[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lKvbD8kxgZ/springsettings.1117682.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe42c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2819 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1117682/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44957fe0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44957fe0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 736ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 834ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 851ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1117682/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (262ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1117682/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5881be90,0x58cef640}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4258a360b135aa52a47ef3ed24ac5a3e [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Ulises [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Ulises changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ulises" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ulises" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c61fb120,00000000cb3f3b70}]" [f=-000001] Allies: I choose: a wooden stick! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ulises" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ulises" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ulises" string="[Game::Load][lua{Rules,Gaia}={000000006ee70630,00000000f94f3210}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4017,318.973633,593]: 0 finished unit Engineer Commander [f=-000001] [0] Event [888,313.700439,3736]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:2169, userid: 493412 [f=0000000] [0] Ulises, team: 1, elo:1625, userid: 508603 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000053] [53] Event [752,312.902832,3664]: 1 finished unit Hovercraft Platform [f=0000304] [304] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000467] [467] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0000541] [541] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000727] [727] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0000735] [735] Event [3248,311.820221,1200]: 0 finished unit Tank Foundry [f=0000738] [738] Event [1048,312.976074,3704]: 1 finished unit Solar Collector [f=0000975] [975] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0001152] [1152] Event [1048,312.747192,3784]: 1 finished unit Solar Collector [f=0001287] [1287] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0001410] [1410] Event [3248,312.811096,1228]: 0 finished unit Welder [f=0001470] [1470] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0001567] [1567] Event [1048,312.976074,3864]: 1 finished unit Solar Collector [f=0001951] [1951] Event [3352,312.445068,1112]: 0 finished unit Solar Collector [f=0001955] [1955] Event [3248,312.811096,1228]: 0 finished unit Kodachi [f=0002046] [2046] Event [3223.89746,312.173431,1427.12646]: 1 lost unit Dagger [f=0002163] [2163] Event [960,313.48877,3696]: 1 finished unit Picket [f=0002184] [2184] Event [720,313.384399,3664]: 1 finished unit Quill [f=0002229] [2229] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0002585] [2585] Event [3248,312.811096,1228]: 0 finished unit Kodachi [f=0003146] [3146] Event [3480,312.307739,1240]: 0 finished unit Solar Collector [f=0003171] [3171] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0003428] [3428] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0003480] [3480] Event [3672,312.838745,1272]: 0 finished unit Solar Collector [f=0003745] [3745] Event [3741.68188,311.410156,2751.83301]: 1 lost unit Dagger [f=0003758] [3758] Event [3786.62329,310.754517,2826.92188]: 1 lost unit Dagger [f=0003845] [3845] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0003855] [3855] Event [3864,312.838745,1320]: 0 finished unit Solar Collector [f=0004105] [4105] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0004146] [4146] Event [720,313.384399,3664]: 1 finished unit Mace [f=0004184] [4184] Event [3848,313.323975,1560]: 0 finished unit Solar Collector [f=0004232] [4232] Event [3691.2688,310.130707,2650.8269]: 0 finished unit Engineer Commander [f=0004232] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0004232] [4232] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0004413] [4413] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0004415] [4415] Event [3784,312.005615,2728]: 0 finished unit Solar Collector [f=0004572] [4572] Event [3864,311.575317,1752]: 0 finished unit Solar Collector [f=0004794] [4794] Event [352,313.168335,2912]: 1 finished unit Picket [f=0004822] [4822] Event [2648.68262,311.426575,2961.104]: 1 finished unit Engineer Commander [f=0004920] [4920] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0004950] [4950] Event [3880,308.920288,1944]: 0 finished unit Solar Collector [f=0005034] [5034] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005216] [5216] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0005239] [5239] Event [2768,310.531616,2928]: 1 finished unit Picket [f=0005371] [5371] Event [3896,308.956909,2200]: 0 finished unit Solar Collector [f=0005434] [5434] Event [3464,309.49707,2536]: 0 finished unit Solar Collector [f=0005584] [5584] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0005621] [5621] Event [2528,311.346436,2736]: 1 finished unit Picket [f=0005670] [5670] Event [72,310.83374,1928]: 1 lost unit Metal Extractor [f=0005738] [5738] Event [3624,309.423828,2632]: 0 finished unit Solar Collector [f=0005759] [5759] Event [3896,308.80127,2392]: 0 finished unit Solar Collector [f=0005845] [5845] Event [303.60141,311.391449,2282.84644]: 1 lost unit Quill [f=0005859] [5859] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0005886] [5886] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0005982] [5982] Event [120,312.774658,2760]: 1 lost unit Metal Extractor [f=0006099] [6099] Event [3896,310.83374,2584]: 0 finished unit Solar Collector [f=0006119] [6119] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0006127] [6127] Event [352,313.168335,2912]: 1 lost unit Picket [f=0006149] [6149] Event [301.831238,312.959198,2801.63037]: 0 lost unit Kodachi [f=0006306] [6306] Event [672.399536,313.937775,2994.02832]: 1 lost unit Dagger [f=0006361] [6361] Event [248,312.710571,3144]: 1 lost unit Metal Extractor [f=0006442] [6442] Event [264.539612,310.327484,3104.82788]: 1 lost unit Dagger [f=0006448] [6448] Event [267.343353,313.073029,3020.56006]: 1 lost unit Dagger [f=0006457] [6457] Event [3248,312.811096,1228]: 0 finished unit Welder [f=0006679] [6679] Event [650.230347,313.226868,3746.22803]: 0 lost unit Kodachi [f=0006869] [6869] Event [720,313.384399,3664]: 1 finished unit Quill [f=0006872] [6872] Event [960,313.48877,3696]: 1 lost unit Picket [f=0007186] [7186] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0007258] [7258] Event [720,313.384399,3664]: 1 finished unit Quill [f=0007377] [7377] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0007406] [7406] Event [3240,310.925293,1112]: 0 finished unit Caretaker [f=0007602] [7602] Event [1016,312.67395,3544]: 1 lost unit Metal Extractor [f=0007607] [7607] Event [944.015381,313.469513,3355.54248]: 0 lost unit Blitz [f=0007626] [7626] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0007798] [7798] Event [335.85553,312.937286,3159.09448]: 1 lost unit Quill [f=0007864] [7864] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0007888] [7888] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0007986] [7986] Event [3136,310.668945,1200]: 0 finished unit Tank Plate [f=0008032] [8032] Event [248,308.197937,3144]: 1 lost unit Metal Extractor [f=0008046] [8046] Event [184.559799,312.285248,3143.08447]: 0 lost unit Blitz [f=0008130] [8130] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0008385] [8385] Event [720,313.384399,3664]: 1 finished unit Dagger [f=0008388] [8388] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0008389] [8389] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0008485] [8485] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0008599] [8599] Event [2328,313.543701,2824]: 1 finished unit Storage [f=0008728] [8728] Event [3248,312.811096,1228]: 0 finished unit Welder [f=0009320] [9320] Event [3248,312.811096,1228]: 