[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Uo6c3ME0sm/springsettings.1113529.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe8840a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3766 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1113529/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 238ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c9d680] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c9d680] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 673ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 821ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] General_Fai was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1113529/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (224ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1113529/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5144f540,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 989a9b607e2c2a824aa3e5ff4596f592 [f=-000001] Connection attempt from FoxTheSkrinn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FoxTheSkrinn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Eonfighter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Eonfighter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eonfighter" string="[Game::Load][lua{Rules,Gaia}={00000000d24c3620,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] Allies: I choose: DG! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FoxTheSkrinn" string="[Game::Load][lua{Rules,Gaia}={00000000a59d6640,0000000000000000}]" [f=-000001] Allies: I choose: S.R.C. Command Unit! [f=-000001] [Game::ClientReadNet] added new player General_Fai with number 2 to team 0 [f=-000001] > SPRINGIE:User General_Fai|chicken_tiamat|3_3||False|||RU [f=-000001] Connection attempt from General_Fai [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="General_Fai" string="[Game::Load][lua{Rules,Gaia}={00000001009ca970,0000000000000000}]" [f=-000001] glhf [f=-000001] [0] Event [4218,267.44693,4887]: 0 finished unit Strike Commander [f=-000001] [0] Event [1006,267.450073,395]: 1 finished unit Engineer Commander [f=0000000] [0] Eonfighter, team: 0, elo:1959, userid: 473482 [f=0000000] [0] FoxTheSkrinn, team: 1, elo:1648, userid: 502946 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [4088,268.115143,4880]: 0 finished unit Cloakbot Factory [f=0000018] u2 [f=0000030] [30] Event [1120,267.446533,400]: 1 finished unit Tank Foundry [f=0000284] [284] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000295] [295] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Glaive [f=0000316] [316] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000404] [404] Event [4264,268.997559,4936]: 0 finished unit Wind/Tidal Generator [f=0000418] [418] Event [1000,267.446533,168]: 1 finished unit Wind/Tidal Generator [f=0000499] [499] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Glaive [f=0000508] [508] Event [1000,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0000539] [539] Event [4360,268.700409,4856]: 0 finished unit Wind/Tidal Generator [f=0000598] [598] Event [952,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0000688] [688] Event [904,267.446533,216]: 1 finished unit Wind/Tidal Generator [f=0000792] [792] Event [904,267.555237,168]: 1 finished unit Wind/Tidal Generator [f=0000872] [872] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Conjurer [f=0000912] [912] Event [904,269.881836,120]: 1 finished unit Wind/Tidal Generator [f=0001002] [1002] Event [952,267.446533,120]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [1000,267.446533,120]: 1 finished unit Wind/Tidal Generator [f=0001220] [1220] Event [4312,269.294739,4888]: 0 finished unit Wind/Tidal Generator [f=0001285] [1285] Event [776,269.2005,200]: 1 finished unit Solar Collector [f=0001584] [1584] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Glaive [f=0001718] [1718] Event [616,269.309235,216]: 1 finished unit Solar Collector [f=0001779] [1779] Event [4160,267.446533,4752]: 0 finished unit Lotus [f=0001805] [1805] Event [1120,268.766541,428]: 1 finished unit Welder [f=0001806] [1806] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Glaive [f=0002223] [2223] Event [456,285.18219,216]: 1 finished unit Solar Collector [f=0002469] [2469] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0002571] [2571] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0002678] [2678] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Conjurer [f=0002997] [2997] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003105] [3105] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0003159] [3159] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0003186] [3186] Event [64.006546,405.353943,907.812317]: 0 lost unit Glaive [f=0003325] [3325] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0003424] [3424] Event [264,311.484924,200]: 1 finished unit Wind/Tidal Generator [f=0003589] [3589] Event [264,310.289001,248]: 1 finished unit Wind/Tidal Generator [f=0003752] [3752] Event [216,310.289001,248]: 1 finished unit Wind/Tidal Generator [f=0003768] [3768] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0003867] [3867] Event [2621.04785,228.118896,237.064423]: 0 lost unit Glaive [f=0003911] [3911] Event [2960,97.9393005,3760]: 0 finished unit Lotus [f=0003914] [3914] Event [168,310.289001,248]: 1 finished unit Wind/Tidal Generator [f=0004056] [4056] Event [168,310.289001,200]: 1 finished unit Wind/Tidal Generator [f=0004185] [4185] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0004233] [4233] Event [168,310.317993,152]: 1 finished unit Wind/Tidal Generator [f=0004402] [4402] Event [216,310.289001,152]: 1 finished unit Wind/Tidal Generator [f=0004567] [4567] Event [264,313.536072,152]: 1 finished unit Wind/Tidal Generator [f=0004572] [4572] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0004622] [4622] Event [4616,447.39801,3816]: 0 finished unit Wind/Tidal Generator [f=0004846] [4846] Event [4680,438.062683,3816]: 0 finished unit Wind/Tidal Generator [f=0004960] [4960] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Conjurer [f=0004961] [4961] Event [344,306.860718,312]: 1 finished unit Solar Collector [f=0005007] [5007] Event [1120,268.766541,428]: 1 finished unit Welder [f=0005029] [5029] Event [2557.8916,97.9393005,3888.70288]: 0 finished unit Strike Commander [f=0005029] game_message: Morph complete: DG lvl 1 -> DG lvl 2 [f=0005029] [5029] Received game_message: Morph complete: DG lvl 1 -> DG lvl 2 [f=0005071] [5071] Event [4744,435.004028,3816]: 0 finished unit Wind/Tidal Generator [f=0005276] [5276] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0005341] [5341] Event [4808,440.729919,3816]: 0 finished unit Wind/Tidal Generator [f=0005378] [5378] Event [232,311.883545,440]: 1 finished unit Solar Collector [f=0005581] [5581] Event [4872,444.404602,3816]: 0 finished unit Wind/Tidal Generator [f=0005606] [5606] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0005705] [5705] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0005714] [5714] Event [328,327.031708,600]: 1 finished unit Solar Collector [f=0005829] [5829] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0005851] [5851] Event [4936,444.404602,3816]: 0 finished unit Wind/Tidal Generator [f=0005987] [5987] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Conjurer [f=0006040] [6040] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0006074] [6074] Event [424,315.529236,696]: 1 finished unit Solar Collector [f=0006076] [6076] Event [4936,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006268] [6268] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0006361] [6361] Event [4872,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0006505] [6505] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0006529] [6529] Event [2136,267.446533,280]: 1 finished unit Wind/Tidal Generator [f=0006574] [6574] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0006652] [6652] Event [4808,444.049438,3880]: 0 finished unit Wind/Tidal Generator [f=0006678] [6678] Event [552,308.42627,584]: 1 finished unit Wind/Tidal Generator [f=0006728] [6728] Event [2136,267.446533,328]: 1 finished unit Wind/Tidal Generator [f=0006759] [6759] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0006817] [6817] Event [552,308.42627,632]: 1 finished unit Wind/Tidal Generator [f=0006894] [6894] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0006935] [6935] Event [4744,442.817322,3880]: 0 finished unit Wind/Tidal Generator [f=0006941] [6941] Event [2088,267.446533,328]: 1 finished unit Wind/Tidal Generator [f=0006947] [6947] Event [504,309.585938,632]: 1 finished unit Wind/Tidal Generator [f=0006952] [6952] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0007074] [7074] Event [456,315.348053,632]: 1 finished unit Wind/Tidal Generator [f=0007133] [7133] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0007138] [7138] Event [2040,267.43927,328]: 1 finished unit Wind/Tidal Generator [f=0007141] [7141] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0007207] [7207] Event [456,316.435242,584]: 1 finished unit Wind/Tidal Generator [f=0007227] [7227] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0007236] [7236] Event [4680,443.875488,3880]: 0 finished unit Wind/Tidal Generator [f=0007344] [7344] Event [456,313.15918,536]: 1 finished unit Wind/Tidal Generator [f=0007355] [7355] Event [2040,267.446533,280]: 1 finished unit Wind/Tidal Generator [f=0007377] [7377] Event [3976,267.446533,4888]: 0 finished unit Caretaker [f=0007459] [7459] Event [504,309.361267,536]: 1 finished unit Wind/Tidal Generator [f=0007498] [7498] Event [1120,268.766541,428]: 1 finished unit Kodachi [f=0007522] [7522] Event [4616,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0007549] [7549] Event [2040,267.446533,232]: 1 finished unit Wind/Tidal Generator [f=0007581] [7581] Event [552,308.42627,536]: 1 finished unit Wind/Tidal Generator [f=0007655] [7655] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0007714] [7714] Event [2088,267.446533,232]: 1 finished unit Wind/Tidal Generator [f=0007819] [7819] Event [1904,97.9393005,4656]: 0 finished unit