[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YJhVH127IU/springsettings.1115766.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe70c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3127 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1115766/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449a1b00] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449a1b00] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 638ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 859ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 37ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 118ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ilnanno was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1115766/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1115766/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51358000,0x53abf9a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: adf89f600773ad74d45d50064596f592 [f=-000001] Connection attempt from TheKlische016 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheKlische016 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from jh_dreemurr [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jh_dreemurr changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[Game::Load][lua{Rules,Gaia}={0000000061c0f130,00000000bdfc67d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jh_dreemurr" string="[Game::Load][lua{Rules,Gaia}={00000000721eb980,0000000068649080}]" [f=-000001] Allies: I choose: Sanic! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: custom_commander01! [f=-000001] [0] Event [654,186.537354,446]: 0 finished unit Recon Commander [f=-000001] [0] Event [4684,192.836914,4391]: 1 finished unit Recon Commander [f=0000000] [0] TheKlische016, team: 1, elo:1691, userid: 438301 [f=0000000] [0] jh_dreemurr, team: 0, elo:1396, userid: 524071 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000106] [106] Event [4624,192.937317,4464]: 1 finished unit Rover Assembly [f=0000487] [487] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000533] [533] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000539] [539] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0000834] [834] Event [4808,192.861023,4136]: 1 finished unit Solar Collector [f=0000919] [919] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Mason [f=0000967] [967] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001477] [1477] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001780] [Game::ClientReadNet] added new player LordOfFlop[GER] with number 2 to team 0 [f=0001780] > SPRINGIE:User LordOfFlop[GER]|chicken_blimpy|3_3||False|ADVENT||DE [f=0001795] Connection attempt from LordOfFlop[GER] [f=0001795] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001795] -> Connection established (given id 2) [f=0001828] [Game::ClientReadNet][LOGMSG] sender="LordOfFlop[GER]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0001828] [Game::ClientReadNet][LOGMSG] sender="LordOfFlop[GER]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001840] [1840] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Mason [f=0001878] [1878] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0002201] [Game::ClientReadNet][LOGMSG] sender="LordOfFlop[GER]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0002207] [Game::ClientReadNet][LOGMSG] sender="LordOfFlop[GER]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0002224] [Game::ClientReadNet][LOGMSG] sender="LordOfFlop[GER]" string="[Game::Load][lua{Rules,Gaia}={000000007eb59980,000000007f1bf1e0}]" [f=0002347] [2347] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [4792,192.937317,4008]: 1 finished unit Solar Collector [f=0002552] [2552] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002665] [2665] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0003011] [3011] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0003131] [3131] Event [40,109.998169,40]: 0 finished unit Solar Collector [f=0003137] [3137] Event [1112,192.746582,248]: 0 lost unit Metal Extractor [f=0003373] [3373] Event [104.135475,118.509216,149.377899]: 0 finished unit Recon Commander [f=0003373] game_message: Morph complete: custom_commander01 lvl 1 -> custom_commander01 lvl 2 [f=0003373] [3373] Received game_message: Morph complete: custom_commander01 lvl 1 -> custom_commander01 lvl 2 [f=0003377] [3377] Event [920,192.929688,280]: 0 lost unit Metal Extractor [f=0003400] [3400] Event [40,108.830872,120]: 0 finished unit Solar Collector [f=0003437] [3437] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0003473] [3473] Event [4232,192.937317,4680]: 