[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1hmm8tFIjG/springsettings.1114886.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17e40a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3394 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1114886/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cc5460] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cc5460] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 604ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 819ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 78ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Whatthe was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1114886/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (310ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1114886/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59a02140,0x59ecf6d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6e489e60f850fdaff855b36d829dffc7 [f=-000001] Connection attempt from TheKlische016 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheKlische016 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheKlische016" string="[Game::Load][lua{Rules,Gaia}={00000000baf39680,00000000c26b51b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={00000000ea2d02d0,000000009cd55e80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] why not try again.. [f=-000001] Allies: I choose: Sanic! [f=-000001] what do u do in this time? [f=-000001] ill try changing my tactics yea.,. [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5449,241.487305,1500]: 0 finished unit Recon Commander [f=-000001] [0] Event [990,241.498352,3390]: 1 finished unit Engineer Commander [f=0000000] [0] jimfuori10, team: 1, elo:1682, userid: 533344 [f=0000000] [0] TheKlische016, team: 0, elo:1585, userid: 438301 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5360,241.485596,1568]: 0 finished unit Rover Assembly [f=0000011] [11] Event [1120,238.910675,3392]: 1 finished unit Rover Assembly [f=0000241] [241] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0000445] [445] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0000453] [453] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0000637] [637] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000661] [661] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000831] [831] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Mason [f=0000879] [879] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Mason [f=0000909] [909] Event [5800,241.485596,1208]: 0 finished unit Solar Collector [f=0001025] [1025] Event [504,241.329956,3208]: 1 finished unit Solar Collector [f=0001485] [1485] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0001578] [1578] Event [392,241.448975,3112]: 1 finished unit Solar Collector [f=0001672] [1672] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0001765] [1765] Event [5560,241.47644,984]: 0 finished unit Solar Collector [f=0001793] [1793] Event [2429.8479,238.718628,3303.00708]: 0 lost unit Scorcher [f=0002012] [2012] Event [216,241.485596,3000]: 1 finished unit Solar Collector [f=0002040] [2040] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Mason [f=0002378] [2378] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0002516] [2516] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0002534] [2534] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002564] [2564] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002791] [2791] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0002911] [2911] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0002989] [2989] Event [616,241.485596,3320]: 1 finished unit Solar Collector [f=0003113] [3113] Event [5256,241.485596,712]: 0 finished unit Solar Collector [f=0003257] [3257] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003277] [3277] Event [4376,241.467285,1288]: 0 finished unit Solar Collector [f=0003368] [3368] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0003381] [3381] Event [712,241.485596,3416]: 1 finished unit Solar Collector [f=0003450] [3450] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0003469] [3469] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0003717] [3717] Event [840,241.494751,3496]: 1 finished unit Solar Collector [f=0003806] [3806] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Mason [f=0003861] [3861] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0003939] [3939] Event [4392,240.524292,1960]: 0 finished unit Solar Collector [f=0004095] [4095] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0004172] [4172] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0004219] [4219] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004283] [4283] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0004357] [4357] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0004366] [4366] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0004404] [4404] Event [1971.69666,241.231689,3494.88379]: 1 lost unit Scorcher [f=0004601] [4601] Event [2478.26172,241.485596,3497.89209]: 1 lost unit Scorcher [f=0004601] [4601] Event [2657.96021,241.494751,3643.81104]: 0 lost unit Scorcher [f=0004677] [4677] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0004685] [4685] Event [3784,241.485596,1032]: 0 finished unit Solar Collector [f=0004725] [4725] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0004776] [4776] Event [5432,241.485596,1928]: 0 finished unit Solar Collector [f=0005097] [5097] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0005111] [5111] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0005220] [5220] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0005221] [5221] Event [1784,238.245544,2920]: 1 finished unit Metal Extractor [f=0005242] [5242] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0005312] [5312] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0005515] [5515] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0005638] [5638] Event [5576,241.247559,2200]: 0 finished unit Solar Collector [f=0005702] [5702] Event [2630.52905,241.478119,2692.20801]: 1 lost unit Fencer [f=0005738] [5738] Event [2638.9585,240.197495,2687.45581]: 1 lost unit Fencer [f=0005756] [5756] Event [2727.07275,241.47644,2700.5249]: 0 lost unit Scorcher [f=0005762] [5762] Event [3800,241.485596,840]: 0 finished unit Solar Collector [f=0005781] [5781] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0005819] [5819] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0005951] [5951] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0005957] [5957] Event [2608.36011,240.841171,3017.73511]: 1 lost unit Scorcher [f=0006003] [6003] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0006098] [6098] Event [1633.78723,241.457367,2140.33521]: 1 finished unit Engineer Commander [f=0006180] [6180] Event [3341.80957,241.494751,2834.32544]: 0 lost unit Scorcher [f=0006249] [6249] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0006353] [6353] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0006428] [6428] Event [3034.96582,241.113846,2304.90552]: 0 lost unit Scorcher [f=0006455] [6455] Event [4040,237.905884,2632]: 0 finished unit Solar Collector [f=0006456] [6456] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0006539] [6539] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0006562] [6562] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0006791] [6791] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0006833] [6833] Event [5960,241.485596,2920]: 0 finished unit Solar Collector [f=0007022] [7022] Event [4000,238.931274,2576]: 0 finished unit Lotus [f=0007259] [7259] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0007305] [7305] Event [3856,241.491699,800]: 0 finished unit Lotus [f=0007418] [7418] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0007503] [7503] Event [1872,241.494751,1872]: 1 finished unit Picket [f=0007552] [7552] Event [3286.57178,241.286469,2167.50098]: 1 lost unit Scorcher [f=0007597] [7597] Event [3410.08496,241.47644,2334.08838]: 1 lost unit Scorcher [f=0007651] [7651] Event [3343.02026,241.239899,2347.31396]: 1 lost unit Scorcher [f=0007652] [7652] Event [4064,236.734009,2560]: 0 finished unit Picket [f=0007684] [7684] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0007692] [7692] Event [2848,241.494751,2832]: 1 finished unit Picket [f=0007719] [7719] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Mason [f=0007735] [7735] Event [3178.17456,236.298111,2367.33032]: 0 lost unit Ripper [f=0007807] [7807] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0007820] [7820] Event [3023.8252,238.79657,2214.96851]: 1 lost unit Fencer [f=0007890] [7890] Event [3856,241.494751,1056]: 0 finished unit Lotus [f=0007991] [7991] Event [2873.83496,239.177322,2310.62769]: 1 lost unit Fencer [f=0008019] [8019] Event [2000,241.485596,1920]: 1 finished unit Picket [f=0008077] [8077] Event [2910.60791,241.477219,2066.06567]: 0 lost unit Ripper [f=0008079] [8079] Event [1941.09241,241.494751,2032.41699]: 1 finished unit Engineer Commander [f=0008085] [8085] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Mason [f=0008190] [8190] Event [5928,241.412354,3848]: 0 finished unit Solar Collector [f=0008213] [8213] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0008506] [8506] Event [2944,241.47644,2864]: 1 finished unit Picket [f=0008521] [8521] Event [3872,241.494751,992]: 0 finished unit Picket [f=0008600] [8600] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Mason [f=0008849] [8849] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0008887] [8887] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0008998] [8998] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0009004] [9004] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0009064] [9064] Event [5400,241.47644,1656]: 0 finished unit Caretaker [f=0009166] [9166] Event [3888,241.494751,848]: 0 finished unit Picket [f=0009169] [9169] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0009272] [9272] Event [5352,241.082764,3896]: 0 finished unit Solar Collector [f=0009335] [9335] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0009373] [9373] Event [3455.4873,240.500198,3052.7959]: 1 lost unit Mason [f=0009430] [9430] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0009522] [9522] Event [3512,238.763733,3368]: 1 lost unit Metal Extractor [f=0009526] [9526] Event [5400,241.485596,1480]: 0 finished unit Caretaker [f=0009684] [9684] Event [3224,241.240662,2904]: 1 lost unit Metal Extractor [f=0009722] [9722] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0009784] [9784] Event [3144.12354,241.81218,2925.61157]: 1 lost unit Scorcher [f=0009809] [9809] Event [3236.14355,241.494751,3113.78979]: 0 lost unit Ripper [f=0009832] [9832] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0009850] [9850] Event [5448,241.485596,1528]: 0 finished unit Caretaker [f=0009893] [9893] Event [3197.43213,241.983612,3009.08789]: 1 lost unit Scorcher [f=0009988] [9988] Event [1000,241.494751,3336]: 1 finished unit Caretaker [f=0009994] [9994] Event [3007.96509,238.766281,3074.12085]: 0 lost unit Ripper [f=0010016] [10016] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0010122] [10122] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0010136] [10136] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0010321] [10321] Event [5448,241.494751,1608]: 0 finished unit Caretaker [f=0010323] [10323] Event [3256,239.429321,2488]: 1 finished unit Metal Extractor [f=0010334] [10334] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0010377] [10377] Event [3224,236.815308,2904]: 1 finished unit Metal Extractor [f=0010483] [10483] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0010633] [10633] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0010690] [10690] Event [1048,241.494751,3496]: 1 finished unit Caretaker [f=0010741] [10741] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0010802] [10802] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0011139] [11139] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0011167] [11167] Event [3512,234.131424,3368]: 1 finished unit Metal Extractor [f=0011283] [11283] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0011402] [11402] Event [4435.91797,241.418777,3936.85107]: 0 finished unit Recon Commander [f=0011402] game_message: Morph complete: Sanic lvl 1 -> Sanic lvl 2 [f=0011402] [11402] Received game_message: Morph complete: Sanic lvl 1 -> Sanic lvl 2 [f=0011444] [11444] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0011601] [11601] Event [3672,233.181763,3080]: 1 lost unit Stardust [f=0011617] [11617] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0011670] [11670] Event [3526.37891,241.39035,3162.92236]: 0 lost unit Scorcher [f=0011735] [11735] Event [3351.76514,241.494751,3118.73877]: 0 lost unit Scorcher [f=0011784] [11784] Event [3224.29785,241.017899,3098.90869]: 0 lost unit Scorcher [f=0011801] [11801] Event [3246.68091,241.93396,3074.44385]: 1 lost unit Engineer Commander [f=0011801] [11801] Event [3229.31104,240.34581,3089.47559]: 0 lost unit Scorcher [f=0011804] [11804] Event [3215.39136,238.144577,3112.45679]: 0 lost unit Scorcher [f=0011843] [11843] Event [3328,241.910553,2896]: 1 lost unit Picket [f=0011901] [11901] Event [1128,241.366577,3512]: 1 finished unit Caretaker [f=0011912] [11912] Event [3294.56689,241.612976,2786.30371]: 1 lost unit Fencer [f=0011928] [11928] Event [3376,240.795593,2960]: 1 lost unit Picket [f=0011971] [11971] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0012014] [12014] Event [3285.66943,241.569244,2759.02417]: 1 lost unit Fencer [f=0012043] [12043] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0012083] [12083] Event [3224,236.815308,2904]: 1 lost unit Metal Extractor [f=0012130] [12130] Event [3227.02832,241.49527,2637.7876]: 1 lost unit Fencer [f=0012173] [12173] Event [3268.85327,241.494751,2709.16211]: 0 lost unit Ravager [f=0012181] [12181] Event [4408,239.480591,3992]: 0 finished unit Solar Collector [f=0012227] [12227] Event [3219.21338,235.301239,2969.46436]: 1 lost unit Mason [f=0012286] [12286] Event [2944,241.47644,2864]: 1 lost unit Picket [f=0012376] [12376] Event [2848,241.494751,2832]: 1 lost unit Picket [f=0012462] [12462] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0012523] [12523] Event [1096,241.329956,3256]: 1 finished unit Caretaker [f=0012673] [12673] Event [3034.10034,241.485992,2535.65015]: 0 lost unit Ravager [f=0012725] [12725] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0012779] [12779] Event [3064.29858,241.494751,2677.93652]: 1 lost unit Scorcher [f=0012819] [12819] Event [5568,241.47644,2040]: 0 finished unit Fusion Reactor [f=0012860] [12860] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0012864] [12864] Event [4120,237.631226,2696]: 0 finished unit Stinger [f=0012874] [12874] Event [2860.77319,239.354263,2321.16113]: 0 lost unit Ravager [f=0012969] [12969] Event [2831.61914,241.752182,2355.25928]: 1 lost unit Fencer [f=0013021] [13021] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0013022] [13022] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0013201] [13201] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ripper [f=0013312] [13312] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0013358] [13358] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0013402] [13402] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0013491] [13491] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0013492] [13492] Event [3749.37769,252.436295,1451.19238]: 0 lost unit Ravager [f=0013581] [13581] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0013656] [13656] Event [3758.34961,238.71817,1318.97034]: 1 lost unit Scorcher [f=0013658] [13658] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Mason [f=0013671] [13671] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Scorcher [f=0013836] [13836] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0013966] [13966] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0014001] [14001] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0014166] [14166] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0014331] [14331] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0014413] [14413] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0014415] [14415] Event [504,241.485596,2968]: 1 finished unit Storage [f=0014496] [14496] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Ravager [f=0014595] [14595] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Fencer [f=0014652] [14652] Event [3737.46729,255.70166,1418.00586]: 1 lost unit Scorcher [f=0014715] [14715] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Fencer [f=0014744] [14744] Event [4120,241.494751,2904]: 0 finished unit Gauss [f=0014772] [14772] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Mason [f=0014835] [14835] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Fencer [f=0014953] [14953] Event [5342.00781,242.130692,1568.02966]: 0 finished unit Fencer [f=0014978] [14978] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0015073] [15073] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0015144] [15144] Event [4264,241.494751,3000]: 0 finished unit Solar Collector [f=0015426] [15426] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0015426] [15426] Event [2088.40479,241.494751,1684.64929]: 0 lost unit Scorcher [f=0015490] [15490] Event [1872,241.494751,1872]: 1 lost unit Picket [f=0015539] [15539] Event [2000,241.485596,1920]: 1 lost unit Picket [f=0015631] [15631] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0015704] [15704] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0015824] [15824] Event [216,241.47644,2904]: 1 finished unit Wind/Tidal Generator [f=0015996] [15996] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [f=0016028] [16028] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Ripper [f=0016093] [16093] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0016108] [16108] Event [4184,241.485596,3112]: 0 finished unit Stinger [f=0016149] [16149] Event [3224,234.601868,2904]: 1 finished unit Metal Extractor [f=0016244] [16244] Event [3512,233.292191,3368]: 1 lost unit Metal Extractor [f=0016288] [16288] Event [837.101746,234.615021,2493.74268]: 1 lost unit Mason [f=0016321] [16321] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Scorcher [f=0016323] [16323] Event [3736,235.280304,3800]: 1 lost unit Metal Extractor [f=0016378] [16378] Event [504,241.485596,2968]: 1 lost unit Storage [f=0016424] [16424] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0016445] [16445] Event [307.015259,241.47644,2862.78638]: 1 lost unit Mason [f=0016505] [16505] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0016505] [16505] Event [152,241.494751,2840]: 1 lost unit Wind/Tidal Generator [f=0016532] [16532] Event [216,241.426086,2904]: 1 lost unit Wind/Tidal Generator [f=0016591] [16591] Event [1137.99231,235.410721,3391.97046]: 1 finished unit Fencer [f=0016675] [16675] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0016705] [16705] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0016809] [16809] Event [2904,241.494751,1624]: 0 lost unit Metal Extractor [f=0016846] [16846] Event [392,241.448975,3112]: 1 lost unit Solar Collector [f=0016892] [16892] Event [216,241.485596,3000]: 1 lost unit Solar Collector [f=0016970] gg [f=0017057] [17057] Event [3224,232.917908,2904]: 1 lost unit Metal Extractor [f=0017083] [17083] Event [undefined]: jimfuori10 resigned [f=0017083] game_message: jimfuori10 has been destroyed! [f=0017083] game_message: TheKlische016 wins! [f=0017083] Submitting stats [f=0017083] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017083] Part| Total Time|Time of the last 0.5s [f=0017083] Draw 20536.67ms 18.60% [f=0017083] Lua::Callins::Synced 11873.62ms 23.00% [f=0017083] Lua::Callins::Unsynced 29643.72ms 25.80% [f=0017083] Lua::CollectGarbage::Synced 423.08ms 0.20% [f=0017083] Lua::CollectGarbage::Unsynced 977.18ms 0.40% [f=0017083] Misc::Profiler::AddTime 83.30ms 0.00% [f=0017083] Sim 48272.40ms 66.70% [f=0017083] [17083] Received game_message: jimfuori10 has been destroyed! [f=0017083] [17083] Received game_message: TheKlische016 wins! [f=0017084] [17084] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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32,9990,3980,3980,9990,775.71814,194.511108,194.511108,775.71814,0,0,0,0,0,0,0,0,1024.39014,4474.54639,4474.54639,1024.39014,5374.2373,3101.90283,3101.90283,5374.2373,1020,200,200,1020,71,14,14,71,1505,0,0,1505,47.1846123,31.9702244,31.9702244,47.1846123,2325,530,530,2325,5084.9668,3085,3085,5084.9668,5140,3250,3250,5140,3315.99976,5299.9668,5299.9668,3315.99976,0,254.868164,254.868164,0,3210.00537,5660.91699,5660.91699,3210.00537 [f=0017084] [17084] Game End Stats Values: 33,10740,4105,4105,10740,876.014771,194.511108,194.511108,876.014771,0,0,0,0,0,0,0,0,1024.39014,4742.07031,4742.07031,1024.39014,5428.4043,3101.90283,3101.90283,5428.4043,1020,200,200,1020,71,14,14,71,1505,0,0,1505,43.8164444,31.8349972,31.8349972,43.8164444,3075,655,655,3075,5084.9668,3085,3085,5084.9668,5140,3250,3250,5140,3315.99976,5299.9668,5299.9668,3315.99976,0,254.868164,254.868164,0,3210.00537,5715.08398,5715.08398,3210.00537 [f=0017084] [17084] Game End Stats Values: 34,11810,4340,4340,11810,995.058411,198.257828,198.257828,995.058411,0,0,0,0,0,0,0,0,1024.39014,4759.90527,4759.90527,1024.39014,5499.23291,3191.75073,3191.75073,5499.23291,1420,200,200,1420,71,14,14,71,1505,0,0,1505,45.0662422,32.0847778,32.0847778,45.0662422,3745,670,670,3745,5209.9668,3085,3085,5209.9668,5140,3470,3470,5140,3315.99976,5424.9668,5424.9668,3315.99976,0,254.868164,254.868164,0,3309.31152,5785.9126,5785.9126,3309.31152 [f=0017084] [17084] Game End Stats Values: 35,12110,4465,4465,12110,1182.09924,198.840302,198.840302,1182.09924,0,0,0,0,0,0,0,0,1032.80835,4808.78125,4808.78125,1032.80835,5499.23291,3191.75073,3191.75073,5499.23291,1420,200,200,1420,71.5333328,14,14,71.5333328,1505,0,0,1505,50.9763832,31.8738327,31.8738327,50.9763832,3885,795,795,3885,5209.9668,3085,3085,5209.9668,5300,3470,3470,5300,3315.99976,5424.9668,5424.9668,3315.99976,0,254.868164,254.868164,0,3309.31152,5785.9126,5785.9126,3309.31152 [f=0017084] [17084] Game End Stats Values: 36,12075,4315,4315,12075,1403.56531,199.435471,199.435471,1403.56531,0,0,0,0,0,0,0,0,1548.28076,5072.48584,5072.48584,1548.28076,5787.6792,3322.70435,3322.70435,5787.6792,1420,0,0,1420,73,14,14,73,1505,0,0,1505,54.1894531,31.5686817,31.5686817,54.1894531,3760,935,935,3760,5499.9668,3210,3210,5499.9668,5390,3380,3380,5390,3440.99976,5714.9668,5714.9668,3440.99976,0,254.868164,254.868164,0,3441.71143,6075.91309,6075.91309,3441.71143 [f=0017084] [17084] Game End Stats Values: 37,12525,4500,4500,12525,1628.21204,200.486801,200.486801,1628.21204,0,0,0,0,0,0,0,0,2157.04248,5275.91357,5275.91357,2157.04248,6072.40527,3326.74805,3326.74805,6072.40527,1870,0,0,1870,73,15.0043859,15.0043859,73,1505,0,0,1505,56.6964531,28.5390873,28.5390873,56.6964531,3760,1175,1175,3760,5679.9668,3210,3210,5679.9668,5390,3325,3325,5390,3440.99976,5894.9668,5894.9668,3440.99976,0,254.868164,254.868164,0,3456.69873,6360.63916,6360.63916,3456.69873 [f=0017084] [17084] Game End Stats Values: 38,12615,4120,4120,12615,1862.44421,201.079453,201.079453,1862.44421,0,0,0,0,0,0,0,0,2988.50684,5902.43848,5902.43848,2988.50684,6912.39209,3423.72144,3423.72144,6912.39209,1870,0,0,1870,73,14.5107479,14.5107479,73,1505,0,0,1505,58.2534866,23.6125088,23.6125088,58.2534866,3760,1440,1440,3760,6354.6333,3210,3210,6354.6333,5480,2680,2680,5480,3440.99976,6569.6333,6569.6333,3440.99976,0,254.868164,254.868164,0,3590.54565,7215.41699,7215.41699,3590.54565 [f=0017084] [17084] Game End Stats Values: 39,12435,3800,3800,12435,2085.31689,204.030792,204.030792,2085.31689,0,0,0,0,0,0,0,0,3793.20044,6071.62109,6071.62109,3793.20044,7244.52441,3562.90625,3562.90625,7244.52441,1870,0,0,1870,71.6666641,7.5999999,7.5999999,71.6666641,1505,0,0,1505,55.8131714,18.5677567,18.5677567,55.8131714,3760,1440,1440,3760,6674.6333,3390,3390,6674.6333,5300,2360,2360,5300,3620.99976,6889.6333,6889.6333,3620.99976,0,254.868164,254.868164,0,3737.3208,7568.61523,7568.61523,3737.3208 [f=0017110] [17110] Event [1000,241.494751,3336]: 1 lost unit Caretaker [f=0017115] [17115] Event [1549.31177,241.798004,1734.51233]: 1 lost unit Scorcher [f=0017118] [17118] Event [616,241.485596,3320]: 1 lost unit Solar Collector [f=0017123] [17123] Event [712,241.550751,3416]: 1 lost unit Solar Collector [f=0017127] [17127] Event [4452.29248,241.219986,1537.57251]: 1 lost unit Scorcher [f=0017128] [17128] Event [504,241.335449,3208]: 