[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YFFQPqWlKs/springsettings.1117038.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f41bc0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3015 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1117038/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a509e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a509e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 165ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1117038/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1117038/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x588c7a40,0x58a7f2f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1302a2609fca99d5e9fa5b469a071acf [f=-000001] Connection attempt from ktdm [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ktdm changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[Game::Load][lua{Rules,Gaia}={0x47ff87c0,0x7ddb63e0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000013666df20,000000016527f8c0}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [840,241.498535,3444]: 0 finished unit Recon Commander [f=-000001] [0] Event [5665,241.489746,1170]: 1 finished unit Engineer Commander [f=0000000] [0] ktdm, team: 0, elo:2371, userid: 395738 [f=0000000] [0] mad_kraft, team: 1, elo:2241, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000036] [36] Event [5664,241.494751,1368]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [816,241.494751,3264]: 0 finished unit Rover Assembly [f=0000271] [271] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000427] [427] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0000478] [478] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0000566] [566] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000617] [617] Event [833.99231,242.139847,3263.97046]: 0 finished unit Dart [f=0000626] [626] Event [1064,241.265869,3432]: 0 finished unit Wind/Tidal Generator [f=0000745] [745] Event [833.99231,242.139847,3263.97046]: 0 finished unit Dart [f=0000852] [852] Event [5654.3999,241.485596,1368]: 1 finished unit Conjurer [f=0000916] [916] Event [1144,236.239624,3416]: 0 finished unit Wind/Tidal Generator [f=0001031] [1031] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0001140] [1140] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001180] [1180] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0001330] [1330] Event [5288,241.47644,728]: 1 finished unit Solar Collector [f=0001364] [1364] Event [1240,235.131836,3416]: 0 finished unit Wind/Tidal Generator [f=0001583] [1583] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0001597] [1597] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0001664] [1664] Event [5432,241.485596,840]: 1 finished unit Solar Collector [f=0001746] [1746] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0002199] [2199] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0002218] [2218] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0002343] [2343] Event [5136,241.485596,608]: 1 finished unit Lotus [f=0002344] [2344] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0002395] [2395] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0002688] [2688] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002732] [2732] Event [5624,241.494751,1000]: 1 finished unit Solar Collector [f=0002831] [2831] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0002900] [2900] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0002918] [2918] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0003070] [3070] Event [5768,241.485596,1128]: 1 finished unit Solar Collector [f=0003140] [3140] Event [392,241.47644,2872]: 0 finished unit Solar Collector [f=0003285] [3285] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0003588] [3588] Event [312,241.47644,2856]: 0 finished unit Solar Collector [f=0003611] [3611] Event [5654.3999,241.485596,1368]: 1 finished unit Conjurer [f=0003737] [3737] Event [5312,241.494751,2064]: 1 finished unit Lotus [f=0003759] [3759] Event [5832,241.485596,1320]: 1 finished unit Solar Collector [f=0003760] [3760] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0003844] [3844] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0003892] [3892] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004067] [4067] Event [5608,241.47644,1160]: 1 finished unit Caretaker [f=0004077] [4077] Event [232,241.485596,2856]: 0 finished unit Solar Collector [f=0004122] [4122] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004199] [4199] Event [2272,241.494751,3136]: 0 finished unit Lotus [f=0004265] [4265] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004297] [4297] Event [928,241.494751,3360]: 0 finished unit Lotus [f=0004342] [4342] Event [2487.17212,238.241776,3128.82764]: 0 finished unit Recon Commander [f=0004342] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004342] [4342] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004491] [4491] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004503] [4503] Event [5784,241.247559,1496]: 1 finished unit Solar Collector [f=0004541] [4541] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0004569] [4569] Event [152,241.494751,2840]: 0 finished unit Solar Collector [f=0004615] [4615] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004870] [4870] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0004897] [4897] Event [5424,241.485596,1152]: 1 finished unit Lotus [f=0004967] [4967] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0004971] [4971] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0005041] [5041] Event [72,241.494751,2824]: 0 finished unit Solar Collector [f=0005057] [5057] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0005165] [5165] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0005233] [5233] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0005350] [5350] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0005371] [5371] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0005557] [5557] Event [4832,319.90509,1056]: 1 finished unit Radar Tower [f=0005582] [5582] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005666] [5666] Event [5654.3999,241.485596,1368]: 1 finished unit Reaver [f=0005760] [5760] Event [833.99231,242.139847,3263.97046]: 0 finished unit Scorcher [f=0006079] [6079] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0006137] [6137] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0006207] [6207] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0006256] [6256] Event [472,241.174316,3160]: 0 finished unit Caretaker [f=0006463] [6463] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0006474] [6474] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0006525] [6525] Event [5568,237.493896,2400]: 1 finished unit Lotus [f=0006527] [6527] Event [5654.3999,241.485596,1368]: 1 finished unit Knight [f=0006546] [6546] Event [5736,236.843872,1672]: 1 finished unit Solar Collector [f=0006555] [6555] Event [3056,241.494751,2720]: 0 finished unit Lotus [f=0006620] [6620] Event [664,241.485596,3096]: 0 finished unit Solar Collector [f=0006711] [6711] Event [5654.3999,241.485596,1368]: 1 finished unit Sling [f=0006819] [6819] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0006878] [6878] Event [2962.1687,241.494751,3841.25977]: 1 lost unit Glaive [f=0006904] [6904] Event [5672,241.311646,1848]: 1 finished unit Solar Collector [f=0006908] [6908] Event [600,241.485596,3016]: 0 finished unit Solar Collector [f=0006917] [6917] Event [2821.08691,241.485596,3862.91895]: 1 lost unit Glaive [f=0006933] [6933] Event [2844.5249,241.524841,3851.87866]: 0 lost unit Scorcher [f=0006940] [6940] Event [5654.3999,241.485596,1368]: 1 finished unit Sling [f=0006944] [6944] Event [2692.13892,241.485596,3867.45239]: 1 lost unit Glaive [f=0006972] [6972] Event [2601.40332,241.485596,3885.96753]: 1 lost unit Glaive [f=0007005] [7005] Event [2585.64648,241.494751,3842.28198]: 0 lost unit Scorcher [f=0007048] [7048] Event [2300.66431,241.384445,3927.14014]: 1 lost unit Glaive [f=0007119] [7119] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0007119] [7119] Event [2026.28796,241.382904,3856.41968]: 1 lost unit Glaive [f=0007142] [7142] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0007176] [7176] Event [1845.85559,239.707626,3980.99292]: 1 lost unit Glaive [f=0007218] [7218] Event [520,241.485596,2936]: 0 finished unit Solar Collector [f=0007333] [7333] Event [5528,241.47644,1944]: 1 finished unit Solar Collector [f=0007424] [7424] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0007436] [7436] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0007555] [7555] Event [712,241.47644,3208]: 0 finished unit Solar Collector [f=0007692] [7692] Event [4784,321.443176,2768]: 1 finished unit Radar Tower [f=0007698] [7698] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0007721] [7721] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0007895] [7895] Event [848,241.494751,3120]: 0 finished unit Rover Plate [f=0008106] [8106] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0008114] [8114] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0008133] [8133] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0008172] [8172] Event [5672,241.668701,1464]: 1 finished unit Caretaker [f=0008353] [8353] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0008372] [8372] Event [1048,241.494751,3512]: 0 finished unit Solar Collector [f=0008639] [8639] Event [5654.3999,241.485596,1368]: 1 finished unit Phantom [f=0008646] [8646] Event [3872,241.421509,3872]: 0 finished unit Picket [f=0008674] [8674] Event [4784,321.443176,2768]: 1 lost unit Radar Tower [f=0008755] [8755] Event [5104,237.145996,3840]: 1 finished unit Lotus [f=0008782] [8782] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0008792] [8792] Event [866,241.494751,3120]: 0 finished unit Badger [f=0008848] [8848] Event [4816,333.683777,2880]: 1 lost unit Picket [f=0008850] [8850] Event [1048,241.494751,3592]: 0 finished unit Solar Collector [f=0008901] [8901] Event [5280,241.494751,1904]: 1 finished unit Lotus [f=0008916] [8916] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0009030] [9030] Event [5654.3999,241.485596,1368]: 1 finished unit Conjurer [f=0009036] [9036] Event [3872,241.394043,3776]: 0 finished unit Picket [f=0009166] [9166] Event [5632,292.512512,1584]: 1 finished unit Radar Tower [f=0009204] [9204] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009304] [9304] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009405] [9405] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009425] [9425] Event [3872,241.394043,3680]: 0 finished unit Picket [f=0009432] [9432] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0009435] [9435] Event [1048,241.494751,3672]: 0 finished unit Solar Collector [f=0009502] [9502] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0009515] [9515] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0009519] [9519] Event [5024,240.936279,3776]: 1 finished unit Picket [f=0009531] [9531] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009675] [9675] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009705] [9705] Event [4791.74756,241.458282,3391.94653]: 1 lost unit Glaive [f=0009760] [9760] Event [4562.43164,241.611603,3507.91626]: 0 lost unit Fencer [f=0009780] [9780] Event [4693.0752,241.47644,3512.77612]: 1 lost unit Glaive [f=0009789] [9789] Event [4769.06299,241.485596,3439.32373]: 0 lost unit Dart [f=0009851] [9851] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0009875] [9875] Event [3872,241.394043,3584]: 0 finished unit Picket [f=0009886] [9886] Event [4870.98535,242.4646,3326.63086]: 1 lost unit Glaive [f=0009895] [9895] Event [4469.90332,245.484543,3627.52954]: 1 lost unit Glaive [f=0009902] [9902] Event [5468.62793,241.485596,1827.37915]: 1 finished unit Engineer Commander [f=0009915] [9915] Event [1048,241.494751,3752]: 0 finished unit Solar Collector [f=0009929] [9929] Event [5040,241.47644,3680]: 1 lost unit Picket [f=0009931] [9931] Event [5049.85742,241.484573,3549.24829]: 1 lost unit Reaver [f=0009947] [9947] Event [4560.10205,241.950058,3600.00415]: 1 lost unit Glaive [f=0009948] [9948] Event [4976.9043,241.485596,3603.05225]: 0 lost unit Scorcher [f=0009979] [9979] Event [5024,240.936279,3776]: 1 lost unit Picket [f=0009983] [9983] Event [866,241.494751,3120]: 0 finished unit Badger [f=0009993] [9993] Event [5056.56543,240.307968,3741.56934]: 