[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.s4CzCegOjc/springsettings.1115049.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f70840a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3345 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1115049/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cf1580] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cf1580] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 669ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 817ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1115049/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1115049/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520f78f0,0x5b0ffae0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2f9f9e602728f08ebf2be7754596f592 [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x60f79690,0x63f73790}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={000000009db89870,00000000cd557420}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1345,46.3447266,775]: 0 finished unit Recon Commander [f=-000001] [0] Event [4785,46.3452148,3377]: 1 finished unit Strike Commander [f=0000000] [0] nvukmer, team: 1, elo:1942, userid: 517691 [f=0000000] [0] jimfuori10, team: 0, elo:1659, userid: 533344 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4680,46.3260803,3384]: 1 finished unit Amphbot Factory [f=0000048] [48] Event [1424,46.3260803,880]: 0 finished unit Rover Assembly [f=0000301] [301] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000427] [427] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000522] [522] Event [4644,46.3081055,3384]: 1 finished unit Conch [f=0000615] [615] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000750] [750] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Mason [f=0000817] [817] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000893] [893] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Dart [f=0000906] [906] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0001088] [1088] Event [1288,46.3686523,648]: 0 finished unit Solar Collector [f=0001175] [1175] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001281] [1281] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0001450] [1450] Event [4840,46.4443359,3480]: 1 finished unit Solar Collector [f=0001596] [1596] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0001949] [1949] Event [4352,74.2485962,3056]: 1 finished unit Lotus [f=0002061] [2061] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002125] [2125] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Mason [f=0002235] [2235] Event [4192,74.8777161,3072]: 1 finished unit Radar Tower [f=0002347] [2347] Event [3834.08643,75.5021057,3180.0564]: 0 lost unit Dart [f=0002386] [2386] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Dart [f=0002465] [2465] Event [4952,47.3998413,3432]: 1 finished unit Solar Collector [f=0002529] [2529] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0002608] [2608] Event [1192,46.9410095,632]: 0 finished unit Solar Collector [f=0002613] [2613] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0002714] [2714] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003248] [3248] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0003361] [3361] Event [1080,47.3619995,632]: 0 finished unit Solar Collector [f=0003383] [3383] Event [3856,75.5021057,3104]: 1 finished unit Picket [f=0003460] [3460] Event [3816,75.4500732,3240]: 1 finished unit Solar Collector [f=0003581] [3581] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003675] [3675] Event [3672,74.286438,3224]: 1 finished unit Solar Collector [f=0003701] [3701] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0003732] [3732] Event [4984,46.3497314,3544]: 1 finished unit Solar Collector [f=0003913] [3913] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0003968] [3968] Event [1144,46.4112244,520]: 0 finished unit Solar Collector [f=0004065] [4065] Event [3584,75.4831848,3312]: 1 finished unit Picket [f=0004115] [4115] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0004128] [4128] Event [1248.82031,46.3744316,531.374451]: 0 finished unit Recon Commander [f=0004128] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004128] [4128] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004293] [4293] Event [1304,46.3355408,536]: 0 finished unit Solar Collector [f=0004387] [4387] Event [3520,75.3081665,3264]: 1 finished unit Radar Tower [f=0004513] [4513] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004667] [4667] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0004674] [4674] Event [3768,75.4311523,3336]: 1 finished unit Solar Collector [f=0004784] [4784] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005037] [5037] Event [1936,74.4425354,1408]: 0 finished unit Radar Tower [f=0005154] [5154] Event [3600,74.286438,3072]: 1 finished unit Lotus [f=0005162] [5162] Event [5152,46.3639221,3616]: 1 finished unit Lotus [f=0005386] [5386] Event [1352,74.3148193,1816]: 0 finished unit Solar Collector [f=0005493] [5493] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005501] [5501] Event [4644,46.3081055,3384]: 1 finished unit Conch [f=0005652] [5652] Event [5064,47.4944458,3448]: 1 finished unit Solar Collector [f=0005744] [5744] Event [3349.33154,15.9725027,2594.22339]: 0 lost unit Dart [f=0005805] [5805] Event [3472.79883,15.9343872,2548.62378]: 1 finished unit Strike Commander [f=0005805] [5805] Event [3472.79883,15.9343872,2548.62378]: 1 lost unit Strike Commander [f=0005854] [5854] Event [3433.91919,15.9343872,2553.39014]: 0 lost unit Scorcher [f=0005870] [5870] Event [1208,74.8587952,1272]: 0 finished unit Storage [f=0005875] [5875] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0005917] [5917] Event [3449.62842,16.0448895,2577.89258]: 0 lost unit Scorcher [f=0005946] [5946] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0006068] [6068] Event [1656,17.0554504,2248]: 0 finished unit Solar Collector [f=0006309] [6309] Event [4608,46.3733826,3648]: 1 finished unit Lotus [f=0006335] [6335] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0006424] [6424] Event [1256,74.6270142,1272]: 0 finished unit Storage [f=0006514] [6514] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0006604] [6604] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0006660] [6660] Event [952.330383,57.8927841,1017.01257]: 0 finished unit Recon Commander [f=0006660] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0006660] [6660] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0006923] [6923] Event [494.35257,80.8676453,567.721008]: 1 lost unit Duck [f=0006940] [6940] Event [659.008362,67.2568283,773.649353]: 0 lost unit Fencer [f=0006969] [6969] Event [4840,46.382843,3592]: 1 finished unit Solar Collector [f=0006984] [6984] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0007046] [7046] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0007153] [7153] Event [3072,56.8082581,2784]: 1 finished unit Picket [f=0007264] [7264] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0007354] [7354] Event [1383.84937,46.341774,310.079865]: 1 lost unit Duck [f=0007439] [7439] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0007443] [7443] Event [1617.52429,46.2909698,281.975464]: 1 lost unit Duck [f=0007479] [7479] Event [5632,16.0242615,2144]: 1 finished unit Lotus [f=0007479] [7479] Event [3564.27612,74.286438,737.264587]: 0 lost unit Mason [f=0007641] [7641] Event [1548.67151,46.4426498,442.263702]: 1 lost unit Duck [f=0007722] [7722] Event [3008,63.2650146,2880]: 1 finished unit Picket [f=0007894] [7894] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0007980] [7980] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0008147] [8147] Event [2936,17.1642456,2632]: 1 finished unit Solar Collector [f=0008164] [8164] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0008616] [8616] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008644] [8644] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0008749] [8749] Event [2866.42334,17.2804985,2657.50342]: 1 finished unit Strike Commander [f=0008794] [8794] Event [2555.14917,16.5843582,1501.48145]: 1 lost unit Duck [f=0008852] [8852] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0008973] [8973] Event [2768,5.50424194,2576]: 1 finished unit Lotus [f=0009080] [9080] Event [4488,46.7707214,3272]: 1 finished unit Caretaker [f=0009274] [9274] Event [392,17.1689758,2024]: 0 finished unit Solar Collector [f=0009355] [9355] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0009357] [9357] Event [2672,14.5058594,2672]: 1 finished unit Picket [f=0009722] [9722] Event [392,17.5710449,2104]: 0 finished unit Solar Collector [f=0009751] [9751] Event [2832,10.7879028,2512]: 1 finished unit Picket [f=0009754] [9754] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0009789] [9789] Event [455.327393,17.0513477,2038.46008]: 0 finished unit Recon Commander [f=0009789] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0009789] [9789] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0009842] [9842] Event [1608,19.9834595,2360]: 0 finished unit Stardust [f=0010020] [10020] Event [472,16.6864929,2024]: 0 finished unit Solar Collector [f=0010073] [10073] Event [5880,17.1547852,2184]: 1 finished unit Solar Collector [f=0010087] [10087] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0010155] [10155] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0010303] [10303] Event [488,17.2020874,2104]: 0 finished unit Solar Collector [f=0010395] [10395] Event [4280,74.2817078,3464]: 1 finished unit Energy Pylon [f=0010455] [10455] Event [2448,64.1448364,3136]: 1 finished unit Picket [f=0010530] [10530] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Mason [f=0010566] [10566] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0010615] [10615] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0010632] [10632] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0010828] [10828] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0010878] [Game::ClientReadNet] added new player SarrielMorders with number 2 to team 0 [f=0010878] > SPRINGIE:User SarrielMorders|cloakskirm|3_4||False||Federation|ES [f=0010897] Connection attempt from SarrielMorders [f=0010897] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010897] -> Connection established (given id 2) [f=0010908] [Game::ClientReadNet][LOGMSG] sender="SarrielMorders" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0010908] [Game::ClientReadNet][LOGMSG] sender="SarrielMorders" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010947] [10947] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0010952] [10952] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0010976] [10976] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0011111] [11111] Event [4824,46.3970337,3352]: 1 finished unit Solar Collector [f=0011262] [11262] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0011325] [Game::ClientReadNet][LOGMSG] sender="SarrielMorders" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0011328] [Game::ClientReadNet][LOGMSG] sender="SarrielMorders" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0011328] [Game::ClientReadNet][LOGMSG] sender="SarrielMorders" string="[Game::Load][lua{Rules,Gaia}={0000000058eec080,00000000b9c7f440}]" [f=0011372] [11372] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0011381] [11381] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0011384] [11384] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0011580] [11580] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0011628] [11628] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0011809] [11809] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0011875] [11875] Event [2368,62.3568115,3216]: 1 finished unit Lotus [f=0011912] [11912] Event [5016,46.4112244,3272]: 1 finished unit Solar Collector [f=0011947] [11947] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0011961] [11961] Event [512,17.656189,2288]: 0 finished unit Picket [f=0012124] [12124] Event [567.756775,19.7349854,2103.96997]: 0 finished unit Recon Commander [f=0012124] game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0012124] [12124] Received game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0012139] [12139] Event [2968.26855,16.8712769,1458.09119]: 1 lost unit Duck [f=0012194] [12194] Event [2735.82959,20.3531513,1320.27185]: 0 lost unit Scorcher [f=0012213] [12213] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0012224] [12224] Event [2368,70.5921326,3296]: 1 finished unit Picket [f=0012244] [12244] Event [2987.27832,19.9472809,1353.08118]: 1 lost unit Duck [f=0012257] [12257] Event [1584,19.1414795,2688]: 0 finished unit Picket [f=0012356] [12356] Event [2504,74.286438,3320]: 1 finished unit Wind/Tidal Generator [f=0012357] [12357] Event [3059.375,27.3813858,1266.46899]: 1 lost unit Duck [f=0012443] [12443] Event [576,18.7630615,1872]: 0 finished unit Picket [f=0012446] [12446] Event [3216.1499,72.0961456,1028.42322]: 1 lost unit Duck [f=0012541] [12541] Event [2552,74.286438,3400]: 1 finished unit Wind/Tidal Generator [f=0012588] [12588] Event [5872,17.1642456,1856]: 1 finished unit Picket [f=0012613] [12613] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0012671] [12671] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0012753] [12753] Event [2600,74.286438,3496]: 1 finished unit Wind/Tidal Generator [f=0012756] [12756] Event [2582.35059,75.5021057,308.11499]: 0 lost unit Scorcher [f=0012760] [12760] Event [2551.0293,75.5781403,325.699005]: 0 lost unit Scorcher [f=0012802] [12802] Event [2473.69067,74.8028793,476.023621]: 0 lost unit Scorcher [f=0012824] [12824] Event [2606.53125,74.286438,3443.40063]: 1 finished unit Strike Commander [f=0012947] [12947] Event [4824,46.5152893,3144]: 1 finished unit Caretaker [f=0012988] [12988] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Mason [f=0013045] [13045] Event [5736,17.2162781,2024]: 1 finished unit Solar Collector [f=0013162] [13162] Event [2592,69.2771301,3120]: 1 finished unit Radar Tower [f=0013256] [13256] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0013287] [13287] Event [1466.83191,45.1138687,152.675491]: 1 lost unit Archer [f=0013307] [13307] Event [1513.60437,45.5737839,256.298645]: 0 lost unit Scorcher [f=0013422] [13422] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0013426] [13426] Event [2664,74.286438,3528]: 