1 lost unit Solar Collector [f=0017131] [17131] Event [3047.27563,240.468628,2885.96753]: 1 lost unit Mason [f=0017199] Spectator jimfuori10 left the game: normal quit [f=0017199] [17199] Event [undefined]: jimfuori10 quit [f=0017223] Player TheKlische016 left the game: normal quit [f=0017223] [17223] Event [undefined]: TheKlische016 quit [f=0017229] No clients connected, shutting down server [f=0017229] Server shutdown [f=0017229] [17229] all players disconnected [f=0017295] [17295] Event [2936,241.494751,1288]: 0 finished unit Solar Collector [f=0017761] [17761] Event [2904,240.949554,1560]: 0 finished unit Solar Collector [f=0020121] Autoquit sending quit command. [f=0020121] [QuitAction] user exited to system [f=0020121] [SpringApp::Kill][1] fromRun=1 [f=0020121] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020121] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020121] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020121] [ThreadPool::SetThreadCount][2] workers=0 [f=0020121] [SpringApp::Kill][2] [f=0020121] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020121] [Game::KillLua][3] dtor=0 luaUI=0x5981aef0 [f=0020121] Start widgetHandler:Shutdown [f=0020121] Shutdown - SaveOrderList Complete [f=0020121] Writing last game win data [f=0020121] Shutdown - SaveConfigData Complete [f=0020121] Shutdown Widget - Save/Load API [f=0020121] Shutdown Widget - Chili Highlight [f=0020121] Shutdown Widget - Draw After Chili [f=0020121] Shutdown Widget - EPIC Menu [f=0020121] Shutdown Widget - Chili Widget Selector [f=0020121] Shutdown Widget - Chili Minimap [f=0020121] Shutdown Widget - Local Team Colors [f=0020121] Shutdown Widget - Display Keys 2 [f=0020121] Shutdown Widget - Save Game Menu [f=0020121] Shutdown Widget - Unit Icons [f=0020121] Shutdown Widget - Noises [f=0020121] Shutdown Widget - HealthBars [f=0020121] Shutdown Widget - Win Counter [f=0020121] Shutdown Widget - SpringRTS Replay Stats [f=0020121] Shutdown Widget - BuildETA [f=0020121] Shutdown Widget - Modular Comm Info [f=0020121] Shutdown Widget - Stereo3D [f=0020121] Shutdown Widget - Showeco and Grid Drawer [f=0020121] Shutdown Widget - Point Tracker [f=0020121] Shutdown Widget - Missile Silo Range [f=0020121] Shutdown Widget - MetalFeatures (new) [f=0020121] Shutdown Widget - MinimapEvents [f=0020121] Shutdown Widget - Local Widgets Config [f=0020121] Shutdown Widget - Highlight Geos [f=0020121] Shutdown Widget - Grab Input [f=0020121] Input grabbing is disabled! [f=0020121] Shutdown Widget - Defense Range Zero-K [f=0020121] Shutdown Widget - Darkening [f=0020121] Shutdown Widget - Context Menu [f=0020121] Shutdown Widget - Chili Spectator Panels [f=0020121] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020121] Shutdown Widget - Chili Nuke Warning [f=0020121] Shutdown Widget - Chili EndGame Window [f=0020121] Shutdown Widget - Chili Economy Panel Default [f=0020121] Shutdown Widget - CameraShake [f=0020121] Shutdown Widget - State Reverse and Latency [f=0020121] Shutdown Widget - Music Player v2 [f=0020121] Shutdown Widget - Attack AoE [f=0020121] Shutdown Widget - Map Edge Extension [f=0020121] Shutdown Widget - Selection Send [f=0020121] Shutdown Widget - LupsManager [f=0020121] Shutdown Widget - Newton Firezone [f=0020121] Shutdown Widget - Chili Pro Console [f=0020121] Shutdown Widget - Persistent Build Height [f=0020121] Shutdown Widget - Lasso Terraform GUI [f=0020121] Shutdown Widget - Lups [f=0020121] Shutdown Widget - Chili Framework [f=0020121] Shutdown Widget - Mex Placement Handler [f=0020121] Shutdown Widget - Chili Core Selector [f=0020121] Shutdown Widget - Custom Markers [f=0020121] Shutdown Widget - Select Keys [f=0020121] Shutdown Widget - Pause Screen [f=0020121] Shutdown Widget - Text To Speech Control [f=0020121] Shutdown Widget - Layout Handler [f=0020121] End widgetHandler:Shutdown [f=0020121] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={558861,66408156} {int,ext,rec}Allocs={15007488,0,0} {chunk,block}Bytes={66408156,0} [f=0020121] [Game::KillLua][1] dtor=0 luaGaia=0x59ecf6d0 [f=0020121] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308448,51572194} {int,ext,rec}Allocs={15007489,0,0} {chunk,block}Bytes={51572194,0} [f=0020121] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={308448,51572194} {int,ext,rec}Allocs={15007489,0,0} {chunk,block}Bytes={51572194,0} [f=0020121] [Game::KillLua][2] dtor=0 luaRules=0x59a02140 [f=0020121] Start gadgetHandler:Shutdown [f=0020121] Shutdown - StartSetup [f=0020121] Shutdown - UnitMorph [f=0020121] Shutdown - Carrier Drones [f=0020121] Shutdown - LupsNanoSpray [f=0020121] Shutdown - Missile Silo Controller [f=0020121] Shutdown - Modular Comm Info [f=0020121] Shutdown - Terrain Texture Handler [f=0020121] Shutdown - UnitCloakShield [f=0020121] Shutdown - Starlight Handler [f=0020121] End gadgetHandler:Shutdown [f=0020121] Start gadgetHandler:Shutdown [f=0020121] Shutdown - Save/Load [f=0020121] Shutdown - Teleport Throw [f=0020121] Shutdown - UnitMorph [f=0020121] Shutdown - Modular Comm Info [f=0020121] Shutdown - Retreat Command [f=0020121] Shutdown - Shockwaves [f=0020121] Shutdown - UnitCloakShield [f=0020121] Shutdown - Lups Cloak FX [f=0020121] Shutdown - Lups [f=0020121] Shutdown - Lups Shield [f=0020121] End gadgetHandler:Shutdown [f=0020121] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15007522,0,0} {chunk,block}Bytes={0,0} [f=0020121] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15007522,0,0} {chunk,block}Bytes={0,0} [f=0020121] [Game::KillLua][4] dtor=0 [f=0020121] [Game::~CGame][1] [f=0020121] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020121] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020121] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020121] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020121] [Game::KillLua][4] dtor=1 [f=0020121] [Game::KillMisc][1] [f=0020121] [Game::KillMisc][2] [f=0020121] [Game::KillMisc][3] [f=0020121] [Game::KillRendering][1] [f=0020121] [3DOParser::Kill] allocated 1 pieces [f=0020121] [S3OParser::Kill] allocated 319 pieces [f=0020121] [AssParser::Kill] allocated 47 pieces [f=0020121] [Game::KillInterface][1] [f=0020121] [Game::KillInterface][2] [f=0020121] [Game::KillSimulation][1] [f=0020121] [Game::KillSimulation][2] [f=0020121] [CCollisionHandler] dis-/continuous tests: 0/1292733 [f=0020121] [Game::KillSimulation][3] [f=0020121] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020121] [~CPathCache(24x16)] cacheHits=40 hitPercentage=23% numHashColls=0 maxCacheSize=10 [f=0020121] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020121] [~CPathCache(48x32)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020121] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020121] [LosHandler::Kill] raycast instance cache-{hits,misses}={4444,10071}; shared=2%; cached=29% [f=0020121] [Game::KillSimulation][4] [f=0020121] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020121] [Game::~CGame][2] [f=0020121] [Game::~CGame][3] [f=0020121] [SpringApp::Kill][3] [f=0020121] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212029 bytes sent 141918 bytes recv'd [f=0020121] [SpringApp::Kill][4] font=0x45bf9aa0 [f=0020121] [SpringApp::Kill][5] [f=0020121] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45c70cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2179ms file="luaui/widgets/unit_state_icons.lua" indx=4788 inflSize=9kb readTime=31ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=21ms file="luarules/gadgets/unit_is_on_fire.lua" indx=1764 inflSize=7kb readTime=18ms file="anims/cursorfight.txt" indx=35 inflSize=0kb readTime=18ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4225 inflSize=12kb readTime=16ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=15ms file="luaui/headers/allyteam_selection_utilities.lua" indx=2959 inflSize=1kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33851127 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45d57ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d55ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c70930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f17e401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]