0 lost unit Scorcher [f=0010010] [10010] Event [5184,240.817261,3696]: 1 lost unit Lotus [f=0010064] [10064] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0010076] [10076] Event [5104,237.145996,3840]: 1 lost unit Lotus [f=0010082] [10082] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0010082] [10082] Event [5320,241.485596,1976]: 1 finished unit Solar Collector [f=0010135] [10135] Event [5021.96875,241.213516,3912.61597]: 1 lost unit Conjurer [f=0010155] [10155] Event [4976,241.485596,4000]: 1 lost unit Lotus [f=0010182] [10182] Event [5272,237.301636,3896]: 1 lost unit Metal Extractor [f=0010241] [10241] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0010264] [10264] Event [5368.07471,241.284912,3679.75635]: 0 lost unit Scorcher [f=0010410] [10410] Event [1048,241.494751,3832]: 0 finished unit Solar Collector [f=0010480] [10480] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0010494] [10494] Event [2192,241.47644,256]: 0 finished unit Lotus [f=0010506] [10506] Event [5208,241.485596,1992]: 1 finished unit Solar Collector [f=0010529] [10529] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0010561] [10561] Event [5680.68408,241.503128,3206.56104]: 0 lost unit Scorcher [f=0010689] [10689] Event [6008,241.494751,3128]: 1 finished unit Solar Collector [f=0010744] [10744] Event [5928,241.403198,3928]: 1 lost unit Metal Extractor [f=0010768] [10768] Event [5654.3999,241.485596,1368]: 1 finished unit Reaver [f=0010861] [10861] Event [866,241.494751,3120]: 0 finished unit Badger [f=0010865] [10865] Event [5211.32959,241.706406,1894.43616]: 1 finished unit Engineer Commander [f=0010890] [10890] Event [1048,241.494751,3912]: 0 finished unit Solar Collector [f=0010936] [10936] Event [5372.6748,241.443619,3532.38403]: 0 lost unit Fencer [f=0010938] [10938] Event [5468.27979,241.317612,3430.32666]: 1 lost unit Glaive [f=0010940] [10940] Event [5485.52832,241.34082,3412.26123]: 1 lost unit Glaive [f=0010989] [10989] Event [5516.60986,245.824493,3339.95752]: 1 lost unit Glaive [f=0011021] [11021] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0011065] [11065] Event [5032,241.485596,1992]: 1 finished unit Solar Collector [f=0011118] [11118] Event [5600.28906,241.531372,3357.04224]: 1 lost unit Ronin [f=0011145] [11145] Event [5406.95508,241.419113,3743.65869]: 0 lost unit Fencer [f=0011207] [11207] Event [2032,241.485596,608]: 0 finished unit Lotus [f=0011286] [11286] Event [5530.29395,237.387878,3863.18018]: 0 lost unit Fencer [f=0011543] [11543] Event [4856,241.036987,1992]: 1 finished unit Solar Collector [f=0011650] [11650] Event [5654.3999,241.485596,1368]: 1 finished unit Knight [f=0011685] [11685] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0011733] [11733] Event [4593.34521,239.933167,2598.23828]: 0 lost unit Fencer [f=0011848] [11848] Event [4643.31152,241.454346,2409.47583]: 0 finished unit Claw [f=0011864] [11864] Event [4544,299.085999,3744]: 0 finished unit Picket [f=0011938] [11938] Event [5654.3999,241.485596,1368]: 1 finished unit Sling [f=0011980] [11980] Event [4921.90869,241.466217,2037.16284]: 0 finished unit Claw [f=0012056] [12056] Event [720,241.47644,3368]: 0 finished unit Fusion Reactor [f=0012110] [12110] Event [1840,241.485596,896]: 0 finished unit Lotus [f=0012147] [12147] Event [4992.20361,241.467285,1751.36108]: 0 finished unit Claw [f=0012152] [12152] Event [4782.6875,239.220337,1978.27588]: 0 finished unit Claw [f=0012204] [12204] Event [5654.3999,241.485596,1368]: 1 finished unit Sling [f=0012244] [12244] Event [4464,272.380066,3584]: 0 finished unit Picket [f=0012300] [12300] Event [866,241.494751,3120]: 0 finished unit Badger [f=0012309] [12309] Event [4970.5376,241.451874,1847.13831]: 0 finished unit Claw [f=0012326] [12326] Event [3920,241.494751,640]: 1 finished unit Lotus [f=0012337] [12337] Event [4839.38086,240.910126,1623.48743]: 0 finished unit Claw [f=0012360] [12360] Event [4661.56982,237.805176,1681.1261]: 0 lost unit Ripper [f=0012377] [12377] Event [4856,241.036987,1992]: 1 lost unit Solar Collector [f=0012429] [12429] Event [4633.55078,237.815292,1944.84448]: 1 lost unit Glaive [f=0012469] [12469] Event [4970.5376,-758.5481,1847.13831]: 0 lost unit Claw [f=0012471] [12471] Event [4920,241.229248,1848]: 1 finished unit Caretaker [f=0012523] [12523] Event [4446.07373,238.204666,1911.77368]: 0 finished unit Claw [f=0012532] [12532] Event [904,241.494751,3464]: 0 finished unit Solar Collector [f=0012582] [12582] Event [4647.13916,236.940369,1685.28345]: 0 finished unit Claw [f=0012601] [12601] Event [4326.17383,241.267731,1810.33301]: 0 lost unit Fencer [f=0012614] [12614] Event [4393.81055,241.47644,1307.69055]: 0 lost unit Dart [f=0012656] [12656] Event [4356.20508,240.978012,2284.9021]: 0 lost unit Fencer [f=0012685] [12685] Event [4578.87939,241.485596,2279.25293]: 0 finished unit Claw [f=0012690] [12690] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0012700] [12700] Event [5888,241.494751,3216]: 1 finished unit Lotus [f=0012712] [12712] Event [4284.8042,241.47644,2077.87451]: 0 lost unit Fencer [f=0012715] [12715] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0012751] [12751] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0012785] [12785] Event [4387.32617,239.411163,1862.91785]: 0 finished unit Claw [f=0012828] [12828] Event [4387.32617,239.411163,1862.91785]: 0 lost unit Claw [f=0012913] [12913] Event [4376.50049,241.490631,2254.66504]: 0 finished unit Claw [f=0012941] [12941] Event [728,241.494751,3544]: 0 finished unit Caretaker [f=0012961] [12961] Event [3706.4917,241.47644,1061.83008]: 0 finished unit Claw [f=0013047] [13047] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0013111] [13111] Event [866,241.494751,3120]: 0 finished unit Badger [f=0013128] [13128] Event [3784,241.47644,952]: 1 lost unit Metal Extractor [f=0013129] [13129] Event [3899.69336,241.494751,926.347534]: 0 finished unit Claw [f=0013156] [13156] Event [3920,241.494751,640]: 1 lost unit Lotus [f=0013211] [13211] Event [5960,241.494751,3304]: 1 finished unit Solar Collector [f=0013249] [13249] Event [4678.07129,242.116287,2562.75146]: 0 finished unit Claw [f=0013275] [13275] Event [776,241.494751,3640]: 