[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.L7yMEXayN4/springsettings.1113712.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f26a00a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3680 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1113712/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464b15e0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464b15e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 571ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 831ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1113712/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (229ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1113712/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a1554b0,0x5a626c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19089c60864b38ffa21f9b764596f592 [f=-000001] Connection attempt from rustmain7 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: rustmain7 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustmain7" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustmain7" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={000000009e03f6b0,00000001168fc210}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustmain7" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustmain7" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rustmain7" string="[Game::Load][lua{Rules,Gaia}={0000000065aa9850,000000007e179880}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5373,241.489197,2160]: 0 finished unit Engineer Commander [f=-000001] [0] Event [639,241.440491,2069]: 1 finished unit Strike Commander [f=0000000] [0] jimfuori10, team: 0, elo:1583, userid: 533344 [f=0000000] [0] rustmain7, team: 1, elo:1500, userid: 533724 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [5280,241.494751,2080]: 0 finished unit Rover Assembly [f=0000255] [255] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000570] [570] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000760] [760] Event [5496,241.494751,2056]: 0 finished unit Solar Collector [f=0000762] [762] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000814] [814] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0000942] [942] Event [5544,241.47644,2136]: 0 finished unit Solar Collector [f=0001323] [1323] Event [5592,240.963745,2216]: 0 finished unit Solar Collector [f=0001479] [1479] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0001869] [1869] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0002332] [2332] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0002571] [2571] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0003135] [3135] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0003251] [3251] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0003288] [3288] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0003602] [3602] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0003809] [3809] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0003810] [3810] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0004030] [4030] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0004054] [4054] Event [5256,241.485596,584]: 0 finished unit Solar Collector [f=0004229] [4229] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0004292] [4292] Event [5336,241.47644,648]: 0 finished unit Solar Collector [f=0004480] [4480] Event [5416,241.47644,712]: 0 finished unit Solar Collector [f=0004728] [4728] Event [5496,241.485596,776]: 0 finished unit Solar Collector [f=0004958] [4958] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0005003] [5003] Event [5576,241.485596,840]: 0 finished unit Solar Collector [f=0005204] [5204] Event [864,241.485596,2080]: 1 finished unit Lotus [f=0005247] [5247] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0005291] [5291] Event [3256,241.394043,2488]: 0 finished unit Metal Extractor [f=0005312] [5312] Event [5656,241.485596,904]: 0 finished unit Solar Collector [f=0005635] [5635] Event [5736,241.485596,968]: 0 finished unit Solar Collector [f=0005797] [5797] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0005875] [5875] Event [5816,241.47644,1032]: 0 finished unit Solar Collector [f=0006047] [6047] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0006081] [6081] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0006145] [6145] Event [5896,241.430664,1096]: 0 finished unit Solar Collector [f=0006246] [6246] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0006390] [6390] Event [304,241.293335,2720]: 1 finished unit Hovercraft Platform [f=0006401] [6401] Event [5976,239.169312,1160]: 0 finished unit Solar Collector [f=0006522] [6522] Event [5992,238.28125,1224]: 0 finished unit Wind/Tidal Generator [f=0006642] [6642] Event [5944,241.183472,1304]: 0 finished unit Wind/Tidal Generator [f=0006642] [6642] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0006711] [6711] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0006722] [6722] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0006777] [6777] Event [5896,241.485596,1384]: 0 finished unit Wind/Tidal Generator [f=0006912] [6912] Event [5832,241.430664,1464]: 0 finished unit Wind/Tidal Generator [f=0007016] [7016] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0007077] [7077] Event [5784,239.920044,1544]: 0 finished unit Wind/Tidal Generator [f=0007242] [7242] Event [5736,236.550903,1624]: 0 finished unit Wind/Tidal Generator [f=0007392] [7392] Event [5688,240.487671,1704]: 0 finished unit Wind/Tidal Generator [f=0007400] [7400] Event [3696,241.485596,1104]: 0 finished unit Picket [f=0007431] [7431] Event [272,241.494751,2720]: 1 finished unit Scalpel [f=0007489] [7489] Event [5764.26074,237.934494,1576.87805]: 0 finished unit Engineer Commander [f=0007489] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007489] [7489] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007587] [7587] Event [5640,241.494751,1784]: 0 finished unit Wind/Tidal Generator [f=0007722] [7722] Event [5576,241.47644,1864]: 0 finished unit Wind/Tidal Generator [f=0007751] [7751] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0007869] [7869] Event [5528,241.47644,1944]: 0 finished unit Wind/Tidal Generator [f=0008030] [8030] Event [3728,241.485596,1136]: 0 finished unit Picket [f=0008233] man [f=0008281] [8281] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0008300] are u afk? [f=0008418] [8418] Event [5368.94629,241.485596,1982.99866]: 0 finished unit Engineer Commander [f=0008418] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008418] [8418] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008477] [8477] Event [5256,241.494751,2168]: 0 finished unit Caretaker [f=0008508] [8508] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0008599] [8599] Event [410.47879,241.485596,2845.02612]: 1 finished unit Strike Commander [f=0008654] [8654] Event [5320,241.485596,2168]: 0 finished unit Caretaker [f=0008748] no [f=0008761] [8761] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0008808] [8808] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0008845] [8845] Event [5256,241.485596,2216]: 0 finished unit Caretaker [f=0008969] [8969] Event [5320,241.485596,2216]: 0 finished unit Caretaker [f=0008991] [8991] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0009061] ok [f=0009093] [9093] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0009153] [9153] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0009212] [9212] Event [528,241.494751,2832]: 1 finished unit Strider Hub [f=0009381] this is my first time playing [f=0009732] [9732] Event [5288,241.47644,2296]: 0 finished unit Gunship Plant [f=0009873] [9873] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0009908] [9908] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0010117] [10117] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0010122] [10122] Event [5688,239.480591,2264]: 0 finished unit Wind/Tidal Generator [f=0010145] [10145] Event [232.138824,241.490585,2804.35962]: 1 finished unit Strike Commander [f=0010182] [10182] Event [120,241.485596,2792]: 1 finished unit Wind/Tidal Generator [f=0010274] [10274] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0010291] [10291] Event [5720,236.853027,2344]: 0 finished unit Wind/Tidal Generator [f=0010320] [10320] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0010377] [10377] Event [120,236.239624,2664]: 1 finished unit Wind/Tidal Generator [f=0010412] [10412] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0010434] [10434] Event [5768,239.718628,2424]: 0 finished unit Wind/Tidal Generator [f=0010532] [10532] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0010583] [10583] Event [5800,241.146851,2504]: 0 finished unit Wind/Tidal Generator [f=0010722] [10722] Event [5848,241.485596,2584]: 0 finished unit Wind/Tidal Generator [f=0010782] [10782] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0010837] [10837] Event [5880,241.119385,2664]: 0 finished unit Wind/Tidal Generator [f=0010844] [10844] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0010964] [10964] Event [5928,238.226318,2744]: 0 finished unit Wind/Tidal Generator [f=0010984] [10984] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0011100] [11100] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0011165] [11165] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0011211] [11211] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0011313] [11313] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Mason [f=0011323] [11323] Event [6024,241.421509,2840]: 0 finished unit Solar Collector [f=0011467] [11467] Event [6056,241.494751,2984]: 0 finished unit Solar Collector [f=0011490] [11490] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0011587] [11587] Event [6056,241.494751,3064]: 0 finished unit Solar Collector [f=0011676] [11676] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0011737] [11737] Event [6056,241.494751,3144]: 0 finished unit Solar Collector [f=0011789] [11789] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0011885] [11885] Event [6056,241.494751,3224]: 0 finished unit Solar Collector [f=0011900] [11900] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0011994] [11994] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0012035] [12035] Event [6056,241.494751,3304]: 0 finished unit Solar Collector [f=0012074] [12074] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0012120] [12120] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0012174] [12174] Event [6056,241.47644,3384]: 0 finished unit Solar Collector [f=0012227] Player rustmain7 left the game: normal quit [f=0012227] [12227] Event [undefined]: rustmain7 quit [f=0012395] [12395] Event [6040,241.439819,3464]: 0 finished unit Solar Collector [f=0012607] [12607] Event [6040,241.467285,3544]: 0 finished unit Solar Collector [f=0012837] [12837] Event [6040,241.47644,3624]: 0 finished unit Solar Collector [f=0012912] > SPRINGIE:User rustmain7|chicken_dodo|0_0||False|||US [f=0013007] [13007] Event [5648,235.580444,2376]: 0 finished unit Fusion Reactor [f=0013062] [13062] Event [6040,241.485596,3704]: 0 finished unit Solar Collector [f=0013086] [13086] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0013257] [13257] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0013259] [13259] Event [6040,241.47644,3784]: 0 finished unit Solar Collector [f=0013440] [13440] Event [6040,241.47644,3864]: 0 finished unit Solar Collector [f=0013491] [13491] Event [5288,262.47644,2296]: 0 finished unit Nimbus [f=0013519] [13519] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0013597] [13597] Event [6040,241.485596,3944]: 0 finished unit Solar Collector [f=0013993] [13993] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0014044] [14044] Event [3256,241.494751,1416]: 0 finished unit Gauss [f=0014137] [14137] Event [5288,262.47644,2296]: 0 finished unit Revenant [f=0014272] [14272] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0014356] [14356] Event [6024,241.47644,4024]: 0 finished unit Solar Collector [f=0014448] [14448] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0014496] [14496] Event [5944,241.45813,4024]: 0 finished unit Solar Collector [f=0014661] [14661] Event [5864,240.698242,4008]: 0 finished unit