[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LTyLPlFfmG/springsettings.1113545.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa5280a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3766 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1113545/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45303160] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45303160] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 567ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] antistab was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1113545/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (134ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1113545/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52180360,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 82a89b606dda40ecf578b38bfa99294a [f=-000001] Connection attempt from General_Fai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: General_Fai changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FoxTheSkrinn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FoxTheSkrinn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[Game::Load][lua{Rules,Gaia}={000000009f4ed480,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[Game::Load][lua{Rules,Gaia}={000000006dc9daa0,0000000000000000}]" [f=-000001] Allies: I choose: S.R.C. Command Unit! [f=-000001] Allies: I choose: Special Force! [f=-000001] [0] Event [3835,147.373291,3815]: 0 finished unit Engineer Commander [f=-000001] [0] Event [137,147.370483,343]: 1 finished unit Recon Commander [f=0000000] [0] General_Fai, team: 1, elo:1932, userid: 357375 [f=0000000] [0] FoxTheSkrinn, team: 0, elo:1605, userid: 502946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [232,147.370117,360]: 1 finished unit Shieldbot Factory [f=0000158] [158] Event [3808,147.370117,3760]: 0 finished unit Hovercraft Platform [f=0000336] [336] Event [244,147.370117,360]: 1 finished unit Bandit [f=0000390] [390] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000548] [548] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000573] [573] Event [244,147.370117,360]: 1 finished unit Bandit [f=0000630] [630] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000702] [702] Event [216,147.370117,152]: 1 finished unit Wind/Tidal Generator [f=0000787] [787] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0000817] [817] Event [244,147.370117,360]: 1 finished unit Bandit [f=0000897] [897] Event [280,147.370117,104]: 1 finished unit Wind/Tidal Generator [f=0001044] [1044] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0001170] [1170] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0001171] [1171] Event [244,147.370117,360]: 1 finished unit Bandit [f=0001230] [1230] Event [376,147.370117,104]: 1 finished unit Wind/Tidal Generator [f=0001272] [1272] Event [3592,97.8022461,3544]: 0 finished unit Wind/Tidal Generator [f=0001292] [1292] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0001372] уххх, главное в лаву не забегать [f=0001384] [1384] Event [3592,108.46875,3592]: 0 finished unit Wind/Tidal Generator [f=0001603] [1603] Event [3544,104.704102,3592]: 0 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0001815] [1815] Event [3496,95.9199219,3592]: 0 finished unit Wind/Tidal Generator [f=0001847] [1847] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0001848] [1848] Event [244,147.370117,360]: 1 finished unit Bandit [f=0002023] [2023] Event [3496,93.4101563,3544]: 0 finished unit Wind/Tidal Generator [f=0002221] [2221] Event [3496,91.527832,3496]: 0 finished unit Wind/Tidal Generator [f=0002224] [2224] Event [244,147.370117,360]: 1 finished unit Convict [f=0002318] [2318] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0002373] [2373] Event [3544,91.527832,3496]: 0 finished unit Wind/Tidal Generator [f=0002406] [2406] Event [3625.57007,90.2729492,3037.16089]: 0 lost unit Dagger [f=0002463] [2463] Event [244,147.370117,360]: 1 finished unit Bandit [f=0002475] [2475] Event [1142.87939,63.3024864,1220.49963]: 0 lost unit Dagger [f=0002522] [2522] Event [3592,94.6650391,3496]: 0 finished unit Wind/Tidal Generator [f=0002530] [2530] Event [3592,94.6650391,3496]: 0 lost unit Wind/Tidal Generator [f=0002570] [2570] Event [3544,91.3055878,3496]: 0 lost unit Wind/Tidal Generator [f=0002614] [2614] Event [3496,91.3811951,3496]: 0 lost unit Wind/Tidal Generator [f=0002652] [2652] Event [3496,93.1906586,3544]: 0 lost unit Wind/Tidal Generator [f=0002682] [2682] Event [3592,97.6595001,3544]: 0 lost unit Wind/Tidal Generator [f=0002725] [2725] Event [3496,95.9199219,3592]: 0 lost unit Wind/Tidal Generator [f=0002817] [2817] Event [3503.43286,89.6261902,3435.15186]: 1 lost unit Bandit [f=0002821] [2821] Event [3736,147.370117,3976]: 0 finished unit Wind/Tidal Generator [f=0002849] [2849] Event [3840,147.370117,3760]: 0 finished unit Quill [f=0002876] [2876] Event [244,147.370117,360]: 1 finished unit Bandit [f=0003015] [3015] Event [3736,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0003095] [3095] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0003187] [3187] Event [3688,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0003303] [3303] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0003330] [3330] Event [244,147.370117,360]: 1 finished unit Bandit [f=0003336] [3336] Event [3640,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0003455] [3455] Event [136,147.370117,72]: 1 finished unit Solar Collector [f=0003482] [3482] Event [3640,147.370117,3976]: 0 finished unit Wind/Tidal Generator [f=0003619] [3619] Event [3640,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0003621] [3621] Event [244,147.370117,360]: 1 finished unit Bandit [f=0003676] [3676] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0003764] [3764] Event [2295.70972,90.9003906,3767.27173]: 1 lost unit Bandit [f=0003783] [3783] Event [3688,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0003944] [3944] Event [3736,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0004041] [4041] Event [244,147.370117,360]: 1 finished unit Bandit [f=0004073] [4073] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0004132] [4132] Event [3592,97.2137146,3544]: 0 finished unit Wind/Tidal Generator [f=0004197] [4197] Event [40,147.370117,264]: 1 finished unit Solar Collector [f=0004218] [4218] Event [3992,147.370117,3976]: 0 finished unit Wind/Tidal Generator [f=0004417] [4417] Event [592,89.6455078,672]: 1 finished unit Lotus [f=0004421] [4421] Event [3992,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0004606] [4606] Event [3944,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0004680] [4680] Event [3496,95.412262,3592]: 0 finished unit Wind/Tidal Generator [f=0004689] [4689] Event [40,147.370117,408]: 1 finished unit Solar Collector [f=0004759] [4759] Event [3896,147.370117,4024]: 0 finished unit Wind/Tidal Generator [f=0004843] [4843] Event [244,147.370117,360]: 1 finished unit Thug [f=0004930] [4930] Event [3896,144.860352,3976]: 0 finished unit Wind/Tidal Generator [f=0004962] [4962] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0005103] [5103] Event [3896,141.723145,3928]: 0 finished unit Wind/Tidal Generator [f=0005198] [5198] Event [3496,92.5606232,3544]: 0 finished unit Wind/Tidal Generator [f=0005264] [5264] Event [3944,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0005404] [5404] Event [3992,147.370117,3928]: 0 finished unit Wind/Tidal Generator [f=0005513] [5513] Event [244,147.370117,360]: 1 finished unit Outlaw [f=0005541] [5541] Event [3496,90.8025055,3496]: 0 lost unit Wind/Tidal Generator [f=0005593] [5593] Event [3840,147.370117,3760]: 0 finished unit Quill [f=0005622] [5622] Event [3592,97.2137146,3544]: 0 lost unit Wind/Tidal Generator [f=0005650] [5650] Event [3674.42627,94.5324554,3358.30957]: 0 lost unit Dagger [f=0005671] [5671] Event [3816,147.370117,4008]: 0 finished unit Solar Collector [f=0005683] [5683] Event [3496,92.6362305,3544]: 0 lost unit Wind/Tidal Generator [f=0005745] [5745] Event [3592,93.7152557,3496]: 0 lost unit Wind/Tidal Generator [f=0005779] [5779] Event [592.313171,131.799927,129.790268]: 0 lost unit Dagger [f=0005808] [5808] Event [532.399841,136.358536,147.231644]: 0 lost unit Dagger [f=0005822] [5822] Event [3544,97.1748047,3544]: 0 lost unit Metal Extractor [f=0005827] [5827] Event [502.056244,139.264008,99.2419434]: 0 lost unit Dagger [f=0005840] [5840] Event [3592,108.416718,3592]: 0 lost unit Wind/Tidal Generator [f=0005847] [5847] Event [3544,104.481857,3592]: 0 lost unit Wind/Tidal Generator [f=0005857] [5857] Event [3496,95.4005508,3592]: 0 lost unit Wind/Tidal Generator [f=0005908] [5908] Event [486.829742,141.954636,86.4005203]: 0 lost unit Dagger [f=0005968] [5968] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0005990] [5990] Event [454.373901,147.370117,28.6572838]: 0 lost unit Dagger [f=0006000] [6000] Event [3576,147.370117,3832]: 0 finished unit Solar Collector [f=0006143] [6143] Event [3805.45679,130.738312,3547.24219]: 1 lost unit Bandit [f=0006190] [6190] Event [3601.08374,90.9003906,3354.03809]: 0 lost unit Dagger [f=0006194] [6194] Event [3740.72339,93.9735031,3248.81982]: 1 lost unit Bandit [f=0006252] [6252] Event [3712.27002,91.5490112,3187.27368]: 0 lost unit Dagger [f=0006288] [6288] Event [3634.35181,90.2729492,3099.97217]: 0 lost unit Dagger [f=0006315] [6315] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0006502] всё понятно опять хуйня [f=0006513] [6513] Event [3464,106.106384,3688]: 0 finished unit Solar Collector [f=0006572] [6572] Event [3406.12866,90.5156021,3513.45093]: 0 lost unit Quill [f=0006670] я тупо не успеваю [f=0006696] [6696] Event [244,147.370117,360]: 1 finished unit Thug [f=0006735] нормально начал [f=0006744] [6744] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0006864] а ещё у меня рашеры говно [f=0007050] [7050] Event [2169.04248,90.2729492,3872.29346]: 0 lost unit Quill [f=0007124] [7124] Event [3296,110.978516,3760]: 0 finished unit Lotus [f=0007159] [7159] Event [2024,89.6455078,3896]: 0 lost unit Metal Extractor [f=0007164] Player FoxTheSkrinn left the game: normal quit [f=0007164] [7164] Event [undefined]: FoxTheSkrinn quit [f=0007204] [7204] Event [3840,147.370117,3760]: 0 finished unit Dagger [f=0007334] General_Fai has forced a win due to dropped opposition. [f=0007334] game_message: FoxTheSkrinn has been destroyed! [f=0007334] [7334] Event [undefined]: FoxTheSkrinn resigned [f=0007334] game_message: General_Fai wins! [f=0007334] Submitting stats [f=0007334] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007334] Part| Total Time|Time of the last 0.5s [f=0007334] Draw 8723.27ms 33.90% [f=0007334] Lua::Callins::Synced 3573.45ms 13.40% [f=0007334] Lua::Callins::Unsynced 13552.01ms 48.80% [f=0007334] Lua::CollectGarbage::Synced 180.11ms 0.40% [f=0007334] Lua::CollectGarbage::Unsynced 429.66ms 1.80% [f=0007334] Misc::Profiler::AddTime 32.18ms 0.10% [f=0007334] Sim 18909.23ms 40.90% [f=0007334] [7334] Received game_message: FoxTheSkrinn has been destroyed! [f=0007334] [7334] Received game_message: General_Fai