[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LBCRdnCQd9/springsettings.1114961.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa9bc0a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3366 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1114961/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45187bd0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45187bd0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 647ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] wptr_007 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1114961/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1114961/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58e6f4e0,0x5948abd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b57c9e606eac7948e00cae04b27b7080 [f=-000001] Connection attempt from JohnWick [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JohnWick changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnWick" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnWick" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from suresella [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: suresella changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnWick" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnWick" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnWick" string="[Game::Load][lua{Rules,Gaia}={00000000f3b43ee0,00000000f6d74960}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] Allies: I choose: KOS! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="suresella" string="[Game::Load][lua{Rules,Gaia}={0000000061ab3400,00000000d33e6150}]" [f=-000001] Allies: I choose: Strike! [f=-000001] hi glhf! [f=-000001] [0] Event [5138,310.12085,318]: 0 finished unit Engineer Commander [f=-000001] [0] Event [874,313.688477,3722]: 1 finished unit Strike Commander [f=0000000] [0] suresella, team: 1, elo:1909, userid: 506394 [f=0000000] [0] JohnWick, team: 0, elo:1848, userid: 452351 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5016,309.938812,256]: 0 finished unit Cloakbot Factory [f=0000012] [12] Event [992,313.465881,3792]: 1 finished unit Rover Assembly [f=0000240] [240] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000285] [285] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000386] [386] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0000471] [471] Event [991.997925,314.102753,3774.00757]: 1 finished unit Mason [f=0000540] [540] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000591] [591] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0000603] [603] Event [991.997925,314.102753,3774.00757]: 1 finished unit Dart [f=0000645] [645] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000737] [737] Event [5224,309.332275,312]: 0 finished unit Solar Collector [f=0000882] [882] Event [936,312.554932,3512]: 1 finished unit Solar Collector [f=0000896] [896] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0001150] [1150] Event [5304,308.97522,264]: 0 finished unit Solar Collector [f=0001230] [1230] Event [856,313.772583,3400]: 1 finished unit Solar Collector [f=0001359] [1359] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0001541] [1541] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0001665] [1665] Event [5248,309.20105,256]: 0 finished unit Lotus [f=0001675] [1675] Event [1448,313.479614,3800]: 1 finished unit Solar Collector [f=0002030] [2030] Event [5016,309.771729,265.600006]: 0 finished unit Conjurer [f=0002089] [2089] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0002394] [2394] Event [1464,310.687256,3928]: 1 finished unit Solar Collector [f=0002500] [2500] Event [5164.1958,311.915741,54.3457565]: 1 lost unit Dart [f=0002570] [2570] Event [5096,311.099243,200]: 0 finished unit Caretaker [f=0002687] [2687] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0002846] [2846] Event [5016,309.771729,265.600006]: 0 finished