0,0,0,0,0,0,349.026001,277.621857,277.621857,349.026001,100,270,270,100,8,20.2413845,20.2413845,8,1505,1330,1330,1505,7,17.9095211,17.9095211,7,300,350,350,300,350,0,0,350,1160,1845,1845,1160,0,350,350,0,0,0,0,0,292.048523,349.999969,349.999969,292.048523 [f=0014857] [14857] Game End Stats Values: 14,3235,4150,4150,3235,2.09121656,82.3775711,82.3775711,2.09121656,0,0,0,0,0,0,0,0,0,0,0,0,349.026001,277.621857,277.621857,349.026001,200,360,360,200,8.39999962,22.7759285,22.7759285,8.39999962,1505,1330,1330,1505,7.13941431,19.1763229,19.1763229,7.13941431,300,525,525,300,350,0,0,350,1230,1935,1935,1230,0,350,350,0,0,0,0,0,292.048523,349.999969,349.999969,292.048523 [f=0014857] [14857] Game End Stats Values: 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35,1115,8745,8745,1115,63.9788742,389.94751,389.94751,63.9788742,0,0,0,0,0,0,0,0,0.37173271,273.15976,273.15976,0.37173271,2663.50879,6360.16797,6360.16797,2663.50879,0,1160,1160,0,6,29.9297066,29.9297066,6,0,1385,1385,0,4,33,33,4,0,2925,2925,0,2015,4863.66699,4863.66699,2015,1115,3275,3275,1115,4970.66699,3068,3068,4970.66699,36.25,0,0,36.25,6806.66504,4231.2041,4231.2041,6806.66504 [f=0014865] [14865] Event [944,193.630676,4752]: 0 lost unit Hovercraft Platform [f=0014940] [14940] Event [1032,195.761719,3240]: 1 finished unit Stinger [f=0014945] [likepottery (replay)] wp [f=0014992] gg [f=0015075] [15075] Event [2136,195.761719,1112]: 1 finished unit Solar Collector [f=0015165] No clients connected, shutting down server [f=0015165] Server shutdown [f=0015165] [15165] all players disconnected [f=0015452] [15452] Event [2184,195.761719,1016]: 1 finished unit Solar Collector [f=0015646] [15646] Event [512,197.081726,828]: 1 finished unit Minotaur [f=0015822] [15822] Event [2232,195.761719,920]: 1 finished unit Solar Collector [f=0016181] [16181] Event [2248,195.761719,824]: 1 finished unit Solar Collector [f=0016529] [16529] Event [512,197.081726,828]: 1 finished unit Minotaur [f=0016541] [16541] Event [2152,195.761719,760]: 1 finished unit Solar Collector [f=0016916] [16916] Event [2056,195.761719,680]: 1 finished unit Solar Collector [f=0017261] [17261] Event [1960,195.761719,616]: 1 finished unit Solar Collector [f=0017302] Autoquit sending quit command. [f=0017302] [QuitAction] user exited to system [f=0017302] [SpringApp::Kill][1] fromRun=1 [f=0017302] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017302] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017302] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017302] [ThreadPool::SetThreadCount][2] workers=0 [f=0017302] [SpringApp::Kill][2] [f=0017302] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017302] [Game::KillLua][3] dtor=0 luaUI=0x52382e30 [f=0017302] Start widgetHandler:Shutdown [f=0017302] Shutdown - SaveOrderList Complete [f=0017302] Writing last game win data [f=0017302] Shutdown - SaveConfigData Complete [f=0017302] Shutdown Widget - Chili Highlight [f=0017302] Shutdown Widget - Save/Load API [f=0017302] Shutdown Widget - Draw After Chili [f=0017302] Shutdown Widget - EPIC Menu [f=0017302] Shutdown Widget - Chili Minimap [f=0017302] Shutdown Widget - Chili Widget Selector [f=0017302] Shutdown Widget - Local Team Colors [f=0017302] Shutdown Widget - Display Keys 2 [f=0017302] Shutdown Widget - Save Game Menu [f=0017302] Shutdown Widget - HealthBars [f=0017302] Shutdown Widget - Noises [f=0017302] Shutdown Widget - Unit Icons [f=0017302] Shutdown Widget - Win Counter [f=0017302] Shutdown Widget - BuildETA [f=0017302] Shutdown Widget - SpringRTS Replay Stats [f=0017302] Shutdown Widget - Modular Comm Info [f=0017302] Shutdown Widget - Music Player v2 [f=0017302] Shutdown Widget - State Reverse and Latency [f=0017302] Shutdown Widget - CameraShake [f=0017302] Shutdown Widget - Chili Economy Panel Default [f=0017302] Shutdown Widget - Chili EndGame Window [f=0017302] Shutdown Widget - Chili Nuke Warning [f=0017302] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017302] Shutdown Widget - Chili Spectator Panels [f=0017302] Shutdown Widget - Context Menu [f=0017302] Shutdown Widget - Darkening [f=0017302] Shutdown Widget - Defense Range Zero-K [f=0017302] Shutdown Widget - Grab Input [f=0017302] Input grabbing is disabled! [f=0017302] Shutdown Widget - Highlight Geos [f=0017302] Shutdown Widget - Local Widgets Config [f=0017302] Shutdown Widget - MinimapEvents [f=0017302] Shutdown Widget - MetalFeatures (new) [f=0017302] Shutdown Widget - Missile Silo Range [f=0017302] Shutdown Widget - Point Tracker [f=0017302] Shutdown Widget - Showeco and Grid Drawer [f=0017302] Shutdown Widget - Stereo3D [f=0017302] Shutdown Widget - Attack AoE [f=0017302] Shutdown Widget - Map Edge Extension [f=0017302] Shutdown Widget - Selection Send [f=0017302] Shutdown Widget - LupsManager [f=0017302] Shutdown Widget - Newton Firezone [f=0017302] Shutdown Widget - Chili Pro Console [f=0017302] Shutdown Widget - Persistent Build Height [f=0017302] Shutdown Widget - Lasso Terraform GUI [f=0017302] Shutdown