[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Qx2T6csAnm/springsettings.1112786.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f40980a6340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4073 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1112786/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 268ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c55dc0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c55dc0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 687ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 800ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 874ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 171ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 134ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dragkomodo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1112786/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1112786/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58adee50,0x548f1a10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 179b9960d72a66085b5c7ee72c9ceb70 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from arnoldbrulard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: arnoldbrulard changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000f60c4230,00000000ce8faf80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="arnoldbrulard" string="[Game::Load][lua{Rules,Gaia}={00000000f5c82b90,00000001085ebfa0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: a wooden stick! [f=-000001] glhf [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5655,241.485596,1129]: 0 finished unit Engineer Commander [f=-000001] [0] Event [596,241.308105,1954]: 1 finished unit Engineer Commander [f=0000000] [0] arnoldbrulard, team: 1, elo:2195, userid: 496507 [f=0000000] [0] WebFreaK, team: 0, elo:2033, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [736,241.47644,1928]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000255] [255] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000480] [480] Event [745.599976,241.494751,1928]: 1 finished unit Conjurer [f=0000481] [481] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000525] [525] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000570] [570] Event [5456,241.485596,960]: 0 finished unit Tank Foundry [f=0000628] [628] Event [5617.61719,241.483749,1059.42908]: 0 finished unit Engineer Commander [f=0000628] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000628] [628] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000735] [735] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0000766] [766] Event [5528,241.485596,856]: 0 finished unit Solar Collector [f=0000915] [915] Event [696,241.47644,2232]: 1 finished unit Solar Collector [f=0000957] [957] Event [5768,241.485596,1112]: 0 finished unit Solar Collector [f=0001132] [1132] Event [5640,241.494751,1000]: 0 finished unit Solar Collector [f=0001237] [1237] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0001363] [1363] Event [624,241.366577,2000]: 1 finished unit Radar Tower [f=0001543] [1543] Event [808,241.485596,2120]: 1 finished unit Solar Collector [f=0001596] [1596] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0001683] [1683] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001802] [1802] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0001892] [1892] Event [5428,242.805603,960]: 0 finished unit Welder [f=0002009] [2009] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0002314] [2314] Event [5368,241.485596,760]: 0 finished unit Solar Collector [f=0002418] [2418] Event [5428,242.805603,960]: 0 finished unit Kodachi [f=0002599] [2599] Event [5176,241.47644,760]: 0 finished unit Solar Collector [f=0002714] [2714] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0002865] [2865] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002895] [2895] Event [745.599976,241.494751,1928]: 1 finished unit Conjurer [f=0002924] [2924] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002967] [2967] Event [4984,241.485596,792]: 0 finished unit Solar Collector [f=0003193] [3193] Event [1840,241.494751,2112]: 1 finished unit Lotus [f=0003248] [3248] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0003293] [3293] Event [5428,242.805603,960]: 0 finished unit Kodachi [f=0003337] [3337] Event [4824,241.906738,888]: 0 finished unit Solar Collector [f=0003515] [3515] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0003668] [3668] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003697] [3697] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0003777] [3777] Event [4664,240.515137,1000]: 0 finished unit Solar Collector [f=0003991] [3991] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0004112] [4112] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004156] [4156] Event [664,241.485596,3272]: 1 finished unit Solar Collector [f=0004175] [4175] Event [4520,234.500122,1128]: 0 finished unit Solar Collector [f=0004323] [4323] Event [3800,241.485596,856]: 0 finished unit Solar Collector [f=0004391] [4391] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [f=0004416] [4416] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0004498] [4498] Event [4472.72656,236.527481,1172.59644]: 1 lost unit Glaive [f=0004517] [4517] Event [4057.32617,241.488968,1202.94446]: 1 lost unit Glaive [f=0004591] [4591] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0004592] [4592] Event [4408,241.381836,1288]: 0 finished unit Solar Collector [f=0004615] [4615] Event [4554.96973,233.995483,1061.17871]: 1 lost unit Glaive [f=0004615] [4615] Event [4447.83496,241.47644,1352.2323]: 1 lost unit Glaive [f=0004654] [4654] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0004681] [4681] Event [808,241.494751,3368]: 1 finished unit Solar Collector [f=0004699] [4699] Event [4468.0498,235.949554,1008.33099]: 1 lost unit Glaive [f=0004734] [4734] Event [4209.6543,241.485596,1446.26465]: 1 lost unit Glaive [f=0004831] [4831] Event [2304,304.798889,1552]: 1 finished unit Radar Tower [f=0004960] [4960] Event [552,241.47644,2280]: 1 finished unit Solar Collector [f=0005047] [5047] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0005060] [5060] Event [4376,238.208923,1208]: 0 finished unit Metal Extractor [f=0005144] [5144] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0005176] [5176] Event [888,241.494751,3432]: 1 finished unit Solar Collector [f=0005235] [5235] Event [2280,241.577148,1448]: 1 finished unit Solar Collector [f=0005482] [5482] Event [5824.5459,241.443375,1009.82611]: 1 lost unit Glaive [f=0005511] [5511] Event [4232,241.494751,1192]: 0 finished unit Solar Collector [f=0005521] [5521] Event [745.599976,241.494751,1928]: 1 finished unit Conjurer [f=0005573] [5573] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0005616] [5616] Event [472,241.513062,2408]: 1 finished unit Solar Collector [f=0005703] [5703] Event [4056,241.485596,1112]: 0 finished unit Solar Collector [f=0005774] [5774] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0005852] [5852] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0005864] [5864] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0005924] [5924] Event [3880,241.494751,1016]: 0 finished unit Solar Collector [f=0006084] [6084] Event [4570.06738,241.46965,2369.19482]: 1 lost unit Glaive [f=0006162] [6162] Event [4524.64648,241.375305,2471.39136]: 1 lost unit Glaive [f=0006217] [6217] Event [4432,240.564728,1232]: 0 finished unit Lotus [f=0006242] [6242] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0006285] [6285] Event [2032,241.47644,1056]: 1 finished unit Lotus [f=0006314] [6314] Event [4596.19336,241.453323,2894.66626]: 1 lost unit Glaive [f=0006468] [6468] Event [376,241.47644,2536]: 1 finished unit Solar Collector [f=0006490] [6490] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0006522] [6522] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0006815] [6815] Event [2644.31079,241.485596,1519.96582]: 1 finished unit Engineer Commander [f=0006815] [6815] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0007062] [7062] Event [5428,242.805603,960]: 0 finished unit Welder [f=0007094] [7094] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0007147] [7147] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0007151] [7151] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0007217] [7217] Event [296,241.192627,2664]: 1 finished unit Solar Collector [f=0007218] [7218] Event [1966.45911,241.494751,3137.23999]: 1 lost unit Glaive [f=0007244] [7244] Event [2053.08057,241.494751,3063.56641]: 1 lost unit Glaive [f=0007256] [7256] Event [840,241.494751,1816]: 1 finished unit Caretaker [f=0007336] [7336] Event [2038.32458,241.515289,3061.98096]: 1 lost unit Conjurer [f=0007393] [7393] Event [745.599976,241.494751,1928]: 1 finished unit Conjurer [f=0007490] [7490] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0007521] [7521] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0007590] [7590] Event [5428,242.805603,960]: 0 finished unit Kodachi [f=0007642] [7642] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0007685] [7685] Event [3680.37036,238.440842,1291.92676]: 0 finished unit Engineer Commander [f=0007685] game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007685] [7685] Received game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0007743] [7743] Event [216,241.485596,2792]: 1 finished unit Solar Collector [f=0007839] [7839] Event [968,241.494751,3464]: 1 lost unit Metal Extractor [f=0007898] [7898] Event [1250.65063,235.171021,3369.10303]: 1 lost unit Glaive [f=0007917] [7917] Event [1093.46655,240.201248,3408.40991]: 1 lost unit Glaive [f=0007960] [7960] Event [5880,238.227234,1208]: 0 finished unit Metal Extractor [f=0007966] [7966] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0007972] [7972] Event [745.599976,241.494751,1928]: 1 finished unit Reaver [f=0008085] [8085] Event [600,241.467285,3208]: 1 lost unit Metal Extractor [f=0008126] [8126] Event [5428,242.805603,960]: 0 finished unit Kodachi [f=0008131] [8131] Event [745.599976,241.494751,1928]: 1 finished unit Ronin [f=0008198] [8198] Event [280,241.485596,2920]: 1 lost unit Metal Extractor [f=0008342] [8342] Event [664,241.485596,3272]: 1 lost unit Solar Collector [f=0008365] [8365] Event [5936,239.973602,1216]: 0 finished unit Lotus [f=0008369] [8369] Event [3143.06323,321.194763,1256.58923]: 0 finished unit Firefly [f=0008372] [8372] Event [745.599976,241.494751,1928]: 1 finished unit Ronin [f=0008460] [8460] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0008481] [8481] Event [2881.31885,328.16333,1577.90735]: 0 lost unit Firefly [f=0008513] [8513] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0008547] [8547] Event [888,241.494751,3432]: 1 lost unit Solar Collector [f=0008579] [8579] Event [808,241.646118,3368]: 1 lost unit Solar Collector [f=0008631] [8631] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0008700] [8700] Event [2904,241.494751,1624]: 1 lost unit Metal Extractor [f=0008737] [8737] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0008759] [8759] Event [2875.68262,321.209351,1446.05542]: 0 finished unit Firefly [f=0008759] [8759] Event [897.754883,241.494751,3039.22461]: 1 lost unit Glaive [f=0008765] [8765] Event [6104,237.283325,1272]: 0 finished unit Solar Collector [f=0008849] [8849] Event [763.394348,241.494751,3129.51978]: 0 lost unit Blitz [f=0008898] [8898] Event [2304,304.798889,1552]: 1 lost