Lotus [f=0007825] [7825] Event [4616,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0007842] [7842] Event [360,364.293274,808]: 1 finished unit Wind/Tidal Generator [f=0007887] [7887] Event [2136,267.446533,232]: 1 finished unit Wind/Tidal Generator [f=0007891] [7891] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0007939] [7939] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0008020] [8020] Event [1704,2.94075012,2888]: 0 finished unit Metal Extractor [f=0008022] [8022] Event [344,399.532715,888]: 1 finished unit Wind/Tidal Generator [f=0008109] [8109] Event [4680,444.404602,3944]: 0 finished unit Wind/Tidal Generator [f=0008175] [8175] Event [1896,267.446533,248]: 1 finished unit Solar Collector [f=0008189] [8189] Event [328,415.253448,968]: 1 finished unit Wind/Tidal Generator [f=0008207] [8207] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0008391] [8391] Event [4744,444.25238,3944]: 0 finished unit Wind/Tidal Generator [f=0008428] [8428] Event [1120,268.766541,428]: 1 finished unit Blitz [f=0008531] [8531] Event [360,439.548492,1096]: 1 finished unit Solar Collector [f=0008550] [8550] Event [1720,267.446533,232]: 1 finished unit Solar Collector [f=0008663] [8663] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0008679] [8679] Event [4808,443.527588,3944]: 0 finished unit Wind/Tidal Generator [f=0008698] [8698] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0008875] [8875] Event [440,444.346619,1224]: 1 finished unit Solar Collector [f=0008925] [8925] Event [1544,267.446533,216]: 1 finished unit Solar Collector [f=0008957] [8957] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0008984] [8984] Event [4872,443.331909,3944]: 0 finished unit Wind/Tidal Generator [f=0009121] [9121] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0009163] [9163] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0009165] [9165] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0009184] [9184] Event [4728,324.052795,4456]: 0 finished unit Energy Pylon [f=0009297] [9297] Event [664,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0009299] [9299] Event [1368,267.446533,200]: 1 finished unit Solar Collector [f=0009342] [9342] Event [1120,268.766541,428]: 1 finished unit Blitz [f=0009402] [9402] Event [664,444.404602,1224]: 1 finished unit Wind/Tidal Generator [f=0009492] [9492] Event [616,444.404602,1224]: 1 finished unit Wind/Tidal Generator [f=0009524] [9524] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0009582] [9582] Event [568,444.404602,1224]: 1 finished unit Wind/Tidal Generator [f=0009659] [9659] Event [1208,267.446533,200]: 1 finished unit Solar Collector [f=0009672] [9672] Event [568,444.404602,1176]: 1 finished unit Wind/Tidal Generator [f=0009737] [9737] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0009762] [9762] Event [568,444.404602,1128]: 1 finished unit Wind/Tidal Generator [f=0009800] [9800] Event [4512,305.838776,4480]: 0 finished unit Lotus [f=0009852] [9852] Event [616,444.404602,1128]: 1 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0009942] [9942] Event [664,444.404602,1128]: 1 finished unit Wind/Tidal Generator [f=0009954] [9954] Event [1173.82007,2.94075012,2635.59497]: 0 finished unit Strike Commander [f=0009954] game_message: Morph complete: DG lvl 2 -> DG lvl 3 [f=0009954] [9954] Received game_message: Morph complete: DG lvl 2 -> DG lvl 3 [f=0010004] [10004] Event [1080,267.446533,200]: 1 finished unit Solar Collector [f=0010014] [10014] Event [4608,97.6493835,3072]: 0 finished unit Lotus [f=0010086] [10086] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0010146] [10146] Event [1116.41638,79.6285019,2014.41882]: 0 lost unit Glaive [f=0010184] [10184] Event [1085.26135,80.1813354,2010.09448]: 1 lost unit Kodachi [f=0010212] [10212] Event [1093.74146,64.1524277,2101.45654]: 1 lost unit Kodachi [f=0010248] [10248] Event [914.78772,63.8065147,2090.50952]: 0 lost unit Reaver [f=0010250] [10250] Event [1051.84302,62.525692,2111.04565]: 1 lost unit Kodachi [f=0010257] [10257] Event [1120,268.766541,428]: 1 finished unit Blitz [f=0010270] [10270] Event [966.468689,69.8702774,2064.10645]: 1 lost unit Blitz [f=0010277] [10277] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0010454] [10454] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0010591] [10591] Event [4864,2.94075012,3008]: 0 finished unit Lotus [f=0010775] [10775] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0010820] [10820] Event [4216,267.446533,4840]: 0 finished unit Caretaker [f=0011024] [11024] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0011231] [11231] Event [4120,267.446533,5000]: 0 finished unit Caretaker [f=0011263] [11263] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0011388] [11388] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0011418] [11418] Event [168,97.9393005,3544]: 0 finished unit Metal Extractor [f=0011434] [11434] Event [1160,267.446533,312]: 1 finished unit Caretaker [f=0011601] [11601] Event [3992,267.446533,5016]: 0 finished unit Caretaker [f=0011612] [11612] Event [3680,97.9393005,3296]: 