1 finished unit Solar Collector [f=0003513] [3513] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0003810] [3810] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0003936] [3936] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004031] [4031] Event [4632,192.380371,3928]: 1 finished unit Solar Collector [f=0004191] [4191] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0004410] [4410] Event [376,189.808502,824]: 0 finished unit Metal Extractor [f=0004441] [LordOfFlop[GER]] jh, thats why you should play a bit of Campain first. [f=0004704] [4704] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0004726] [4726] Event [5000,192.922058,2392]: 1 finished unit Solar Collector [f=0004754] [4754] Event [1042.64465,192.412582,282.63089]: 1 lost unit Scorcher [f=0004838] [4838] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0005264] [5264] Event [3800,192.937317,4536]: 1 finished unit Solar Collector [f=0005320] [5320] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Mason [f=0005490] [5490] Event [1240,191.776886,568]: 0 finished unit Metal Extractor [f=0005865] [5865] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Mason [f=0006011] [6011] Event [3792,191.523331,4480]: 1 finished unit Lotus [f=0006145] [6145] Event [4400,274.144592,4000]: 1 finished unit Advanced Radar [f=0006150] [6150] Event [3672,75.8947754,1448]: 1 finished unit Metal Extractor [f=0006162] [6162] Event [1112,191.586151,248]: 0 finished unit Metal Extractor [f=0006177] [6177] Event [1165.10791,186.346634,349.016052]: 0 finished unit Recon Commander [f=0006177] game_message: Morph complete: custom_commander01 lvl 2 -> custom_commander01 lvl 3 [f=0006177] [6177] Received game_message: Morph complete: custom_commander01 lvl 2 -> custom_commander01 lvl 3 [f=0006547] [6547] Event [4672,192.471924,3984]: 1 finished unit Lotus [f=0006601] [6601] Event [3752,76.5814209,1448]: 1 finished unit Solar Collector [f=0006737] [6737] Event [920,191.769257,280]: 0 finished unit Metal Extractor [f=0006945] [6945] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0007000] [LordOfFlop[GER]] Jh, you can place down a Factory for free [f=0007220] [LordOfFlop[GER]] And there you can make more Units [f=0007396] [7396] Event [3000,192.922058,4616]: 1 finished unit Solar Collector [f=0007430] [7430] Event [1240,191.776886,568]: 0 lost unit Metal Extractor [f=0007546] [7546] Event [1112,191.586151,248]: 0 lost unit Metal Extractor [f=0007590] [7590] Event [4664,192.937317,4552]: 1 finished unit Caretaker [f=0007629] [7629] Event [920,191.769257,280]: 0 lost unit Metal Extractor [f=0007703] [7703] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0007875] [7875] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0007961] [7961] Event [4712,192.937317,4504]: 1 finished unit Caretaker [f=0008055] [8055] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0008126] [8126] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0008525] [8525] Event [4712,192.929688,4424]: 1 finished unit Caretaker [f=0008593] [8593] Event [4680,191.63269,520]: 1 finished unit Solar Collector [f=0008733] [8733] Event [376,189.808502,824]: 0 lost unit Metal Extractor [f=0008883] [8883] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0008957] [8957] Event [40,105.328979,280]: 0 lost unit Solar Collector [f=0008984] [8984] Event [3112,192.510071,4952]: 1 finished unit Solar Collector [f=0008987] [8987] Event [40,106.376648,200]: 0 lost unit Solar Collector [f=0009048] [9048] Event [40,108.830872,120]: 0 lost unit Solar Collector [f=0009163] [9163] Event [4664,192.670288,4360]: 1 finished unit Caretaker [f=0009187] [9187] Event [1352,192.969055,520]: 0 finished unit Stardust [f=0009210] [9210] Event [40,109.986649,40]: 0 lost unit Solar Collector [f=0009305] [9305] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0009475] [9475] Event [802.34375,189.408325,445.70224]: 1 lost unit Scorcher [f=0009531] [9531] Event [897.567139,186.832199,484.195282]: 1 lost unit Scorcher [f=0009533] [9533] Event [917.870178,189.292725,468.749115]: 1 lost unit Scorcher [f=0009591] [9591] Event [898.602356,187.524582,454.048676]: 1 lost unit Scorcher [f=0009606] [9606] Event [2920,192.853394,4696]: 1 finished unit Solar Collector [f=0009633] [9633] Event [4600,190.915527,456]: 1 finished unit Solar Collector [f=0009669] [9669] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0010005] [10005] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0010062] [10062] Event [3048,191.113892,4872]: 1 finished unit Solar Collector [f=0010178] [10178] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0010940] [10940] Event [344,192.728577,936]: 0 finished unit Stardust [f=0010973] [10973] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0011420] [11420] Event [2976,192.831345,4672]: 1 finished unit Lotus [f=0011460] havent you done tutorial at all?? [f=0011690] [11690] Event [4656,191.091843,464]: 1 finished unit Lotus [f=0011696] i have but i suc at pvp [f=0011946] [11946] Event [4656,189.038696,4104]: 1 finished unit Fusion Reactor [f=0011970] bruh [f=0012013] i beat a detriment in campagin [f=0012018] [12018] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0012062] h [f=0012166] [12166] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0012291] [12291] Event [3104,192.003983,4896]: 1 finished unit Lotus [f=0012329] just try doing the same thing as in vs AIs [f=0012424] [12424] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0012452] k [f=0012684] [12684] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0012708] [LordOfFlop[GER]] How far did you play in Camain? [f=0012827] [12827] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0012923] [12923] Event [336,192.334747,896]: 0 finished unit Aegis [f=0013090] [13090] Event [3672,75.0479126,1528]: 1 finished unit Solar Collector [f=0013119] [13119] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0013250] [13250] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0013254] you always start with factory above all else. [f=0013405] [13405] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0013482] yeah [f=0013549] [13549] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0013636] [13636] Event [2088,188.901367,4568]: 1 finished unit Solar Collector [f=0013822] [13822] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0014037] [14037] Event [1992,192.76947,4648]: 1 finished unit Solar Collector [f=0014057] [14057] Event [3728,75.1140366,1504]: 1 finished unit Lotus [f=0014092] [14092] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0014195] [14195] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0014314] [14314] Event [696,192.714157,256]: 0 finished unit Cloakbot Factory [f=0014398] [14398] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0014609] [14609] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0014696] [LordOfFlop[GER]] Well, just gotta get more used to the game [f=0014729] [14729] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0014979] [14979] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0015114] [15114] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0015132] [15132] Event [520,191.480103,184]: 0 finished unit Solar Collector [f=0015232] [15232] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0015346] [15346] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0015590] [15590] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0015661] [15661] Event [952,106.679382,4936]: 1 finished unit Solar Collector [f=0015674] [15674] Event [520,192.937317,264]: 0 finished unit Solar Collector [f=0015786] [15786] Event [4920,192.380371,2312]: 1 finished unit Solar Collector [f=0015837] [15837] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0015962] [15962] Event [520,192.937317,344]: 0 finished unit Solar Collector [f=0015964] [15964] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0016110] [16110] Event [856,106.664124,5016]: 1 finished unit Solar Collector [f=0016207] [16207] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0016286] [16286] Event [520,192.929688,424]: 0 finished unit Solar Collector [f=0016439] [16439] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0016446] [LordOfFlop[GER]] oh well [f=0016581] [16581] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0016616] [16616] Event [520,192.738953,504]: 0 finished unit Solar Collector [f=0016702] [16702] Event [4976,192.680466,2336]: 1 finished unit Lotus [f=0016801] [16801] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0016825] [16825] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0016865] [16865] Event [460.749756,192.906174,1077.82178]: 1 lost unit Scorcher [f=0016875] [16875] Event [425.89505,192.912476,1052.29883]: 1 lost unit Scorcher [f=0016897] [16897] Event [426.875031,192.403229,1046.99805]: 1 lost unit Scorcher [f=0016915] [16915] Event [390.717712,193.062805,938.837524]: 1 lost unit Scorcher [f=0016934] [16934] Event [344,192.728729,936]: 0 lost unit Stardust [f=0016936] [16936] Event [401.220581,190.691498,882.253174]: 1 lost unit Scorcher [f=0016946] [16946] Event [336,190.013306,896]: 0 lost unit Aegis [f=0017056] [17056] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0017130] [17130] Event [248,103.452148,4968]: 