[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eCViZ3VkiC/springsettings.1118068.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9d200a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2687 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1118068/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 257ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d024b0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d024b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 569ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 821ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 113ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1118068/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (352ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1118068/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b2b500,0x529dacc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 582ea460e997ec800f36301c2c9ceb70 [f=-000001] Connection attempt from superdragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: superdragon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Nuke142 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nuke142 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="superdragon" string="[Game::Load][lua{Rules,Gaia}={00000000d21e18d0,00000000d92b9e50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nuke142" string="[Game::Load][lua{Rules,Gaia}={00000000483df3f0,00000000d1efe980}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5341,191.228333,2399]: 0 finished unit Guardian Commander [f=-000001] [0] Event [726,191.214844,3715]: 1 finished unit Engineer Commander [f=0000000] [0] Nuke142, team: 1, elo:1244, userid: 440413 [f=0000000] [0] superdragon, team: 0, elo:1500, userid: 502345 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000030] [30] Event [816,189.307373,3792]: 1 finished unit Tank Foundry [f=0000278] [278] Event [5344,188.907227,2304]: 0 finished unit Rover Assembly [f=0000304] [304] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000556] [556] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000608] [608] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Dart [f=0000670] [670] Event [844,189.670792,3792]: 1 finished unit Welder [f=0000689] [689] Event [5442.74561,265.87796,2311.85083]: 0 finished unit Firefly [f=0000749] [749] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000984] [984] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Mason [f=0001094] [1094] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001148] [1148] Event [648,186.554688,3848]: 1 finished unit Solar Collector [f=0001385] [1385] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0001445] [1445] Event [648,190.529297,3736]: 1 finished unit Solar Collector [f=0001590] [1590] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001790] [1790] Event [5384,186.962891,2712]: 0 finished unit Wind/Tidal Generator [f=0001989] [1989] Event [5416,191.302734,2632]: 0 finished unit Wind/Tidal Generator [f=0002012] [2012] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0002184] [2184] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0002218] [2218] Event [5448,192.634766,2552]: 0 finished unit Wind/Tidal Generator [f=0002248] [2248] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002357] [2357] Event [748.955688,182.774155,3988.61694]: 0 lost unit Dart [f=0002470] [2470] Event [5480,193.504883,2472]: 0 finished unit Wind/Tidal Generator [f=0002764] [2764] Event [5512,191.915039,2392]: 0 finished unit Wind/Tidal Generator [f=0002791] [2791] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0002956] [2956] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0002995] [2995] Event [728,189.5625,3608]: 1 finished unit Solar Collector [f=0002995] [2995] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003026] [3026] Event [5528,189.250977,2312]: 0 finished unit Wind/Tidal Generator [f=0003241] [3241] Event [5544,186.952148,2232]: 0 finished unit Wind/Tidal Generator [f=0003351] [3351] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0003437] [3437] Event [1728,128.052734,4480]: 1 finished unit Lotus [f=0003470] [3470] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0003529] [3529] Event [844,189.670792,3792]: 1 finished unit Ogre [f=0003715] [3715] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003743] [3743] Event [1546.13965,181.77774,4157.93896]: 0 lost unit Scorcher [f=0003744] [3744] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0004024] [4024] Event [1968,95.8154297,4512]: 1 finished unit Lotus [f=0004046] [4046] Event [1564.09473,178.496078,3487.9585]: 0 lost unit Scorcher [f=0004120] [4120] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Mason [f=0004155] [4155] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0004344] [4344] Event [844,189.670792,3792]: 1 finished unit Kodachi [f=0004511] [4511] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0004656] [4656] Event [728,188.682068,3448]: 1 finished unit Solar Collector [f=0004802] [4802] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0004885] [4885] Event [844,189.670792,3792]: 1 finished unit Kodachi [f=0004902] [4902] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0005048] [5048] Event [1824,107.99707,4608]: 1 finished unit Lotus [f=0005293] [5293] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0005432] [5432] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0005589] [5589] Event [4216,188.123047,2984]: 0 finished unit Solar Collector [f=0005643] [5643] Event [2939.40405,121.344223,4658.65625]: 1 lost unit Kodachi [f=0005680] [5680] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0005682] [5682] Event [520,185.663086,3816]: 1 finished unit Solar Collector [f=0005828] [5828] Event [2281.16187,59.2604332,4532.20947]: 0 lost unit Scorcher [f=0005854] [5854] Event [844,189.670792,3792]: 1 finished unit Welder [f=0005988] [5988] Event [616,188.810547,3544]: 1 finished unit Solar Collector [f=0006039] [6039] Event [4296,185.87793,2952]: 0 finished unit Solar Collector [f=0006071] [6071] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0006100] [6100] Event [576,186.554688,3936]: 1 finished unit Lotus [f=0006216] [6216] Event [702.498779,190.948563,3723.61597]: 1 finished unit Engineer Commander [f=0006292] [6292] Event [4424,188.466797,2952]: 0 finished unit Wind/Tidal Generator [f=0006313] [6313] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0006384] [6384] Event [800,184.952972,3520]: 1 finished unit Lotus [f=0006461] [6461] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0006507] [6507] Event [2376,227.12793,5368]: 1 lost unit Metal Extractor [f=0006562] [6562] Event [4504,185.953125,2936]: 0 finished unit Wind/Tidal Generator [f=0006580] [6580] Event [528,190.443359,3632]: 1 finished unit Lotus [f=0006622] [6622] Event [4248,97.5126953,1544]: 0 finished unit Solar Collector [f=0006623] [6623] Event [2352,226.182617,5296]: 1 lost unit Lotus [f=0006659] [6659] Event [2382.17627,224.171005,5269.82715]: 0 lost unit Scorcher [f=0006763] [6763] Event [2272,226.913086,5392]: 1 lost unit Lotus [f=0006801] [6801] Event [720,189.788086,3792]: 1 finished unit Lotus [f=0006824] [6824] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0006847] [6847] Event [4584,183.589844,2920]: 0 finished unit Wind/Tidal Generator [f=0006852] [6852] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0006914] [6914] Event [2263.30322,228.665863,5336.31299]: 0 lost unit Scorcher [f=0007115] [7115] Event [4664,184.50293,2904]: 0 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [2096,224.442383,5328]: 1 finished unit Lotus [f=0007211] [7211] Event [4328,112.487305,1640]: 0 finished unit Solar Collector [f=0007240] [7240] Event [5326.00781,189.756424,2304.02954]: 0 finished unit Scorcher [f=0007349] [7349] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0007400] [7400] Event [4744,186.90918,2888]: 0 finished unit Wind/Tidal Generator [f=0007530] [7530] Event [4456,131.253906,1640]: 0 finished unit Wind/Tidal Generator [f=0007556] [7556] Event [5384,186.962891,2712]: 0 lost unit Wind/Tidal Generator [f=0007590] [7590] Event [824,185.856445,3624]: 1 finished unit Caretaker [f=0007658] [7658] Event [5320,180.917847,2680]: 0 lost unit Metal Extractor [f=0007670] [7670] Event [4824,189.884766,2872]: 0 finished unit Wind/Tidal Generator [f=0007729] [7729] Event [5416,192.143799,2632]: 0 lost unit Wind/Tidal Generator [f=0007742] [7742] Event [844,189.670792,3792]: 1 finished unit Kodachi [f=0007794] [7794] Event [4904,189.927734,2840]: 0 lost unit Wind/Tidal Generator [f=0007809] [7809] Event [5448,193.05545,2552]: 0 lost unit Wind/Tidal Generator [f=0007860] [7860] Event [4536,143.757813,1688]: 0 finished unit Wind/Tidal Generator [f=0007862] [7862] Event [4824,189.884766,2872]: 0 lost unit Wind/Tidal Generator [f=0007872] [7872] Event [4984,188.649414,2824]: 0 lost unit Wind/Tidal Generator [f=0007939] [7939] Event [5177.375,187.927017,2753.92456]: 0 lost unit Scorcher [f=0007977] [7977] Event [5232.85352,187.920715,2920.4458]: 0 lost unit Scorcher [f=0007992] [7992] Event [2267.54419,226.855576,5291.07568]: 1 lost unit Welder [f=0008015] [8015] Event [5480,193.715225,2472]: 0 lost unit Wind/Tidal Generator [f=0008110] [8110] Event [2096,224.442383,5328]: 1 lost unit Lotus [f=0008111] [8111] Event [5576,186.68219,2440]: 0 lost unit Metal Extractor [f=0008129] [8129] Event [5512,191.928757,2392]: 0 lost unit Wind/Tidal Generator [f=0008149] [8149] Event [5064,188.509766,2808]: 0 finished unit Wind/Tidal Generator [f=0008164] [8164] Event [2216,227.224762,5336]: 1 lost unit Stardust [f=0008190] [8190] Event [4616,159.720703,1736]: 0 finished unit Wind/Tidal Generator [f=0008208] [8208] Event [5528,189.509003,2312]: 0 lost unit Wind/Tidal Generator [f=0008238] [8238] Event [5544,187.210022,2232]: 0 lost unit Wind/Tidal Generator [f=0008246] [8246] Event [2104,224.367188,5272]: 1 lost unit Metal Extractor [f=0008316] [8316] Event [5480,180.742615,2200]: 0 lost unit Metal Extractor [f=0008419] [8419] Event [5144,187.223862,2792]: 0 finished unit Wind/Tidal Generator [f=0008505] [8505] Event [4696,175.37207,1784]: 0 finished unit Wind/Tidal Generator [f=0008510] [8510] Event [844,189.670792,3792]: 1 finished unit Ogre [f=0008647] [8647] Event [5344,187.781021,2304]: 0 lost unit Rover Assembly [f=0008704] [8704] Event [5224,185.262589,2776]: 0 finished unit Wind/Tidal Generator [f=0008758] [8758] Event [5224,185.262589,2776]: 0 lost unit Wind/Tidal Generator [f=0008792] [8792] Event [5441.59961,277.663757,2405.80566]: 0 lost unit Firefly [f=0008820] [8820] Event [4776,183.879883,1816]: 0 finished unit Wind/Tidal Generator [f=0008847] [8847] Event [5304,186.286179,2760]: 0 lost unit Wind/Tidal Generator [f=0008892] [8892] Event [5144,187.455948,2792]: 0 lost unit Wind/Tidal Generator [f=0008936] [8936] Event [5163.90137,179.084427,2754.96582]: 0 lost unit Mason [f=0008968] [8968] Event [1474.67529,184.989655,3277.63989]: 0 lost unit Scorcher [f=0009119] [9119] Event [5563.06445,261.927826,2041.34937]: 