[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sXQPjsZCn3/springsettings.1117991.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffa7c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2708 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1117991/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 346ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454fe6e0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454fe6e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 601ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 854ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1117991/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1117991/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x591a03c0,0x5991f210}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3816a46015f6096536c46feb9ebcb8ca [f=-000001] Connection attempt from 64_Bit_Dragon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 64_Bit_Dragon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from sade [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: sade changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sade" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sade" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="64_Bit_Dragon" string="[Game::Load][lua{Rules,Gaia}={00000000f6e75ff0,00000001251c7b90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sade" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] <64_Bit_Dragon> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sade" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="sade" string="[Game::Load][lua{Rules,Gaia}={0000000063fe4060,0000000061251230}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [5201,311.978943,468]: 0 finished unit Recon Commander [f=-000001] [0] Event [990,313.441895,3715]: 1 finished unit Guardian Commander [f=0000000] [0] 64_Bit_Dragon, team: 1, elo:1830, userid: 471644 [f=0000000] [0] sade, team: 0, elo:1634, userid: 533769 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [1136,312.834167,3680]: 1 finished unit Hovercraft Platform [f=0000060] [60] Event [5056,311.014557,424]: 0 finished unit Cloakbot Factory [f=0000232] <64_Bit_Dragon> gl hf [f=0000312] u2 ) [f=0000345] [345] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000365] [365] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0000457] [457] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000505] [505] Event [5046.3999,310.65979,424]: 0 finished unit Conjurer [f=0000689] [689] Event [951.869263,390.61142,3729.01172]: 1 finished unit Firefly [f=0000705] [705] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000711] [711] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0000756] [756] Event [1104,313.312988,3680]: 1 finished unit Quill [f=0000861] [861] Event [824,313.626099,3768]: 1 finished unit Wind/Tidal Generator [f=0000985] [985] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0001085] [1085] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0001091] [1091] Event [872,313.424683,3672]: 1 finished unit Wind/Tidal Generator [f=0001237] [1237] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0001267] [1267] Event [5048,312.554932,536]: 0 finished unit Solar Collector [f=0001325] [1325] Event [920,312.802124,3576]: 1 finished unit Wind/Tidal Generator [f=0001375] [1375] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0001691] [1691] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0001840] [1840] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0001871] [1871] Event [5228.125,310.622925,147.314133]: 1 lost unit Dagger [f=0001999] [1999] Event [1008,313.314819,3776]: 1 finished unit Lotus [f=0002025] [2025] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0002263] [2263] Event [5008,312.280273,640]: 0 finished unit Lotus [f=0002269] [2269] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0002373] [2373] Event [2336,312.67395,2624]: 1 finished unit Lotus [f=0002625] [2625] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0002703] [2703] Event [5046.3999,310.65979,424]: 0 finished unit Conjurer [f=0002780] [2780] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0003005] [3005] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0003021] [3021] Event [3780.87549,308.61911,1952.30725]: 1 lost unit Dagger [f=0003072] [3072] Event [3842.58936,308.994934,1917.09021]: 0 lost unit Glaive [f=0003074] [3074] Event [3853.0437,308.792236,1953.99268]: 1 lost unit Dagger [f=0003076] [3076] Event [3864.6145,309.153137,1906.30957]: 0 lost unit Glaive [f=0003076] [3076] Event [3646.69629,308.336945,1940.42627]: 1 lost unit Dagger [f=0003264] [3264] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0003267] [3267] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0003282] [3282] Event [5208,312.252808,536]: 0 finished unit Solar Collector [f=0003410] [3410] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0003423] [3423] Event [1104,313.312988,3680]: 1 finished unit Quill [f=0003550] [3550] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0003683] [3683] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0003860] [3860] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0004003] [4003] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0004011] [4011] Event [5304,312.161255,440]: 0 finished unit Solar Collector [f=0004099] [4099] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0004104] [4104] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0004143] [4143] Event [447.93338,404.695923,2552.68237]: 1 lost unit Firefly [f=0004267] [4267] Event [210.427673,313.399048,2645.30957]: 0 lost unit Glaive [f=0004314] [4314] Event [128.114334,312.672333,2563.59131]: 0 lost unit Glaive [f=0004427] [4427] Event [272,313.040161,2816]: 1 finished unit Lotus [f=0004450] [4450] Event [2896,309.204102,2912]: 1 finished unit Lotus [f=0004469] [4469] Event [159.999893,390.406372,2877.72168]: 1 finished unit Firefly [f=0004474] [4474] Event [5904,313.68103,1232]: 0 finished unit Lotus [f=0004477] [4477] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0004623] [4623] Event [3832,311.987305,1416]: 0 lost unit Metal Extractor [f=0004634] [4634] Event [1052.71497,313.65863,2898]: 0 lost unit Glaive [f=0004737] [4737] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0004844] [4844] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0004912] [4912] Event [3840,308.747864,1952]: 0 finished unit Lotus [f=0005060] [5060] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0005258] [5258] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0005271] [5271] Event [320,312.353516,3104]: 1 finished unit Lotus [f=0005317] [5317] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0005530] [5530] Event [5046.3999,310.65979,424]: 0 finished unit Reaver [f=0005565] [5565] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0005573] [5573] Event [5080,310.723877,728]: 0 finished unit Solar Collector [f=0005754] [5754] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0005787] [5787] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0005954] [5954] Event [3832,307.47467,1416]: 0 lost unit Metal Extractor [f=0005966] [5966] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0005974] [5974] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0005988] [5988] Event [2824,312.454224,3128]: 1 finished unit Solar Collector [f=0006374] [6374] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0006433] [6433] Event [144,310.787964,1920]: 1 finished unit Lotus [f=0006469] [6469] Event [5992,313.717651,1224]: 0 finished unit Solar Collector [f=0006575] [6575] Event [3832,307.47467,1416]: 0 finished unit Metal Extractor [f=0006579] [6579] Event [5224,310.476685,840]: 0 finished unit Solar Collector [f=0006850] [6850] Event [5046.3999,310.65979,424]: 0 finished unit Reaver [f=0007052] [7052] Event [3872,312.980042,1344]: 0 finished unit Lotus [f=0007056] [7056] Event [2248,313.470459,2824]: 1 finished unit Solar Collector [f=0007116] [7116] Event [952,313.635254,3768]: 1 finished unit Caretaker [f=0007128] [7128] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0007145] [7145] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0007158] [7158] Event [3959.28613,308.692505,2229.3999]: 1 lost unit Dagger [f=0007185] [7185] Event [5944,313.406372,1128]: 