Solar Collector [f=0014762] oh ok [f=0014826] then u lot [f=0014842] [14842] Event [5784,237.365723,4008]: 0 finished unit Solar Collector [f=0014864] lost [f=0014942] [14942] Event [5288,262.47644,2296]: 0 finished unit Nimbus [f=0015038] [15038] Event [5704,237.530518,3992]: 0 finished unit Solar Collector [f=0015077] [15077] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0015244] [15244] Event [5624,237.695313,3992]: 0 finished unit Solar Collector [f=0015424] [15424] Event [5544,237.521362,3976]: 0 finished unit Solar Collector [f=0015618] [15618] Event [5464,237.493896,3976]: 0 finished unit Solar Collector [f=0015706] [15706] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0015746] > SPRINGIE:User rustmain7|chicken_dodo|0_0||False|||US [f=0015792] [15792] Event [5288,262.47644,2296]: 0 finished unit Revenant [f=0015812] [15812] Event [5384,240.79895,3976]: 0 finished unit Solar Collector [f=0015871] [15871] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0015967] [15967] Event [5304,240.213013,3960]: 0 finished unit Solar Collector [f=0016174] [16174] Event [5224,238.949585,3960]: 0 finished unit Solar Collector [f=0016305] [16305] Event [5288,262.47644,2296]: 0 finished unit Nimbus [f=0016391] [16391] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0016507] [16507] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0016609] [16609] Event [5144,241.485596,4040]: 0 finished unit Solar Collector [f=0016614] [16614] Event [545.450073,241.093384,3139.98901]: 0 lost unit Scorcher [f=0016681] [16681] Event [864,241.485596,2080]: 1 lost unit Lotus [f=0016706] [16706] Event [5064,241.467285,4040]: 0 finished unit Solar Collector [f=0016735] [16735] Event [728,241.352997,2120]: 1 lost unit Metal Extractor [f=0016845] [16845] Event [4984,241.485596,4040]: 0 finished unit Solar Collector [f=0016893] [16893] Event [880,238.702393,1648]: 1 lost unit Lotus [f=0016920] [16920] Event [5288,262.47644,2296]: 0 finished unit Revenant [f=0016958] [16958] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0016960] [16960] Event [530.314636,241.220718,1867.07141]: 0 lost unit Scorcher [f=0016984] [16984] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0016989] [16989] Event [4904,241.687012,4040]: 0 finished unit Solar Collector [f=0017089] [17089] Event [511.508026,241.80101,3127.51343]: 1 lost unit Strike Commander [f=0017194] [17194] Event [4744,241.47644,4040]: 0 finished unit Solar Collector [f=0017198] [17198] Event [747.921936,241.490082,3349.16626]: 0 lost unit Ravager [f=0017219] [17219] Event [120,236.239624,2664]: 1 lost unit Wind/Tidal Generator [f=0017226] [17226] Event [304,242.048401,2720]: 1 lost unit Hovercraft Platform [f=0017275] [17275] Event [2808,241.494751,1080]: 0 finished unit Gauss [f=0017289] [17289] Event [120,242.881012,2792]: 1 lost unit Wind/Tidal Generator [f=0017358] [17358] Event [4664,241.467285,4040]: 0 finished unit Solar Collector [f=0017358] [17358] Event [528,241.496735,2832]: 1 lost unit Strider Hub [f=0017408] game_message: rustmain7 has been destroyed! [f=0017408] [17408] Event [undefined]: rustmain7 resigned [f=0017408] game_message: jimfuori10 wins! [f=0017408] Submitting stats [f=0017408] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017408] Part| Total Time|Time of the last 0.5s [f=0017408] Draw 13660.24ms 28.50% [f=0017408] Lua::Callins::Synced 12661.32ms 20.00% [f=0017408] Lua::Callins::Unsynced 21479.13ms 36.10% [f=0017408] Lua::CollectGarbage::Synced 388.75ms 0.30% [f=0017408] Lua::CollectGarbage::Unsynced 763.70ms 0.90% [f=0017408] Misc::Profiler::AddTime 70.67ms 0.00% [f=0017408] Sim 43991.70ms 52.70% [f=0017408] [17408] Event [410.870636,235.681412,3083.92065]: 1 lost unit Scalpel [f=0017408] [17408] Received game_message: rustmain7 has been destroyed! [f=0017408] [17408] Received game_message: jimfuori10 wins! [f=0017409] [17409] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017409] [17409] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017409] [17409] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4316659,4.66666651,5.4316659,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 