[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vRjmHVodBb/springsettings.1114230.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f37600a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3545 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1114230/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468c0430] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468c0430] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 833ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1114230/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (490ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1114230/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x535381c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dd059d605746b6daabbbf71d5fc8eb57 [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Bhanuprakash111 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Bhanuprakash111 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bhanuprakash111" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bhanuprakash111" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={00000000e29bd020,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player wptr_007 with number 2 to team 0 [f=-000001] > SPRINGIE:User wptr_007|shieldriot|5_4|donator_2|False|SnowSu||CN [f=-000001] Connection attempt from wptr_007 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={00000000e70ce020,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bhanuprakash111" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bhanuprakash111" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Bhanuprakash111" string="[Game::Load][lua{Rules,Gaia}={00000000e4500cc0,0000000000000000}]" [f=-000001] <123132123132123> Allies: I choose: Strike! [f=-000001] [wptr_007] wtf [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4999,-16.000061,6633]: 0 finished unit Strike Commander [f=-000001] [0] Event [1301,-16.351563,3040]: 1 finished unit Guardian Commander [f=0000000] [0] 123132123132123, team: 0, elo:1509, userid: 528450 [f=0000000] [0] Bhanuprakash111, team: 1, elo:1408, userid: 533460 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000162] hii [f=0000323] [323] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000375] [375] Event [5144,0,6688]: 0 finished unit Airplane Plant [f=0000610] <123132123132123> cao [f=0000689] [689] Event [1301,60.6227798,3040]: 1 finished unit Firefly [f=0000741] <123132123132123> jiaonikouzi [f=0000839] [839] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001271] [1271] Event [5123.5,4,6650]: 0 finished unit Crane [f=0001304] [1304] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0001443] [1443] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0001632] [1632] Event [5176,0,6952]: 0 finished unit Wind/Tidal Generator [f=0001850] [1850] Event [5256,0,6888]: 0 finished unit Wind/Tidal Generator [f=0002052] [2052] Event [5008,-5,6480]: 0 finished unit Lotus [f=0002070] [2070] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0002169] [2169] Event [5336,0,6824]: 0 finished unit Wind/Tidal Generator [f=0002494] [2494] Event [5416,0,6760]: 0 finished unit Wind/Tidal Generator [f=0002610] [2610] Event [5123.5,4,6650]: 0 finished unit Raven [f=0002624] [2624] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0003151] [3151] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0003614] [3614] Event [5123.5,4,6650]: 0 finished unit Raven [f=0004184] [4184] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0004217] [4217] Event [5496,0,6728]: 0 finished unit Wind/Tidal Generator [f=0004569] [4569] Event [5123.5,4,6650]: 0 finished unit Crane [f=0004630] [4630] Event [5576,0,6696]: 0 finished unit Wind/Tidal Generator [f=0004665] [4665] Event [1608,-1,3240]: 