0 finished unit Caretaker [f=0013291] [13291] Event [4276.60303,241.485596,1704.13013]: 0 finished unit Claw [f=0013296] [13296] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0013329] [13329] Event [4319.94092,240.500732,1120.70532]: 1 lost unit Conjurer [f=0013334] [13334] Event [4391.80957,239.292648,1812.38184]: 1 lost unit Ronin [f=0013412] [13412] Event [4507.57471,241.49408,2167.41113]: 0 finished unit Claw [f=0013423] [13423] Event [4507.57471,241.49408,2167.41113]: 0 lost unit Claw [f=0013489] [13489] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0013516] [13516] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0013538] [13538] Event [4825.30176,241.596756,3912.00732]: 1 lost unit Glaive [f=0013564] [13564] Event [840,241.494751,3752]: 0 finished unit Caretaker [f=0013592] [13592] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0013620] [13620] Event [4651.19043,241.471741,3884.10522]: 1 lost unit Glaive [f=0013636] [13636] Event [4573.15527,241.482346,2284.27832]: 0 finished unit Claw [f=0013747] [13747] Event [4442.40234,237.4729,1160.13806]: 0 finished unit Claw [f=0013772] [13772] Event [4376,241.45813,1208]: 1 lost unit Metal Extractor [f=0013829] [13829] Event [866,241.494751,3120]: 0 finished unit Badger [f=0013838] [13838] Event [4512,238.711548,2000]: 1 finished unit Radar Tower [f=0013847] [13847] Event [4415.77441,241.4785,2033.01624]: 0 finished unit Claw [f=0013859] [13859] Event [4415.77441,241.4785,2033.01624]: 0 lost unit Claw [f=0014008] [14008] Event [4388.42773,239.934662,1923.43896]: 0 finished unit Claw [f=0014027] [14027] Event [5654.3999,241.485596,1368]: 1 finished unit Phantom [f=0014038] [14038] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0014134] [14134] Event [616,241.47644,3496]: 0 finished unit Gunship Plant [f=0014203] [14203] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0014212] [14212] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0014239] [14239] Event [3991.07227,240.154709,2603.16113]: 0 lost unit Badger [f=0014283] [14283] Event [4264.85596,241.485596,1948.56702]: 0 finished unit Claw [f=0014291] [14291] Event [4264.85596,241.485596,1948.56702]: 0 lost unit Claw [f=0014313] [14313] Event [4592,241.47644,3376]: 0 finished unit Picket [f=0014326] [14326] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0014337] [14337] Event [4274.82861,241.485596,2009.59277]: 0 finished unit Claw [f=0014386] [14386] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0014480] [14480] Event [4632,237.814331,1864]: 1 finished unit Caretaker [f=0014495] [14495] Event [4356.9292,240.675522,1845.60974]: 0 finished unit Claw [f=0014499] [14499] Event [4325.5,241.546478,2059.91748]: 0 finished unit Claw [f=0014500] [14500] Event [4672,240.890503,3280]: 0 lost unit Picket [f=0014535] [14535] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0014535] [14535] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0014554] [14554] Event [4349.41064,240.51503,1803.47937]: 0 finished unit Claw [f=0014603] [14603] Event [5654.3999,241.485596,1368]: 1 finished unit Conjurer [f=0014762] [14762] Event [4283.76758,241.473206,1785.44983]: 0 finished unit Claw [f=0014773] [14773] Event [866,241.494751,3120]: 0 finished unit Badger [f=0014777] [14777] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0014786] [14786] Event [4283.76758,241.473206,1785.44983]: 0 lost unit Claw [f=0014872] [14872] Event [4086.37622,239.13002,1840.34119]: 0 finished unit Claw [f=0014879] [14879] Event [4086.37622,239.13002,1840.34119]: 0 lost unit Claw [f=0014880] [14880] Event [4081.05029,238.717621,1820.80029]: 0 finished unit Claw [f=0014888] [14888] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0014892] [14892] Event [3983.88159,241.479996,1923.11328]: 0 finished unit Claw [f=0014915] [14915] Event [3967.90332,241.383682,1876.65552]: 1 lost unit Knight [f=0014941] [14941] Event [3989.39502,269.751038,1846.13989]: 0 finished unit Claw [f=0014987] [14987] Event [4824,239.380035,1896]: 1 finished unit Gauss [f=0015100] [15100] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0015153] [15153] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0015177] [15177] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0015214] [15214] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0015288] [15288] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0015351] [15351] Event [4568,241.439819,2120]: 1 finished unit Caretaker [f=0015443] [15443] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0015557] [15557] Event [4180.16455,241.499146,1406.19226]: 0 finished unit Claw [f=0015621] [15621] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0015645] [15645] Event [4404.86377,241.485596,1407.42749]: 0 finished unit Claw [f=0015732] [15732] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0015733] [15733] Event [4489.40771,241.469406,1454.14124]: 0 finished unit Claw [f=0015738] [15738] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0015753] [15753] Event [4565.50488,241.015305,1539.74817]: 0 finished unit Claw [f=0015856] [15856] Event [4184.33691,241.494751,1345.23645]: 1 lost unit Glaive [f=0015859] [15859] Event [5001.54492,241.485596,3504.53564]: 1 lost unit Ronin [f=0015915] [15915] Event [4227.46631,241.494751,1292.245]: 0 finished unit Claw [f=0015926] [15926] Event [4592,241.47644,3376]: 0 lost unit Picket [f=0015929] [15929] Event [4049.89111,251.533783,1387.93237]: 0 finished unit Claw [f=0015934] [15934] Event [4149.70947,241.485596,1192.13953]: 0 finished unit Claw [f=0015958] [15958] Event [4137.66895,241.551193,1395.36365]: 0 finished unit Claw [f=0016012] [16012] Event [4176.33496,241.209122,1350.3335]: 0 finished unit Claw [f=0016033] [16033] Event [4200,241.494751,3016]: 0 lost unit Metal Extractor [f=0016069] [16069] Event [4261.12646,241.485596,1341.10571]: 0 finished unit Claw [f=0016081] [16081] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0016085] [16085] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0016096] [16096] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0016184] [16184] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0016291] [16291] Event [4464,272.380066,3584]: 0 lost unit Picket [f=0016322] [16322] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0016340] [16340] Event [4599.73389,241.494446,1305.24878]: 1 lost unit Glaive [f=0016343] [16343] Event [5536,241.485596,1240]: 1 finished unit Cloakbot Plate [f=0016386] [16386] Event [4589.35449,238.397827,1297.86548]: 1 lost unit Glaive [f=0016413] [16413] Event [4520.49805,242.205307,1289.70325]: 0 finished unit Claw [f=0016416] [16416] Event [4500.18262,241.540314,1334.86108]: 0 finished unit Claw [f=0016463] [16463] Event [4479.04834,238.543198,1205.70374]: 0 lost unit Fencer [f=0016470] [16470] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0016480] [16480] Event [4108.89795,241.485596,1986.91089]: 1 lost unit Ronin [f=0016486] [16486] Event [5136,241.485596,608]: 1 lost unit Lotus [f=0016519] [16519] Event [4412.30273,241.334259,1555.13782]: 1 lost unit Glaive [f=0016563] [16563] Event [4832,319.90509,1056]: 1 lost unit Radar Tower [f=0016600] [16600] Event [4387.72168,241.485596,1425.82361]: 0 finished unit Claw [f=0016605] [16605] Event [4357.3125,241.47644,1383.4104]: 0 finished unit Claw [f=0016611] [16611] Event [4266.3501,241.47644,1736.17407]: 0 finished unit Claw [f=0016654] [16654] Event [4738.01953,241.408524,1465.67407]: 0 lost unit Scorcher [f=0016657] [16657] Event [4147.13818,241.48201,1867.00818]: 1 lost unit Glaive [f=0016666] [16666] Event [4513.81836,241.112198,1242.02551]: 0 lost unit Fencer [f=0016677] [16677] Event [866,241.494751,3120]: 0 finished unit Badger [f=0016720] [16720] Event [4496.0332,234.472427,1697.65857]: 1 lost unit Reaver [f=0016762] [16762] Event [4530.97119,237.743378,1647.32312]: 0 finished unit Claw [f=0016791] [16791] Event [4470.97656,236.462555,1668.64502]: 0 finished unit Claw [f=0016815] [16815] Event [4832.43848,240.448364,1393.14941]: 1 lost unit Glaive [f=0016835] [16835] Event [5192,241.485596,648]: 1 lost unit Metal Extractor [f=0016838] [16838] Event [3834.87598,241.480453,2040.63257]: 0 lost unit Fencer [f=0016854] [16854] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0016855] [16855] Event [5654.3999,241.485596,1368]: 1 finished unit Glaive [f=0016874] [16874] Event [480,240.95459,3304]: 0 finished unit Fusion Reactor [f=0016878] [16878] Event [4350.06445,240.224091,2005.77551]: 0 finished unit Claw [f=0016901] [16901] Event [4305.32324,239.356766,1932.24548]: 0 finished unit Claw [f=0016930] [16930] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0016941] [16941] Event [4632,237.827194,1864]: 1 lost unit Caretaker [f=0016969] [16969] Event [4512,237.850952,1920]: 1 lost unit Aegis [f=0016970] [16970] Event [4375.80762,240.43013,1688.77136]: 0 lost unit Ripper [f=0017020] [17020] Event [4423.10254,240.677383,1977.2699]: 0 finished unit Claw [f=0017020] [17020] Event [4408.38965,240.181091,1955.52942]: 0 finished unit Claw [f=0017027] [17027] Event [4594.03125,238.72052,1791.95837]: 0 lost unit Ripper [f=0017036] [17036] Event [4512,238.711548,2000]: 1 lost unit Radar Tower [f=0017050] [17050] Event [4548.6748,237.447403,1858.09021]: 0 finished unit Claw [f=0017057] [17057] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0017057] [17057] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0017075] [17075] Event [4467.0708,240.835464,2053.15332]: 0 finished unit Claw [f=0017088] [17088] Event [4645.66699,228.428497,1860.49231]: 0 lost unit Ripper [f=0017127] [17127] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0017156] [17156] Event [4763.271,237.832825,1697.90686]: 1 lost unit Glaive [f=0017159] [17159] Event [4663.88965,236.255417,1832.92932]: 0 lost unit Ripper [f=0017216] [17216] Event [4568,241.439819,2120]: 1 lost unit Caretaker [f=0017225] [17225] Event [4730.1416,240.344894,1557.0647]: 0 finished unit Claw [f=0017237] [17237] Event [4764.94873,238.654633,1916.67029]: 0 finished unit Claw [f=0017346] [17346] Event [4423.93359,238.111252,1849.88159]: 0 lost unit Ripper [f=0017347] [17347] Event [4870.76123,238.989258,1957.84229]: 0 finished unit Claw [f=0017357] [17357] Event [4870.76123,238.989258,1957.84229]: 0 lost unit Claw [f=0017368] [17368] Event [4921.39307,241.325119,1794.1001]: 0 finished unit Claw [f=0017407] [17407] Event [4790.08643,236.01268,1907.58386]: 0 finished unit Claw [f=0017415] [17415] Event [5296,241.448975,1232]: 1 finished unit Lotus [f=0017417] [17417] Event [4790.08643,236.01268,1907.58386]: 0 lost unit Claw [f=0017423] [17423] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0017436] [17436] Event [4881.98926,240.574493,1818.521]: 0 finished unit Claw [f=0017447] [17447] Event [4881.98926,240.574493,1818.521]: 0 lost unit Claw [f=0017453] [17453] Event [4756.41748,239.773239,1999.45337]: 0 finished unit Claw [f=0017459] [17459] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0017464] [17464] Event [4756.41748,239.773239,1999.45337]: 0 lost unit Claw [f=0017514] [17514] Event [5288,241.47644,728]: 1 lost unit Solar Collector [f=0017520] [17520] Event [2238.06519,240.738617,2750.51514]: 0 finished unit Recon Commander [f=0017520] [17520] Event [2238.06519,240.738617,2750.51514]: 0 lost unit Recon Commander [f=0017520] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0017520] [17520] Event [4757.23047,238.779053,1857.85535]: 0 finished unit Claw [f=0017520] [17520] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0017536] [17536] Event [4757.23047,238.779053,1857.85535]: 0 lost unit Claw [f=0017539] [17539] Event [4801.82178,238.758881,1832.25208]: 0 finished unit Claw [f=0017566] [17566] Event [4894.92139,241.685043,1907.86353]: 0 finished unit Claw [f=0017577] [17577] Event [4894.92139,241.685043,1907.86353]: 0 lost unit Claw [f=0017601] [17601] Event [4891.30078,241.009171,1800.2804]: 0 finished unit Claw [f=0017611] [17611] Event [4891.30078,241.009171,1800.2804]: 0 lost unit Claw [f=0017617] [17617] Event [4779.04785,239.882645,2002.84131]: 0 finished unit Claw [f=0017617] [17617] Event [5137.02832,239.013687,3720.98975]: 1 lost unit Conjurer [f=0017628] [17628] Event [4779.04785,239.882645,2002.84131]: 0 lost unit Claw [f=0017661] [17661] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0017679] [17679] Event [4814.79248,273.875,1900.32129]: 0 finished unit Claw [f=0017686] [17686] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0017694] [17694] Event [4487.35986,241.401001,2398.75098]: 0 lost unit Fencer [f=0017704] [17704] Event [4807.68115,239.380035,1909.58362]: 0 finished unit Claw [f=0017715] [17715] Event [4807.68115,239.380035,1909.58362]: 0 lost unit Claw [f=0017740] [17740] Event [4871.0083,240.691116,1797.29578]: 0 finished unit Claw [f=0017740] [17740] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0017767] [17767] Event [4834.8916,239.770615,1929.01709]: 0 finished unit Claw [f=0017776] [17776] Event [4834.8916,239.770615,1929.01709]: 0 lost unit Claw [f=0017782] [17782] Event [4867.56396,240.442154,1935.20056]: 0 finished unit Claw [f=0017789] [17789] Event [4867.56396,240.442154,1935.20056]: 0 lost unit Claw [f=0017850] [17850] Event [4879.86768,240.585205,1834.94836]: 0 finished unit Claw [f=0017872] [17872] Event [4884.46973,240.942123,1798.95288]: 0 finished unit Claw [f=0017907] [17907] Event [4739.97119,237.996323,1945.88477]: 0 finished unit Claw [f=0017934] [17934] Event [4926.86963,241.310242,1818.08655]: 0 finished unit Claw [f=0017940] [17940] Event [5392,241.47644,1088]: 1 finished unit Picket [f=0017950] [17950] Event [4912.45898,247.357956,1825.27222]: 0 finished unit Claw [f=0017950] [17950] Event [4920,241.229248,1848]: 1 lost unit Caretaker [f=0017951] [17951] Event [4912.45898,247.357956,1825.27222]: 0 lost unit Claw [f=0017995] [17995] Event [5127.99854,241.494751,855.896851]: 1 lost unit Ronin [f=0018019] [18019] Event [4812.17041,239.380035,1918.24634]: 0 finished unit Claw [f=0018032] [18032] Event [4812.17041,239.380035,1918.24634]: 0 lost unit Claw [f=0018042] [18042] Event [4783.98926,234.919556,1883.49463]: 0 finished unit Claw [f=0018073] [18073] Event [4867.97021,240.973267,1863.03833]: 0 finished unit Claw [f=0018086] [18086] Event [4824,239.380035,1896]: 1 lost unit Gauss [f=0018106] [18106] Event [4764.84717,238.787659,1930.37903]: 0 finished unit Claw [f=0018120] [18120] Event [4846.58936,238.824966,1926.76062]: 0 finished unit Claw [f=0018136] [18136] Event [4846.58936,238.824966,1926.76062]: 0 lost unit Claw [f=0018158] [18158] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0018166] [18166] Event [5654.3999,241.485596,1368]: 1 finished unit Ronin [f=0018181] [18181] Event [5142.84668,241.47644,1939.87305]: 1 finished unit Engineer Commander [f=0018181] [18181] Event [5142.84668,241.47644,1939.87305]: 1 lost unit Engineer Commander [f=0018189] [18189] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0018202] [18202] Event [4633.1665,486.305359,2144.00415]: 0 lost unit Nimbus [f=0018340] [18340] Event [5280.02441,241.49472,1864.1239]: 1 lost unit Engineer Commander [f=0018341] [18341] Event [5280,241.494751,1904]: 1 lost unit Lotus [f=0018342] [18342] Event [866,241.494751,3120]: 0 finished unit Badger [f=0018345] [18345] Event [5250.05273,234.328644,1908.43433]: 1 lost unit Sling [f=0018356] [18356] Event [5208,235.105515,1992]: 1 lost unit Solar Collector [f=0018361] [18361] Event [5112,241.494751,1896]: 1 lost unit Thresher [f=0018427] [18427] Event [5044.07129,242.979813,1945.0343]: 0 finished unit Claw [f=0018472] [18472] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0018502] [18502] Event [4642.49658,478.928314,1856.77332]: 0 lost unit Nimbus [f=0018510] [18510] Event [5234.22705,241.459656,1356.4375]: 0 finished unit Claw [f=0018513] [18513] Event [5247.17627,241.47644,1468.06934]: 0 finished unit Claw [f=0018521] OUCH [f=0018523] [18523] Event [5154.37305,241.47644,1478.14746]: 0 finished unit Claw [f=0018527] [18527] Event [5247.07764,241.47644,1399.10022]: 0 finished unit Claw [f=0018538] [18538] Event [5247.07764,241.47644,1399.10022]: 0 lost unit Claw [f=0018546] [18546] Event [4744.76904,241.576797,1416.4696]: 0 lost unit Fencer [f=0018546] [18546] Event [5187.62549,241.346039,1392.10022]: 1 lost unit Ronin [f=0018614] [18614] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0018625] BRUTAL [f=0018626] [18626] Event [5514,241.485596,1240]: 1 finished unit Conjurer [f=0018628] [18628] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0018633] [18633] Event [5171.47363,239.994843,1347.62402]: 0 finished unit Claw [f=0018647] [18647] Event [5171.47363,239.994843,1347.62402]: 0 lost unit Claw [f=0018679] [18679] Event [5234.22705,-758.54034,1356.4375]: 0 lost unit Claw [f=0018699] [18699] Event [5092.59814,240.98172,1958.0896]: 0 finished unit Claw [f=0018710] [18710] Event [undefined]: mad_kraft resigned [f=0018710] game_message: mad_kraft has been destroyed! [f=0018710] game_message: ktdm wins! [f=0018710] Submitting stats [f=0018710] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018710] Part| Total Time|Time of the last 0.5s [f=0018710] Draw 30751.45ms 33.00% [f=0018710] Lua::Callins::Synced 19817.25ms 13.76% [f=0018710] Lua::Callins::Unsynced 44779.71ms 41.08% [f=0018710] Lua::CollectGarbage::Synced 710.28ms 0.10% [f=0018710] Lua::CollectGarbage::Unsynced 1521.82ms 0.80% [f=0018710] Misc::Profiler::AddTime 137.19ms 0.00% [f=0018710] Sim 74129.55ms 47.16% [f=0018710] [18710] Received game_message: mad_kraft has been destroyed! [f=0018710] [18710] Received game_message: ktdm wins! [f=0018711] [18711] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018711] [18711] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018711] [18711] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018711] [18711] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.27866602,4.66666651,5.27866602,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018711] [18711] Game End Stats Values: 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[18711] Game End Stats Values: 37,8815,15655,8815,15655,398.420135,633.715576,398.420135,633.715576,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,3612.52783,3791.57959,3612.52783,3791.57959,940,1140,940,1140,36,79.4119797,36,79.4119797,1615,1355,1615,1355,23.8331585,61.6408691,23.8331585,61.6408691,2810,5905,2810,5905,2666.1333,2955.0332,2666.1333,2955.0332,3450,7255,3450,7255,3020.0332,2806.1333,3020.0332,2806.1333,484.536926,256.976685,484.536926,256.976685,3942.39209,3790.62378,3942.39209,3790.62378 [f=0018711] [18711] Game End