[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.c775wgNSbV/springsettings.1117670.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4e80a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2819 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1117670/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45914c00] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45914c00] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 633ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 139ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 78ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 122ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ulises was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1117670/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1117670/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52210fb0,0x51f326f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 304da3604e52a96c5ba45abdb86b43a3 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from StStephenHawking [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: StStephenHawking changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c61f7610,00000000cb3f5c40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="StStephenHawking" string="[Game::Load][lua{Rules,Gaia}={000000005fafe9a0,000000004865f3f0}]" [f=-000001] Allies: I choose: Thugnificent! [f=-000001] Allies: I choose: a wooden stick! [f=-000001] Allies: I choose: Rat Daddo! [f=-000001] glhf [f=-000001] [0] Event [1112,189.849319,306]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4713,191.660034,4122]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:2160, userid: 493412 [f=0000000] [0] StStephenHawking, team: 1, elo:1910, userid: 405793 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1200,192.506256,288]: 0 finished unit Tank Foundry [f=0000006] [6] Event [4688,192.729416,4256]: 1 finished unit Tank Foundry [f=0000195] u2 [f=0000240] [240] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000480] [480] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000780] [780] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000781] [781] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000882] [882] Event [1176,193.53241,568]: 0 finished unit Wind/Tidal Generator [f=0001027] [1027] Event [1064,198.621216,568]: 0 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [1228,193.968933,288]: 0 finished unit Welder [f=0001216] [1216] Event [1064,192.502441,472]: 0 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0001390] [1390] Event [1048,191.609802,360]: 0 finished unit Wind/Tidal Generator [f=0001544] [1544] Event [1032,192.876282,248]: 0 finished unit Wind/Tidal Generator [f=0001693] [1693] Event [984,192.929688,296]: 0 finished unit Wind/Tidal Generator [f=0001927] [1927] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0002058] [2058] Event [4660,194.202393,4256]: 1 finished unit Welder [f=0002466] [2466] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0002569] [2569] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002647] [2647] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0002767] [2767] Event [3112,192.548218,4968]: 1 finished unit Wind/Tidal Generator [f=0003040] [3040] Event [1228,193.968933,288]: 0 finished unit Welder [f=0003052] [3052] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0003199] [3199] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003309] [3309] Event [3008,187.47467,4528]: 1 finished unit Lotus [f=0003853] [3853] Event [3112,192.426147,4904]: 1 finished unit Wind/Tidal Generator [f=0003957] [3957] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0003997] [3997] Event [3160,189.397278,4856]: 1 finished unit Wind/Tidal Generator [f=0004115] [4115] Event [776,187.070313,280]: 0 finished unit Solar