0 finished unit Kodachi [f=0009330] [9330] Event [4072,310.394287,2632]: 0 finished unit Solar Collector [f=0009414] [9414] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0009427] [9427] Event [248,308.197937,3144]: 1 finished unit Metal Extractor [f=0009581] [9581] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0009743] [9743] Event [4264,312.426758,2632]: 0 finished unit Solar Collector [f=0009745] [9745] Event [3136,310.668945,1228]: 0 finished unit Blitz [f=0009777] [9777] Event [720,313.384399,3664]: 1 finished unit Mace [f=0009857] [9857] Event [2311.36279,310.132141,2347.77783]: 0 lost unit Kodachi [f=0010040] [10040] Event [2528,311.346436,2736]: 1 lost unit Picket [f=0010046] [10046] Event [2318.6958,312.584991,2621.27588]: 1 lost unit Dagger [f=0010047] [10047] Event [3248,312.811096,1228]: 0 finished unit Kodachi [f=0010050] [10050] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0010050] [10050] Event [2282.49487,312.562469,2638.2644]: 1 lost unit Dagger [f=0010128] [10128] Event [4456,313.287354,2648]: 0 finished unit Solar Collector [f=0010203] [10203] Event [2632,311.309814,2936]: 1 finished unit Stinger [f=0010205] [10205] Event [2120.39111,311.846649,2485.5686]: 1 lost unit Dagger [f=0010258] [10258] Event [2312,312.957764,2744]: 1 lost unit Metal Extractor [f=0010271] [10271] Event [2153.72363,311.986725,2707.51538]: 1 lost unit Dagger [f=0010518] [10518] Event [4648,313.00354,2648]: 0 finished unit Solar Collector [f=0010530] [10530] Event [1654.12952,312.403931,3042.13989]: 1 lost unit Mace [f=0010578] [10578] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0010691] [10691] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0010723] [10723] Event [2264,312.948608,2088]: 0 lost unit Metal Extractor [f=0010746] [10746] Event [2145.65771,312.625946,2743.94653]: 0 lost unit Kodachi [f=0010751] [10751] Event [3136,310.668945,1228]: 0 finished unit Kodachi [f=0010854] [10854] Event [1002.80499,313.095093,3667.88599]: 1 lost unit Dagger [f=0010869] [10869] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0010900] [10900] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0010908] [10908] Event [4840,311.987305,2664]: 0 finished unit Solar Collector [f=0011024] [11024] Event [undefined]: Ulises resigned [f=0011024] game_message: Ulises has been destroyed! [f=0011024] game_message: WebFreaK wins! [f=0011024] Submitting stats [f=0011024] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011024] Part| Total Time|Time of the last 0.5s [f=0011024] Draw 12301.16ms 23.04% [f=0011024] Lua::Callins::Synced 5321.00ms 13.80% [f=0011024] Lua::Callins::Unsynced 18595.81ms 33.47% [f=0011024] Lua::CollectGarbage::Synced 245.05ms 0.20% [f=0011024] Lua::CollectGarbage::Unsynced 579.44ms 0.89% [f=0011024] Misc::Profiler::AddTime 50.92ms 0.00% [f=0011024] Sim 26225.41ms 57.40% [f=0011024] [11024] Received game_message: Ulises has been destroyed! [f=0011024] [11024] Received game_message: WebFreaK wins! [f=0011025] [11025] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3605,4565,3605,4565,0,346.74231,0,346.74231,0,0,0,0,0,0,0,0,0,0,0,0,947.883972,1390.46252,947.883972,1390.46252,200,0,200,0,14,34,14,34,1505,1355,1505,1355,15.4394264,20.0752811,15.4394264,20.0752811,560,600,560,600,650,1229.66675,650,1229.66675,1340,2610,1340,2610,1229.66675,650,1229.66675,650,72.3333969,96.8002472,72.3333969,96.8002472,1424.45605,1031.84424,1424.45605,1031.84424 [f=0011025] [11025] Game End Stats Values: 19,3560,4715,3560,4715,0,395.181152,0,395.181152,0,0,0,0,0,0,0,0,0,0,0,0,1086.24597,1492.35596,1086.24597,1492.35596,200,0,200,0,14,34,14,34,1505,1355,1505,1355,9.67233753,18.8267555,9.67233753,18.8267555,640,600,640,600,950,1411.3335,950,1411.3335,1215,2760,1215,2760,1411.3335,950,1411.3335,950,80.3332748,96.8002472,80.3332748,96.8002472,1526.34949,1170.20703,1526.34949,1170.20703 [f=0011025] [11025] Game End Stats Values: 20,3720,5195,3720,5195,0,423.308136,0,423.308136,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,1086.24597,1492.35596,1086.24597,1492.35596,200,0,200,0,14,34,14,34,1505,1355,1505,1355,12.2834368,18.1791344,12.2834368,18.1791344,800,900,800,900,950,1411.3335,950,1411.3335,1215,2940,1215,2940,1411.3335,950,1411.3335,950,121.215004,96.8002472,121.215004,96.8002472,1526.34949,1170.20703,1526.34949,1170.20703 [f=0011025] [11025] Game End Stats Values: 21,3820,5380,3820,5380,0,473.950531,0,473.950531,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,1086.24597,1492.35596,1086.24597,1492.35596,200,0,200,0,14,34,14,34,1505,1355,1505,1355,9.23899937,23.2126579,9.23899937,23.2126579,800,900,800,900,950,1411.3335,950,1411.3335,1315,3125,1315,3125,1411.3335,950,1411.3335,950,121.215004,96.8002472,121.215004,96.8002472,1526.34949,1170.20703,1526.34949,1170.20703 [f=0011025] [11025] Game End Stats Values: 22,3910,5715,3910,5715,0,529.324463,0,529.324463,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,1086.24597,1492.35596,1086.24597,1492.35596,200,0,200,0,14,34.4000015,14,34.4000015,1505,1355,1505,1355,9.23899937,23.5281029,9.23899937,23.5281029,800,1075,800,1075,950,1411.3335,950,1411.3335,1405,3285,1405,3285,1411.3335,950,1411.3335,950,121.215004,96.8002472,121.215004,96.8002472,1526.34949,1170.20703,1526.34949,1170.20703 [f=0011025] [11025] Game End Stats Values: 23,4310,6000,4310,6000,0,580.171936,0,580.171936,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,1261.24597,1589.33606,1261.24597,1589.33606,200,0,200,0,14,36.5333328,14,36.5333328,1505,1355,1505,1355,13.6172037,26.617527,13.6172037,26.617527,1200,1200,1200,1200,1125,1411.3335,1125,1411.3335,1405,3445,1405,3445,1411.3335,1125,1411.3335,1125,157.382462,96.8002472,157.382462,96.8002472,1670.30396,1345.20703,1670.30396,1345.20703 [f=0011025] [11025] Game End Stats Values: 24,4250,6335,4250,6335,0,633.38562,0,633.38562,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,1573.65125,1953.7832,1573.65125,1953.7832,550,0,550,0,14,38.7999992,14,38.7999992,1505,1355,1505,1355,10.7932997,28.8947792,10.7932997,28.8947792,880,1375,880,1375,1125,1921.3335,1125,1921.3335,1315,3605,1315,3605,1921.3335,1125,1921.3335,1125,157.382462,96.8002472,157.382462,96.8002472,2040.90479,1657.6123,2040.90479,1657.6123 [f=0011025] [11025] Game End Stats Values: 25,3850,6495,3850,6495,0,690.477417,0,690.477417,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,2080.22778,2414.62329,2080.22778,2414.62329,550,0,550,0,14,41.0666656,14,41.0666656,1505,1355,1505,1355,9.23899937,30.9902325,9.23899937,30.9902325,480,1375,480,1375,1390,2321.3335,1390,2321.3335,1315,3765,1315,3765,2321.3335,1390,2321.3335,1390,157.382462,96.8002472,157.382462,96.8002472,2512.49829,2164.18872,2512.49829,2164.18872 [f=0011025] [11025] Game End Stats Values: 26,3770,6955,3770,6955,0,721.065674,0,721.065674,0,0,0,0,0,0,0,0,7.62091064,0,7.62091064,0,2080.22778,2570.22339,2080.22778,2570.22339,550,0,550,0,13,42.75,13,42.75,1505,1355,1505,1355,9.23899937,32.9328461,9.23899937,32.9328461,400,1675,400,1675,1390,2401.3335,1390,2401.3335,1315,3925,1315,3925,2401.3335,1390,2401.3335,1390,157.382462,96.8002472,157.382462,96.8002472,2668.09839,2164.18872,2668.09839,2164.18872 [f=0011065] [11065] Event [752,313.384399,3664]: 1 lost unit Hovercraft Platform [f=0011066] [11066] Event [1048,312.909546,3704]: 1 lost unit Solar Collector [f=0011127] Player WebFreaK left the game: normal quit [f=0011127] [11127] Event [undefined]: WebFreaK quit [f=0011158] Spectator Ulises left the game: normal quit [f=0011158] [11158] Event [undefined]: Ulises quit [f=0011164] No clients connected, shutting down server [f=0011164] Server shutdown [f=0011164] [11164] all players disconnected [f=0011314] [11314] Event [5032,311.254883,2664]: 0 finished unit Solar Collector [f=0011606] [11606] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0011650] [11650] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0011746] [11746] Event [5144,309.130859,2504]: 0 finished unit Solar Collector [f=0012004] [12004] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0012101] [12101] Event [5336,308.828735,2504]: 0 finished unit Solar Collector [f=0012109] [12109] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0012372] [12372] Event [3136,310.806274,1228]: 0 finished unit Minotaur [f=0012475] [12475] Event [5528,308.306885,2504]: 0 finished unit Solar