Stats Values: 38,8600,15555,8600,15555,410.631195,689.001343,410.631195,689.001343,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,3902.9436,4396.69287,3902.9436,4396.69287,850,1040,850,1040,36,78.6247559,36,78.6247559,1560,1355,1560,1355,25.7901936,63.6127129,25.7901936,63.6127129,2590,5905,2590,5905,2906.1333,3385.0332,2906.1333,3385.0332,3600,7255,3600,7255,3450.0332,3046.1333,3450.0332,3046.1333,548.20636,256.976685,548.20636,256.976685,4567.75586,4148.80664,4567.75586,4148.80664 [f=0018711] [18711] Game End Stats Values: 39,7910,16680,7910,16680,420.230621,760.91333,420.230621,760.91333,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,4907.84277,6626.7334,4907.84277,6626.7334,850,1040,850,1040,35.0666656,90.7879333,35.0666656,90.7879333,1505,1355,1505,1355,23.1229668,64.8741226,23.1229668,64.8741226,2315,5940,2315,5940,4031.1333,4562.83203,4031.1333,4562.83203,3240,8345,3240,8345,4627.83203,4171.1333,4627.83203,4171.1333,597.471558,256.976685,597.471558,256.976685,7117.69043,5178.55518,7117.69043,5178.55518 [f=0018711] [18711] Game End Stats Values: 40,7775,16960,7775,16960,429.82196,859.384888,429.82196,859.384888,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,5309.13818,7297.27832,5309.13818,7297.27832,940,1040,940,1040,34,112.301361,34,112.301361,1505,1755,1505,1755,21.125515,68.9397736,21.125515,68.9397736,2340,5700,2340,5700,4511.1333,4877.83203,4511.1333,4877.83203,2990,8465,2990,8465,4942.83203,4651.1333,4942.83203,4651.1333,662.646179,256.976685,662.646179,256.976685,7822.01904,5579.85059,7822.01904,5579.85059 [f=0018711] [18711] Game End Stats Values: 41,7485,17810,7485,17810,450.280426,955.854248,450.280426,955.854248,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,6023.40967,7698.59277,6023.40967,7698.59277,1040,1040,1040,1040,34,114.483475,34,114.483475,1505,1755,1505,1755,18.9277897,70.1832809,18.9277897,70.1832809,2250,6460,2250,6460,4651.1333,5267.83203,4651.1333,5267.83203,2690,8555,2690,8555,5332.83203,4791.1333,5332.83203,4791.1333,674.147583,256.976685,674.147583,256.976685,8250.09082,6294.12207,8250.09082,6294.12207 [f=0018711] [18711] Game End Stats Values: 42,5395,18070,5395,18070,473.954254,1053.96094,473.954254,1053.96094,0,0,0,0,0,0,0,0,0,1148.12964,0,1148.12964,7001.37207,8753.25,7001.37207,8753.25,550,1040,550,1040,29.7333336,114.384064,29.7333336,114.384064,55,1755,55,1755,17.6532555,71.2104416,17.6532555,71.2104416,2240,6720,2240,6720,5411.1333,8267.83203,5411.1333,8267.83203,2550,8555,2550,8555,8694.29883,5691.1333,8694.29883,5691.1333,674.147583,256.976685,674.147583,256.976685,9808.86133,7356.49756,9808.86133,7356.49756 [f=0018711] [18711] Game End Stats Values: 43,5425,18160,5425,18160,483.710083,1113.34851,483.710083,1113.34851,0,0,0,0,0,0,0,0,4.33964443,1148.12964,4.33964443,1148.12964,7296.87158,8849.93555,7296.87158,8849.93555,550,1040,550,1040,21.1111107,113.165741,21.1111107,113.165741,55,1755,55,1755,14.55898,73.0536194,14.55898,73.0536194,2150,6720,2150,6720,6311.1333,8357.83203,6311.1333,8357.83203,2670,8645,2670,8645,8784.29883,6591.1333,8784.29883,6591.1333,674.147583,256.976685,674.147583,256.976685,9905.54688,7652.69727,9905.54688,7652.69727 [f=0018718] [18718] Event [5222.39355,241.447922,3625.25854]: 1 lost unit Knight [f=0018731] [18731] Event [5032,241.485596,1992]: 1 lost unit Solar Collector [f=0018734] [18734] Event [5126.65039,243.363434,2050.6521]: 0 finished unit Claw [f=0018741] [18741] Event [5026.68848,243.482498,1921.4364]: 0 finished unit Claw [f=0018757] [18757] Event [5048,241.311646,2120]: 1 lost unit Caretaker [f=0018798] [18798] Event [5023.9082,240.89476,2181.18945]: 0 finished unit Claw [f=0018857] Spectator mad_kraft left the game: normal quit [f=0018857] [18857] Event [undefined]: mad_kraft quit [f=0019000] No clients connected, shutting down server [f=0019000] Server shutdown [f=0019000] [19000] all players disconnected [f=0019081] [19081] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0019091] [19091] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0019139] [19139] Event [866,241.494751,3120]: 0 finished unit Ripper [f=0019354] [19354] Event [3784,239.501343,952]: 0 finished unit Metal Extractor [f=0019383] [19383] Event [2624,241.494751,1536]: 0 finished unit Lotus [f=0019548] [19548] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0019558] [19558] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0020007] [20007] Event [833.99231,242.139847,3263.97046]: 0 finished unit Mason [f=0020015] [20015] Event [2624,241.47644,1616]: 0 finished unit Lotus [f=0020016] [20016] Event [866,241.494751,3120]: 0 finished unit Badger [f=0020044] [20044] Event [616,262.47644,3496]: 0 finished unit Nimbus [f=0020152] [20152] Event [833.99231,242.139847,3263.97046]: 0 finished unit Fencer [f=0020157] [20157] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0020165] Autoquit sending quit command. [f=0020165] [QuitAction] user exited to system [f=0020165] [SpringApp::Kill][1] fromRun=1 [f=0020165] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020165] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020165] [ThreadPool::SetThreadCount][2] workers=0 [f=0020165] [SpringApp::Kill][2] [f=0020165] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020165] [Game::KillLua][3] dtor=0 luaUI=0x586cee90 [f=0020165] Start widgetHandler:Shutdown [f=0020165] Shutdown - SaveOrderList Complete [f=0020165] Writing last game win data [f=0020165] Shutdown - SaveConfigData Complete [f=0020165] Shutdown Widget - Save/Load API [f=0020165] Shutdown Widget - Chili Highlight [f=0020165] Shutdown Widget - Draw After Chili [f=0020165] Shutdown Widget - EPIC Menu [f=0020165] Shutdown Widget - Chili Widget Selector [f=0020165] Shutdown Widget - Chili Minimap [f=0020165] Shutdown Widget - Local Team Colors [f=0020165] Shutdown Widget - Display Keys 2 [f=0020165] Shutdown Widget - Save Game Menu [f=0020165] Shutdown Widget - Unit Icons [f=0020165] Shutdown Widget - Noises [f=0020165] Shutdown Widget - HealthBars [f=0020165] Shutdown Widget - Win Counter [f=0020165] Shutdown Widget - SpringRTS Replay Stats [f=0020165] Shutdown Widget - BuildETA [f=0020165] Shutdown Widget - Modular Comm Info [f=0020165] Shutdown