Collector [f=0004152] [4152] Event [3224,190.328064,4760]: 1 finished unit Wind/Tidal Generator [f=0004295] [4295] Event [3176,190.953674,4792]: 1 finished unit Wind/Tidal Generator [f=0004422] [4422] Event [3272,199.460449,4744]: 1 finished unit Wind/Tidal Generator [f=0004473] [4473] Event [584,192.929688,312]: 0 finished unit Solar Collector [f=0004518] [4518] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004550] [4550] Event [3336,240.491333,4744]: 1 finished unit Wind/Tidal Generator [f=0004613] [4613] Event [313.486694,188.864197,1990.75977]: 0 lost unit Welder [f=0004714] [4714] Event [3400,266.828003,4728]: 1 finished unit Wind/Tidal Generator [f=0004803] [4803] Event [552,192.891541,504]: 0 finished unit Solar Collector [f=0004860] [4860] Event [3464,277.989807,4728]: 1 finished unit Wind/Tidal Generator [f=0004869] [4869] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0005037] [5037] Event [3528,269.521179,4712]: 1 finished unit Wind/Tidal Generator [f=0005090] [5090] Event [378.603973,192.883575,2383.79004]: 0 lost unit Kodachi [f=0005177] [5177] Event [520,192.731323,696]: 0 finished unit Solar Collector [f=0005228] [5228] Event [4064.24097,43.5509148,2722.1582]: 1 lost unit Welder [f=0005232] [5232] Event [3592,252.011719,4712]: 1 finished unit Wind/Tidal Generator [f=0005457] [5457] Event [3672,234.418335,4744]: 1 finished unit Wind/Tidal Generator [f=0005565] [5565] Event [488,192.937317,888]: 0 finished unit Solar Collector [f=0005583] [5583] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0005607] [5607] Event [3736,203.22937,4760]: 1 finished unit Wind/Tidal Generator [f=0005609] [5609] Event [3928,41.3412476,2648]: 1 lost unit Geothermal Generator [f=0005693] [5693] Event [2893.40747,49.447834,1405.14429]: 0 finished unit Engineer Commander [f=0005693] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0005693] [5693] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0005757] [5757] Event [3800,192.166748,4792]: 1 finished unit Wind/Tidal Generator [f=0005786] [5786] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0005907] [5907] Event [3864,192.357483,4808]: 1 finished unit Wind/Tidal Generator [f=0005925] [5925] Event [536,192.937317,1080]: 0 finished unit Solar Collector [f=0006150] [6150] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0006314] [6314] Event [552,192.937317,1272]: 0 finished unit Solar Collector [f=0006499] [6499] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0006690] [6690] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0006690] [6690] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0006690] [6690] Event [552,190.1297,1464]: 0 finished unit Solar Collector [f=0007067] [7067] Event [2372.81177,66.0375595,1809.90552]: 0 finished unit Engineer Commander [f=0007067] game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007067] [7067] Received game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007126] [7126] Event [552,192.380371,1656]: 0 finished unit Solar Collector [f=0007260] [7260] Event [1228,193.968933,288]: 0 finished unit Welder [f=0007421] [7421] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0007514] [7514] Event [536,192.937317,1848]: 0 finished unit Solar Collector [f=0007577] [7577] Event [4493.54883,189.629684,4514.47461]: 1 finished unit Engineer Commander [f=0007810] [7810] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0007853] [7853] Event [4680,192.937317,4424]: 1 finished unit Caretaker [f=0007890] [7890] Event [520,186.505737,2040]: 0 finished unit Solar Collector [f=0007994] [7994] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0008095] [8095] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0008164] [8164] Event [4744,192.891541,4408]: 1 finished unit Caretaker [f=0008260] [8260] Event [1112,190.75531,296]: 0 