0 finished unit Radar Tower [f=0011680] [11680] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0011702] [11702] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0011768] [11768] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0011858] [11858] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0011907] [11907] Event [1080,267.446533,312]: 1 finished unit Caretaker [f=0012070] [12070] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0012191] [12191] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0012202] [12202] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0012253] [12253] Event [408,97.9393005,3144]: 0 finished unit Metal Extractor [f=0012326] [12326] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0012385] [12385] Event [1115.01965,136.745331,1214.87036]: 0 lost unit Reaver [f=0012476] [12476] Event [1183.87891,133.627655,1240.00305]: 1 lost unit Blitz [f=0012493] [12493] Event [1236.46838,124.220947,1278.97559]: 1 lost unit Blitz [f=0012526] [12526] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0012566] [12566] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0012572] [12572] Event [1043.84424,96.2202759,1410.52112]: 0 lost unit Reaver [f=0012573] [12573] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0012634] [12634] Event [1306.57874,109.551277,1330.48816]: 0 lost unit Reaver [f=0012656] [12656] Event [1082.20178,148.252075,1167.36304]: 1 lost unit Ogre [f=0012679] [12679] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0012697] [12697] Event [1082.27869,109.336807,1331.54651]: 0 lost unit Reaver [f=0012789] [12789] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0012978] [12978] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0013010] [13010] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0013067] [13067] Event [1395.69324,90.5115356,1653.08142]: 0 lost unit Reaver [f=0013137] [13137] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0013170] [13170] Event [1224,97.9393005,1800]: 0 lost unit Stinger [f=0013251] [13251] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0013268] [13268] Event [720,71.5496063,3056]: 0 finished unit Lotus [f=0013303] [13303] Event [1145.52332,98.2331314,1813.70361]: 0 finished unit Strike Commander [f=0013303] [13303] Event [1145.52332,98.2331314,1813.70361]: 0 lost unit Strike Commander [f=0013303] game_message: Morph complete: DG lvl 3 -> DG lvl 4 [f=0013303] [13303] Received game_message: Morph complete: DG lvl 3 -> DG lvl 4 [f=0013401] [13401] Event [1705.02087,92.8280869,2121.85083]: 0 lost unit Sling [f=0013416] [13416] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0013429] [13429] Event [1722.38428,97.9393005,1911.71667]: 1 lost unit Ogre [f=0013518] [13518] Event [1930.47986,89.4877701,2014.8197]: 0 lost unit Reaver [f=0013526] [13526] Event [1120,267.446533,428]: 1 finished unit Ogre [f=0013972] [13972] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Phantom [f=0014062] [14062] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014073] [14073] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0014118] [14118] Event [1424.50037,97.9637833,1560.49634]: 1 lost unit Ogre [f=0014152] [14152] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014165] [14165] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0014190] [14190] Event [4920,443.223206,3944]: 0 finished unit Wind/Tidal Generator [f=0014307] [14307] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0014393] [14393] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014482] [14482] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014489] [14489] Event [4600,444.404602,4008]: 0 finished unit Wind/Tidal Generator [f=0014631] [14631] Event [1120,267.446533,428]: 1 finished unit Ogre [f=0014638] [14638] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0014714] [14714] Event [4664,443.310181,4008]: 0 finished unit Wind/Tidal Generator [f=0014722] [14722] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014812] [14812] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0014949] [14949] Event [1336.57495,94.5380936,1516.09619]: 0 lost unit Reaver [f=0014971] [14971] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0014974] [14974] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0015011] [15011] Event [1256,98.6760635,1720]: 0 lost unit Stinger [f=0015036] [15036] Event [4728,441.708374,4008]: 0 finished unit Wind/Tidal Generator [f=0015058] [15058] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0015117] [15117] Event [1227.86243,97.9393005,1590.81335]: 1 lost unit Ogre [f=0015135] [15135] Event [1149.71985,97.9393005,1555.50208]: 1 lost unit Ogre [f=0015146] [15146] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0015309] [15309] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0015332] [15332] Event [4792,439.838409,4008]: 0 finished unit Wind/Tidal Generator [f=0015337] [15337] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0015395] [15395] Event [1052.47925,97.9393005,1784.36462]: 1 lost unit Ogre [f=0015429] [15429] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0015481] [15481] Event [1115.49573,97.9393005,1789.39453]: 1 lost unit Ogre [f=0015546] [15546] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0015663] [15663] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0015692] [15692] Event [4856,438.410583,4008]: 0 finished unit Wind/Tidal Generator [f=0015754] [15754] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0015876] [15876] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0015949] [15949] Event [3096,97.9393005,488]: 1 finished unit Wind/Tidal Generator [f=0016001] [16001] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0016035] [16035] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0016065] [16065] Event [4920,438.446808,4008]: 0 finished unit Wind/Tidal Generator [f=0016180] [16180] Event [3096,97.9393005,536]: 1 finished unit Wind/Tidal Generator [f=0016323] [16323] Event [3672,267.446533,4936]: 0 finished unit Energy Pylon [f=0016443] [16443] Event [3048,97.9393005,536]: 1 finished unit Wind/Tidal Generator [f=0016538] [16538] Event [4920,426.784912,4072]: 0 finished unit Wind/Tidal Generator [f=0016577] [16577] Event [1468.3147,93.2222977,1647.15027]: 0 lost unit Reaver [f=0016642] [16642] Event [1577.1156,91.7579041,1643.48267]: 0 lost unit Reaver [f=0016705] [16705] Event [1120,267.446533,428]: 1 finished unit Ogre [f=0016705] [16705] Event [1606.49707,97.9393311,1542.01392]: 1 lost unit Ogre [f=0016707] [16707] Event [1666.33643,97.9393005,1547.65686]: 1 lost unit Ogre [f=0016721] [16721] Event [3000,97.9393005,536]: 1 finished unit Wind/Tidal Generator [f=0016723] [16723] Event [1160,72.4845886,2056]: 0 finished unit Caretaker [f=0016980] [16980] Event [3000,97.9393005,488]: 1 finished unit Wind/Tidal Generator [f=0017018] [17018] Event [3150.34814,97.9393005,694.333252]: 0 lost unit Glaive [f=0017103] [17103] Event [4856,427.756104,4072]: 0 finished unit Wind/Tidal Generator [f=0017175] [17175] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Phantom [f=0017212] [17212] Event [1280,79.5513153,2032]: 0 finished unit Radar Tower [f=0017250] [17250] Event [3000,97.9393005,440]: 1 finished unit Wind/Tidal Generator [f=0017442] [17442] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0017511] [17511] Event [3048,98.3773804,440]: 1 finished unit Wind/Tidal Generator [f=0017536] [17536] Event [4792,430.937958,4072]: 0 finished unit Wind/Tidal Generator [f=0017585] [17585] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Conjurer [f=0017640] [17640] Event [1120,267.446533,428]: 1 finished unit Emissary [f=0017713] [17713] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0017724] [17724] Event [3096,98.5443115,440]: 1 finished unit Wind/Tidal Generator [f=0017856] [17856] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0017861] [17861] Event [3256,97.9393005,3944]: 0 finished unit Energy Pylon [f=0018010] [18010] Event [4728,436.381165,4072]: 0 finished unit Wind/Tidal Generator [f=0018152] [18152] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0018203] [18203] Event [2872,97.9393005,472]: 1 finished unit Solar Collector [f=0018246] [18246] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0018310] [18310] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0018349] [18349] Event [1020.32605,97.9393005,1700.69434]: 0 lost unit Sling [f=0018485] [18485] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0018513] [18513] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0018523] [18523] Event [1193.40881,114.784607,1315.67371]: 0 lost unit Reaver [f=0018652] [18652] Event [1192.15295,157.519409,1136.28882]: 1 lost unit Ogre [f=0018658] [18658] Event [1081.30798,100.042809,1367.69324]: 0 lost unit Reaver [f=0018664] [18664] Event [4664,441.063293,4072]: 0 finished unit Wind/Tidal Generator [f=0018692] [18692] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0018758] [18758] Event [1280,79.5513153,2032]: 0 finished unit Sparrow [f=0018758] game_message: Morph complete: Radar Tower -> Sparrow [f=0018758] [18758] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0018770] [18770] Event [2712,109.32579,472]: 1 finished unit Solar Collector [f=0018938] [18938] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0019095] [19095] Event [2600,142.354584,440]: 1 finished unit Wind/Tidal Generator [f=0019118] [19118] Event [1120,267.446533,428]: 1 finished unit Emissary [f=0019189] [19189] Event [1093.82947,97.1000748,1384.19165]: 0 lost unit Reaver [f=0019295] [19295] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0019353] [19353] Event [944.980957,112.73793,1387.98828]: 0 lost unit Sling [f=0019357] [19357] Event [932.701904,135.220337,1345.6123]: 0 lost unit Sling [f=0019371] [19371] Event [2520,173.310471,408]: 1 finished unit Wind/Tidal Generator [f=0019413] [19413] Event [4600,444.216156,4072]: 0 finished unit Wind/Tidal Generator [f=0019485] [19485] Event [1146.01953,106.779472,1345.92114]: 0 lost unit Reaver [f=0019533] [19533] Event [688.35791,92.4635162,1902.98572]: 0 finished unit Strike Commander [f=0019533] game_message: Morph complete: DG lvl 4 -> DG lvl 5 [f=0019533] [19533] Received game_message: Morph complete: DG lvl 4 -> DG lvl 5 [f=0019554] [19554] Event [1103.73523,121.104721,1284.38843]: 0 lost unit Reaver [f=0019564] [19564] Event [3928,263.032532,4504]: 0 finished unit Energy Pylon [f=0019591] [19591] Event [1228.9939,190.061676,996.3526]: 1 lost unit Ogre [f=0019599] [19599] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0019685] [19685] Event [2568,191.778183,4808]: 0 finished unit Energy Pylon [f=0019716] [19716] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0019742] [19742] Event [1120,268.766541,428]: 1 finished unit Ogre [f=0019772] [19772] Event [2440,200.497437,360]: 1 finished unit Wind/Tidal Generator [f=0019796] [19796] Event [934.492065,108.677269,1420.18872]: 0 lost unit Sling [f=0019796] [19796] Event [975.441895,103.321106,1428.74463]: 0 lost unit Sling [f=0019841] [19841] Event [981.985474,239.740952,769.755615]: 1 lost unit Emissary [f=0019870] [19870] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0019897] [19897] Event [1136.39148,245.369812,714.733093]: 1 lost unit Ogre [f=0019900] [19900] Event [968.712585,99.8193512,1410.39307]: 0 lost unit Sling [f=0019900] [19900] Event [979.288513,98.4110336,1447.26257]: 0 lost unit Sling [f=0019902] [19902] Event [1016.87567,99.4602127,1433.41919]: 0 lost unit Sling [f=0019907] [19907] Event [4376,440.447235,3816]: 0 finished unit Wind/Tidal Generator [f=0019983] [19983] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020007] [20007] Event [1192.78711,244.484619,720.527954]: 1 lost unit Emissary [f=0020105] [20105] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020107] [20107] Event [2360,221.494675,328]: 1 finished unit Wind/Tidal Generator [f=0020230] [20230] Event [4440,443.281189,3816]: 0 finished unit Wind/Tidal Generator [f=0020289] [20289] Event [1013.771,233.331467,799.100769]: 1 lost unit Engineer Commander [f=0020325] [20325] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0020373] [20373] Event [2280,248.116302,296]: 1 finished unit Wind/Tidal Generator [f=0020386] Player FoxTheSkrinn left the game: normal quit [f=0020386] [20386] Event [undefined]: FoxTheSkrinn quit [f=0020419] [20419] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020506] [20506] Event [1120,268.766541,428]: 1 lost unit Emissary [f=0020509] [20509] Event [4504,444.404602,3816]: 0 finished unit Wind/Tidal Generator [f=0020509] [20509] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020529] [20529] Event [3144,267.446533,4904]: 0 finished unit Solar Collector [f=0020540] [20540] Event [1120,268.940491,428]: 1 lost unit Emissary [f=0020550] [20550] Event [1120,268.940491,428]: 1 lost unit Emissary [f=0020566] [20566] Event [1120,268.940491,428]: 1 lost unit Emissary [f=0020582] [20582] Event [1120,268.940491,428]: 1 lost unit Emissary [f=0020586] Eonfighter has forced a win due to dropped opposition. [f=0020586] game_message: FoxTheSkrinn has been destroyed! [f=0020586] [20586] Event [undefined]: FoxTheSkrinn resigned [f=0020586] game_message: Eonfighter wins! [f=0020586] Submitting stats [f=0020586] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020586] Part| Total Time|Time of the last 0.5s [f=0020586] Draw 49564.75ms 33.00% [f=0020586] Lua::Callins::Synced 31269.05ms 13.52% [f=0020586] Lua::Callins::Unsynced 58046.77ms 37.28% [f=0020586] Lua::CollectGarbage::Synced 911.62ms 0.10% [f=0020586] Lua::CollectGarbage::Unsynced 1909.82ms 3.48% [f=0020586] Misc::Profiler::AddTime 156.62ms 0.00% [f=0020586] Sim 98620.35ms 48.91% [f=0020586] [20586] Received game_message: FoxTheSkrinn has been destroyed! [f=0020586] [20586] Received game_message: Eonfighter wins! [f=0020587] [20587] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,3320,3080,3320,3080,216.257339,83.7347565,216.257339,83.7347565,0,0,0,0,0,0,0,0,0,0,0,0,135.652176,29.7242641,135.652176,29.7242641,0,180,0,180,37.4386749,18.8629932,37.4386749,18.8629932,1275,1275,1275,1275,13.2285795,16.7862415,13.2285795,16.7862415,350,130,350,130,130,0,130,0,1695,1495,1695,1495,0,130,0,130,76.85672,48.8238602,76.85672,48.8238602,41.6548119,135.652176,41.6548119,135.652176 [f=0020587] [20587] Game End Stats Values: 11,3600,3080,3600,3080,256.929596,88.9811783,256.929596,88.9811783,0,0,0,0,0,0,0,0,0,0,0,0,135.652176,29.7242641,135.652176,29.7242641,0,180,0,180,30.9430161,19.4250202,30.9430161,19.4250202,1275,1275,1275,1275,12.1531858,17.9906731,12.1531858,17.9906731,525,130,525,130,130,0,130,0,1800,1495,1800,1495,0,130,0,130,80.0157089,84.3164063,80.0157089,84.3164063,41.6548119,135.652176,41.6548119,135.652176 [f=0020587] [20587] Game End Stats Values: 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44,8645,16645,8645,16645,4697.84766,761.485291,4697.84766,761.485291,0,0,0,0,0,0,0,0,372.761017,931.210632,372.761017,931.210632,5611.22803,6812.23584,5611.22803,6812.23584,0,630,0,630,93.3281021,47.4561005,93.3281021,47.4561005,1275,3210,1275,3210,27.3760815,49.9402008,27.3760815,49.9402008,2425,6905,2425,6905,3080.66675,6125,3080.66675,6125,4945,5900,4945,5900,6460,3290.66675,6460,3290.66675,446.337158,420.918396,446.337158,420.918396,7115.05908,6039.74561,7115.05908,6039.74561 [f=0020587] [20587] Game End Stats Values: 45,8715,17150,8715,17150,4842.48145,762.326416,4842.48145,762.326416,0,0,0,0,0,0,0,0,372.761017,1270.52502,372.761017,1270.52502,6295.15479,6855.39258,6295.15479,6855.39258,0,630,0,630,86.5627594,44.1596146,86.5627594,44.1596146,1275,3910,1275,3910,26.8894062,54.1207428,26.8894062,54.1207428,2425,6185,2425,6185,3900.66675,6625,3900.66675,6625,5015,6425,5015,6425,6960,4110.66699,6960,4110.66699,446.337158,491.587219,446.337158,491.587219,7194.13867,6723.67236,7194.13867,6723.67236 [f=0020587] [20587] Game End Stats Values: 46,6850,17330,6850,17330,4984.3208,766.1427,4984.3208,766.1427,0,0,0,0,0,0,0,0,372.761017,1687.38379,372.761017,1687.38379,6670.08691,9680.12402,6670.08691,9680.12402,0,630,0,630,86.4274979,44.5886726,86.4274979,44.5886726,1275,3910,1275,3910,26.7031822,61.6908836,26.7031822,61.6908836,525,6295,525,6295,4200.66699,8525,4200.66699,8525,5050,6495,5050,6495,8860,4410.66699,8860,4410.66699,446.337158,630.580627,446.337158,630.580627,10018.8701,7290.6416,10018.8701,7290.6416 [f=0020587] [20587] Game End Stats Values: 47,5610,17845,5610,17845,5126.76074,773.847107,5126.76074,773.847107,0,0,0,0,0,0,0,0,420.543488,1823.24194,420.543488,1823.24194,6810.90625,10656.3926,6810.90625,10656.3926,0,630,0,630,116.806816,64.7167435,116.806816,64.7167435,0,3910,0,3910,26.8671341,61.3118782,26.8671341,61.3118782,525,6705,525,6705,4200.66699,10400.5938,4200.66699,10400.5938,5085,6600,5085,6600,10735.5938,4410.66699,10735.5938,4410.66699,446.337158,731.574463,446.337158,731.574463,10995.1387,7483.74072,10995.1387,7483.74072 [f=0020605] Spectator General_Fai left the game: normal quit [f=0020605] [20605] Event [undefined]: General_Fai quit [f=0020618] [20618] Event [2200,267.374023,264]: 1 finished unit Wind/Tidal Generator [f=0020621] [20621] Event [1120,267.620483,400]: 1 lost unit Tank Foundry [f=0020656] [20656] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0020740] [20740] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020761] [20761] Event [4568,444.440857,3816]: 0 finished unit Wind/Tidal Generator [f=0020824] [20824] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0020870] No clients connected, shutting down server [f=0020870] Server shutdown [f=0020870] [20870] all players disconnected [f=0020970] [20970] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0020984] [20984] Event [4568,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0021055] [21055] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0021136] [21136] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0021269] [21269] Event [4504,444.404602,3880]: 0 finished unit Wind/Tidal Generator [f=0021282] [21282] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Reaver [f=0021358] [21358] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0021448] [21448] Event [4088.01465,267.446533,4870.3999]: 0 finished unit Sling [f=0021514] Autoquit sending quit command. [f=0021514] [QuitAction] user exited to system [f=0021514] [SpringApp::Kill][1] fromRun=1 [f=0021514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021514] [ThreadPool::SetThreadCount][2] workers=0 [f=0021514] [SpringApp::Kill][2] [f=0021514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021514] [Game::KillLua][3] dtor=0 luaUI=0x51255db0 [f=0021514] Start widgetHandler:Shutdown [f=0021514] Shutdown - SaveOrderList Complete [f=0021514] Writing last game win data [f=0021514] Shutdown - SaveConfigData Complete [f=0021514] Shutdown Widget - Save/Load API [f=0021514] Shutdown Widget - Chili Highlight [f=0021514] Shutdown Widget - Draw After Chili [f=0021514] Shutdown Widget - EPIC Menu [f=0021514] Shutdown Widget - Chili Widget Selector [f=0021514] Shutdown Widget - Chili Minimap [f=0021514] Shutdown Widget - Local Team Colors [f=0021514] Shutdown Widget - Display Keys 2 [f=0021514] Shutdown Widget - Save Game Menu [f=0021514] Shutdown Widget - Unit Icons [f=0021514] Shutdown Widget - Noises [f=0021514] Shutdown Widget - HealthBars [f=0021514] Shutdown Widget - Win Counter [f=0021514] Shutdown Widget - SpringRTS Replay Stats [f=0021514] Shutdown Widget - BuildETA [f=0021514] Shutdown Widget - Modular Comm Info [f=0021514] Shutdown Widget - Stereo3D [f=0021514] Shutdown Widget - Showeco and Grid Drawer [f=0021514] Shutdown Widget - Point Tracker [f=0021514] Shutdown Widget - Missile Silo Range [f=0021514] Shutdown Widget - MetalFeatures (new) [f=0021514] Shutdown Widget - MinimapEvents [f=0021514] Shutdown Widget - Local Widgets Config [f=0021514] Shutdown Widget - Highlight Geos [f=0021514] Shutdown Widget - Grab Input [f=0021514] Input grabbing is disabled! [f=0021514] Shutdown Widget - Defense Range Zero-K [f=0021514] Shutdown Widget - Darkening [f=0021514] Shutdown Widget - Context Menu [f=0021514] Shutdown Widget - Chili Spectator Panels [f=0021514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021514] Shutdown Widget - Chili Nuke Warning [f=0021514] Shutdown