Widget - Stereo3D [f=0020165] Shutdown Widget - Showeco and Grid Drawer [f=0020165] Shutdown Widget - Point Tracker [f=0020165] Shutdown Widget - Missile Silo Range [f=0020165] Shutdown Widget - MetalFeatures (new) [f=0020165] Shutdown Widget - MinimapEvents [f=0020165] Shutdown Widget - Local Widgets Config [f=0020165] Shutdown Widget - Highlight Geos [f=0020165] Shutdown Widget - Grab Input [f=0020165] Input grabbing is disabled! [f=0020165] Shutdown Widget - Defense Range Zero-K [f=0020165] Shutdown Widget - Darkening [f=0020165] Shutdown Widget - Context Menu [f=0020165] Shutdown Widget - Chili Spectator Panels [f=0020165] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020165] Shutdown Widget - Chili Nuke Warning [f=0020165] Shutdown Widget - Chili EndGame Window [f=0020165] Shutdown Widget - Chili Economy Panel Default [f=0020165] Shutdown Widget - CameraShake [f=0020165] Shutdown Widget - State Reverse and Latency [f=0020165] Shutdown Widget - Music Player v2 [f=0020165] Shutdown Widget - Attack AoE [f=0020165] Shutdown Widget - Map Edge Extension [f=0020165] Shutdown Widget - Selection Send [f=0020165] Shutdown Widget - LupsManager [f=0020165] Shutdown Widget - Newton Firezone [f=0020165] Shutdown Widget - Chili Pro Console [f=0020165] Shutdown Widget - Persistent Build Height [f=0020165] Shutdown Widget - Lasso Terraform GUI [f=0020165] Shutdown Widget - Lups [f=0020165] Shutdown Widget - Chili Framework [f=0020165] Shutdown Widget - Mex Placement Handler [f=0020165] Shutdown Widget - Chili Core Selector [f=0020165] Shutdown Widget - Custom Markers [f=0020165] Shutdown Widget - Select Keys [f=0020165] Shutdown Widget - Pause Screen [f=0020165] Shutdown Widget - Text To Speech Control [f=0020165] Shutdown Widget - Layout Handler [f=0020165] End widgetHandler:Shutdown [f=0020165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={644324,72579626} {int,ext,rec}Allocs={19705733,0,0} {chunk,block}Bytes={72579626,0} [f=0020165] [Game::KillLua][1] dtor=0 luaGaia=0x58a7f2f0 [f=0020165] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392703,57685928} {int,ext,rec}Allocs={19705734,0,0} {chunk,block}Bytes={57685928,0} [f=0020165] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392703,57685928} {int,ext,rec}Allocs={19705734,0,0} {chunk,block}Bytes={57685928,0} [f=0020165] [Game::KillLua][2] dtor=0 luaRules=0x588c7a40 [f=0020165] Start gadgetHandler:Shutdown [f=0020165] Shutdown - StartSetup [f=0020165] Shutdown - UnitMorph [f=0020165] Shutdown - Carrier Drones [f=0020165] Shutdown - LupsNanoSpray [f=0020165] Shutdown - Missile Silo Controller [f=0020165] Shutdown - Modular Comm Info [f=0020165] Shutdown - Terrain Texture Handler [f=0020165] Shutdown - UnitCloakShield [f=0020165] Shutdown - Starlight Handler [f=0020165] End gadgetHandler:Shutdown [f=0020165] Start gadgetHandler:Shutdown [f=0020165] Shutdown - Save/Load [f=0020165] Shutdown - Teleport Throw [f=0020165] Shutdown - UnitMorph [f=0020165] Shutdown - Modular Comm Info [f=0020165] Shutdown - Retreat Command [f=0020165] Shutdown - Shockwaves [f=0020165] Shutdown - UnitCloakShield [f=0020165] Shutdown - Lups Cloak FX [f=0020165] Shutdown - Lups [f=0020165] Shutdown - Lups Shield [f=0020165] End gadgetHandler:Shutdown [f=0020165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19705778,0,0} {chunk,block}Bytes={0,0} [f=0020165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19705778,0,0} {chunk,block}Bytes={0,0} [f=0020165] [Game::KillLua][4] dtor=0 [f=0020165] [Game::~CGame][1] [f=0020165] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020165] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020165] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020165] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020165] [Game::KillLua][4] dtor=1 [f=0020165] [Game::KillMisc][1] [f=0020165] [Game::KillMisc][2] [f=0020165] [Game::KillMisc][3] [f=0020165] [Game::KillRendering][1] [f=0020165] [3DOParser::Kill] allocated 1 pieces [f=0020165] [S3OParser::Kill] allocated 692 pieces [f=0020165] [AssParser::Kill] allocated 55 pieces [f=0020165] [Game::KillInterface][1] [f=0020165] [Game::KillInterface][2] [f=0020165] [Game::KillSimulation][1] [f=0020165] [Game::KillSimulation][2] [f=0020165] [CCollisionHandler] dis-/continuous tests: 0/291011 [f=0020165] [Game::KillSimulation][3] [f=0020165] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020165] [~CPathCache(24x16)] cacheHits=146 hitPercentage=28% numHashColls=0 maxCacheSize=19 [f=0020165] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020165] [~CPathCache(48x32)] cacheHits=144 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020165] [LosHandler::Kill] raycast instance cache-{hits,misses}={9366,22136}; shared=2%; cached=28% [f=0020165] [Game::KillSimulation][4] [f=0020165] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020165] [Game::~CGame][2] [f=0020165] [Game::~CGame][3] [f=0020165] [SpringApp::Kill][3] [f=0020165] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216644 bytes sent 226863 bytes recv'd [f=0020165] [SpringApp::Kill][4] font=0x4496faa0 [f=0020165] [SpringApp::Kill][5] [f=0020165] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x449dd7e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2471ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=64ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=33ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=30ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=25ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=440 inflSize=4kb readTime=19ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=19ms file="luaui/widgets/unit_building_starter.lua" indx=4758 inflSize=3kb readTime=16ms file="luaui/configs/unit_marker.lua" indx=2938 inflSize=1kb readTime=16ms file="anims/cursorunload_3.png" indx=179 inflSize=1kb readTime=16ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39633984 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44ad02b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c65360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449f3530) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f41bc01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]