[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lcxKhdmbw5/springsettings.1115989.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa10c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3089 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1115989/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46716bc0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46716bc0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 660ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] akanilawal219 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1115989/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1115989/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c15c00,0x527238a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 093ba06035266ce9ee6e790d5fdaa0bf [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from brianfreeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: brianfreeman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="brianfreeman" string="[Game::Load][lua{Rules,Gaia}={0000000095088da0,00000000e49473a0}]" [f=-000001] Allies: I choose: necro! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000005cecc020,00000001356448e0}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] [0] Event [1092,46.3608398,819]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4844,46.3583984,3438]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2192, userid: 494666 [f=0000000] [0] brianfreeman, team: 0, elo:1619, userid: 420866 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1192,46.3284454,872]: 0 finished unit Amphbot Factory [f=0000032] [32] Event [4736,46.3260803,3272]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000271] [271] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000342] [342] Event [1272,47.2011719,744]: 0 finished unit Wind/Tidal Generator [f=0000410] [410] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0000477] [477] Event [1336,46.3497314,696]: 0 finished unit Wind/Tidal Generator [f=0000511] [511] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000511] [511] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0000642] [642] Event [1400,46.6903076,648]: 0 finished unit Wind/Tidal Generator [f=0000667] [667] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0000708] [708] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0000921] [921] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001181] [1181] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001229] [1229] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0001232] [1232] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0001270] [1270] Event [5016,46.95047,3512]: 1 finished unit Solar Collector [f=0001378] [1378] Event [1336,46.8795166,584]: 0 finished unit Wind/Tidal Generator [f=0001420] [1420] Event [2755.03369,-12.692932,2147.88574]: 1 lost unit Glaive [f=0001575] [1575] Event [1272,46.3308105,584]: 0 finished unit Wind/Tidal Generator [f=0001655] [1655] Event [4904,46.4679871,3448]: 1 finished unit Solar Collector [f=0001760] [1760] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0001772] [1772] Event [1208,46.3639221,584]: 0 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0001967] [1967] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0001991] [1991] Event [1144,46.5673218,568]: 0 finished unit Wind/Tidal Generator [f=0002201] [2201] Event [4544,70.1947937,3008]: 1 finished unit Lotus [f=0002216] [2216] Event [1080,46.4632568,568]: 0 finished unit Wind/Tidal Generator [f=0002222] [2222] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0002359] [2359] Event [4313.66553,75.2108841,2969.54077]: 0 lost unit Duck [f=0002414] [2414] Event [4372.72998,64.8721313,3417.90259]: 1 lost unit Glaive [f=0002441] [2441] Event [4170.24512,74.286438,3261.06226]: 0 lost unit Duck [f=0002498] [2498] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0002598] [2598] Event [4776,46.3308105,3400]: 1 finished unit Solar Collector [f=0002773] [2773] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002925] [2925] Event [4648,46.3260803,3400]: 1 finished unit Solar Collector [f=0002977] [2977] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0003008] [3008] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0003133] [3133] Event [4504,46.3591919,3336]: 1 finished unit Solar Collector [f=0003185] [3185] Event [1228,46.3260803,872]: 0 finished unit Conch [f=0003374] [3374] Event [4360,67.5411377,3320]: 1 finished unit Solar Collector [f=0003631] [3631] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0003664] [3664] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0003669] [3669] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0003791] [3791] Event [5632,20.5463562,1744]: 1 lost unit Lotus [f=0003835] [3835] Event [4216,74.286438,3304]: 1 finished unit Solar Collector [f=0003837] [3837] Event [1032,46.6430054,696]: 0 finished unit Stardust [f=0003860] [3860] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0003910] [3910] Event [5726.96387,72.490921,1503.51086]: 0 lost unit Duck [f=0003934] [3934] Event [5789.14941,74.2532425,1448.27161]: 0 lost unit Duck [f=0004050] [4050] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0004069] [4069] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0004105] [4105] Event [4072,74.4094238,3288]: 1 finished unit Solar Collector [f=0004410] [4410] Event [1456,46.3308105,656]: 0 finished unit Lotus [f=0004453] [4453] Event [5952,17.973114,1728]: 1 finished unit Lotus [f=0004537] [4537] Event [3784,75.0953064,3256]: 1 finished unit Solar Collector [f=0004544] [4544] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0004560] [4560] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0004681] [4681] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004845] [4845] Event [3640,74.3053589,3240]: 1 finished unit Solar Collector [f=0004870] [4870] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0004932] [4932] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0005053] [5053] Event [392,17.1595154,2008]: 0 finished unit Solar Collector [f=0005166] [5166] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0005251] [5251] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0005315] [5315] Event [5360,27.934967,2048]: 1 finished unit Lotus [f=0005568] [5568] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005616] [5616] Event [3944,75.5021057,3304]: 1 finished unit Solar Collector [f=0005639] [5639] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005664] [5664] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0005824] [5824] Event [3776,70.7766113,2912]: 1 finished unit Radar Tower [f=0005897] [5897] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0005909] [5909] Event [1228,46.3260803,872]: 0 finished unit Conch [f=0005933] [5933] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0005946] [5946] Event [5424,30.4372559,1872]: 1 finished unit Picket [f=0006112] [6112] Event [4888,46.3260803,3208]: 1 finished unit Caretaker [f=0006136] [6136] Event [3536,67.3282776,2912]: 1 finished unit Lotus [f=0006160] [6160] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0006169] [6169] Event [248,18.1907043,2088]: 0 finished unit Solar Collector [f=0006201] [6201] Event [2200,75.5021057,936]: 0 finished unit Solar Collector [f=0006269] [6269] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0006280] [6280] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0006483] [6483] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0006523] [6523] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0006649] [6649] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006756] [6756] Event [5808,16.9892273,1696]: 1 finished unit Picket [f=0006767] [6767] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0006769] [6769] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0006836] [6836] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0007015] [7015] Event [2552,74.286438,984]: 0 finished unit Solar Collector [f=0007039] [7039] Event [408,17.1169434,2248]: 0 finished unit Solar Collector [f=0007099] [7099] Event [3304,74.286438,2968]: 1 finished unit Stardust [f=0007143] [7143] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0007376] [7376] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0007395] [7395] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0007546] [7546] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0007613] [7613] Event [3433.05298,27.1517525,2699.92383]: 1 finished unit Engineer Commander [f=0007693] [7693] Event [4944,50.95224,3080]: 1 finished unit Cloakbot Plate [f=0007764] [7764] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0007859] [7859] Event [1228,46.3260803,872]: 0 finished unit Conch [f=0007919] [7919] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0007926] [7926] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0007998] [7998] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0008029] [8029] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0008088] [8088] Event [808,75.5304871,3512]: 0 finished unit Solar Collector [f=0008293] [8293] Event [1416,74.5276794,1880]: 0 finished unit Solar Collector [f=0008367] [8367] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0008378] [8378] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0008495] [8495] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0008558] [8558] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0008565] [8565] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0008589] [8589] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0008647] [8647] Event [5000,46.3260803,3208]: 1 finished unit Caretaker [f=0008661] [8661] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008725] [8725] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0008726] [8726] Event [1228,46.3260803,872]: 0 finished unit Buoy [f=0008798] [8798] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0008878] [8878] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0008897] [8897] Event [616,75.6203613,3672]: 0 finished unit Solar Collector [f=0008928] [8928] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0008990] [8990] Event [3104.29492,74.286438,833.46698]: 0 lost unit Duck [f=0009047] [9047] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0009053] [9053] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0009069] [9069] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0009194] [9194] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0009238] [9238] Event [1704,16.6817627,2312]: 0 finished unit Solar Collector [f=0009318] [9318] Event [3464,74.286438,3160]: 1 finished unit Solar Collector [f=0009336] [9336] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0009423] [9423] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0009441] [9441] Event [3400,74.286438,3016]: 1 finished unit Solar Collector [f=0009454] [9454] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0009456] [9456] Event [2360,75.5021057,1032]: 0 finished unit Stardust [f=0009457] [9457] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0009565] [9565] Event [3400,65.2611694,2872]: 1 finished unit Solar Collector [f=0009595] [9595] Event [1228,46.3260803,872]: 0 finished unit Buoy [f=0009653] [9653] Event [4032,12.4198303,1936]: 1 finished unit Lotus [f=0009669] [9669] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0009728] [9728] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0009759] [9759] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0009766] [9766] Event [1080,74.286438,3800]: 0 finished unit Solar Collector [f=0009782] [9782] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0009792] [9792] Event [3384,20.1773987,2664]: 1 finished unit Solar Collector [f=0009833] [9833] Event [5176,46.3260803,3528]: 1 finished unit Solar Collector [f=0009844] [9844] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0009852] [9852] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0009934] [9934] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0009937] [9937] Event [2552,73.5657654,984]: 0 lost unit Solar Collector [f=0010013] [10013] Event [3320,15.9343872,2552]: 1 finished unit Solar Collector [f=0010029] [10029] Event [1176,47.0261536,488]: 0 finished unit Caretaker [f=0010067] [10067] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010070] [10070] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0010077] [10077] Event [2040,15.9060059,2152]: 0 finished unit Solar Collector [f=0010173] [10173] Event [2523.20801,72.3653259,1143.77612]: 1 lost unit Glaive [f=0010179] [10179] Event [3160,16.582428,2568]: 1 finished unit Solar Collector [f=0010220] [10220] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0010243] [10243] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010276] [10276] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0010312] [10312] Event [4384,15.9864197,1776]: 1 finished unit Lotus [f=0010316] [10316] Event [2755.40063,74.286438,851.389709]: 1 lost unit Ronin [f=0010328] [10328] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010354] [10354] Event [2553.62842,71.3047333,1153.54688]: 1 lost unit Glaive [f=0010370] [10370] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0010448] [10448] Event [2952,16.9513855,2584]: 1 finished unit Solar Collector [f=0010471] [10471] Event [5208,46.3260803,3384]: 1 finished unit Solar Collector [f=0010479] [10479] Event [2360,75.5021057,1032]: 0 lost unit Stardust [f=0010499] [10499] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0010506] [10506] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0010557] [10557] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0010656] [10656] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0010678] [10678] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010763] [10763] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010818] [10818] Event [1064,46.3260803,840]: 0 finished unit Caretaker [f=0010827] [10827] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0010831] [10831] Event [2261.948,75.7685928,237.495468]: 1 lost unit Glaive [f=0010836] [10836] Event [4720,73.5532532,1856]: 1 finished unit Radar Tower [f=0010864] [10864] Event [5240,46.5342102,3240]: 1 finished unit Solar Collector [f=0010870] [10870] Event [2095.43262,74.2952271,183.759048]: 1 lost unit Glaive [f=0010872] [10872] Event [1228,46.3260803,872]: 0 finished unit Conch [f=0010888] [10888] Event [1994.95032,74.286438,557.503967]: 0 lost unit Duck [f=0010892] [10892] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010916] [10916] Event [1848.34717,74.286438,104.284569]: 0 lost unit Duck [f=0010921] [10921] Event [1981.46655,74.286438,429.71109]: 1 lost unit Glaive [f=0010942] [10942] Event [1944.43774,74.286438,415.311462]: 1 lost unit Glaive [f=0010967] [10967] Event [1763.70422,65.5491714,323.611847]: 0 lost unit Duck [f=0010970] [10970] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0010990] [10990] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0010990] [10990] Event [3254.25488,73.6990356,983.696838]: 0 lost unit Duck [f=0011055] [11055] Event [1462.93958,45.8185272,229.118973]: 1 lost unit Glaive [f=0011056] [11056] Event [3388.73389,71.5907669,1002.73248]: 0 lost unit Duck [f=0011072] [11072] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0011079] [11079] Event [1460.09241,46.3260803,339.359375]: 1 lost unit Glaive [f=0011118] [11118] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011124] [11124] Event [1286.77405,47.2642136,362.824127]: 1 lost unit Glaive [f=0011176] [11176] Event [1228,46.3260803,872]: 0 finished unit Buoy [f=0011184] [11184] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0011192] [11192] Event [1337.505,47.4887238,373.384644]: 1 lost unit Glaive [f=0011222] [11222] Event [1382.85449,47.1306648,385.794128]: 1 lost unit Glaive [f=0011265] [11265] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0011270] [11270] Event [1324.49194,47.4619141,427.824341]: 1 lost unit Glaive [f=0011306] [11306] Event [1424.36536,46.4156075,395.687042]: 1 lost unit Glaive [f=0011318] [11318] Event [1368.43005,47.5103836,390.637115]: 0 lost unit Engineer Commander [f=0011321] [11321] Event [1385.55188,43.5500488,357.577484]: 1 lost unit Glaive [f=0011324] [11324] Event [1399.14209,38.7644806,360.620117]: 1 lost unit Glaive [f=0011327] [11327] Event [1377.89233,44.0211754,312.985931]: 1 lost unit Glaive [f=0011333] [11333] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0011360] [11360] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011385] [11385] Event [5288,66.6802368,3096]: 1 finished unit Solar Collector [f=0011420] [11420] Event [4445.3125,15.8958731,1205.64978]: 1 lost unit Ronin [f=0011427] [11427] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011468] [11468] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0011507] [11507] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011593] [11593] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011636] [11636] Event [4129.87646,15.9151316,998.07074]: 1 lost unit Glaive [f=0011642] [11642] Event [4028.76758,17.3198586,882.937561]: 0 lost unit Duck [f=0011645] [11645] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0011676] [11676] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011722] fun [f=0011735] [11735] Event [1228,46.3260803,872]: 0 finished unit Buoy [f=0011736] [11736] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0011826] [11826] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0011847] [11847] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0011887] [11887] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0011901] [11901] Event [5320,74.286438,2952]: 1 finished unit Solar Collector [f=0011907] Player brianfreeman left the game: normal quit [f=0011907] [11907] Event [undefined]: brianfreeman quit [f=0011911] [11911] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0011913] ;p; [f=0011969] [11969] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0011990] [11990] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012043] [12043] Event [1228,46.3260803,872]: 0 finished unit Duck [f=0012081] [12081] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0012103] mad_kraft has forced a win due to dropped opposition. [f=0012103] game_message: brianfreeman has been destroyed! [f=0012103] [12103] Event [undefined]: brianfreeman resigned [f=0012103] game_message: mad_kraft wins! [f=0012103] Submitting stats [f=0012103] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012103] Part| Total Time|Time of the last 0.5s [f=0012103] Draw 