1 lost unit Metal Extractor [f=0004892] [4892] Event [5656,0,6664]: 0 finished unit Wind/Tidal Generator [f=0005147] [5147] Event [5736,0,6648]: 0 finished unit Wind/Tidal Generator [f=0005369] [5369] Event [5680,-5,5280]: 0 finished unit Lotus [f=0005417] [5417] Event [5816,0,6616]: 0 finished unit Wind/Tidal Generator [f=0005687] [5687] Event [5896,0,6584]: 0 finished unit Wind/Tidal Generator [f=0005708] [5708] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0005957] [5957] Event [5976,0,6552]: 0 finished unit Wind/Tidal Generator [f=0005967] [5967] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0006014] [6014] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0006211] [6211] Event [6056,0,6520]: 0 finished unit Wind/Tidal Generator [f=0006285] [6285] Event [808,19.3712616,5896]: 1 finished unit Shieldbot Factory [f=0006395] [6395] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0006481] [6481] Event [6136,0,6488]: 0 finished unit Wind/Tidal Generator [f=0006655] [6655] Event [1224,-1,3064]: 1 lost unit Metal Extractor [f=0006751] [6751] Event [6216,0,6472]: 0 finished unit Wind/Tidal Generator [f=0006797] [6797] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0007006] [7006] Event [6296,0,6440]: 0 finished unit Wind/Tidal Generator [f=0007031] [7031] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0007259] [7259] Event [5123.5,4,6650]: 0 finished unit Raven [f=0007272] [7272] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0007276] [7276] Event [6376,0,6408]: 0 finished unit Wind/Tidal Generator [f=0007315] [7315] Event [5606.60352,-69.993134,4366.00684]: 0 finished unit Strike Commander [f=0007315] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007315] [7315] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007384] [7384] Event [2944,-5,6880]: 0 finished unit Lotus [f=0007442] [7442] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0007512] [7512] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0007545] [7545] Event [6456,0,6376]: 0 finished unit Wind/Tidal Generator [f=0007750] [7750] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0007800] [7800] Event [6536,0,6344]: 0 finished unit Wind/Tidal Generator [f=0007815] [7815] Event [872,32.3710632,6040]: 1 finished unit Stardust [f=0007991] [7991] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0008070] [8070] Event [6616,0,6312]: 0 finished unit Wind/Tidal Generator [f=0008161] [8161] Event [5123.5,4,6650]: 0 finished unit Raven [f=0008231] [8231] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0008340] [8340] Event [6696,0,6296]: 0 finished unit Wind/Tidal Generator [f=0008375] [8375] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0008472] [8472] Event [820,19.4498596,5896]: 1 finished unit Bandit [f=0008757] [8757] Event [820,19.4498596,5896]: 1 lost unit Bandit [f=0009280] [9280] Event [808,19.4498596,5896]: 1 lost unit Shieldbot Factory [f=0009564] [9564] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0009659] [9659] Event [5123.5,4,6650]: 0 finished unit Raven [f=0010358] [10358] Event [3032,0,7048]: 0 finished unit Caretaker [f=0010560] [10560] Event [5123.5,4,6650]: 0 finished unit Raven [f=0011460] [11460] Event [872,32.3710632,6040]: 1 lost unit Stardust [f=0011650] [11650] Event [1000,41.4292908,6136]: 1 finished unit Stinger [f=0011791] [11791] Event [2840,0,6984]: 0 finished unit Stardust [f=0011922] [11922] Event [5216,-5,4352]: 0 finished unit Lotus [f=0012000] [12000] Event [5272,-8,6472]: 0 finished unit Airpad [f=0012419] [12419] Event [1000,41.4292908,6136]: 1 lost unit Stinger [f=0013268] [13268] Event [2984,0,7000]: 0 finished unit Stinger [f=0014039] [14039] Event [968,29.3449669,6040]: 1 finished unit Razor [f=0015014] [15014] Event [1016,30.0937462,6040]: 1 finished unit Razor [f=0015218] Spectator wptr_007 left the game: normal quit [f=0015218] [15218] Event [undefined]: wptr_007 quit [f=0015635] [15635] Event [4095.50562,-64.537895,3095.44312]: 0 finished unit Strike Commander [f=0015635] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0015635] [15635] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0015778] [15778] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0015815] [15815] Event [887.545044,267.395203,6293.39307]: 0 lost unit Raven [f=0015838] [15838] Event [961.019165,41.29879,6137.71631]: 1 lost unit Guardian Commander [f=0016123] [16123] Event [1811.703,344.98703,6138.83252]: 0 lost unit Raven [f=0016470] [16470] Event [2168,30.9391785,7304]: 0 finished unit Jumpbot Factory [f=0016487] [16487] Event [undefined]: Bhanuprakash111 resigned [f=0016487] game_message: Bhanuprakash111 has been destroyed! [f=0016487] game_message: 123132123132123 wins! [f=0016487] Submitting stats [f=0016487] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016487] Part| Total Time|Time of the last 0.5s [f=0016487] Draw 24054.73ms 16.08% [f=0016487] Lua::Callins::Synced 6238.28ms 16.68% [f=0016487] Lua::Callins::Unsynced 28543.64ms 22.38% [f=0016487] Lua::CollectGarbage::Synced 367.10ms 2.20% [f=0016487] Lua::CollectGarbage::Unsynced 915.05ms 0.30% [f=0016487] Misc::Profiler::AddTime 86.88ms 0.00% [f=0016487] Sim 31577.68ms 53.05% [f=0016487] [16487] Received game_message: Bhanuprakash111 has been destroyed! [f=0016487] [16487] Received game_message: 123132123132123 wins! [f=0016488] [16488] Game End Stats Header: 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25,2095,6545,2095,6545,0,330.046326,0,330.046326,0,0,0,0,0,0,0,0,1310.99231,1491.8728,1310.99231,1491.8728,435.897522,1511.90344,435.897522,1511.90344,220,270,220,270,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,29.7105885,5,29.7105885,600,1800,600,1800,0,1002.66669,0,1002.66669,0,2970,0,2970,1052.33325,0,1052.33325,0,0,0,0,0,1568.97913,435.897522,1568.97913,435.897522 [f=0016488] [16488] Game End Stats Values: 26,2095,6545,2095,6545,0,377.823273,0,377.823273,0,0,0,0,0,0,0,0,1310.99231,1869.6405,1310.99231,1869.6405,435.897522,1511.90344,435.897522,1511.90344,220,270,220,270,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,30.1851311,5,30.1851311,600,1800,600,1800,0,1002.66669,0,1002.66669,0,2970,0,2970,1052.33325,0,1052.33325,0,0,0,0,0,1568.97913,435.897522,1568.97913,435.897522 [f=0016488] [16488] Game End Stats Values: 27,2325,6545,2325,6545,0,414.919189,0,414.919189,0,0,0,0,0,0,0,0,1310.99231,2070.89526,1310.99231,2070.89526,534.106079,1758.15601,534.106079,1758.15601,450,270,450,270,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,29.4730568,5,29.4730568,600,1800,600,1800,0,1222.66675,0,1222.66675,0,2970,0,2970,1272.33325,0,1272.33325,0,0,0,0,0,1834.99475,573.149841,1834.99475,573.149841 [f=0016488] [16488] Game End Stats Values: 28,2325,7205,2325,7205,0,443.789642,0,443.789642,0,0,0,0,0,0,0,0,1310.99231,2305.75952,1310.99231,2305.75952,534.106079,1758.15601,534.106079,1758.15601,450,580,450,580,8,32.0000038,8,32.0000038,1275,1505,1275,1505,8.68891621,28.924696,8.68891621,28.924696,600,1800,600,1800,0,1222.66675,0,1222.66675,0,3320,0,3320,1272.33325,0,1272.33325,0,64.9999084,0,64.9999084,0,1834.99475,573.149841,1834.99475,573.149841 [f=0016488] [16488] Game End Stats Values: 29,1875,7205,1875,7205,0,486.056458,0,486.056458,0,0,0,0,0,0,0,0,1310.99231,2651.69287,1310.99231,2651.69287,597.863403,1878.24939,597.863403,1878.24939,0,580,0,580,8,32.0000038,8,32.0000038,1275,1505,1275,1505,15.0000753,29.8177834,15.0000753,29.8177834,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,214.999054,0,214.999054,0,1955.08813,636.907166,1955.08813,636.907166 [f=0016488] [16488] Game End Stats Values: 30,1875,7205,1875,7205,0,524.108459,0,524.108459,0,0,0,0,0,0,0,0,1310.99231,2869.74536,1310.99231,2869.74536,687.863403,2110.09644,687.863403,2110.09644,0,580,0,580,8,32,8,32,1275,1505,1275,1505,8.5333519,29.5368042,8.5333519,29.5368042,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,267.998779,0,267.998779,0,2186.9353,726.907166,2186.9353,726.907166 [f=0016488] [16488] Game End Stats Values: 31,1875,7655,1875,7655,0,553.568237,0,553.568237,0,0,0,0,0,0,0,0,1349.32349,3180.54688,1349.32349,3180.54688,777.863403,2341.9436,777.863403,2341.9436,0,1030,0,1030,8,32,8,32,1275,1505,1275,1505,6.44447851,28.9639854,6.44447851,28.9639854,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,816.907166,2418.78247,816.907166 [f=0016488] [16488] Game End Stats Values: 32,1875,7655,1875,7655,0,602.781128,0,602.781128,0,0,0,0,0,0,0,0,1349.32349,3634.75977,1349.32349,3634.75977,777.863403,2341.9436,777.863403,2341.9436,0,1030,0,1030,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,30.2808533,5,30.2808533,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,816.907166,2418.78247,816.907166 [f=0016488] [16488] Game End Stats Values: 33,2155,7655,2155,7655,0,645.623413,0,645.623413,0,0,0,0,0,0,0,0,1349.32349,4044.93066,1349.32349,4044.93066,777.863403,2341.9436,777.863403,2341.9436,280,1030,280,1030,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,29.8561535,5,29.8561535,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,816.907166,2418.78247,816.907166 [f=0016488] [16488] Game End Stats Values: 34,2155,7655,2155,7655,0,682.330627,0,682.330627,0,0,0,0,0,0,0,0,1349.32349,4231.12891,1349.32349,4231.12891,777.863403,2341.9436,777.863403,2341.9436,280,1030,280,1030,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,29.4471436,5,29.4471436,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,816.907166,2418.78247,816.907166 [f=0016488] [16488] Game End Stats Values: 35,2435,7655,2435,7655,0,708.697449,0,708.697449,0,0,0,0,0,0,0,0,1349.32349,4287.48584,1349.32349,4287.48584,777.863403,2341.9436,777.863403,2341.9436,560,1030,560,1030,8,32.0000038,8,32.0000038,1275,1505,1275,1505,5,28.7577724,5,28.7577724,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,816.907166,2418.78247,816.907166 [f=0016488] [16488] Game End Stats Values: 36,2435,8205,2435,8205,0,729.983582,0,729.983582,0,0,0,0,0,0,0,0,1349.32349,4315.78027,1349.32349,4315.78027,907.492554,2341.9436,907.492554,2341.9436,560,1030,560,1030,8,32,8,32,1275,2055,1275,2055,5,28.4190693,5,28.4190693,600,1800,600,1800,0,1672.66675,0,1672.66675,0,3320,0,3320,1722.33325,0,1722.33325,0,279.999146,0,279.999146,0,2418.78247,946.536316,2418.78247,946.536316 [f=0016488] [16488] Game End Stats Values: 37,1160,7695,1160,7695,0,777.198914,0,777.198914,0,0,0,0,0,0,0,0,1541.14502,4619.4668,1541.14502,4619.4668,1843.99658,3384.77148,1843.99658,3384.77148,560,1030,560,1030,3.5999999,32.0000038,3.5999999,32.0000038,0,2055,0,2055,2.79999995,31.8810043,2.79999995,31.8810043,600,1200,600,1200,600,2947.66675,600,2947.66675,0,3410,0,3410,2997.33325,600,2997.33325,600,279.999146,0,279.999146,0,3607.75562,2286.07422,3607.75562,2286.07422 [f=0016488] [16488] Game End Stats Values: 38,1160,8395,1160,8395,0,805.106873,0,805.106873,0,0,0,0,0,0,0,0,1561.14502,4794.89746,1561.14502,4794.89746,1843.99658,3384.77148,1843.99658,3384.77148,560,1030,560,1030,2,32.0000038,2,32.0000038,0,2055,0,2055,2,31.7907867,2,31.7907867,600,1200,600,1200,600,2947.66675,600,2947.66675,0,4110,0,4110,2997.33325,600,2997.33325,600,279.999146,0,279.999146,0,3607.75562,2286.07422,3607.75562,2286.07422 [f=0016626] Player 123132123132123 left the game: normal quit [f=0016626] [16626] Event [undefined]: 123132123132123 quit [f=0016777] No clients connected, shutting down server [f=0016777] Server shutdown [f=0016777] [16777] all players disconnected [f=0016916] [16916] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0019084] Autoquit sending quit command. [f=0019084] [QuitAction] user exited to system [f=0019084] [SpringApp::Kill][1] fromRun=1 [f=0019084] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019084] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019084] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019084] [ThreadPool::SetThreadCount][2] workers=0 [f=0019084] [SpringApp::Kill][2] [f=0019084] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019084] [Game::KillLua][3] dtor=0 luaUI=0x5333baa0 [f=0019084] Start widgetHandler:Shutdown [f=0019084] Shutdown - SaveOrderList Complete [f=0019084] Writing last game win data [f=0019084] Shutdown - SaveConfigData Complete [f=0019084] Shutdown Widget - Save/Load API [f=0019084] Shutdown Widget - Chili Highlight [f=0019084] Shutdown Widget - Draw After Chili [f=0019084] Shutdown Widget - EPIC Menu [f=0019084] Shutdown Widget - Chili Widget Selector [f=0019084] Shutdown Widget - Chili Minimap [f=0019084] Shutdown Widget - Local Team Colors [f=0019084] Shutdown Widget - Display Keys 2 [f=0019084] Shutdown Widget - Save Game Menu [f=0019084] Shutdown Widget - Unit Icons [f=0019084] Shutdown Widget - Noises [f=0019084] Shutdown Widget - HealthBars [f=0019084] Shutdown Widget - Win Counter [f=0019084] Shutdown Widget - SpringRTS Replay Stats [f=0019084] Shutdown Widget - BuildETA [f=0019084] Shutdown Widget - Modular Comm Info [f=0019084] Shutdown Widget - Stereo3D [f=0019084] Shutdown Widget - Showeco and Grid Drawer [f=0019084] Shutdown Widget - Point Tracker [f=0019084] Shutdown Widget - Missile Silo Range [f=0019084] Shutdown Widget - MetalFeatures (new) [f=0019084] Shutdown Widget - MinimapEvents [f=0019084] Shutdown Widget - Local Widgets Config [f=0019084] Shutdown Widget - Highlight Geos [f=0019084] Shutdown Widget - Grab Input [f=0019084] Input grabbing is disabled! [f=0019084] Shutdown Widget - Defense Range Zero-K [f=0019084] Shutdown Widget - Darkening [f=0019084] Shutdown Widget - Context Menu [f=0019084] Shutdown Widget - Chili Spectator Panels [f=0019084] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019084] Shutdown Widget - Chili Nuke Warning [f=0019084] Shutdown Widget - Chili EndGame Window [f=0019084] Shutdown Widget - Chili Economy Panel Default [f=0019084] Shutdown Widget - CameraShake [f=0019084] Shutdown Widget - State Reverse and Latency [f=0019084] Shutdown Widget - Music Player v2 [f=0019084] Shutdown Widget - Attack AoE [f=0019084] Shutdown Widget - UnitShapes [f=0019084] Shutdown Widget - Map Edge Extension [f=0019084] Shutdown Widget - Selection Send [f=0019084] Shutdown Widget - LupsManager [f=0019084] Shutdown Widget - Newton Firezone [f=0019084] Shutdown Widget - Chili Pro Console [f=0019084] Shutdown Widget - Persistent Build Height [f=0019084] Shutdown Widget - Lasso Terraform GUI [f=0019084] Shutdown Widget - Lups [f=0019084] Shutdown Widget - Chili Framework [f=0019084] Shutdown Widget - Mex Placement Handler [f=0019084] Shutdown Widget - Chili Core Selector [f=0019084] Shutdown Widget - Custom Markers [f=0019084] Shutdown Widget - Select Keys [f=0019084] Shutdown Widget - Pause Screen [f=0019084] Shutdown Widget - Text To Speech Control [f=0019084] Shutdown Widget - Layout Handler [f=0019084] End widgetHandler:Shutdown [f=0019084] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310105,50377771} {int,ext,rec}Allocs={11871669,0,0} {chunk,block}Bytes={50377771,0} [f=0019084] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019084] [Game::KillLua][2] dtor=0 luaRules=0x535381c0 [f=0019084] Start