unit Conjurer [f=0003003] [3003] Event [2256,312.545776,2656]: 1 finished unit Lotus [f=0003116] [3116] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0003471] [3471] Event [1448,309.881592,4024]: 1 finished unit Solar Collector [f=0003683] [3683] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0003781] [3781] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0003978] [3978] Event [5587.11865,311.307434,1039.09607]: 0 lost unit Glaive [f=0003979] [3979] Event [5635.03418,311.603729,1021.41956]: 0 lost unit Glaive [f=0004049] [4049] Event [2992,308.572388,2960]: 1 finished unit Lotus [f=0004079] [4079] Event [5870.83691,310.620514,916.66748]: 0 lost unit Conjurer [f=0004115] [4115] Event [5896,310.83374,1016]: 0 lost unit Metal Extractor [f=0004273] [4273] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0004326] [4326] Event [5016,309.771729,265.600006]: 0 finished unit Reaver [f=0004374] [4374] Event [4198.84717,312.717163,1064.47375]: 0 finished unit Engineer Commander [f=0004374] game_message: Morph complete: KOS lvl 1 -> KOS lvl 2 [f=0004374] [4374] Received game_message: Morph complete: KOS lvl 1 -> KOS lvl 2 [f=0004535] [4535] Event [2768,459.854126,2432]: 1 finished unit Radar Tower [f=0004547] [4547] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0004748] [4748] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0004772] [4772] Event [991.997925,314.102753,3774.00757]: 1 finished unit Mason [f=0004848] [4848] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0005099] [5099] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0005105] [5105] Event [2912,313.919067,2464]: 1 finished unit Picket [f=0005266] [5266] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0005530] [5530] Event [4931.38037,311.619781,146.23555]: 0 lost unit Glaive [f=0005578] [5578] Event [4670.46631,313.68103,42.4523201]: 1 lost unit Scorcher [f=0005646] [5646] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0005744] [5744] Event [3136,311.767578,2432]: 1 finished unit Lotus [f=0005752] [5752] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0005966] [5966] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0006038] [6038] Event [3952,313.644409,1328]: 0 finished unit Lotus [f=0006149] [6149] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0006166] [6166] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0006254] [6254] Event [288,313.223267,2896]: 1 finished unit Lotus [f=0006279] [6279] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0006397] [6397] Event [5016,309.771729,265.600006]: 0 finished unit Glaive [f=0006706] [6706] Event [72,313.296509,2824]: 1 finished unit Solar Collector [f=0006714] [6714] Event [991.997925,314.102753,3774.00757]: 1 finished unit Fencer [f=0006755] [6755] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0006888] Player JohnWick left the game: normal quit [f=0006888] [6888] Event [undefined]: JohnWick quit [f=0006983] [6983] Event [3490.47534,312.468384,1158.47363]: 0 finished unit Engineer Commander [f=0006983] game_message: Morph complete: KOS lvl 2 -> KOS lvl 3 [f=0006983] [6983] Received game_message: Morph complete: KOS lvl 2 -> KOS lvl 3 [f=0007052] suresella paused the game [f=0007052] !predict [f=0007052] > Team JohnWick has a 41.4% chance to win [f=0007052] > Team suresella has a 58.6% chance to win [f=0007052] suresella has forced a win due to dropped opposition. [f=0007052] game_message: JohnWick has been destroyed! [f=0007052] [7052] Event [undefined]: JohnWick resigned [f=0007052] game_message: suresella wins! [f=0007052] Submitting stats [f=0007052] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007052] Part| Total Time|Time of the last 0.5s [f=0007052] Draw 8899.77ms 12.56% [f=0007052] Lua::Callins::Synced 3467.37ms 21.46% [f=0007052] Lua::Callins::Unsynced 13508.34ms 23.64% [f=0007052] Lua::CollectGarbage::Synced 200.13ms 0.10% [f=0007052] Lua::CollectGarbage::Unsynced 