19260.04ms 22.61% [f=0012103] Lua::Callins::Synced 8993.71ms 13.75% [f=0012103] Lua::Callins::Unsynced 26608.49ms 29.78% [f=0012103] Lua::CollectGarbage::Synced 427.74ms 0.40% [f=0012103] Lua::CollectGarbage::Unsynced 857.38ms 1.69% [f=0012103] Misc::Profiler::AddTime 84.34ms 0.00% [f=0012103] Sim 48215.50ms 60.06% [f=0012103] [12103] Received game_message: brianfreeman has been destroyed! [f=0012103] [12103] Received game_message: mad_kraft wins! [f=0012104] [12104] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012104] [12104] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012104] [12104] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012104] [12104] Game End Stats Values: 2,2180,2065,2065,2180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.76350117,7.4666667,7.4666667,7.76350117,1275,1275,1275,1275,5.4666667,5.19999981,5.19999981,5.4666667,80,0,0,80,0,0,0,0,825,790,790,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012104] [12104] Game End Stats Values: 3,2330,2340,2340,2330,3.05104733,0,0,3.05104733,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0459204,8,8,13.0459204,1275,1275,1275,1275,7.20340252,8.46666622,8.46666622,7.20340252,160,65,65,160,0,0,0,0,895,1000,1000,895,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012104] [12104] Game End Stats Values: 4,2500,2565,2565,2500,13.2490387,0.1095704,0.1095704,13.2490387,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.6703176,8.13333321,8.13333321,13.6703176,1275,1275,1275,1275,8.21319962,10.7406378,10.7406378,8.21319962,240,130,130,240,0,0,0,0,985,1160,1160,985,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012104] [12104] Game End Stats Values: 5,2685,2570,2570,2685,26.464819,1.49295342,1.49295342,26.464819,0,0,0,0,0,0,0,0,0,0,0,0,65,0,0,65,0,0,0,0,13.9959745,10.3999996,10.3999996,13.9959745,1275,1275,1275,1275,9.88105202,11.0922241,11.0922241,9.88105202,320,65,65,320,65,0,0,65,1090,1230,1230,1090,0,65,65,0,0,0,0,0,2.33333325,65,65,2.33333325 [f=0012104] [12104] Game End Stats Values: 6,2835,2815,2815,2835,40.9029007,2.11465716,2.11465716,40.9029007,0,0,0,0,0,0,0,0,0,0,0,0,65,18.8888836,18.8888836,65,0,90,90,0,14.6607456,12,12,14.6607456,1275,1275,1275,1275,9.96253872,12.1081133,12.1081133,9.96253872,400,130,130,400,65,0,0,65,1160,1320,1320,1160,0,65,65,0,0,0,0,0,21.2222157,65,65,21.2222157 [f=0012104] [12104] Game End Stats Values: 7,2675,2885,2885,2675,44.7859955,2.13540721,2.13540721,44.7859955,0,0,0,0,0,0,0,0,0,0,0,0,159.811203,153.00032,153.00032,159.811203,0,90,90,0,9.50425148,12.2666664,12.2666664,9.50425148,1275,1275,1275,1275,9.25887203,13.0013838,13.0013838,9.25887203,240,130,130,240,130,160,160,130,1160,1390,1390,1160,160,130,130,160,0,0,0,0,162.333633,174.716812,174.716812,162.333633 [f=0012104] [12104] Game End Stats Values: 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End Stats Values: 24,6885,9030,9030,6885,565.761841,309.312225,309.312225,565.761841,0,0,0,0,0,0,0,0,263.631714,0,0,263.631714,456.877716,839.668457,839.668457,456.877716,530,960,960,530,36.9243851,41.8666649,41.8666649,36.9243851,1275,1560,1560,1275,37.3324738,38.1879539,38.1879539,37.3324738,1600,1880,1880,1600,201.666672,642.799805,642.799805,201.666672,3480,4630,4630,3480,642.799805,291.666687,291.666687,642.799805,0,32.3999786,32.3999786,0,856.3479,601.997498,601.997498,856.3479 [f=0012104] [12104] Game End Stats Values: 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[12104] Game End Stats Values: 27,5680,9840,9840,5680,791.365723,391.365936,391.365936,791.365723,0,0,0,0,0,0,0,0,969.738892,0,0,969.738892,1419.22754,2691.57056,2691.57056,1419.22754,310,960,960,310,41.1492157,51.2000008,51.2000008,41.1492157,0,1615,1615,0,33.7220459,48.3335457,48.3335457,33.7220459,1560,1995,1995,1560,1331.66675,2617.7998,2617.7998,1331.66675,3810,5270,5270,3810,2617.7998,1421.66675,1421.66675,2617.7998,0,324.001709,324.001709,0,2811.89111,1661.99597,1661.99597,2811.89111 [f=0012104] [12104] Game End Stats Values: 28,6120,10470,10470,6120,855.482544,417.758545,417.758545,855.482544,0,0,0,0,0,0,0,0,1080.61768,0,0,1080.61768,1419.22754,2691.57056,2691.57056,1419.22754,310,960,960,310,40.6107521,52.8571434,52.8571434,40.6107521,0,1615,1615,0,35.6750145,38.8851891,38.8851891,35.6750145,2000,2435,2435,2000,1331.66675,2617.7998,2617.7998,1331.66675,3810,5460,5460,3810,2617.7998,1421.66675,1421.66675,2617.7998,52.6666107,324.001709,324.001709,52.6666107,2811.89111,1661.99597,1661.99597,2811.89111 [f=0012122] [12122] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012142] [12142] Event [2244.81177,75.1742477,821.720337]: 0 lost unit Buoy [f=0012216] [12216] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012254] [12254] Event [4726.3999,46.1179504,3272]: 1 finished unit Ronin [f=0012292] Player mad_kraft left the game: normal quit [f=0012292] [12292] Event [undefined]: mad_kraft quit [f=0012298] [12298] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012298] No clients connected, shutting down server [f=0012298] Server shutdown [f=0012298] [12298] all players disconnected [f=0012359] [12359] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0012498] [12498] Event [4922,50.95224,3080]: 1 finished unit Conjurer [f=0012569] [12569] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0012585] [12585] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0012627] [12627] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012636] [12636] Event [5352,74.286438,2808]: 1 finished unit Solar Collector [f=0012677] [12677] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0012714] [12714] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012832] [12832] Event [4726.3999,46.1179504,3272]: 1 finished unit Conjurer [f=0012854] [12854] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0012987] [12987] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0013015] [13015] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0013045] [13045] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0013160] [13160] Event [4726.3999,46.1179504,3272]: 1 finished unit Glaive [f=0013250] [13250] Event [4922,50.95224,3080]: 1 finished unit Glaive [f=0013307] Autoquit sending quit command. [f=0013307] [QuitAction] user exited to system [f=0013307] [SpringApp::Kill][1] fromRun=1 [f=0013307] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013307] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013307] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013307] [ThreadPool::SetThreadCount][2] workers=0 [f=0013307] [SpringApp::Kill][2] [f=0013307] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013307] [Game::KillLua][3] dtor=0 luaUI=0x52834f10 [f=0013307] Start widgetHandler:Shutdown [f=0013307] Shutdown - SaveOrderList Complete [f=0013307] Writing last game win data [f=0013307] Shutdown - SaveConfigData Complete [f=0013307] Shutdown Widget - Chili Highlight [f=0013307] Shutdown Widget - Save/Load API [f=0013307] Shutdown Widget - Draw After Chili [f=0013307] Shutdown Widget - EPIC Menu [f=0013307] Shutdown Widget - Chili Minimap [f=0013307] Shutdown Widget - Chili Widget Selector [f=0013307] Shutdown Widget - Local Team Colors [f=0013307] Shutdown Widget - Display Keys 2 [f=0013307] Shutdown Widget - Save Game Menu [f=0013307] Shutdown Widget - HealthBars [f=0013307] Shutdown Widget - Noises [f=0013307] Shutdown Widget - Unit Icons [f=0013307] Shutdown Widget - Win Counter [f=0013307] Shutdown Widget - BuildETA [f=0013307] Shutdown Widget - SpringRTS Replay Stats [f=0013307] Shutdown Widget - Modular Comm Info [f=0013307] Shutdown Widget - Music Player v2 [f=0013307] Shutdown Widget - State Reverse and Latency [f=0013307] Shutdown Widget - CameraShake [f=0013307] Shutdown Widget - Chili Economy Panel Default [f=0013307] Shutdown Widget - Chili EndGame Window [f=0013307] Shutdown Widget - Chili Nuke Warning [f=0013307] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013307] Shutdown Widget - Chili Spectator Panels [f=0013307] Shutdown Widget - Context Menu [f=0013307] Shutdown Widget - Darkening [f=0013307] Shutdown Widget - Defense Range Zero-K [f=0013307] Shutdown Widget - Grab Input [f=0013307] Input grabbing is disabled! [f=0013307] Shutdown Widget - Highlight Geos [f=0013307] Shutdown Widget - Local Widgets Config [f=0013307] Shutdown Widget - MinimapEvents [f=0013307] Shutdown Widget - MetalFeatures (new) [f=0013307] Shutdown Widget - Missile Silo Range [f=0013307] Shutdown Widget - Point Tracker [f=0013307] Shutdown Widget - Showeco and Grid Drawer [f=0013307] Shutdown Widget - Stereo3D [f=0013307] Shutdown Widget - Attack AoE [f=0013307] Shutdown Widget - Map Edge Extension [f=0013307] Shutdown Widget - Selection Send [f=0013307] Shutdown Widget - LupsManager [f=0013307] Shutdown Widget - Newton Firezone [f=0013307] Shutdown Widget - Chili Pro Console [f=0013307] Shutdown Widget - Persistent Build Height [f=0013307] Shutdown Widget - Lasso Terraform GUI [f=0013307] Shutdown Widget - Chili Framework [f=0013307] Shutdown Widget - Lups [f=0013307] Shutdown Widget - Custom Markers [f=0013307] Shutdown Widget - Chili Core Selector [f=0013307] Shutdown Widget - Mex Placement Handler [f=0013307] Shutdown Widget - Select Keys [f=0013307] Shutdown Widget - Pause Screen [f=0013307] Shutdown Widget - Layout Handler [f=0013307] Shutdown Widget - Text To Speech Control [f=0013307] End widgetHandler:Shutdown [f=0013307] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556089,68449802} {int,ext,rec}Allocs={13484504,0,0} {chunk,block}Bytes={68449802,0} [f=0013307] [Game::KillLua][1] dtor=0 luaGaia=0x527238a0 [f=0013307] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366056,56638615} {int,ext,rec}Allocs={13484505,0,0} {chunk,block}Bytes={56638615,0} [f=0013307] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366056,56638615} {int,ext,rec}Allocs={13484505,0,0} {chunk,block}Bytes={56638615,0} [f=0013307] [Game::KillLua][2] dtor=0 luaRules=0x52c15c00 [f=0013307] Start gadgetHandler:Shutdown [f=0013307] Shutdown - StartSetup [f=0013307] Shutdown - UnitMorph [f=0013307] Shutdown - Carrier Drones [f=0013307] Shutdown - LupsNanoSpray [f=0013307] Shutdown - Missile Silo Controller [f=0013307] Shutdown - Modular Comm Info [f=0013307] Shutdown - Terrain Texture Handler [f=0013307] Shutdown - UnitCloakShield [f=0013307] Shutdown - Starlight Handler [f=0013307] End gadgetHandler:Shutdown [f=0013307] Start gadgetHandler:Shutdown [f=0013307] Shutdown - Save/Load [f=0013307] Shutdown - Teleport Throw [f=0013307] Shutdown - UnitMorph [f=0013307] Shutdown - Modular Comm Info [f=0013307] Shutdown - Retreat Command [f=0013307] Shutdown - Shockwaves [f=0013307] Shutdown - UnitCloakShield [f=0013307] Shutdown - Lups Cloak FX [f=0013307] Shutdown - Lups [f=0013307] Shutdown - Lups Shield [f=0013307] End gadgetHandler:Shutdown [f=0013307] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13484609,0,0} {chunk,block}Bytes={0,0} [f=0013307] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13484609,0,0} {chunk,block}Bytes={0,0} [f=0013307] [Game::KillLua][4] dtor=0 [f=0013307] [Game::~CGame][1] [f=0013307] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013307] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013307] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013307] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013307] [Game::KillLua][4] dtor=1 [f=0013307] [Game::KillMisc][1] [f=0013307] [Game::KillMisc][2] [f=0013307] [Game::KillMisc][3] [f=0013307] [Game::KillRendering][1] [f=0013307] [3DOParser::Kill] allocated 1 pieces [f=0013307] [S3OParser::Kill] allocated 268 pieces [f=0013307] [AssParser::Kill] allocated 35 pieces [f=0013307] [Game::KillInterface][1] [f=0013307] [Game::KillInterface][2] [f=0013307] [Game::KillSimulation][1] [f=0013307] [Game::KillSimulation][2] [f=0013307] [CCollisionHandler] dis-/continuous tests: 0/1156819 [f=0013307] [Game::KillSimulation][3] [f=0013307] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013307] [~CPathCache(24x16)] cacheHits=64 hitPercentage=32% numHashColls=0 maxCacheSize=13 [f=0013307] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013307] [~CPathCache(48x32)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013307] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013307] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013307] [LosHandler::Kill] raycast instance cache-{hits,misses}={9731,11975}; shared=6%; cached=38% [f=0013307] [Game::KillSimulation][4] [f=0013307] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013307] [Game::~CGame][2] [f=0013307] [Game::~CGame][3] [f=0013307] [SpringApp::Kill][3] [f=0013307] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141332 bytes sent 118483 bytes recv'd [f=0013307] [SpringApp::Kill][4] font=0x4664aaa0 [f=0013307] [SpringApp::Kill][5] [f=0013307] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x466b92a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2289ms file="unitpics/seismic.png" indx=6557 inflSize=11kb readTime=57ms file="unitpics/roost.png" indx=6555 inflSize=10kb readTime=42ms file="effects/gundam_zapimpact.lua" indx=743 inflSize=2kb readTime=22ms file="luaui/widgets/gui_contextmenu.lua" indx=4650 inflSize=68kb readTime=21ms file="luaui/widgets/api_preselection.lua" indx=3832 inflSize=6kb readTime=20ms file="objects3d/ametalextractorlvl1.s3o" indx=4854 inflSize=55kb readTime=17ms file="unittextures/tatex/camob500.bmp" indx=7525 inflSize=12kb readTime=16ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=11ms file="modularcommapi/api_modularcomms.lua" indx=4848 inflSize=8kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29611663 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x467ef1e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467dee50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46716090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa10c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]