1 finished unit Solar Collector [f=0017165] [17165] Event [601.80835,191.490143,590.458435]: 0 lost unit Recon Commander [f=0017174] [17174] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0017248] [17248] Event [520,191.140137,504]: 0 lost unit Solar Collector [f=0017257] heck [f=0017263] [17263] Event [424,192.534637,504]: 0 lost unit Solar Collector [f=0017315] [17315] Event [520,193.162994,424]: 0 lost unit Solar Collector [f=0017372] [17372] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0017514] [17514] Event [696,191.251373,265.600006]: 0 lost unit Sling [f=0017534] [17534] Event [696,190.471802,265.600006]: 0 lost unit Sling [f=0017550] [17550] Event [696,190.128021,256]: 0 lost unit Cloakbot Factory [f=0017586] [17586] Event [520,193.348312,264]: 0 lost unit Solar Collector [f=0017590] [17590] Event [520,192.626801,344]: 0 lost unit Solar Collector [f=0017595] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017595] [17595] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0017596] [17596] Event [168,106.511536,5048]: 1 finished unit Solar Collector [f=0017613] [17613] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0017624] you will learn stuff if you keep playing [f=0017651] [17651] Event [520,191.66153,184]: 0 lost unit Solar Collector [f=0017718] [17718] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0017869] [17869] Event [1058.81787,191.967392,530.31073]: 1 lost unit Ravager [f=0017885] [17885] Event [1312,192.840271,512]: 0 lost unit Aegis [f=0017886] k [f=0017920] [17920] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0017945] game_message: jh_dreemurr has been destroyed! [f=0017945] [17945] Event [undefined]: jh_dreemurr resigned [f=0017945] game_message: TheKlische016 wins! [f=0017945] Submitting stats [f=0017945] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017945] Part| Total Time|Time of the last 0.5s [f=0017945] Draw 24726.98ms 26.45% [f=0017945] Lua::Callins::Synced 10871.78ms 17.47% [f=0017945] Lua::Callins::Unsynced 30428.66ms 31.44% [f=0017945] Lua::CollectGarbage::Synced 437.05ms 0.30% [f=0017945] Lua::CollectGarbage::Unsynced 1013.05ms 0.70% [f=0017945] Misc::Profiler::AddTime 94.25ms 0.00% [f=0017945] Sim 38733.84ms 56.09% [f=0017945] [17945] Event [1352,192.150726,520]: 0 lost unit Stardust [f=0017945] [17945] Received game_message: jh_dreemurr has been destroyed! [f=0017945] [17945] Received game_message: TheKlische016 wins! [f=0017946] [17946] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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37,4030,13185,13185,4030,0,1525.58508,1525.58508,0,0,0,0,0,0,0,0,0,626.074097,0,0,626.074097,523.174622,2233.55737,2233.55737,523.174622,965,540,540,965,12.8000002,78.8666687,78.8666687,12.8000002,2155,1675,1675,2155,5,36.9176216,36.9176216,5,0,5660,5660,0,625,958.933167,958.933167,625,910,5310,5310,910,979.599854,625,625,979.599854,144.000549,0,0,144.000549,2256.95483,625.000061,625.000061,2256.95483 [f=0017946] [17946] Game End Stats Values: 38,4170,13800,13800,4170,0,1677.44727,1677.44727,0,0,0,0,0,0,0,0,0,626.074097,0,0,626.074097,523.174622,2233.55737,2233.55737,523.174622,965,540,540,965,15.4666662,81,81,15.4666662,2155,1675,1675,2155,5,37.1241379,37.1241379,5,0,6275,6275,0,625,958.933167,958.933167,625,1050,5310,5310,1050,979.599854,625,625,979.599854,144.000549,0,0,144.000549,2256.95483,625.000061,625.000061,2256.95483 [f=0017946] [17946] Game End Stats Values: 39,3425,13720,13720,3425,0,1828.77649,1828.77649,0,0,0,0,0,0,0,0,0,626.074097,0,0,626.074097,1213.35107,2962.79614,2962.79614,1213.35107,220,630,630,220,18,81,81,18,2155,1675,1675,2155,5,37.6219444,37.6219444,5,0,6015,6015,0,1250,1703.93311,1703.93311,1250,1050,5400,5400,1050,1724.59985,1375,1375,1724.59985,144.000549,0,0,144.000549,3329.37842,1474.2334,1474.2334,3329.37842 [f=0017946] [17946] Game End Stats Values: 40,1130,14155,14155,1130,0,1982.28186,1982.28186,0,0,0,0,0,0,0,0,0,1089.13562,0,0,1089.13562,1353.53809,5437.43066,5437.43066,1353.53809,220,630,630,220,9.0666666,84.4000168,84.4000168,9.0666666,0,1675,1675,0,2.79999995,38.233696,38.233696,2.79999995,0,6380,6380,0,1250,4039.33301,4039.33301,1250,910,5470,5470,910,4059.99976,1375,1375,4059.99976,144.000549,0.00100666,0.00100666,144.000549,5896.21631,1811.51404,1811.51404,5896.21631 [f=0017946] [17946] Game End Stats Values: 41,220,14590,14590,220,0,2128.87061,2128.87061,0,0,0,0,0,0,0,0,0,1116.13562,0,0,1116.13562,1720.18298,5861.64648,5861.64648,1720.18298,220,630,630,220,2.57142854,84.5714264,84.5714264,2.57142854,0,1675,1675,0,2,38.470623,38.470623,2,0,6745,6745,0,1500,5053.06641,5053.06641,1500,0,5540,5540,0,5074.06641,1625,1625,5074.06641,144.000549,0.00100666,0.00100666,144.000549,6347.88281,2314.11108,2314.11108,6347.88281 [f=0018068] Player TheKlische016 left the game: normal quit [f=0018068] [18068] Event [undefined]: TheKlische016 quit [f=0018074] Spectator LordOfFlop[GER] left the game: normal quit [f=0018074] [18074] Event [undefined]: LordOfFlop[GER] quit [f=0018080] Spectator jh_dreemurr left the game: normal quit [f=0018080] [18080] Event [undefined]: jh_dreemurr quit [f=0018086] No clients connected, shutting down server [f=0018086] Server shutdown [f=0018086] [18086] all players disconnected [f=0018162] [18162] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0018290] [18290] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0018402] [18402] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0018450] [18450] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0018529] [18529] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0018747] [18747] Event [248,102.628174,4248]: 1 finished unit Solar Collector [f=0018773] [18773] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0018892] [18892] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0019086] [19086] Event [152,103.467407,4312]: 1 finished unit Solar Collector [f=0019118] [19118] Event [3144,66.8005371,3032]: 1 finished unit Solar Collector [f=0019123] [19123] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ripper [f=0019315] [19315] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Ravager [f=0019416] [19416] Event [4606.00781,193.579361,4464.02979]: 1 finished unit Scorcher [f=0019590] Autoquit sending quit command. [f=0019590] [QuitAction] user exited to system [f=0019590] [SpringApp::Kill][1] fromRun=1 [f=0019590] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019590] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019590] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019590] [ThreadPool::SetThreadCount][2] workers=0 [f=0019590] [SpringApp::Kill][2] [f=0019590] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019590] [Game::KillLua][3] dtor=0 luaUI=0x51cb7e70 [f=0019590] Start widgetHandler:Shutdown [f=0019590] Shutdown - SaveOrderList Complete [f=0019590] Writing last game win data [f=0019590] Shutdown - SaveConfigData Complete [f=0019590] Shutdown Widget - Save/Load API [f=0019590] Shutdown Widget - Chili Highlight [f=0019590] Shutdown Widget - Draw After Chili [f=0019590] Shutdown Widget - EPIC Menu [f=0019590] Shutdown Widget - Chili Widget Selector [f=0019590] Shutdown Widget - Chili Minimap [f=0019590] Shutdown Widget - Local Team Colors [f=0019590] Shutdown Widget - Display Keys 2 [f=0019590] Shutdown Widget - Save Game Menu [f=0019590] Shutdown Widget - Unit Icons [f=0019590] Shutdown Widget - Noises [f=0019590] Shutdown Widget - HealthBars [f=0019590] Shutdown Widget - Win Counter [f=0019590] Shutdown Widget - SpringRTS Replay Stats [f=0019590] Shutdown Widget - BuildETA [f=0019590] Shutdown Widget - Modular Comm Info [f=0019590] Shutdown Widget - Stereo3D [f=0019590] Shutdown Widget - Showeco and Grid Drawer [f=0019590] Shutdown Widget - Point Tracker [f=0019590] Shutdown Widget - Missile Silo Range [f=0019590] Shutdown Widget - MetalFeatures (new) [f=0019590] Shutdown Widget - MinimapEvents [f=0019590] Shutdown Widget - Local Widgets Config [f=0019590] Shutdown Widget - Highlight Geos [f=0019590] Shutdown Widget - Grab Input [f=0019590] Input grabbing is disabled! [f=0019590] Shutdown Widget - Defense Range Zero-K [f=0019590] Shutdown Widget - Darkening [f=0019590] Shutdown Widget - Context Menu [f=0019590] Shutdown Widget - Chili Spectator Panels [f=0019590] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019590] Shutdown Widget - Chili Nuke Warning [f=0019590] Shutdown Widget - Chili EndGame Window [f=0019590] Shutdown Widget - Chili Economy Panel Default [f=0019590] Shutdown Widget - CameraShake [f=0019590] Shutdown Widget - State Reverse and Latency [f=0019590] Shutdown Widget - Music Player v2 [f=0019590] Shutdown Widget - Attack AoE [f=0019590] Shutdown Widget - Map Edge Extension [f=0019590] Shutdown Widget - Selection Send [f=0019590] Shutdown Widget - LupsManager [f=0019590] Shutdown Widget - Newton Firezone [f=0019590] Shutdown Widget - Chili Pro Console [f=0019590] Shutdown Widget - Persistent Build Height [f=0019590] Shutdown Widget - Lasso Terraform GUI [f=0019590] Shutdown Widget - Lups [f=0019590] Shutdown Widget - Chili Framework [f=0019590] Shutdown Widget - Mex Placement Handler [f=0019590] Shutdown Widget - Chili Core Selector [f=0019590] Shutdown Widget - Custom Markers [f=0019590] Shutdown Widget - Select Keys [f=0019590] Shutdown Widget - Pause Screen [f=0019590] Shutdown Widget - Text To Speech Control [f=0019590] Shutdown Widget - Layout Handler [f=0019590] End widgetHandler:Shutdown [f=0019590] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={606914,76531265} {int,ext,rec}Allocs={12908791,0,0} {chunk,block}Bytes={76531265,0} [f=0019590] [Game::KillLua][1] dtor=0 luaGaia=0x53abf9a0 [f=0019590] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360551,61811880} {int,ext,rec}Allocs={12908792,0,0} {chunk,block}Bytes={61811880,0} [f=0019590] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360551,61811880} {int,ext,rec}Allocs={12908792,0,0} {chunk,block}Bytes={61811880,0} [f=0019590] [Game::KillLua][2] dtor=0 luaRules=0x51358000 [f=0019590] Start gadgetHandler:Shutdown [f=0019590] Shutdown - StartSetup [f=0019590] Shutdown - UnitMorph [f=0019590] Shutdown - Carrier Drones [f=0019590] Shutdown - LupsNanoSpray [f=0019590] Shutdown - Missile Silo Controller [f=0019590] Shutdown - Modular Comm Info [f=0019590] Shutdown - Terrain Texture Handler [f=0019590] Shutdown - UnitCloakShield [f=0019590] Shutdown - Starlight Handler [f=0019590] End gadgetHandler:Shutdown [f=0019590] Start gadgetHandler:Shutdown [f=0019590] Shutdown - Save/Load [f=0019590] Shutdown - Teleport Throw [f=0019590] Shutdown - UnitMorph [f=0019590] Shutdown - Modular Comm Info [f=0019590] Shutdown - Retreat Command [f=0019590] Shutdown - Shockwaves [f=0019590] Shutdown - UnitCloakShield [f=0019590] Shutdown - Lups Cloak FX [f=0019590] Shutdown - Lups [f=0019590] Shutdown - Lups Shield [f=0019590] End gadgetHandler:Shutdown [f=0019590] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12908824,0,0} {chunk,block}Bytes={0,0} [f=0019590] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12908824,0,0} {chunk,block}Bytes={0,0} [f=0019590] [Game::KillLua][4] dtor=0 [f=0019590] [Game::~CGame][1] [f=0019590] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019590] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019590] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019590] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019590] [Game::KillLua][4] dtor=1 [f=0019590] [Game::KillMisc][1] [f=0019590] [Game::KillMisc][2] [f=0019590] [Game::KillMisc][3] [f=0019590] [Game::KillRendering][1] [f=0019590] [3DOParser::Kill] allocated 1 pieces [f=0019590] [S3OParser::Kill] allocated 382 pieces [f=0019590] [AssParser::Kill] allocated 45 pieces [f=0019590] [Game::KillInterface][1] [f=0019590] [Game::KillInterface][2] [f=0019590] [Game::KillSimulation][1] [f=0019590] [Game::KillSimulation][2] [f=0019590] [CCollisionHandler] dis-/continuous tests: 0/2487041 [f=0019590] [Game::KillSimulation][3] [f=0019590] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019590] [~CPathCache(20x20)] cacheHits=46 hitPercentage=48% numHashColls=0 maxCacheSize=14 [f=0019590] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019590] [~CPathCache(40x40)] cacheHits=195 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019590] [LosHandler::Kill] raycast instance cache-{hits,misses}={4206,6321}; shared=7%; cached=33% [f=0019590] [Game::KillSimulation][4] [f=0019590] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019590] [Game::~CGame][2] [f=0019590] [Game::~CGame][3] [f=0019590] [SpringApp::Kill][3] [f=0019590] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205908 bytes sent 140458 bytes recv'd [f=0019590] [SpringApp::Kill][4] font=0x448d3aa0 [f=0019590] [SpringApp::Kill][5] [f=0019590] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44941560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2294ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=48ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=26ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=22ms file="luaui/images/commands/states/goo_off.png" indx=3205 inflSize=5kb readTime=21ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=21ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=20ms file="luarules/configs/cai/teamunittrackerconfig.lua" indx=1238 inflSize=5kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4724 inflSize=18kb readTime=13ms file="luaui/images/commands/bold/jump.png" indx=3109 inflSize=3kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 34840430 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44a32360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a519a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44954030) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe70c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]