0 finished unit Solar Collector [f=0007327] [7327] Event [1074.67139,312.736786,3890.14526]: 0 lost unit Glaive [f=0007389] [7389] Event [4880,312.875366,672]: 0 finished unit Lotus [f=0007403] [7403] Event [970.372253,313.229889,3869.48877]: 0 lost unit Glaive [f=0007422] [7422] Event [1008,313.314819,3776]: 1 lost unit Lotus [f=0007478] [7478] Event [925.612976,312.565216,3893.86084]: 0 lost unit Glaive [f=0007508] [7508] Event [872.969849,400.030182,3817.78638]: 1 lost unit Firefly [f=0007510] [7510] Event [3904,312.692261,1680]: 0 finished unit Lotus [f=0007515] [7515] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0007536] [7536] Event [999.496033,313.504486,3893.42847]: 0 lost unit Glaive [f=0007742] [7742] Event [5808,312.518311,1248]: 0 finished unit Lotus [f=0007829] [7829] Event [859.323486,390.661224,3709.67456]: 1 finished unit Firefly [f=0007951] [7951] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0007951] [7951] Event [1104,313.312988,3680]: 1 finished unit Mace [f=0008132] [8132] Event [976,313.360596,3632]: 1 finished unit Lotus [f=0008171] [8171] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0008349] [8349] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0008377] [8377] Event [3880,303.858337,2072]: 0 finished unit Metal Extractor [f=0008434] [8434] Event [5784,312.609863,1080]: 0 finished unit Solar Collector [f=0008535] [8535] Event [72,310.403442,1832]: 1 finished unit Solar Collector [f=0008616] [8616] Event [976,313.146973,3840]: 1 finished unit Lotus [f=0008746] [8746] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0008804] [8804] Event [5046.3999,310.65979,424]: 0 finished unit Reaver [f=0008943] [8943] Event [5592,311.51123,1016]: 0 finished unit Solar Collector [f=0008979] [8979] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0009062] [9062] Event [2768,458.233643,2448]: 1 finished unit Radar Tower [f=0009198] [9198] Event [56,312.481689,2008]: 1 finished unit Solar Collector [f=0009245] [9245] Event [312.501495,312.523804,1962.70007]: 0 lost unit Glaive [f=0009335] [9335] Event [257.892792,311.649139,1782.59656]: 0 lost unit Glaive [f=0009406] [9406] Event [144,310.787964,1920]: 1 lost unit Lotus [f=0009482] [9482] Event [5024,309.854126,312]: 0 finished unit Cloakbot Plate [f=0009485] [9485] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0009502] [9502] Event [3280,312.271118,2400]: 0 finished unit Lotus [f=0009512] [9512] Event [5368,311.364746,936]: 0 finished unit Solar Collector [f=0009561] [9561] Event [2960,312.060547,2496]: 1 lost unit Picket [f=0009582] [9582] Event [72,310.669556,1928]: 1 lost unit Metal Extractor [f=0009632] [9632] Event [3088,310.256958,2544]: 1 lost unit Picket [f=0009688] [9688] Event [123.110039,306.718811,1945.87805]: 1 lost unit Quill [f=0009779] [9779] Event [3080.32324,309.71875,2589.3418]: 1 lost unit Quill [f=0009786] [9786] Event [3216,308.627319,2640]: 1 lost unit Picket [f=0009799] [9799] Event [3010.5752,309.811676,2652.74121]: 1 lost unit Dagger [f=0009843] [9843] Event [3280,312.271118,2400]: 0 lost unit Lotus [f=0009877] [9877] Event [968,314.125061,3688]: 1 finished unit Caretaker [f=0009895] [9895] Event [3196.16821,309.875458,2511.68066]: 1 lost unit Dagger [f=0009908] [9908] Event [72,310.403442,1832]: 1 lost unit Solar Collector [f=0009969] [9969] Event [3275.88013,307.775024,2407.38794]: 1 lost unit Dagger [f=0010018] [10018] Event [5464,310.98938,1032]: 0 finished unit Solar Collector [f=0010021] [10021] Event [3423.96313,310.294342,2327.98633]: 1 lost unit Dagger [f=0010235] [10235] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0010305] [10305] Event [56,312.481689,2008]: 1 lost unit Solar Collector [f=0010578] [10578] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0010578] [10578] Event [5002,309.854126,312]: 0 finished unit Glaive [f=0010781] [10781] Event [5002,309.854126,312]: 0 finished unit Glaive [f=0010784] [10784] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0011041] [11041] Event [1104,313.312988,3680]: 1 finished unit Mace [f=0011098] [11098] Event [5046.3999,310.65979,424]: 0 finished unit Sling [f=0011098] [11098] Event [5002,309.854126,312]: 0 finished unit Sling [f=0011131] [11131] Event [3920,309.006653,2000]: 0 finished unit Lotus [f=0011210] [11210] Event [5144,310.119629,296]: 0 finished unit Storage [f=0011255] [11255] Event [1104,313.312988,3680]: 1 finished unit Quill [f=0011356] [11356] Event [5344,310.430908,1072]: 0 finished unit Lotus [f=0011386] [11386] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0011529] [11529] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0011647] [11647] Event [3792,309.034119,2048]: 0 finished unit Radar Tower [f=0011677] [11677] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0011756] [11756] Event [5046.3999,310.65979,424]: 0 finished unit Reaver [f=0011756] [11756] Event [5002,309.854126,312]: 0 finished unit Reaver [f=0011971] [11971] Event [5248,310.128784,1008]: 0 finished unit Lotus [f=0012141] [12141] Event [3120.08716,309.786835,2544.69727]: 0 lost unit Glaive [f=0012245] [12245] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0012453] [12453] Event [3647.86987,308.213409,2233.95923]: 0 lost unit Reaver [f=0012725] [12725] Event [3484.95239,309.531952,2229.59009]: 0 lost unit Reaver [f=0012736] [12736] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0012745] [12745] Event [3984,309.130859,2176]: 0 finished unit Lotus [f=0012848] [12848] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0012921] [12921] Event [5008,310.073853,232]: 0 finished unit Cloakbot Plate [f=0013099] [13099] Event [5046.3999,310.65979,424]: 0 finished unit Knight [f=0013121] [13121] Event [5002,309.854126,312]: 0 finished unit Knight [f=0013255] [13255] Event [3792,309.034119,2048]: 0 lost unit Radar Tower [f=0013316] [13316] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0013345] [13345] Event [5002,309.854126,312]: 0 finished unit Glaive [f=0013435] [13435] Event [3635.36987,308.348022,2419.95459]: 1 lost unit Scalpel [f=0013527] [13527] Event [5046.3999,310.65979,424]: 0 finished unit Glaive [f=0013557] [13557] Event [5002,309.854126,312]: 0 finished unit Glaive [f=0013681] [13681] Event [1104,313.312988,3680]: 1 finished unit Mace [f=0013710] [13710] Event [3680.85156,308.653961,2472.60034]: 1 lost unit Scalpel [f=0013889] [13889] Event [5046.3999,310.65979,424]: 0 finished unit Sling [f=0013904] [13904] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0013927] [13927] Event [4320,310.009766,2272]: 0 finished unit Lotus [f=0013928] [13928] Event [5002,309.854126,312]: 0 finished unit Sling [f=0014055] [14055] Event [117.11013,311.968109,762.109436]: 1 lost unit Dagger [f=0014135] [14135] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0014156] [14156] Event [72,307.188721,1928]: 1 finished unit Metal Extractor [f=0014254] [14254] Event [2256,312.664795,1984]: 1 finished unit Lotus [f=0014307] [14307] Event [4986,310.073853,232]: 0 finished unit Ronin [f=0014342] [14342] Event [1104,313.312988,3680]: 1 finished unit Dagger [f=0014443] [14443] Event [3504.104,309.29364,2238.43579]: 1 lost unit Scalpel [f=0014490] [14490] Event [4986,310.073853,232]: 0 lost unit Ronin [f=0014513] [14513] Event [4986,310.073853,232]: 0 lost unit Ronin [f=0014528] [14528] Event [4986,310.073853,232]: 0 lost unit Ronin [f=0014623] [14623] Event [5288,309.49707,328]: 0 lost unit Metal Extractor [f=0014765] [14765] Event [5357.75537,312.644531,544.535583]: 0 lost unit Conjurer [f=0014782] [14782] Event [5369.41113,309.829468,297.407349]: 1 lost unit Dagger [f=0014784] [14784] Event [5315.29492,309.934296,378.970154]: 0 lost unit Glaive [f=0014838] [14838] Event [5046.3999,310.65979,424]: 0 finished unit Reaver [f=0014896] [14896] Event [5002,309.854126,312]: 0 finished unit Reaver [f=0014932] [14932] Event [4777.5542,313.147522,148.611496]: 1 lost unit Dagger [f=0014950] [14950] Event [4986,310.073853,232]: 0 finished unit Ronin [f=0014981] [14981] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0015014] [15014] Event [152.007706,309.890198,1467.88733]: 0 lost unit Glaive [f=0015016] [15016] Event [2384,312.811279,2080]: 1 finished unit Lotus [f=0015041] [15041] Event [151.994186,310.779633,1546.90942]: 0 lost unit Glaive [f=0015371] Player sade left