0 finished unit Firefly [f=0009135] [9135] Event [4856,188.413086,1864]: 0 finished unit Wind/Tidal Generator [f=0009179] [9179] Event [5511.63379,277.290009,2351.78442]: 0 lost unit Firefly [f=0009222] [9222] Event [5551.7002,259.123596,2171.62744]: 0 lost unit Firefly [f=0009284] [9284] Event [2040.65918,182.46463,3085.51221]: 0 lost unit Scorcher [f=0009334] [9334] Event [5477.07227,188.266785,2326.23145]: 1 lost unit Kodachi [f=0009450] [9450] Event [4936,188.466797,1912]: 0 finished unit Wind/Tidal Generator [f=0009450] [9450] Event [5064,188.509766,2808]: 0 lost unit Wind/Tidal Generator [f=0009559] [9559] Event [4744,186.90918,2888]: 0 lost unit Wind/Tidal Generator [f=0009594] [9594] Event [4664,184.760803,2904]: 0 lost unit Wind/Tidal Generator [f=0009628] [9628] Event [4584,183.847717,2920]: 0 lost unit Wind/Tidal Generator [f=0009662] [9662] Event [4504,185.978912,2936]: 0 lost unit Wind/Tidal Generator [f=0009698] [9698] Event [4424,188.72467,2952]: 0 lost unit Wind/Tidal Generator [f=0009765] [9765] Event [5016,187.84375,1960]: 0 finished unit Wind/Tidal Generator [f=0009793] [9793] Event [4376,179.411224,3000]: 0 lost unit Metal Extractor [f=0009894] [9894] Event [4152,180.863525,3032]: 0 lost unit Metal Extractor [f=0009899] [9899] Event [5323.06104,270.721344,2572.68018]: 0 finished unit Firefly [f=0010080] [10080] Event [5096,185.695313,2008]: 0 finished unit Wind/Tidal Generator [f=0010175] [10175] Event [4275.42627,278.487457,3120.15259]: 0 lost unit Firefly [f=0010275] [10275] Event [1896,185.050781,3160]: 1 finished unit Stardust [f=0010300] [10300] Event [4216,188.123047,2984]: 0 lost unit Solar Collector [f=0010317] [10317] Event [4296,185.939117,2952]: 0 lost unit Solar Collector [f=0010395] [10395] Event [5176,184.094727,2056]: 0 finished unit Wind/Tidal Generator [f=0010499] [10499] Event [5323.06104,270.721344,2572.68018]: 0 finished unit Firefly [f=0010639] [10639] Event [1904,188.563477,3280]: 1 finished unit Lotus [f=0010726] [10726] Event [844,189.670792,3792]: 1 finished unit Ogre [f=0010923] [10923] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0011060] [11060] Event [1856,186.167969,3088]: 1 finished unit Lotus [f=0011507] [11507] Event [5448,189.481125,2520]: 0 finished unit Gunship Plant [f=0011634] [11634] Event [2344.39087,117.273834,3141.06665]: 0 lost unit Scorcher [f=0011694] [11694] Event [2251.24707,126.363747,2986.55005]: 0 lost unit Scorcher [f=0011769] [11769] Event [2293.11768,130.925049,2875.55615]: 0 lost unit Scorcher [f=0011915] [11915] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0012059] [12059] Event [3768,227.009766,776]: 0 lost unit Metal Extractor [f=0012177] [12177] Event [844,189.670792,3792]: 1 finished unit Ogre [f=0012214] [12214] Event [4040,216.60434,872]: 0 lost unit Metal Extractor [f=0012296] [12296] Event [5448,210.481125,2520]: 0 finished unit Locust [f=0012477] [12477] Event [5576,189.272827,2440]: 0 finished unit Metal Extractor [f=0012488] [12488] Event [4456,131.253906,1640]: 0 lost unit Wind/Tidal Generator [f=0012526] [12526] Event [4536,144.344055,1688]: 0 lost unit Wind/Tidal Generator [f=0012618] [12618] Event [4392,113.093338,1592]: 0 lost unit Metal Extractor [f=0012683] [12683] Event [4671.49854,305.36441,1337.88818]: 0 lost unit Firefly [f=0012731] [12731] Event [4168,84.6691895,1544]: 0 lost unit Metal Extractor [f=0012753] [12753] Event [2008,186.390167,3112]: 1 finished unit Metal Extractor [f=0012767] [12767] Event [1000,198.102539,4872]: 1 finished unit Gauss [f=0012791] [12791] Event [4616,159.720703,1736]: 0 lost unit Wind/Tidal Generator [f=0012820] [12820] Event [4696,175.958313,1784]: 0 lost unit