Widget - Chili EndGame Window [f=0021514] Shutdown Widget - Chili Economy Panel Default [f=0021514] Shutdown Widget - CameraShake [f=0021514] Shutdown Widget - State Reverse and Latency [f=0021514] Shutdown Widget - Music Player v2 [f=0021514] Shutdown Widget - Attack AoE [f=0021514] Shutdown Widget - Map Edge Extension [f=0021514] Shutdown Widget - Selection Send [f=0021514] Shutdown Widget - LupsManager [f=0021514] Shutdown Widget - Newton Firezone [f=0021514] Shutdown Widget - Chili Pro Console [f=0021514] Shutdown Widget - Persistent Build Height [f=0021514] Shutdown Widget - Lasso Terraform GUI [f=0021514] Shutdown Widget - Lups [f=0021514] Shutdown Widget - Chili Framework [f=0021514] Shutdown Widget - Mex Placement Handler [f=0021514] Shutdown Widget - Chili Core Selector [f=0021514] Shutdown Widget - Custom Markers [f=0021514] Shutdown Widget - Select Keys [f=0021514] Shutdown Widget - Pause Screen [f=0021514] Shutdown Widget - Text To Speech Control [f=0021514] Shutdown Widget - Layout Handler [f=0021514] End widgetHandler:Shutdown [f=0021514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={366226,63008337} {int,ext,rec}Allocs={16965252,0,0} {chunk,block}Bytes={63008337,0} [f=0021514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021514] [Game::KillLua][2] dtor=0 luaRules=0x5144f540 [f=0021514] Start gadgetHandler:Shutdown [f=0021514] Shutdown - StartSetup [f=0021514] Shutdown - UnitMorph [f=0021514] Shutdown - Carrier Drones [f=0021514] Shutdown - LupsNanoSpray [f=0021514] Shutdown - Missile Silo Controller [f=0021514] Shutdown - Modular Comm Info [f=0021514] Shutdown - Terrain Texture Handler [f=0021514] Shutdown - UnitCloakShield [f=0021514] Shutdown - Starlight Handler [f=0021514] End gadgetHandler:Shutdown [f=0021514] Start gadgetHandler:Shutdown [f=0021514] Shutdown - Save/Load [f=0021514] Shutdown - Teleport Throw [f=0021514] Shutdown - UnitMorph [f=0021514] Shutdown - Modular Comm Info [f=0021514] Shutdown - Retreat Command [f=0021514] Shutdown - Shockwaves [f=0021514] Shutdown - we require more minerals v1.1 [f=0021514] Shutdown - UnitCloakShield [f=0021514] Shutdown - Lups Cloak FX [f=0021514] Shutdown - Lups [f=0021514] Shutdown - Lups Shield [f=0021514] End gadgetHandler:Shutdown [f=0021514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16965327,0,0} {chunk,block}Bytes={0,0} [f=0021514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16965327,0,0} {chunk,block}Bytes={0,0} [f=0021514] [Game::KillLua][4] dtor=0 [f=0021514] [Game::~CGame][1] [f=0021514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021514] [Game::KillLua][4] dtor=1 [f=0021514] [Game::KillMisc][1] [f=0021514] [Game::KillMisc][2] [f=0021514] [Game::KillMisc][3] [f=0021514] [Game::KillRendering][1] [f=0021514] [3DOParser::Kill] allocated 1 pieces [f=0021514] [S3OParser::Kill] allocated 365 pieces [f=0021514] [AssParser::Kill] allocated 145 pieces [f=0021514] [Game::KillInterface][1] [f=0021514] [Game::KillInterface][2] [f=0021514] [Game::KillSimulation][1] [f=0021514] [Game::KillSimulation][2] [f=0021514] [CCollisionHandler] dis-/continuous tests: 0/2605812 [f=0021514] [Game::KillSimulation][3] [f=0021514] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021514] [~CPathCache(20x20)] cacheHits=167 hitPercentage=31% numHashColls=0 maxCacheSize=21 [f=0021514] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021514] [~CPathCache(40x40)] cacheHits=633 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021514] [LosHandler::Kill] raycast instance cache-{hits,misses}={31283,17144}; shared=0%; cached=64% [f=0021514] [Game::KillSimulation][4] [f=0021514] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021514] [Game::~CGame][2] [f=0021514] [Game::~CGame][3] [f=0021514] [SpringApp::Kill][3] [f=0021514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227078 bytes sent 269428 bytes recv'd [f=0021514] [SpringApp::Kill][4] font=0x44bd1aa0 [f=0021514] [SpringApp::Kill][5] [f=0021514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44c97f20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2509ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=86ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=29ms file="luaui/widgets/chili/skins/evolved/panel_0110_small.png" indx=4042 inflSize=5kb readTime=29ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=23ms file="luaui/widgets/gui_darkening.lua" indx=4653 inflSize=3kb readTime=20ms file="unitpics/plateamph.png" indx=6516 inflSize=10kb readTime=20ms file="anims/cursortarget_0.png" indx=169 inflSize=1kb readTime=18ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=17ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms file="objects3d/strikecom_3.dae" indx=5500 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42173531 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x44d2ed30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d2e5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c48c60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe88401ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]