the game: normal quit [f=0015371] [15371] Event [undefined]: sade quit [f=0015441] [15441] Event [4986,310.073853,232]: 0 finished unit Ronin [f=0015557] 64_Bit_Dragon paused the game [f=0015557] <64_Bit_Dragon> If anyone is spectating this, is it fine to quit now? I don't think they're coming back [f=0015557] 64_Bit_Dragon has forced a win due to dropped opposition. [f=0015557] game_message: sade has been destroyed! [f=0015557] [15557] Event [undefined]: sade resigned [f=0015557] game_message: 64_Bit_Dragon wins! [f=0015557] Submitting stats [f=0015557] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015557] Part| Total Time|Time of the last 0.5s [f=0015557] Draw 18722.11ms 24.90% [f=0015557] Lua::Callins::Synced 11505.18ms 11.35% [f=0015557] Lua::Callins::Unsynced 28028.91ms 34.36% [f=0015557] Lua::CollectGarbage::Synced 418.19ms 2.99% [f=0015557] Lua::CollectGarbage::Unsynced 951.67ms 0.30% [f=0015557] Misc::Profiler::AddTime 88.02ms 0.10% [f=0015557] Sim 50597.50ms 54.18% [f=0015557] [15557] Received game_message: sade has been destroyed! [f=0015557] [15557] Received game_message: 64_Bit_Dragon wins! [f=0015557] Player 64_Bit_Dragon left the game: normal quit [f=0015557] [15557] Event [undefined]: 64_Bit_Dragon quit [f=0015557] No clients connected, shutting down server [f=0015557] Server shutdown [f=0015557] [15557] all players disconnected [f=0015558] [15558] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015558] [15558] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015558] [15558] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015558] [15558] Game End Stats Values: 2,1975,2145,2145,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.94926643,4.94926643,4.66666651,0,80,80,0,0,0,0,0,700,790,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015558] [15558] Game End Stats Values: 3,2250,2395,2395,2250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.83689928,7.82599926,7.82599926,6.83689928,65,80,80,65,0,0,0,0,910,1040,1040,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015558] [15558] Game End Stats Values: 4,2475,2545,2545,2475,0.27193382,1.70536602,1.70536602,0.27193382,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,10.3421831,10.3421831,8.13333321,1275,1275,1275,1275,8.69192791,9.3526907,9.3526907,8.69192791,130,160,160,130,0,0,0,0,1070,1110,1110,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015558] [15558] Game End Stats Values: 5,2605,2545,2545,2605,2.29351711,11.0861444,11.0861444,2.29351711,0,0,0,0,0,0,0,0,0,0,0,0,0,28.2636967,28.2636967,0,0,0,0,0,10,14.3528156,14.3528156,10,1275,1275,1275,1275,9.37377262,9.86438465,9.86438465,9.37377262,260,160,160,260,0,0,0,0,1070,1110,1110,1070,0,0,0,0,0,0,0,0,28.2636967,0,0,28.2636967 [f=0015558] [15558] Game End Stats Values: 6,2670,2635,2635,2670,4.50770903,22.7825565,22.7825565,4.50770903,0,0,0,0,0,0,0,0,0,0,0,0,96.0000305,42.3276024,42.3276024,96.0000305,0,90,90,0,10,14.4062767,14.4062767,10,1275,1275,1275,1275,9.38661289,10.0187597,10.0187597,9.38661289,325,160,160,325,80,0,0,80,1070,1110,1110,1070,0,80,80,0,0,0,0,0,48.2623863,96.0000305,96.0000305,48.2623863 [f=0015558] [15558] Game End Stats Values: 7,2760,2885,2885,2760,6.79836845,35.8539543,35.8539543,6.79836845,0,0,0,0,0,0,0,0,0,0,0,0,96.0000305,42.3276024,42.3276024,96.0000305,90,180,180,90,10,14.1941643,14.1941643,10,1275,1275,1275,1275,9.39171124,10.1104269,10.1104269,9.39171124,325,320,320,325,80,0,0,80,1070,1110,1110,1070,0,80,80,0,0,0,0,0,48.2623863,96.0000305,96.0000305,48.2623863 [f=0015558] [15558] Game End Stats Values: 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36,7670,6640,6640,7670,709.295776,92.752739,92.752739,709.295776,0,0,0,0,0,0,0,0,501.031036,1133.2887,1133.2887,501.031036,2444.86548,4230.81885,4230.81885,2444.86548,1080,720,720,1080,30,16.1380787,16.1380787,30,1275,1330,1330,1275,18.4039555,21.9795303,21.9795303,18.4039555,2875,2440,2440,2875,2251.16675,1932.66675,1932.66675,2251.16675,2440,2150,2150,2440,2062.66675,2331.16675,2331.16675,2062.66675,72.0000534,202.167572,202.167572,72.0000534,4370.03906,2811.61255,2811.61255,4370.03906 [f=0015566] [15566] Event [5080.26025,311.008362,194.999603]: 