Wind/Tidal Generator [f=0012857] [12857] Event [4776,184.300568,1816]: 0 lost unit Wind/Tidal Generator [f=0012865] [12865] Event [4248,95.8464355,1544]: 0 lost unit Solar Collector [f=0012928] [12928] Event [4328,111.810425,1640]: 0 lost unit Solar Collector [f=0012968] [12968] Event [4856,188.413086,1864]: 0 lost unit Wind/Tidal Generator [f=0012970] [12970] Event [5448,210.481125,2520]: 0 finished unit Locust [f=0012974] [12974] Event [5480,180.408783,2200]: 0 finished unit Metal Extractor [f=0012989] [12989] Event [5448.03174,265.487305,2317.77271]: 0 finished unit Firefly [f=0013049] [13049] Event [844,189.670792,3792]: 1 finished unit Blitz [f=0013075] [13075] Event [784,183.643555,4848]: 1 finished unit Lotus [f=0013101] [13101] Event [4936,189.05304,1912]: 0 lost unit Wind/Tidal Generator [f=0013126] [13126] Event [5160,190.052261,2584]: 0 finished unit Stardust [f=0013193] [13193] Event [5016,188.429993,1960]: 0 lost unit Wind/Tidal Generator [f=0013231] [13231] Event [4318.3291,260.786835,2971.50415]: 0 lost unit Locust [f=0013289] [13289] Event [5096,185.695313,2008]: 0 lost unit Wind/Tidal Generator [f=0013349] [13349] Event [4470.3501,287.100586,2542.97827]: 0 lost unit Locust [f=0013358] [13358] Event [4874.82422,274.872681,2000.78784]: 0 lost unit Firefly [f=0013471] [13471] Event [undefined]: superdragon resigned [f=0013471] game_message: superdragon has been destroyed! [f=0013471] game_message: Nuke142 wins! [f=0013471] Submitting stats [f=0013471] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013471] Part| Total Time|Time of the last 0.5s [f=0013471] Draw 19642.29ms 22.98% [f=0013471] Lua::Callins::Synced 8664.96ms 11.89% [f=0013471] Lua::Callins::Unsynced 24140.48ms 27.27% [f=0013471] Lua::CollectGarbage::Synced 335.77ms 0.10% [f=0013471] Lua::CollectGarbage::Unsynced 807.28ms 0.40% [f=0013471] Misc::Profiler::AddTime 68.90ms 0.00% [f=0013471] Sim 49390.05ms 61.74% [f=0013471] [13471] Received game_message: superdragon has been destroyed! [f=0013471] [13471] Received game_message: Nuke142 wins! [f=0013472] [13472] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013472] [13472] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013472] [13472] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013472] [13472] Game End Stats Values: 2,1975,2065,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013472] [13472] Game End Stats Values: 3,2105,2340,2340,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5.5333333,8.33333302,8.33333302,5.5333333,40,0,0,40,0,0,0,0,790,1065,1065,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013472] [13472] Game End Stats Values: 4,2315,2410,2410,2315,0,0.26679271,0.26679271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8.66666698,8,1275,1275,1275,1275,7.9333334,9.01778698,9.01778698,7.9333334,40,0,0,40,0,0,0,0,1000,1135,1135,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013472] [13472] Game End Stats Values: 5,2565,2480,2480,2565,0,3.9912343,3.9912343,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.333333,11.333333,8,1275,1275,1275,1275,9.80000019,9.24829578,9.24829578,9.80000019,165,0,0,165,0,0,0,0,1125,1205,1205,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013472] [13472] Game End Stats Values: 6,2760,2660,2660,2760,0.82565045,10.4274197,10.4274197,0.82565045,0,0,0,0,0,0,0,0,0,0,0,0,9.84375,0,0,9.84375,0,0,0,0,10.1077375,12,12,10.1077375,1275,1275,1275,1275,11.0550423,9.56241226,9.56241226,11.0550423,290,0,0,290,0,0,0,0,1195,1385,1385,1195,0,0,0,0,0,0,0,0,0,9.84375,9.84375,0 [f=0013472] [13472] Game End Stats Values: 