unit Radar Tower [f=0008930] [8930] Event [2492.24683,335.398743,1626.08447]: 0 lost unit Firefly [f=0008939] [8939] Event [745.599976,241.494751,1928]: 1 finished unit Conjurer [f=0009002] [9002] Event [2848,241.879272,1344]: 0 finished unit Lotus [f=0009042] [9042] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0009050] [9050] Event [6024,237.649536,1272]: 0 finished unit Solar Collector [f=0009052] [9052] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0009071] [9071] Event [853.808289,240.105667,3360.74756]: 1 lost unit Glaive [f=0009149] [9149] Event [2861.42334,321.22998,1447.12964]: 0 finished unit Firefly [f=0009170] [9170] Event [605.673706,241.492432,3384.23364]: 1 lost unit Glaive [f=0009171] [9171] Event [745.599976,241.494751,1928]: 1 finished unit Glaive [f=0009179] [9179] Event [2976,241.485596,1504]: 0 finished unit Lotus [f=0009223] [9223] Event [700.920837,241.698044,3405.30518]: 0 lost unit Kodachi [f=0009227] [9227] Event [919.515869,242.06105,3358.38135]: 1 lost unit Reaver [f=0009231] [9231] Event [2710.44946,330.244446,1837.45203]: 0 lost unit Firefly [f=0009299] gg [f=0009369] !resign [f=0009369] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0009369] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0009369] > Poll: Resign team 1? [END:SUCCESS] [f=0009369] [9369] Event [undefined]: arnoldbrulard resigned [f=0009369] game_message: arnoldbrulard has been destroyed! [f=0009369] game_message: WebFreaK wins! [f=0009369] Submitting stats [f=0009369] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009369] Part| Total Time|Time of the last 0.5s [f=0009369] Draw 12114.13ms 23.61% [f=0009369] Lua::Callins::Synced 6548.37ms 14.14% [f=0009369] Lua::Callins::Unsynced 18700.13ms 34.56% [f=0009369] Lua::CollectGarbage::Synced 294.24ms 0.10% [f=0009369] Lua::CollectGarbage::Unsynced 586.74ms 0.10% [f=0009369] Misc::Profiler::AddTime 56.10ms 0.10% [f=0009369] Sim 28340.46ms 56.47% [f=0009369] [9369] Received game_message: arnoldbrulard has been destroyed! [f=0009369] [9369] Received game_message: WebFreaK wins! [f=0009369] > Team 1 resigned [f=0009370] [9370] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009370] [9370] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009370] [9370] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 2,1365,2065,2065,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,5.4316659,5.4316659,5.4316659,0,0,0,0,0,0,0,0,90,790,790,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 3,2300,2340,2340,2300,1.28795457,0,0,1.28795457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8,8.39999962,1350,1275,1275,1350,9.0638628,9.13099861,9.13099861,9.0638628,0,65,65,0,0,0,0,0,950,1000,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 4,2440,2475,2475,2440,11.635643,0.58356553,0.58356553,11.635643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3999996,9.73333359,9.73333359,12.3999996,1350,1275,1275,1350,10.2798462,9.62890434,9.62890434,10.2798462,0,130,130,0,0,0,0,0,1090,1070,1070,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 5,2530,2665,2665,2530,20.5164356,2.08680272,2.08680272,20.5164356,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10.9333334,10.9333334,14,1350,1330,1330,1350,10.4880514,9.69021606,9.69021606,10.4880514,0,195,195,0,0,0,0,0,1180,1140,1140,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 6,2715,2795,2795,2715,29.3741741,4.96931648,4.96931648,29.3741741,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,12,12,14,1350,1330,1330,1350,12.4755135,9.78216743,9.78216743,12.4755135,0,325,325,0,0,0,0,0,1365,1140,1140,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 7,3030,2795,2795,3030,34.8561859,8.18762684,8.18762684,34.8561859,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.7333336,12,12,15.7333336,1350,1330,1330,1350,12.2504692,9.80455399,9.80455399,12.2504692,175,325,325,175,0,0,0,0,1505,1140,1140,1505,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 