[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VGJG9InG7f/springsettings.1116744.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f83900a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3099 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1116744/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4659c790] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4659c790] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 639ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 849ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 113ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1116744/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (191ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1116744/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52907410,0x5b13cce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ab7ca160266a3bad06f03e9652e76435 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000af45c260,00000000b0467e60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000db21db80,00000000d2b1c2e0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl [f=-000001] u2 [f=-000001] [0] Event [338,195.763184,1188]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3598,195.763855,4944]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2989, userid: 352411 [f=0000000] [0] Masper, team: 0, elo:2777, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [176,195.761719,1232]: 0 finished unit Rover Assembly [f=0000025] [25] Event [3696,195.761719,4864]: 1 finished unit Rover Assembly [f=0000185] [185] Event [176.029648,196.406815,1249.99231]: 0 finished unit Dart [f=0000204] [204] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0000240] [240] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000256] [256] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0000317] [317] Event [176.029648,196.406815,1249.99231]: 0 finished unit Dart [f=0000337] [337] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0000474] [474] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0000585] [585] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000631] [631] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000713] [713] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0000816] [816] Event [792,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0000866] [866] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0000945] [945] Event [824,330.9375,1336]: 0 finished unit Wind/Tidal Generator [f=0001002] [1002] Event [3288,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [888,337.21875,1384]: 0 finished unit Wind/Tidal Generator [f=0001306] [1306] Event [968,271.283203,1400]: 0 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001354] [1354] Event [631.637268,195.761719,1717.26111]: 1 lost unit Dart [f=0001378] [1378] Event [680.75885,195.761719,1776.89575]: 1 lost unit Dart [f=0001537] [1537] Event [3681.30615,195.761719,5617.35645]: 1 lost unit Dart [f=0001610] [1610] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001708] [1708] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0001779] [1779] Event [3998.12769,195.761719,5126.14209]: 0 lost unit Dart [f=0001810] [1810] Event [1008,334.851563,1424]: 0 finished unit Radar Tower [f=0001840] [1840] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0001910] [1910] Event [3786.36304,195.761719,5214.33643]: 0 lost unit Dart [f=0001975] [1975] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0001993] [1993] Event [1048,338.572266,1464]: 0 finished unit Wind/Tidal Generator [f=0002065] [2065] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0002110] [2110] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Dart [f=0002431] [2431] Event [176.029648,196.406815,1249.99231]: 0 finished unit Mason [f=0002445] [2445] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0002599] [2599] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0002655] [2655] Event [1439.79333,195.761719,646.399231]: 1 lost unit Scorcher [f=0002741] [2741] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0002998] [2998] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0003010] [3010] Event [1592,195.761719,1944]: 0 finished unit Solar Collector [f=0003177] [3177] Event [3608,195.761719,5416]: 1 finished unit Solar Collector [f=0003278] [3278] Event [1584,195.761719,1840]: 0 finished unit Lotus [f=0003349] [3349] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0003426] [3426] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0003644] [3644] Event [3326.70215,195.761719,3548.21191]: 0 lost unit Scorcher [f=0003761] [3761] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0003821] [3821] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0003945] [3945] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0003989] [3989] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0004135] [4135] Event [1112,195.761719,2408]: 0 finished unit Solar Collector [f=0004196] [4196] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Mason [f=0004329] [4329] Event [3240,338.765625,4760]: 1 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [1136,195.761719,2528]: 0 finished unit Lotus [f=0004422] [4422] Event [3240,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0004441] [4441] Event [360,195.761719,808]: 0 finished unit Solar Collector [f=0004542] [4542] Event [3272,338.818359,4664]: 1 finished unit Wind/Tidal Generator [f=0004632] [4632] Event [3320,312.539063,4680]: 1 finished unit Wind/Tidal Generator [f=0004684] [4684] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0004722] [4722] Event [3288,338.8125,4776]: 1 finished unit Wind/Tidal Generator [f=0004840] [4840] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0004955] [4955] Event [248,195.761719,920]: 0 finished unit Solar Collector [f=0004986] [4986] Event [1664.22729,195.761719,1236.96008]: 0 lost unit Scorcher [f=0005053] [5053] Event [816.884155,195.761719,2849.32129]: 1 lost unit Dart [f=0005070] [5070] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0005090] [5090] Event [1275.36267,195.761719,1163.21106]: 1 lost unit Scorcher [f=0005221] [5221] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0005280] [5280] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0005309] [5309] Event [551.682312,195.761719,999.354248]: 0 lost unit Scorcher [f=0005357] [5357] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0005393] [5393] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0005431] [5431] Event [1008,334.851563,1424]: 0 lost unit Radar Tower [f=0005437] [5437] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0005476] [5476] Event [880,195.761719,288]: 0 lost unit Lotus [f=0005501] [5501] Event [896.558655,195.761719,332.20929]: 0 lost unit Mason [f=0005545] [5545] Event [2040,195.761719,2824]: 0 finished unit Solar Collector [f=0005621] [5621] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0005686] [5686] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0005867] [5867] Event [1952,195.761719,2800]: 0 finished unit Lotus [f=0005872] [5872] Event [178.057602,195.761719,818.142639]: 0 lost unit Scorcher [f=0005935] [5935] Event [1936,195.761719,2944]: 0 lost unit Lotus [f=0005951] [5951] Event [176.029648,196.406815,1249.99231]: 0 lost unit Scorcher [f=0005967] [5967] Event [176.029648,196.356094,1249.99231]: 0 lost unit Scorcher [f=0006001] [6001] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0006010] [6010] Event [1849.28455,195.761719,3189.41187]: 1 lost unit Scorcher [f=0006051] [6051] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0006118] [6118] Event [14.7482471,195.761719,1154.31506]: 1 lost unit Scorcher [f=0006157] [6157] Event [26.1583729,195.761719,974.805298]: 1 lost unit Scorcher [f=0006186] [6186] Event [191.1259,195.79538,855.655273]: 1 lost unit Dart [f=0006345] [6345] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0006401] [6401] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0006465] [6465] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0006636] [6636] Event [2736,195.761719,5840]: 1 finished unit Lotus [f=0006700] [6700] Event [936.594604,195.761719,631.84021]: 1 lost unit Dart [f=0006730] [6730] Event [2280,195.761719,3256]: 0 finished unit Solar Collector [f=0006777] [6777] Event [176.029648,196.406815,1249.99231]: 0 finished unit Mason [f=0006781] [6781] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0006910] [6910] Event [2232,195.761719,3368]: 0 finished unit Solar Collector [f=0006975] [6975] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Mason [f=0007140] [7140] Event [2224,195.761719,3232]: 0 finished unit Lotus [f=0007162] [7162] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0007182] [7182] Event [176.029648,196.406815,1249.99231]: 0 finished unit Scorcher [f=0007275] [7275] Event [418.920532,195.761719,1847.09424]: 0 lost unit Scorcher [f=0007356] [7356] Event [417.934845,195.761719,1452.7207]: 1 lost unit Dart [f=0007363] [7363] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0007387] [7387] Event [205.684921,195.761719,1384.33362]: 