Widget - Chili Framework [f=0017302] Shutdown Widget - Lups [f=0017302] Shutdown Widget - Custom Markers [f=0017302] Shutdown Widget - Chili Core Selector [f=0017302] Shutdown Widget - Mex Placement Handler [f=0017302] Shutdown Widget - Select Keys [f=0017302] Shutdown Widget - Pause Screen [f=0017302] Shutdown Widget - Layout Handler [f=0017302] Shutdown Widget - Text To Speech Control [f=0017302] End widgetHandler:Shutdown [f=0017302] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={566725,73209308} {int,ext,rec}Allocs={14445438,0,0} {chunk,block}Bytes={73209308,0} [f=0017302] [Game::KillLua][1] dtor=0 luaGaia=0x5220ff20 [f=0017302] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341114,59611129} {int,ext,rec}Allocs={14445439,0,0} {chunk,block}Bytes={59611129,0} [f=0017302] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={341114,59611129} {int,ext,rec}Allocs={14445439,0,0} {chunk,block}Bytes={59611129,0} [f=0017302] [Game::KillLua][2] dtor=0 luaRules=0x51a28780 [f=0017302] Start gadgetHandler:Shutdown [f=0017302] Shutdown - StartSetup [f=0017302] Shutdown - UnitMorph [f=0017302] Shutdown - Carrier Drones [f=0017302] Shutdown - LupsNanoSpray [f=0017302] Shutdown - Missile Silo Controller [f=0017302] Shutdown - Modular Comm Info [f=0017302] Shutdown - Terrain Texture Handler [f=0017302] Shutdown - UnitCloakShield [f=0017302] Shutdown - Starlight Handler [f=0017302] End gadgetHandler:Shutdown [f=0017302] Start gadgetHandler:Shutdown [f=0017302] Shutdown - Save/Load [f=0017302] Shutdown - Teleport Throw [f=0017302] Shutdown - UnitMorph [f=0017302] Shutdown - Modular Comm Info [f=0017302] Shutdown - Retreat Command [f=0017302] Shutdown - Shockwaves [f=0017302] Shutdown - UnitCloakShield [f=0017302] Shutdown - Lups Cloak FX [f=0017302] Shutdown - Lups [f=0017302] Shutdown - Lups Shield [f=0017302] End gadgetHandler:Shutdown [f=0017302] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14445471,0,0} {chunk,block}Bytes={0,0} [f=0017302] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14445471,0,0} {chunk,block}Bytes={0,0} [f=0017302] [Game::KillLua][4] dtor=0 [f=0017302] [Game::~CGame][1] [f=0017302] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017302] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017302] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017302] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017302] [Game::KillLua][4] dtor=1 [f=0017302] [Game::KillMisc][1] [f=0017302] [Game::KillMisc][2] [f=0017302] [Game::KillMisc][3] [f=0017302] [Game::KillRendering][1] [f=0017302] [3DOParser::Kill] allocated 19 pieces [f=0017302] [S3OParser::Kill] allocated 349 pieces [f=0017302] [AssParser::Kill] allocated 0 pieces [f=0017302] [Game::KillInterface][1] [f=0017302] [Game::KillInterface][2] [f=0017302] [Game::KillSimulation][1] [f=0017302] [Game::KillSimulation][2] [f=0017302] [CCollisionHandler] dis-/continuous tests: 0/116907 [f=0017302] [Game::KillSimulation][3] [f=0017302] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017302] [~CPathCache(16x24)] cacheHits=35 hitPercentage=33% numHashColls=0 maxCacheSize=7 [f=0017302] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017302] [~CPathCache(32x48)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017302] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017302] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017302] [LosHandler::Kill] raycast instance cache-{hits,misses}={2492,7168}; shared=0%; cached=25% [f=0017302] [Game::KillSimulation][4] [f=0017302] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017302] [Game::~CGame][2] [f=0017302] [Game::~CGame][3] [f=0017302] [SpringApp::Kill][3] [f=0017302] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182809 bytes sent 134976 bytes recv'd [f=0017302] [SpringApp::Kill][4] font=0x456d0aa0 [f=0017302] [SpringApp::Kill][5] [f=0017302] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45743620) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2166ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=53ms file="objects3d/factorytank.s3o" indx=5165 inflSize=348kb readTime=32ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=31ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="luaui/widgets/chili_old/controls/progressbar.lua" indx=4211 inflSize=2kb readTime=22ms file="anims/cursorjump_4.png" indx=53 inflSize=1kb readTime=20ms file="bitmaps/gpl/explosion3/exp02_3.png" indx=441 inflSize=4kb readTime=18ms file="bitmaps/pd/chargeparticles.tga" indx=539 inflSize=256kb readTime=16ms file="unitpics/amphlaunch.png" indx=6323 inflSize=9kb readTime=15ms file="unitpics/vehcapture.png" indx=6658 inflSize=12kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38853006 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4582df10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457460b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4574d430) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc4a801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]