518.85ms 1.58% [f=0007052] Misc::Profiler::AddTime 47.88ms 0.10% [f=0007052] Sim 15832.10ms 64.89% [f=0007052] [7052] Received game_message: JohnWick has been destroyed! [f=0007052] [7052] Received game_message: suresella wins! [f=0007052] suresella unpaused the game [f=0007053] [7053] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007053] [7053] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007053] [7053] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 2,2130,2065,2065,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.51446629,5.23186636,5.23186636,5.51446629,65,0,0,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 3,2420,2385,2385,2420,0.24337861,0,0,0.24337861,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,8.69002438,8.10859966,8.10859966,8.69002438,195,40,40,195,0,0,0,0,950,1070,1070,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 4,2490,2455,2455,2490,2.39443827,2.29205465,2.29205465,2.39443827,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,10.2666664,10.2666664,10.666667,1275,1275,1275,1275,9.38240433,9.39180279,9.39180279,9.38240433,195,40,40,195,0,0,0,0,1020,1140,1140,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 5,2645,2650,2650,2645,6.49289131,6.79768181,6.79768181,6.49289131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,12.3999996,12.3999996,12,1275,1275,1275,1275,9.51223087,9.53937626,9.53937626,9.51223087,260,165,165,260,0,0,0,0,1020,1210,1210,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 6,2765,2775,2775,2765,11.1250877,14.104228,14.104228,11.1250877,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,12,14,14,12,1275,1275,1275,1275,9.54781437,9.72610283,9.72610283,9.54781437,260,290,290,260,0,0,0,0,1140,1210,1210,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007053] [7053] Game End Stats Values: 7,2945,2895,2895,2945,16.3688946,24.2701378,24.2701378,16.3688946,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,12.6000004,12.6000004,39.9999962,90,0,0,90,12,15.1999998,15.1999998,12,1275,1275,1275,1275,9.58858776,9.91672707,9.91672707,9.58858776,260,250,250,260,40,0,0,40,1320,1370,1370,1320,0,40,40,0,0,0,0,0,12.6000004,39.9999962,39.9999962,12.6000004 [f=0007053] [7053] Game End Stats Values: 8,3065,3110,3110,3065,27.2551289,34.8032913,34.8032913,27.2551289,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,12.6000004,12.6000004,39.9999962,90,90,90,90,12,16,16,12,1275,1275,1275,1275,11.0314169,11.9194117,11.9194117,11.0314169,260,375,375,260,40,0,0,40,1440,1370,1370,1440,0,40,40,0,16.3333263,0,0,16.3333263,12.6000004,39.9999962,39.9999962,12.6000004 [f=0007053] [7053] Game End Stats Values: 9,3065,3180,3180,3065,31.0215836,45.3171844,45.3171844,31.0215836,0,0,0,0,0,0,0,0,0,0,0,0,39.9999962,12.6000004,12.6000004,39.9999962,90,90,90,90,12,16.3999996,16.3999996,12,1275,1275,1275,1275,9.49009609,12.0594263,12.0594263,9.49009609,260,375,375,260,40,0,0,40,1440,1440,1440,1440,0,40,40,0,16.3333263,0,0,16.3333263,12.6000004,39.9999962,39.9999962,12.6000004 [f=0007053] [7053] Game End Stats Values: 10,2935,3485,3485,2935,37.6605759,56.0125313,56.0125313,37.6605759,0,0,0,0,0,0,0,0,0,0,0,0,102.890625,212.653061,212.653061,102.890625,90,180,180,90,12,18,18,12,1275,1275,1275,1275,9.68159962,13.625823,13.625823,9.68159962,130,500,500,130,40,130,130,40,1440,1530,1530,1440,130,40,40,130,16.3333263,0,0,16.3333263,215.620453,108.359375,108.359375,215.620453 [f=0007053] [7053] Game End Stats Values: 11,3255,3610,3610,3255,44.4396286,67.10569,67.10569,44.4396286,0,0,0,0,0,0,0,0,0,0,0,0,102.890625,340.57666,340.57666,102.890625,90,180,180,90,12,18,18,12,1505,1275,1275,1505,9.69093609,14.2175455,14.2175455,9.69093609,340,625,625,340,40,311.833466,311.833466,40,1320,1530,1530,1320,311.833466,40,40,311.833466,16.3333263,0,0,16.3333263,343.544067,108.384483,108.384483,343.544067 [f=0007053] [7053] Game End Stats Values: 