8,3190,3095,3095,3190,52.2193069,9.54539967,9.54539967,52.2193069,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.666666,12,12,18.666666,1350,1330,1330,1350,14.2665415,12.5875187,12.5875187,14.2665415,175,325,325,175,0,0,0,0,1665,1440,1440,1665,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 9,3435,3315,3315,3435,70.7019653,10.1152449,10.1152449,70.7019653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,20.9333324,12,12,20.9333324,1350,1330,1330,1350,15.4121752,14.2179899,14.2179899,15.4121752,350,455,455,350,0,0,0,0,1735,1440,1440,1735,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 10,3595,3470,3470,3595,94.5461807,10.5021172,10.5021172,94.5461807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,23.0666676,12,12,23.0666676,1350,1330,1330,1350,17.2996159,15.8887939,15.8887939,17.2996159,350,520,520,350,0,0,0,0,1895,1530,1530,1895,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009370] [9370] Game End Stats Values: 11,3735,3565,3565,3735,125.472015,11.4909048,11.4909048,125.472015,0,0,0,0,0,0,0,0,0,0,0,0,101.849861,186.250046,186.250046,101.849861,0,90,90,0,25.7333336,13.333333,13.333333,25.7333336,1350,1330,1330,1350,19.9137211,16.693922,16.693922,19.9137211,350,455,455,350,65,90,90,65,2035,1690,1690,2035,90,65,65,90,0,0,0,0,196.051636,144.566452,144.566452,196.051636 [f=0009370] [9370] Game End Stats Values: 12,4105,3430,3430,4105,182.257462,12.6473742,12.6473742,182.257462,0,0,0,0,0,0,0,0,0,0,0,0,344.316315,357.673523,357.673523,344.316315,0,90,90,0,27.2000008,14.9333334,14.9333334,27.2000008,1350,1385,1385,1350,22.6606998,18.8470974,18.8470974,22.6606998,650,195,195,650,390,90,90,390,2105,1760,1760,2105,90,390,390,90,36.4000282,0,0,36.4000282,378.307587,390.000458,390.000458,378.307587 [f=0009370] [9370] Game End Stats Values: 13,4105,3705,3705,4105,221.297775,14.4635057,14.4635057,221.297775,0,0,0,0,0,0,0,0,0,0,0,0,395.185883,441.741028,441.741028,395.185883,0,90,90,0,29.2000008,19.0666676,19.0666676,29.2000008,1350,1385,1385,1350,23.7200203,18.891077,18.891077,23.7200203,650,260,260,650,390,180,180,390,2105,1970,1970,2105,180,390,390,180,106.900024,0,0,106.900024,462.375092,440.870026,440.870026,462.375092 [f=0009370] [9370] Game End Stats Values: 14,4545,3920,3920,4545,274.2211,16.1044025,16.1044025,274.2211,0,0,0,0,0,0,0,0,0,0,0,0,409.316315,449.721008,449.721008,409.316315,0,90,90,0,30.9333324,22.7999992,22.7999992,30.9333324,1350,1385,1385,1350,22.7532177,19.0323925,19.0323925,22.7532177,950,195,195,950,455,180,180,455,2245,2250,2250,2245,180,455,455,180,141.400024,0,0,141.400024,470.355072,455.000458,455.000458,470.355072 [f=0009370] [9370] Game End Stats Values: 15,4705,4100,4100,4705,330.010223,16.1089649,16.1089649,330.010223,0,0,0,0,0,0,0,0,0,0,0,0,590.185852,527.840881,527.840881,590.185852,90,180,180,90,35.4666672,24,24,35.4666672,1350,1385,1385,1350,20.1942768,23.0543041,23.0543041,20.1942768,950,195,195,950,585,180,180,585,2315,2340,2340,2315,180,585,585,180,146.06662,0,0,146.06662,548.475159,635.870056,635.870056,548.475159 [f=0009370] [9370] Game End Stats Values: 16,5005,4170,4170,5005,421.494354,17.6224174,17.6224174,421.494354,0,0,0,0,0,0,0,0,86.7771301,0,0,86.7771301,604.316284,535.40094,535.40094,604.316284,90,180,180,90,36,25.0666676,25.0666676,36,1350,1385,1385,1350,26.0406113,23.4608974,23.4608974,26.0406113,1250,195,195,1250,650,180,180,650,2315,2410,2410,2315,180,650,650,180,193.849426,0,0,193.849426,558.555237,650.000488,650.000488,558.555237 [f=0009370] [9370] Game End Stats Values: 