0 lost unit Scorcher [f=0007436] [7436] Event [416,195.761719,1296]: 0 finished unit Lotus [f=0007459] [7459] Event [416,195.761719,1296]: 0 lost unit Lotus [f=0007512] [7512] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0007552] [7552] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0007556] [7556] Event [176.029648,196.406815,1249.99231]: 0 lost unit Mason [f=0007560] [7560] Event [176.029648,196.406815,1249.99231]: 0 lost unit Mason [f=0007685] [7685] Event [372.589935,195.496948,1332.14734]: 1 lost unit Scorcher [f=0007692] [7692] Event [176.029648,196.406815,1249.99231]: 0 lost unit Mason [f=0007695] [7695] Event [176.029648,196.406815,1249.99231]: 0 lost unit Mason [f=0007730] [7730] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0007742] [7742] Event [450.315247,195.379288,1261.12402]: 0 lost unit Scorcher [f=0007780] [7780] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0007989] [7989] Event [176.029648,196.406815,1249.99231]: 0 lost unit Mason [f=0007989] [7989] Event [176,195.761719,1232]: 0 lost unit Rover Assembly [f=0008026] [8026] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0008029] [8029] Event [undefined]: Masper resigned [f=0008029] game_message: Masper has been destroyed! [f=0008029] game_message: izirayd wins! [f=0008029] Submitting stats [f=0008029] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008029] Part| Total Time|Time of the last 0.5s [f=0008029] Draw 9104.59ms 20.20% [f=0008029] Lua::Callins::Synced 4937.39ms 16.12% [f=0008029] Lua::Callins::Unsynced 13359.20ms 29.05% [f=0008029] Lua::CollectGarbage::Synced 183.77ms 0.60% [f=0008029] Lua::CollectGarbage::Unsynced 546.97ms 0.30% [f=0008029] Misc::Profiler::AddTime 36.14ms 0.10% [f=0008029] Sim 18468.84ms 63.78% [f=0008029] [8029] Received game_message: Masper has been destroyed! [f=0008029] [8029] Received game_message: izirayd wins! [f=0008030] [8030] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008030] [8030] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008030] [8030] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008030] [8030] Game End Stats Values: 2,2145,2145,2145,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,80,80,80,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008030] [8030] Game End Stats Values: 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16,3755,3760,3760,3755,168.510376,28.2676716,28.2676716,168.510376,0,0,0,0,0,0,0,0,0,0,0,0,950.275269,1459.86096,1459.86096,950.275269,270,90,90,270,20.7787342,14.2683115,14.2683115,20.7787342,1275,1275,1275,1275,17.9572639,19.0965977,19.0965977,17.9572639,375,665,665,375,865,1062.04626,1062.04626,865,1835,1730,1730,1835,1075.37964,890.666626,890.666626,1075.37964,0,49.2000427,49.2000427,0,1503.66016,1006.72369,1006.72369,1503.66016 [f=0008030] [8030] Game End Stats Values: 17,4160,4130,4130,4160,181.509476,31.0808735,31.0808735,181.509476,0,0,0,0,0,0,0,0,0,0,0,0,1009.92664,1599.39722,1599.39722,1009.92664,360,90,90,360,25.2984715,15.4635019,15.4635019,25.2984715,1275,1275,1275,1275,17.1117516,19.1875477,19.1875477,17.1117516,500,915,915,500,865,1062.04626,1062.04626,865,2025,1850,1850,2025,1075.37964,890.666626,890.666626,1075.37964,0,49.2000427,49.2000427,0,1643.19641,1066.375,1066.375,1643.19641 [f=0008030] [8030] Game End Stats Values: 18,3820,4340,4340,3820,242.818069,32.1103554,32.1103554,242.818069,0,0,0,0,0,0,0,0,0,0,0,0,1084.51575,2043.10132,2043.10132,1084.51575,360,90,90,360,26.9553852,16.1554527,16.1554527,26.9553852,1275,1275,1275,1275,20.5379028,19.0686321,19.0686321,20.5379028,250,1125,1125,250,905,1536.37964,1536.37964,905,1935,1850,1850,1935,1549.71301,930.666626,930.666626,1549.71301,0,49.2000427,49.2000427,0,2086.8999,1165.58777,1165.58777,2086.8999 [f=0008030] [8030] Game End Stats Values: 19,2995,4555,4555,2995,296.395111,32.5350685,32.5350685,296.395111,0,0,0,0,0,0,0,0,113.44873,0,0,113.44873,1143.99854,2559.70825,2559.70825,1143.99854,360,90,90,360,28.4406872,17.8966637,17.8966637,28.4406872,1275,1275,1275,1275,19.1213207,20.4172859,20.4172859,19.1213207,125,1250,1250,125,1030,2401.04639,2401.04639,1030,1235,1940,1940,1235,2507.71289,1055.66663,1055.66663,2507.71289,0,49.2000427,49.2000427,0,2632.08594,1229.34692,1229.34692,2632.08594 [f=0008051] [8051] Event [2951.29712,195.761719,3604.17212]: 0 lost unit Engineer Commander [f=0008072] [8072] Event [360,195.765076,808]: 0 lost unit Solar Collector [f=0008150] Spectator Masper left the game: normal quit [f=0008150] [8150] Event [undefined]: Masper quit [f=0008194] Player