gadgetHandler:Shutdown [f=0019084] Shutdown - StartSetup [f=0019084] Shutdown - UnitMorph [f=0019084] Shutdown - Carrier Drones [f=0019084] Shutdown - LupsNanoSpray [f=0019084] Shutdown - Missile Silo Controller [f=0019084] Shutdown - Modular Comm Info [f=0019084] Shutdown - Terrain Texture Handler [f=0019084] Shutdown - UnitCloakShield [f=0019084] Shutdown - Starlight Handler [f=0019084] End gadgetHandler:Shutdown [f=0019084] Start gadgetHandler:Shutdown [f=0019084] Shutdown - Save/Load [f=0019084] Shutdown - Teleport Throw [f=0019084] Shutdown - UnitMorph [f=0019084] Shutdown - Modular Comm Info [f=0019084] Shutdown - Retreat Command [f=0019084] Shutdown - Shockwaves [f=0019084] Shutdown - UnitCloakShield [f=0019084] Shutdown - Lups Cloak FX [f=0019084] Shutdown - Lups [f=0019084] Shutdown - Lups Shield [f=0019084] End gadgetHandler:Shutdown [f=0019084] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11871700,0,0} {chunk,block}Bytes={0,0} [f=0019084] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11871700,0,0} {chunk,block}Bytes={0,0} [f=0019084] [Game::KillLua][4] dtor=0 [f=0019084] [Game::~CGame][1] [f=0019084] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019084] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019084] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019084] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019084] [Game::KillLua][4] dtor=1 [f=0019084] [Game::KillMisc][1] [f=0019084] [Game::KillMisc][2] [f=0019084] [Game::KillMisc][3] [f=0019084] [Game::KillRendering][1] [f=0019084] [3DOParser::Kill] allocated 18 pieces [f=0019084] [S3OParser::Kill] allocated 201 pieces [f=0019084] [AssParser::Kill] allocated 80 pieces [f=0019084] [Game::KillInterface][1] [f=0019084] [Game::KillInterface][2] [f=0019084] [Game::KillSimulation][1] [f=0019084] [Game::KillSimulation][2] [f=0019084] [CCollisionHandler] dis-/continuous tests: 0/8638 [f=0019084] [Game::KillSimulation][3] [f=0019084] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019084] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0019084] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019084] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019084] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019084] [LosHandler::Kill] raycast instance cache-{hits,misses}={9179,10515}; shared=1%; cached=46% [f=0019084] [Game::KillSimulation][4] [f=0019084] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019084] [Game::~CGame][2] [f=0019084] [Game::~CGame][3] [f=0019084] [SpringApp::Kill][3] [f=0019084] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 200172 bytes sent 122118 bytes recv'd [f=0019084] [SpringApp::Kill][4] font=0x467faaa0 [f=0019084] [SpringApp::Kill][5] [f=0019084] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4686c2a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=1996ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=16ms file="unitpics/pw_dropdepot.png" indx=6529 inflSize=10kb readTime=15ms file="bitmaps/cc/lightening.tga" indx=420 inflSize=128kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="bitmaps/pd/shield3mist.png" indx=559 inflSize=5kb readTime=13ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=12ms file="lups/headers/vectors.lua" indx=4802 inflSize=2kb readTime=9ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=9ms file="lups/headers/figures.lua" indx=4796 inflSize=3kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32799016 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x46951390) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46966d90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4686c7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f376001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]