17,5190,4710,4710,5190,483.595703,18.9586201,18.9586201,483.595703,0,0,0,0,0,0,0,0,86.7771301,0,0,86.7771301,655.185852,535.40094,535.40094,655.185852,90,180,180,90,36,26,26,36,1350,1615,1615,1350,20.6150894,23.7550831,23.7550831,20.6150894,1250,325,325,1250,650,180,180,650,2500,2590,2590,2500,180,650,650,180,193.849426,0,0,193.849426,558.555237,700.870056,700.870056,558.555237 [f=0009370] [9370] Game End Stats Values: 18,5365,4870,4870,5365,546.01178,33.5630455,33.5630455,546.01178,0,0,0,0,0,0,0,0,86.7771301,0,0,86.7771301,944.315979,535.40094,535.40094,944.315979,90,180,180,90,36,27.7333336,27.7333336,36,1350,1615,1615,1350,23.0360718,28.3116322,28.3116322,23.0360718,1425,325,325,1425,990,180,180,990,2500,2750,2750,2500,180,990,990,180,230.099426,0,0,230.099426,558.555237,990.000183,990.000183,558.555237 [f=0009370] [9370] Game End Stats Values: 19,6045,4840,4840,6045,603.511169,55.8435555,55.8435555,603.511169,0,0,0,0,0,0,0,0,86.7771301,0,0,86.7771301,1326.58325,578.454102,578.454102,1326.58325,90,180,180,90,36,28.3999996,28.3999996,36,1850,1615,1615,1850,21.2262897,25.3043709,25.3043709,21.2262897,1425,405,405,1425,1300,180,180,1300,2680,2640,2640,2680,180,1300,1300,180,230.099426,0,0,230.099426,608.595947,1381.39294,1381.39294,608.595947 [f=0009370] [9370] Game End Stats Values: 20,6400,4855,4855,6400,680.879211,83.4297333,83.4297333,680.879211,0,0,0,0,0,0,0,0,86.7771301,63.3079529,63.3079529,86.7771301,1613.91541,598.454102,598.454102,1613.91541,180,180,180,180,36,26.7999992,26.7999992,36,1850,1615,1615,1850,26.5288696,21.3740768,21.3740768,26.5288696,1600,650,650,1600,1530,180,180,1530,2770,2410,2410,2770,180,1530,1530,180,230.099426,0,0,230.099426,639.213562,1668.7251,1668.7251,639.213562 [f=0009370] [9370] Game End Stats Values: 21,6170,4825,4825,6170,760.822815,101.584541,101.584541,760.822815,0,0,0,0,0,0,0,0,170.621185,118.026672,118.026672,170.621185,1896.51978,916.457031,916.457031,1896.51978,180,180,180,180,36.7999992,23.8666668,23.8666668,36.7999992,1850,1560,1560,1850,30.929575,21.0033245,21.0033245,30.929575,1300,715,715,1300,1810,480,480,1810,2840,2370,2370,2840,480,1810,1810,480,263.699646,36.1666489,36.1666489,263.699646,958.10614,1952.14905,1952.14905,958.10614 [f=0009370] [9370] Game End Stats Values: 22,6545,4615,4615,6545,819.737671,108.377304,108.377304,819.737671,0,0,0,0,0,0,0,0,170.621185,118.026672,118.026672,170.621185,2211.35718,1283.50708,1283.50708,2211.35718,360,180,180,360,39.5384598,23.3846149,23.3846149,39.5384598,1850,1560,1560,1850,28.0765285,16.9975224,16.9975224,28.0765285,1425,505,505,1425,2150,655,655,2150,2910,2370,2370,2910,655,2150,2150,655,266.366272,36.1666489,36.1666489,266.366272,1327.85864,2266.98828,2266.98828,1327.85864 [f=0009416] [9416] Event [2638.79053,241.47644,2240.22803]: 1 lost unit Engineer Commander [f=0009463] [9463] Event [2904,238.245544,1624]: 0 finished unit Metal Extractor [f=0009494] [9494] Event [2861.42334,321.22998,1447.12964]: 0 finished unit Firefly [f=0009576] [9576] Event [3056,241.494751,1552]: 0 finished unit Lotus [f=0009670] [9670] Event [2861.42334,321.22998,1447.12964]: 0 finished unit Firefly [f=0009677] No clients connected, shutting down server [f=0009677] Server shutdown [f=0009677] [9677] all players disconnected [f=0009946] [9946] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0010026] [10026] Event [5544,241.47644,968]: 0 finished unit Caretaker [f=0010449] [10449] Event [5428,242.805603,960]: 0 finished unit Blitz [f=0010583] [10583] Event [5544,241.47644,1016]: 0 finished unit Caretaker [f=0010803] [10803] Event [5428,242.805603,960]: 0 finished unit Welder [f=0010943] [10943] Event [5944,241.644897,1272]: 0 finished unit Solar Collector [f=0011132] [11132] Event [5428,242.805603,960]: 0 finished unit Kodachi [f=0011181] [11181] Event [5864,241.053162,1272]: 0 finished unit Solar Collector [f=0011380] Autoquit sending quit command. [f=0011380] [QuitAction] user exited to system [f=0011380] [SpringApp::Kill][1] fromRun=1 [f=0011380] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011380] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011380] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011380] [ThreadPool::SetThreadCount][2] workers=0 [f=0011380] [SpringApp::Kill][2] [f=0011380] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011380] [Game::KillLua][3] dtor=0 luaUI=0x58f57910 [f=0011380] Start widgetHandler:Shutdown [f=0011380] Shutdown - SaveOrderList Complete [f=0011380] Writing last game win data [f=0011380] Shutdown - SaveConfigData Complete [f=0011380] Shutdown Widget - Save/Load API [f=0011380] Shutdown Widget - Chili Highlight [f=0011380] Shutdown Widget - Draw After Chili [f=0011380] Shutdown Widget - EPIC Menu [f=0011380] Shutdown Widget - Chili Widget Selector [f=0011380] Shutdown Widget - Chili Minimap [f=0011380] Shutdown Widget - Local Team Colors [f=0011380] Shutdown Widget - Display Keys 2 [f=0011380] Shutdown Widget - Save Game Menu [f=0011380] Shutdown Widget - Unit Icons [f=0011380] Shutdown Widget - Noises [f=0011380] Shutdown Widget - HealthBars [f=0011380] Shutdown Widget - Win Counter [f=0011380] Shutdown Widget - SpringRTS Replay Stats [f=0011380] Shutdown Widget - BuildETA [f=0011380] Shutdown Widget - Modular Comm Info [f=0011380] Shutdown Widget - Stereo3D [f=0011380] Shutdown Widget - Showeco and Grid Drawer [f=0011380] Shutdown Widget - Point Tracker [f=0011380] Shutdown Widget - Missile Silo Range [f=0011380] Shutdown Widget - MetalFeatures (new) [f=0011380] Shutdown Widget - MinimapEvents [f=0011380] Shutdown Widget - Local Widgets Config [f=0011380] Shutdown Widget - Highlight Geos [f=0011380] Shutdown Widget - Grab Input [f=0011380] Input grabbing is disabled! [f=0011380] Shutdown Widget - Defense Range Zero-K [f=0011380] Shutdown Widget - Darkening [f=0011380] Shutdown Widget - Context Menu [f=0011380] Shutdown Widget - Chili Spectator Panels [f=0011380] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011380] Shutdown Widget - Chili Nuke Warning [f=0011380] Shutdown Widget - Chili EndGame Window [f=0011380] Shutdown Widget - Chili Economy Panel Default [f=0011380] Shutdown Widget - CameraShake [f=0011380] Shutdown Widget - State Reverse and Latency [f=0011380] Shutdown Widget - Music Player v2 [f=0011380] Shutdown Widget - Attack AoE [f=0011380] Shutdown Widget - Map Edge Extension [f=0011380] Shutdown Widget - Selection Send [f=0011380] Shutdown Widget - LupsManager [f=0011380] Shutdown Widget - Newton Firezone [f=0011380] Shutdown Widget - Chili Pro Console [f=0011380] Shutdown Widget - Persistent Build Height [f=0011380] Shutdown Widget - Lasso Terraform GUI [f=0011380] Shutdown Widget - Lups [f=0011380] Shutdown Widget - Chili Framework [f=0011380] Shutdown Widget - Mex Placement Handler [f=0011380] Shutdown Widget - Chili Core Selector [f=0011380] Shutdown Widget - Custom Markers [f=0011380] Shutdown Widget - Select Keys [f=0011380] Shutdown Widget - Pause Screen [f=0011380] Shutdown Widget - Text To Speech Control [f=0011380] Shutdown Widget - Layout Handler [f=0011380] End widgetHandler:Shutdown [f=0011380] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={667393,83982644} {int,ext,rec}Allocs={9556422,0,0} {chunk,block}Bytes={83982644,0} [f=0011380] [Game::KillLua][1] dtor=0 luaGaia=0x548f1a10 [f=0011380] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495756,73133222} {int,ext,rec}Allocs={9556423,0,0} {chunk,block}Bytes={73133222,0} [f=0011380] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495756,73133222} {int,ext,rec}Allocs={9556423,0,0} {chunk,block}Bytes={73133222,0} [f=0011380] [Game::KillLua][2] dtor=0 luaRules=0x58adee50 [f=0011380] Start gadgetHandler:Shutdown [f=0011380] Shutdown - StartSetup [f=0011380] Shutdown - UnitMorph [f=0011380] Shutdown - Carrier