finished unit Caretaker [f=0008306] [8306] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0008337] [8337] Event [4660,194.202393,4256]: 1 finished unit Welder [f=0008340] [8340] Event [376,189.87793,2168]: 0 finished unit Solar Collector [f=0008601] [8601] Event [1112,186.841431,344]: 0 finished unit Caretaker [f=0008662] [8662] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0008683] [8683] Event [200,192.937317,2168]: 0 finished unit Solar Collector [f=0008928] [8928] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0009031] [9031] Event [2920,192.929688,4616]: 1 lost unit Metal Extractor [f=0009084] [9084] Event [3944,192.891541,4808]: 1 finished unit Solar Collector [f=0009107] [9107] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0009118] [9118] Event [1200,186.498108,400]: 0 finished unit Tank Plate [f=0009220] [9220] Event [3008,187.487335,4528]: 1 lost unit Lotus [f=0009222] [9222] Event [4024,189.557495,4840]: 1 finished unit Solar Collector [f=0009266] [9266] Event [3272,199.460449,4744]: 1 lost unit Wind/Tidal Generator [f=0009305] [9305] Event [3160,189.397278,4856]: 1 lost unit Wind/Tidal Generator [f=0009346] [9346] Event [3112,192.548218,4968]: 1 lost unit Wind/Tidal Generator [f=0009357] [9357] Event [4104,186.887207,4840]: 1 finished unit Solar Collector [f=0009383] [9383] Event [3112,192.23465,4904]: 1 lost unit Wind/Tidal Generator [f=0009424] [9424] Event [3176,190.956116,4792]: 1 lost unit Wind/Tidal Generator [f=0009491] [9491] Event [4184,183.82782,4856]: 1 finished unit Solar Collector [f=0009502] [9502] Event [3224,190.018311,4760]: 1 lost unit Wind/Tidal Generator [f=0009527] [9527] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0009617] [9617] Event [3048,192.937317,4952]: 1 lost unit Metal Extractor [f=0009627] [9627] Event [4264,180.005493,4856]: 1 finished unit Solar Collector [f=0009805] [9805] Event [4344,176.663818,4856]: 1 finished unit Solar Collector [f=0009917] [9917] Event [3081.37598,192.965912,4786.62549]: 0 lost unit Blitz [f=0010019] [10019] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0010047] [10047] Event [1698.56934,106.422043,247.323135]: 0 lost unit Blitz [f=0010073] [10073] Event [3116.7998,192.908661,4793.10986]: 1 lost unit Blitz [f=0010120] [10120] Event [3336,240.491333,4744]: 1 lost unit Wind/Tidal Generator [f=0010128] [10128] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0010151] [10151] Event [3400,266.673584,4728]: 1 lost unit Wind/Tidal Generator [f=0010167] [10167] Event [3141.26831,190.244492,4879.54346]: 0 lost unit Blitz [f=0010292] [10292] Event [2836.28076,192.894547,4770.29053]: 1 lost unit Blitz [f=0010294] [10294] Event [1989.08704,60.7051811,533.024292]: 1 lost unit Blitz [f=0010318] [10318] Event [1924.65491,54.552578,2719.38403]: 0 finished unit Engineer Commander [f=0010318] game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0010318] [10318] Received game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0010338] [10338] Event [2813.38867,192.941772,4807.20361]: 1 lost unit Blitz [f=0010388] [10388] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0010393] [10393] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0010432] [10432] Event [1228,186.498108,400]: 0 lost unit Blitz [f=0010510] [10510] Event [1228,186.498108,400]: 0 lost unit Blitz [f=0010819] [10819] Event [1104,190.740051,192]: 0 finished unit Lotus [f=0010857] [10857] Event [3352.2168,192.075073,4599.70947]: 0 lost unit Blitz [f=0010908] [10908] Event [1597.71851,120.826996,192.398178]: 0 lost unit Blitz [f=0010989] [10989] Event [1617.11353,124.072044,228.575531]: 0 lost unit Blitz [f=0011022] [11022] Event [3385.23291,191.115372,4530.35693]: 1 lost unit Blitz [f=0011137] [11137] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0011152] [11152] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0011200] [11200] Event [1176,193.53241,568]: 0 lost unit Wind/Tidal Generator [f=0011268] [11268] Event [1407.46094,192.937317,451.700409]: 1 lost unit Blitz [f=0011407] [11407] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0011431] [11431] Event [1228,186.498108,400]: 0 finished unit Blitz [f=0011540] [11540] Event [1243.12817,195.45903,639.726379]: 1 lost unit Blitz [f=0011711] [11711] Event [1392.50122,118.109856,875.850281]: 1 lost unit Blitz [f=0011732] [11732] Event [1228,193.968933,288]: 0 finished unit Welder [f=0011773] [11773] Event [4848,171.609802,4632]: 1 finished unit Fusion Reactor [f=0011960] [11960] Event [3464,277.989807,4728]: 1 lost unit Wind/Tidal Generator [f=0011987] [11987] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0012002] [12002] Event [3528,269.36676,4712]: 1 lost unit Wind/Tidal Generator [f=0012030] [12030] Event [3592,251.822662,4712]: 1 lost unit Wind/Tidal Generator [f=0012095] [12095] Event [3800,192.166748,4792]: 1 lost unit Wind/Tidal Generator [f=0012136] [12136] Event [3672,234.454407,4744]: 1 lost unit Wind/Tidal Generator [f=0012151] [12151] Event [3736,203.115265,4760]: 1 lost unit Wind/Tidal Generator [f=0012188] [12188] Event [3864,192.203064,4808]: 1 lost unit Wind/Tidal Generator [f=0012232] [12232] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0012269] [12269] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0012343] [12343] Event [1228,186.498108,400]: 0 finished unit Blitz [f=0012710] [12710] Event [1048,189.37439,168]: 0 finished unit Wind/Tidal Generator [f=0012726] [12726] Event [3736,191.761627,4472]: 1 finished unit Metal Extractor [f=0012735] [12735] Event [1240,191.605377,568]: 0 finished unit Metal Extractor [f=0012796] [12796] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0013013] [13013] Event [4660,194.202393,4256]: 1 finished unit Welder [f=0013052] [13052] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0013107] [13107] Event [3615.5542,55.7064743,3043.29443]: 1 lost unit Welder [f=0013540] [13540] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0013699] [13699] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0013742] [13742] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013856] [13856] Event [3550.35352,76.5849457,3319.98633]: 1 lost unit Blitz [f=0013994] [13994] Event [3688.99561,60.3571701,3160.31689]: 0 lost unit Blitz [f=0014000] [14000] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0014028] [14028] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0014039] [14039] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0014074] [14074] Event [3431.36426,61.7381973,3120.66431]: 0 lost unit Blitz [f=0014271] [14271] Event [3437.85718,74.3067093,3330.96753]: 1 lost unit Blitz [f=0014325] [14325] Event [1228,186.498108,400]: 0 finished unit Emissary [f=0014358] [14358] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0014372] [14372] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0014490] [14490] Event [1048,100.148621,56]: 0 finished unit Wind/Tidal Generator [f=0014538] [14538] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0014594] [14594] Event [792,106.404724,4936]: 0 finished unit Wind/Tidal Generator [f=0014688] [14688] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0014999] [14999] Event [1228,188.779297,400]: 0 finished unit Ogre [f=0015072] [15072] Event [4660,194.202393,4256]: 1 finished unit Blitz [f=0015181] [15181] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0015479] [15479] Event [3484.81494,68.3578262,3164.78125]: 0 lost unit Blitz [f=0015494] [15494] Event [3348.80127,66.4036713,3156.13379]: 0 lost unit Kodachi [f=0015534] [15534] Event [3215.50977,75.1889801,3208.54224]: 1 lost unit Blitz [f=0015565] [15565] Event [1160,99.9960327,72]: 0 