1 finished unit Wind/Tidal Generator [f=0013435] [13435] Event [5024,73.8465271,2928]: 1 finished unit Lotus [f=0013491] [13491] Event [1472,46.3260803,528]: 0 lost unit Picket [f=0013596] [13596] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0013599] [13599] Event [3496,70.2250061,504]: 0 finished unit Metal Extractor [f=0013600] [13600] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0013692] [13692] Event [1048,42.2646103,520]: 0 lost unit Metal Extractor [f=0013752] [13752] Event [5568,26.3266907,2272]: 1 finished unit Picket [f=0013827] [13827] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0013874] [13874] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0013912] [13912] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0014025] [14025] Event [1333.65845,55.9305763,1054.802]: 1 lost unit Archer [f=0014047] [14047] Event [1441.99231,46.9484749,879.970337]: 0 lost unit Fencer [f=0014078] [14078] Event [1323.20251,71.3654022,1148.85767]: 1 lost unit Archer [f=0014173] [14173] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0014268] [14268] Event [3032,16.6533813,2600]: 1 finished unit Solar Collector [f=0014355] [14355] Event [5632,16.118866,1856]: 1 finished unit Lotus [f=0014404] Spectator SarrielMorders left the game: normal quit [f=0014404] [14404] Event [undefined]: SarrielMorders quit [f=0014474] [14474] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0014515] [14515] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0014542] [14542] Event [3688,70.2250061,840]: 0 finished unit Metal Extractor [f=0014666] [14666] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0014766] [14766] Event [3232,15.9343872,2448]: 1 finished unit Lotus [f=0014857] [14857] Event [312,17.1547852,1928]: 0 finished unit Wind/Tidal Generator [f=0014878] [14878] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0014947] [14947] Event [312,17.4338684,1848]: 0 finished unit Wind/Tidal Generator [f=0015037] [15037] Event [312,21.6295776,1768]: 0 finished unit Wind/Tidal Generator [f=0015064] [15064] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0015127] [15127] Event [328,32.2489319,1688]: 0 finished unit Wind/Tidal Generator [f=0015197] [15197] Event [3480,15.9343872,2488]: 1 finished unit Solar Collector [f=0015276] [15276] Event [328,45.3753052,1608]: 0 finished unit Wind/Tidal Generator [f=0015278] [15278] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0015312] [15312] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0015426] [15426] Event [328,58.7996826,1528]: 0 finished unit Wind/Tidal Generator [f=0015509] [15509] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0015513] [15513] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0015547] [15547] Event [3608,15.9533081,2504]: 1 finished unit Solar Collector [f=0015576] [15576] Event [328,69.6224365,1448]: 0 finished unit Wind/Tidal Generator [f=0015669] [15669] Event [1208,43.4755478,744]: 0 finished unit Metal Extractor [f=0015710] [15710] Event [328,74.1634521,1368]: 0 finished unit Wind/Tidal Generator [f=0015717] [15717] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Scorcher [f=0015728] [15728] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0015845] [15845] Event [344,74.4283447,1288]: 0 finished unit Wind/Tidal Generator [f=0015892] [15892] Event [3648,15.7782898,2288]: 1 finished unit Lotus [f=0015943] [15943] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0015952] [15952] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0015957] [15957] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0015980] [15980] Event [344,75.1473389,1208]: 0 finished unit Wind/Tidal Generator [f=0016041] [16041] Event [3700.79639,15.9343872,2276.60059]: 1 finished unit Strike Commander [f=0016094] [16094] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0016122] [16122] Event [4644,46.3081055,3384]: 1 finished unit Duck [f=0016130] [16130] Event [344,75.5730591,1128]: 0 finished unit Wind/Tidal Generator [f=0016151] [16151] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Fencer [f=0016174] [16174] Event [384.027527,75.4481201,1172.39905]: 0 finished unit Recon Commander [f=0016174] game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0016174] [16174] Received game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0016192] [16192] Event [2481.7937,9.72580338,1806.3634]: 0 lost unit Scorcher [f=0016193] [16193] Event [2499.4502,11.5028553,1786.63269]: 0 lost unit Scorcher [f=0016236] [16236] Event [344,76.85495,1048]: 0 finished unit Wind/Tidal Generator [f=0016243] [16243] Event [5200,75.5021057,880]: 1 finished unit Picket [f=0016265] [16265] Event [2500.23657,15.1880407,1744.91284]: 0 lost unit Scorcher [f=0016341] [16341] Event [344,77.2191772,968]: 0 finished unit Wind/Tidal Generator [f=0016355] [16355] Event [3760,15.4471741,2160]: 1 finished unit Picket [f=0016358] [16358] Event [1048,39.376236,520]: 0 finished unit Metal Extractor [f=0016446] [16446] Event [360,75.7291565,888]: 0 finished unit Wind/Tidal Generator [f=0016450] [16450] Event [2513.37036,8.25138569,1819.36719]: 0 lost unit Fencer [f=0016505] [16505] Event [4720,74.286438,2160]: 1 finished unit Lotus [f=0016541] [16541] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0016551] [16551] Event [360,75.4169617,808]: 0 finished unit Wind/Tidal Generator [f=0016563] [16563] Event [2472.71509,8.17897987,1813.07153]: 0 lost unit Fencer [f=0016569] [16569] Event [2498.23218,12.3894567,1769.68909]: 0 lost unit Fencer [f=0016593] [16593] Event [2456.8313,14.1585627,1775.23914]: 0 lost unit Fencer [f=0016597] [16597] Event [3776,74.286438,672]: 0 finished unit Faraday [f=0016608] [16608] Event [2431.88452,11.1981297,1818.2594]: 0 lost unit Fencer [f=0016632] [16632] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0016644] [16644] Event [1584,19.1414795,2688]: 0 lost unit Picket [f=0016644] [16644] Event [2471.78882,16.0970535,1724.59448]: 0 lost unit Fencer [f=0016661] [16661] Event [2441.68286,16.3544617,1695.68872]: 0 lost unit Fencer [f=0016714] [16714] Event [2385.91699,18.0148754,1607.88806]: 0 lost unit Fencer [f=0016766] [16766] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0016769] [16769] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0016892] [16892] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0017066] [17066] Event [5400,75.5021057,568]: 1 finished unit Solar Collector [f=0017095] [17095] Event [1936,74.4425354,1408]: 0 lost unit Radar Tower [f=0017121] [17121] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0017162] [17162] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Ripper [f=0017264] [17264] Event [4464,17.1595154,1728]: 1 finished unit Picket [f=0017302] [17302] Event [4644,46.3081055,3384]: 1 finished unit Conch [f=0017310] [17310] Event [824,75.5021057,3448]: 0 lost unit Metal Extractor [f=0017355] [17355] Event [1096,74.286438,3736]: 0 lost unit Metal Extractor [f=0017450] [17450] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0017528] [17528] Event [1384,46.3260803,776]: 0 finished unit Caretaker [f=0017544] [17544] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0017558] [17558] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0017579] [17579] Event [852.670166,75.5021057,3106.34619]: 0 lost unit Mason [f=0017622] [17622] Event [2014.90588,75.5021057,1155.90625]: 0 lost unit Ripper [f=0017679] [17679] Event [632,75.5021057,3608]: 0 lost unit Metal Extractor [f=0017818] [17818] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0017907] [17907] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Ripper [f=0017955] [17955] Event [1752.80835,75.5021057,1321.71289]: 1 lost unit Archer [f=0017961] [17961] Event [3752,74.286438,568]: 0 finished unit Stardust [f=0017971] [17971] Event [4288,16.0715637,1824]: 1 finished unit Picket [f=0017973] [17973] Event [5288,75.5635986,472]: 1 finished unit Solar Collector [f=0018039] [18039] Event [4552,46.3308105,3512]: 1 finished unit Caretaker [f=0018065] [18065] Event [1480,46.1983643,776]: 0 finished unit Caretaker [f=0018153] [18153] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0018230] [18230] Event [1087.99731,74.1949081,2094.6355]: 1 lost unit Duck [f=0018266] [18266] Event [1441.99231,46.9484749,879.970337]: 0 finished unit Ripper [f=0018309] [18309] Event [3207.89893,34.3935127,1231.04114]: 0 lost unit Scorcher [f=0018420] [18420] Event [undefined]: jimfuori10 resigned [f=0018420] game_message: jimfuori10 has been destroyed! [f=0018420] game_message: nvukmer wins! [f=0018420] Submitting stats [f=0018420] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018420] Part| Total Time|Time of the last 0.5s [f=0018420] Draw 34562.75ms 17.34% [f=0018420] Lua::Callins::Synced 12509.50ms 18.04% [f=0018420] Lua::Callins::Unsynced 46992.88ms 23.49% [f=0018420] Lua::CollectGarbage::Synced 586.04ms 1.88% [f=0018420] Lua::CollectGarbage::Unsynced 1786.03ms 0.30% [f=0018420] Misc::Profiler::AddTime 144.27ms 0.00% [f=0018420] Sim 68774.44ms 68.48% [f=0018420] [18420] Received game_message: jimfuori10 has been destroyed! [f=0018420] [18420] Received game_message: nvukmer wins! [f=0018421] [18421] Game End Stats Header: 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31,8465,9525,9525,8465,248.063629,371.757294,371.757294,248.063629,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1693.45764,1609.09033,1609.09033,1693.45764,520,1620,1620,520,30,38.2152481,38.2152481,30,3960,3175,3175,3960,30.3680134,31.3983231,31.3983231,30.3680134,965,1040,1040,965,720,1504.33337,1504.33337,720,3020,3690,3690,3020,1525.00012,920,920,1525.00012,72.3333969,117.000305,117.000305,72.3333969,1764.81982,1796.76733,1796.76733,1764.81982 [f=0018421] [18421] Game End Stats Values: 32,8410,10105,10105,8410,295.740723,417.742584,417.742584,295.740723,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1777.81055,1986.56128,1986.56128,1777.81055,520,1720,1720,520,26.3999996,40.5088882,40.5088882,26.3999996,3960,3175,3175,3960,33.0784645,32.0656853,32.0656853,33.0784645,1090,1520,1520,1090,720,1774.33337,1774.33337,720,2840,3690,3690,2840,1795.00012,920,920,1795.00012,141.499619,117.000305,117.000305,141.499619,2174.0437,1932.51941,1932.51941,2174.0437 [f=0018421] [18421] Game End Stats Values: 33,8410,10065,10065,8410,331.671356,462.165283,462.165283,331.671356,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1921.39905,2257.39697,2257.39697,1921.39905,520,1810,1810,520,27.8666668,41.213501,41.213501,27.8666668,3960,3175,3175,3960,26.2287178,31.9615116,31.9615116,26.2287178,1090,1320,1320,1090,1120,1842.66687,1842.66687,1120,2840,3760,3760,2840,1863.33362,1320,1320,1863.33362,144.666382,117.000305,117.000305,144.666382,2452.99097,2079.99243,2079.99243,2452.99097 [f=0018421] [18421] Game End Stats Values: 34,8730,10435,10435,8730,382.945526,520.942749,520.942749,382.945526,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1921.39905,2257.39697,2257.39697,1921.39905,520,1900,1900,520,30,43.9247284,43.9247284,30,3960,3175,3175,3960,28.9516106,32.9184952,32.9184952,28.9516106,1230,1600,1600,1230,1120,1842.66687,1842.66687,1120,3020,3760,3760,3020,1863.33362,1320,1320,1863.33362,144.666382,117.000305,117.000305,144.666382,2452.99097,2079.99243,2079.99243,2452.99097 [f=0018421] [18421] Game End Stats Values: 35,9030,10785,10785,9030,421.217316,583.379761,583.379761,421.217316,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1921.39905,2257.39697,2257.39697,1921.39905,520,1900,1900,520,34.9318504,45.041153,45.041153,34.9318504,3960,3175,3175,3960,31.9514503,33.1624603,33.1624603,31.9514503,1355,1880,1880,1355,1120,1842.66687,1842.66687,1120,3195,3830,3830,3195,1863.33362,1320,1320,1863.33362,180.834152,117.000305,117.000305,180.834152,2452.99097,2079.99243,2079.99243,2452.99097 [f=0018421] [18421] Game End Stats Values: 36,9580,11015,11015,9580,435.840973,647.829712,647.829712,435.840973,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1921.39905,2257.39697,2257.39697,1921.39905,520,1900,1900,520,38.9987297,45.2961655,45.2961655,38.9987297,3960,3175,3175,3960,29.0415764,33.2966652,33.2966652,29.0415764,1620,2040,2040,1620,1120,1842.66687,1842.66687,1120,3480,3900,3900,3480,1863.33362,1320,1320,1863.33362,180.834152,117.000305,117.000305,180.834152,2452.99097,2079.99243,2079.99243,2452.99097 [f=0018421] [18421] Game End Stats Values: 37,10325,12005,12005,10325,435.840973,711.630615,711.630615,435.840973,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,1930.75073,2593.52222,2593.52222,1930.75073,520,1990,1990,520,38.1177292,43.8245163,43.8245163,38.1177292,4710,3825,3825,4710,30.1359997,34.1867332,34.1867332,30.1359997,1510,2200,2200,1510,1120,2182.66699,2182.66699,1120,3585,3990,3990,3585,2203.3335,1320,1320,2203.3335,180.834152,117.000305,117.000305,180.834152,2792.99194,2091.28418,2091.28418,2792.99194 [f=0018421] [18421] Game End Stats Values: 38,9750,12665,12665,9750,469.232635,776.936951,776.936951,469.232635,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,2364.99146,3567.00635,3567.00635,2364.99146,680,2280,2280,680,46.2894859,45.0981941,45.0981941,46.2894859,4710,3825,3825,4710,40.0927544,35.3537521,35.3537521,40.0927544,545,2480,2480,545,1120,3247.66699,3247.66699,1120,3815,4080,4080,3815,3355.33325,1320,1320,3355.33325,180.834152,117.000305,117.000305,180.834152,3778.90674,2554.4502,2554.4502,3778.90674 [f=0018421] [18421] Game End Stats Values: 39,9505,13025,13025,9505,555.521729,836.146423,836.146423,555.521729,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,2411.53027,3855.58276,3855.58276,2411.53027,680,2280,2280,680,60.1358604,48.0701256,48.0701256,60.1358604,4655,3825,3825,4655,40.0859375,37.4806328,37.4806328,40.0859375,265,2680,2680,265,1120,3582.66699,3582.66699,1120,3905,4240,4240,3905,3690.33325,1320,1320,3690.33325,180.834152,117.000305,117.000305,180.834152,4067.48315,2620.52344,2620.52344,4067.48315 [f=0018421] [18421] Game End Stats Values: 40,9745,13845,13845,9745,661.895325,907.571045,907.571045,661.895325,0,0,0,0,0,0,0,0,79.9652405,0,0,79.9652405,2411.53027,4217.82617,4217.82617,2411.53027,680,2380,2380,680,60.3552399,50.1276093,50.1276093,60.3552399,4655,3825,3825,4655,40.4915771,40.0283051,40.0283051,40.4915771,505,3160,3160,505,1120,3762.66699,3762.66699,1120,3905,4480,4480,3905,3870.33325,1320,1320,3870.33325,180.834152,117.000305,117.000305,180.834152,4429.72559,2620.52344,2620.52344,4429.72559 [f=0018421] [18421] Game End Stats Values: 41,9755,14185,14185,9755,729.901062,957.286133,957.286133,729.901062,0,0,0,0,0,0,0,0,129.570831,0,0,129.570831,2611.53247,4943.52246,4943.52246,2611.53247,900,2480,2480,900,61.287632,50.3719521,50.3719521,61.287632,4655,3825,3825,4655,34.3337173,42.0476685,42.0476685,34.3337173,505,3240,3240,505,1320,4212.66699,4212.66699,1320,3695,4640,4640,3695,4320.33301,1520,1520,4320.33301,180.834152,117.000305,117.000305,180.834152,5155.42188,2820.52563,2820.52563,5155.42188 [f=0018421] [18421] Game End Stats Values: 42,10050,14485,14485,10050,770.269043,1020.85669,1020.85669,770.269043,0,0,0,0,0,0,0,0,129.570831,0,0,129.570831,3042.16821,7808.58252,7808.58252,3042.16821,900,2480,2480,900,58.584404,52.1688232,52.1688232,58.584404,4655,3825,3825,4655,30.4874859,43.2323952,43.2323952,30.4874859,620,3360,3360,620,1400,4337.66699,4337.66699,1400,3875,4820,4820,3875,4445.33301,1600,1600,4445.33301,180.834152,117.000305,117.000305,180.834152,8020.48193,3252.58081,3252.58081,8020.48193 [f=0018426] [18426] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0018465] [18465] Event [1794.88989,75.5021057,1206.49048]: 0 lost unit Recon Commander [f=0018475] [18475] Event [5136,75.5021057,576]: 1 finished unit Lotus [f=0018475] [18475] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0018554] Player nvukmer left the game: normal quit [f=0018554] [18554] Event [undefined]: nvukmer quit [f=0018707] No clients connected, shutting down server [f=0018707] Server shutdown [f=0018707] [18707] all players disconnected [f=0018713] [18713] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0019178] [19178] Event [4644,46.3081055,3384]: 1 finished unit Buoy [f=0019220] [19220] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0019343] [19343] Event [5040,74.7405396,624]: 1 finished unit Picket [f=0019480] [19480] Event [4644,46.3081055,3384]: 1 finished unit Archer [f=0019686] Autoquit sending quit command. [f=0019686] [QuitAction] user exited to system [f=0019686] [SpringApp::Kill][1] fromRun=1 [f=0019686] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019686] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019686] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019686] [ThreadPool::SetThreadCount][2] workers=0 [f=0019686] [SpringApp::Kill][2] [f=0019686] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019686] [Game::KillLua][3] dtor=0 luaUI=0x51efe290 [f=0019686] Start widgetHandler:Shutdown [f=0019686] Shutdown - SaveOrderList Complete [f=0019686] Writing last game win data [f=0019686] Shutdown - SaveConfigData Complete [f=0019686] Shutdown Widget - Save/Load API [f=0019686] Shutdown Widget - Chili Highlight [f=0019686] Shutdown Widget - Draw After Chili [f=0019686] Shutdown Widget - EPIC Menu [f=0019686] Shutdown Widget - Chili Widget Selector [f=0019686] Shutdown Widget - Chili Minimap [f=0019686] Shutdown Widget - Local Team Colors [f=0019686] Shutdown Widget - Display Keys 2 [f=0019686] Shutdown Widget - Save Game Menu [f=0019686] Shutdown Widget - Unit Icons [f=0019686] Shutdown Widget - Noises [f=0019686] Shutdown Widget - HealthBars [f=0019686] Shutdown Widget - Win Counter [f=0019686] Shutdown Widget - SpringRTS Replay Stats [f=0019686] Shutdown Widget - BuildETA [f=0019686] Shutdown Widget - Modular Comm Info [f=0019686] Shutdown Widget - Stereo3D [f=0019686] Shutdown Widget - Showeco and Grid Drawer [f=0019686] Shutdown Widget - Point Tracker [f=0019686] Shutdown Widget - Missile Silo Range [f=0019686] Shutdown Widget - MetalFeatures (new) [f=0019686] Shutdown Widget - MinimapEvents [f=0019686] Shutdown Widget - Local Widgets Config [f=0019686] Shutdown Widget - Highlight Geos [f=0019686] Shutdown Widget - Grab Input [f=0019686] Input grabbing is disabled! [f=0019686] Shutdown Widget - Defense Range Zero-K [f=0019686] Shutdown Widget - Darkening [f=0019686] Shutdown Widget - Context Menu [f=0019686] Shutdown Widget - Chili Spectator Panels [f=0019686] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019686] Shutdown Widget - Chili Nuke Warning [f=0019686] Shutdown Widget - Chili EndGame Window [f=0019686] Shutdown Widget - Chili Economy Panel Default [f=0019686] Shutdown Widget - CameraShake [f=0019686] Shutdown Widget - State Reverse and Latency [f=0019686] Shutdown Widget - Music Player v2 [f=0019686] Shutdown Widget - Attack AoE [f=0019686] Shutdown Widget - Map Edge Extension [f=0019686] Shutdown Widget - Selection Send [f=0019686] Shutdown Widget - LupsManager [f=0019686] Shutdown Widget - Newton Firezone [f=0019686] Shutdown Widget - Chili Pro Console [f=0019686] Shutdown Widget - Persistent Build Height [f=0019686] Shutdown Widget - Lasso Terraform GUI [f=0019686] Shutdown Widget - Lups [f=0019686] Shutdown Widget - Chili Framework [f=0019686] Shutdown