7,2755,2660,2660,2755,7.49389505,11.9840765,11.9840765,7.49389505,0,0,0,0,0,0,0,0,0,0,0,0,24.609375,40,40,24.609375,0,0,0,0,15.9837036,12,12,15.9837036,1275,1275,1275,1275,11.4445486,12.3178492,12.3178492,11.4445486,250,0,0,250,0,40,40,0,1230,1385,1385,1230,40,0,0,40,0,0,0,0,40,24.609375,24.609375,40 [f=0013472] [13472] Game End Stats Values: 8,3040,2820,2820,3040,22.2721329,12.4123955,12.4123955,22.2721329,0,0,0,0,0,0,0,0,0,0,0,0,24.609375,40,40,24.609375,0,0,0,0,19.2386837,12.5333338,12.5333338,19.2386837,1275,1275,1275,1275,12.5185509,14.7599945,14.7599945,12.5185509,375,0,0,375,0,40,40,0,1390,1545,1545,1390,40,0,0,40,0,16.3999939,16.3999939,0,40,24.609375,24.609375,40 [f=0013472] [13472] Game End Stats Values: 9,3200,3320,3320,3200,42.230484,12.9473705,12.9473705,42.230484,0,0,0,0,0,0,0,0,0,0,0,0,114.609367,153.28125,153.28125,114.609367,0,90,90,0,21.2836666,14,14,21.2836666,1275,1275,1275,1275,14.330555,14.635664,14.635664,14.330555,500,500,500,500,90,40,40,90,1425,1455,1455,1425,40,90,90,40,0,16.3999939,16.3999939,0,153.28125,132.873108,132.873108,153.28125 [f=0013472] [13472] Game End Stats Values: 10,3165,3410,3410,3165,71.8276978,13.2140789,13.2140789,71.8276978,0,0,0,0,0,0,0,0,0,0,0,0,114.609367,290.000092,290.000092,114.609367,0,180,180,0,21.3076439,14,14,21.3076439,1275,1275,1275,1275,16.3064823,15.417779,15.417779,16.3064823,375,500,500,375,90,290,290,90,1515,1455,1455,1515,290,90,90,290,0,52.4000549,52.4000549,0,290.000092,132.873108,132.873108,290.000092 [f=0013472] [13472] Game End Stats Values: 11,3285,3675,3675,3285,92.8880005,17.0143242,17.0143242,92.8880005,0,0,0,0,0,0,0,0,0,0,0,0,114.609367,301.718658,301.718658,114.609367,0,180,180,0,16.4092903,14,14,16.4092903,1275,1275,1275,1275,16.4040184,15.3366823,15.3366823,16.4040184,375,675,675,375,90,290,290,90,1635,1545,1545,1635,290,90,90,290,0,70.9000549,70.9000549,0,301.718658,132.873108,132.873108,301.718658 [f=0013472] [13472] Game End Stats Values: 12,3625,3920,3920,3625,107.284599,20.8687439,20.8687439,107.284599,0,0,0,0,0,0,0,0,0,0,0,0,114.609367,301.718658,301.718658,114.609367,0,180,180,0,15.8260584,15.0666666,15.0666666,15.8260584,1275,1275,1275,1275,16.3597736,17.8402958,17.8402958,16.3597736,625,850,850,625,90,290,290,90,1725,1615,1615,1725,290,90,90,290,0,102.650055,102.650055,0,301.718658,132.873108,132.873108,301.718658 [f=0013472] [13472] Game End Stats Values: 13,3750,4010,4010,3750,108.856361,21.3567677,21.3567677,108.856361,0,0,0,0,0,0,0,0,0,0,0,0,114.609367,301.718658,301.718658,114.609367,0,270,270,0,11.9031086,16,16,11.9031086,1275,1275,1275,1275,17.1047859,15.0325336,15.0325336,17.1047859,750,850,850,750,90,290,290,90,1725,1615,1615,1725,290,90,90,290,0,102.650055,102.650055,0,301.718658,132.873108,132.873108,301.718658 [f=0013472] [13472] Game End Stats Values: 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[f=0013487] [13487] Event [5348.20947,194.638809,2546.28467]: 0 lost unit Guardian Commander [f=0013592] [13592] Event [844,189.670792,3792]: 1 finished unit Blitz [f=0013646] Player Nuke142 left the game: normal quit [f=0013646] [13646] Event [undefined]: Nuke142 quit [f=0013655] Spectator superdragon left the game: normal quit [f=0013655] [13655] Event [undefined]: superdragon quit [f=0013661] No clients connected, shutting down server [f=0013661] Server shutdown [f=0013661] [13661] all players disconnected [f=0014014] [14014] Event [1224,183.901367,4664]: 1 finished unit Energy Pylon [f=0014169] [14169] Event [1640,181.280273,3320]: 1 finished unit Energy Pylon [f=0014819] [14819] Event [1576,165.467773,4360]: 1 finished unit Energy Pylon [f=0014868] [14868] Event [952,183.200775,3448]: 1 finished unit Energy Pylon [f=0015251] Autoquit sending quit command. [f=0015251] [QuitAction] user exited to system [f=0015251] [SpringApp::Kill][1] fromRun=1 [f=0015251] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015251] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015251] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015251] [ThreadPool::SetThreadCount][2] workers=0 [f=0015251] [SpringApp::Kill][2] [f=0015251] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015251] [Game::KillLua][3] dtor=0 luaUI=0x5338ab30 [f=0015251] Start widgetHandler:Shutdown [f=0015251] Shutdown - SaveOrderList Complete [f=0015251] Writing last game win data [f=0015251] Shutdown - SaveConfigData Complete [f=0015251] Shutdown Widget - Chili Highlight [f=0015251] Shutdown Widget - Save/Load API [f=0015251] Shutdown Widget - Draw After Chili [f=0015251] Shutdown Widget - EPIC Menu [f=0015251] Shutdown Widget - Chili Minimap [f=0015251] Shutdown Widget - Chili Widget Selector [f=0015251] Shutdown Widget - Local Team Colors [f=0015251] Shutdown Widget - Display Keys 2 [f=0015251] Shutdown Widget - Save Game Menu [f=0015251] Shutdown Widget - HealthBars [f=0015251] Shutdown Widget - Noises [f=0015251] Shutdown Widget - Unit Icons [f=0015251] Shutdown Widget - Win Counter [f=0015251] Shutdown Widget - BuildETA [f=0015251] Shutdown Widget - SpringRTS Replay Stats [f=0015251] Shutdown Widget - Modular Comm Info [f=0015251] Shutdown Widget - Music Player v2 [f=0015251] Shutdown Widget - State Reverse and Latency [f=0015251] Shutdown Widget - CameraShake [f=0015251] Shutdown Widget - Chili Economy Panel Default [f=0015251] Shutdown Widget - Chili EndGame Window [f=0015251] Shutdown Widget - Chili Nuke Warning [f=0015251] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015251] Shutdown Widget - Chili Spectator Panels [f=0015251] Shutdown Widget - Context Menu [f=0015251] Shutdown Widget - Darkening [f=0015251] Shutdown Widget - Defense Range Zero-K [f=0015251] Shutdown Widget - Grab Input [f=0015251] Input grabbing is disabled! [f=0015251] Shutdown Widget - Highlight Geos [f=0015251] Shutdown Widget - Local Widgets Config [f=0015251] Shutdown Widget - MinimapEvents [f=0015251] Shutdown Widget - MetalFeatures (new) [f=0015251] Shutdown Widget - Missile Silo Range [f=0015251] Shutdown Widget - Point Tracker [f=0015251] Shutdown Widget - Showeco and Grid Drawer [f=0015251] Shutdown Widget - Stereo3D [f=0015251] Shutdown Widget - Attack AoE [f=0015251] Shutdown Widget - Map Edge Extension [f=0015251] Shutdown Widget - Selection Send [f=0015251] Shutdown Widget - LupsManager [f=0015251] Shutdown Widget - Newton Firezone [f=0015251] Shutdown Widget - Chili Pro Console [f=0015251] Shutdown Widget - Persistent Build Height [f=0015251] Shutdown Widget - Lasso Terraform GUI [f=0015251] Shutdown Widget - Chili Framework [f=0015251] Shutdown Widget - Lups [f=0015251] Shutdown Widget - Custom Markers [f=0015251] Shutdown Widget - Chili Core Selector [f=0015251] Shutdown Widget - Mex Placement Handler [f=0015251] Shutdown Widget - Select Keys [f=0015251] Shutdown Widget - Pause Screen [f=0015251] Shutdown Widget - Layout Handler [f=0015251] Shutdown Widget - Text To Speech Control [f=0015251] End widgetHandler:Shutdown [f=0015251] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516922,62962800} {int,ext,rec}Allocs={10964554,0,0} {chunk,block}Bytes={62962800,0} [f=0015251] [Game::KillLua][1] dtor=0 luaGaia=0x529dacc0 [f=0015251] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310444,50337117} {int,ext,rec}Allocs={10964555,0,0} {chunk,block}Bytes={50337117,0} [f=0015251] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310444,50337117} {int,ext,rec}Allocs={10964555,0,0} {chunk,block}Bytes={50337117,0} [f=0015251] [Game::KillLua][2] dtor=0 luaRules=0x52b2b500 [f=0015251] Start gadgetHandler:Shutdown [f=0015251] Shutdown - StartSetup [f=0015251] Shutdown - UnitMorph [f=0015251] Shutdown - Carrier Drones [f=0015251] Shutdown - LupsNanoSpray [f=0015251] Shutdown - Missile Silo Controller [f=0015251] Shutdown - Modular Comm Info [f=0015251] Shutdown - Terrain Texture Handler [f=0015251] Shutdown - UnitCloakShield [f=0015251] Shutdown - Starlight Handler [f=0015251] End gadgetHandler:Shutdown [f=0015251] Start gadgetHandler:Shutdown [f=0015251] Shutdown - Save/Load [f=0015251] Shutdown - Teleport Throw [f=0015251] Shutdown - UnitMorph [f=0015251] Shutdown - Modular Comm Info [f=0015251] Shutdown - Retreat Command [f=0015251] Shutdown - Shockwaves [f=0015251] Shutdown - UnitCloakShield [f=0015251] Shutdown - Lups Cloak FX [f=0015251] Shutdown - Lups [f=0015251] Shutdown - Lups Shield [f=0015251] End gadgetHandler:Shutdown [f=0015251] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10964586,0,0} {chunk,block}Bytes={0,0} [f=0015251] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10964586,0,0} {chunk,block}Bytes={0,0} [f=0015251] [Game::KillLua][4] dtor=0 [f=0015251] [Game::~CGame][1] [f=0015251] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015251] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015251] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015251] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015251] [Game::KillLua][4] dtor=1 [f=0015251] [Game::KillMisc][1] [f=0015251] [Game::KillMisc][2] [f=0015251] [Game::KillMisc][3] [f=0015251] [Game::KillRendering][1] [f=0015251] [3DOParser::Kill] allocated 1 pieces [f=0015251] [S3OParser::Kill] allocated 341 pieces [f=0015251] [AssParser::Kill] allocated 78 pieces [f=0015251] [Game::KillInterface][1] [f=0015251] [Game::KillInterface][2] [f=0015251] [Game::KillSimulation][1] [f=0015251] [Game::KillSimulation][2] [f=0015251] [CCollisionHandler] dis-/continuous tests: 0/445101 [f=0015251] [Game::KillSimulation][3] [f=0015251] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015251] [~CPathCache(24x24)] cacheHits=29 hitPercentage=29% numHashColls=0 maxCacheSize=6 [f=0015251] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015251] [~CPathCache(48x48)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015251] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015251] [LosHandler::Kill] raycast instance cache-{hits,misses}={2037,8340}; shared=2%; cached=18% [f=0015251] [Game::KillSimulation][4] [f=0015251] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015251] [Game::~CGame][2] [f=0015251] [Game::~CGame][3] [f=0015251] [SpringApp::Kill][3] [f=0015251] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162141 bytes sent 107836 bytes recv'd [f=0015251] [SpringApp::Kill][4] font=0x44c3caa0 [f=0015251] [SpringApp::Kill][5] [f=0015251] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44d01fe0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2511ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=59ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4561 inflSize=13kb readTime=46ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=22ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=20ms file="luarules/configs/ai_commanders.lua" indx=1224 inflSize=0kb readTime=17ms file="scripts/amphfloater.lua" indx=5595 inflSize=8kb readTime=16ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 45509909 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44dc2cc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44de2a10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cfe6f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9d2001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]