finished unit Wind/Tidal Generator [f=0015684] [15684] Event [3761.79688,70.8723984,3281.28687]: 1 lost unit Welder [f=0015702] [15702] Event [1228,186.498108,400]: 0 finished unit Ogre [f=0015709] [15709] Event [3736,191.761627,4472]: 1 lost unit Metal Extractor [f=0015787] [15787] Event [3602.70508,68.6966858,3181.55615]: 0 lost unit Kodachi [f=0015907] [15907] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0015921] [15921] Event [3212.50464,62.9206352,3057.83691]: 1 lost unit Blitz [f=0016037] [16037] Event [3349.47583,67.9543076,3173.36304]: 1 lost unit Blitz [f=0016077] [16077] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0016132] [16132] Event [3113.06934,70.4734192,3043.06763]: 1 lost unit Blitz [f=0016304] [16304] Event [4680,192.937317,4424]: 1 lost unit Caretaker [f=0016346] [16346] Event [4744,193.384094,4408]: 1 lost unit Caretaker [f=0016385] [16385] Event [3288.83228,56.6818733,3035.61719]: 1 lost unit Blitz [f=0016457] [16457] Event [3378.21387,67.1192474,3171.13672]: 1 lost unit Blitz [f=0016553] [16553] Event [680,105.679932,4936]: 0 finished unit Wind/Tidal Generator [f=0016692] [16692] Event [4848,171.609802,4632]: 1 lost unit Fusion Reactor [f=0016721] [16721] Event [undefined]: StStephenHawking resigned [f=0016721] game_message: StStephenHawking has been destroyed! [f=0016721] game_message: WebFreaK wins! [f=0016721] Submitting stats [f=0016721] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016721] Part| Total Time|Time of the last 0.5s [f=0016721] Draw 22306.24ms 41.50% [f=0016721] Lua::Callins::Synced 14139.19ms 9.40% [f=0016721] Lua::Callins::Unsynced 28743.70ms 48.80% [f=0016721] Lua::CollectGarbage::Synced 463.13ms 0.00% [f=0016721] Lua::CollectGarbage::Unsynced 941.36ms 1.10% [f=0016721] Misc::Profiler::AddTime 79.47ms 0.10% [f=0016721] Sim 56493.19ms 33.00% [f=0016721] [16721] Received game_message: StStephenHawking has been destroyed! [f=0016721] [16721] Received game_message: WebFreaK wins! [f=0016722] [16722] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016722] [16722] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016722] [16722] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 3,2245,2280,2245,2280,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.86666679,9.13333321,8.86666679,9.13333321,0,0,0,0,0,0,0,0,970,1005,970,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 4,2245,2535,2245,2535,0,0.52902126,0,0.52902126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.67150688,8,9.67150688,1275,1275,1275,1275,11,11.0352678,11,11.0352678,0,0,0,0,0,0,0,0,970,1260,970,1260,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 5,2545,2640,2545,2640,0,1.86280859,0,1.86280859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.0371971,8,13.0371971,1275,1275,1275,1275,11,11.0889196,11,11.0889196,300,0,300,0,0,0,0,0,970,1365,970,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 6,2730,2815,2730,2815,0,14.1509562,0,14.1509562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,16.1356106,8,16.1356106,1275,1275,1275,1275,11,11.8192101,11,11.8192101,300,175,300,175,0,0,0,0,1155,1365,1155,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 7,2820,3080,2820,3080,0,24.9436321,0,24.9436321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.8512154,8,18.8512154,1275,1275,1275,1275,11,18.7861729,11,18.7861729,300,350,300,350,0,0,0,0,1245,1455,1245,1455,0,0,0,0,2.0999999,94.9996643,2.0999999,94.9996643,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 8,2945,3265,2945,3265,0.73245513,38.1439056,0.73245513,38.1439056,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.21028996,18.1594296,9.21028996,18.1594296,1275,1275,1275,1275,18.2654972,18.0133533,18.2654972,18.0133533,300,350,300,350,0,0,0,0,1370,1640,1370,1640,0,0,0,0,101.849861,182.999542,101.849861,182.999542,0,0,0,0 [f=0016722] [16722] Game End Stats Values: 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37,4855,9940,4855,9940,435.589081,1293.22412,435.589081,1293.22412,0,0,0,0,0,0,0,0,561.618286,2226.22876,561.618286,2226.22876,6326.98828,6705.49561,6326.98828,6705.49561,0,90,0,90,53.1333351,40.0603371,53.1333351,40.0603371,1505,2350,1505,2350,15.8787336,29.4669971,15.8787336,29.4669971,600,3250,600,3250,3607.6665,6242.25586,3607.6665,6242.25586,2750,4250,2750,4250,6242.25586,3782.6665,6242.25586,3782.6665,1641.7262,3227.4563,1641.7262,3227.4563,6873.49805,6460.45996,6873.49805,6460.45996 [f=0016722] [16722] Game End Stats Values: 38,3895,9975,3895,9975,435.589081,1339.37012,435.589081,1339.37012,0,0,0,0,0,0,0,0,669.948303,2226.22876,669.948303,2226.22876,6629.16846,8147.46094,6629.16846,8147.46094,0,90,0,90,50.5999985,42.1737137,50.5999985,42.1737137,1505,2350,1505,2350,12.2666607,34.2497177,12.2666607,34.2497177,0,3250,0,3250,3607.6665,7202.25586,3607.6665,7202.25586,2390,4285,2390,4285,7202.25586,3782.6665,7202.25586,3782.6665,1653.72766,3288.06616,1653.72766,3288.06616,8436.22852,6820.89893,8436.22852,6820.89893 [f=0016722] [16722] Game End Stats Values: 39,2895,9975,2895,9975,435.589081,1343.79639,435.589081,1343.79639,0,0,0,0,0,0,0,0,672.947388,2226.22876,672.947388,2226.22876,6629.16846,8316.43066,6629.16846,8316.43066,0,90,0,90,55,41.9023361,55,41.9023361,1505,2350,1505,2350,11,46.142086,11,46.142086,0,3250,0,3250,3607.6665,8202.25586,3607.6665,8202.25586,1390,4285,1390,4285,8202.25586,3782.6665,8202.25586,3782.6665,1653.72766,3313.27026,1653.72766,3313.27026,8605.19824,6962.69775,8605.19824,6962.69775 [f=0016724] [16724] Event [3944,192.891541,4808]: 1 lost unit Solar Collector [f=0016726] [16726] Event [4688,192.882385,4256]: 1 lost unit Tank Foundry [f=0016757] [16757] Event [4660,189.234314,4256]: 1 lost unit Minotaur [f=0016765] [16765] Event [4104,186.858124,4840]: 1 lost unit Solar Collector [f=0016765] [16765] Event [4344,176.663818,4856]: 1 lost unit Solar Collector [f=0016765] [16765] Event [4840,193.329773,4200]: 1 lost unit Metal Extractor [f=0016769] [16769] Event [4184,183.810486,4856]: 1 lost unit Solar Collector [f=0016770] [16770] Event [4264,179.994278,4856]: 1 lost unit Solar Collector [f=0016912] [16912] Event [1228,186.498108,400]: 0 finished unit Minotaur [f=0016938] Player WebFreaK left the game: normal quit [f=0016938] [16938] Event [undefined]: WebFreaK quit [f=0016952] [16952] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0017004] No clients connected, shutting down server [f=0017004] Server shutdown [f=0017004] [17004] all players disconnected [f=0017409] [17409] Event [1272,100.209656,88]: 0 finished unit Wind/Tidal Generator [f=0017531] [17531] Event [1228,193.968933,288]: 0 finished unit Welder [f=0017810] [17810] Event [568,100.079956,4936]: 0 finished unit Wind/Tidal Generator [f=0017852] [17852] Event [1228,186.498108,400]: 0 finished unit Minotaur [f=0017937] [17937] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0017975] [17975] Event [1384,105.412903,88]: 0 finished unit Wind/Tidal Generator [f=0018156] [18156] Event [4600,190.671387,520]: 0 finished unit Metal Extractor [f=0018161] [18161] Event [1228,193.968933,288]: 0 finished unit Kodachi [f=0018189] [18189] Event [456,106.351318,4952]: 0 finished unit Wind/Tidal Generator [f=0018209] [18209] Event [1496,111.234131,104]: 0 finished unit Wind/Tidal Generator [f=0018522] [18522] Event [1228,193.968933,288]: 0 finished unit Blitz [f=0018614] [18614] Event [1608,108.083191,120]: 0 finished unit Wind/Tidal Generator [f=0018672] [18672] Event [344,100.476685,4952]: 0 finished unit Wind/Tidal Generator [f=0018672] Autoquit sending quit command. [f=0018672] [QuitAction] user exited to system [f=0018672] [SpringApp::Kill][1] fromRun=1 [f=0018672] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018672] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018672] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018672] [ThreadPool::SetThreadCount][2] workers=0 [f=0018672] [SpringApp::Kill][2] [f=0018672] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018672] [Game::KillLua][3] dtor=0 luaUI=0x528b1620 [f=0018672] Start widgetHandler:Shutdown [f=0018672] Shutdown - SaveOrderList Complete [f=0018672] Writing last game win data [f=0018672] Shutdown - SaveConfigData Complete [f=0018672] Shutdown Widget - Save/Load API [f=0018672] Shutdown Widget - Chili Highlight [f=0018672] Shutdown Widget - Draw After Chili [f=0018672] Shutdown Widget - EPIC Menu [f=0018672] Shutdown Widget - Chili Widget Selector [f=0018672] Shutdown Widget - Chili Minimap [f=0018672] Shutdown Widget - Local Team Colors [f=0018672] Shutdown Widget - Display Keys 2 [f=0018672] Shutdown Widget - Save Game Menu [f=0018672] Shutdown Widget - Unit Icons [f=0018672] Shutdown Widget - Noises [f=0018672] Shutdown Widget - HealthBars [f=0018672] Shutdown Widget - Win Counter [f=0018672] Shutdown Widget - SpringRTS Replay Stats [f=0018672] Shutdown Widget - BuildETA [f=0018672] Shutdown Widget - Modular Comm Info [f=0018672] Shutdown Widget - Stereo3D [f=0018672] Shutdown Widget - Showeco and Grid Drawer [f=0018672] Shutdown Widget - Point Tracker [f=0018672] Shutdown Widget - Missile Silo Range [f=0018672] Shutdown Widget - MetalFeatures (new) [f=0018672] Shutdown Widget - MinimapEvents [f=0018672] Shutdown Widget - Local Widgets Config [f=0018672] Shutdown Widget - Highlight Geos [f=0018672] Shutdown Widget - Grab Input [f=0018672] Input grabbing is disabled! [f=0018672] Shutdown Widget - Defense Range Zero-K [f=0018672] Shutdown Widget - Darkening [f=0018672] Shutdown Widget - Context Menu [f=0018672] Shutdown Widget - Chili Spectator Panels [f=0018672] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018672] Shutdown Widget - Chili Nuke Warning [f=0018672] Shutdown Widget - Chili EndGame Window [f=0018672] Shutdown Widget - Chili Economy Panel Default [f=0018672] Shutdown Widget - CameraShake [f=0018672] Shutdown Widget - State Reverse and Latency [f=0018672] Shutdown Widget - Music Player v2 [f=0018672] Shutdown Widget - Attack AoE [f=0018672] Shutdown Widget - UnitShapes [f=0018672] Shutdown Widget - Map Edge Extension [f=0018672] Shutdown Widget - Selection Send [f=0018672] Shutdown Widget - LupsManager [f=0018672] Shutdown Widget - Newton Firezone [f=0018672] Shutdown Widget - Chili Pro Console [f=0018672] Shutdown Widget - Persistent Build Height [f=0018672] Shutdown Widget - Lasso Terraform GUI [f=0018672] Shutdown Widget - Lups [f=0018672] Shutdown Widget - Chili Framework [f=0018672] Shutdown Widget - Mex Placement Handler [f=0018672] Shutdown Widget - Chili Core Selector [f=0018672] Shutdown Widget - Custom Markers [f=0018672] Shutdown Widget - Select Keys [f=0018672] Shutdown Widget - Pause Screen [f=0018672] Shutdown Widget - Text To Speech Control [f=0018672] Shutdown Widget - Layout Handler [f=0018672] End widgetHandler:Shutdown [f=0018672] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={635131,74526396} {int,ext,rec}Allocs={13358847,0,0} {chunk,block}Bytes={74526396,0} [f=0018672] [Game::KillLua][1] dtor=0 luaGaia=0x51f326f0 [f=0018672] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={396447,60199123} {int,ext,rec}Allocs={13358848,0,0} {chunk,block}Bytes={60199123,0} [f=0018672] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={396447,60199123} {int,ext,rec}Allocs={13358848,0,0} {chunk,block}Bytes={60199123,0} [f=0018672] [Game::KillLua][2] dtor=0 luaRules=0x52210fb0 [f=0018672] Start gadgetHandler:Shutdown [f=0018672] Shutdown - StartSetup [f=0018672] Shutdown - UnitMorph [f=0018672] Shutdown - Carrier Drones [f=0018672] Shutdown - LupsNanoSpray [f=0018672] Shutdown - Missile Silo Controller [f=0018672] Shutdown - Modular Comm Info [f=0018672] Shutdown - Terrain Texture Handler [f=0018672] Shutdown - UnitCloakShield [f=0018672] Shutdown - Starlight Handler [f=0018672] End gadgetHandler:Shutdown [f=0018672] Start gadgetHandler:Shutdown [f=0018672] Shutdown - Save/Load [f=0018672] Shutdown - Teleport Throw [f=0018672] Shutdown - UnitMorph [f=0018672] Shutdown - Modular Comm Info [f=0018672] Shutdown - Retreat Command [f=0018672] Shutdown - Shockwaves [f=0018672] Shutdown - UnitCloakShield [f=0018672] Shutdown - Lups Cloak FX [f=0018672] Shutdown - Lups [f=0018672] Shutdown - Lups Shield [f=0018672] End gadgetHandler:Shutdown [f=0018672] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13358880,0,0} {chunk,block}Bytes={0,0} [f=0018672] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13358880,0,0} {chunk,block}Bytes={0,0} [f=0018672] [Game::KillLua][4] dtor=0 [f=0018672] [Game::~CGame][1] [f=0018672] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018672] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018672] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018672] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018672] [Game::KillLua][4] dtor=1 [f=0018672] [Game::KillMisc][1] [f=0018672] [Game::KillMisc][2] [f=0018672] [Game::KillMisc][3] [f=0018672] [Game::KillRendering][1] [f=0018672] [3DOParser::Kill] allocated 1 pieces [f=0018672] [S3OParser::Kill] allocated 349 pieces [f=0018672] [AssParser::Kill] allocated 44 pieces [f=0018672] [Game::KillInterface][1] [f=0018672] [Game::KillInterface][2] [f=0018672] [Game::KillSimulation][1] [f=0018672] [Game::KillSimulation][2] [f=0018672] [CCollisionHandler] dis-/continuous tests: 0/1964226 [f=0018672] [Game::KillSimulation][3] [f=0018672] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018672] [~CPathCache(20x20)] cacheHits=85 hitPercentage=26% numHashColls=0 maxCacheSize=12 [f=0018672] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018672] [~CPathCache(40x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018672] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018672] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018672] [LosHandler::Kill] raycast instance cache-{hits,misses}={2957,10246}; shared=0%; cached=22% [f=0018672] [Game::KillSimulation][4] [f=0018672] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018672] [Game::~CGame][2] [f=0018672] [Game::~CGame][3] [f=0018672] [SpringApp::Kill][3] [f=0018672] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196652 bytes sent 167541 bytes recv'd [f=0018672] [SpringApp::Kill][4] font=0x45840aa0 [f=0018672] [SpringApp::Kill][5] [f=0018672] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4590a840) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2423ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=55ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=27ms file="luaui/images/lobbyranks/7_3.png" indx=3660 inflSize=68kb readTime=24ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=23ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="luaui/widgets/camera_cofc.lua" indx=3840 inflSize=94kb readTime=19ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=16ms file="luaui/widgets/chili_old/controls/imagelistview.lua" indx=4204 inflSize=6kb readTime=16ms file="scripts/staticarty.lua" indx=5846 inflSize=2kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40679907 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x459a1500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459ae340) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458bc980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4e801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]