3,1365,2350,1365,2350,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.39999962,8,8.39999962,1275,1275,1275,1275,5.45899963,8.8249979,5.45899963,8.8249979,0,125,0,125,0,0,0,0,90,950,90,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 4,1365,2490,1365,2490,0,2.53794312,0,2.53794312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.6000004,8,11.6000004,1275,1275,1275,1275,7.29499865,9.75919533,7.29499865,9.75919533,0,125,0,125,0,0,0,0,90,1090,90,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 5,1365,2630,1365,2630,0,13.2730427,0,13.2730427,0,0,0,0,0,0,0,0,30.7328796,0,30.7328796,0,0,0,0,0,0,0,0,0,8,13.8666668,8,13.8666668,1275,1275,1275,1275,7.29499865,10.3056736,7.29499865,10.3056736,0,265,0,265,0,0,0,0,90,1090,90,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 6,1365,2750,1365,2750,0,24.6109619,0,24.6109619,0,0,0,0,0,0,0,0,140.158081,0,140.158081,0,0,0,0,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,7.29499865,10.3458595,7.29499865,10.3458595,0,265,0,265,0,0,0,0,90,1210,90,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 7,1365,2965,1365,2965,0,36.1463661,0,36.1463661,0,0,0,0,0,0,0,0,249.583282,0,249.583282,0,0,0,0,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,7.29499865,10.8180265,7.29499865,10.8180265,0,390,0,390,0,0,0,0,90,1300,90,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 8,1365,3105,1365,3105,0,43.9182739,0,43.9182739,0,0,0,0,0,0,0,0,359.008484,0,359.008484,0,0,0,0,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,7.29499865,12.4031267,7.29499865,12.4031267,0,530,0,530,0,0,0,0,90,1300,90,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 9,1365,3285,1365,3285,0,57.3158073,0,57.3158073,0,0,0,0,0,0,0,0,460.805328,0,460.805328,0,0,0,0,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,7.29499865,15.6851702,7.29499865,15.6851702,0,530,0,530,0,0,0,0,90,1480,90,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 10,1455,3620,1455,3620,0,58.3743248,0,58.3743248,0,0,0,0,0,0,0,0,503.921204,0,503.921204,0,0,0,0,0,0,0,0,0,8,14,8,14,1275,1275,1275,1275,8.36599827,17.6165695,8.36599827,17.6165695,0,655,0,655,0,0,0,0,180,1690,180,1690,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 11,1455,3920,1455,3920,0,58.7117348,0,58.7117348,0,0,0,0,0,0,0,0,647.770752,0,647.770752,0,0,0,0,0,0,0,0,0,8,16.3999996,8,16.3999996,1275,1275,1275,1275,9.58999825,20.0164967,9.58999825,20.0164967,0,655,0,655,0,0,0,0,180,1990,180,1990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 12,1455,3990,1455,3990,0,59.6329498,0,59.6329498,0,0,0,0,0,0,0,0,780.619995,0,780.619995,0,0,0,0,0,0,0,0,0,8,20.666666,8,20.666666,1275,1275,1275,1275,9.58999825,21.1264133,9.58999825,21.1264133,0,655,0,655,0,0,0,0,180,2060,180,2060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 13,1545,4550,1545,4550,0,65.9056473,0,65.9056473,0,0,0,0,0,0,0,0,834.467163,0,834.467163,0,0,0,0,0,90,0,90,0,8,23.7333336,8,23.7333336,1275,1275,1275,1275,9.58999825,22.4011803,9.58999825,22.4011803,0,895,0,895,0,0,0,0,180,2380,180,2380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 14,1545,4870,1545,4870,0,78.4968185,0,78.4968185,0,0,0,0,0,0,0,0,978.31665,0,978.31665,0,0,0,0,0,90,0,90,0,8,26.7999992,8,26.7999992,1275,1275,1275,1275,9.58999825,26.4944115,9.58999825,26.4944115,0,1145,0,1145,0,0,0,0,180,2450,180,2450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 15,1545,5330,1545,5330,0,97.3974915,0,97.3974915,0,0,0,0,0,0,0,0,1075.16492,0,1075.16492,0,0,0,0,0,90,0,90,0,8,30.2666664,8,30.2666664,1275,1275,1275,1275,9.58999825,28.904047,9.58999825,28.904047,0,1285,0,1285,0,0,0,0,180,2770,180,2770,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 16,2245,5775,2245,5775,0,121.053215,0,121.053215,0,0,0,0,0,0,0,0,1219.0144,0,1219.0144,0,0,0,0,0,90,0,90,0,8,34.413578,8,34.413578,1275,1275,1275,1275,9.58999825,31.8220501,9.58999825,31.8220501,0,1410,0,1410,0,0,0,0,880,3090,880,3090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 