wins! [f=0007335] [7335] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007335] [7335] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007335] [7335] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007335] [7335] Game End Stats Values: 2,2065,2050,2050,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80001402,4.66666651,4.66666651,4.80001402,0,75,75,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007335] [7335] Game End Stats Values: 3,2235,2360,2360,2235,0,0.0572031,0.0572031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.68424702,8.68424702,8,1275,1275,1275,1275,8.06699276,6.33728933,6.33728933,8.06699276,80,225,225,80,0,0,0,0,880,860,860,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007335] [7335] Game End Stats Values: 4,2520,2470,2470,2520,0,4.17160606,4.17160606,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.02100182,10.4864035,10.4864035,8.02100182,1275,1275,1275,1275,9.66716099,7.27450514,7.27450514,9.66716099,240,300,300,240,0,0,0,0,1005,895,895,1005,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007335] [7335] Game End Stats Values: 5,2590,2560,2560,2590,0.39995489,9.66119003,9.66119003,0.39995489,0,0,0,0,0,0,0,0,0,0,0,0,22.0610313,15.5866699,15.5866699,22.0610313,0,0,0,0,8.69675636,9.30098248,9.30098248,8.69675636,1275,1275,1275,1275,11.0272989,7.8995738,7.8995738,11.0272989,240,300,300,240,0,0,0,0,1075,985,985,1075,0,0,0,0,0,0,0,0,15.5866699,22.0610313,22.0610313,15.5866699 [f=0007335] [7335] Game End Stats Values: 6,2775,2755,2755,2775,1.05813646,11.2605019,11.2605019,1.05813646,0,0,0,0,0,0,0,0,0,0,0,0,22.0610313,26.7200069,26.7200069,22.0610313,0,0,0,0,10.0491276,9.70659828,9.70659828,10.0491276,1275,1275,1275,1275,11.0445137,9.10704422,9.10704422,11.0445137,320,375,375,320,0,0,0,0,1180,1105,1105,1180,0,0,0,0,0,0,0,0,26.7200069,22.0610313,22.0610313,26.7200069 [f=0007335] [7335] Game End Stats Values: 7,2590,2830,2830,2590,2.16308951,17.0632973,17.0632973,2.16308951,0,0,0,0,0,0,0,0,0,0,0,0,110.305161,351.875488,351.875488,110.305161,0,0,0,0,12.9663086,10.6530313,10.6530313,12.9663086,1275,1275,1275,1275,11.0742979,9.38727665,9.38727665,11.0742979,240,450,450,240,0,335,335,0,1075,1105,1105,1075,335,0,0,335,0,0,0,0,493.376801,123.946251,123.946251,493.376801 [f=0007335] [7335] Game End Stats Values: 8,2750,2920,2920,2750,3.25822735,24.3550758,24.3550758,3.25822735,0,0,0,0,0,0,0,0,0,0,0,0,127.542007,401.574432,401.574432,127.542007,0,0,0,0,10.875391,11.0362005,11.0362005,10.875391,1275,1275,1275,1275,11.0736437,9.4865427,9.4865427,11.0736437,240,450,450,240,75,370,370,75,1235,1195,1195,1235,370,75,75,370,0,0,0,0,561.216064,141.18309,141.18309,561.216064 [f=0007335] [7335] Game End Stats Values: 9,2935,3065,3065,2935,4.38213348,33.235218,33.235218,4.38213348,0,0,0,0,0,0,0,0,0,0,0,0,127.542007,401.574432,401.574432,127.542007,0,0,0,0,16.325304,13.0646696,13.0646696,16.325304,1275,1275,1275,1275,11.0755625,11.5926447,11.5926447,11.0755625,320,525,525,320,75,370,370,75,1340,1265,1265,1340,370,75,75,370,0,0,0,0,561.216064,141.18309,141.18309,561.216064 [f=0007335] [7335] Game End Stats Values: 10,3120,3140,3140,3120,11.7273197,42.4335556,42.4335556,11.7273197,0,0,0,0,0,0,0,0,0,0,0,0,183.78981,475.054016,475.054016,183.78981,0,0,0,0,20.4722404,14.5433741,14.5433741,20.4722404,1275,1275,1275,1275,12.4236479,11.6138573,11.6138573,12.4236479,400,600,600,400,150,370,370,150,1445,1265,1265,1445,370,150,150,370,14.0000076,0,0,14.0000076,636.92334,197.430893,197.430893,636.92334 [f=0007335] [7335] Game End Stats Values: 11,3305,3300,3300,3305,27.1728153,53.2724228,53.2724228,27.1728153,0,0,0,0,0,0,0,0,0,0,0,0,183.78981,475.054016,475.054016,183.78981,0,90,90,0,19.67346,14.3904562,14.3904562,19.67346,1275,1275,1275,1275,12.9636698,11.7232256,11.7232256,12.9636698,480,600,600,480,150,370,370,150,1550,1335,1335,1550,370,150,150,370,27.9999657,0,0,27.9999657,636.92334,197.430893,197.430893,636.92334 [f=0007335] [7335] Game End Stats Values: 12,3525,3545,3545,3525,52.2014084,69.4167633,69.4167633,52.2014084,0,0,0,0,0,0,0,0,0,0,0,0,183.78981,475.054016,475.054016,183.78981,0,90,90,0,22.6401863,16.0490456,16.0490456,22.6401863,1275,1275,1275,1275,13.60254,12.0769253,12.0769253,13.60254,560,775,775,560,150,370,370,150,1690,1405,1405,1690,370,150,150,370,42.0000267,0,0,42.0000267,636.92334,197.430893,197.430893,636.92334 [f=0007335] [7335] Game End Stats Values: 13,3710,3545,3545,3710,92.0766907,85.5770874,85.5770874,92.0766907,0,0,0,0,0,0,0,0,0,0,0,0,183.78981,475.054016,475.054016,183.78981,0,90,90,0,30.4814205,17.8022633,17.8022633,30.4814205,1275,1275,1275,1275,14.5923176,15.5224304,15.5224304,14.5923176,640,775,775,640,150,370,370,150,1795,1405,1405,1795,370,201.66658,201.66658,370,56.0001335,0,0,56.0001335,636.92334,197.430893,197.430893,636.92334 [f=0007335] [7335] Game End Stats Values: 14,3390,3795,3795,3390,141.777802,102.193436,102.193436,141.777802,0,0,0,0,0,0,0,0,0,0,0,0,328.289551,927.344299,927.344299,328.289551,0,90,90,0,34.5202827,17.9020901,17.9020901,34.5202827,1275,1275,1275,1275,15.2473755,12.1083899,12.1083899,15.2473755,320,1025,1025,320,150,909.833374,909.833374,150,1795,1405,1405,1795,950.166687,201.66658,201.66658,950.166687,70.0000992,0,0,70.0000992,1212.73267,347.295227,347.295227,1212.73267 [f=0007335] [7335] Game End Stats Values: 15,3105,3645,3645,3105,172.80278,123.154907,123.154907,172.80278,0,0,0,0,0,0,0,0,0,0,0,0,536.625916,1285.32715,1285.32715,536.625916,0,90,90,0,21.7891655,15.9369459,15.9369459,21.7891655,1275,1275,1275,1275,11.2021008,12.3980694,12.3980694,11.2021008,0,875,875,0,300,1344.83337,1344.83337,300,1830,1405,1405,1830,1385.16675,351.666565,351.666565,1385.16675,70.0000992,0,0,70.0000992,1582.53857,647.364624,647.364624,1582.53857 [f=0007335] [7335] Game End Stats Values: 16,3210,3820,3820,3210,200.527908,142.456512,142.456512,200.527908,0,0,0,0,0,0,0,0,0,0,0,0,536.625916,1409.24463,1409.24463,536.625916,0,90,90,0,19.7718086,15.3108816,15.3108816,19.7718086,1275,1275,1275,1275,11.9598732,12.2874126,12.2874126,11.9598732,160,1050,1050,160,300,1469.83337,1469.83337,300,1775,1405,1405,1775,1510.16675,351.666565,351.666565,1510.16675,86.6665115,0,0,86.6665115,1706.45605,647.364624,647.364624,1706.45605 [f=0007335] [7335] Game End Stats Values: 17,3175,3820,3820,3175,249.182083,168.225372,168.225372,249.182083,0,0,0,0,0,0,0,0,0,46.3342896,46.3342896,0,536.625916,1599.83484,1599.83484,536.625916,90,90,90,90,35.3296738,18.0013866,18.0013866,35.3296738,1275,1275,1275,1275,12.2440348,12.7185612,12.7185612,12.2440348,160,1050,1050,160,300,1662.16687,1662.16687,300,1650,1405,1405,1650,1702.50024,351.666565,351.666565,1702.50024,86.6665115,0,0,86.6665115,1897.04626,647.364624,647.364624,1897.04626 [f=0007335] [7335] Game End Stats Values: 18,3255,3820,3820,3255,269.668762,177.946899,177.946899,269.668762,0,0,0,0,0,0,0,0,0,111.059021,111.059021,0,536.625916,1599.83484,1599.83484,536.625916,90,90,90,90,43.6421204,19.5590477,19.5590477,43.6421204,1275,1275,1275,1275,13.0977583,12.9449406,12.9449406,13.0977583,240,1050,1050,240,300,1662.16687,1662.16687,300,1650,1405,1405,1650,1702.50024,351.666565,351.666565,1702.50024,86.6665115,0,0,86.6665115,1897.04626,647.364624,647.364624,1897.04626 [f=0007569] Player General_Fai left the game: normal quit [f=0007569] [7569] Event [undefined]: General_Fai quit [f=0007575] No clients connected, shutting down server [f=0007575] Server shutdown [f=0007575] [7575] all players disconnected [f=0011692] Autoquit sending quit command. [f=0011692] [QuitAction] user exited to system [f=0011692] [SpringApp::Kill][1] fromRun=1 [f=0011692] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011692] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011692] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011692] [ThreadPool::SetThreadCount][2] workers=0 [f=0011692] [SpringApp::Kill][2] [f=0011692] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011692] [Game::KillLua][3] dtor=0 luaUI=0x51209ab0 [f=0011692] Start widgetHandler:Shutdown [f=0011692] Shutdown - SaveOrderList Complete [f=0011692] Writing last game win data [f=0011692] Shutdown - SaveConfigData Complete [f=0011692] Shutdown Widget - Save/Load API [f=0011692] Shutdown Widget - Chili Highlight [f=0011692] Shutdown Widget - Draw After Chili [f=0011692] Shutdown Widget - EPIC Menu [f=0011692] Shutdown Widget - Chili Widget Selector [f=0011692] Shutdown Widget - Chili Minimap [f=0011692] Shutdown Widget - Local Team Colors [f=0011692] Shutdown Widget - Display Keys 2 [f=0011692] Shutdown Widget - Save Game Menu [f=0011692] Shutdown Widget - Unit Icons [f=0011692] Shutdown Widget - Noises [f=0011692] Shutdown Widget - HealthBars [f=0011692] Shutdown Widget - Win Counter [f=0011692] Shutdown Widget - SpringRTS Replay Stats [f=0011692] Shutdown Widget - BuildETA [f=0011692] Shutdown Widget - Modular Comm Info [f=0011692] Shutdown Widget - Stereo3D [f=0011692] Shutdown Widget - Showeco and Grid Drawer [f=0011692] Shutdown Widget - Point Tracker [f=0011692] Shutdown Widget - Missile Silo Range [f=0011692] Shutdown Widget - MetalFeatures (new) [f=0011692] Shutdown Widget - MinimapEvents [f=0011692] Shutdown Widget - Local Widgets Config [f=0011692] Shutdown Widget - Highlight Geos [f=0011692] Shutdown Widget - Grab Input [f=0011692] Input grabbing is disabled! [f=0011692] Shutdown Widget - Defense Range Zero-K [f=0011692] Shutdown Widget - Darkening [f=0011692] Shutdown Widget - Context Menu [f=0011692] Shutdown Widget - Chili Spectator Panels [f=0011692] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011692] Shutdown Widget - Chili Nuke Warning [f=0011692] Shutdown Widget - Chili EndGame Window [f=0011692] Shutdown Widget - Chili Economy Panel Default [f=0011692] Shutdown Widget - CameraShake [f=0011692] Shutdown Widget - State Reverse and Latency [f=0011692] Shutdown Widget - Music Player v2 [f=0011692] Shutdown Widget - Attack AoE [f=0011692] Shutdown Widget - UnitShapes [f=0011692] Shutdown Widget - Map Edge Extension [f=0011692] Shutdown Widget - Selection Send [f=0011692] Shutdown Widget - LupsManager [f=0011692] Shutdown Widget - Newton Firezone [f=0011692] Shutdown Widget - Chili Pro Console [f=0011692] Shutdown Widget - Persistent Build Height [f=0011692] Shutdown Widget - Lasso Terraform GUI [f=0011692] Shutdown Widget - Lups [f=0011692] Shutdown Widget - Chili Framework [f=0011692] Shutdown Widget - Mex Placement Handler [f=0011692] Shutdown Widget - Chili Core Selector [f=0011692] Shutdown Widget - Custom Markers [f=0011692] Shutdown Widget - Select Keys [f=0011692] Shutdown Widget - Pause Screen [f=0011692] Shutdown Widget - Text To Speech Control [f=0011692] Shutdown Widget - Layout Handler [f=0011692] End widgetHandler:Shutdown [f=0011692] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={548167,67411963} {int,ext,rec}Allocs={9220359,0,0} {chunk,block}Bytes={67411963,0} [f=0011692] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011692] [Game::KillLua][2] dtor=0 luaRules=0x52180360 [f=0011692] Start gadgetHandler:Shutdown [f=0011692] Shutdown - StartSetup [f=0011692] Shutdown - UnitMorph [f=0011692] Shutdown - Carrier Drones [f=0011692] Shutdown - LupsNanoSpray [f=0011692] Shutdown - Missile Silo Controller [f=0011692] Shutdown - Modular Comm Info [f=0011692] Shutdown - Terrain Texture Handler [f=0011692] Shutdown - UnitCloakShield [f=0011692] Shutdown - Starlight Handler [f=0011692] End gadgetHandler:Shutdown [f=0011692] Start gadgetHandler:Shutdown [f=0011692] Shutdown - Save/Load [f=0011692] Shutdown - Teleport Throw [f=0011692] Shutdown - UnitMorph [f=0011692] Shutdown - Modular Comm Info [f=0011692] Shutdown - Retreat Command [f=0011692] Shutdown - Shockwaves [f=0011692] Shutdown - UnitCloakShield [f=0011692] Shutdown - Lups Cloak FX [f=0011692] Shutdown - Lups [f=0011692] Shutdown - Lups Shield [f=0011692] End gadgetHandler:Shutdown [f=0011692] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9220390,0,0} {chunk,block}Bytes={0,0} [f=0011692] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9220390,0,0} {chunk,block}Bytes={0,0} [f=0011692] [Game::KillLua][4] dtor=0 [f=0011692] [Game::~CGame][1] [f=0011692] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011692] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011692] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011692] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011692] [Game::KillLua][4] dtor=1 [f=0011692] [Game::KillMisc][1] [f=0011692] [Game::KillMisc][2] [f=0011692] [Game::KillMisc][3] [f=0011692] [Game::KillRendering][1] [f=0011692] [3DOParser::Kill] allocated 1 pieces [f=0011692] [S3OParser::Kill] allocated 240 pieces [f=0011692] [AssParser::Kill] allocated 0 pieces [f=0011692] [Game::KillInterface][1] [f=0011692] [Game::KillInterface][2] [f=0011692] [Game::KillSimulation][1] [f=0011692] [Game::KillSimulation][2] [f=0011692] [CCollisionHandler] dis-/continuous tests: 0/59045 [f=0011692] [Game::KillSimulation][3] [f=0011692] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011692] [~CPathCache(16x16)] cacheHits=2 hitPercentage=7% numHashColls=0 maxCacheSize=5 [f=0011692] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011692] [~CPathCache(32x32)] cacheHits=5522 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0011692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011692] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011692] [LosHandler::Kill] raycast instance cache-{hits,misses}={1679,5436}; shared=5%; cached=19% [f=0011692] [Game::KillSimulation][4] [f=0011692] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011692] [Game::~CGame][2] [f=0011692] [Game::~CGame][3] [f=0011692] [SpringApp::Kill][3] [f=0011692] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122721 bytes sent 80408 bytes recv'd [f=0011692] [SpringApp::Kill][4] font=0x45238aa0 [f=0011692] [SpringApp::Kill][5] [f=0011692] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x43fdd7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2022ms file="unitpics/plateplane.png" indx=6521 inflSize=11kb readTime=27ms file="units/chickenspire.lua" indx=6725 inflSize=3kb readTime=18ms file="luarules/utilities/teamfunctions.lua" indx=1922 inflSize=2kb readTime=18ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=17ms file="scripts/turretimpulse.lua" indx=5898 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=15ms file="unitpics/factoryshield.png" indx=6444 inflSize=12kb readTime=12ms file="luaui/widgets/mission_objectives.lua" indx=4725 inflSize=12kb readTime=10ms file="luaui/widgets/unit_initial_queue.lua" indx=4772 inflSize=22kb readTime=9ms file="luarules/gadgets/astar.lua" indx=1630 inflSize=7kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30335235 bytes cached in 2771 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x453cc370) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4555f630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x452a4630) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa52801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]