izirayd left the game: normal quit [f=0008194] [8194] Event [undefined]: izirayd quit [f=0008200] No clients connected, shutting down server [f=0008200] Server shutdown [f=0008200] [8200] all players disconnected [f=0008275] [8275] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0008359] [8359] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0008495] [8495] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0008703] [8703] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0008981] [8981] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0009121] [9121] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0009268] [9268] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0009555] [9555] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0009841] [9841] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0009861] [9861] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0010041] [10041] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0010242] [10242] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0010431] [10431] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0010633] [10633] Event [3695.99805,195.761719,4846.00781]: 1 finished unit Scorcher [f=0010821] [10821] Event [3695.99805,196.406815,4846.00781]: 1 finished unit Scorcher [f=0011003] Autoquit sending quit command. [f=0011003] [QuitAction] user exited to system [f=0011003] [SpringApp::Kill][1] fromRun=1 [f=0011003] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011003] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011003] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011003] [ThreadPool::SetThreadCount][2] workers=0 [f=0011003] [SpringApp::Kill][2] [f=0011003] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011003] [Game::KillLua][3] dtor=0 luaUI=0x52710db0 [f=0011003] Start widgetHandler:Shutdown [f=0011003] Shutdown - SaveOrderList Complete [f=0011003] Writing last game win data [f=0011003] Shutdown - SaveConfigData Complete [f=0011003] Shutdown Widget - Chili Highlight [f=0011003] Shutdown Widget - Save/Load API [f=0011003] Shutdown Widget - Draw After Chili [f=0011003] Shutdown Widget - EPIC Menu [f=0011003] Shutdown Widget - Chili Minimap [f=0011003] Shutdown Widget - Chili Widget Selector [f=0011003] Shutdown Widget - Local Team Colors [f=0011003] Shutdown Widget - Display Keys 2 [f=0011003] Shutdown Widget - Save Game Menu [f=0011003] Shutdown Widget - HealthBars [f=0011003] Shutdown Widget - Noises [f=0011003] Shutdown Widget - Unit Icons [f=0011003] Shutdown Widget - Win Counter [f=0011003] Shutdown Widget - BuildETA [f=0011003] Shutdown Widget - SpringRTS Replay Stats [f=0011003] Shutdown Widget - Modular Comm Info [f=0011003] Shutdown Widget - Music Player v2 [f=0011003] Shutdown Widget - State Reverse and Latency [f=0011003] Shutdown Widget - CameraShake [f=0011003] Shutdown Widget - Chili Economy Panel Default [f=0011003] Shutdown Widget - Chili EndGame Window [f=0011003] Shutdown Widget - Chili Nuke Warning [f=0011003] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011003] Shutdown Widget - Chili Spectator Panels [f=0011003] Shutdown Widget - Context Menu [f=0011003] Shutdown Widget - Darkening [f=0011003] Shutdown Widget - Defense Range Zero-K [f=0011003] Shutdown Widget - Grab Input [f=0011003] Input grabbing is disabled! [f=0011003] Shutdown Widget - Highlight Geos [f=0011003] Shutdown Widget - Local Widgets Config [f=0011003] Shutdown Widget - MinimapEvents [f=0011003] Shutdown Widget - MetalFeatures (new) [f=0011003] Shutdown Widget - Missile Silo Range [f=0011003] Shutdown Widget - Point Tracker [f=0011003] Shutdown Widget - Showeco and Grid Drawer [f=0011003] Shutdown Widget - Stereo3D [f=0011003] Shutdown Widget - Attack AoE [f=0011003] Shutdown Widget - Map Edge Extension [f=0011003] Shutdown Widget - Selection Send [f=0011003] Shutdown Widget - LupsManager [f=0011003] Shutdown Widget - Newton Firezone [f=0011003] Shutdown Widget - Chili Pro Console [f=0011003] Shutdown Widget - Persistent Build Height [f=0011003] Shutdown Widget - Lasso Terraform GUI [f=0011003] Shutdown Widget - Chili Framework [f=0011003] Shutdown Widget - Lups [f=0011003] Shutdown Widget - Custom Markers [f=0011003] Shutdown Widget - Chili Core Selector [f=0011003] Shutdown Widget - Mex Placement Handler [f=0011003] Shutdown Widget - Select Keys [f=0011003] Shutdown Widget - Pause Screen [f=0011003] Shutdown Widget - Layout Handler [f=0011003] Shutdown Widget - Text To Speech Control [f=0011003] End widgetHandler:Shutdown [f=0011003] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={725758,82389748} {int,ext,rec}Allocs={8841128,0,0} {chunk,block}Bytes={82389748,0} [f=0011003] [Game::KillLua][1] dtor=0 luaGaia=0x5b13cce0 [f=0011003] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556671,71649157} {int,ext,rec}Allocs={8841129,0,0} {chunk,block}Bytes={71649157,0} [f=0011003] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556671,71649157} {int,ext,rec}Allocs={8841129,0,0} {chunk,block}Bytes={71649157,0} [f=0011003] [Game::KillLua][2] dtor=0 luaRules=0x52907410 [f=0011003] Start gadgetHandler:Shutdown [f=0011003] Shutdown - StartSetup [f=0011003] Shutdown - UnitMorph [f=0011003] Shutdown - Carrier Drones [f=0011003] Shutdown - LupsNanoSpray [f=0011003] Shutdown - Missile Silo Controller [f=0011003] Shutdown - Modular Comm Info [f=0011003] Shutdown - Terrain Texture Handler [f=0011003] Shutdown - UnitCloakShield [f=0011003] Shutdown - Starlight Handler [f=0011003] End gadgetHandler:Shutdown [f=0011003] Start gadgetHandler:Shutdown [f=0011003] Shutdown - Save/Load [f=0011003] Shutdown - Teleport Throw [f=0011003] Shutdown - UnitMorph [f=0011003] Shutdown - Modular Comm Info [f=0011003] Shutdown - Retreat Command [f=0011003] Shutdown - Shockwaves [f=0011003] Shutdown - UnitCloakShield [f=0011003] Shutdown - Lups Cloak FX [f=0011003] Shutdown - Lups [f=0011003] Shutdown - Lups Shield [f=0011003] End gadgetHandler:Shutdown [f=0011003] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8841160,0,0} {chunk,block}Bytes={0,0} [f=0011003] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8841160,0,0} {chunk,block}Bytes={0,0} [f=0011003] [Game::KillLua][4] dtor=0 [f=0011003] [Game::~CGame][1] [f=0011003] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011003] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011003] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011003] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011003] [Game::KillLua][4] dtor=1 [f=0011003] [Game::KillMisc][1] [f=0011003] [Game::KillMisc][2] [f=0011003] [Game::KillMisc][3] [f=0011003] [Game::KillRendering][1] [f=0011003] [3DOParser::Kill] allocated 1 pieces [f=0011003] [S3OParser::Kill] allocated 167 pieces [f=0011003] [AssParser::Kill] allocated 23 pieces [f=0011003] [Game::KillInterface][1] [f=0011003] [Game::KillInterface][2] [f=0011003] [Game::KillSimulation][1] [f=0011003] [Game::KillSimulation][2] [f=0011003] [CCollisionHandler] dis-/continuous tests: 0/49444 [f=0011003] [Game::KillSimulation][3] [f=0011003] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011003] [~CPathCache(16x24)] cacheHits=40 hitPercentage=41% numHashColls=0 maxCacheSize=8 [f=0011003] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011003] [~CPathCache(32x48)] cacheHits=93 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011003] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011003] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011003] [LosHandler::Kill] raycast instance cache-{hits,misses}={2016,7502}; shared=1%; cached=20% [f=0011003] [Game::KillSimulation][4] [f=0011003] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011003] [Game::~CGame][2] [f=0011003] [Game::~CGame][3] [f=0011003] [SpringApp::Kill][3] [f=0011003] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 116245 bytes sent 133893 bytes recv'd [f=0011003] [SpringApp::Kill][4] font=0x464d2aa0 [f=0011003] [SpringApp::Kill][5] [f=0011003] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x452777c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2335ms file="unitpics/jumparty.png" indx=6476 inflSize=11kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="effects/gundam_fx.lua" indx=706 inflSize=5kb readTime=19ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=19ms file="unitpics/droneheavyslow.png" indx=6427 inflSize=10kb readTime=19ms file="units/amphbomb.lua" indx=6679 inflSize=3kb readTime=18ms file="luarules/configs/overkill_prevention_defs.lua" indx=1318 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=17ms file="bitmaps/pd/shell.tga" indx=555 inflSize=64kb readTime=16ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1834 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32054101 bytes cached in 2773 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x46673270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46809ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4654e8f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f839001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]