[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2tTulRVPVK/springsettings.1115709.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f483c0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3150 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1115709/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c36370] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c36370] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 541ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 142ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1115709/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (180ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1115709/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514108d0,0x5112e9e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3ce09f60b27986a4f25d3c435fdaa0bf [f=-000001] Connection attempt from ilnanno [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ilnanno changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilnanno" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilnanno" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from impero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: impero changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="impero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="impero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilnanno" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilnanno" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilnanno" string="[Game::Load][lua{Rules,Gaia}={00000000a86ee820,00000000667129c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="impero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="impero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="impero" string="[Game::Load][lua{Rules,Gaia}={000000005bee9960,000000009829d050}]" [f=-000001] Allies: I choose: Recon! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4691,192.940247,4440]: 0 finished unit Recon Commander [f=-000001] [0] Event [1022,192.842896,275]: 1 finished unit Recon Commander [f=0000000] [0] ilnanno, team: 0, elo:1500, userid: 533897 [f=0000000] [0] impero, team: 1, elo:1500, userid: 531681 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000377] [377] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000790] [790] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001801] [1801] Event [856,192.214432,376]: 1 finished unit Gunship Plant [f=0004154] [4154] Event [971.567993,192.929688,308.761322]: 1 finished unit Recon Commander [f=0004350] [4350] Event [4752,192.937317,4600]: 0 finished unit Cloakbot Factory [f=0004370] [4370] Event [856,209.287964,376]: 1 finished unit Hercules [f=0005892] [5892] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0006267] [6267] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0006643] [6643] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0007027] [7027] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0007441] [7441] Event [856,209.287964,376]: 1 finished unit Hercules [f=0008560] [8560] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0009518] [9518] Event [2737.09521,320.323425,3295.34766]: 1 lost unit Hercules [f=0009943] [9943] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0010173] [10173] Event [4520,190.793457,4648]: 0 finished unit Gunship Plant [f=0010249] [10249] Event [856,209.287964,376]: 1 finished unit Hercules [f=0010441] [10441] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0011834] [11834] Event [2088,76.5509033,2056]: 1 finished unit Metal Extractor [f=0012481] [12481] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0013870] [13870] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0014291] [14291] Event [2152,77.2528076,1976]: 1 finished unit Wind/Tidal Generator [f=0014399] [14399] Event [856,209.287964,376]: 1 finished unit Hercules [f=0014505] [14505] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0015126] [15126] Event [856,209.287964,376]: 1 finished unit Locust [f=0015159] [15159] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0015216] [15216] Event [4520,211.793457,4648]: 0 finished unit Locust [f=0015276] [15276] Event [2088,74.4909668,1896]: 1 finished unit Wind/Tidal Generator [f=0015685] [15685] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0016002] [16002] Event [1992,73.6288452,1912]: 1 finished unit Wind/Tidal Generator [f=0016025] [16025] Event [856,209.287964,376]: 1 finished unit Locust [f=0016604] [16604] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0016717] [16717] Event [856,209.287964,376]: 1 finished unit Locust [f=0016942] [16942] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0017308] [17308] Event [4520,211.793457,4648]: 0 finished unit Locust [f=0017352] [17352] Event [1912,73.3084106,1960]: 1 finished unit Wind/Tidal Generator [f=0017386] [17386] Event [856,209.287964,376]: 1 finished unit Locust [f=0017593] [17593] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0017670] [17670] Event [856,209.287964,376]: 1 finished unit Gnat [f=0017929] [17929] Event [4488,191.075745,4472]: 0 finished unit Solar Collector [f=0017940] [17940] Event [856,209.287964,376]: 1 finished unit Gnat [f=0018064] [18064] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0018210] [18210] Event [856,209.287964,376]: 1 finished unit Gnat [f=0018661] [18661] Event [1896,60.300293,2056]: 1 finished unit Caretaker [f=0019014] [19014] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0019116] [19116] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0019212] [19212] Event [4520,211.793457,4648]: 0 finished unit Locust [f=0019627] [19627] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0020024] [20024] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0020652] [20652] Event [4552,191.998901,3880]: 0 lost unit Metal Extractor [f=0020897] [20897] Event [4767.07129,275.728027,4192.88477]: 0 lost unit Locust [f=0020916] [20916] Event [4840,192.929688,4200]: 0 lost unit Metal Extractor [f=0020966] [20966] Event [4872,192.906799,4008]: 0 lost unit Metal Extractor [f=0021036] [21036] Event [4709.95264,261.977051,4116.97754]: 0 lost unit Locust [f=0021092] [21092] Event [4860.14111,261.896515,4239.46387]: 0 lost unit Locust [f=0021836] Player ilnanno left the game: normal quit [f=0021836] [21836] Event [undefined]: ilnanno quit [f=0021920] Player impero left the game: normal quit [f=0021920] [21920] Event [undefined]: impero quit [f=0021926] No clients connected, shutting down server [f=0021926] Server shutdown [f=0021926] Submitting stats [f=0021926] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021926] Part| Total Time|Time of the last 0.5s [f=0021926] Draw 26742.02ms 27.27% [f=0021926] Lua::Callins::Synced 8857.33ms 8.29% [f=0021926] Lua::Callins::Unsynced 33810.35ms 33.27% [f=0021926] Lua::CollectGarbage::Synced 430.49ms 0.00% [f=0021926] Lua::CollectGarbage::Unsynced 1066.80ms 2.00% [f=0021926] Misc::Profiler::AddTime 106.38ms 0.10% [f=0021926] Sim 54250.10ms 55.14% [f=0021926] [21926] all players disconnected [f=0021927] [21927] Game End Stats Header: 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38,5270,4365,5270,4365,1.64283168,0,1.64283168,0,0,0,0,0,0,0,0,0,180.749237,173.073486,180.749237,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,10.8307018,8,10.8307018,8,3755,1275,3755,1275,10.0561886,9,10.0561886,9,440,220,440,220,0,750,0,750,1075,2870,1075,2870,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 39,5490,4485,5490,4485,4.88267469,0,4.88267469,0,0,0,0,0,0,0,0,0,186.984375,173.073486,186.984375,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,14.9441233,8,14.9441233,8,3755,1275,3755,1275,10.2159901,11,10.2159901,11,660,220,660,220,0,750,0,750,1075,2990,1075,2990,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 40,5745,4705,5745,4705,8.24611282,0,8.24611282,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,15.730094,8,15.730094,8,3755,1275,3755,1275,10.2242289,11,10.2242289,11,880,440,880,440,0,750,0,750,1110,2990,1110,2990,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 41,5925,4865,5925,4865,14.3452644,0,14.3452644,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,17.3367672,8.13333321,17.3367672,8.13333321,3755,1275,3755,1275,10.4066114,12.6000004,10.4066114,12.6000004,1060,440,1060,440,0,750,0,750,1110,3150,1110,3150,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 42,6015,4985,6015,4985,15.4206676,0,15.4206676,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,17.054697,10,17.054697,10,3755,1275,3755,1275,10.0716944,13,10.0716944,13,1150,440,1150,440,0,750,0,750,1110,3270,1110,3270,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 43,6195,4985,6195,4985,15.4206676,0,15.4206676,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,14.6908083,10,14.6908083,10,3755,1275,3755,1275,10,13,10,13,1150,440,1150,440,0,750,0,750,1290,3270,1290,3270,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 44,6195,5415,6195,5415,15.4206676,0,15.4206676,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,14.2853584,10,14.2853584,10,3755,1275,3755,1275,10,14.333333,10,14.333333,1150,660,1150,660,0,750,0,750,1290,3480,1290,3480,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 45,6195,5505,6195,5505,15.5227547,0,15.5227547,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,9.85040474,10,9.85040474,10,3755,1275,3755,1275,10.0068054,15.5333338,10.0068054,15.5333338,1150,660,1150,660,0,750,0,750,1290,3570,1290,3570,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 46,6195,5625,6195,5625,15.7325611,0,15.7325611,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,525.691772,749.998657,525.691772,749.998657,0,0,0,0,9.12057209,10,9.12057209,10,3755,1275,3755,1275,10.0139866,17,10.0139866,17,1150,660,1150,660,0,750,0,750,1290,3690,1290,3690,750,0,750,0,0,300.264832,0,300.264832,749.998657,525.691772,749.998657,525.691772 [f=0021927] [21927] Game End Stats Values: 47,6195,5535,6195,5535,16.1391068,0,16.1391068,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,615.691772,749.998657,615.691772,749.998657,0,0,0,0,12.2116547,10,12.2116547,10,3755,1275,3755,1275,10.0271034,17,10.0271034,17,1150,660,1150,660,90,750,90,750,1290,3600,1290,3600,750,90,750,90,0,300.264832,0,300.264832,749.998657,615.691772,749.998657,615.691772 [f=0021927] [21927] Game End Stats Values: 48,6195,4695,6195,4695,16.5952282,0,16.5952282,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,1457.02893,884.313477,1457.02893,884.313477,0,0,0,0,13.1964235,10,13.1964235,10,3755,1275,3755,1275,10.0304089,13.5333338,10.0304089,13.5333338,1150,0,1150,0,930,750,930,750,1290,3420,1290,3420,750,930,750,930,0,300.264832,0,300.264832,885.869202,1457.02893,885.869202,1457.02893 [f=0021927] [21927] Game End Stats Values: 49,6195,4695,6195,4695,17.5227585,0,17.5227585,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,1488.70593,979.188477,1488.70593,979.188477,0,0,0,0,11.1465778,9.19999981,11.1465778,9.19999981,3755,1275,3755,1275,10.0618343,11,10.0618343,11,1150,0,1150,0,930,750,930,750,1290,3420,1290,3420,750,930,750,930,0,300.264832,0,300.264832,980.744202,1488.70593,980.744202,1488.70593 [f=0021927] [21927] Game End Stats Values: 50,6195,4695,6195,4695,17.704546,0,17.704546,0,0,0,0,0,0,0,0,0,188.318665,173.073486,188.318665,173.073486,1488.70593,979.188477,1488.70593,979.188477,0,0,0,0,9.95982647,10,9.95982647,10,3755,1275,3755,1275,10.0165262,11,10.0165262,11,1150,0,1150,0,930,750,930,750,1290,3420,1290,3420,750,930,750,930,0,300.264832,0,300.264832,980.744202,1488.70593,980.744202,1488.70593 [f=0021941] [21941] Event [4952,187.436523,2200]: 0 finished unit Thresher [f=0022270] [22270] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0023346] [23346] Event [856,209.287964,376]: 1 finished unit Revenant [f=0023466] [23466] Event [4742.3999,192.937317,4600]: 0 finished unit Conjurer [f=0023563] Autoquit sending quit command. [f=0023563] [QuitAction] user exited to system [f=0023563] [SpringApp::Kill][1] fromRun=1 [f=0023563] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023563] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023563] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023563] [ThreadPool::SetThreadCount][2] workers=0 [f=0023563] [SpringApp::Kill][2] [f=0023563] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023563] [Game::KillLua][3] dtor=0 luaUI=0x514ab990 [f=0023563] Start widgetHandler:Shutdown [f=0023563] Shutdown - SaveOrderList Complete [f=0023563] Writing last game win data [f=0023563] Shutdown - SaveConfigData Complete [f=0023563] Shutdown Widget - Save/Load API [f=0023563] Shutdown Widget - Chili Highlight [f=0023563] Shutdown Widget - Draw After Chili [f=0023563] Shutdown Widget - EPIC Menu [f=0023563] Shutdown Widget - Chili Widget Selector [f=0023563] Shutdown Widget - Chili Minimap [f=0023563] Shutdown Widget - Local Team Colors [f=0023563] Shutdown Widget - Display Keys 2 [f=0023563] Shutdown Widget - Save Game Menu [f=0023563] Shutdown Widget - Unit Icons [f=0023563] Shutdown Widget - Noises [f=0023563] Shutdown Widget - HealthBars [f=0023563] Shutdown Widget - Win Counter [f=0023563] Shutdown Widget - SpringRTS Replay Stats [f=0023563] Shutdown Widget - BuildETA [f=0023563] Shutdown Widget - Modular Comm Info [f=0023563] Shutdown Widget - Stereo3D [f=0023563] Shutdown Widget - Showeco and Grid Drawer [f=0023563] Shutdown Widget - Point Tracker [f=0023563] Shutdown Widget - Missile Silo Range [f=0023563] Shutdown Widget - MetalFeatures (new) [f=0023563] Shutdown Widget - MinimapEvents [f=0023563] Shutdown Widget - Local Widgets Config [f=0023563] Shutdown Widget - Highlight Geos [f=0023563] Shutdown Widget - Grab Input [f=0023563] Input grabbing is disabled! [f=0023563] Shutdown Widget - Defense Range Zero-K [f=0023563] Shutdown Widget - Darkening [f=0023563] Shutdown Widget - Context Menu [f=0023563] Shutdown Widget - Chili Spectator Panels [f=0023563] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023563] Shutdown Widget - Chili Nuke Warning [f=0023563] Shutdown Widget - Chili EndGame Window [f=0023563] Shutdown Widget - Chili Economy Panel Default [f=0023563] Shutdown Widget - CameraShake [f=0023563] Shutdown Widget - State Reverse and Latency [f=0023563] Shutdown Widget - Music Player v2 [f=0023563] Shutdown Widget - Attack AoE [f=0023563] Shutdown Widget - Map Edge Extension [f=0023563] Shutdown Widget - Selection Send [f=0023563] Shutdown Widget - LupsManager [f=0023563] Shutdown Widget - Newton Firezone [f=0023563] Shutdown Widget - Chili Pro Console [f=0023563] Shutdown Widget - Persistent Build Height [f=0023563] Shutdown Widget - Lasso Terraform GUI [f=0023563] Shutdown Widget - Lups [f=0023563] Shutdown Widget - Chili Framework [f=0023563] Shutdown Widget - Mex Placement Handler [f=0023563] Shutdown Widget - Chili Core Selector [f=0023563] Shutdown Widget - Custom Markers [f=0023563] Shutdown Widget - Select Keys [f=0023563] Shutdown Widget - Pause Screen [f=0023563] Shutdown Widget - Text To Speech Control [f=0023563] Shutdown Widget - Layout Handler [f=0023563] End widgetHandler:Shutdown [f=0023563] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519769,62954116} {int,ext,rec}Allocs={15118965,0,0} {chunk,block}Bytes={62954116,0} [f=0023563] [Game::KillLua][1] dtor=0 luaGaia=0x5112e9e0 [f=0023563] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288932,49025017} {int,ext,rec}Allocs={15118966,0,0} {chunk,block}Bytes={49025017,0} [f=0023563] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288932,49025017} {int,ext,rec}Allocs={15118966,0,0} {chunk,block}Bytes={49025017,0} [f=0023563] [Game::KillLua][2] dtor=0 luaRules=0x514108d0 [f=0023563] Start gadgetHandler:Shutdown [f=0023563] Shutdown - StartSetup [f=0023563] Shutdown - UnitMorph [f=0023563] Shutdown - Carrier Drones [f=0023563] Shutdown - LupsNanoSpray [f=0023563] Shutdown - Missile Silo Controller [f=0023563] Shutdown - Modular Comm Info [f=0023563] Shutdown - Terrain Texture Handler [f=0023563] Shutdown - UnitCloakShield [f=0023563] Shutdown - Starlight Handler [f=0023563] End gadgetHandler:Shutdown [f=0023563] Start gadgetHandler:Shutdown [f=0023563] Shutdown - Save/Load [f=0023563] Shutdown - Teleport Throw [f=0023563] Shutdown - UnitMorph [f=0023563] Shutdown - Modular Comm Info [f=0023563] Shutdown - Retreat Command [f=0023563] Shutdown - Shockwaves [f=0023563] Shutdown - UnitCloakShield [f=0023563] Shutdown - Lups Cloak FX [f=0023563] Shutdown - Lups [f=0023563] Shutdown - Lups Shield [f=0023563] End gadgetHandler:Shutdown [f=0023563] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15119094,0,0} {chunk,block}Bytes={0,0} [f=0023563] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15119094,0,0} {chunk,block}Bytes={0,0} [f=0023563] [Game::KillLua][4] dtor=0 [f=0023563] [Game::~CGame][1] [f=0023563] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023563] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023563] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023563] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023563] [Game::KillLua][4] dtor=1 [f=0023563] [Game::KillMisc][1] [f=0023563] [Game::KillMisc][2] [f=0023563] [Game::KillMisc][3] [f=0023563] [Game::KillRendering][1] [f=0023563] [3DOParser::Kill] allocated 1 pieces [f=0023563] [S3OParser::Kill] allocated 331 pieces [f=0023563] [AssParser::Kill] allocated 37 pieces [f=0023563] [Game::KillInterface][1] [f=0023563] [Game::KillInterface][2] [f=0023563] [Game::KillSimulation][1] [f=0023563] [Game::KillSimulation][2] [f=0023563] [CCollisionHandler] dis-/continuous tests: 0/2755450 [f=0023563] [Game::KillSimulation][3] [f=0023563] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023563] [~CPathCache(20x20)] cacheHits=14 hitPercentage=48% numHashColls=0 maxCacheSize=3 [f=0023563] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023563] [~CPathCache(40x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023563] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023563] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023563] [LosHandler::Kill] raycast instance cache-{hits,misses}={5067,6172}; shared=7%; cached=38% [f=0023563] [Game::KillSimulation][4] [f=0023563] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023563] [Game::~CGame][2] [f=0023563] [Game::~CGame][3] [f=0023563] [SpringApp::Kill][3] [f=0023563] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 246657 bytes sent 116861 bytes recv'd [f=0023563] [SpringApp::Kill][4] font=0x44b70aa0 [f=0023563] [SpringApp::Kill][5] [f=0023563] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x439157c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2134ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=39ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=20ms file="luaui/widgets/missilesilo_range.lua" indx=4722 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4629 inflSize=32kb readTime=13ms file="luarules/utilities/lobbystuff.lua" indx=1914 inflSize=0kb readTime=12ms file="luarules/gadgets/unit_thrower.lua" indx=1814 inflSize=18kb readTime=12ms file="luaui/widgets/gui_blastradius.lua" indx=4612 inflSize=10kb readTime=11ms file="scripts/shiptorpraider.lua" indx=5830 inflSize=2kb readTime=10ms file="luaui/widgets/gui_epicmenu.lua" indx=4658 inflSize=100kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31935861 bytes cached in 2768 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44cc93b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cd5fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bde8b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f483c01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]