12,3385,3875,3875,3385,52.2600021,76.6374054,76.6374054,52.2600021,0,0,0,0,0,0,0,0,0,0,0,0,102.890625,340.57666,340.57666,102.890625,90,180,180,90,12,18,18,12,1505,1330,1330,1505,9.76035881,14.8199501,14.8199501,9.76035881,470,625,625,470,40,311.833466,311.833466,40,1320,1740,1740,1320,311.833466,40,40,311.833466,16.3333263,0,0,16.3333263,343.544067,108.384483,108.384483,343.544067 [f=0007053] [7053] Game End Stats Values: 13,3475,4100,4100,3475,63.3515854,85.1086121,85.1086121,63.3515854,0,0,0,0,0,0,0,0,0,0,0,0,102.890625,340.968353,340.968353,102.890625,90,280,280,90,12,18,18,12,1505,1330,1330,1505,11.2501383,16.1622486,16.1622486,11.2501383,470,750,750,470,40,311.833466,311.833466,40,1410,1740,1740,1410,311.833466,40,40,311.833466,16.3333263,0,0,16.3333263,343.93576,108.384483,108.384483,343.93576 [f=0007053] [7053] Game End Stats Values: 14,3410,4280,4280,3410,79.2478867,91.9348984,91.9348984,79.2478867,0,0,0,0,0,0,0,0,0,0,0,0,216.953156,445.093567,445.093567,216.953156,90,370,370,90,12,18,18,12,1505,1330,1330,1505,12.4182491,16.7590866,16.7590866,12.4182491,405,750,750,405,165,376.833466,376.833466,165,1410,1830,1830,1410,376.833466,165,165,376.833466,22.6666718,0,0,22.6666718,461.382996,230.650162,230.650162,461.382996 [f=0007053] [7053] Game End Stats Values: 15,3695,4495,4495,3695,82.3579865,102.801979,102.801979,82.3579865,0,0,0,0,0,0,0,0,0,0,0,0,216.953156,445.093567,445.093567,216.953156,180,460,460,180,12,18,18,12,1505,1330,1330,1505,16.6325111,18.441473,18.441473,16.6325111,600,875,875,600,165,376.833466,376.833466,165,1410,1830,1830,1410,376.833466,165,165,376.833466,92.6667862,0,0,92.6667862,461.382996,230.650162,230.650162,461.382996 [f=0007053] [7053] Game End Stats Values: 16,3760,4705,4705,3760,82.3579865,113.796211,113.796211,82.3579865,0,0,0,0,0,0,0,0,0,0,0,0,216.953156,445.093567,445.093567,216.953156,180,460,460,180,12,18,18,12,1505,1330,1330,1505,11.3585005,18.4499493,18.4499493,11.3585005,665,1015,1015,665,165,376.833466,376.833466,165,1410,1900,1900,1410,376.833466,165,165,376.833466,92.6667862,0,0,92.6667862,461.382996,230.650162,230.650162,461.382996 [f=0007053] [7053] Game End Stats Values: 17,4250,4705,4705,4250,83.1624069,117.414421,117.414421,83.1624069,0,0,0,0,0,0,0,0,0,0,0,0,216.953156,445.093567,445.093567,216.953156,180,460,460,180,12,20,20,12,1905,1330,1330,1905,13.1657658,18.045929,18.045929,13.1657658,665,1015,1015,665,165,376.833466,376.833466,165,1500,1900,1900,1500,376.833466,165,165,376.833466,92.6667862,0,0,92.6667862,461.382996,230.650162,230.650162,461.382996 [f=0007075] [7075] Event [3623.35449,310.237518,1212.87793]: 0 lost unit Glaive [f=0007096] [7096] Event [5016,309.771729,256]: 0 lost unit Cloakbot Factory [f=0007139] [7139] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0007163] [7163] Event [991.997925,314.102753,3774.00757]: 1 finished unit Fencer [f=0007171] [7171] Event [104,313.424683,2920]: 1 finished unit Solar Collector [f=0007223] No clients connected, shutting down server [f=0007223] Server shutdown [f=0007223] [7223] all players disconnected [f=0007281] [7281] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0007612] [7612] Event [991.997925,314.102753,3774.00757]: 1 finished unit Fencer [f=0007621] [7621] Event [120,312.67395,3016]: 1 finished unit Solar Collector [f=0008282] [8282] Event [152,313.040161,3112]: 1 finished unit Solar Collector [f=0008366] [8366] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0008526] [8526] Event [991.997925,314.102753,3774.00757]: 1 finished unit Ripper [f=0008595] [8595] Event [3448,310.513306,2440]: 1 finished unit Stinger [f=0008808] [8808] Event [864,309.817505,1408]: 1 finished unit Radar Tower [f=0008812] [8812] Event [184,312.728882,3208]: 1 finished unit Solar Collector [f=0008936] [8936] Event [991.997925,314.102753,3774.00757]: 1 finished unit Scorcher [f=0009264] Autoquit sending quit command. [f=0009264] [QuitAction] user