Collector [f=0012666] [12666] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0012865] [12865] Event [5720,308.325195,2488]: 0 finished unit Solar Collector [f=0012990] [12990] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0013255] [13255] Event [5912,308.554077,2488]: 0 finished unit Solar Collector [f=0013335] [13335] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0013587] [13587] Event [3248,312.811096,1228]: 0 finished unit Blitz [f=0013615] [13615] Event [5992,309.103394,2344]: 0 finished unit Solar Collector [f=0013805] [13805] Event [3136,310.668945,1228]: 0 finished unit Minotaur [f=0013895] Autoquit sending quit command. [f=0013895] [QuitAction] user exited to system [f=0013895] [SpringApp::Kill][1] fromRun=1 [f=0013895] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013895] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013895] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013895] [ThreadPool::SetThreadCount][2] workers=0 [f=0013895] [SpringApp::Kill][2] [f=0013895] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013895] [Game::KillLua][3] dtor=0 luaUI=0x588b0fe0 [f=0013895] Start widgetHandler:Shutdown [f=0013895] Shutdown - SaveOrderList Complete [f=0013895] Writing last game win data [f=0013895] Shutdown - SaveConfigData Complete [f=0013895] Shutdown Widget - Chili Highlight [f=0013895] Shutdown Widget - Save/Load API [f=0013895] Shutdown Widget - Draw After Chili [f=0013895] Shutdown Widget - EPIC Menu [f=0013895] Shutdown Widget - Chili Minimap [f=0013895] Shutdown Widget - Chili Widget Selector [f=0013895] Shutdown Widget - Local Team Colors [f=0013895] Shutdown Widget - Display Keys 2 [f=0013895] Shutdown Widget - Save Game Menu [f=0013895] Shutdown Widget - HealthBars [f=0013895] Shutdown Widget - Noises [f=0013895] Shutdown Widget - Unit Icons [f=0013895] Shutdown Widget - Win Counter [f=0013895] Shutdown Widget - BuildETA [f=0013895] Shutdown Widget - SpringRTS Replay Stats [f=0013895] Shutdown Widget - Modular Comm Info [f=0013895] Shutdown Widget - Music Player v2 [f=0013895] Shutdown Widget - State Reverse and Latency [f=0013895] Shutdown Widget - CameraShake [f=0013895] Shutdown Widget - Chili Economy Panel Default [f=0013895] Shutdown Widget - Chili EndGame Window [f=0013895] Shutdown Widget - Chili Nuke Warning [f=0013895] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013895] Shutdown Widget - Chili Spectator Panels [f=0013895] Shutdown Widget - Context Menu [f=0013895] Shutdown Widget - Darkening [f=0013895] Shutdown Widget - Defense Range Zero-K [f=0013895] Shutdown Widget - Grab Input [f=0013895] Input grabbing is disabled! [f=0013895] Shutdown Widget - Highlight Geos [f=0013895] Shutdown Widget - Local Widgets Config [f=0013895] Shutdown Widget - MinimapEvents [f=0013895] Shutdown Widget - MetalFeatures (new) [f=0013895] Shutdown Widget - Missile Silo Range [f=0013895] Shutdown Widget - Point Tracker [f=0013895] Shutdown Widget - Showeco and Grid Drawer [f=0013895] Shutdown Widget - Stereo3D [f=0013895] Shutdown Widget - Attack AoE [f=0013895] Shutdown Widget - UnitShapes [f=0013895] Shutdown Widget - Map Edge Extension [f=0013895] Shutdown Widget - Selection Send [f=0013895] Shutdown Widget - LupsManager [f=0013895] Shutdown Widget - Newton Firezone [f=0013895] Shutdown Widget - Chili Pro Console [f=0013895] Shutdown Widget - Persistent Build Height [f=0013895] Shutdown Widget - Lasso Terraform GUI [f=0013895] Shutdown Widget - Chili Framework [f=0013895] Shutdown Widget - Lups [f=0013895] Shutdown Widget - Custom Markers [f=0013895] Shutdown Widget - Chili Core Selector [f=0013895] Shutdown Widget - Mex Placement Handler [f=0013895] Shutdown Widget - Select Keys [f=0013895] Shutdown Widget - Pause Screen [f=0013895] Shutdown Widget - Layout Handler [f=0013895] Shutdown Widget - Text To Speech Control [f=0013895] End widgetHandler:Shutdown [f=0013895] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={466877,73395772} {int,ext,rec}Allocs={10576244,0,0} {chunk,block}Bytes={73395772,0} [f=0013895] [Game::KillLua][1] dtor=0 luaGaia=0x58cef640 [f=0013895] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400016,67920789} {int,ext,rec}Allocs={10576246,0,0} {chunk,block}Bytes={67920789,0} [f=0013895] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={400016,67920789} {int,ext,rec}Allocs={10576246,0,0} {chunk,block}Bytes={67920789,0} [f=0013895] [Game::KillLua][2] dtor=0 luaRules=0x5881be90 [f=0013895] Start gadgetHandler:Shutdown [f=0013895] Shutdown - StartSetup [f=0013895] Shutdown - UnitMorph [f=0013895] Shutdown - Carrier Drones [f=0013895] Shutdown - LupsNanoSpray [f=0013895] Shutdown - Missile Silo Controller [f=0013895] Shutdown - Modular Comm Info [f=0013895] Shutdown - Terrain Texture Handler [f=0013895] Shutdown - UnitCloakShield [f=0013895] Shutdown - Starlight Handler [f=0013895] End gadgetHandler:Shutdown [f=0013895] Start gadgetHandler:Shutdown [f=0013895] Shutdown - Save/Load [f=0013895] Shutdown - Teleport Throw [f=0013895] Shutdown - UnitMorph [f=0013895] Shutdown - Modular Comm Info [f=0013895] Shutdown - Retreat Command [f=0013895] Shutdown - Shockwaves [f=0013895] Shutdown - UnitCloakShield [f=0013895] Shutdown - Lups Cloak FX [f=0013895] Shutdown - Lups [f=0013895] Shutdown - Lups Shield [f=0013895] End gadgetHandler:Shutdown [f=0013895] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10576277,0,0} {chunk,block}Bytes={0,0} [f=0013895] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10576277,0,0} {chunk,block}Bytes={0,0} [f=0013895] [Game::KillLua][4] dtor=0 [f=0013895] [Game::~CGame][1] [f=0013895] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013895] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013895] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013895] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013895] [Game::KillLua][4] dtor=1 [f=0013895] [Game::KillMisc][1] [f=0013895] [Game::KillMisc][2] [f=0013895] [Game::KillMisc][3] [f=0013895] [Game::KillRendering][1] [f=0013895] [3DOParser::Kill] allocated 1 pieces [f=0013895] [S3OParser::Kill] allocated 285 pieces [f=0013895] [AssParser::Kill] allocated 0 pieces [f=0013895] [Game::KillInterface][1] [f=0013895] [Game::KillInterface][2] [f=0013895] [Game::KillSimulation][1] [f=0013895] [Game::KillSimulation][2] [f=0013895] [CCollisionHandler] dis-/continuous tests: 0/390054 [f=0013895] [Game::KillSimulation][3] [f=0013895] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013895] [~CPathCache(24x16)] cacheHits=49 hitPercentage=32% numHashColls=0 maxCacheSize=10 [f=0013895] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013895] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013895] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013895] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013895] [LosHandler::Kill] raycast instance cache-{hits,misses}={1022,5756}; shared=2%; cached=13% [f=0013895] [Game::KillSimulation][4] [f=0013895] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013895] [Game::~CGame][2] [f=0013895] [Game::~CGame][3] [f=0013895] [SpringApp::Kill][3] [f=0013895] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147194 bytes sent 135516 bytes recv'd [f=0013895] [SpringApp::Kill][4] font=0x4488caa0 [f=0013895] [SpringApp::Kill][5] [f=0013895] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4490bcb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2822ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=60ms file="unittextures/tatex/arm4c00.tga" indx=7480 inflSize=15kb readTime=45ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=31ms file="unitpics/napalmmissile.png" indx=6508 inflSize=11kb readTime=28ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=26ms file="bitmaps/cc/gunshot.tga" indx=419 inflSize=64kb readTime=25ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=24ms file="bitmaps/cc/uglynovaexplo.tga" indx=423 inflSize=64kb readTime=23ms file="objects3d/corseal.s3o" indx=5080 inflSize=105kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39837612 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44a2fd10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a1fcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44902820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe42c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]