Widget - Mex Placement Handler [f=0019686] Shutdown Widget - Chili Core Selector [f=0019686] Shutdown Widget - Custom Markers [f=0019686] Shutdown Widget - Select Keys [f=0019686] Shutdown Widget - Pause Screen [f=0019686] Shutdown Widget - Text To Speech Control [f=0019686] Shutdown Widget - Layout Handler [f=0019686] End widgetHandler:Shutdown [f=0019686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={638683,74467481} {int,ext,rec}Allocs={19015257,0,0} {chunk,block}Bytes={74467481,0} [f=0019686] [Game::KillLua][1] dtor=0 luaGaia=0x5b0ffae0 [f=0019686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391613,59779658} {int,ext,rec}Allocs={19015258,0,0} {chunk,block}Bytes={59779658,0} [f=0019686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={391613,59779658} {int,ext,rec}Allocs={19015258,0,0} {chunk,block}Bytes={59779658,0} [f=0019686] [Game::KillLua][2] dtor=0 luaRules=0x520f78f0 [f=0019686] Start gadgetHandler:Shutdown [f=0019686] Shutdown - StartSetup [f=0019686] Shutdown - UnitMorph [f=0019686] Shutdown - Carrier Drones [f=0019686] Shutdown - LupsNanoSpray [f=0019686] Shutdown - Missile Silo Controller [f=0019686] Shutdown - Modular Comm Info [f=0019686] Shutdown - Terrain Texture Handler [f=0019686] Shutdown - UnitCloakShield [f=0019686] Shutdown - Starlight Handler [f=0019686] End gadgetHandler:Shutdown [f=0019686] Start gadgetHandler:Shutdown [f=0019686] Shutdown - Save/Load [f=0019686] Shutdown - Teleport Throw [f=0019686] Shutdown - UnitMorph [f=0019686] Shutdown - Modular Comm Info [f=0019686] Shutdown - Retreat Command [f=0019686] Shutdown - Shockwaves [f=0019686] Shutdown - UnitCloakShield [f=0019686] Shutdown - Lups Cloak FX [f=0019686] Shutdown - Lups [f=0019686] Shutdown - Lups Shield [f=0019686] End gadgetHandler:Shutdown [f=0019686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19015290,0,0} {chunk,block}Bytes={0,0} [f=0019686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19015290,0,0} {chunk,block}Bytes={0,0} [f=0019686] [Game::KillLua][4] dtor=0 [f=0019686] [Game::~CGame][1] [f=0019686] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019686] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019686] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019686] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019686] [Game::KillLua][4] dtor=1 [f=0019686] [Game::KillMisc][1] [f=0019686] [Game::KillMisc][2] [f=0019686] [Game::KillMisc][3] [f=0019686] [Game::KillRendering][1] [f=0019686] [3DOParser::Kill] allocated 19 pieces [f=0019686] [S3OParser::Kill] allocated 461 pieces [f=0019686] [AssParser::Kill] allocated 155 pieces [f=0019686] [Game::KillInterface][1] [f=0019686] [Game::KillInterface][2] [f=0019686] [Game::KillSimulation][1] [f=0019686] [Game::KillSimulation][2] [f=0019686] [CCollisionHandler] dis-/continuous tests: 0/2207042 [f=0019686] [Game::KillSimulation][3] [f=0019686] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019686] [~CPathCache(24x16)] cacheHits=39 hitPercentage=28% numHashColls=0 maxCacheSize=10 [f=0019686] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019686] [~CPathCache(48x32)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019686] [LosHandler::Kill] raycast instance cache-{hits,misses}={5758,9427}; shared=7%; cached=31% [f=0019686] [Game::KillSimulation][4] [f=0019686] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019686] [Game::~CGame][2] [f=0019686] [Game::~CGame][3] [f=0019686] [SpringApp::Kill][3] [f=0019686] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 208785 bytes sent 155096 bytes recv'd [f=0019686] [SpringApp::Kill][4] font=0x45c2baa0 [f=0019686] [SpringApp::Kill][5] [f=0019686] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x449d07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2571ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=36ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=27ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=26ms file="luarules/gadgets/unit_paralysis_damage.lua" indx=1780 inflSize=3kb readTime=24ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=19ms file="luaui/widgets/chili/skins/evolved/combobox_wnd.png" indx=4026 inflSize=0kb readTime=18ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=17ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=15ms file="objects3d/strikecom_2.dae" indx=5498 inflSize=1000kb readTime=15ms file="objects3d/strikecom_3.dae" indx=5500 inflSize=1000kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36699976 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45d82190) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f1d050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ced760) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f708401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]