0 lost unit Reaver [f=0015581] [15581] Event [5304,312.161255,440]: 0 lost unit Solar Collector [f=0015584] [15584] Event [4488.81201,390.260071,1425.19104]: 0 lost unit Ronin [f=0015600] [15600] Event [5008,310.111389,232]: 0 lost unit Cloakbot Plate [f=0015605] [15605] Event [5056,311.056824,424]: 0 lost unit Cloakbot Factory [f=0015606] [15606] Event [5024,307.361572,312]: 0 lost unit Cloakbot Plate [f=0015635] [15635] Event [1104,313.312988,3680]: 1 finished unit Scalpel [f=0015771] [15771] Event [2168,311.987305,2152]: 1 finished unit Solar Collector [f=0017882] Autoquit sending quit command. [f=0017882] [QuitAction] user exited to system [f=0017882] [SpringApp::Kill][1] fromRun=1 [f=0017882] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017882] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017882] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017882] [ThreadPool::SetThreadCount][2] workers=0 [f=0017882] [SpringApp::Kill][2] [f=0017882] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017882] [Game::KillLua][3] dtor=0 luaUI=0x5983e340 [f=0017882] Start widgetHandler:Shutdown [f=0017882] Shutdown - SaveOrderList Complete [f=0017882] Writing last game win data [f=0017882] Shutdown - SaveConfigData Complete [f=0017882] Shutdown Widget - Save/Load API [f=0017882] Shutdown Widget - Chili Highlight [f=0017882] Shutdown Widget - Draw After Chili [f=0017882] Shutdown Widget - EPIC Menu [f=0017882] Shutdown Widget - Chili Widget Selector [f=0017882] Shutdown Widget - Chili Minimap [f=0017882] Shutdown Widget - Local Team Colors [f=0017882] Shutdown Widget - Display Keys 2 [f=0017882] Shutdown Widget - Save Game Menu [f=0017882] Shutdown Widget - Unit Icons [f=0017882] Shutdown Widget - Noises [f=0017882] Shutdown Widget - HealthBars [f=0017882] Shutdown Widget - Win Counter [f=0017882] Shutdown Widget - SpringRTS Replay Stats [f=0017882] Shutdown Widget - BuildETA [f=0017882] Shutdown Widget - Modular Comm Info [f=0017882] Shutdown Widget - Stereo3D [f=0017882] Shutdown Widget - Showeco and Grid Drawer [f=0017882] Shutdown Widget - Point Tracker [f=0017882] Shutdown Widget - Missile Silo Range [f=0017882] Shutdown Widget - MetalFeatures (new) [f=0017882] Shutdown Widget - MinimapEvents [f=0017882] Shutdown Widget - Local Widgets Config [f=0017882] Shutdown Widget - Highlight Geos [f=0017882] Shutdown Widget - Grab Input [f=0017882] Input grabbing is disabled! [f=0017882] Shutdown Widget - Defense Range Zero-K [f=0017882] Shutdown Widget - Darkening [f=0017882] Shutdown Widget - Context Menu [f=0017882] Shutdown Widget - Chili Spectator Panels [f=0017882] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017882] Shutdown Widget - Chili Nuke Warning [f=0017882] Shutdown Widget - Chili EndGame Window [f=0017882] Shutdown Widget - Chili Economy Panel Default [f=0017882] Shutdown Widget - CameraShake [f=0017882] Shutdown Widget - State Reverse and Latency [f=0017882] Shutdown Widget - Music Player v2 [f=0017882] Shutdown Widget - Attack AoE [f=0017882] Shutdown Widget - Map Edge Extension [f=0017882] Shutdown Widget - Selection Send [f=0017882] Shutdown Widget - LupsManager [f=0017882] Shutdown Widget - Newton Firezone [f=0017882] Shutdown Widget - Chili Pro Console [f=0017882] Shutdown Widget - Persistent Build Height [f=0017882] Shutdown Widget - Lasso Terraform GUI [f=0017882] Shutdown Widget - Lups [f=0017882] Shutdown Widget - Chili Framework [f=0017882] Shutdown Widget - Mex Placement Handler [f=0017882] Shutdown Widget - Chili Core Selector [f=0017882] Shutdown Widget - Custom Markers [f=0017882] Shutdown Widget - Select Keys [f=0017882] Shutdown Widget - Pause Screen [f=0017882] Shutdown Widget - Text To Speech Control [f=0017882] Shutdown Widget - Layout Handler [f=0017882] End widgetHandler:Shutdown [f=0017882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323748,52660665} {int,ext,rec}Allocs={13588263,0,0} {chunk,block}Bytes={52660665,0} [f=0017882] [Game::KillLua][1] dtor=0 luaGaia=0x5991f210 [f=0017882] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257187,47207742} {int,ext,rec}Allocs={13588265,0,0} {chunk,block}Bytes={47207742,0} [f=0017882] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257187,47207742} {int,ext,rec}Allocs={13588265,0,0} {chunk,block}Bytes={47207742,0} [f=0017882] [Game::KillLua][2] dtor=0 luaRules=0x591a03c0 [f=0017882] Start gadgetHandler:Shutdown [f=0017882] Shutdown - StartSetup [f=0017882] Shutdown - UnitMorph [f=0017882] Shutdown - Carrier Drones [f=0017882] Shutdown - LupsNanoSpray [f=0017882] Shutdown - Missile Silo Controller [f=0017882] Shutdown - Modular Comm Info [f=0017882] Shutdown - Terrain Texture Handler [f=0017882] Shutdown - UnitCloakShield [f=0017882] Shutdown - Starlight Handler [f=0017882] End gadgetHandler:Shutdown [f=0017882] Start gadgetHandler:Shutdown [f=0017882] Shutdown - Save/Load [f=0017882] Shutdown - Teleport Throw [f=0017882] Shutdown - UnitMorph [f=0017882] Shutdown - Modular Comm Info [f=0017882] Shutdown - Retreat Command [f=0017882] Shutdown - Shockwaves [f=0017882] Shutdown - UnitCloakShield [f=0017882] Shutdown - Lups Cloak FX [f=0017882] Shutdown - Lups [f=0017882] Shutdown - Lups Shield [f=0017882] End gadgetHandler:Shutdown [f=0017882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13588303,0,0} {chunk,block}Bytes={0,0} [f=0017882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13588303,0,0} {chunk,block}Bytes={0,0} [f=0017882] [Game::KillLua][4] dtor=0 [f=0017882] [Game::~CGame][1] [f=0017882] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017882] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017882] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017882] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017882] [Game::KillLua][4] dtor=1 [f=0017882] [Game::KillMisc][1] [f=0017882] [Game::KillMisc][2] [f=0017882] [Game::KillMisc][3] [f=0017882] [Game::KillRendering][1] [f=0017882] [3DOParser::Kill] allocated 1 pieces [f=0017882] [S3OParser::Kill] allocated 421 pieces [f=0017882] [AssParser::Kill] allocated 0 pieces [f=0017882] [Game::KillInterface][1] [f=0017882] [Game::KillInterface][2] [f=0017882] [Game::KillSimulation][1] [f=0017882] [Game::KillSimulation][2] [f=0017882] [CCollisionHandler] dis-/continuous tests: 0/564369 [f=0017882] [Game::KillSimulation][3] [f=0017882] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017882] [~CPathCache(24x16)] cacheHits=121 hitPercentage=33% numHashColls=0 maxCacheSize=36 [f=0017882] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017882] [~CPathCache(48x32)] cacheHits=150 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017882] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017882] [LosHandler::Kill] raycast instance cache-{hits,misses}={13814,14783}; shared=19%; cached=30% [f=0017882] [Game::KillSimulation][4] [f=0017882] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017882] [Game::~CGame][2] [f=0017882] [Game::~CGame][3] [f=0017882] [SpringApp::Kill][3] [f=0017882] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189310 bytes sent 187808 bytes recv'd [f=0017882] [SpringApp::Kill][4] font=0x45438aa0 [f=0017882] [SpringApp::Kill][5] [f=0017882] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x441dd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2449ms file="luarules/gadgets/unit_decloak_damaged.lua" indx=1739 inflSize=11kb readTime=33ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=32ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=32ms file="luaui/widgets/camera_recorder.lua" indx=3842 inflSize=8kb readTime=25ms file="luaui/widgets/camera_save_position.lua" indx=3843 inflSize=4kb readTime=25ms file="objects3d/sphere.s3o" indx=5456 inflSize=101kb readTime=22ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1230 inflSize=1kb readTime=17ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=14ms file="bitmaps/smoke/new_dirta.png" indx=576 inflSize=19kb readTime=13ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30031091 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4558e9f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45722f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454aa8d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffa7c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]