17,2245,6000,2245,6000,0,156.434677,0,156.434677,0,0,0,0,0,0,0,0,1234.86096,0,1234.86096,0,0,0,0,0,90,0,90,0,8,37.1247139,8,37.1247139,1275,1275,1275,1275,9.58999825,37.0407677,9.58999825,37.0407677,0,1410,0,1410,0,0,0,0,880,3315,880,3315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 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Game End Stats Values: 33,3805,17765,3805,17765,0,941.191345,0,941.191345,0,0,0,0,0,0,0,0,2332.39819,0,2332.39819,0,0,0,0,0,90,600,90,600,11.8743181,129.943085,11.8743181,129.943085,1755,1905,1755,1905,11.8849993,67.2192001,11.8849993,67.2192001,220,6795,220,6795,0,0,0,0,1740,8465,1740,8465,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 34,3805,18215,3805,18215,0,1106.90295,0,1106.90295,0,0,0,0,0,0,0,0,2510.67334,0,2510.67334,0,0,0,0,0,90,600,90,600,10.5044003,122.312569,10.5044003,122.312569,1755,1905,1755,1905,11.8849993,68.8324509,11.8849993,68.8324509,220,7035,220,7035,0,0,0,0,1740,8675,1740,8675,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 35,3805,19365,3805,19365,0,1266.19653,0,1266.19653,0,0,0,0,0,0,0,0,2688.94849,0,2688.94849,0,0,0,0,0,90,600,90,600,9.45681572,118.218636,9.45681572,118.218636,1755,1905,1755,1905,11.8849993,68.4045715,11.8849993,68.4045715,220,8045,220,8045,0,0,0,0,1740,8815,1740,8815,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 36,3805,19645,3805,19645,0,1431.43713,0,1431.43713,0,0,0,0,0,0,0,0,2867.22363,0,2867.22363,0,0,0,0,0,90,600,90,600,9.37329102,122.309525,9.37329102,122.309525,1755,1905,1755,1905,11.8849993,68.8010559,11.8849993,68.8010559,220,8185,220,8185,0,0,0,0,1740,8955,1740,8955,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 37,3805,20830,3805,20830,0,1610.30676,0,1610.30676,0,0,0,0,0,0,0,0,3045.49878,0,3045.49878,0,0,0,0,0,90,600,90,600,9.26406765,126.048897,9.26406765,126.048897,1755,1905,1755,1905,11.8849993,69.7096329,11.8849993,69.7096329,220,9160,220,9160,0,0,0,0,1740,9165,1740,9165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017409] [17409] Game End Stats Values: 38,3715,21775,3715,21775,0,1812.24963,0,1812.24963,0,0,0,0,0,0,0,0,3216.88916,0,3216.88916,0,155.292435,338.252258,155.292435,338.252258,90,600,90,600,10.1981678,137.57933,10.1981678,137.57933,1755,1905,1755,1905,11.4259996,71.2478561,11.4259996,71.2478561,220,10035,220,10035,125,90,125,90,1650,9235,1650,9235,90,125,90,125,0,0,0,0,565.369873,171.224228,565.369873,171.224228 [f=0017409] [17409] Game End Stats Values: 39,1690,22960,1690,22960,0,2038.78455,0,2038.78455,0,0,0,0,0,0,0,0,3328.60889,0,3328.60889,0,454.580475,2099.34912,454.580475,2099.34912,0,600,0,600,12.3777323,161.017029,12.3777323,161.017029,0,1905,0,1905,7.447999,72.8873444,7.447999,72.8873444,220,11010,220,11010,250,2126,250,2126,1470,9445,1470,9445,2126,250,2126,250,0,0,0,0,2326.46631,669.786377,2326.46631,669.786377 [f=0017409] [17409] Game End Stats Values: 40,220,22625,220,22625,0,2207.46484,0,2207.46484,0,0,0,0,0,0,0,0,3893.77539,0,3893.77539,0,477.37262,3718.70337,477.37262,3718.70337,0,1000,0,1000,5.13251495,164.974548,5.13251495,164.974548,0,1905,0,1905,5.96970701,73.1195602,5.96970701,73.1195602,220,10135,220,10135,500,3596,500,3596,0,9585,0,9585,3596,1125,3596,1125,40.6666565,0,40.6666565,0,4026.34717,1348.43787,4026.34717,1348.43787 [f=0017435] [17435] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Fencer [f=0017441] [17441] Event [5288,262.47644,2296]: 0 finished unit Nimbus [f=0017522] Player jimfuori10 left the game: normal quit [f=0017522] [17522] Event [undefined]: jimfuori10 quit [f=0017528] No clients connected, shutting down server [f=0017528] Server shutdown [f=0017528] [17528] all players disconnected [f=0017553] [17553] Event [4584,240.817261,4056]: 0 finished unit Solar Collector [f=0017587] [17587] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Scorcher [f=0017703] [17703] Event [4504,238.015747,4056]: 0 finished unit Solar Collector [f=0017854] [17854] Event [4424,238.088989,4056]: 0 finished unit Solar Collector [f=0017990] [17990] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0018022] [18022] Event [4344,241.339111,4056]: 0 finished unit Solar Collector [f=0018036] [18036] Event [5288,262.47644,2296]: 0 finished unit Revenant [f=0018107] [18107] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ripper [f=0018183] [18183] Event [4264,241.485596,4056]: 0 finished unit Solar Collector [f=0018347] [18347] Event [4184,241.494751,4056]: 0 finished unit Solar Collector [f=0018512] [18512] Event [4104,241.494751,4040]: 0 finished unit Solar Collector [f=0018554] [18554] Event [5288,262.47644,2296]: 0 finished unit Nimbus [f=0018624] [18624] Event [5262.00781,242.139847,2080.02954]: 0 finished unit Ravager [f=0018647] [18647] Event [4024,241.494751,4008]: 0 finished unit Solar Collector [f=0018707] Autoquit sending quit command. [f=0018707] [QuitAction] user exited to system [f=0018707] [SpringApp::Kill][1] fromRun=1 [f=0018707] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018707] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018707] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018707] [ThreadPool::SetThreadCount][2] workers=0 [f=0018707] [SpringApp::Kill][2] [f=0018707] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018707] [Game::KillLua][3] dtor=0 luaUI=0x5a5c6db0 [f=0018707] Start widgetHandler:Shutdown [f=0018707] Shutdown - SaveOrderList Complete [f=0018707] Writing last game win data [f=0018707] Shutdown - SaveConfigData Complete [f=0018707] Shutdown Widget - Save/Load API [f=0018707] Shutdown Widget - Chili Highlight [f=0018707] Shutdown Widget - Draw After Chili [f=0018707] Shutdown Widget - EPIC Menu [f=0018707] Shutdown Widget - Chili Widget Selector [f=0018707] Shutdown Widget - Chili Minimap [f=0018707] Shutdown Widget - Local Team Colors [f=0018707] Shutdown Widget - Display Keys 2 [f=0018707] Shutdown Widget - Save Game Menu [f=0018707] Shutdown Widget - Unit Icons [f=0018707] Shutdown Widget - Noises [f=0018707] Shutdown Widget - HealthBars [f=0018707] Shutdown Widget - Win Counter [f=0018707] Shutdown Widget - SpringRTS Replay Stats [f=0018707] Shutdown Widget - BuildETA [f=0018707] Shutdown Widget - Modular Comm Info [f=0018707] Shutdown Widget - Stereo3D [f=0018707] Shutdown Widget - Showeco and Grid Drawer [f=0018707] Shutdown Widget - Point Tracker [f=0018707] Shutdown Widget - Missile Silo Range [f=0018707] Shutdown Widget - MetalFeatures (new) [f=0018707] Shutdown Widget - MinimapEvents [f=0018707] Shutdown Widget - Local Widgets Config [f=0018707] Shutdown Widget - Highlight Geos [f=0018707] Shutdown Widget - Grab Input [f=0018707] Input grabbing is disabled! [f=0018707] Shutdown Widget - Defense Range Zero-K [f=0018707] Shutdown Widget - Darkening [f=0018707] Shutdown Widget - Context Menu [f=0018707] Shutdown Widget - Chili Spectator Panels [f=0018707] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018707] Shutdown Widget - Chili Nuke Warning [f=0018707] Shutdown Widget - Chili EndGame Window [f=0018707] Shutdown Widget - Chili Economy Panel Default [f=0018707] Shutdown Widget - CameraShake [f=0018707] Shutdown Widget - State Reverse and Latency [f=0018707] Shutdown Widget - Music Player v2 [f=0018707] Shutdown Widget - Attack AoE [f=0018707] Shutdown Widget - Map Edge Extension [f=0018707] Shutdown Widget - Selection Send [f=0018707] Shutdown Widget - LupsManager [f=0018707] Shutdown Widget - Newton Firezone [f=0018707] Shutdown Widget - Chili Pro Console [f=0018707] Shutdown Widget - Persistent Build Height [f=0018707] Shutdown Widget - Lasso Terraform GUI [f=0018707] Shutdown Widget - Lups [f=0018707] Shutdown Widget - Chili Framework [f=0018707] Shutdown Widget - Mex Placement Handler [f=0018707] Shutdown Widget - Chili Core Selector [f=0018707] Shutdown Widget - Custom Markers [f=0018707] Shutdown Widget - Select Keys [f=0018707] Shutdown Widget - Pause Screen [f=0018707] Shutdown Widget - Text To Speech Control [f=0018707] Shutdown Widget - Layout Handler [f=0018707] End widgetHandler:Shutdown [f=0018707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={755098,90776998} {int,ext,rec}Allocs={12816455,0,0} {chunk,block}Bytes={90776998,0} [f=0018707] [Game::KillLua][1] dtor=0 luaGaia=0x5a626c60 [f=0018707] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={518004,76614708} {int,ext,rec}Allocs={12816456,0,0} {chunk,block}Bytes={76614708,0} [f=0018707] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={518004,76614708} {int,ext,rec}Allocs={12816456,0,0} {chunk,block}Bytes={76614708,0} [f=0018707] [Game::KillLua][2] dtor=0 luaRules=0x5a1554b0 [f=0018707] Start gadgetHandler:Shutdown [f=0018707] Shutdown - StartSetup [f=0018707] Shutdown - UnitMorph [f=0018707] Shutdown - Carrier Drones [f=0018707] Shutdown - LupsNanoSpray [f=0018707] Shutdown - Missile Silo Controller [f=0018707] Shutdown - Modular Comm Info [f=0018707] Shutdown - Terrain Texture Handler [f=0018707] Shutdown - UnitCloakShield [f=0018707] Shutdown - Starlight Handler [f=0018707] End gadgetHandler:Shutdown [f=0018707] Start gadgetHandler:Shutdown [f=0018707] Shutdown - Save/Load [f=0018707] Shutdown - Teleport Throw [f=0018707] Shutdown - UnitMorph [f=0018707] Shutdown - Modular Comm Info [f=0018707] Shutdown - Retreat Command [f=0018707] Shutdown - Shockwaves [f=0018707] Shutdown - UnitCloakShield [f=0018707] Shutdown - Lups Cloak FX [f=0018707] Shutdown - Lups [f=0018707] Shutdown - Lups Shield [f=0018707] End gadgetHandler:Shutdown [f=0018707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12816488,0,0} {chunk,block}Bytes={0,0} [f=0018707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12816488,0,0} {chunk,block}Bytes={0,0} [f=0018707] [Game::KillLua][4] dtor=0 [f=0018707] [Game::~CGame][1] [f=0018707] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018707] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018707] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018707] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018707] [Game::KillLua][4] dtor=1 [f=0018707] [Game::KillMisc][1] [f=0018707] [Game::KillMisc][2] [f=0018707] [Game::KillMisc][3] [f=0018707] [Game::KillRendering][1] [f=0018707] [3DOParser::Kill] allocated 19 pieces [f=0018707] [S3OParser::Kill] allocated 378 pieces [f=0018707] [AssParser::Kill] allocated 111 pieces [f=0018707] [Game::KillInterface][1] [f=0018707] [Game::KillInterface][2] [f=0018707] [Game::KillSimulation][1] [f=0018707] [Game::KillSimulation][2] [f=0018707] [CCollisionHandler] dis-/continuous tests: 0/57947 [f=0018707] [Game::KillSimulation][3] [f=0018707] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018707] [~CPathCache(24x16)] cacheHits=38 hitPercentage=43% numHashColls=0 maxCacheSize=10 [f=0018707] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018707] [~CPathCache(48x32)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018707] [LosHandler::Kill] raycast instance cache-{hits,misses}={3623,7047}; shared=5%; cached=29% [f=0018707] [Game::KillSimulation][4] [f=0018707] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018707] [Game::~CGame][2] [f=0018707] [Game::~CGame][3] [f=0018707] [SpringApp::Kill][3] [f=0018707] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197362 bytes sent 103233 bytes recv'd [f=0018707] [SpringApp::Kill][4] font=0x463ebaa0 [f=0018707] [SpringApp::Kill][5] [f=0018707] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x464645b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2239ms file="objects3d/gauss.dae.lua" indx=5192 inflSize=0kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=23ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=23ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=19ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=17ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=16ms file="luaui/widgets/gui_chili_radial_buildmenu.lua" indx=4640 inflSize=9kb readTime=16ms file="effects/armtick_explosion.lua" indx=619 inflSize=4kb readTime=15ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 37857957 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4653c810) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466d8110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464ad7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f26a001ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]