exited to system [f=0009264] [SpringApp::Kill][1] fromRun=1 [f=0009264] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009264] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009264] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009264] [ThreadPool::SetThreadCount][2] workers=0 [f=0009264] [SpringApp::Kill][2] [f=0009264] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009264] [Game::KillLua][3] dtor=0 luaUI=0x58a90390 [f=0009264] Start widgetHandler:Shutdown [f=0009264] Shutdown - SaveOrderList Complete [f=0009264] Writing last game win data [f=0009264] Shutdown - SaveConfigData Complete [f=0009264] Shutdown Widget - Chili Highlight [f=0009264] Shutdown Widget - Save/Load API [f=0009264] Shutdown Widget - Draw After Chili [f=0009264] Shutdown Widget - EPIC Menu [f=0009264] Shutdown Widget - Chili Minimap [f=0009264] Shutdown Widget - Chili Widget Selector [f=0009264] Shutdown Widget - Local Team Colors [f=0009264] Shutdown Widget - Display Keys 2 [f=0009264] Shutdown Widget - Save Game Menu [f=0009264] Shutdown Widget - HealthBars [f=0009264] Shutdown Widget - Noises [f=0009264] Shutdown Widget - Unit Icons [f=0009264] Shutdown Widget - Win Counter [f=0009264] Shutdown Widget - BuildETA [f=0009264] Shutdown Widget - SpringRTS Replay Stats [f=0009264] Shutdown Widget - Modular Comm Info [f=0009264] Shutdown Widget - Music Player v2 [f=0009264] Shutdown Widget - State Reverse and Latency [f=0009264] Shutdown Widget - CameraShake [f=0009264] Shutdown Widget - Chili Economy Panel Default [f=0009264] Shutdown Widget - Chili EndGame Window [f=0009264] Shutdown Widget - Chili Nuke Warning [f=0009264] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009264] Shutdown Widget - Chili Spectator Panels [f=0009264] Shutdown Widget - Context Menu [f=0009264] Shutdown Widget - Darkening [f=0009264] Shutdown Widget - Defense Range Zero-K [f=0009264] Shutdown Widget - Grab Input [f=0009264] Input grabbing is disabled! [f=0009264] Shutdown Widget - Highlight Geos [f=0009264] Shutdown Widget - Local Widgets Config [f=0009264] Shutdown Widget - MinimapEvents [f=0009264] Shutdown Widget - MetalFeatures (new) [f=0009264] Shutdown Widget - Missile Silo Range [f=0009264] Shutdown Widget - Point Tracker [f=0009264] Shutdown Widget - Showeco and Grid Drawer [f=0009264] Shutdown Widget - Stereo3D [f=0009264] Shutdown Widget - Attack AoE [f=0009264] Shutdown Widget - UnitShapes [f=0009264] Shutdown Widget - Map Edge Extension [f=0009264] Shutdown Widget - Selection Send [f=0009264] Shutdown Widget - LupsManager [f=0009264] Shutdown Widget - Newton Firezone [f=0009264] Shutdown Widget - Chili Pro Console [f=0009264] Shutdown Widget - Persistent Build Height [f=0009264] Shutdown Widget - Lasso Terraform GUI [f=0009264] Shutdown Widget - Chili Framework [f=0009264] Shutdown Widget - Lups [f=0009264] Shutdown Widget - Custom Markers [f=0009264] Shutdown Widget - Chili Core Selector [f=0009264] Shutdown Widget - Mex Placement Handler [f=0009264] Shutdown Widget - Select Keys [f=0009264] Shutdown Widget - Pause Screen [f=0009264] Shutdown Widget - Layout Handler [f=0009264] Shutdown Widget - Text To Speech Control [f=0009264] End widgetHandler:Shutdown [f=0009264] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564149,75028074} {int,ext,rec}Allocs={8873464,0,0} {chunk,block}Bytes={75028074,0} [f=0009264] [Game::KillLua][1] dtor=0 luaGaia=0x5948abd0 [f=0009264] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497528,69570739} {int,ext,rec}Allocs={8873466,0,0} {chunk,block}Bytes={69570739,0} [f=0009264] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497528,69570739} {int,ext,rec}Allocs={8873466,0,0} {chunk,block}Bytes={69570739,0} [f=0009264] [Game::KillLua][2] dtor=0 luaRules=0x58e6f4e0 [f=0009264] Start gadgetHandler:Shutdown [f=0009264] Shutdown - StartSetup [f=0009264] Shutdown - UnitMorph [f=0009264] Shutdown - Carrier Drones [f=0009264] Shutdown - LupsNanoSpray [f=0009264] Shutdown - Missile Silo Controller [f=0009264] Shutdown - Modular Comm Info [f=0009264] Shutdown - Terrain Texture Handler [f=0009264] Shutdown - UnitCloakShield [f=0009264] Shutdown - Starlight Handler [f=0009264] End gadgetHandler:Shutdown [f=0009264] Start gadgetHandler:Shutdown [f=0009264] Shutdown - Save/Load [f=0009264] Shutdown - Teleport Throw [f=0009264] Shutdown - UnitMorph [f=0009264] Shutdown - Modular Comm Info [f=0009264] Shutdown - Retreat Command [f=0009264] Shutdown - Shockwaves [f=0009264] Shutdown - UnitCloakShield [f=0009264] Shutdown - Lups Cloak FX [f=0009264] Shutdown - Lups [f=0009264] Shutdown - Lups Shield [f=0009264] End gadgetHandler:Shutdown [f=0009264] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8873498,0,0} {chunk,block}Bytes={0,0} [f=0009264] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8873498,0,0} {chunk,block}Bytes={0,0} [f=0009264] [Game::KillLua][4] dtor=0 [f=0009264] [Game::~CGame][1] [f=0009264] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009264] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009264] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009264] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009264] [Game::KillLua][4] dtor=1 [f=0009264] [Game::KillMisc][1] [f=0009264] [Game::KillMisc][2] [f=0009264] [Game::KillMisc][3] [f=0009264] [Game::KillRendering][1] [f=0009264] [3DOParser::Kill] allocated 1 pieces [f=0009264] [S3OParser::Kill] allocated 332 pieces [f=0009264] [AssParser::Kill] allocated 54 pieces [f=0009264] [Game::KillInterface][1] [f=0009264] [Game::KillInterface][2] [f=0009264] [Game::KillSimulation][1] [f=0009264] [Game::KillSimulation][2] [f=0009264] [CCollisionHandler] dis-/continuous tests: 0/98814 [f=0009264] [Game::KillSimulation][3] [f=0009264] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009264] [~CPathCache(24x16)] cacheHits=9 hitPercentage=24% numHashColls=0 maxCacheSize=4 [f=0009264] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009264] [~CPathCache(48x32)] cacheHits=924 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009264] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009264] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009264] [LosHandler::Kill] raycast instance cache-{hits,misses}={898,3595}; shared=6%; cached=14% [f=0009264] [Game::KillSimulation][4] [f=0009264] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009264] [Game::~CGame][2] [f=0009264] [Game::~CGame][3] [f=0009264] [SpringApp::Kill][3] [f=0009264] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 98265 bytes sent 69812 bytes recv'd [f=0009264] [SpringApp::Kill][4] font=0x450beaa0 [f=0009264] [SpringApp::Kill][5] [f=0009264] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x43e637c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2184ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=30ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1793 inflSize=3kb readTime=17ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=17ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4652 inflSize=3kb readTime=17ms file="luaui/widgets/chili/skins/evolved/tech_progressbar_empty.png" indx=4089 inflSize=1kb readTime=17ms file="luaui/configs/sounds_noises.lua" indx=2932 inflSize=26kb readTime=14ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=13ms file="lups/particleclasses/jitterparticles2.lua" indx=4813 inflSize=13kb readTime=11ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=432 inflSize=15kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33192586 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x45247830) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452473c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45181ad0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa9bc01ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]