Drones [f=0011380] Shutdown - LupsNanoSpray [f=0011380] Shutdown - Missile Silo Controller [f=0011380] Shutdown - Modular Comm Info [f=0011380] Shutdown - Terrain Texture Handler [f=0011380] Shutdown - UnitCloakShield [f=0011380] Shutdown - Starlight Handler [f=0011380] End gadgetHandler:Shutdown [f=0011380] Start gadgetHandler:Shutdown [f=0011380] Shutdown - Save/Load [f=0011380] Shutdown - Teleport Throw [f=0011380] Shutdown - UnitMorph [f=0011380] Shutdown - Modular Comm Info [f=0011380] Shutdown - Retreat Command [f=0011380] Shutdown - Shockwaves [f=0011380] Shutdown - UnitCloakShield [f=0011380] Shutdown - Lups Cloak FX [f=0011380] Shutdown - Lups [f=0011380] Shutdown - Lups Shield [f=0011380] End gadgetHandler:Shutdown [f=0011380] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9556467,0,0} {chunk,block}Bytes={0,0} [f=0011380] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9556467,0,0} {chunk,block}Bytes={0,0} [f=0011380] [Game::KillLua][4] dtor=0 [f=0011380] [Game::~CGame][1] [f=0011380] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011380] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011380] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011380] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011380] [Game::KillLua][4] dtor=1 [f=0011380] [Game::KillMisc][1] [f=0011380] [Game::KillMisc][2] [f=0011380] [Game::KillMisc][3] [f=0011380] [Game::KillRendering][1] [f=0011380] [3DOParser::Kill] allocated 1 pieces [f=0011380] [S3OParser::Kill] allocated 287 pieces [f=0011380] [AssParser::Kill] allocated 0 pieces [f=0011380] [Game::KillInterface][1] [f=0011380] [Game::KillInterface][2] [f=0011380] [Game::KillSimulation][1] [f=0011380] [Game::KillSimulation][2] [f=0011380] [CCollisionHandler] dis-/continuous tests: 0/32199 [f=0011380] [Game::KillSimulation][3] [f=0011380] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011380] [~CPathCache(24x16)] cacheHits=10 hitPercentage=10% numHashColls=0 maxCacheSize=8 [f=0011380] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011380] [~CPathCache(48x32)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011380] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011380] [LosHandler::Kill] raycast instance cache-{hits,misses}={1652,6886}; shared=1%; cached=19% [f=0011380] [Game::KillSimulation][4] [f=0011380] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011380] [Game::~CGame][2] [f=0011380] [Game::~CGame][3] [f=0011380] [SpringApp::Kill][3] [f=0011380] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121473 bytes sent 123400 bytes recv'd [f=0011380] [SpringApp::Kill][4] font=0x44b84aa0 [f=0011380] [SpringApp::Kill][5] [f=0011380] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44bf29c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2453ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=68ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=28ms file="unitpics/subtacmissile.png" indx=6626 inflSize=8kb readTime=28ms file="luaui/configs/startup_info_selector.lua" indx=2933 inflSize=3kb readTime=18ms file="luarules/utilities/numberfunctions.lua" indx=1915 inflSize=5kb readTime=16ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=15ms file="bitmaps/smoke/smoke03.tga" indx=580 inflSize=16kb readTime=15ms file="scripts/amphassault.lua" indx=5592 inflSize=11kb readTime=11ms file="scripts/amphbomb.lua" indx=5593 inflSize=3kb readTime=11ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4603 inflSize=11kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38922937 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44d1f5a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d2a5d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bfb8f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f409801ac60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]